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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- SpawnLocation1 = Instance.new("SpawnLocation")
- Decal2 = Instance.new("Decal")
- Model3 = Instance.new("Model")
- Part4 = Instance.new("Part")
- SpecialMesh5 = Instance.new("SpecialMesh")
- Model6 = Instance.new("Model")
- WedgePart7 = Instance.new("WedgePart")
- SpecialMesh8 = Instance.new("SpecialMesh")
- WedgePart9 = Instance.new("WedgePart")
- SpecialMesh10 = Instance.new("SpecialMesh")
- WedgePart11 = Instance.new("WedgePart")
- SpecialMesh12 = Instance.new("SpecialMesh")
- WedgePart13 = Instance.new("WedgePart")
- SpecialMesh14 = Instance.new("SpecialMesh")
- WedgePart15 = Instance.new("WedgePart")
- SpecialMesh16 = Instance.new("SpecialMesh")
- Part17 = Instance.new("Part")
- SpecialMesh18 = Instance.new("SpecialMesh")
- Part19 = Instance.new("Part")
- SpecialMesh20 = Instance.new("SpecialMesh")
- Part21 = Instance.new("Part")
- SpecialMesh22 = Instance.new("SpecialMesh")
- Part23 = Instance.new("Part")
- SpecialMesh24 = Instance.new("SpecialMesh")
- Part25 = Instance.new("Part")
- SpecialMesh26 = Instance.new("SpecialMesh")
- WedgePart27 = Instance.new("WedgePart")
- SpecialMesh28 = Instance.new("SpecialMesh")
- WedgePart29 = Instance.new("WedgePart")
- SpecialMesh30 = Instance.new("SpecialMesh")
- WedgePart31 = Instance.new("WedgePart")
- SpecialMesh32 = Instance.new("SpecialMesh")
- WedgePart33 = Instance.new("WedgePart")
- SpecialMesh34 = Instance.new("SpecialMesh")
- Part35 = Instance.new("Part")
- SpecialMesh36 = Instance.new("SpecialMesh")
- Part37 = Instance.new("Part")
- SpecialMesh38 = Instance.new("SpecialMesh")
- Part39 = Instance.new("Part")
- SpecialMesh40 = Instance.new("SpecialMesh")
- WedgePart41 = Instance.new("WedgePart")
- SpecialMesh42 = Instance.new("SpecialMesh")
- WedgePart43 = Instance.new("WedgePart")
- SpecialMesh44 = Instance.new("SpecialMesh")
- WedgePart45 = Instance.new("WedgePart")
- SpecialMesh46 = Instance.new("SpecialMesh")
- Part47 = Instance.new("Part")
- SpecialMesh48 = Instance.new("SpecialMesh")
- Part49 = Instance.new("Part")
- SpecialMesh50 = Instance.new("SpecialMesh")
- Part51 = Instance.new("Part")
- SpecialMesh52 = Instance.new("SpecialMesh")
- Part53 = Instance.new("Part")
- SpecialMesh54 = Instance.new("SpecialMesh")
- Part55 = Instance.new("Part")
- SpecialMesh56 = Instance.new("SpecialMesh")
- WedgePart57 = Instance.new("WedgePart")
- SpecialMesh58 = Instance.new("SpecialMesh")
- Part59 = Instance.new("Part")
- SpecialMesh60 = Instance.new("SpecialMesh")
- WedgePart61 = Instance.new("WedgePart")
- SpecialMesh62 = Instance.new("SpecialMesh")
- WedgePart63 = Instance.new("WedgePart")
- SpecialMesh64 = Instance.new("SpecialMesh")
- WedgePart65 = Instance.new("WedgePart")
- SpecialMesh66 = Instance.new("SpecialMesh")
- WedgePart67 = Instance.new("WedgePart")
- SpecialMesh68 = Instance.new("SpecialMesh")
- Part69 = Instance.new("Part")
- SpecialMesh70 = Instance.new("SpecialMesh")
- Part71 = Instance.new("Part")
- SpecialMesh72 = Instance.new("SpecialMesh")
- Part73 = Instance.new("Part")
- SpecialMesh74 = Instance.new("SpecialMesh")
- Part75 = Instance.new("Part")
- SpecialMesh76 = Instance.new("SpecialMesh")
- Part77 = Instance.new("Part")
- SpecialMesh78 = Instance.new("SpecialMesh")
- WedgePart79 = Instance.new("WedgePart")
- SpecialMesh80 = Instance.new("SpecialMesh")
- Part81 = Instance.new("Part")
- SpecialMesh82 = Instance.new("SpecialMesh")
- WedgePart83 = Instance.new("WedgePart")
- SpecialMesh84 = Instance.new("SpecialMesh")
- Part85 = Instance.new("Part")
- SpecialMesh86 = Instance.new("SpecialMesh")
- Part87 = Instance.new("Part")
- SpecialMesh88 = Instance.new("SpecialMesh")
- Part89 = Instance.new("Part")
- SpecialMesh90 = Instance.new("SpecialMesh")
- WedgePart91 = Instance.new("WedgePart")
- SpecialMesh92 = Instance.new("SpecialMesh")
- WedgePart93 = Instance.new("WedgePart")
- SpecialMesh94 = Instance.new("SpecialMesh")
- WedgePart95 = Instance.new("WedgePart")
- SpecialMesh96 = Instance.new("SpecialMesh")
- WedgePart97 = Instance.new("WedgePart")
- SpecialMesh98 = Instance.new("SpecialMesh")
- Part99 = Instance.new("Part")
- SpecialMesh100 = Instance.new("SpecialMesh")
- Part101 = Instance.new("Part")
- SpecialMesh102 = Instance.new("SpecialMesh")
- Part103 = Instance.new("Part")
- SpecialMesh104 = Instance.new("SpecialMesh")
- Part105 = Instance.new("Part")
- SpecialMesh106 = Instance.new("SpecialMesh")
- Part107 = Instance.new("Part")
- SpecialMesh108 = Instance.new("SpecialMesh")
- Part109 = Instance.new("Part")
- SpecialMesh110 = Instance.new("SpecialMesh")
- Part111 = Instance.new("Part")
- SpecialMesh112 = Instance.new("SpecialMesh")
- Part113 = Instance.new("Part")
- SpecialMesh114 = Instance.new("SpecialMesh")
- Part115 = Instance.new("Part")
- SpecialMesh116 = Instance.new("SpecialMesh")
- Part117 = Instance.new("Part")
- SpecialMesh118 = Instance.new("SpecialMesh")
- Part119 = Instance.new("Part")
- SpecialMesh120 = Instance.new("SpecialMesh")
- WedgePart121 = Instance.new("WedgePart")
- SpecialMesh122 = Instance.new("SpecialMesh")
- WedgePart123 = Instance.new("WedgePart")
- SpecialMesh124 = Instance.new("SpecialMesh")
- WedgePart125 = Instance.new("WedgePart")
- SpecialMesh126 = Instance.new("SpecialMesh")
- WedgePart127 = Instance.new("WedgePart")
- SpecialMesh128 = Instance.new("SpecialMesh")
- WedgePart129 = Instance.new("WedgePart")
- SpecialMesh130 = Instance.new("SpecialMesh")
- WedgePart131 = Instance.new("WedgePart")
- SpecialMesh132 = Instance.new("SpecialMesh")
- WedgePart133 = Instance.new("WedgePart")
- SpecialMesh134 = Instance.new("SpecialMesh")
- WedgePart135 = Instance.new("WedgePart")
- SpecialMesh136 = Instance.new("SpecialMesh")
- WedgePart137 = Instance.new("WedgePart")
- SpecialMesh138 = Instance.new("SpecialMesh")
- WedgePart139 = Instance.new("WedgePart")
- SpecialMesh140 = Instance.new("SpecialMesh")
- WedgePart141 = Instance.new("WedgePart")
- SpecialMesh142 = Instance.new("SpecialMesh")
- WedgePart143 = Instance.new("WedgePart")
- SpecialMesh144 = Instance.new("SpecialMesh")
- Part145 = Instance.new("Part")
- SpecialMesh146 = Instance.new("SpecialMesh")
- WedgePart147 = Instance.new("WedgePart")
- SpecialMesh148 = Instance.new("SpecialMesh")
- Sky149 = Instance.new("Sky")
- Model0.Parent = mas
- SpawnLocation1.Parent = Model0
- SpawnLocation1.CFrame = CFrame.new(116.094429, 7.64530754, 161.533783, 1.00000572, 3.78349796e-10, -1.29512046e-09, -4.36557457e-10, 1.0000056, 3.31240813e-10, -1.36788003e-09, 3.420908e-10, 1)
- SpawnLocation1.Position = Vector3.new(116.094429, 7.64530754, 161.533783)
- SpawnLocation1.Transparency = 1
- SpawnLocation1.Size = Vector3.new(1, 1, 1)
- SpawnLocation1.Anchored = true
- SpawnLocation1.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation1.TopSurface = Enum.SurfaceType.Smooth
- Decal2.Parent = SpawnLocation1
- Decal2.Texture = "rbxasset://textures/SpawnLocation.png"
- Decal2.Face = Enum.NormalId.Top
- Model3.Parent = Model0
- Part4.Name = "Water"
- Part4.Parent = Model3
- Part4.CFrame = CFrame.new(49.932251, 0.200023994, -88.3324738, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part4.Position = Vector3.new(49.932251, 0.200023994, -88.3324738)
- Part4.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part4.Size = Vector3.new(20, 0.400000006, 21)
- Part4.Anchored = true
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.BrickColor = BrickColor.new("Bright blue")
- Part4.Locked = true
- Part4.Material = Enum.Material.Foil
- Part4.Reflectance = 0.20000000298023
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.brickColor = BrickColor.new("Bright blue")
- Part4.FormFactor = Enum.FormFactor.Plate
- Part4.formFactor = Enum.FormFactor.Plate
- SpecialMesh5.Parent = Part4
- SpecialMesh5.Scale = Vector3.new(8000, 1, 8000)
- SpecialMesh5.MeshType = Enum.MeshType.Brick
- Model6.Parent = Model0
- WedgePart7.Parent = Model6
- WedgePart7.CFrame = CFrame.new(213.833923, 3.4000299, 263.795044, -0.866025329, -2.34661179e-09, -0.49999997, -2.10077893e-08, 1, 3.16933466e-08, 0.49999997, 3.7951132e-08, -0.866025329)
- WedgePart7.Orientation = Vector3.new(0, -150, 0)
- WedgePart7.Position = Vector3.new(213.833923, 3.4000299, 263.795044)
- WedgePart7.Rotation = Vector3.new(-180, -30, 180)
- WedgePart7.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart7.Size = Vector3.new(38, 6, 5)
- WedgePart7.Anchored = true
- WedgePart7.BackSurface = Enum.SurfaceType.Weld
- WedgePart7.BottomSurface = Enum.SurfaceType.Weld
- WedgePart7.BrickColor = BrickColor.new("Brick yellow")
- WedgePart7.Material = Enum.Material.Sand
