Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- This is a formatted list of the major gameplay changes, new features, and quality-of-life improvements from the provided changelog. Bug fixes, performance optimizations, and backend technical changes have been filtered out.
- ### Mod Management
- * **New Mods Added** ✨
- * AE2NoUltimatePatterns
- * Backhand
- * Battlegear2-for-Backhand
- * Darkerer
- * Et-Futurum-Requiem
- * InventoryBogoSorter
- * IronTankMinecarts
- * MatterManipulator
- * ModernMarkings
- * Salis-Arcana
- * **Mods Removed** 🗑️
- * Battlegear2 (Replaced by `Battlegear2-for-Backhand`)
- * CreativeCore (Merged into `LittleTiles`)
- * GTNH-Intergalactic (Merged into `GT5-Unofficial`)
- * Hardcore Darkness (Replaced by `Darkerer`)
- * MX-Random
- * MouseTweaks (Features merged into `InventoryBogoSorter`)
- * ThaumicInventoryScanning
- * Travellers Gear
- * TravellersGearNeo
- * inventory-tweaks (Features merged into `InventoryBogoSorter`)
- ---
- ### Mod-Specific Changes
- ## AE2FluidCraft-Rework & Applied-Energistics-2-Unofficial (AE2)
- * **New Features & Items**:
- * **Pins**: You can now pin items and fluids in terminals.
- * **Super Stock Replenisher**: A new block has been added.
- * **Item Renamer**: A new feature for renaming items.
- * **Throughput Monitor**: A new block to monitor your network's item/fluid transfer rates.
- * **Creative ME Controller**: A new block combines a controller and a creative energy cell.
- * **Creative Energy Anchor**: A creative energy cell that attaches directly to a cable.
- * **Superluminal Acceleration Card**: A new upgrade for the IO Port.
- * **Fake Crafting Card**: Added support for a new fake crafting card.
- * **Artificial Universe Cell & Fluid Void Cell**: New cell types have been added.
- * **Quality of Life (QoL) & Gameplay Changes**:
- * **Terminal Improvements**:
- * Added a button to follow crafting jobs.
- * Added craftable icons in terminals.
- * The Universal Terminal now has magnet and restock functions.
- * You can now pause terminal view movement with Shift.
- * Search functionality has been improved and now includes a cache.
- * You can now use `Ctrl+F` in crafting status screens.
- * **Automation & Logic**:
- * The P2P Tunnel for ME Dual Interfaces now shares its inventory between input and output.
- * Storage Buses now keep their filter settings when a capacity card is removed.
- * A "Smart Partition" button was added for easier cell configuration.
- * Export buses with fuzzy cards now respect storage priority.
- * The IO Port has been improved to be more responsive and has new useful modes.
- * Added priority to patterns in interfaces.
- * The Storage Bus can now see non-extractable items if configured.
- * Added support for Void and Distribution cards for cells.
- * **World & UI**:
- * Meteorite generation has been expanded to support custom dimensions and loot tables.
- * The Network Tool can now highlight machines in the world and open their GUIs.
- * Added a Baubles slot for the Wireless Terminal.
- * You can now use math expressions in Level Emitter GUIs.
- * A processing bar has been added to the crafting CPU table.
- * Painted ME Chests will no longer connect to differently colored chests or cables.
- * **Breaking Change**: Ultra Dense Cables have been **removed**.
- ## Backhand & Battlegear2-for-Backhand
- * The original `Battlegear2` has been replaced by `Backhand` and a new compatibility addon, `Battlegear2-for-Backhand`. This new system reworks the off-hand mechanics, centering them on the `Backhand` mod and removing `Battlegear2`'s own slots.
- ## BloodMagic
- * **Gameplay & QoL**:
- * The Orb of Armok can now be used from within a Blood Altar.
- * Incenses in the Incense Crucible have been buffed.
- * The Divination Sigil now displays network LP with comma separators for readability.
- * Blood Orb capacity is now shown in the tooltip.
- * A config option has been added to allow altar components to be any block.
- * Meteor reagents are now fully configurable.
- * **NEI Integration**:
- * Added an NEI handler for the Alchemic Calcinator.
- * The NEI Meteor Handler has been revamped and now supports Ore Dictionary.
- ## Botania & Botanic-horizons
- * **Gameplay Changes**:
- * The `Reach Ring` has been rewritten.
- * A filter has been added for the Rannuncarpus flower.
- * The Alfheim and Elementium progression has been moved to mid-EV tier instead of IV.
- * **New Features**:
- * Multiblock previews for Botania structures have been added.
- * A configurable F3 debug option has been added.
- ## Draconic-Evolution
- * **New Features**:
- * A **Dislocator Inhibitor** has been added to block teleportation.
- * Armor has been updated to use the new GT Hazard API.
- * **Configuration & Gameplay**:
- * The Draconic Reactor is now more configurable and allows for fuel automation.
- * Config options have been added for ore generation weighting.
- * The Disarming Enchantment from Draconic Evolution now has its own separate enchantment ID.
- * The Magnet has been improved, is more configurable, and can be toggled to pick up self-dropped items.
- ## GT5-Unofficial (GregTech)
- Due to the immense number of changes, this is a high-level summary.
- * **New Machines & Multiblocks**:
- * **Nano Forge T4**: A new tier of the Nanoforge.
- * **Decay Warehouse**: A new multiblock for managing decaying items.
- * **MagLev Pylon**: A new block for the MagLev transport system.
- * **Microwave Energy Transmitter**: New wireless power transmission.
