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C&C Yuri's Revenge - 2021 Mod v1.15b

Jun 12th, 2021 (edited)
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  1. ; ================================================================
  2. ; NAME:         C&C Yuri's Revenge 2021
  3. ; VERSION:     1.15b
  4. ; UPDATED:    12/06/2021
  5. ; AUTHOR:     Martin (RaVaGe)
  6. ; PASTEBIN:
  7. ;================================================================
  8.  
  9. ;===  GENERAL GAMEPLAY  ==============================================
  10.  
  11. [General]
  12. ; Fog of war to be done with Ares.
  13. FogOfWar=yes ;no     ; Is fog of war enabled?
  14. ShroudRate=0.10        ; minutes between each shroud creep process [0 means no shadow creep]
  15. FogRate=0.01 ; .01
  16.  
  17. ; Increased cost of repair from 15% of whole price to 25%.
  18. RepairPercent=25% ;15%
  19.  
  20. ; Spy Power Sabotage duration reduced from 1m 6sec to 45sec.
  21. SpyPowerBlackout=675 ;1000 ; Frame time a spy shuts down power for (900 = 1 minute)
  22. ; Reduced money stolen by a Spy from 50 to 25%.
  23. SpyMoneyStealPercent=0.25 ;0.50
  24.  
  25. ; Increased Waypoint Path Length from 15 to 32. (NOT WORKING)
  26. ;MaxWaypointPathLength=32 ;15
  27.  
  28. ; To balance new veterancy bonuses.
  29. SelfHealInfantryFrames=55 ;50 ; Now equivalent to 1 second at average FPS.
  30. SelfHealInfantryAmount=5 ;20
  31. SelfHealUnitFrames=55 ;75 ;Now equivalent to 1 second at average FPS.
  32. SelfHealUnitAmount=5 ;5 ; Also affects Tech Machine Shop and Tech Hospital bonuses.
  33.  
  34. ; TO BE DONE with Ares
  35. ;LightningDeferment=200      ; PCG; Number of frames between announcement of strike and its commencement.
  36. ;LightningDamage=250         ; Damage done by lightning strike. ;used to be 250
  37. ;LightningStormDuration=880  ; Default ion storm duration in frames. This is overriden by the trigger control.  ;used to be 420
  38. ;LightningWarhead=IonWH      ; Warhead used by ion storm strike.
  39. ;LightningHitDelay=330       ; How often the direct target gets hit in frames ;used to be 150
  40. ;LightningScatterDelay=10    ; Frame delay between random bolts -- DO NOT DECREASE -- PERFORMANCE HIT ;used to be 14
  41. ;LightningCellSpread=1      ; and how far away random bolts can go ( n by n square ) ;used to be 10
  42. ;LightningSeparation=3       ; SJM: city-block distance in cells between clouds/bolts
  43. ;[GACNST]
  44. ;SuperWeapon=LightningStormSpecial
  45. ;[LightningStormSpecial]
  46. ;RechargeTime=1
  47. ; https://ares-developers.github.io/Ares-docs/new/superweapons/types/lightningstorm.html
  48.  
  49. [CombatDamage]
  50. OccupyDamageMultiplier=1.0 ;1.2
  51. OccupyROFMultiplier=1.0 ;1.2
  52. OccupyWeaponRange=5
  53.  
  54. ; Adjustd to match range bonus with the new Chrono Legionnaire range. (8)
  55. OpenToppedWarpDistance=10 ;7
  56.  
  57. ; Increased C4 delay so Tanya can escape from inside the building before blowing.
  58. C4Delay=0.05 ;.03
  59.  
  60. ; Added a new warhead for Aegis to fine tune damage separate from Patriot Missile.
  61. [Warheads]
  62. 106=AEGISWH
  63.  
  64. ;===  ALLIED  =======================================================
  65.  
  66. ; Reduced deployed GI damage from 25 to 20.
  67. ; Set the GI garrison damage to be the same as its deployed damage.
  68. ; Garrisoned GI Attack now sounds the same as a Deployed GI.
  69. [Para]
  70. Damage=20 ;25
  71. [UCPara]
  72. Damage=20 ;30
  73. Warhead=SSA ;SSAB
  74. Report=GIAttackDeployed ;AlliedOccupiedAttack
  75. [UCElitePara]
  76. Damage=25 ;40
  77. Warhead=SSA ;SSAB
  78. Report=GIAttackDeployed ;AlliedOccupiedAttack
  79.  
  80. ; Increased GGI movement speed from 3 to 4.
  81. ; GGI and GGI-IFV missiles will no longer miss their targets.
  82. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  83. ; The GGI can now garrison structures.
  84. [GGI]
  85. Speed=4 ;3
  86. TechLevel=1
  87. Occupier=yes ;no
  88. OccupyWeapon=MissileLauncher ;If not set defaults to Primary Weapon
  89. EliteOccupyWeapon=MissileLauncherE  ;Has to be set as otherwise the unit defaults to Primary Weapon.
  90. [MissileLauncher]
  91. Projectile=GGIMissileProjectile
  92. [CRMissileLauncher]
  93. Projectile=GGIMissileProjectile
  94. [GGIMissileProjectile]
  95. Arm=200 ;2
  96. Shadow=no
  97. Proximity=no
  98. Ranged=yes
  99. AA=yes
  100. AG=yes
  101. Image=DRAGON
  102. ROT=60
  103. SubjectToCliffs=no
  104. SubjectToElevation=no
  105. SubjectToWalls=no
  106.  
  107. ; Increased GGI damage to all Infantry from 20% to 30%.
  108. ; Increased GGI damage to all structures from 10% to 30%.
  109. ; Increased GGI damage to Medium Vehicle armour from 50% to 60%.
  110. ; Reduced GGI damage to Heavy Vehicle armour from 100% to 80%.
  111. [GUARDWH]
  112. Verses=30%,30%,30%,100%,60%,80%,30%,30%,30%,100%,100%
  113.             ;20%,20%,20%,100%,50%,100%,10%,10%,10%,100%,100%
  114.  
  115. ; SEAL C4 TO BE DONE WITH ARES : https://ares-developers.github.io/Ares-docs/new/weapons/ivanbombs.html
  116. ; The Seal can now garrison structures.
  117. [GHOST]
  118. C4=no
  119. Occupier=yes ;no
  120. EliteOccupyWeapon=MP5E  ;Has to be set as otherwise the unit defaults to Primary Weapon.
  121. [Sapper]
  122. Damage=400 ;2500
  123. FireOnce=yes
  124. FireInTransport=no
  125. Warhead=FakeC4WH
  126. [FakeC4WH]
  127. Verses=0%,0%,0%,100%,100%,100%,100%,100%,100%,100%,0%
  128. IvanBomb=yes
  129.  
  130. ; Reduced Seal and Chrono Commando's anti-infantry weapon damaget to infantry plate armour by 40%.
  131. [HollowPoint4]
  132. Verses=100%,100%,60%, 0%,0%,0%, 0%,0%,0%, 100%,0%
  133.             ;100%,100%,100%, 0%,0%,0%, 0%,0%,0%, 100%,100%
  134.  
  135. ; Increased Seal's firing delay from 10 to 35.
  136. [MP5]
  137. Damage=125
  138. ROF=35 ;10
  139. Range=6
  140. Burst=1
  141. Warhead=HollowPoint4
  142. ; Increased Elite Seal's firing delay from 10 to 30.
  143. [MP5E]
  144. Damage=125
  145. ROF=30 ;10
  146. Range=6
  147. Burst=1
  148. Warhead=HollowPoint4
  149. ; Increased Chrono Commando's firing delay from 10 to 35.
  150. [ChronoMP5]
  151. ROF=35 ;10
  152. Warhead=HollowPoint4
  153. ; Increased Elite Chrono Commando's firing delay from 10 to 35.
  154. [ChronoMP5E]
  155. ROF=30 ;10
  156. Warhead=HollowPoint4
  157. ; Increased Seal & Chrono Commando IFV combinations weapon firing delay from 10 to 30.
  158. [CRMP5]
  159. ROF=30
  160.  
  161. ; Increased Chrono Legionnaire price from 1500 to 1750.
  162. [CLEG]
  163. Cost=1750 ;1500
  164. Soylent=875 ;750
  165. ; Increased Chrono Legionnaire weapon range from 5 to 8.
  166. ; Increased the length of time it takes for a Chrono Legionnaire to erase its target from 8 to 6. (lower value takes longer)
  167. [NeutronRifle]
  168. Damage=6 ;8
  169. Range=8 ;5
  170. [NeutronRifleE]
  171. Damage=8 ;16
  172. Range=8 ;5
  173. ; Increased Chrono Legionnaire IFV weapon range from 6 to 10.
  174. ; Increased Chrono Legionnaire IFV weapon's erase delay from 10 to 6. (lower value takes longer)
  175. ; Reduced Chrono Legionnaire IFV weapon's rate of fire from 120 to 200 delay between shots.
  176. [CRNeutronRifle]
  177. Damage=6 ;10
  178. ROF=200 ;120
  179. Range=10 ;6
  180.  
  181. ; Tanya, Chrono Commando anti-infantry weapons and their IFV combinations now prioritize infantry targets over vehicles and structures.
  182. [HollowPoint3]
  183. Verses=100%,100%,100%,1%,1%,1%,1%,1%,1%,100%,0%
  184.             ;100%,100%,100%,2%,2%,2%,2%,2%,2%,100%,100%
  185. ; Tanya IFV weapon upgrade.
  186. ; Tanya can now garrison structures.
  187. [TANY]
  188. IFVMode=12
  189. Occupier=yes ;no
  190. EliteOccupyWeapon=DoublePistolsE  ;Has to be set as otherwise the unit defaults to Primary Weapon.
  191.  
  192. ; Increased Tanya IFV weapon damage from 125 to 200.
  193. ; Reduced Tanya IFV weapon rate of fire from every 10f to 25f.
  194. [CRPistols]
  195. Damage=200 ;125
  196. ROF=25 ;10
  197. Range=7
  198. Projectile=InvisibleLow
  199. Speed=100
  200. Warhead=HollowPoint3
  201. Report=SealAttack
  202. AssaultAnim=UCBLOOD
  203.  
  204. ; The Chrono Commando can now occupy structures.
  205. [CCOMAND]
  206. Occupier=yes ;no
  207. EliteOccupyWeapon=ChronoMP5E ;Has to be set as otherwise the unit defaults to Primary Weapon.
  208.  
  209. ; Tanya IFV weapon upgrade.
  210. ; Increased IFV build time by 10%.
  211. ; Reduced IFV movement speed from 10 to 8.
  212. [FV]
  213. Weapon13=CRPistols
  214. EliteWeapon13=CRPistols
  215. BuildTimeMultiplier=1.1 ;1.0
  216. Speed=8
  217.  
  218. ; Reduced the number of missiles fired by the Elite IFV from 4 to 2.
  219. [HoverMissileE]
  220. Burst=2 ;4
  221.  
  222. ; Harrier missiles are more accurate, but can still be dodged, 15% of the time.
