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IGM: Feature Game

May 27th, 2014
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  1. Let's make a game!
  2. Feature Unlocker
  3. by 1234abcdcba4321
  4.  
  5. Settings :
  6. resources are visible by default
  7. clickables are hidden by default
  8. upgrades are hidden by default
  9. achievements are hidden by default
  10. buildings are hidden by default
  11. //hide log
  12. custom stylesheet : http://pastebin.com/raw.php?i=TqdgBKhc
  13. text color : #00FFFF
  14.  
  15. Resources :
  16. *InfoDivide1
  17. displayed as In your inventory, you find...
  18. starts at 1
  19. *Money
  20. starts at 1.01
  21. show 2 digits
  22. *Transition
  23. named Transition Point|Transition Points
  24. *Dirt
  25. visible
  26. *InfoDivide2
  27. displayed as Research info
  28. starts at 1
  29. *ResearchTime
  30. displayed as Time since last research: %a seconds
  31. *ResearchProg
  32. displayed as Research Stage: %a
  33. *ResearchFast
  34. abstract
  35. named .
  36. *infodivide3
  37. displayed as Other info
  38. starts at 1
  39. *timeplayed
  40. displayed as Played for %a seconds.
  41.  
  42. Clickables :
  43. *ResearchClick
  44. locks ResearchClick
  45. multiplies ResearchTime 0%
  46. gives 1 ResearchProg
  47. named Advance Research
  48. gives 300 ResearchTime requiring 1 ResearchFast
  49. *GetMoney
  50. visible at 2 Feature
  51. gives 0.01 Money
  52. gives 0.01 Money 50% of the time
  53. gives 0.01 Money 25% of the time
  54. gives 0.01 Money 12% of the time
  55. gives 0.01 Money 6% of the time
  56. gives 0.02 Money 3% of the time
  57. gives 0.05 Money 1% of the time
  58. named Get Money! (Base: Gives from 0.01 to 0.12 money)
  59. gains 1% per ClickBoost
  60. *DirtClick
  61. gives 1 Dirt
  62. gives 1 Dirt 66% of the time
  63. gives 1 Dirt 43% of the time
  64. gives 1 Dirt 28% of the time
  65. gives 1 Dirt 18% of the time
  66. gives 1 Dirt 11% of the time
  67. gives 1 Dirt 7% of the time
  68. gives 2 Dirt 4% of the time
  69. gives 3 Dirt 2% of the time
  70. gives 5 Dirt 1% of the time
  71. named Scavenge for dirt (Base: Gives from 1 to 17 dirt)
  72. gains 1% per ClickBoost
  73. *Sell999Dirt
  74. visible at 13 Feature
  75. gives 10 Money for 666 Dirt
  76. named Sell 666 Dirt (Gives 10 money)
  77. *SellDirt
  78. visible at 12 Feature
  79. multiplies Dirt 1.5%
  80. converts Dirt to Money
  81. named Sell All Dirt (100 dirt/1.5 money)
  82. *Gamble
  83. visible at 22 Feature
  84. named Gamble Money (10 money)
  85. gives 10 money 45% of the time requiring 10 money
  86. //even if it would have succeeded, I added that in case it fails and the lose money succeeds.
  87. takes 10 money 50% of the time
  88.  
  89. Buildings :
  90. *ResearchSys
  91. abstract
  92. gives 1 ResearchTime
  93. named .
  94. *Feature
  95. named Feature|Features
  96. price increases by 101%
  97. visible
  98. starts at 1
  99. costs 1 Money
  100. "Unlock a feature! Currently 24 features are in the game.<br>PROTIP: Don't sell this."
  101. visible at 1 Feature
  102. *Build1
  103. named First Building
  104. costs 2 Money
  105. visible at 6 Feature
  106. gives 0.01 Money
  107. "Get money, very very slowly... (0.01/s)"
  108. gains 1% per Build1Boost
  109. *Build1Boost
  110. named Building Booster
  111. costs 3 Money
  112. visible at 8 Feature
  113. gives 0.005 Money
  114. "In addition to producing 1 money every 200 seconds, it also boosts the power of the first building by 1% each!(0.005/s, +1% to First Building)"
  115. *Shovel
  116. costs 4 Money
  117. visible at 11 Feature
  118. gives 1 Dirt for 0.01 Money
  119. "You'll get some dirt (Useless until later) for 1 money every 100 seconds. (1 dirt for 0.01/s)"
  120. *ClickBoost
  121. costs 5 Money, 100 Dirt
  122. visible at 17 Feature
  123. gives 0.1 Dirt
  124. "Boosts manual clicking for money and dirt. Also gives 1 dirt every 10 seconds for no fee. (0.1 dirt/s, +1% to Get Money! and Scavenge for dirt)"
  125. named Clicking Booster
  126. *MoneyProd2
  127. visible at 21 Feature
  128. gives 0.1 Money for 1 Dirt
  129. costs 6 Money, 100 Dirt
  130. "Gives 1 money every 10 seconds for the cost of 1 dirt every second."
  131. named Auto-seller
  132. *randombuild
  133. visible at 23 Feature
  134. gives 0.02 Money
  135. price increases by 113%
  136. costs 6 Money
  137. "Gives 0.02 money every second, because you love fake money! (Price increase is higher than usual)"
  138.  