- * **Steam Alloy Smelter**: A new steam-age machine.
- * **Large Molecular Assembler**: Ported from TecTech.
- * **Solar Factory**: A new multiblock for producing solar panels.
- * **Black Hole Utility Hatch**: A hatch for voiding items and fluids.
- * **Advanced Network Switch**: An upgraded version of the network switch.
- * **Decorator's Trowel**: A new tool for decorative purposes.
- * **Major Gameplay Changes**:
- * **Tier Skipping**: This is now an official mechanic, allowing players to skip certain machine tiers under specific conditions.
- * **Hazard API**: A new system for managing environmental hazards and armor protection, integrated across many mods.
- * **GTNH-Intergalactic Merged**: The content from this addon is now part of GT5u.
- * **Casing & Structure System Rework**: Major backend changes to how multiblocks are defined and checked, including better error feedback.
- * **Wireless Energy Covers**: New covers for wireless power.
- * **Pipe Swapping**: You can now swap pipes with a right-click.
- * **New Materials**: Netherite has been added.
- * **Quality of Life (QoL)**:
- * **Precise Wrench Mode**: Added a new mode for wrenches.
- * **WAILA Improvements**: Added recipe output info, pipe info, and more details to many multiblocks.
- * **Tool Mode Keybind**: The tool mode switch has been moved to its own dedicated keybind.
- * **Steam Pressure Gauge**: A new gauge can be added to steam machines.
- * **Power Monitoring Goggles**: New goggles to see power stats.
- * **Structure Error Highlighting**: The game will now provide better visual feedback for incorrect multiblock structures.
- ## Hodgepodge
- * **New Features & Configs**:
- * A game rule (`disableHunger`) has been added to disable hunger.
- * Configuration for Enderman griefing has been added.
- * A server option to pause when empty has been backported.
- * An option to set the entity simulation distance has been added.
- * **Quality of Life**:
- * The `/time` command can now use `get` to query the current time.
- * Mod URLs in the mod list are now clickable.
- * The item/block stat GUI (`F3+H`) now displays the mod name.
- * The bed respawn message is now localized and can be made instant via config.
- ## InventoryBogoSorter
- * This new mod combines the functionality of the removed `inventory-tweaks` and `MouseTweaks`.
- * **Key Features**:
- * **Inventory Sorting**: Sort player and container inventories with a button click or keybind.
- * **Item Refill**: Automatically refills held item stacks from your inventory.
- * **Drop-off**: Quickly move items from your inventory into nearby chests.
- * **Mouse Tweaks**: Includes the popular mouse dragging features.
- * **Crafting Tweaks**: Buttons to balance or clear the crafting grid.
- ## LittleTiles
- * The `CreativeCore` mod has been merged directly into `LittleTiles`.
- ## ModernMarkings
- * This new mod adds a variety of decorative signs and markings.
- * **New Markings**: Includes floor path markings, power plant signs, alphabet letters, hazard diamonds, and various flags.
- ## NewHorizonsCoreMod
- This mod contains thousands of recipe and configuration changes. Key highlights include:
- * **Major Removals**: `Travellers Gear` has been fully removed from recipes and scripts. Many standalone GT++ and other addon items/machines have been removed or migrated into GT5u.
- * **Recipe Overhauls**: Numerous recipes have been added, removed, or rebalanced for mods like `Et-Futurum-Requiem`, `AE2`, `Botania`, `BloodMagic`, `Avaritia`, and many others.
- * **New Content Support**: Recipes have been added for new features like the `Magnet Dislocator`, `Netherite`, `Solar Factory`, and `Asgardandelion 2.0`.
- * **QoL Recipes**: Many quality-of-life recipes have been added, such as converting between hatch types, uncrafting certain items, and providing alternative paths for decoration blocks.
- ## NotEnoughItems (NEI)
- * **New Features**:
- * **Autocrafting**: Added an option to automatically pull items for crafting from your inventory into the crafting grid.
- * **Favorites Widget**: A new UI widget for managing favorite items.
- * **Overlays GUI**: A new settings screen allows you to keep overlays active across dimensions.
- * **Hide Until Searching**: An option to hide the entire item list until you type in the search bar.
- * **QoL & Configuration**:
- * The item list can now have a dynamic font size.
- * You can now bookmark items along with their required recipes.
- * Many new hotkeys and tooltips have been added.
- ## Railcraft
- * **Gameplay Changes**:
- * The Engineer's Overall now uses the new GT Hazard API.
- * Players wearing appropriate hazmat gear are now protected from Steam Traps.
- * Firestone now has an API and a config option to disable it from igniting blocks around the player.
- * **Integration & QoL**:
- * Added support for IronTank upgrades on tank carts.
- * Added GregTech energy net compatibility and info displays for the Electric Feeder and Energy Loader.
- ## TinkersConstruct
- * **New Features**:
- * **Crafting Station Autocrafting**: You can now autocraft items from the Crafting Station GUI.
- * **Scythe AOE Harvest**: The scythe can now harvest crops in an area-of-effect.
- * **Gameplay Changes**:
- * The wooden rail has been restored.
- * A config option has been added to disable all Tinker's Construct recipes.
- ## VisualProspecting
- * A search bar has been added to the map UI to highlight specific ore veins and underground fluids.
- ## WitchingGadgets
- * The mod is no longer dependent on `Travellers Gear`.
- * The Primordial Armor has been moved to the new GT Hazard API for protection.
Add Comment
Please, Sign In to add comment