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- WIFI RULES
- - The winner of a match must announce their character switches if you decided to change characters after winning
- - If d/c or desyncing occurs then the players return online to rejoin room and continue as the same characters/stage/stock/percent, if dcing or desyncing keeps occuring then winner of set will be decided on coin flip by host (or volunteers)
- GENERAL RULES
- 3 Stocks
- 8 Minute Time Limit
- Items set to “Off” and “None”
- All infinites and chain grabs are legal.
- There is a 35 Ledge Grab Limit for all characters. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
- The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible (Which includes mk’s infinite dimensional cape.), continuing infinites, chain grabs, or uninterrupted moves past 300%, and reaching a position that your opponent can never reach you (Which also includes mk’s infinite dimensional cape).
- Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
- If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
- In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
- If the match ends with both players dying at the same time coincidentally, or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 15 is used for all characters.
- If a match is ended via suicide move, the initiator of the move wins.
- Matches will be best out of 3 unless in semi’s/finals which will be out of 5 instead
- Stage List
- Starters
- Battlefield (BF)
- Final Destination (FD)
- Lylat Cruise (LC)
- Smashville (SV)
- Yoshi’s Island (YI Brawl)
- Counterpicks
- Battleship Halberd
- Pokemon Stadium 1 (PS1)
- Castle Siege (CS)
- Rainbow Cruise (RC)
- Brinstar (BS)
- Delphino Plaza (DP)
- Frigate Orpheon (FO)
- Pictochat (PC)
- Pokemon Stadium 2 (PS2)
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