Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Music_BattleSim:
- musicheader 4, 1, Music_BattleSim_Ch1
- musicheader 1, 2, Music_BattleSim_Ch2
- musicheader 1, 3, Music_BattleSim_Ch3
- musicheader 1, 4, Music_BattleSim_Ch4
- Music_BattleSim_Ch1:
- vibrato $12, $15
- tone $0001
- tempo 128
- notetype $c, $b1
- note __, 16
- note __, 16
- Music_BattleSim_Ch1_loop_main:
- dutycycle $0
- note __, 16
- note __, 16
- note __, 16
- note __, 16
- Music_BattleSim_Ch1_loop_1:
- octave 4
- note C_, 1
- note C_, 1
- note C_, 1
- note C_, 2
- note C_, 2
- note C_, 2
- note C_, 1
- note C_, 2
- note C_, 1
- note C_, 2
- note C_, 2
- note C_, 2
- note C_, 2
- note E_, 2
- note E_, 2
- note E_, 1
- note E_, 3
- note E_, 1
- note E_, 1
- note E_, 1
- loopchannel 4, Music_BattleSim_Ch1_loop_1
- dutycycle 1
- intensity $61
- Music_BattleSim_Ch1_loop_2:
- octave 5
- note E_, 1
- octave 4
- note E_, 1
- note E_, 1
- octave 5
- note E_, 1
- octave 4
- note E_, 1
- note E_, 1
- octave 5
- note E_, 1
- octave 4
- note E_, 1
- note E_, 1
- octave 5
- note D_, 1
- note E_, 1
- note F_, 1
- note F_, 1
- note G_, 1
- note E_, 1
- note D_, 1
- loopchannel 8, Music_BattleSim_Ch1_loop_2
- octave 4
- Music_BattleSim_Ch1_loop_3:
- intensity $4f
- vibrato $0, $0
- note C_, 4
- vibrato $0, $42
- intensity $8f
- note C_, 4
- vibrato $0, $82
- intensity $bf
- note C_, 4
- vibrato $0, $b2
- intensity $f0
- note C_, 4
- loopchannel 8, Music_BattleSim_Ch1_loop_3
- vibrato $0, $0
- intensity $b1
- note __, 16
- note __, 16
- note __, 16
- note __, 16
- loopchannel 0, Music_BattleSim_Ch1_loop_main
- Music_BattleSim_Ch2:
- dutycycle $2
- vibrato $12, $15
- tone $0001
- notetype $c, $82
- note __, 16
- note __, 16
- octave 1
- Music_BattleSim_Ch2_loop_main:
- Music_BattleSim_Ch2_loop_1:
- note E_, 2
- loopchannel 32, Music_BattleSim_Ch2_loop_1
- dutycycle $0
- intensity $d1
- Music_BattleSim_Ch2_loop_2:
- octave 3
- note A_, 1
- note A_, 1
- note A_, 1
- note A_, 2
- note A_, 2
- note A_, 2
- note A_, 1
- note A_, 2
- note A_, 1
- note A_, 2
- note A_, 2
- note A_, 2
- note A_, 2
- note G#, 2
- note G#, 2
- note G#, 1
- note G#, 3
- note G#, 1
- note G#, 1
- note G#, 1
- loopchannel 4, Music_BattleSim_Ch2_loop_2
- dutycycle 2
- intensity $81
- Music_BattleSim_Ch2_loop_3:
- octave 6
- note E_, 1
- octave 5
- note E_, 1
- note E_, 1
- octave 6
- note E_, 1
- octave 5
- note E_, 1
- note E_, 1
- octave 6
- note E_, 1
- octave 5
- note E_, 1
- note E_, 1
- octave 6
- note D_, 1
- note E_, 1
- note F_, 1
- note F_, 1
- note G_, 1
- note E_, 1
- note D_, 1
- loopchannel 8, Music_BattleSim_Ch2_loop_3
- dutycycle 0
- octave 4
- callchannel Music_BattleSim_Ch2_branch_1
- callchannel Music_BattleSim_Ch2_branch_2
- callchannel Music_BattleSim_Ch2_branch_3
- callchannel Music_BattleSim_Ch2_branch_2
- callchannel Music_BattleSim_Ch2_branch_1
- callchannel Music_BattleSim_Ch2_branch_2
- callchannel Music_BattleSim_Ch2_branch_3
- intensity $4f
- vibrato $0, $0
- note F#, 4
- vibrato $0, $42
- intensity $8f
- note F#, 4
- vibrato $0, $82
- intensity $bf
- note F#, 4
- vibrato $0, $b2
- intensity $f0
- note F#, 4
- dutycycle 2
- vibrato $0, $0
- intensity $82
- octave 1
- Music_BattleSim_Ch2_loop_4:
- note E_, 2
- loopchannel 32, Music_BattleSim_Ch2_loop_4
- loopchannel 0, Music_BattleSim_Ch2_loop_main
- Music_BattleSim_Ch2_branch_1:
- intensity $4f
- vibrato $0, $0
- note A_, 4
- vibrato $0, $42
- intensity $8f
- note A_, 4
- vibrato $0, $82
- intensity $bf
- note A_, 4
- vibrato $0, $b2
- intensity $f0
- note A_, 4
- endchannel
- Music_BattleSim_Ch2_branch_2:
- intensity $4f
- vibrato $0, $0
- note G#, 4
- vibrato $0, $42
- intensity $8f
- note G#, 4
- vibrato $0, $82
- intensity $bf
