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- _G.poi = not _G.poi
- for i=1,100 do
- spawn(function()
- while _G.poi do
- wait()
- local tbl_main =
- {
- "thi&!44",
- false,
- false,
- false
- }
- game:GetService("ReplicatedStorage").RemoteEvents.Gui.AddPoint:FireServer(unpack(tbl_main))
- end
- end)
- end
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