  223. [HarrierJetProjectile]
  224. Arm=35 ;45 ;55 ;10 ;200 ;2
  225. Shadow=no
  226. Proximity=no
  227. Ranged=yes
  228. AA=no
  229. AG=yes
  230. Image=DRAGON
  231. ROT=100
  232. SubjectToCliffs=no
  233. SubjectToElevation=no
  234. SubjectToWalls=no
  235.  
  236. [Maverick]
  237. Projectile=HarrierJetProjectile
  238.  
  239. [MaverickE]
  240. Projectile=HarrierJetProjectile
  241.  
  242. ; Reduced Black Eagle health from to 200 to 175.
  243. [BEAG]
  244. Strength=175
  245.  
  246. ; Black Eagle missiles can no longer be dodged.
  247. [BlackEagleJetProjectile]
  248. Arm=200 ;2
  249. Shadow=no
  250. Proximity=no
  251. Ranged=yes
  252. AA=no
  253. AG=yes
  254. Image=DRAGON
  255. ROT=100
  256. SubjectToCliffs=no
  257. SubjectToElevation=no
  258. SubjectToWalls=no
  259.  
  260. [Maverick2]
  261. Projectile=BlackEagleJetProjectile
  262.  
  263. [Maverick2E]
  264. Projectile=BlackEagleJetProjectile
  265.  
  266. ; Increased Robot Tank build time by 10%.
  267. [ROBO]
  268. BuildTimeMultiplier=1.4 ;1.3
  269.  
  270. ; Increased Destroyer build time by 20%.
  271. [DEST]
  272. BuildTimeMultiplier=1.2 ;1.0
  273. ; Destroyer Osprey's no longer miss moving targets.
  274. [DepthCharge]
  275. Arm=200 ;2
  276.  
  277. ; The BlackHawk Transport Chopper is now available after building an Airforce Command or a Radar, instead of just an Allied factory.
  278. ; Removed wobble behaviour from the BlackHawk Transport Chopper.
  279. [SHAD]
  280. Prerequisite=GAWEAP,RADAR ;GAWEAP
  281. JumpjetNoWobbles=yes ;not set
  282.  
  283. ; Reduced Harrier Jet price from 1200 to 1000.
  284. [ORCA]
  285. Cost=1000 ;1200
  286.  
  287. ; Harrier missiles are more accurate, but can still be dodged, 15% of the time.
  288. [HarrierJetProjectile]
  289. Arm=35 ;45 ;55 ;10 ;200 ;2
  290. Shadow=no
  291. Proximity=no
  292. Ranged=yes
  293. AA=no
  294. AG=yes
  295. Image=DRAGON
  296. ROT=100
  297. SubjectToCliffs=no
  298. SubjectToElevation=no
  299. SubjectToWalls=no
  300.  
  301. [Maverick]
  302. Projectile=HarrierJetProjectile
  303.  
  304. [MaverickE]
  305. Projectile=HarrierJetProjectile
  306.  
  307. ; Black Eagle missiles can no longer be dodged.
  308. [BlackEagleJetProjectile]
  309. Arm=200 ;2
  310. Shadow=no
  311. Proximity=no
  312. Ranged=yes
  313. AA=no
  314. AG=yes
  315. Image=DRAGON
  316. ROT=100
  317. SubjectToCliffs=no
  318. SubjectToElevation=no
  319. SubjectToWalls=no
  320.  
  321. [Maverick2]
  322. Projectile=BlackEagleJetProjectile
  323.  
  324. [Maverick2E]
  325. Projectile=BlackEagleJetProjectile
  326.  
  327. ; Increased Mirage Tank build time by 15%.
  328. [MGTK]
  329. BuildTimeMultiplier=1.15 ;1.0
  330.  
  331. ; The Prism Tank now has a minimum range of 1 and can't fire upon objects that are at a 1 cell distance.
  332. [Comet]
  333. MinimumRange=1 ;not set
  334.  
  335. [SuperComet]
  336. MinimumRange=1 ;not set
  337.  
  338. ; Reduced Prism Tank damage to Heavy Vehicles by 10%.
  339. ; Reduced Prism Tank damage to all structures by 50%.
  340. ; Fixed a potential cause for Reconnection Errors with Prism Tanks.
  341. ; Prism Tanks can now destroy bridges.
  342. [CometWH]
  343. Verses=100%,100%,100%,75%,50%,40%,150%,150%,150%,100%,0%
  344.             ;100%,100%,100%,75%,50%,50%,200%,200%,200%,100%,100%
  345. Wood=yes ;not set
  346.  
  347. ; Increased Aegis missile damage to Rocketeers by 70%.
  348. ; Increased Aegis missile damage to Spawned Missiles by 100%.
  349. ; Reduced Aegis missile damage to Light air Vehicles by 50%.
  350. ; Reduced Aegis missile damage to Medium air Vehicles by 50%.
  351. [Medusa]
  352. Warhead=AEGISWH
  353. [AEGISWH]
  354. CellSpread=.3
  355. PercentAtMax=1
  356. Verses=170%,0%,0%,50%,50%,0%,0%,0%,0%,0%,200%
  357.             ;100%,100%,100%,100%,100%,100%,0%,0%,0%,100%,100%
  358. InfDeath=3
  359. AnimList=XGRYSML1,XGRYSML2,EXPLOSML
  360. ProneDamage=100%
  361.  
  362. ; Reduced Dolphin damage to Naval Yards by 20%.
  363. [SonicWarhead]
  364. Verses=100%,100%,100%,100%,80%,80%,100%,60%,40%,100%,100%
  365.             ;100%,100%,100%,100%,80%,80%,100%,60%,60%,100%,100%
  366.  
  367. ; Reduced the price of Mobile Construction Vehicles for all sides from 3000 to 2000.
  368. ; Reduced the refund value of Mobile Construction Vehicles for all sides from 3000 to 1000 to match the new price.
  369. [AMCV]
  370. Cost=2000 ;3000
  371. Soylent=1000 ;3000
  372.  
  373. [GAPILL]
  374. HasRadialIndicator=true
  375.  
  376. [NASAM]
  377. HasRadialIndicator=true
  378.  
  379. ; Reduced the price of the Allied power plant from 800 to 600.
  380. ; Reduced the selling refund value of the Allied power plant from 400 to 300.
  381. ; All powerplants are no longer drainable by the Yuri Disk.
  382. [GAPOWR]
  383. Cost=600 ;800
  384. Soylent=300 ;400
  385. Drainable=no ;yes
  386.  
  387. ; Mirrored statistics of the Allied Radar.
  388. ; Increased the strength of the Allied Air Force Command from 600 to 1000.
  389. ; Changed the armour type of the Allied Air Force Command from steel to wood.
  390. [GAAIRC]
  391. Strength=1000 ;600
  392. Armor=wood
  393. [AMRADR]
  394. Strength=1000 ;600
  395. Armor=wood
  396.  
  397. ; Increased the Strength of all battle labs from 500 to 1000.
  398. [GATECH]
  399. Strength=1000 ;500
  400.  
  401. ; Reduced the price of Ore Purifier from 2500 to 1750.
  402. [GAOREP]
  403. Cost=1750 ;2500
  404. Soylent=875 ;1250
  405.  
  406. ; Reduced the Prism Tower health from 600 to 500.
  407. [ATESLA]
  408. Strength=500 ;600
  409. HasRadialIndicator=true
  410. ; Reduced the number of Prism Towers that can support one from 8 to 3.
  411. ; Reduced the damage bonus provided by a single supporting Prism Tower from 150% to 133%.
  412. [General]
  413. PrismSupportModifier=133% ;150%
  414. PrismSupportMax=3 ;8;
  415.  
  416. ; Allied Patriot Missile AA deals 70% more damage to Rocketeers.
  417. [SAMWH]
  418. Verses=170%,100%,100%,100%,100%,100%,0%,0%,0%,100%,100%
  419.  
  420. ; Gap Generator no longer extends the base' build radius.
  421. ; Reduced Gap Generator re-shroud radius from 10 to 6.
  422. [GAGAP]
  423. BaseNormal=no ;yes
  424. GapRadiusInCells=6 ;10
  425. SuperGapRadiusInCells=6 ;10
  426.  
  427. ; Superweapon structures are no longer revealed to other players.
  428. [GACSPH]
  429. RevealToAll=no
  430.  
  431. ; Reduced the price of the Weather Storm Device from 5000 to 3000.
  432. ; Superweapon structures are no longer revealed to other players
  433. [GAWEAT]
  434. Cost=3000 ;5000
  435. Soylent=1500 ;not set
  436. RevealToAll=no
  437.  
  438.  
  439.  
  440. ;===  SOVIET  =======================================================
  441.  
  442.  
  443. ; The garrisoned Conscript weapons have same paramters as an un-garrisoned Conscript.
  444. ; Garrisoned Conscript Attack now sounds the same as a normal Conscript Attack.
  445. [UCM1Carbine]
  446. Damage=15 ;20
  447. ROF=25 ;20
  448. Warhead=SA ;SSAB
  449. Report=ConscriptAttack ;SovietOccupiedAttack
  450. [UCEliteM1Carbine]
  451. Damage=20 ;30
  452. ROF=25 ;20
  453. Warhead=SA ;SSAB
  454. Report=ConscriptAttack ;SovietOccupiedAttack
  455.  
  456. ; Reduced the price of Tesla Trooper from 500 to 400.
  457. ; Increased the Tesla Trooper's firing range from 3 to 4.
  458. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  459. ; The Tesla Trooper can now garrison structures.
  460. [SHK]
  461. Cost=400 ;500
  462. Soylent=200 ;250
  463. TechLevel=1
  464. Occupier=yes ;no
  465. EliteOccupyWeapon=ElectricBoltE ;Has to be set as otherwise the unit defaults to Primary Weapon.
  466. [ElectricBolt]
  467. Range=4 ;3
  468. ; Increased Elite Tesla Troopers rate of fire from 40 to 60. (same as non-promoted)
  469. [ElectricBoltE]
  470. ROF=60
  471.  
  472. ; Increased the Cost of Crazy Ivan from 600 to 1000.
  473. ; Crazy Ivan can now gain experience with kills and attain veterancy bonuses.
  474. [IVAN]
  475. Cost=1000 ;600
  476. Soylent=500 ;300
  477. Trainable=yes ;no
  478. Occupier=yes ;no
  479. OccupyWeapon=GarrisonHideOnly ;Can only take shelter in garrisons and not attack from inside.
  480. EliteOccupyWeapon=GarrisonHideOnly ;Can only take shelter in garrisons and not attack from inside.
  481. ; Increased the fuse time of the Ivan bomb from 8 seconds to 16 seconds to allow players more time to defuse the bombs.
  482. [CombatDamage]
  483. IvanTimedDelay=880 ;450
  484. ; A single Ivan Bomb now destroys most units or structures.
  485. [IvanWH] ;Explosion
  486. Verses=100%,100%,100%,200%,125%,200%,200%,200%,200%,100%,0%
  487.             ;100%,100%,100%,100%,100%,100%,100%,250%,20%,100%,100%
  488.  