- note G#, 4
- vibrato $0, $b2
- intensity $f0
- note G#, 4
- endchannel
- Music_BattleSim_Ch2_branch_3:
- intensity $4f
- vibrato $0, $0
- note G_, 4
- vibrato $0, $42
- intensity $8f
- note G_, 4
- vibrato $0, $82
- intensity $bf
- note G_, 4
- vibrato $0, $b2
- intensity $f0
- note G_, 4
- endchannel
- Music_BattleSim_Ch3:
- notetype $6, $19
- note __, 16
- note __, 16
- note __, 16
- note __, 16
- Music_BattleSim_Ch3_loop_main:
- vibrato $0, $0
- Music_BattleSim_Ch3_loop_1:
- callchannel Music_BattleSim_Ch3_branch_1
- loopchannel 4, Music_BattleSim_Ch3_loop_1
- notetype $c, $19
- Music_BattleSim_Ch3_loop_2:
- callchannel Music_BattleSim_Ch3_branch_2
- note G_, 1
- note __, 1
- note A_, 9
- octave 1
- note A_, 1
- note __, 1
- note A_, 1
- note A_, 1
- note __, 1
- note A_, 3
- callchannel Music_BattleSim_Ch3_branch_2
- note B_, 1
- note __, 1
- note A_, 10
- note G_, 3
- note F#, 4
- loopchannel 2, Music_BattleSim_Ch3_loop_2
- intensity $12
- Music_BattleSim_Ch3_loop_3:
- octave 1
- note B_, 2
- octave 2
- note D_, 2
- note E_, 2
- octave 1
- note B_, 2
- octave 2
- note D_, 2
- note E_, 2
- octave 1
- note B_, 2
- octave 2
- note D_, 2
- note E_, 2
- octave 1
- note B_, 2
- octave 2
- note D_, 2
- note E_, 2
- note F_, 1
- note __, 1
- note F_, 1
- note __, 1
- note E_, 1
- note __, 1
- note D_, 2
- loopchannel 4, Music_BattleSim_Ch3_loop_3
- intensity $17
- vibrato $18, $53
- octave 3
- note A_, 6
- octave 4
- note E_, 14
- note A_, 4
- note E_, 4
- note D_, 4
- note E_, 12
- note C_, 4
- note D_, 6
- note E_, 9
- note __, 1
- note E_, 12
- note A_, 8
- note B_, 4
- octave 5
- note D_, 4
- note C_, 4
- octave 4
- note B_, 12
- note G_, 4
- note F#, 16
- notetype $6, $19
- vibrato $0, $0
- Music_BattleSim_Ch3_loop_4:
- callchannel Music_BattleSim_Ch3_branch_1
- loopchannel 4, Music_BattleSim_Ch3_loop_4
- loopchannel 0, Music_BattleSim_Ch3_loop_main
- Music_BattleSim_Ch3_branch_1:
- octave 2
- note E_, 1
- note __, 1
- octave 1
- note E_, 1
- note __, 1
- note E_, 1
- note __, 1
- octave 2
- note E_, 1
- note __, 1
- octave 1
- note E_, 1
- note __, 1
- note E_, 1
- note __, 1
- octave 2
- note E_, 4
- octave 1
- note E_, 1
- note __, 1
- octave 2
- note D_, 1
- note __, 1
- note E_, 1
- note __, 1
- note F_, 1
- note __, 1
- note F_, 1
- note __, 1
- note G_, 1
- note __, 1
- note E_, 1
- note __, 1
- octave 1
- note E_, 1
- note __, 1
- endchannel
- Music_BattleSim_Ch3_branch_2:
- octave 1
- note A_, 1
- note __, 1
- note A_, 1
- octave 2
- note A_, 1
- note __, 1
- octave 1
- note A_, 1
- note __, 1
- note A_, 1
- note __, 1
- note A_, 1
- note __, 1
- octave 3
- note C_, 1
- note __, 1
- octave 2
- endchannel
- Music_BattleSim_Ch4:
- togglenoise $3
- notetype $c
- Music_BattleSim_Ch4_loop_1:
- note D#, 2
- note G#, 1
- note G#, 1
- loopchannel 8, Music_BattleSim_Ch4_loop_1
- Music_BattleSim_Ch4_loop_2:
- note D#, 2
- note G#, 1
- note G#, 1
- note D_, 2
- note G#, 1
- note G#, 1
- loopchannel 7, Music_BattleSim_Ch4_loop_2
- note C_, 1
- note C_, 1
- note C_, 2
- note C_, 1
- note D#, 2
- note C_, 1
- Music_BattleSim_Ch4_loop_main:
- Music_BattleSim_Ch4_loop_3:
- note D#, 3
- note D#, 1
- note C_, 3
- note D#, 2
- note D#, 1
- note D#, 2
- note C_, 3
- note D#, 1
- loopchannel 7, Music_BattleSim_Ch4_loop_3
- note D#, 3
- note D#, 1
- note C_, 3
- note D#, 1
- note C_, 1
- note C_, 1
- note C_, 2
- note C_, 1
- note D#, 2
- note C_, 1
- Music_BattleSim_Ch4_loop_4:
- note A#, 2
- note G_, 2
- loopchannel 30, Music_BattleSim_Ch4_loop_4
- note C_, 1
- note C_, 1
- note C_, 2
- note C_, 1
- note D#, 2
- note C_, 1
- loopchannel 0, Music_BattleSim_Ch4_loop_main
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement