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a guest Apr 12th, 2010 1,126 Never
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  1. AddEffect = Attachable
  2.         PresetName = Dummy Template Head A
  3.         AddToGroup = Dummy Parts
  4.         Mass = 19.03
  5.         Sharpness = 1
  6.         HitsMOs = 1
  7.         GetsHitByMOs = 1
  8.         SpriteFile = ContentFile
  9.                 FilePath = Dummy Template.rte/Images/HeadA.bmp
  10.         FrameCount = 1
  11.         SpriteOffset = Vector
  12.                 X = -5
  13.                 Y = -5
  14.         AngularVel = 6
  15.         EntryWound = AEmitter
  16.                 CopyOf = Wound Bone Entry
  17.         ExitWound = AEmitter
  18.                 CopyOf = Wound Bone Exit
  19.         AtomGroup = AtomGroup
  20.                 AutoGenerate = 1
  21.                 Material = Material
  22.                         CopyOf = Civilian Stuff
  23.                 Resolution = 4
  24.                 Depth = 0
  25.         DeepGroup = AtomGroup
  26.                 AutoGenerate = 1
  27.                 Material = Material
  28.                         CopyOf = Civilian Stuff
  29.                 Resolution = 6
  30.                 Depth = 2
  31.         DeepCheck = 1
  32.         JointStrength = 45
  33.         JointStiffness = 0.1
  34.         BreakWound = AEmitter
  35.                 CopyOf = Wound Bone Break
  36.         JointOffset = Vector
  37.                 X = 0
  38.                 Y = 6
  39.         DrawAfterParent = 1
  40.         AddGib = Gib
  41.                 GibParticle = MOSRotating
  42.                         CopyOf = Dummy Head Gib A
  43.                 Offset = Vector
  44.                         X = 0
  45.                         Y = 0
  46.                 Count = 1
  47.                 Spread = 0
  48.                 MinVelocity = 0
  49.                 MaxVelocity = 0
  50.         AddGib = Gib
  51.                 GibParticle = MOSParticle
  52.                         CopyOf = Gib Panel Orange Micro A
  53.                 Offset = Vector
  54.                         X = -6
  55.                         Y = 0
  56.                 Count = 1
  57.                 Spread = 0
  58.                 MinVelocity = 0
  59.                 MaxVelocity = 0
  60.         AddGib = Gib
  61.                 GibParticle = MOSRotating
  62.                         CopyOf = Dummy Head Gib B
  63.                 Offset = Vector
  64.                         X = -2
  65.                         Y = 3
  66.                 Count = 1
  67.                 Spread = 0
  68.                 MinVelocity = 0
  69.                 MaxVelocity = 0
  70.         AddGib = Gib
  71.                 GibParticle = MOSParticle
  72.                         CopyOf = Gib Panel Orange Tiny A
  73.                 Offset = Vector
  74.                         X = 0.5
  75.                         Y = 2.5
  76.                 Count = 1
  77.                 Spread = 0
  78.                 MinVelocity = 0
  79.                 MaxVelocity = 0
  80.         GibImpulseLimit = 150
  81.         GibWoundLimit = 4
  82.         GibSound = Sound
  83.                 CopyOf = Bone Crack
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