  489. [GarrisonHideOnly]
  490. Damage=1
  491. Range=1
  492. Burst=1
  493. Projectile=InvisibleLow
  494. Warhead=DummyWarhead
  495. Report=Dummy
  496.  
  497. ; The Flak Trooper can now garrison structures.
  498. [FLAKT]
  499. Occupier=yes ;no
  500. EliteOccupyWeapon=FlakGuyGunE ;Has to be set as otherwise the unit defaults to Primary Weapon.
  501. ; Increased Flak Trooper's anti-ground weapon's range from 5 to 6.
  502. [FlakGuyGun]
  503. Range=6 ;5
  504. [FlakGuyGunE]
  505. Range=6 ;5
  506. ; Set the correct damage value for the Elite Flak Trooper anti-air weapon.
  507. [FlakGuyAAGunE]
  508. Damage=20 ;8
  509.  
  510. ; Boris can now garrison structures.
  511. [BORIS]
  512. Occupier=yes ;no
  513. EliteOccupyWeapon=AKME ;Has to be set as otherwise the unit defaults to Primary Weapon.
  514.  
  515. ; Increased the price of the Terror Drone from 500 to 600.
  516. [DRON]
  517. Cost=600 ;500
  518. Soylent=1 ;Set sell value to 1 to not provide a bonus to Yuri grinding of IC droned units.
  519.  
  520. ; Increased the price of the Flak Track from 500 to 700.
  521. ; Grinding values of all vehicles reduced by 50%.
  522. ; Increased Flak Track's Anti-ground weapon range from 5 to 6.
  523. ; Flak Tracks can now shoot over walls.
  524. [HTK]
  525. Cost=700 ;500
  526. Soylent=350 ;500
  527. [FlakTrackGun]
  528. Range=6 ;5
  529. [FlakTrackGunE]
  530. Range=6 ;5
  531. [FlakTProj]
  532. SubjectToWalls=no
  533.  
  534. ; Reduced Flak Track's anti-ground weapon damage to plate infantry armour from 100% to 60%.
  535. ; Increased Flak Track's anti-ground weapon damage to medium vehicle armour from 10% to 30%.
  536. ; Flak Track's anti-ground weapon can no longer target spawned missiles, to prevent possible reconnection errors.
  537. [FlakTWH]
  538. Verses=150%,125%,60%, 60%,30%,10%, 30%,20%,10%, 100%,0%
  539.             ;150%,125%,100%, 60%,10%,10%, 30%,20%,10%, 100%,100%
  540. AnimList=EXPLOSML ;HTRKPUFF ;REMIX THE ORIGINAL SHPs.
  541.  
  542. ; Reduced shots fired by the elite Rhino Tank from 2 to 1.
  543. ; Increased damage done by the elite Rhino Tank from 90 to 100.
  544. [120mmE]
  545. Damage=100 ;90
  546. Burst=1
  547.  
  548. ; Changed V3 Missile Launcher settings to imitate V2 missile launchers from RA1.
  549. ; The V3 Missile Launcher can now automatically fire on targets.
  550. [General]
  551. V3RocketTiltFrames=30 ;60
  552. V3RocketPitchFinal=0.21 ;0.5
  553. V3RocketLazyCurve=yes ;yes
  554. V3RocketTurnRate=0.10 ;0.05
  555. V3RocketAcceleration=1.0 ;0.4
  556. [V3ROCKET]
  557. Speed=17 ;15
  558. [V3]
  559. CanPassiveAquire=yes ;no
  560.  
  561. ; The Siege Chopper is now available after building a Soviet Radar instead of a Soviet Battle Lab.
  562. ; Increased Siege Chopper price from 1100 to 1200.
  563. ; Removed wobble behaviour from the Siege Chopper.
  564. [SCHP]
  565. Cost=1200 ;1100
  566. Prerequisite=NAWEAP,NARADR ;NAWEAP,TECH
  567. JumpjetNoWobbles=yes ;not set
  568.  
  569. ; Reduced Siege Chopper Artillery range from 12 to 10.
  570. [160mm]
  571. Range=10 ;12
  572. [160mmE]
  573. Range=10 ;12
  574.  
  575. ; Reduced Siege Chopper Artillery damage to wood structure armour from 100% to 50%.
  576. ; Reduced Siege Chopper Artillery damage to concrete structure armour from 60% to 40%.
  577. ; Reduced Siege Chopper Artillery damage to steel structure armour from 100% to 60%.
  578. [SCHOPWH]
  579. Verses=100%,80%,60%, 80%,50%,50%, 50%,60%,40%, 100%,0%
  580.             ;100%,80%,60%,80%,50%,50%,100%,100%,60%,100%,100%
  581.  
  582. ; Apcalypse tank is now able to shoot while moving.
  583. ; Apcalypse tank can no longer be crushed by a Battle Fortress.
  584. ; Increased Apocalypse tank's movement speed from 4 to 5.
  585. ; Increased Apolcalypse tank's  anti-air weapon shots from 2 to 4.
  586. ; Reduced the strength of the Apocalpyse Tank from 800 to 700.
  587. ; Reduced shots fired by the Elite Apocalpyse Tank in a single salvo from 4 to 2.
  588. ; Apocalypse Tank no longer self-heals by default.
  589. [APOC]
  590. OpportunityFire=yes ;no
  591. OmniCrushResistant=yes
  592. Speed=5 ;4
  593. Strength=700 ;800
  594. SelfHealing=no ;yes
  595. Soylent=875 ;1750
  596. [120mmx]
  597. Damage=90 ;100
  598. [120mmxE]
  599. Burst=2
  600. [MammothTusk]
  601. Burst=1
  602. ROF=20
  603.  
  604. ; Kirov Airship can now drop bombs automatically at targets below it while moving.
  605. ; Increased Kirov Airship speed from 5 to 6.
  606. [ZEP]
  607. CanPassiveAquire=yes ;no
  608. OpportunityFire=yes ;not set
  609. JumpjetSpeed=6 ;5
  610.  
  611. ; Increased the build time of the giant squid by 50%.
  612. [SQD]
  613. BuildTimeMultiplier=1.5 ;not set
  614.  
  615. ; Reduced Splash effect of the Dreadnought missile from 1.5 to 1.0 cells.
  616. ; Reduced Splash effect of the Elite Dreadnought missile from 3 to 1.5 cells.
  617. [DMISLWH]
  618. CellSpread=1.0 ;1.5
  619. [DMISLEWH]
  620. CellSpread=1.5 ;3
  621.  
  622. ; Reduced Soviet Battle Bunker strength from 600 to 500.
  623. [NABNKR]
  624. Strength=500 ;600
  625.  
  626. ; Reduced the Tesla Coil health from 600 to 500.
  627. ; Increased the Tesla Coil range by 2 when it's charged by Tesla Troopers.
  628. [TESLA]
  629. Strength=500 ;600
  630. HasRadialIndicator=true
  631. [OPCoilBolt]
  632. Range=10 ;8
  633.  
  634. [NAFLAK]
  635. HasRadialIndicator=true
  636.  
  637. [SMCV]
  638. Cost=2000 ;3000
  639. Soylent=1000 ;3000
  640.  
  641. [NALASR]
  642. HasRadialIndicator=true
  643.  
  644. ; All powerplants are no longer drainable by the Yuri Disk.
  645. [NAPOWR]
  646. Drainable=no ;yes
  647.  
  648. ; All powerplants are no longer drainable by the Yuri Disk.
  649. ; Reduced the poweroutput of the Soviet Nuclear Reactor from 2000 to 1000.
  650. [NANRCT]
  651. Drainable=no ;yes
  652. Power=1000 ;2000
  653.  
  654. ; Increased the Strength of all battle labs from 500 to 1000.
  655. [NATECH]
  656. Strength=1000 ;500
  657.  
  658. ; Reduced the price of Industrial Plant from 2500 to 1750.
  659. [NAINDP]
  660. Cost=1750 ;2500
  661. Soylent=875 ;1250
  662.  
  663. ; Superweapon structures are no longer revealed to other players.
  664. [NAIRON]
  665. RevealToAll=no
  666.  
  667. ; Reduced the price of the Nuclear Missile Silo from 5000 to 3000.
  668. ; Superweapon structures are no longer revealed to other players.
  669. [NAMISL]
  670. Cost=3000 ;5000
  671. Soylent=1500 ;not set
  672. RevealToAll=no
  673.  
  674. ; Reduced Iron Curtain invulnerability effect from 13.6 seconds to 9 seconds.
  675. [CombatDamage]
  676. IronCurtainDuration=495 ;750
  677.  
  678. ; Replaced the Soviet Spy Plane graphics with the Mig.
  679. ; Increased Spy Plane's movement speed to match that of the Mig.
  680. ; Gave Spy Plane Mig's voice overs and sound effects.
  681. ; The Soviet Spy Plane is now invisible to the Radar and doesn't appear on the minimap.
  682. [SPYP]
  683. Speed=16 ;15
  684. Strength=200 ;600
  685. ;Image=BPLN ;not set
  686. MoveSound=MigMoveLoop
  687. VoiceCrashing=MigVoiceDie
  688. CrashingSound=IntruderDie
  689. ImpactLandSound=GenAircraftCrash
  690. RadarInvisible=yes ;not set
  691.  
  692. ; Reduced the Spy Plane special recharge time from 4 to 3 minutes.
  693. ; Increased the size of the area revealed by the Spy Plane from 6 to 10.
  694. ; Reduced the path length of the area revealed by the Spy Plane from 20 to 7.
  695. [SpyPlaneSpecial]
  696. RechargeTime=3 ;4
  697. [SpyCameraWeapon]
  698. Damage=10 ;6 ;range of shroud to reveal
  699. Range=7 ;20 ;howfar away to start revealing
  700.  
  701.  
  702.  
  703. ;===  YURI  ========================================================
  704.  
  705.  
  706. ; Increased the amount of time it takes for a slave to fill a single storage unit of ore from 150f to 165f.
  707. [SLAV]
  708. HarvestRate=165 ;150 ;180;210;75;frames between bale pickup
  709.  
  710. ;Increased the weapon range of Initiate from 4.5 to 5, this allows the Initate to engage deployed GI more easily.
  711. [PsychicJab]
  712. Range=5
  713. ; Reduced garrisoned Initiate damage from 63 to 30 (same as the Allied GI).
  714. [UCPsychicJab]
  715. Damage=25 ;63
  716. Warhead=SAFlame
  717. ; Reduced garrisoned Elite Initiate damage from 73 to 40 (same as the Elite Allied GI).
  718. [UCElitePsychicJab]
  719. Damage=30 ;73
  720. Warhead=SAFlame
  721.  
  722. ; Reduced Brute's sell value from 250 to 100 to fix the Genetic Mutator grinder economy exploit.
  723. ; Reduced Brute's price from 500 to 400.
  724. ; Brutes no longer self heal.