- WedgePart7.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh8.Parent = WedgePart7
- SpecialMesh8.MeshType = Enum.MeshType.Wedge
- WedgePart9.Parent = Model6
- WedgePart9.CFrame = CFrame.new(240.333923, 3.4000299, 243.995972, -0.707106709, 4.04818792e-08, -0.707106709, 6.14210052e-08, 1, -4.17098489e-09, 0.707106709, -4.63805385e-08, -0.707106709)
- WedgePart9.Orientation = Vector3.new(0, -135, 0)
- WedgePart9.Position = Vector3.new(240.333923, 3.4000299, 243.995972)
- WedgePart9.Rotation = Vector3.new(180, -45, -180)
- WedgePart9.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart9.Size = Vector3.new(31, 6, 5)
- WedgePart9.Anchored = true
- WedgePart9.BackSurface = Enum.SurfaceType.Weld
- WedgePart9.BottomSurface = Enum.SurfaceType.Weld
- WedgePart9.BrickColor = BrickColor.new("Brick yellow")
- WedgePart9.Material = Enum.Material.Sand
- WedgePart9.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh10.Parent = WedgePart9
- SpecialMesh10.MeshType = Enum.MeshType.Wedge
- WedgePart11.Parent = Model6
- WedgePart11.CFrame = CFrame.new(254.033936, 3.4000299, 227.995972, -0.49999997, 4.04818792e-08, -0.866025329, 8.78853168e-09, 1, 4.16703863e-08, 0.866025329, 1.32240947e-08, -0.49999997)
- WedgePart11.Orientation = Vector3.new(0, -120, 0)
- WedgePart11.Position = Vector3.new(254.033936, 3.4000299, 227.995972)
- WedgePart11.Rotation = Vector3.new(-180, -60, -180)
- WedgePart11.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart11.Size = Vector3.new(15, 6, 5)
- WedgePart11.Anchored = true
- WedgePart11.BackSurface = Enum.SurfaceType.Weld
- WedgePart11.BottomSurface = Enum.SurfaceType.Weld
- WedgePart11.BrickColor = BrickColor.new("Brick yellow")
- WedgePart11.Material = Enum.Material.Sand
- WedgePart11.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh12.Parent = WedgePart11
- SpecialMesh12.MeshType = Enum.MeshType.Wedge
- WedgePart13.Parent = Model6
- WedgePart13.CFrame = CFrame.new(175.004028, 3.4000299, 279.290161, -0.965925813, 4.04818792e-08, -0.258819133, 3.56798466e-08, 1, 2.32509834e-08, 0.258819133, 1.32240947e-08, -0.965925813)
- WedgePart13.Orientation = Vector3.new(0, -165, 0)
- WedgePart13.Position = Vector3.new(175.004028, 3.4000299, 279.290161)
- WedgePart13.Rotation = Vector3.new(-180, -15, -180)
- WedgePart13.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart13.Size = Vector3.new(48, 6, 5)
- WedgePart13.Anchored = true
- WedgePart13.BackSurface = Enum.SurfaceType.Weld
- WedgePart13.BottomSurface = Enum.SurfaceType.Weld
- WedgePart13.BrickColor = BrickColor.new("Brick yellow")
- WedgePart13.Material = Enum.Material.Sand
- WedgePart13.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh14.Parent = WedgePart13
- SpecialMesh14.MeshType = Enum.MeshType.Wedge
- WedgePart15.Parent = Model6
- WedgePart15.CFrame = CFrame.new(258.93396, 3.4000299, 215.996033, -0.258819044, 4.04818792e-08, -0.965925753, -2.29601538e-09, 1, 4.25251443e-08, 0.965925753, 1.32240947e-08, -0.258819044)
- WedgePart15.Orientation = Vector3.new(0, -105, 0)
- WedgePart15.Position = Vector3.new(258.93396, 3.4000299, 215.996033)
- WedgePart15.Rotation = Vector3.new(-180, -75, -180)
- WedgePart15.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart15.Size = Vector3.new(15, 6, 5)
- WedgePart15.Anchored = true
- WedgePart15.BackSurface = Enum.SurfaceType.Weld
- WedgePart15.BottomSurface = Enum.SurfaceType.Weld
- WedgePart15.BrickColor = BrickColor.new("Brick yellow")
- WedgePart15.Material = Enum.Material.Sand
- WedgePart15.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh16.Parent = WedgePart15
- SpecialMesh16.MeshType = Enum.MeshType.Wedge
- Part17.Parent = Model6
- Part17.CFrame = CFrame.new(158.310974, 3.4000299, 216.988159, -0.965925813, 4.04818792e-08, -0.258819133, 3.56798466e-08, 1, 2.32509834e-08, 0.258819133, 1.32240947e-08, -0.965925813)
- Part17.Orientation = Vector3.new(0, -165, 0)
- Part17.Position = Vector3.new(158.310974, 3.4000299, 216.988159)
- Part17.Rotation = Vector3.new(-180, -15, -180)
- Part17.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part17.Size = Vector3.new(48, 6, 124)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("Grime")
- Part17.Material = Enum.Material.Grass
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("Grime")
- Part17.FormFactor = Enum.FormFactor.Plate
- Part17.formFactor = Enum.FormFactor.Plate
- SpecialMesh18.Parent = Part17
- SpecialMesh18.MeshType = Enum.MeshType.Brick
- Part19.Parent = Model6
- Part19.CFrame = CFrame.new(140.93396, 3.4000299, 241.996033, -0.999999881, 4.04818792e-08, 0, 4.04818756e-08, 1, 1.32241e-08, 0, 1.32240947e-08, -0.999999881)
- Part19.Orientation = Vector3.new(0, 180, 0)
- Part19.Position = Vector3.new(140.93396, 3.4000299, 241.996033)
- Part19.Rotation = Vector3.new(-180, 0, -180)
- Part19.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part19.Size = Vector3.new(23, 6, 82)
- Part19.Anchored = true
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.BrickColor = BrickColor.new("Grime")
- Part19.Material = Enum.Material.Grass
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.brickColor = BrickColor.new("Grime")
- Part19.FormFactor = Enum.FormFactor.Plate
- Part19.formFactor = Enum.FormFactor.Plate
- SpecialMesh20.Parent = Part19
- SpecialMesh20.MeshType = Enum.MeshType.Brick
- Part21.Parent = Model6
- Part21.CFrame = CFrame.new(231.084045, 3.4000299, 214.746033, -0.500000477, 3.76681477e-08, -0.86602509, 3.16108739e-09, 1, 4.16703791e-08, 0.86602509, 1.80976301e-08, -0.500000477)
- Part21.Orientation = Vector3.new(0, -120, 0)
- Part21.Position = Vector3.new(231.084045, 3.4000299, 214.746033)
- Part21.Rotation = Vector3.new(-180, -60, -180)
- Part21.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part21.Size = Vector3.new(15, 6, 48)
- Part21.Anchored = true
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.BrickColor = BrickColor.new("Grime")
- Part21.Material = Enum.Material.Grass
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.brickColor = BrickColor.new("Grime")
- Part21.FormFactor = Enum.FormFactor.Plate
- Part21.formFactor = Enum.FormFactor.Plate
- SpecialMesh22.Parent = Part21
- SpecialMesh22.MeshType = Enum.MeshType.Brick
- Part23.Parent = Model6
- Part23.CFrame = CFrame.new(233.818909, 3.4000299, 209.266052, -0.258818805, 4.04818792e-08, -0.965925753, -2.2960307e-09, 1, 4.25251443e-08, 0.965925753, 1.32240947e-08, -0.258818805)
- Part23.Orientation = Vector3.new(0, -105, 0)
- Part23.Position = Vector3.new(233.818909, 3.4000299, 209.266052)
- Part23.Rotation = Vector3.new(-180, -75, -180)
- Part23.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part23.Size = Vector3.new(15, 6, 47)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Grime")
- Part23.Material = Enum.Material.Grass
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Grime")
- Part23.FormFactor = Enum.FormFactor.Plate
- Part23.formFactor = Enum.FormFactor.Plate
- SpecialMesh24.Parent = Part23
- SpecialMesh24.MeshType = Enum.MeshType.Brick
- Part25.Parent = Model6
- Part25.CFrame = CFrame.new(234.201965, 3.4000299, 194.595093, 0.258819044, 7.95624686e-08, -0.965925753, -2.83960393e-08, 1, 7.4760429e-08, 0.965925753, 8.07904499e-09, 0.258819044)
- Part25.Orientation = Vector3.new(0, -75, 0)
- Part25.Position = Vector3.new(234.201965, 3.4000299, 194.595093)
- Part25.Rotation = Vector3.new(0, -75, 0)
- Part25.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part25.Size = Vector3.new(15, 6, 46)
- Part25.Anchored = true
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.BrickColor = BrickColor.new("Grime")
- Part25.Material = Enum.Material.Grass
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.brickColor = BrickColor.new("Grime")
- Part25.FormFactor = Enum.FormFactor.Plate
- Part25.formFactor = Enum.FormFactor.Plate
- SpecialMesh26.Parent = Part25
- SpecialMesh26.MeshType = Enum.MeshType.Brick
- WedgePart27.Parent = Model6
- WedgePart27.CFrame = CFrame.new(140.933899, 3.4000299, 285.495972, -0.999999881, 5.90459699e-08, 5.96046448e-08, 5.90459699e-08, 1, 1.32241063e-08, -5.96046448e-08, 1.32241045e-08, -0.999999881)
- WedgePart27.Orientation = Vector3.new(0, 180, 0)
- WedgePart27.Position = Vector3.new(140.933899, 3.4000299, 285.495972)
- WedgePart27.Rotation = Vector3.new(-180, 0, -180)
- WedgePart27.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart27.Size = Vector3.new(23, 6, 5)
- WedgePart27.Anchored = true
- WedgePart27.BackSurface = Enum.SurfaceType.Weld
- WedgePart27.BottomSurface = Enum.SurfaceType.Weld
- WedgePart27.BrickColor = BrickColor.new("Brick yellow")
- WedgePart27.Material = Enum.Material.Sand
- WedgePart27.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh28.Parent = WedgePart27
