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- Silvally
- Viable Abilities: RKS System (doesn't work on anything but Silvally)
- Relevant Support and Utility Movepool: Defog, Iron Defense, Parting Shot, Swords Dance, Tailwind, U-turn
- Coverage: Air Slash, Crunch, Draco Meteor, Dragon Claw, Explosion, Fire Fang, Flame Charge, Flamethrower, Flash Cannon, Hyper Voice, Ice Beam, Ice Fang, Iron Head, Multi-Attack, Outrage, Psychic Fangs, Rock Slide, Shadow Ball, Shadow Claw, Surf, Thunderbolt, Tri Attack, X-Scissor
- Notable for: Giving physical attackers a 120 base power move that can be any type and Swords Dance, Defog, Parting Shot, varied special coverage
- Drawbacks: Physical movepool is very limited, no reliable recovery, useless ability and forfeits item slot for Memory
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