  725. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  726. [BRUTE]
  727. Cost=400 ;500
  728. Soylent=100 ;250
  729. SelfHealing=no
  730. TechLevel=1
  731.  
  732. ; Increased Virus' price from $700 to $800.
  733. [VIRUS]
  734. Cost=800 ;700
  735. Occupier=yes ;no
  736. EliteOccupyWeapon=VirusgunE ;Has to be set as otherwise the unit defaults to Primary Weapon.
  737.  
  738. ; Reduced Virus' firing delay from every 100 frames to 150 frames.
  739. ; Increased Virus' range from 10 to 12 to allow it to effectively counter Desolators.
  740. ; The Virus' weapon & gas will now mutate infantry into Brutes.
  741. [Virusgun]
  742. Range=12 ;10
  743. ROF=150 ;100
  744. Warhead=Virus
  745.  
  746. ; Reduced Elite Virus' firing delay from every 80 frames to 150 frames.
  747. ; Increased Elite Virus' range from 16 to 12 to keep it balanced after the promotion.
  748. [VirusgunE]
  749. Range=12 ;16
  750. ROF=120 ;80
  751. Warhead=Virus
  752. [CRVirusGun]
  753. Warhead=Virus
  754. ;[VirusCloud1]
  755. ;Warhead=VirusGas ;Mutate
  756. ;[VirusCloud2]
  757. ;Warhead=VirusGas ;Mutate
  758. ;[VirusCloudD1]
  759. ;Warhead=VirusGas ;Mutate
  760. ;[VirusCloudD2]
  761. ;Warhead=VirusGas ;Mutate
  762.  
  763. ; Reduced Virus' weapon damage vs Plate and Flak armour types by 50% this means it takes two shots to kill a Deslator or a Tesla trooper, the virus gas remains unaffected by this change.
  764. [Virus]
  765. Verses=100%,100%,50%,1%,1%,1%,1%,1%,1%,1%,0%  
  766.             ;100%,100%,100%,1%,1%,1%,1%,1%,1%,1%,0%
  767.  
  768. ; Removed the ability of Virus Gas to damage vehicles and to be able to target Terror Drones.
  769. ; Increased the Splash/Spread of the Virus' gas clouds.
  770. [VirusGas]
  771. Verses=100%,100%,100%, 0%, 0%, 0%, 0%, 0%, 0%, 0%, 0%
  772.             ;100%,100%,100%,50%,50%,50%,0%,0%,0%,100%,0%
  773. CellSpread=1.5 ;1
  774. ;InfDeath=9 ;8 Turns Infantry Into Neutral Brutes when killed.
  775.  
  776. ; Increased the Cost of Yuri Clones from 800 to 1000.
  777. ; Yuri Clones can now take shelter in garrisonable structures.
  778. [YURI]
  779. Cost=1000 ;800
  780. Soylent=500 ;400
  781. Occupier=yes ;no
  782. OccupyWeapon=GarrisonHideOnly ;Can't garrison as it leads to an internal error so hiding instead.
  783. EliteOccupyWeapon=GarrisonHideOnly ;Can't garrison as it leads to an internal error so hiding instead.
  784.  
  785. ; Yuri Prime can now be attacked by dogs.
  786. ; Yuri Prime can no longer be put into Flak Tracks & IFVs.
  787. ; Increased Yuri Prime's Movement Speed from 6 to 7.
  788. [YURIPR]
  789. Unnatural=no ;yes
  790. Size=3 ;not set
  791. Speed=7 ;6
  792.  
  793. ; Reduced Gattling Tank's Anti-Air damage from 25 to 15 at stage one, from 30 to 20 at stage two, stage three remains unchanged at 40.
  794. [AAGattling]
  795. Damage=15 ;25
  796. [AAGattling2]
  797. Damage=20 ;30
  798.  
  799. ; Reduced Gattling Cannons's Anti-Air damage from 30 to 15 at stage one, from 30 to 20 at stage two, stage three remains unchanged at 30.
  800. [AAGattCann]
  801. Damage=15 ;30
  802. [AAGattCann2]
  803. Damage=20 ;30
  804.  
  805. ; The gattling tank can now transport one passanger.
  806. [YTNK]
  807. PipScale=Passengers
  808. Passengers=1
  809. SizeLimit=2
  810.  
  811. ; Grinding values of all vehicles reduced by 50%.
  812. ; Reduced Chaos Drone's price from 1000 to 800.
  813. [CAOS]
  814. Cost=800 ;1000
  815. Soylent=400 ;800
  816.  
  817. ; Reduced Chaos Drone's Berserk effect duration on infantry by 70%.
  818. ; Reduced Chaos Drone's Berserk effect duration on vehicles by 25%.
  819. [PsychGasCreate]
  820. Verses=30%,30%,30%,25%,25%,25%,0%,0%,0%,0%,0%
  821.             ;100%,100%,100%,50%,50%,50%,0%,0%,0%,100%,100%
  822.  
  823. ; Reduced the damage a unit dropped by a Magnetron deals to the structure or unit below it by 75%.
  824. [CombatDamage]
  825. FallingDamageMultiplier=0.25 ;1.0
  826.  
  827. ; Increased Magnetron's firing delay from every 20 frames to 55 frames.
  828. ; Magnetron can no longer pick up units from on top of cliffs.
  829. ; Magnetron can no longer attack structures that are on top of cliffs.
  830. ; Reduced Magnetron's unit pick-up beam's range from 12 to 10.
  831. ; Increased Magnetron's damage vs structures from 80/110f to 50/55f.
  832. [MagneticBeam]
  833. ROF=55 ;20
  834. Range=10 ;12
  835. Projectile=InvisibleMedium ;InvisibleHigh
  836. [MagneticBeamE]
  837. ROF=55 ;20
  838. Range=10 ;12
  839. Projectile=InvisibleMedium ;InvisibleHigh
  840. [MagneShake]
  841. Damage=50 ;80
  842. ROF=55 ;110
  843. Projectile=InvisibleMedium ;InvisibleHigh
  844.  
  845. ; Grinding values of all vehicles reduced by 50%.
  846. ; Mastermind no longer self heals.
  847. ; Reduced the rate of the Mastermind's mind control from 10f to every 70f.
  848. ; The Mastermind now overload faster with amount of units for each overload level set at 3,4,5,6 instead of 3,6,10,50.
  849. ; Reduced Mastermind's overload damage per each overload level at 0,20,30,40 instead of 0,50,100,500.
  850. ; Set mastermind's overload rate at once per 55frames which is equivalent to 1 second for average fps.
  851. ; Increased Masterminds mind-control range from 6 to 7.
  852. ; The Mastermind is now amphibious and hovers.
  853. ; Increased the Mastermind's movement speed from 4 to 5.
  854. ; Units that get mind controlled no longer keep firing on their targets. (experimental)
  855. [MIND]
  856. SelfHealing=no
  857. Soylent=875 ;1750
  858. Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1}
  859. SpeedType=Hover
  860. MovementZone=AmphibiousDestroyer
  861. Speed=5 ;4
  862. [MultipleMindControlTank]
  863. ROF=80 ;10
  864. Range=7 ;6
  865. [CombatDamage]
  866. OverloadCount=3,4,5,6 ;3,6,10,50
  867. OverloadDamage=0,30,40,50 ;0,50,100,500
  868. OverloadFrames=55,55,55,55 ;30,60,60,60
  869. [Controller]
  870. Verses=3%,3%,3%,3%,3%,3%,0%,0%,0%,0%,0%
  871.             ;100%,100%,100%,100%,100%,100%,0%,0%,0%,100%,100%
  872. Psychedelic=yes ;not set
  873.  
  874. ; Floating Disk no longer self heals.
  875. ; Reduced Floating Disk's weapon damage to structures by 30%.
  876. ; Reduced Floating Disk's weapon damage to medium and heavy vehicle armour by 10%.
  877. [DISK]
  878. SelfHealing=no
  879. [DiskWH]
  880. Verses=100%,100%,100%,50%,40%,40%,70%,70%,70%,100%,100%
  881.             ;100%,100%,100%,50%,50%,50%,100%,100%,100%,100%,100%
  882.  
  883. ; Reduced Boomer Submarine price from $2000 to $1750.
  884. [BSUB]
  885. Cost=1750 ;2000
  886. Soylent=875 ;2000
  887.  
  888. [General]
  889. ; Reduced Boomer Submarine missile damage from 200 to 80.
  890. ; Reduced Elite Boomer Submarine missile damage from 250 to 150.
  891. CMislDamage=80 ;200      
  892. CMislEliteDamage=150 ;250
  893.  
  894. ; Adjusted Boomer Submarine missile splash damage to not affect structures.
  895. [CMISLWH]
  896. CellSpread=1.1 ;1.5
  897. Verses=150%,140%,130%,150%,130%,130%,75%,55%,18%,80%,0%
  898.             ;100%,90%,80%,100%,80%,80%,85%,65%,28%,80%,0%
  899.  
  900. ; Grinding values of all vehicles reduced by 50%.
  901. [CMIN] ;Allied Vehicles
  902. Soylent=700 ;1400
  903. [MTNK]
  904. Soylent=350 ;700
  905. [MGTK]
  906. Soylent=500 ;1000
  907. [SREF]
  908. Soylent=600 ;1200
  909. [BFRT]
  910. Soylent=1000 ;2000
  911. [LCRF]
  912. Soylent=450 ;900
  913. [TNKD]
  914. Soylent=450 ;900
  915. [HARV] ;Soviet Vehicles
  916. Soylent=700 ;1400
  917. [HTNK]
  918. Soylent=450 ;900
  919. [V3]
  920. Soylent=400 ;800
  921. [SAPC]
  922. Soylent=450 ;900
  923. [SMIN]  ;Yuri Vehicles
  924. Soylent=750 ;1500
  925. [LTNK]
  926. Soylent=350 ;700
  927. [YTNK]
  928. Soylent=300 ;600
  929. [TELE]
  930. Soylent=500 ;1000
  931. [YHVR]
  932. Soylent=450 ;900
  933.  
  934. [PCV]
  935. Cost=2000 ;3000
  936. Soylent=1000 ;3000 
  937.  
  938. [YAGGUN]
  939. HasRadialIndicator=true
  940.  
  941. ; All powerplants are no longer drainable by the Yuri Disk.
  942. ; Reuduced Yuri Bio Reactor Electricity bonus gained by inserting infantry from 100 to 50.
  943. [YAPOWR]
  944. Drainable=no ;yes
  945. ExtraPower=50 ;100
  946.  
  947. ; Yuri Slave miner built from the structures tab now builds 15% faster, at its base price rate of 1750.
  948. ; Removed radial weapon range indicator from the slave miner structure.
  949. [YAREFN]
  950. BuildTimeMultiplier=1.0 ;1.15
  951. HasRadialIndicator=false ;not set
  952.  
  953. ; Yuri Slave miner built from the vehicles tab now builds 20% slower, at its base price rate of 1750.
  954. [SMIN]
  955. BuildTimeMultiplier=1.0 ;0.8
  956.  
  957. ; Reduced Tank Bunker health from 1000 to 600.