- SpecialMesh28.MeshType = Enum.MeshType.Wedge
- WedgePart29.Parent = Model6
- WedgePart29.CFrame = CFrame.new(101.333984, 3.4000299, 277.995972, -0.965925753, 5.71584025e-08, 0.258819044, 4.25580353e-08, 1, -6.20143865e-08, -0.258819044, -4.88864664e-08, -0.965925753)
- WedgePart29.Orientation = Vector3.new(0, 165, 0)
- WedgePart29.Position = Vector3.new(101.333984, 3.4000299, 277.995972)
- WedgePart29.Rotation = Vector3.new(180, 15, -180)
- WedgePart29.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart29.Size = Vector3.new(59, 6, 5)
- WedgePart29.Anchored = true
- WedgePart29.BackSurface = Enum.SurfaceType.Weld
- WedgePart29.BottomSurface = Enum.SurfaceType.Weld
- WedgePart29.BrickColor = BrickColor.new("Brick yellow")
- WedgePart29.Material = Enum.Material.Sand
- WedgePart29.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh30.Parent = WedgePart29
- SpecialMesh30.MeshType = Enum.MeshType.Wedge
- WedgePart31.Parent = Model6
- WedgePart31.CFrame = CFrame.new(260.634033, 3.4000299, 201.996033, 5.96046448e-08, 4.04818863e-08, -0.999999881, -2.22794796e-08, 1, 4.04818756e-08, 0.999999881, 2.22794725e-08, 5.96046448e-08)
- WedgePart31.Orientation = Vector3.new(0, -90, 0)
- WedgePart31.Position = Vector3.new(260.634033, 3.4000299, 201.996033)
- WedgePart31.Rotation = Vector3.new(-34.1800003, -89.9700012, -34.1800003)
- WedgePart31.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart31.Size = Vector3.new(15, 6, 5)
- WedgePart31.Anchored = true
- WedgePart31.BackSurface = Enum.SurfaceType.Weld
- WedgePart31.BottomSurface = Enum.SurfaceType.Weld
- WedgePart31.BrickColor = BrickColor.new("Brick yellow")
- WedgePart31.Material = Enum.Material.Sand
- WedgePart31.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh32.Parent = WedgePart31
- SpecialMesh32.MeshType = Enum.MeshType.Wedge
- WedgePart33.Parent = Model6
- WedgePart33.CFrame = CFrame.new(258.833923, 3.4000299, 187.996033, 0.258819044, 6.31085584e-08, -0.965925753, -2.62298432e-08, 1, 5.83065187e-08, 0.965925753, 1.02452358e-08, 0.258819044)
- WedgePart33.Orientation = Vector3.new(0, -75, 0)
- WedgePart33.Position = Vector3.new(258.833923, 3.4000299, 187.996033)
- WedgePart33.Rotation = Vector3.new(0, -75, 0)
- WedgePart33.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart33.Size = Vector3.new(15, 6, 5)
- WedgePart33.Anchored = true
- WedgePart33.BackSurface = Enum.SurfaceType.Weld
- WedgePart33.BottomSurface = Enum.SurfaceType.Weld
- WedgePart33.BrickColor = BrickColor.new("Brick yellow")
- WedgePart33.Material = Enum.Material.Sand
- WedgePart33.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh34.Parent = WedgePart33
- SpecialMesh34.MeshType = Enum.MeshType.Wedge
- Part35.Parent = Model6
- Part35.CFrame = CFrame.new(234.633972, 3.4000299, 201.495972, 5.96046448e-08, 4.04818792e-08, -0.999999881, -1.32240974e-08, 1, 4.04818756e-08, 0.999999881, 1.32240947e-08, 5.96046448e-08)
- Part35.Orientation = Vector3.new(0, -90, 0)
- Part35.Position = Vector3.new(234.633972, 3.4000299, 201.495972)
- Part35.Rotation = Vector3.new(-34.1800003, -89.9700012, -34.1800003)
- Part35.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part35.Size = Vector3.new(14, 6, 47)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Grime")
- Part35.Material = Enum.Material.Grass
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Grime")
- Part35.FormFactor = Enum.FormFactor.Plate
- Part35.formFactor = Enum.FormFactor.Plate
- SpecialMesh36.Parent = Part35
- SpecialMesh36.MeshType = Enum.MeshType.Brick
- Part37.Parent = Model6
- Part37.CFrame = CFrame.new(180.333984, 3.4000299, 205.771973, -0.866025329, 4.04818863e-08, -0.49999997, 2.84462871e-08, 1, 3.16933466e-08, 0.49999997, 1.32240983e-08, -0.866025329)
- Part37.Orientation = Vector3.new(0, -150, 0)
- Part37.Position = Vector3.new(180.333984, 3.4000299, 205.771973)
- Part37.Rotation = Vector3.new(-180, -30, -180)
- Part37.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part37.Size = Vector3.new(38, 6, 129)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Grime")
- Part37.Material = Enum.Material.Grass
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Grime")
- Part37.FormFactor = Enum.FormFactor.Plate
- Part37.formFactor = Enum.FormFactor.Plate
- SpecialMesh38.Parent = Part37
- SpecialMesh38.MeshType = Enum.MeshType.Brick
- Part39.Parent = Model6
- Part39.CFrame = CFrame.new(197.199951, 3.4000299, 200.863098, -0.707106888, 1.4603116e-08, -0.70710665, 2.48229082e-08, 1, -4.17099377e-09, 0.70710665, -2.05017816e-08, -0.707106888)
- Part39.Orientation = Vector3.new(0, -135, 0)
- Part39.Position = Vector3.new(197.199951, 3.4000299, 200.863098)
- Part39.Rotation = Vector3.new(180, -45, -180)
- Part39.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part39.Size = Vector3.new(31, 6, 117)
- Part39.Anchored = true
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("Grime")
- Part39.Material = Enum.Material.Grass
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Grime")
- Part39.FormFactor = Enum.FormFactor.Plate
- Part39.formFactor = Enum.FormFactor.Plate
- SpecialMesh40.Parent = Part39
- SpecialMesh40.MeshType = Enum.MeshType.Brick
- WedgePart41.Parent = Model6
- WedgePart41.CFrame = CFrame.new(56.8339844, 3.4000299, 270.496033, -0.999999881, 4.04818792e-08, 0, 4.04818756e-08, 1, 1.32241e-08, 0, 1.32240947e-08, -0.999999881)
- WedgePart41.Orientation = Vector3.new(0, 180, 0)
- WedgePart41.Position = Vector3.new(56.8339844, 3.4000299, 270.496033)
- WedgePart41.Rotation = Vector3.new(-180, 0, -180)
- WedgePart41.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart41.Size = Vector3.new(34, 6, 5)
- WedgePart41.Anchored = true
- WedgePart41.BackSurface = Enum.SurfaceType.Weld
- WedgePart41.BottomSurface = Enum.SurfaceType.Weld
- WedgePart41.BrickColor = BrickColor.new("Brick yellow")
- WedgePart41.Material = Enum.Material.Sand
- WedgePart41.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh42.Parent = WedgePart41
- SpecialMesh42.MeshType = Enum.MeshType.Wedge
- WedgePart43.Parent = Model6
- WedgePart43.CFrame = CFrame.new(253.333923, 3.4000299, 174.996094, 0.5, 4.04818827e-08, -0.866025329, -3.07668344e-08, 1, 2.89812068e-08, 0.866025329, 1.21542474e-08, 0.5)
- WedgePart43.Orientation = Vector3.new(0, -60, 0)
- WedgePart43.Position = Vector3.new(253.333923, 3.4000299, 174.996094)
- WedgePart43.Rotation = Vector3.new(0, -60, 0)
- WedgePart43.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart43.Size = Vector3.new(15, 6, 5)
- WedgePart43.Anchored = true
- WedgePart43.BackSurface = Enum.SurfaceType.Weld
- WedgePart43.BottomSurface = Enum.SurfaceType.Weld
- WedgePart43.BrickColor = BrickColor.new("Brick yellow")
- WedgePart43.Material = Enum.Material.Sand
- WedgePart43.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh44.Parent = WedgePart43
- SpecialMesh44.MeshType = Enum.MeshType.Wedge
- WedgePart45.Parent = Model6
- WedgePart45.CFrame = CFrame.new(245.333984, 3.4000299, 161.396057, 0.5, 4.04818792e-08, -0.866025329, -3.16933537e-08, 1, 2.84462836e-08, 0.866025329, 1.32240947e-08, 0.5)
- WedgePart45.Orientation = Vector3.new(0, -60, 0)
- WedgePart45.Position = Vector3.new(245.333984, 3.4000299, 161.396057)
- WedgePart45.Rotation = Vector3.new(0, -60, 0)
- WedgePart45.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart45.Size = Vector3.new(17, 6, 5)
- WedgePart45.Anchored = true
- WedgePart45.BackSurface = Enum.SurfaceType.Weld
- WedgePart45.BottomSurface = Enum.SurfaceType.Weld
- WedgePart45.BrickColor = BrickColor.new("Brick yellow")
- WedgePart45.Material = Enum.Material.Sand
- WedgePart45.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh46.Parent = WedgePart45
- SpecialMesh46.MeshType = Enum.MeshType.Wedge
- Part47.Parent = Model6
- Part47.CFrame = CFrame.new(57.3339844, 3.4000299, 254.495972, 0.999999881, 1.91477682e-07, 0, -1.91477682e-07, 1, -1.64219912e-07, 0, 1.64219912e-07, 0.999999881)
- Part47.Position = Vector3.new(57.3339844, 3.4000299, 254.495972)
- Part47.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part47.Size = Vector3.new(35, 6, 27)
- Part47.Anchored = true
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.BrickColor = BrickColor.new("Grime")
- Part47.Material = Enum.Material.Grass
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.brickColor = BrickColor.new("Grime")
- Part47.FormFactor = Enum.FormFactor.Plate
- Part47.formFactor = Enum.FormFactor.Plate
- SpecialMesh48.Parent = Part47
- SpecialMesh48.MeshType = Enum.MeshType.Brick
- Part49.Parent = Model6
- Part49.CFrame = CFrame.new(206.649963, 3.4000299, 159.320068, 0.325567961, -8.67751737e-09, -0.945518613, -1.74567738e-08, 1, -1.51883803e-08, 0.945518613, 2.14505622e-08, 0.325567961)