  139. Upgrades :
  140. *FirstUpg
  141. named First Upgrade
  142. costs 1 Money
  143. multiplies efficiency of GetMoney by 102%
  144. "First Upgrade!<br>Get 2% more from the get money clickable."
  145. unlocks at 3 Feature
  146. *ClickBuildMult1
  147. named Filler Upgrade
  148. costs 10 Money
  149. multiplies efficiency of GetMoney by 102%
  150. multiplies efficiency of Build1 by 102%
  151. multiplies efficiency of Build1Boost by 102%
  152. "Multiplies efficiency of things unlocked before this upgrade by 102%.<br><i>"Despite the name, it's not a filler."</i>"
  153. unlocks at 10 Feature
  154. *ClickBuildMult2
  155. named Multiplier
  156. costs 15 Money, 100 Dirt
  157. multiplies efficiency of GetMoney by 102%
  158. multiplies efficiency of Build1 by 102%
  159. multiplies efficiency of Build1Boost by 102%
  160. multiplies efficiency of Shovel by 102%
  161. "+2% production from things unlocked before this upgrade."
  162. unlocks at 15 Feature
  163. *ClickBuildMult3
  164. named Increasing Multiplier 1
  165. costs 25 Money, 1000 Dirt, 10 Feature
  166. multiplies efficiency of GetMoney by 0.05% per Feature
  167. multiplies efficiency of Build1 by 0.05% per Feature
  168. multiplies efficiency of Build1Boost by 0.05% per Feature
  169. multiplies efficiency of Shovel by 0.05% per Feature
  170. multiplies efficiency of ClickBoost by 0.05% per Feature
  171. "+0.05% production per feature from things unlocked before this upgrade. Very powerful!"
  172. unlocks at 18 Feature
  173. *ClickBuildmult4
  174. named Big Boost
  175. costs 35 Money, 1337 Dirt
  176. multiplies efficiency of GetMoney by 4%
  177. multiplies efficiency of Build1 by 4%
  178. multiplies efficiency of Build1Boost by 4%
  179. multiplies efficiency of Shovel by 4%
  180. multiplies efficiency of ClickBoost by 4%
  181. multiplies efficiency of randombuild by 4%
  182. "+4% production to all buildings before this point."
  183. unlocks at 24 feature
  184. *DirtClickUpg
  185. named Dirt clickable
  186. costs 15 Money, 1000 Dirt
  187. multiplies efficiency of Shovel by 102%
  188. unlocks DirtClick
  189. "Allows you to <b>click to get dirt</b>.<br>Also, +2% efficiency of shovel."
  190. unlocks at 16 Feature
  191. *TransitionUpg
  192. named Transition
  193. costs 2 Money, -1 Transition
  194. "Does something..."
  195. unlocks at 4 Feature
  196. *TransitionProg1
  197. named Begin Research
  198. costs 1 Transition, 5 Money, -1 ResearchSys
  199. "Well, I hope you're ready!<br>Also requires 9 features to continue :)"
  200. unlocks at 7 Feature
  201. unlocks ResearchClick
  202. *TransitionProg2
  203. named Transitional Research
  204. costs 10 Money
  205. unlocks at 9 Feature, 1 ResearchProg, 600 ResearchTime
  206. unlocks ResearchClick
  207. multiplies efficiency of GetMoney by 105%
  208. multiplies efficiency of Build1 by 105%
  209. multiplies efficiency of Build1Boost by 105%
  210. "<i>Hey, whatever boost is nice!</i><br><b>RESEARCH TUTORIAL</b><br>You've been through it once. Let's review!<br>You need to click advance research. Then, you need to wait for a certain amount of time for each stage. (This one was 10 minutes)"
  211. *TransitionProg3
  212. named Excellent Power
  213. costs 20 Money, 1 Dirt
  214. unlocks at 19 Feature, 2 ResearchProg, 900 ResearchTime
  215. unlocks ResearchClick
  216. multiplies efficiency of GetMoney by 105%
  217. multiplies efficiency of Build1 by 105%
  218. multiplies efficiency of Build1Boost by 105%
  219. multiplies efficiency of Shovel by 105%
  220. multiplies efficiency of ClickBoost by 105%
  221. "Power AHP!<br><i>"I doubt you got the little reference there, but whatever."</i>"
  222. *TransitionBonus1
  223. named Faster Research
  224. costs 10 Money, 1 Dirt
  225. unlocks at 14 Feature, 1 ResearchProg, 1200 ResearchTime, -1 ResearchFast
  226. "Research goes 5 minutes faster, starting from when you next start research."
  227. unlocks ResearchAch
  228.  
  229. Achievements :
  230. *FirstAch
  231. unlocks at 5 Feature
  232. named First Achievement...?
  233. "Horray! 5 features!"
  234. *20Feat
  235. unlocks at 20 Feature
  236. named My First Twenty
  237. "20! Yay!<br>Yes; there's gonna be a use for achievements..."
  238. *TransitionAch
  239. "Congrats! You got a transitional upgrade!<br>You will get more in the future.<br>No use for them yet though..."
  240. unlocks at 1 Transition
  241. named First Transition
  242. *ResearchAch
  243. "More references coming!"
  244. named An fast research
  245. *DirtAch1
  246. named Dirty
  247. unlocks at 1000 Dirt
  248. "Good job!"
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