  958. [NATBNK]
  959. Strength=600
  960.  
  961. ; Yuri Grinder is now capturable by Engineers.
  962. ; Reduced Grinder stength from 900 to 500.
  963. ; Increased Grinder price from 600 to 800.
  964. [YAGRND]
  965. Capturable=true ;false
  966. Cost=800 ;600
  967. Strength=500 ;900
  968.  
  969. ; Increased the Strength of all battle labs from 500 to 1000.
  970. [YATECH]
  971. Strength=1000 ;500
  972.  
  973. ; Increased the price of the Psychic Tower from 1500 to 1750.
  974. ; Psychic Tower no longer extends the base' build radius.
  975. [YAPSYT]
  976. Cost=1750
  977. BaseNormal=no ;yes
  978. HasRadialIndicator=true
  979. ; Increased Psychic Tower's mind control delay on multiple targets from 100 to 125.
  980. [MultipleMindControlTower]
  981. ROF=125 ;100
  982.  
  983. ; Reduced the price of Cloning Vats from 2500 to 1750.
  984. [NACLON]
  985. Cost=1750 ;2500
  986. Soylent=875 ;1250
  987.  
  988. ; Superweapon structures are no longer revealed to other players.
  989. [YAGNTC]
  990. RevealToAll=no
  991.  
  992. ; Set to no as using the MutateExplosion for Cell Spread (range) causes damage to structures too.
  993. [General]
  994. MutateExplosion=no ;yes
  995.  
  996. ; Reduced the Genetic Mutator superweapon range.
  997. ; Reduced the Genetic Mutator superweapon charge time from 5 minutes to 4 minutes.
  998. [GeneticConverterSpecial]
  999. Range=1.4 ;5 ;This sets the radial indicator.
  1000. LineMultiplier=3 ;3
  1001. RechargeTime=4 ;5 ;Reduced due to the new range being 3x3.
  1002.  
  1003. ; Reduced the price of the Psychic Dominator from 5000 to 3000.
  1004. ; Superweapon structures are no longer revealed to other players.
  1005. [YAPPET]
  1006. Cost=3000 ;5000
  1007. Soylent=1500 ;not set
  1008. RevealToAll=no
  1009.  
  1010. ; Increased the delay between the Psychic Dominator effect and it's starting animation from 20% of first animation start to 40%.
  1011. ; Increased mind control range of the Psychic Dominator effect from 1 to 2.
  1012. ; Reduced damage of the Psychic Dominator from 1000 to 100.
  1013. [General]
  1014. DominatorFireAtPercentage=40 ;20
  1015. DominatorCaptureRange=2 ;1
  1016. DominatorDamage=100 ;250
  1017.  
  1018. ; Reduced Psychic Reveal cooldown from 4 minutes to 3 minutes.
  1019. [PsychicRevealSpecial]
  1020. RechargeTime=3 ;4
  1021.  
  1022. [CombatDamage]
  1023. ; Increased Psychic Reveal Radius from 15 to 20.
  1024. PsychicRevealRadius=20 ;15
  1025.  
  1026.  
  1027.  
  1028. ;===  COUNTRY SPECIFIC CHANGES  ========================================================
  1029.  
  1030. ;===  GREAT BRITAIN  ========================================================
  1031.  
  1032. ; The British Sniper can now disguise itself as Terrain Objects.
  1033. ; The British Sniper can no longer be crushed by normal tanks.
  1034. ; The British Sniper can now garrison structures.
  1035. [SNIPE]
  1036. Crushable=no ;yes
  1037. Occupier=yes ;no
  1038. EliteOccupyWeapon=AWPE ;Has to be set as otherwise the unit defaults to Primary Weapon.
  1039.  
  1040. ; Restored the original Sniper IFV weapon that was bugged.
  1041. [FV]
  1042. Weapon6=CRAWP2
  1043. EliteWeapon6=CRAWP2
  1044.  
  1045. ; Sniper IFV will now be able to 1 shot Terror Drones.
  1046. ; Sniper IFV will now be able to 1 shot Brutes.
  1047. ; Increased Sniper IFV firing delay from 60 frames to 150 frames.
  1048. [CRAWP2]
  1049. Damage=250 ;125
  1050. ROF=150 ;60
  1051. Range=14
  1052. Projectile=InvisibleLow
  1053. Speed=100
  1054. Report=SniperAttack
  1055. Warhead=HollowPoint3
  1056. RevealOnFire=no
  1057.  
  1058.  
  1059. ;===  FRANCE  ========================================================
  1060.  
  1061. ; Reduced the health of the Grand Cannon from 900 to 600, same as a Prism Tower.
  1062. [GTGCAN]
  1063. Strength=600 ;900
  1064.  
  1065. ; Reduced Grand Cannon weapon range from 15 to 12.
  1066. ; Increased minimum firing range restriction from 3 to 4.
  1067. [GrandCannonWeapon]
  1068. Range=12 ;15
  1069. MinimumRange=4 ;3
  1070.  
  1071.  
  1072. ;===  GERMANY  ========================================================
  1073.  
  1074. ; Increased price of the Allied Tank Destroyer from 900 to 1000.
  1075. ; Increased movement speed of the Allied Tank Destroyer from 5 to 6.
  1076. ; Increased health of the Allied Tank Destroyer from 400 to 500.
  1077. ; Increased the build time of the Tank Destroyer by 25%.
  1078. [TNKD]
  1079. Cost=1000 ;900
  1080. Speed=6 ;5
  1081. Strength=500 ;400
  1082. BuildTimeMultiplier=1.25
  1083.  
  1084. ; Increased attack range of the Allied Tank Destroyer from 5 to 6.
  1085. ; Increased the speed of the Tank Destroyer's weapon projectile from 60 to 100.
  1086. ; Reduced the shots fired by the Elite Tank Destroyer from 2 to 1.
  1087. ; Increased the rate of fire of the Elite Tank Destroyer from every 60f to 50f.
  1088. [SABOT]
  1089. Range=6 ;5
  1090. Speed=100 ;60
  1091. [SABOTE]
  1092. Speed=100 ;60
  1093. Burst=1 ;2
  1094. ROF=50 ;60
  1095.  
  1096. ; The tank destroyer warhead now deals damage to other armor types more similar to the Rhino Tank.
  1097. ; Increased Tank Destroyer damage vs infantry none armor by 13%.
  1098. ; Increased Tank Destroyer damage vs infantry flak armor by 8%.
  1099. ; Increased Tank Destroyer damage vs infantry plate armor by 8%.
  1100. ; Increased Tank Destroyer damage vs vehicle medium armor by 20%. ;(60%, v1.57)
  1101. ; Reduced Tank Destroyer Damage vs vehicle heavy armor by 40%. ;(26%, v1.57)
  1102. ; Increased Tank Destroyer damage vs structure wood armor by 23%.
  1103. ; Increased Tank Destroyer damage vs structure steel armor by 23%.
  1104. ; Increased Tank Destroyer damage vs structure concrete armor by 18%.
  1105. [UltraAP]
  1106. Verses=15%,10%,10%,100%,60%,60%,25%,25%,20%,100%,0%
  1107.             ;2%,2%,2%,100%,40%,100%,2%,2%,2%,2%,100%
  1108.  
  1109.  
  1110. ;===  CUBA  ========================================================
  1111.  
  1112. ; Increased Cuban Terrorist health from 75 to 125.
  1113. ; The Cuban Terrorist automatically defaults to guard mode and attacks enemy units.
  1114. ; The Cuban Terrorist can no longer be crushed by tanks.
  1115. ; The Cuban Terrorist can now disguise itself as other infantry.
  1116. ; Terrorists can now take shelter in garrisonable structures.
  1117. [TERROR]
  1118. Strength=125 ;75
  1119. CanPassiveAquire=yes ;no
  1120. DefaultToGuardArea=yes ;not set
  1121. Crushable=no ;yes
  1122. CanDisguise=yes ;not set
  1123. PermaDisguise=yes ;not set
  1124. Occupier=yes ;no
  1125. OccupyWeapon=GarrisonHideOnly ;Can only take shelter in garrisons and not attack from inside.
  1126. EliteOccupyWeapon=GarrisonHideOnly ;Can only take shelter in garrisons and not attack from inside.
  1127.  
  1128. ; Increased Terrorist's explosion damage vs light vehicle armor by 40%.
  1129. ; Increased Terrorist's explosion damage vs medium vehicle armor by 50%.
  1130. ; Increased Terrorist's explosion damage vs heavy vehicle armor by 40%.
  1131. ; Reduced Terrorist's explosion  damage vs wood structure armour by 40%.
  1132. [TerrorBombWH]
  1133. Verses=150%,100%,100%, 130%,100%,90%, 60%,150%,30%, 100%,0%
  1134.             ;150%,100%,100%,90%,50%,50%,100%,150%,30%,100%,100%
  1135.  
  1136.  
  1137. ;===  RUSSIA  ========================================================
  1138.  
  1139. ; Tesla Tank is now able to shoot while moving.
  1140. [TTNK]
  1141. OpportunityFire=yes ;no
  1142. Soylent=600 ;1200
  1143.  
  1144. ; Increased Tesla Tank's firing range from 4 to 7.
  1145. ; Tesla Tank's weapon now deals splash damage to two other targets.
  1146. ; Reduced Tesla Tank weapon damage from 135 to 50.
  1147. ; Reduced Tesla Tank rate of fire by 15 frames, 75f to 90f delay.
  1148. [TankBolt]
  1149. Damage=50 ;135
  1150. Range=7 ;4
  1151. ROF=90 ;75
  1152. Projectile=Electricbounce ;InvisibleHigh
  1153.  
  1154. ; Increased Elite Tesla Tank's firing range from 6 to 8.
  1155. ; Reduced Elite Tesla Tank weapon damage from 150 to 70.
  1156. ; Reduced Elite Tesla Tank rate of fire by 30 frames, 60f to 90f delay.
  1157. [TankBoltE]
  1158. Damage=70 ;150
  1159. Range=7 ;6
  1160. ROF=90 ;60
  1161.  
  1162. ; Reduced Tesla Tank and Tesla Coil's damage to all infantry by 20%.
  1163. ; Fixed a possible cause for Tesla Coils and V3s causing reconnection errors.
  1164. [Electric]
  1165. Verses=80%,80%,80%,85%,100%,100%,50%,50%,50%,200%,0%
  1166.             ;100%,100%,100%,85%,100%,100%,50%,50%,50%,200%,100%
  1167.  
  1168.  
  1169. ;===  LYBIA  ========================================================
  1170.  
  1171. ; Reduced the price of the Demolition Truck from 1500 to 1200.
  1172. ; All vehicles grinding refund reduced to 50% of cost.
  1173. ; Increased Demolition Truck health from 150 to 200.
  1174. [DTRUCK]
  1175. Cost=1200 ;1500
  1176. Soylent=600 ;1500
  1177. Strength=200 ;150
  1178.  
  1179. ; Increased Demolition Truck damge vs medium vehicle armor by 50%.