- Part49.Orientation = Vector3.new(0, -71, 0)
- Part49.Position = Vector3.new(206.649963, 3.4000299, 159.320068)
- Part49.Rotation = Vector3.new(0, -71, 0)
- Part49.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part49.Size = Vector3.new(32, 6, 63)
- Part49.Anchored = true
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.BrickColor = BrickColor.new("Grime")
- Part49.Material = Enum.Material.Grass
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.brickColor = BrickColor.new("Grime")
- Part49.FormFactor = Enum.FormFactor.Plate
- Part49.formFactor = Enum.FormFactor.Plate
- SpecialMesh50.Parent = Part49
- SpecialMesh50.MeshType = Enum.MeshType.Brick
- Part51.Parent = Model6
- Part51.CFrame = CFrame.new(78.867981, 3.4000299, 175.160095, -0.965925872, 5.15991161e-08, -0.258818924, 2.45626044e-08, 1, 1.07694895e-07, 0.258818924, 9.7668007e-08, -0.965925872)
- Part51.Orientation = Vector3.new(0, -165, 0)
- Part51.Position = Vector3.new(78.867981, 3.4000299, 175.160095)
- Part51.Rotation = Vector3.new(-180, -15, -180)
- Part51.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part51.Size = Vector3.new(53, 6, 169)
- Part51.Anchored = true
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.BrickColor = BrickColor.new("Grime")
- Part51.Material = Enum.Material.Grass
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.brickColor = BrickColor.new("Grime")
- Part51.FormFactor = Enum.FormFactor.Plate
- Part51.formFactor = Enum.FormFactor.Plate
- SpecialMesh52.Parent = Part51
- SpecialMesh52.MeshType = Enum.MeshType.Brick
- Part53.Parent = Model6
- Part53.CFrame = CFrame.new(225.200989, 3.4000299, 180.524048, 0.500000179, -3.50160363e-08, -0.866025388, -1.14637455e-08, 1, -4.70516497e-08, 0.866025388, 3.34536985e-08, 0.500000179)
- Part53.Orientation = Vector3.new(0, -60, 0)
- Part53.Position = Vector3.new(225.200989, 3.4000299, 180.524048)
- Part53.Rotation = Vector3.new(0, -60, 0)
- Part53.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part53.Size = Vector3.new(32, 6, 49)
- Part53.Anchored = true
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("Grime")
- Part53.Material = Enum.Material.Grass
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Grime")
- Part53.FormFactor = Enum.FormFactor.Plate
- Part53.formFactor = Enum.FormFactor.Plate
- SpecialMesh54.Parent = Part53
- SpecialMesh54.MeshType = Enum.MeshType.Brick
- Part55.Parent = Model6
- Part55.CFrame = CFrame.new(123.980957, 3.4000299, 193.477966, -0.965925753, 4.89485039e-08, 0.258819044, 3.4058516e-08, 1, -6.20143865e-08, -0.258819044, -5.10862961e-08, -0.965925753)
- Part55.Orientation = Vector3.new(0, 165, 0)
- Part55.Position = Vector3.new(123.980957, 3.4000299, 193.477966)
- Part55.Rotation = Vector3.new(180, 15, -180)
- Part55.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part55.Size = Vector3.new(59, 6, 170)
- Part55.Anchored = true
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("Grime")
- Part55.Material = Enum.Material.Grass
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Grime")
- Part55.FormFactor = Enum.FormFactor.Plate
- Part55.formFactor = Enum.FormFactor.Plate
- SpecialMesh56.Parent = Part55
- SpecialMesh56.MeshType = Enum.MeshType.Brick
- WedgePart57.Parent = Model6
- WedgePart57.CFrame = CFrame.new(29.3339233, 3.4000299, 273.496033, -0.965925753, 4.04818792e-08, -0.258819044, 5.11066531e-08, 1, -3.43226851e-08, 0.258819044, -4.63805385e-08, -0.965925753)
- WedgePart57.Orientation = Vector3.new(0, -165, 0)
- WedgePart57.Position = Vector3.new(29.3339233, 3.4000299, 273.496033)
- WedgePart57.Rotation = Vector3.new(180, -15, -180)
- WedgePart57.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart57.Size = Vector3.new(23, 6, 5)
- WedgePart57.Anchored = true
- WedgePart57.BackSurface = Enum.SurfaceType.Weld
- WedgePart57.BottomSurface = Enum.SurfaceType.Weld
- WedgePart57.BrickColor = BrickColor.new("Brick yellow")
- WedgePart57.Material = Enum.Material.Sand
- WedgePart57.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh58.Parent = WedgePart57
- SpecialMesh58.MeshType = Enum.MeshType.Wedge
- Part59.Parent = Model6
- Part59.CFrame = CFrame.new(22.4500122, 3.4000299, 253.600037, 0.965925753, 1.86332599e-07, 0.258819044, -2.25756239e-07, 1, 1.22599758e-07, -0.258819044, -1.76852268e-07, 0.965925753)
- Part59.Orientation = Vector3.new(0, 15, 0)
- Part59.Position = Vector3.new(22.4500122, 3.4000299, 253.600037)
- Part59.Rotation = Vector3.new(0, 15, 0)
- Part59.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part59.Size = Vector3.new(42, 6, 37)
- Part59.Anchored = true
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.BrickColor = BrickColor.new("Grime")
- Part59.Material = Enum.Material.Grass
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.brickColor = BrickColor.new("Grime")
- Part59.FormFactor = Enum.FormFactor.Plate
- Part59.formFactor = Enum.FormFactor.Plate
- SpecialMesh60.Parent = Part59
- SpecialMesh60.MeshType = Enum.MeshType.Brick
- WedgePart61.Parent = Model6
- WedgePart61.CFrame = CFrame.new(11.8339844, 3.4000299, 280.295044, -0.866025329, 5.68848293e-08, -0.49999997, 4.73867914e-08, 1, 3.16933324e-08, 0.49999997, 3.75383991e-09, -0.866025329)
- WedgePart61.Orientation = Vector3.new(0, -150, 0)
- WedgePart61.Position = Vector3.new(11.8339844, 3.4000299, 280.295044)
- WedgePart61.Rotation = Vector3.new(-180, -30, -180)
- WedgePart61.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart61.Size = Vector3.new(16, 6, 5)
- WedgePart61.Anchored = true
- WedgePart61.BackSurface = Enum.SurfaceType.Weld
- WedgePart61.BottomSurface = Enum.SurfaceType.Weld
- WedgePart61.BrickColor = BrickColor.new("Brick yellow")
- WedgePart61.Material = Enum.Material.Sand
- WedgePart61.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh62.Parent = WedgePart61
- SpecialMesh62.MeshType = Enum.MeshType.Wedge
- WedgePart63.Parent = Model6
- WedgePart63.CFrame = CFrame.new(-0.166015625, 3.4000299, 289.496033, -0.707106709, 2.99451699e-08, -0.707106709, 4.37300152e-09, 1, 3.79758625e-08, 0.707106709, 2.37608084e-08, -0.707106709)
- WedgePart63.Orientation = Vector3.new(0, -135, 0)
- WedgePart63.Position = Vector3.new(-0.166015625, 3.4000299, 289.496033)
- WedgePart63.Rotation = Vector3.new(-180, -45, -180)
- WedgePart63.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart63.Size = Vector3.new(16, 6, 5)
- WedgePart63.Anchored = true
- WedgePart63.BackSurface = Enum.SurfaceType.Weld
- WedgePart63.BottomSurface = Enum.SurfaceType.Weld
- WedgePart63.BrickColor = BrickColor.new("Brick yellow")
- WedgePart63.Material = Enum.Material.Sand
- WedgePart63.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh64.Parent = WedgePart63
- SpecialMesh64.MeshType = Enum.MeshType.Wedge
- WedgePart65.Parent = Model6
- WedgePart65.CFrame = CFrame.new(-14.0690308, 3.4000299, 299.795044, -0.866025329, -3.39799881e-05, -0.49999997, -3.92550064e-05, 1, 3.16945261e-08, 0.49999997, 1.96549499e-05, -0.866025329)
- WedgePart65.Orientation = Vector3.new(0, -150, 0)
- WedgePart65.Position = Vector3.new(-14.0690308, 3.4000299, 299.795044)
- WedgePart65.Rotation = Vector3.new(-180, -30, 180)
- WedgePart65.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart65.Size = Vector3.new(20, 6, 5)
- WedgePart65.Anchored = true
- WedgePart65.BackSurface = Enum.SurfaceType.Weld
- WedgePart65.BottomSurface = Enum.SurfaceType.Weld
- WedgePart65.BrickColor = BrickColor.new("Brick yellow")
- WedgePart65.Material = Enum.Material.Sand
- WedgePart65.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh66.Parent = WedgePart65
- SpecialMesh66.MeshType = Enum.MeshType.Wedge
- WedgePart67.Parent = Model6
- WedgePart67.CFrame = CFrame.new(237.333984, 3.4000299, 143.996033, 0.32556811, 4.04818863e-08, -0.945518613, -1.15939125e-08, 1, 3.88223711e-08, 0.945518613, -1.67706915e-09, 0.32556811)
- WedgePart67.Orientation = Vector3.new(0, -71, 0)
- WedgePart67.Position = Vector3.new(237.333984, 3.4000299, 143.996033)
- WedgePart67.Rotation = Vector3.new(0, -71, 0)
- WedgePart67.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart67.Size = Vector3.new(23, 6, 5)
- WedgePart67.Anchored = true
- WedgePart67.BackSurface = Enum.SurfaceType.Weld
- WedgePart67.BottomSurface = Enum.SurfaceType.Weld
- WedgePart67.BrickColor = BrickColor.new("Brick yellow")
- WedgePart67.Material = Enum.Material.Sand
- WedgePart67.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh68.Parent = WedgePart67
- SpecialMesh68.MeshType = Enum.MeshType.Wedge
- Part69.Parent = Model6
- Part69.CFrame = CFrame.new(201.866943, 3.4000299, 144.762024, -0.707107008, 1.33357176e-07, 0.707106531, 9.97931622e-08, 1, -8.88023735e-08, -0.707106531, 7.7716038e-09, -0.707107008)