  1180. ; Increased Demolition Truck damge vs heavy vehicle armor by 15%.
  1181. ; Decreased Demolition Truck damge vs light structure armor by 50%.
  1182. ; Fixed a potential cause for reconnection errors with Demoltion Trucks.
  1183. [DemobombWH]
  1184. Verses=100%,100%,100%,100%,100%,65%,30%,150%,10%,100%,0%
  1185.             ;100%,100%,100%,100%,50%,50%,80%,150%,10%,100%,100%
  1186.  
  1187. ; Increased the radiation released by the Demolition Truck from 100 to 500.
  1188. [Demobomb]
  1189. RadLevel=500 ;100
  1190.  
  1191.  
  1192. ;===  IRAQ  ========================================================
  1193.  
  1194. ; The Iraqi Desolator no longer self-heals by default.
  1195. ; The Iraqi Desolator can now be garrisoned in structures.
  1196. [DESO]
  1197. SelfHealing=no ;yes
  1198. Occupier=yes ;no
  1199. EliteOccupyWeapon=RadBeamWeaponE ;Has to be set as otherwise the unit defaults to Primary Weapon.
  1200.  
  1201. ; Increased the Desolator Radiation Beam weapon damage from 125 to 200.
  1202. [RadBeamWeapon]
  1203. Damage=200 ;125
  1204.  
  1205. ; Reduced the Elite Desolator Radiation Beam weapon range from 8 to 6.
  1206. [RadBeamWeaponE]
  1207. Range=6 ;8
  1208.  
  1209. [CRRadBeamWeapon]
  1210. Damage=300 ;175
  1211.  
  1212. ; Increased Desolator Radiation Beam weapon damage to light vehicle armour from 20% to 50%.
  1213. ; Increased Desolator Radiation Beam weapon damage to heavy vehicle armour from 10% to 12%.
  1214. [RadBeamWarhead]
  1215. Verses=100%,100%,100%,50%,15%,12%,0%,0%,0%,100%,0%
  1216.             ;100%,100%,100%,20%,15%,10%,0%,0%,0%,100%,100%
  1217.  
  1218.  ; Reduced radiation damage to all infantry and light vehicles.
  1219.  ; Increased Radiation damage to heavy vehicles by 2%.
  1220.  ; Radiation no longer affects spawned missile types, such as Drednought, Boomer and V3 missiles.
  1221. [RadSite]
  1222. Verses=22%,22%,20%, 23%,10%,12%, 0%,0%,0%, 0%,0%
  1223.             ;100%,100%,100%,50%,10%,10%,0%,0%,0%,100%,100%
  1224.  
  1225.  
  1226. ;===  DOG LUCK & ANTI-ENGI-EATING  =======================================================
  1227.  
  1228. ; Reduced health of All Attack dogs from 100 to 75.
  1229. ; All dogs can now be mind controlled.
  1230. ; All dogs can now detect cloaked units.
  1231. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  1232. ; All dogs can now gain experience with kills and attain veterancy bonuses.
  1233. [ADOG]
  1234. Strength=75 ;100
  1235. ImmuneToPsionics=no ;yes
  1236. Sensors=yes
  1237. SensorsSight=4
  1238. TechLevel=2
  1239. Trainable=yes ;no
  1240. [YADOG]
  1241. Strength=75 ;100
  1242. ImmuneToPsionics=no ;yes
  1243. Sensors=yes
  1244. SensorsSight=4
  1245. TechLevel=2
  1246. Trainable=yes ;no
  1247. ; Reduced rate of attacking of all Attack dogs to reduce dog luck.
  1248. [GoodTeeth]
  1249. ROF=50 ;30
  1250.  
  1251. ; Reduced health of All Attack dogs from 100 to 75.
  1252. ; All dogs can now be mind controlled.
  1253. ; All dogs can now detect cloaked units.
  1254. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  1255. ; All dogs can now gain experience with kills and attain veterancy bonuses.
  1256. [DOG]
  1257. Strength=75 ;100
  1258. ImmuneToPsionics=no ;yes
  1259. Sensors=yes
  1260. SensorsSight=4
  1261. TechLevel=2
  1262. Trainable=yes ;no
  1263. [YDOG]
  1264. Strength=75 ;100
  1265. ImmuneToPsionics=no ;yes
  1266. Sensors=yes
  1267. SensorsSight=4
  1268. TechLevel=2
  1269. Trainable=yes ;no
  1270. ; Reduced rate of attacking of all Attack dogs to eliminate dog luck.
  1271. [BadTeeth]
  1272. ROF=50 ;30
  1273.  
  1274.  
  1275. ;===  ANTI-LAMING  =======================================================
  1276.  
  1277. ; All Engineers require either a Service depot or a Grinder to be built.
  1278. ; Increased all sides Engineers health from 75 to 125 for.
  1279. ; Changed all sides Engineer armour type from None to Flak.
  1280. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  1281. ; Engineers can now take shelter in garrisonable structures.
  1282. [ENGINEER]
  1283. Prerequisite=Barracks,GADEPT
  1284. Strength=125 ;75
  1285. Armor=flak
  1286. TechLevel=3
  1287. [SENGINEER]
  1288. Prerequisite=Barracks,NADEPT
  1289. Strength=125 ;75
  1290. Armor=flak
  1291. TechLevel=3
  1292. [YENGINEER]
  1293. Prerequisite=Barracks,YAGRND
  1294. Strength=125 ;75
  1295. Armor=flak
  1296. TechLevel=3
  1297.  
  1298. ; Reduced the distance at which Naval Yards can be placed from the player's base from 12 to 7 to reduce opportunities to naval stretch.
  1299. [GAYARD]
  1300. Adjacent=7 ;12
  1301. [NAYARD]
  1302. Adjacent=7 ;12
  1303. [YAYARD]
  1304. Adjacent=7 ;12
  1305.  
  1306.  
  1307. ;===  TECH STRUCTURES  =======================================================
  1308.  
  1309. ; Removed the Tech Oil Derrick's capture bonus of $1000.
  1310. ; Increased the income rate provided by the Tech Oil Derrick from every 100 frames to every 55 frames (1 seconds at 55fps).
  1311. ; Changed the armour type of the Tech Oil Derrick from steel to wood.
  1312. [CAOILD]
  1313. ProduceCashStartup=0 ;1000
  1314. ProduceCashAmount=20 ;20
  1315. ProduceCashDelay=55 ;100
  1316. Armor=wood ;steel
  1317.  
  1318.  
  1319. ;===  QUALITY OF LIFE  =======================================================
  1320.  
  1321. ; Team Alliance building elegibility for multiplayer games.
  1322. [GAPOWR] ; Allied Structures
  1323. EligibileForAllyBuilding=yes
  1324. [GAPILE]
  1325. EligibileForAllyBuilding=yes
  1326. [GAREFN]
  1327. EligibileForAllyBuilding=yes
  1328. [GAWEAP]
  1329. EligibileForAllyBuilding=yes
  1330. [GAAIRC]
  1331. EligibileForAllyBuilding=yes
  1332. [GAYARD]
  1333. EligibileForAllyBuilding=yes
  1334. [GADEPT]
  1335. EligibileForAllyBuilding=yes
  1336. [GATECH]
  1337. EligibileForAllyBuilding=yes
  1338. [GAOREP]
  1339. EligibileForAllyBuilding=yes
  1340. [GAROBO]
  1341. EligibileForAllyBuilding=yes
  1342. [GASPYSAT]
  1343. EligibileForAllyBuilding=yes
  1344. [GAGAP]
  1345. EligibileForAllyBuilding=yes
  1346. [GACSPH]
  1347. EligibileForAllyBuilding=yes
  1348. [GAWEAT]
  1349. EligibileForAllyBuilding=yes
  1350. [AMRADR]
  1351. EligibileForAllyBuilding=yes
  1352. [NAPOWR] ; Soviet Structures
  1353. EligibileForAllyBuilding=yes
  1354. [NAHAND]
  1355. EligibileForAllyBuilding=yes
  1356. [NAREFN]
  1357. EligibileForAllyBuilding=yes
  1358. [NAWEAP]
  1359. EligibileForAllyBuilding=yes
  1360. [NARADR]
  1361. EligibileForAllyBuilding=yes
  1362. [NAYARD]
  1363. EligibileForAllyBuilding=yes
  1364. [NADEPT]
  1365. EligibileForAllyBuilding=yes
  1366. [NATECH]
  1367. EligibileForAllyBuilding=yes
  1368. [NANRCT]
  1369. EligibileForAllyBuilding=yes
  1370. [NAINDP]
  1371. EligibileForAllyBuilding=yes
  1372. [NAIRON]
  1373. EligibileForAllyBuilding=yes
  1374. [NAMISL]
  1375. EligibileForAllyBuilding=yes
  1376. [YAPOWR] ; Yuri Structures
  1377. EligibileForAllyBuilding=yes
  1378. [YABRCK]
  1379. EligibileForAllyBuilding=yes
  1380. [YAWEAP]
  1381. EligibileForAllyBuilding=yes
  1382. [NAPSIS]
  1383. EligibileForAllyBuilding=yes
  1384. [YAYARD]
  1385. EligibileForAllyBuilding=yes
  1386. [YADEPT]
  1387. EligibileForAllyBuilding=yes
  1388. [YATECH]
  1389. EligibileForAllyBuilding=yes
  1390. [YAGRND]
  1391. EligibileForAllyBuilding=yes
  1392. [NACLON]
  1393. EligibileForAllyBuilding=yes
  1394. [YAGNTC]
  1395. EligibileForAllyBuilding=yes
  1396. [YAPPET]
  1397. EligibileForAllyBuilding=yes
  1398.  
  1399. ; All harvester no longer avoid threats automatically and respond directly to player control.
  1400. [CMIN]
  1401. ThreatAvoidanceCoefficient=0
  1402. [HARV]
  1403. ThreatAvoidanceCoefficient=0
  1404. [SMIN]
  1405. ThreatAvoidanceCoefficient=0
  1406.  
  1407. ; SEEMS HARCODED.
  1408. ; Reduced the health of trees to make it faster to clear out obstructions.
  1409. [General]
  1410. TreeStrength=25 ;200
  1411.  
  1412. ; Reduced the strength of Bridges from 1500 to 1000.
  1413. [CombatDamage]
  1414. BridgeStrength=1000 ;1500
  1415.  
  1416. ; Reduced Polar bear's health from 200 to 25.
  1417. ; Removed Polar bear's ability to attack units.
  1418. [POLARB]
  1419. Strength=25 ;200
  1420. Primary=None ;BearBite
  1421.  
  1422. ; Reduced monkey's health from 200 to 25.
  1423. ; Removed monkey's ability to attack units.
  1424. ; The monkey will now run away from threats in some cases.
  1425. [JOSH]
  1426. Strength=25 ;200
  1427. Primary=None ;ChimpBite
  1428. Fraidycat=yes
  1429.  
  1430. ; Reduced Alligator's health from 200 to 25.
  1431. ; Removed Alligator's ability to attack units.