- Part69.Orientation = Vector3.new(0, 135, 0)
- Part69.Position = Vector3.new(201.866943, 3.4000299, 144.762024)
- Part69.Rotation = Vector3.new(180, 45, -180)
- Part69.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part69.Size = Vector3.new(30, 6, 56)
- Part69.Anchored = true
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.BrickColor = BrickColor.new("Grime")
- Part69.Material = Enum.Material.Grass
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.brickColor = BrickColor.new("Grime")
- Part69.FormFactor = Enum.FormFactor.Plate
- Part69.formFactor = Enum.FormFactor.Plate
- SpecialMesh70.Parent = Part69
- SpecialMesh70.MeshType = Enum.MeshType.Brick
- Part71.Parent = Model6
- Part71.CFrame = CFrame.new(-2.26391602, 3.4000299, 261.876038, 0.866025329, 1.71248075e-07, 0.49999997, -1.03944195e-07, 1, -1.62459557e-07, -0.49999997, 8.87219898e-08, 0.866025329)
- Part71.Orientation = Vector3.new(0, 30, 0)
- Part71.Position = Vector3.new(-2.26391602, 3.4000299, 261.876038)
- Part71.Rotation = Vector3.new(0, 30, 0)
- Part71.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part71.Size = Vector3.new(22, 6, 41)
- Part71.Anchored = true
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.BrickColor = BrickColor.new("Grime")
- Part71.Material = Enum.Material.Grass
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.brickColor = BrickColor.new("Grime")
- Part71.FormFactor = Enum.FormFactor.Plate
- Part71.formFactor = Enum.FormFactor.Plate
- SpecialMesh72.Parent = Part71
- SpecialMesh72.MeshType = Enum.MeshType.Brick
- Part73.Parent = Model6
- Part73.CFrame = CFrame.new(-11.1259155, 3.4000299, 278.536072, 0.707106709, 1.47252024e-07, 0.707106709, -2.77040101e-07, 1, 6.87943071e-08, -0.707106709, -2.44541809e-07, 0.707106709)
- Part73.Orientation = Vector3.new(0, 45, 0)
- Part73.Position = Vector3.new(-11.1259155, 3.4000299, 278.536072)
- Part73.Rotation = Vector3.new(0, 45, 0)
- Part73.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part73.Size = Vector3.new(16, 6, 26)
- Part73.Anchored = true
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.BrickColor = BrickColor.new("Grime")
- Part73.Material = Enum.Material.Grass
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.brickColor = BrickColor.new("Grime")
- Part73.FormFactor = Enum.FormFactor.Plate
- Part73.formFactor = Enum.FormFactor.Plate
- SpecialMesh74.Parent = Part73
- SpecialMesh74.MeshType = Enum.MeshType.Brick
- Part75.Parent = Model6
- Part75.CFrame = CFrame.new(24.8339233, 3.4000299, 171.094971, -0.999999881, 4.04818792e-08, 0, 4.04818756e-08, 1, 1.32241e-08, 0, 1.32240947e-08, -0.999999881)
- Part75.Orientation = Vector3.new(0, 180, 0)
- Part75.Position = Vector3.new(24.8339233, 3.4000299, 171.094971)
- Part75.Rotation = Vector3.new(-180, 0, -180)
- Part75.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part75.Size = Vector3.new(95, 6, 142)
- Part75.Anchored = true
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.BrickColor = BrickColor.new("Grime")
- Part75.Material = Enum.Material.Grass
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.brickColor = BrickColor.new("Grime")
- Part75.FormFactor = Enum.FormFactor.Plate
- Part75.formFactor = Enum.FormFactor.Plate
- SpecialMesh76.Parent = Part75
- SpecialMesh76.MeshType = Enum.MeshType.Brick
- Part77.Parent = Model6
- Part77.CFrame = CFrame.new(109.833984, 3.4000299, 162.996033, -0.999999881, 4.04818792e-08, 0, 4.04818756e-08, 1, 1.32241e-08, 0, 1.32240947e-08, -0.999999881)
- Part77.Orientation = Vector3.new(0, 180, 0)
- Part77.Position = Vector3.new(109.833984, 3.4000299, 162.996033)
- Part77.Rotation = Vector3.new(-180, 0, -180)
- Part77.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part77.Size = Vector3.new(55, 6, 153)
- Part77.Anchored = true
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.BrickColor = BrickColor.new("Grime")
- Part77.Material = Enum.Material.Grass
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.brickColor = BrickColor.new("Grime")
- Part77.FormFactor = Enum.FormFactor.Plate
- Part77.formFactor = Enum.FormFactor.Plate
- SpecialMesh78.Parent = Part77
- SpecialMesh78.MeshType = Enum.MeshType.Brick
- WedgePart79.Parent = Model6
- WedgePart79.CFrame = CFrame.new(-28.164978, 3.4000299, 306.200134, -0.965925753, 8.85525395e-08, -0.258819163, 8.54462456e-08, 1, 2.32509798e-08, 0.258819163, 3.43593598e-10, -0.965925753)
- WedgePart79.Orientation = Vector3.new(0, -165, 0)
- WedgePart79.Position = Vector3.new(-28.164978, 3.4000299, 306.200134)
- WedgePart79.Rotation = Vector3.new(-180, -15, -180)
- WedgePart79.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart79.Size = Vector3.new(13, 6, 5)
- WedgePart79.Anchored = true
- WedgePart79.BackSurface = Enum.SurfaceType.Weld
- WedgePart79.BottomSurface = Enum.SurfaceType.Weld
- WedgePart79.BrickColor = BrickColor.new("Brick yellow")
- WedgePart79.Material = Enum.Material.Sand
- WedgePart79.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh80.Parent = WedgePart79
- SpecialMesh80.MeshType = Enum.MeshType.Wedge
- Part81.Parent = Model6
- Part81.CFrame = CFrame.new(-22.3189697, 3.4000299, 285.508057, 0.866025329, -9.0284324e-08, 0.49999997, 4.70516213e-08, 1, 9.90728566e-08, -0.49999997, -6.22738128e-08, 0.866025329)
- Part81.Orientation = Vector3.new(0, 30, 0)
- Part81.Position = Vector3.new(-22.3189697, 3.4000299, 285.508057)
- Part81.Rotation = Vector3.new(0, 30, 0)
- Part81.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part81.Size = Vector3.new(20, 6, 28)
- Part81.Anchored = true
- Part81.BottomSurface = Enum.SurfaceType.Smooth
- Part81.BrickColor = BrickColor.new("Grime")
- Part81.Material = Enum.Material.Grass
- Part81.TopSurface = Enum.SurfaceType.Smooth
- Part81.brickColor = BrickColor.new("Grime")
- Part81.FormFactor = Enum.FormFactor.Plate
- Part81.formFactor = Enum.FormFactor.Plate
- SpecialMesh82.Parent = Part81
- SpecialMesh82.MeshType = Enum.MeshType.Brick
- WedgePart83.Parent = Model6
- WedgePart83.CFrame = CFrame.new(223.433899, 3.4000299, 123.196106, 0.707106709, 1.02299111e-07, -0.707106709, -1.87215875e-07, 1, -4.25430748e-08, 0.707106709, 1.62464076e-07, 0.707106709)
- WedgePart83.Orientation = Vector3.new(0, -45, 0)
- WedgePart83.Position = Vector3.new(223.433899, 3.4000299, 123.196106)
- WedgePart83.Rotation = Vector3.new(0, -45, 0)
- WedgePart83.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart83.Size = Vector3.new(30, 6, 5)
- WedgePart83.Anchored = true
- WedgePart83.BackSurface = Enum.SurfaceType.Weld
- WedgePart83.BottomSurface = Enum.SurfaceType.Weld
- WedgePart83.BrickColor = BrickColor.new("Brick yellow")
- WedgePart83.Material = Enum.Material.Sand
- WedgePart83.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh84.Parent = WedgePart83
- SpecialMesh84.MeshType = Enum.MeshType.Wedge
- Part85.Parent = Model6
- Part85.CFrame = CFrame.new(185.050049, 3.4000299, 130.791992, -0.866025329, 2.01953423e-08, 0.5, 6.19568965e-08, 1, 6.69217926e-08, -0.5, 8.89344136e-08, -0.866025329)
- Part85.Orientation = Vector3.new(0, 150, 0)
- Part85.Position = Vector3.new(185.050049, 3.4000299, 130.791992)
- Part85.Rotation = Vector3.new(-180, 30, -180)
- Part85.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part85.Size = Vector3.new(29, 6, 54)
- Part85.Anchored = true
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.BrickColor = BrickColor.new("Grime")
- Part85.Material = Enum.Material.Grass
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.brickColor = BrickColor.new("Grime")
- Part85.FormFactor = Enum.FormFactor.Plate
- Part85.formFactor = Enum.FormFactor.Plate
- SpecialMesh86.Parent = Part85
- SpecialMesh86.MeshType = Enum.MeshType.Brick
- Part87.Parent = Model6
- Part87.CFrame = CFrame.new(-32.6940308, 3.4000299, 289.295044, 0.965925753, 1.86332613e-07, 0.258819163, -1.4759506e-07, 1, -1.69101753e-07, -0.258819163, 1.25139294e-07, 0.965925753)
- Part87.Orientation = Vector3.new(0, 15, 0)
- Part87.Position = Vector3.new(-32.6940308, 3.4000299, 289.295044)
- Part87.Rotation = Vector3.new(0, 15, 0)
- Part87.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part87.Size = Vector3.new(13, 6, 30)
- Part87.Anchored = true
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.BrickColor = BrickColor.new("Grime")
- Part87.Material = Enum.Material.Grass
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.brickColor = BrickColor.new("Grime")
- Part87.FormFactor = Enum.FormFactor.Plate
- Part87.formFactor = Enum.FormFactor.Plate
- SpecialMesh88.Parent = Part87
- SpecialMesh88.MeshType = Enum.MeshType.Brick
- Part89.Parent = Model6
- Part89.CFrame = CFrame.new(-70.6080017, 3.4000299, 274.745972, 0.49999997, 1.15979773e-07, -0.866025329, -3.13455388e-07, 1, -4.70516071e-08, 0.866025329, 2.94986108e-07, 0.49999997)
- Part89.Orientation = Vector3.new(0, -60, 0)
- Part89.Position = Vector3.new(-70.6080017, 3.4000299, 274.745972)
- Part89.Rotation = Vector3.new(0, -60, 0)
- Part89.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part89.Size = Vector3.new(15, 6, 24)
- Part89.Anchored = true
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.BrickColor = BrickColor.new("Grime")
- Part89.Material = Enum.Material.Grass
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part89.brickColor = BrickColor.new("Grime")
- Part89.FormFactor = Enum.FormFactor.Plate
- Part89.formFactor = Enum.FormFactor.Plate
- SpecialMesh90.Parent = Part89
- SpecialMesh90.MeshType = Enum.MeshType.Brick
- WedgePart91.Parent = Model6
- WedgePart91.CFrame = CFrame.new(-41.6670227, 3.4000299, 307.996033, -0.999999881, 9.111087e-08, -5.96046448e-08, 9.11108629e-08, 1, 1.32241009e-08, 5.96046448e-08, 1.32241027e-08, -0.999999881)
- WedgePart91.Orientation = Vector3.new(0, -180, 0)
- WedgePart91.Position = Vector3.new(-41.6670227, 3.4000299, 307.996033)
- WedgePart91.Rotation = Vector3.new(-180, 0, -180)
- WedgePart91.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart91.Size = Vector3.new(16, 6, 5)
- WedgePart91.Anchored = true
- WedgePart91.BackSurface = Enum.SurfaceType.Weld
- WedgePart91.BottomSurface = Enum.SurfaceType.Weld
- WedgePart91.BrickColor = BrickColor.new("Brick yellow")
- WedgePart91.Material = Enum.Material.Sand
- WedgePart91.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh92.Parent = WedgePart91
- SpecialMesh92.MeshType = Enum.MeshType.Wedge
- WedgePart93.Parent = Model6
- WedgePart93.CFrame = CFrame.new(-53.6669922, 3.4000299, 306.795166, -0.965925813, 4.04818792e-08, 0.258819014, 4.25251443e-08, 1, 2.29601826e-09, -0.258819014, 1.32240991e-08, -0.965925813)
- WedgePart93.Orientation = Vector3.new(0, 165, 0)
- WedgePart93.Position = Vector3.new(-53.6669922, 3.4000299, 306.795166)
- WedgePart93.Rotation = Vector3.new(-180, 15, -180)
- WedgePart93.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart93.Size = Vector3.new(11, 6, 5)
- WedgePart93.Anchored = true
- WedgePart93.BackSurface = Enum.SurfaceType.Weld
- WedgePart93.BottomSurface = Enum.SurfaceType.Weld
- WedgePart93.BrickColor = BrickColor.new("Brick yellow")
- WedgePart93.Material = Enum.Material.Sand
- WedgePart93.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh94.Parent = WedgePart93
- SpecialMesh94.MeshType = Enum.MeshType.Wedge
- WedgePart95.Parent = Model6
- WedgePart95.CFrame = CFrame.new(-63.2670288, 3.4000299, 302.995972, -0.866025388, 4.70461039e-08, 0.500000179, 4.92501222e-08, 1, -8.78850503e-09, -0.500000179, 1.70139973e-08, -0.866025388)
- WedgePart95.Orientation = Vector3.new(0, 150, 0)
- WedgePart95.Position = Vector3.new(-63.2670288, 3.4000299, 302.995972)
- WedgePart95.Rotation = Vector3.new(180, 30, -180)
- WedgePart95.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart95.Size = Vector3.new(11, 6, 5)
- WedgePart95.Anchored = true
- WedgePart95.BackSurface = Enum.SurfaceType.Weld
- WedgePart95.BottomSurface = Enum.SurfaceType.Weld
- WedgePart95.BrickColor = BrickColor.new("Brick yellow")
- WedgePart95.Material = Enum.Material.Sand
- WedgePart95.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh96.Parent = WedgePart95
- SpecialMesh96.MeshType = Enum.MeshType.Wedge
- WedgePart97.Parent = Model6
- WedgePart97.CFrame = CFrame.new(200.232971, 3.4000299, 105.496094, 0.866025329, 1.16192226e-07, -0.5, -1.72804548e-07, 1, -6.69218068e-08, 0.5, 1.44358268e-07, 0.866025329)
- WedgePart97.Orientation = Vector3.new(0, -30, 0)
- WedgePart97.Position = Vector3.new(200.232971, 3.4000299, 105.496094)
- WedgePart97.Rotation = Vector3.new(0, -30, 0)
- WedgePart97.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart97.Size = Vector3.new(30, 6, 5)
- WedgePart97.Anchored = true
- WedgePart97.BackSurface = Enum.SurfaceType.Weld
- WedgePart97.BottomSurface = Enum.SurfaceType.Weld
- WedgePart97.BrickColor = BrickColor.new("Brick yellow")
- WedgePart97.Material = Enum.Material.Sand
- WedgePart97.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh98.Parent = WedgePart97
- SpecialMesh98.MeshType = Enum.MeshType.Wedge
- Part99.Parent = Model6
- Part99.CFrame = CFrame.new(-39.717041, 3.4000299, 215.784119, -0.258819044, 4.04818792e-08, -0.965925753, -2.29601538e-09, 1, 4.25251443e-08, 0.965925753, 1.32240947e-08, -0.258819044)
- Part99.Orientation = Vector3.new(0, -105, 0)
- Part99.Position = Vector3.new(-39.717041, 3.4000299, 215.784119)
- Part99.Rotation = Vector3.new(-180, -75, -180)
- Part99.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part99.Size = Vector3.new(67, 6, 76)
- Part99.Anchored = true
- Part99.BottomSurface = Enum.SurfaceType.Smooth
- Part99.BrickColor = BrickColor.new("Grime")
- Part99.Material = Enum.Material.Grass
- Part99.TopSurface = Enum.SurfaceType.Smooth
- Part99.brickColor = BrickColor.new("Grime")
- Part99.FormFactor = Enum.FormFactor.Plate
- Part99.formFactor = Enum.FormFactor.Plate
- SpecialMesh100.Parent = Part99
- SpecialMesh100.MeshType = Enum.MeshType.Brick
- Part101.Parent = Model6
- Part101.CFrame = CFrame.new(-53.7669067, 3.4000299, 286.540039, 0.866025388, 1.71248047e-07, -0.500000179, -1.17168256e-07, 1, 1.39554729e-07, 0.500000179, -6.22737844e-08, 0.866025388)
- Part101.Orientation = Vector3.new(0, -30, 0)
- Part101.Position = Vector3.new(-53.7669067, 3.4000299, 286.540039)
- Part101.Rotation = Vector3.new(0, -30, 0)
- Part101.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part101.Size = Vector3.new(11, 6, 33)
- Part101.Anchored = true
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.BrickColor = BrickColor.new("Grime")
- Part101.Material = Enum.Material.Grass
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.brickColor = BrickColor.new("Grime")
- Part101.FormFactor = Enum.FormFactor.Plate
- Part101.formFactor = Enum.FormFactor.Plate
- SpecialMesh102.Parent = Part101
- SpecialMesh102.MeshType = Enum.MeshType.Brick
- Part103.Parent = Model6
- Part103.CFrame = CFrame.new(-48.1669312, 3.4000299, 256.696106, 5.96046448e-08, 4.04818792e-08, -0.999999881, -1.32240974e-08, 1, 4.04818756e-08, 0.999999881, 1.32240947e-08, 5.96046448e-08)
- Part103.Orientation = Vector3.new(0, -90, 0)
- Part103.Position = Vector3.new(-48.1669312, 3.4000299, 256.696106)
- Part103.Rotation = Vector3.new(-34.1800003, -89.9700012, -34.1800003)
- Part103.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part103.Size = Vector3.new(38, 6, 73)
- Part103.Anchored = true
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.BrickColor = BrickColor.new("Grime")
- Part103.Material = Enum.Material.Grass
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.brickColor = BrickColor.new("Grime")
- Part103.FormFactor = Enum.FormFactor.Plate
- Part103.formFactor = Enum.FormFactor.Plate
- SpecialMesh104.Parent = Part103
- SpecialMesh104.MeshType = Enum.MeshType.Brick
- Part105.Parent = Model6
- Part105.CFrame = CFrame.new(157.952026, 3.4000299, 105.484009, -0.965925694, 5.0366765e-08, 0.258819342, 7.53854366e-08, 1, 8.67399237e-08, -0.258819342, 1.0329552e-07, -0.965925694)
- Part105.Orientation = Vector3.new(0, 165, 0)
- Part105.Position = Vector3.new(157.952026, 3.4000299, 105.484009)
- Part105.Rotation = Vector3.new(-180, 15, -180)
- Part105.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part105.Size = Vector3.new(54, 6, 25)
- Part105.Anchored = true
- Part105.BottomSurface = Enum.SurfaceType.Smooth
- Part105.BrickColor = BrickColor.new("Grime")
- Part105.Material = Enum.Material.Grass
- Part105.TopSurface = Enum.SurfaceType.Smooth
- Part105.brickColor = BrickColor.new("Grime")
- Part105.FormFactor = Enum.FormFactor.Plate
- Part105.formFactor = Enum.FormFactor.Plate
- SpecialMesh106.Parent = Part105
- SpecialMesh106.MeshType = Enum.MeshType.Brick
- Part107.Parent = Model6
- Part107.CFrame = CFrame.new(-47.1670532, 3.4000299, 176.496033, 5.96046448e-08, 4.04818827e-08, -0.999999881, -1.21727854e-08, 1, 4.04818756e-08, 0.999999881, 1.21727819e-08, 5.96046448e-08)
- Part107.Orientation = Vector3.new(0, -90, 0)
- Part107.Position = Vector3.new(-47.1670532, 3.4000299, 176.496033)
- Part107.Rotation = Vector3.new(-34.1800003, -89.9700012, -34.1800003)
- Part107.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part107.Size = Vector3.new(29, 6, 50)
- Part107.Anchored = true
- Part107.BottomSurface = Enum.SurfaceType.Smooth
- Part107.BrickColor = BrickColor.new("Grime")
- Part107.Material = Enum.Material.Grass
- Part107.TopSurface = Enum.SurfaceType.Smooth