  1432. [ALL]
  1433. Strength=25 ;200
  1434. Primary=None ;AlligatorBite
  1435.  
  1436. ; Reduced Camel's health from 200 to 25.
  1437. ; Gave Camel he ability to follow units, for comic effect. ;)
  1438. ; The Camel will now run away from threats in some cases.
  1439. [CAML]
  1440. Strength=25 ;200
  1441. Primary=VirtualScanner ;not set
  1442. Fraidycat=yes
  1443.  
  1444. ; Reduced Cow's health from 200 to 25.
  1445. ; Gave Cow the ability to follow units, for comic effect. ;)
  1446. ; The Cow will now run away from threats in some cases.
  1447. [COW]
  1448. Strength=25 ;150
  1449. Primary=VirtualScanner ;not set
  1450. Fraidycat=yes
  1451.  
  1452. ;===  NEW VETERANCY SYSTEM  ========================================================
  1453.  
  1454. [E1] ; Allied GI
  1455. VeteranAbilities=SELF_HEAL
  1456. EliteAbilities=STRONGER
  1457.  
  1458. [ADOG] ; Allied Attack Dog
  1459. VeteranAbilities=SELF_HEAL,FASTER,STRONGER
  1460. EliteAbilities=ROF
  1461. [YADOG] ; Allied Dog when playing as Yuri
  1462. VeteranAbilities=SELF_HEAL,FASTER,STRONGER
  1463. EliteAbilities=ROF
  1464.  
  1465. [GGI] ; Allied Guardian GI
  1466. VeteranAbilities=SELF_HEAL
  1467. EliteAbilities=STRONGER
  1468.  
  1469. [JUMPJET] ; Allied Rocketeer
  1470. VeteranAbilities=SELF_HEAL
  1471. EliteAbilities=STRONGER
  1472.  
  1473. [GHOST] ; Allied Seal
  1474. VeteranAbilities=SELF_HEAL
  1475. EliteAbilities=STRONGER
  1476.  
  1477. [TANY] ; Allied Tanya
  1478. VeteranAbilities=SELF_HEAL
  1479. EliteAbilities=STRONGER
  1480.  
  1481. [CLEG] ; Allied Chrono Legionnaire
  1482. VeteranAbilities=SELF_HEAL
  1483. EliteAbilities=STRONGER
  1484.  
  1485. [CCOMAND] ; Allied Chrono Commando
  1486. VeteranAbilities=SELF_HEAL
  1487. EliteAbilities=STRONGER
  1488.  
  1489. [PTROOP] ; Allied Psi-corp Trooper
  1490. VeteranAbilities=SELF_HEAL
  1491. EliteAbilities=STRONGER
  1492.  
  1493. [CIVAN] ; Allied Chrono Ivan
  1494. VeteranAbilities=SELF_HEAL
  1495. EliteAbilities=STRONGER
  1496. Trainable=yes ;no ; Chrono Ivan can now gain experience with kills and attain veterancy bonuses.
  1497.  
  1498. [SNIPE] ; Allied Sniper
  1499. VeteranAbilities=SELF_HEAL
  1500. EliteAbilities=STRONGER
  1501.  
  1502. [MTNK] ; Allied Grizzly Tank
  1503. VeteranAbilities=SELF_HEAL
  1504. EliteAbilities=STRONGER
  1505.  
  1506. [FV] ; Allied IFV
  1507. VeteranAbilities=SELF_HEAL
  1508. EliteAbilities=STRONGER,FASTER
  1509.  
  1510. [MGTK] ; Allied Mirage Tank
  1511. VeteranAbilities=SELF_HEAL
  1512. EliteAbilities=STRONGER
  1513.  
  1514. [SREF] ; Allied Prism Tank
  1515. VeteranAbilities=SELF_HEAL
  1516. EliteAbilities=STRONGER
  1517.  
  1518. [BFRT]  ; Allied Battlefortress
  1519. VeteranAbilities=SELF_HEAL
  1520. EliteAbilities=STRONGER
  1521.  
  1522. [DEST]  ; Allied Destroyer
  1523. VeteranAbilities=SELF_HEAL
  1524. EliteAbilities=STRONGER
  1525.  
  1526. [DLPH] ; Allied Dolphin
  1527. VeteranAbilities=SELF_HEAL
  1528. EliteAbilities=STRONGER
  1529.  
  1530. [AEGIS] ; Allied Aegis Cruiser
  1531. VeteranAbilities=SELF_HEAL
  1532. EliteAbilities=STRONGER
  1533.  
  1534. [CARRIER] ; Allied Aircraft Carrier
  1535. VeteranAbilities=SELF_HEAL
  1536. EliteAbilities=STRONGER
  1537.  
  1538. [ROBO] ; Allied Robot Tank
  1539. VeteranAbilities=SELF_HEAL
  1540. EliteAbilities=STRONGER
  1541.  
  1542. [TNKD] ; Allied Tank Destroyer
  1543. VeteranAbilities=SELF_HEAL
  1544. EliteAbilities=STRONGER
  1545.  
  1546. [SHAD] ; Allied BlackHawk Transport Chopper
  1547. VeteranAbilities=SELF_HEAL,FASTER,RADAR_INVISIBLE
  1548. EliteAbilities=STRONGER
  1549.  
  1550. [ORCA] ; Allied Harrier Jet
  1551. VeteranAbilities=SELF_HEAL,FASTER
  1552. EliteAbilities=STRONGER,RADAR_INVISIBLE
  1553.  
  1554. [BEAG] ; Allied Black Eagle Jet
  1555. VeteranAbilities=SELF_HEAL,FASTER
  1556. EliteAbilities=STRONGER,RADAR_INVISIBLE
  1557.  
  1558. [ASW] ; Allied Destroyer Helicopter
  1559. VeteranAbilities=SELF_HEAL
  1560. EliteAbilities=STRONGER
  1561.  
  1562. [HORNET] ; Allied Aircraft Carrier Jet
  1563. VeteranAbilities=SELF_HEAL
  1564. EliteAbilities=STRONGER
  1565.  
  1566. [E2] ; Soviet Conscript
  1567. VeteranAbilities=SELF_HEAL
  1568. EliteAbilities=STRONGER
  1569.  
  1570. [DOG] ; Soviet Attack Dog
  1571. VeteranAbilities=SELF_HEAL,FASTER,STRONGER
  1572. EliteAbilities=ROF
  1573. [YDOG] ; Soviet Attack Dog when playing as Yuri
  1574. VeteranAbilities=SELF_HEAL,FASTER,STRONGER
  1575. EliteAbilities=ROF
  1576.  
  1577. [FLAKT] ; Soviet Flak Trooper
  1578. VeteranAbilities=SELF_HEAL
  1579. EliteAbilities=STRONGER
  1580.  
  1581. [SHK] ; Soviet Tesla Trooper
  1582. VeteranAbilities=SELF_HEAL
  1583. EliteAbilities=STRONGER
  1584.  
  1585. [IVAN] ; Soviet Crazy Ivan
  1586. VeteranAbilities=SELF_HEAL
  1587. EliteAbilities=STRONGER
  1588.  
  1589. [BORIS] ; Soviet Boris
  1590. VeteranAbilities=SELF_HEAL
  1591. EliteAbilities=STRONGER
  1592.  
  1593. [DESO] ; Soviet Desolator
  1594. VeteranAbilities=SELF_HEAL
  1595. EliteAbilities=STRONGER
  1596.  
  1597. [HTK] ; Soviet Flak Track
  1598. VeteranAbilities=SELF_HEAL
  1599. EliteAbilities=STRONGER,FASTER
  1600.  
  1601. [HTNK] ; Soviet Rhino Tank
  1602. VeteranAbilities=SELF_HEAL
  1603. EliteAbilities=STRONGER
  1604.  
  1605. [V3] ; Soviet V3 Missile Launcher
  1606. VeteranAbilities=SELF_HEAL
  1607. EliteAbilities=STRONGER
  1608.  
  1609. [APOC] ; Soviet Apocalypse Tank
  1610. VeteranAbilities=SELF_HEAL
  1611. EliteAbilities=STRONGER
  1612.  
  1613. [HYD] ; Soviet Sea Scorpion
  1614. VeteranAbilities=SELF_HEAL
  1615. EliteAbilities=STRONGER
  1616.  
  1617. [SUB] ; Soviet Submarine
  1618. VeteranAbilities=SELF_HEAL
  1619. EliteAbilities=STRONGER
  1620.  
  1621. [SQD] ; Soviet Giant Squid
  1622. VeteranAbilities=SELF_HEAL
  1623. EliteAbilities=STRONGER
  1624.  
  1625. [DRED] ; Soviet Drednaught
  1626. VeteranAbilities=SELF_HEAL
  1627. EliteAbilities=STRONGER
  1628.  
  1629. [TTNK] ; Soviet Tesla Tank
  1630. VeteranAbilities=SELF_HEAL
  1631. EliteAbilities=STRONGER
  1632.  
  1633. [SCHP] ; Soviet Siege Chopper
  1634. VeteranAbilities=SELF_HEAL,FASTER
  1635. EliteAbilities=STRONGER
  1636.  
  1637. [ZEP] ; Soviet Kirov Airship
  1638. VeteranAbilities=SELF_HEAL,FASTER
  1639. EliteAbilities=STRONGER
  1640.  
  1641. [INIT] ; Yuri Initiate
  1642. VeteranAbilities=SELF_HEAL
  1643. EliteAbilities=STRONGER
  1644.  
  1645. [SLAV]  ; Yuri Slave
  1646. VeteranAbilities=SELF_HEAL
  1647. EliteAbilities=STRONGER
  1648.  
  1649. [BRUTE] ; Yuri Brute
  1650. VeteranAbilities=SELF_HEAL
  1651. EliteAbilities=STRONGER
  1652.  
  1653. [VIRUS] ; Yuri Virus
  1654. VeteranAbilities=SELF_HEAL
  1655. EliteAbilities=STRONGER
  1656.  
  1657. [YURI] ; Yuri Clone
  1658. VeteranAbilities=SELF_HEAL
  1659. EliteAbilities=STRONGER
  1660.  
  1661. [YURIPR] ; Yuri Prime
  1662. VeteranAbilities=SELF_HEAL
  1663. EliteAbilities=STRONGER
  1664.  
  1665. [LTNK] ; Yuri Lasher Tank
  1666. VeteranAbilities=SELF_HEAL
  1667. EliteAbilities=STRONGER
  1668.  
  1669. [YTNK] ; Yuri Gattling Tank
  1670. VeteranAbilities=SELF_HEAL
  1671. EliteAbilities=STRONGER,FASTER
  1672.  
  1673. [TELE] ; Yuri Magnetron
  1674. VeteranAbilities=SELF_HEAL
  1675. EliteAbilities=STRONGER
  1676.  
  1677. [DISK] ; Yuri Disk
  1678. VeteranAbilities=SELF_HEAL,FASTER
  1679. EliteAbilities=STRONGER,RADAR_INVISIBLE
  1680.  