- Part107.brickColor = BrickColor.new("Grime")
- Part107.FormFactor = Enum.FormFactor.Plate
- Part107.formFactor = Enum.FormFactor.Plate
- SpecialMesh108.Parent = Part107
- SpecialMesh108.MeshType = Enum.MeshType.Brick
- Part109.Parent = Model6
- Part109.CFrame = CFrame.new(-48.8780518, 3.4000299, 288.926025, 0.965925813, -1.05368869e-07, -0.258819014, 6.93900901e-08, 1, -1.48146782e-07, 0.258819014, 1.25139337e-07, 0.965925813)
- Part109.Orientation = Vector3.new(0, -15, 0)
- Part109.Position = Vector3.new(-48.8780518, 3.4000299, 288.926025)
- Part109.Rotation = Vector3.new(0, -15, 0)
- Part109.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part109.Size = Vector3.new(11, 6, 32)
- Part109.Anchored = true
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.BrickColor = BrickColor.new("Grime")
- Part109.Material = Enum.Material.Grass
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.brickColor = BrickColor.new("Grime")
- Part109.FormFactor = Enum.FormFactor.Plate
- Part109.formFactor = Enum.FormFactor.Plate
- SpecialMesh110.Parent = Part109
- SpecialMesh110.MeshType = Enum.MeshType.Brick
- Part111.Parent = Model6
- Part111.CFrame = CFrame.new(-59.4989624, 3.4000299, 281.08606, 0.707106709, 1.47252038e-07, -0.707106709, -8.22015096e-08, 1, 1.26044341e-07, 0.707106709, -3.1001548e-08, 0.707106709)
- Part111.Orientation = Vector3.new(0, -45, 0)
- Part111.Position = Vector3.new(-59.4989624, 3.4000299, 281.08606)
- Part111.Rotation = Vector3.new(0, -45, 0)
- Part111.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part111.Size = Vector3.new(17, 6, 34)
- Part111.Anchored = true
- Part111.BottomSurface = Enum.SurfaceType.Smooth
- Part111.BrickColor = BrickColor.new("Grime")
- Part111.Material = Enum.Material.Grass
- Part111.TopSurface = Enum.SurfaceType.Smooth
- Part111.brickColor = BrickColor.new("Grime")
- Part111.FormFactor = Enum.FormFactor.Plate
- Part111.formFactor = Enum.FormFactor.Plate
- SpecialMesh112.Parent = Part111
- SpecialMesh112.MeshType = Enum.MeshType.Brick
- Part113.Parent = Model6
- Part113.CFrame = CFrame.new(-41.6669922, 3.4000299, 289.995972, 1, 1.91477653e-07, 2.68220901e-07, -1.9147771e-07, 1, 1.37771679e-07, -2.68220901e-07, -1.37771735e-07, 1)
- Part113.Position = Vector3.new(-41.6669922, 3.4000299, 289.995972)
- Part113.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part113.Size = Vector3.new(16, 6, 31)
- Part113.Anchored = true
- Part113.BottomSurface = Enum.SurfaceType.Smooth
- Part113.BrickColor = BrickColor.new("Grime")
- Part113.Material = Enum.Material.Grass
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.brickColor = BrickColor.new("Grime")
- Part113.FormFactor = Enum.FormFactor.Plate
- Part113.formFactor = Enum.FormFactor.Plate
- SpecialMesh114.Parent = Part113
- SpecialMesh114.MeshType = Enum.MeshType.Brick
- Part115.Parent = Model6
- Part115.CFrame = CFrame.new(-40.9489136, 3.4000299, 138.246033, -0.500000179, 1.13407577e-08, -0.866025388, -4.94936998e-08, 1, 4.16703934e-08, 0.866025388, 6.36979962e-08, -0.500000179)
- Part115.Orientation = Vector3.new(0, -120, 0)
- Part115.Position = Vector3.new(-40.9489136, 3.4000299, 138.246033)
- Part115.Rotation = Vector3.new(-180, -60, -180)
- Part115.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part115.Size = Vector3.new(22, 6, 44)
- Part115.Anchored = true
- Part115.BottomSurface = Enum.SurfaceType.Smooth
- Part115.BrickColor = BrickColor.new("Grime")
- Part115.Material = Enum.Material.Grass
- Part115.TopSurface = Enum.SurfaceType.Smooth
- Part115.brickColor = BrickColor.new("Grime")
- Part115.FormFactor = Enum.FormFactor.Plate
- Part115.formFactor = Enum.FormFactor.Plate
- SpecialMesh116.Parent = Part115
- SpecialMesh116.MeshType = Enum.MeshType.Brick
- Part117.Parent = Model6
- Part117.CFrame = CFrame.new(-22.4089966, 3.4000299, 140.710022, -0.965925753, 5.15991303e-08, -0.258819044, 2.45625884e-08, 1, 1.07694909e-07, 0.258819044, 9.7668007e-08, -0.965925753)
- Part117.Orientation = Vector3.new(0, -165, 0)
- Part117.Position = Vector3.new(-22.4089966, 3.4000299, 140.710022)
- Part117.Rotation = Vector3.new(-180, -15, -180)
- Part117.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part117.Size = Vector3.new(21, 6, 78)
- Part117.Anchored = true
- Part117.BottomSurface = Enum.SurfaceType.Smooth
- Part117.BrickColor = BrickColor.new("Grime")
- Part117.Material = Enum.Material.Grass
- Part117.TopSurface = Enum.SurfaceType.Smooth
- Part117.brickColor = BrickColor.new("Grime")
- Part117.FormFactor = Enum.FormFactor.Plate
- Part117.formFactor = Enum.FormFactor.Plate
- SpecialMesh118.Parent = Part117
- SpecialMesh118.MeshType = Enum.MeshType.Brick
- Part119.Parent = Model6
- Part119.CFrame = CFrame.new(-44.1490784, 3.4000299, 156.726074, -0.258819044, 3.32941283e-08, -0.965925753, -1.28052369e-09, 1, 3.48117268e-08, 0.965925753, 1.02468292e-08, -0.258819044)
- Part119.Orientation = Vector3.new(0, -105, 0)
- Part119.Position = Vector3.new(-44.1490784, 3.4000299, 156.726074)
- Part119.Rotation = Vector3.new(-180, -75, -180)
- Part119.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part119.Size = Vector3.new(28, 6, 51)
- Part119.Anchored = true
- Part119.BottomSurface = Enum.SurfaceType.Smooth
- Part119.BrickColor = BrickColor.new("Grime")
- Part119.Material = Enum.Material.Grass
- Part119.TopSurface = Enum.SurfaceType.Smooth
- Part119.brickColor = BrickColor.new("Grime")
- Part119.FormFactor = Enum.FormFactor.Plate
- Part119.formFactor = Enum.FormFactor.Plate
- SpecialMesh120.Parent = Part119
- SpecialMesh120.MeshType = Enum.MeshType.Brick
- WedgePart121.Parent = Model6
- WedgePart121.CFrame = CFrame.new(-73.2879639, 3.4000299, 294.874023, -0.707106709, 5.17750891e-08, 0.707106709, 5.39468736e-08, 1, -1.92741592e-08, -0.707106709, 2.45173108e-08, -0.707106709)
- WedgePart121.Orientation = Vector3.new(0, 135, 0)
- WedgePart121.Position = Vector3.new(-73.2879639, 3.4000299, 294.874023)
- WedgePart121.Rotation = Vector3.new(180, 45, -180)
- WedgePart121.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart121.Size = Vector3.new(17, 6, 5)
- WedgePart121.Anchored = true
- WedgePart121.BackSurface = Enum.SurfaceType.Weld
- WedgePart121.BottomSurface = Enum.SurfaceType.Weld
- WedgePart121.BrickColor = BrickColor.new("Brick yellow")
- WedgePart121.Material = Enum.Material.Sand
- WedgePart121.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh122.Parent = WedgePart121
- SpecialMesh122.MeshType = Enum.MeshType.Wedge
- WedgePart123.Parent = Model6
- WedgePart123.CFrame = CFrame.new(-83.1669922, 3.4000299, 281.995911, -0.49999997, 4.04818792e-08, 0.866025329, 3.16933466e-08, 1, -2.84462871e-08, -0.866025329, 1.32240947e-08, -0.49999997)
- WedgePart123.Orientation = Vector3.new(0, 120, 0)
- WedgePart123.Position = Vector3.new(-83.1669922, 3.4000299, 281.995911)
- WedgePart123.Rotation = Vector3.new(180, 60, -180)
- WedgePart123.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart123.Size = Vector3.new(17, 6, 5)
- WedgePart123.Anchored = true
- WedgePart123.BackSurface = Enum.SurfaceType.Weld
- WedgePart123.BottomSurface = Enum.SurfaceType.Weld
- WedgePart123.BrickColor = BrickColor.new("Brick yellow")
- WedgePart123.Material = Enum.Material.Sand
- WedgePart123.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh124.Parent = WedgePart123
- SpecialMesh124.MeshType = Enum.MeshType.Wedge
- WedgePart125.Parent = Model6
- WedgePart125.CFrame = CFrame.new(-81.1669922, 3.4000299, 213.995972, 0.258819044, 4.04818792e-08, 0.965925753, 2.29601538e-09, 1, -4.25251443e-08, -0.965925753, 1.32240947e-08, 0.258819044)
- WedgePart125.Orientation = Vector3.new(0, 75, 0)
- WedgePart125.Position = Vector3.new(-81.1669922, 3.4000299, 213.995972)
- WedgePart125.Rotation = Vector3.new(0, 75, 0)
- WedgePart125.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart125.Size = Vector3.new(49, 6, 5)
- WedgePart125.Anchored = true
- WedgePart125.BackSurface = Enum.SurfaceType.Weld
- WedgePart125.BottomSurface = Enum.SurfaceType.Weld
- WedgePart125.BrickColor = BrickColor.new("Brick yellow")
- WedgePart125.Material = Enum.Material.Sand
- WedgePart125.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh126.Parent = WedgePart125
- SpecialMesh126.MeshType = Enum.MeshType.Wedge
- WedgePart127.Parent = Model6
- WedgePart127.CFrame = CFrame.new(-74.6670532, 3.4000299, 176.496033, 5.96046448e-08, 4.04818792e-08, 0.999999881, -1.65782321e-08, 1, -4.04818792e-08, -0.999999881, -1.65782286e-08, 5.96046448e-08)
- WedgePart127.Orientation = Vector3.new(0, 90, 0)
- WedgePart127.Position = Vector3.new(-74.6670532, 3.4000299, 176.496033)
- WedgePart127.Rotation = Vector3.new(34.1800003, 89.9700012, -34.1800003)