  1681. [BSUB] ; Yuri Boomer Submarine
  1682. VeteranAbilities=SELF_HEAL
  1683. EliteAbilities=STRONGER
  1684.  
  1685. ;===  AUDIO/VISUAL  =======================================================
  1686.  
  1687. ; Reduced the brightness of Radiation.
  1688. [Radiation]
  1689. RadColor=0,180,0 ;0,255,0
  1690.  
  1691. ; Made Crazy Ivan and Chrono Ivan bombs visible to all
  1692. [E1] ; INFANTRY
  1693. BombSight=512
  1694. [ADOG]
  1695. BombSight=512
  1696. [GGI]
  1697. BombSight=512
  1698. [SPY]
  1699. BombSight=512
  1700. [GHOST]
  1701. BombSight=512
  1702. [TANY]
  1703. BombSight=512
  1704. [CLEG]
  1705. BombSight=512
  1706. [CCOMAND]
  1707. BombSight=512
  1708. [PTROOP]
  1709. BombSight=512
  1710. [SNIPE]
  1711. BombSight=512
  1712. [E2]
  1713. BombSight=512
  1714. [DOG]
  1715. BombSight=512
  1716. [FLAKT]
  1717. BombSight=512
  1718. [SHK]
  1719. BombSight=512
  1720. [IVAN]
  1721. BombSight=512
  1722. [BORIS]
  1723. BombSight=512
  1724. [CIVAN]
  1725. BombSight=512
  1726. [TERROR]
  1727. BombSight=512
  1728. [DESO]
  1729. BombSight=512
  1730. [INIT]
  1731. BombSight=512
  1732. [YADOG]
  1733. BombSight=512
  1734. [YDOG]
  1735. BombSight=512
  1736. [SLAV]
  1737. BombSight=512
  1738. [BRUTE]
  1739. BombSight=512
  1740. [VIRUS]
  1741. BombSight=512
  1742. [YURI]
  1743. BombSight=512
  1744. [YURIPR]
  1745. BombSight=512
  1746.  
  1747. [COW] ; NEUTRAL INFANTRY
  1748. BombSight=512
  1749. [ALL]
  1750. BombSight=512
  1751. [POLARB]
  1752. BombSight=512
  1753. [JOSH]
  1754. BombSight=512
  1755. [CAML]
  1756. BombSight=512
  1757. [CIV512]
  1758. BombSight=512
  1759. [CIV2]
  1760. BombSight=512
  1761. [CIV3]
  1762. BombSight=512
  1763. [CIVA]
  1764. BombSight=512
  1765. [CIVB]
  1766. BombSight=512
  1767. [CIVC]
  1768. BombSight=512
  1769. [CIVBBP]
  1770. BombSight=512
  1771. [CIVBFM]
  1772. BombSight=512
  1773. [CIVBF]
  1774. BombSight=512
  1775. [CIVBTM]
  1776. BombSight=512
  1777. [CIVSFM]
  1778. BombSight=512
  1779. [CIVSF]
  1780. BombSight=512
  1781. [CIVSTM]
  1782. BombSight=512
  1783. [MUMY]
  1784. BombSight=512
  1785. [SSRV]
  1786. BombSight=512
  1787.  
  1788. [MTNK] ; VEHICLES
  1789. BombSight=512
  1790. [FV]
  1791. BombSight=512
  1792. [MGTK]
  1793. BombSight=512
  1794. [SREF]
  1795. BombSight=512
  1796. [BFRT]
  1797. BombSight=512
  1798. [AMCV]
  1799. BombSight=512
  1800. [LCRF]
  1801. BombSight=512
  1802. [DEST]
  1803. BombSight=512
  1804. [DLPH]
  1805. BombSight=512
  1806. [AEGIS]
  1807. BombSight=512
  1808. [CARRIER]
  1809. BombSight=512
  1810. [CMIN]
  1811. BombSight=512
  1812. [ROBO]
  1813. BombSight=512
  1814. [TNKD]
  1815. BombSight=512
  1816. [DRON]
  1817. BombSight=512
  1818. [HTK]
  1819. BombSight=512
  1820. [HTNK]
  1821. BombSight=512
  1822. [V3]
  1823. BombSight=512
  1824. [APOC]
  1825. BombSight=512
  1826. [SMCV]
  1827. BombSight=512
  1828. [SAPC]
  1829. BombSight=512
  1830. [HYD]
  1831. BombSight=512
  1832. [SUB]
  1833. BombSight=512
  1834. [SQD]
  1835. BombSight=512
  1836. [DRED]
  1837. BombSight=512
  1838. [HARV]
  1839. BombSight=512
  1840. [UTNK]
  1841. BombSight=512
  1842. [TTNK]
  1843. BombSight=512
  1844. [DTRUCK]
  1845. BombSight=512
  1846. [LTNK]
  1847. BombSight=512
  1848. [YTNK]
  1849. BombSight=512
  1850. [TELE]
  1851. BombSight=512
  1852. [MIND]
  1853. BombSight=512
  1854. [CAOS]
  1855. BombSight=512
  1856. [PCV]
  1857. BombSight=512
  1858. [YHVR]
  1859. BombSight=512
  1860. [BSUB]
  1861. BombSight=512
  1862. [SMIN]
  1863. BombSight=512
  1864. [SHAD]
  1865. BombSight=512
  1866. [ORCA]
  1867. BombSight=512
  1868. [BEAG]
  1869. BombSight=512
  1870. [SCHP]
  1871. BombSight=512
  1872. [SCHD]
  1873. BombSight=512
  1874. [ZEP]
  1875. BombSight=512
  1876.  
  1877. [TRUCKA] ; NEUTRAL VEHICLES
  1878. BombSight=512
  1879. [TRUCKB]
  1880. BombSight=512
  1881. [BUS]
  1882. BombSight=512
  1883. [CIVP]
  1884. BombSight=512
  1885. [DDBX]
  1886. BombSight=512
  1887. [PICK]
  1888. BombSight=512
  1889. [CAR]
  1890. BombSight=512
  1891. [WINI]
  1892. BombSight=512
  1893. [PROPA]
  1894. BombSight=512
  1895. [CONA]
  1896. BombSight=512
  1897. [COP]
  1898. BombSight=512
  1899. [EUROC]
  1900. BombSight=512
  1901. [LIMO]
  1902. BombSight=512
  1903. [STANG]
  1904. BombSight=512
  1905. [SUVB]
  1906. BombSight=512
  1907. [SUVW]
  1908. BombSight=512
  1909. [TAXI]
  1910. BombSight=512
  1911. [YCAB]
  1912. BombSight=512
  1913. [JEEP]
  1914. BombSight=512
  1915. [BCAB]
  1916. BombSight=512
  1917. [PTRUCK]
  1918. BombSight=512
  1919. [CRUISE]
  1920. BombSight=512
  1921. [TUG]
  1922. BombSight=512
  1923. [CDEST]
  1924. BombSight=512
  1925. [DOLY]
  1926. BombSight=512
  1927. [CBLC]
  1928. BombSight=512
  1929. [FTRK]
  1930. BombSight=512
  1931. [AMBU]
  1932. BombSight=512
  1933.  
  1934. [GACNST] ; ALLIED STRUCTURES
  1935. BombSight=512
  1936. [GAPOWR]
  1937. BombSight=512
  1938. [GAPILE]
  1939. BombSight=512
  1940. [GAREFN]
  1941. BombSight=512
  1942. [GAWEAP]
  1943. BombSight=512
  1944. [GAAIRC]
  1945. BombSight=512
  1946. [GAYARD]
  1947. BombSight=512
  1948. [GADEPT]
  1949. BombSight=512
  1950. [GATECH]
  1951. BombSight=512
  1952. [GAOREP]
  1953. BombSight=512
  1954. [GAROBO]
  1955. BombSight=512
  1956. [GAWALL]
  1957. BombSight=512
  1958. [GAPILL]
  1959. BombSight=512
  1960. [NASAM]
  1961. BombSight=512
  1962. [ATESLA]
  1963. BombSight=512
  1964. [GASPYSAT]
  1965. BombSight=512
  1966. [GAGAP]
  1967. BombSight=512
  1968. [GACSPH]
  1969. BombSight=512
  1970. [GAWEAT]
  1971. BombSight=512
  1972. [AMRADR]
  1973. BombSight=512
  1974. [GTGCAN]
  1975. BombSight=512
  1976.  
  1977. [NACNST] ; SOVIET STRUCTURES
  1978. BombSight=512
  1979. [NAPOWR]
  1980. BombSight=512
  1981. [NAHAND]
  1982. BombSight=512
  1983. [NAREFN]
  1984. BombSight=512
  1985. [NAWEAP]
  1986. BombSight=512
  1987. [NARADR]
  1988. BombSight=512
  1989. [NAYARD]
  1990. BombSight=512
  1991. [NADEPT]
  1992. BombSight=512
  1993. [NATECH]
  1994. BombSight=512
  1995. [NANRCT]
  1996. BombSight=512
  1997. [NAINDP]
  1998. BombSight=512
  1999. [NAWALL]
  2000. BombSight=512
  2001. [NALASR]
  2002. BombSight=512
  2003. [NAFLAK]
  2004. BombSight=512
  2005. [TESLA]
  2006. BombSight=512
  2007. [NABNKR]
  2008. BombSight=512
  2009. [NAIRON]
  2010. BombSight=512
  2011. [NAMISL]
  2012. BombSight=512
  2013.  
  2014. [YACNST] ; YURI STRUCTURES
  2015. BombSight=512
  2016. [YAPOWR]
  2017. BombSight=512
  2018. [YABRCK]
  2019. BombSight=512
  2020. [YAREFN]
  2021. BombSight=512
  2022. [YAWEAP]
  2023. BombSight=512
  2024. [NAPSIS]
  2025. BombSight=512
  2026. [YAYARD]
  2027. BombSight=512
  2028. [YADEPT]
  2029. BombSight=512
  2030. [YATECH]
  2031. BombSight=512
  2032. [YAGRND]
  2033. BombSight=512
  2034. [NACLON]
  2035. BombSight=512
  2036. [GAFWLL]
  2037. BombSight=512
  2038. [YAGGUN]
  2039. BombSight=512
  2040. [YAPSYT]
  2041. BombSight=512
  2042. [NATBNK]
  2043. BombSight=512
  2044. [YAGNTC]
  2045. BombSight=512
  2046. [YAPPET]
  2047. BombSight=512
  2048.  
  2049. [CAOUTP] ; NEUTRAL TECH STRUCTURES
  2050. BombSight=512
  2051. [CAAIRP]
  2052. BombSight=512
  2053. [CAOILD]
  2054. BombSight=512
  2055. [CAPOWR]
  2056. BombSight=512
  2057. [CAMACH]
  2058. BombSight=512
  2059. [CATHOSP]
  2060. BombSight=512
  2061. [CAHOSP]
  2062. BombSight=512
  2063. [CASLAB]
  2064. BombSight=512
  2065.  
  2066. ;===============================================================
  2067. ;======================   END OF MODIFICATIONS    ======================
  2068. ;===============================================================
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