- WedgePart127.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart127.Size = Vector3.new(29, 6, 5)
- WedgePart127.Anchored = true
- WedgePart127.BackSurface = Enum.SurfaceType.Weld
- WedgePart127.BottomSurface = Enum.SurfaceType.Weld
- WedgePart127.BrickColor = BrickColor.new("Brick yellow")
- WedgePart127.Material = Enum.Material.Sand
- WedgePart127.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh128.Parent = WedgePart127
- SpecialMesh128.MeshType = Enum.MeshType.Wedge
- WedgePart129.Parent = Model6
- WedgePart129.CFrame = CFrame.new(-71.065979, 3.4000411, 148.995972, 0.258819044, 4.04818827e-08, 0.965925753, -2.64908291e-08, 1, -3.48117268e-08, -0.965925753, -1.65782374e-08, 0.258819044)
- WedgePart129.Orientation = Vector3.new(0, 75, 0)
- WedgePart129.Position = Vector3.new(-71.065979, 3.4000411, 148.995972)
- WedgePart129.Rotation = Vector3.new(0, 75, 0)
- WedgePart129.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart129.Size = Vector3.new(29, 6, 5)
- WedgePart129.Anchored = true
- WedgePart129.BackSurface = Enum.SurfaceType.Weld
- WedgePart129.BottomSurface = Enum.SurfaceType.Weld
- WedgePart129.BrickColor = BrickColor.new("Brick yellow")
- WedgePart129.Material = Enum.Material.Sand
- WedgePart129.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh130.Parent = WedgePart129
- SpecialMesh130.MeshType = Enum.MeshType.Wedge
- WedgePart131.Parent = Model6
- WedgePart131.CFrame = CFrame.new(-62.1670837, 3.4000299, 125.995972, 0.5, 4.04818792e-08, 0.866025329, -8.78853701e-09, 1, -4.16703863e-08, -0.866025329, 1.32240947e-08, 0.5)
- WedgePart131.Orientation = Vector3.new(0, 60, 0)
- WedgePart131.Position = Vector3.new(-62.1670837, 3.4000299, 125.995972)
- WedgePart131.Rotation = Vector3.new(0, 60, 0)
- WedgePart131.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart131.Size = Vector3.new(22, 6, 5)
- WedgePart131.Anchored = true
- WedgePart131.BackSurface = Enum.SurfaceType.Weld
- WedgePart131.BottomSurface = Enum.SurfaceType.Weld
- WedgePart131.BrickColor = BrickColor.new("Brick yellow")
- WedgePart131.Material = Enum.Material.Sand
- WedgePart131.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh132.Parent = WedgePart131
- SpecialMesh132.MeshType = Enum.MeshType.Wedge
- WedgePart133.Parent = Model6
- WedgePart133.CFrame = CFrame.new(-50.2670288, 3.4000411, 110.496033, 0.707106709, 1.02299097e-07, 0.707106709, 7.32125471e-11, 1, -1.44746039e-07, -0.707106709, 1.02402652e-07, 0.707106709)
- WedgePart133.Orientation = Vector3.new(0, 45, 0)
- WedgePart133.Position = Vector3.new(-50.2670288, 3.4000411, 110.496033)
- WedgePart133.Rotation = Vector3.new(0, 45, 0)
- WedgePart133.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart133.Size = Vector3.new(22, 6, 5)
- WedgePart133.Anchored = true
- WedgePart133.BackSurface = Enum.SurfaceType.Weld
- WedgePart133.BottomSurface = Enum.SurfaceType.Weld
- WedgePart133.BrickColor = BrickColor.new("Brick yellow")
- WedgePart133.Material = Enum.Material.Sand
- WedgePart133.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh134.Parent = WedgePart133
- SpecialMesh134.MeshType = Enum.MeshType.Wedge
- WedgePart135.Parent = Model6
- WedgePart135.CFrame = CFrame.new(-32.6670532, 3.4000299, 100.496033, 0.965925753, -1.05368869e-07, 0.258819044, 1.37942621e-07, 1, -1.07694909e-07, -0.258819044, 1.39727447e-07, 0.965925753)
- WedgePart135.Orientation = Vector3.new(0, 15, 0)
- WedgePart135.Position = Vector3.new(-32.6670532, 3.4000299, 100.496033)
- WedgePart135.Rotation = Vector3.new(0, 15, 0)
- WedgePart135.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart135.Size = Vector3.new(22, 6, 5)
- WedgePart135.Anchored = true
- WedgePart135.BackSurface = Enum.SurfaceType.Weld
- WedgePart135.BottomSurface = Enum.SurfaceType.Weld
- WedgePart135.BrickColor = BrickColor.new("Brick yellow")
- WedgePart135.Material = Enum.Material.Sand
- WedgePart135.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh136.Parent = WedgePart135
- SpecialMesh136.MeshType = Enum.MeshType.Wedge
- WedgePart137.Parent = Model6
- WedgePart137.CFrame = CFrame.new(4.33392334, 3.4000299, 97.5950317, 1, 1.27904656e-07, -1.49011612e-07, -1.27904684e-07, 1, -1.00646865e-07, 1.49011612e-07, 1.00646879e-07, 1)
- WedgePart137.Position = Vector3.new(4.33392334, 3.4000299, 97.5950317)
- WedgePart137.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart137.Size = Vector3.new(54, 6, 5)
- WedgePart137.Anchored = true
- WedgePart137.BackSurface = Enum.SurfaceType.Weld
- WedgePart137.BottomSurface = Enum.SurfaceType.Weld
- WedgePart137.BrickColor = BrickColor.new("Brick yellow")
- WedgePart137.Material = Enum.Material.Sand
- WedgePart137.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh138.Parent = WedgePart137
- SpecialMesh138.MeshType = Enum.MeshType.Wedge
- WedgePart139.Parent = Model6
- WedgePart139.CFrame = CFrame.new(56.8339233, 3.4000299, 90.9960327, 0.965925753, -4.39620251e-08, 0.258818805, 7.43695949e-08, 1, -1.07694888e-07, -0.258818805, 1.23273509e-07, 0.965925753)
- WedgePart139.Orientation = Vector3.new(0, 15, 0)
- WedgePart139.Position = Vector3.new(56.8339233, 3.4000299, 90.9960327)
- WedgePart139.Rotation = Vector3.new(0, 15, 0)
- WedgePart139.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart139.Size = Vector3.new(54, 6, 5)
- WedgePart139.Anchored = true
- WedgePart139.BackSurface = Enum.SurfaceType.Weld
- WedgePart139.BottomSurface = Enum.SurfaceType.Weld
- WedgePart139.BrickColor = BrickColor.new("Brick yellow")
- WedgePart139.Material = Enum.Material.Sand
- WedgePart139.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh140.Parent = WedgePart139
- SpecialMesh140.MeshType = Enum.MeshType.Wedge
- WedgePart141.Parent = Model6
- WedgePart141.CFrame = CFrame.new(109.333984, 3.4000299, 83.9960327, 0.999999881, -4.6940869e-08, 5.96046448e-08, 4.69409152e-08, 1, -1.00646879e-07, -5.96046448e-08, 1.00646858e-07, 0.999999881)
- WedgePart141.Position = Vector3.new(109.333984, 3.4000299, 83.9960327)
- WedgePart141.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart141.Size = Vector3.new(54, 6, 5)
- WedgePart141.Anchored = true
- WedgePart141.BackSurface = Enum.SurfaceType.Weld
- WedgePart141.BottomSurface = Enum.SurfaceType.Weld
- WedgePart141.BrickColor = BrickColor.new("Brick yellow")
- WedgePart141.Material = Enum.Material.Sand
- WedgePart141.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh142.Parent = WedgePart141
- SpecialMesh142.MeshType = Enum.MeshType.Wedge
- WedgePart143.Parent = Model6
- WedgePart143.CFrame = CFrame.new(161.833923, 3.4000299, 90.9960327, 0.965925694, 1.24925791e-07, -0.258819342, -1.52574628e-07, 1, -8.67399237e-08, 0.258819342, 1.2327358e-07, 0.965925694)
- WedgePart143.Orientation = Vector3.new(0, -15, 0)
- WedgePart143.Position = Vector3.new(161.833923, 3.4000299, 90.9960327)
- WedgePart143.Rotation = Vector3.new(0, -15, 0)
- WedgePart143.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart143.Size = Vector3.new(54, 6, 5)
- WedgePart143.Anchored = true
- WedgePart143.BackSurface = Enum.SurfaceType.Weld
- WedgePart143.BottomSurface = Enum.SurfaceType.Weld
- WedgePart143.BrickColor = BrickColor.new("Brick yellow")
- WedgePart143.Material = Enum.Material.Sand
- WedgePart143.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh144.Parent = WedgePart143
- SpecialMesh144.MeshType = Enum.MeshType.Wedge
- Part145.Parent = Model6
- Part145.CFrame = CFrame.new(-35.7700195, 3.4000411, 124.992065, -0.707106709, 8.81664093e-08, -0.707106709, -2.00598897e-08, 1, 1.44746039e-07, 0.707106709, 1.16535382e-07, -0.707106709)
- Part145.Orientation = Vector3.new(0, -135, 0)
- Part145.Position = Vector3.new(-35.7700195, 3.4000411, 124.992065)
- Part145.Rotation = Vector3.new(-180, -45, -180)
- Part145.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part145.Size = Vector3.new(22, 6, 36)
- Part145.Anchored = true
- Part145.BottomSurface = Enum.SurfaceType.Smooth
- Part145.BrickColor = BrickColor.new("Grime")
- Part145.Material = Enum.Material.Grass
- Part145.TopSurface = Enum.SurfaceType.Smooth
- Part145.brickColor = BrickColor.new("Grime")
- Part145.FormFactor = Enum.FormFactor.Plate
- Part145.formFactor = Enum.FormFactor.Plate
- SpecialMesh146.Parent = Part145
- SpecialMesh146.MeshType = Enum.MeshType.Brick
- WedgePart147.Parent = Model6
- WedgePart147.CFrame = CFrame.new(-87.1669312, 3.4000299, 256.196106, 5.96046448e-08, 4.04818792e-08, 0.999999881, 1.32240991e-08, 1, -4.04818827e-08, -0.999999881, 1.32240947e-08, 5.96046448e-08)
- WedgePart147.Orientation = Vector3.new(0, 90, 0)
- WedgePart147.Position = Vector3.new(-87.1669312, 3.4000299, 256.196106)
- WedgePart147.Rotation = Vector3.new(34.1800003, 89.9700012, -34.1800003)
- WedgePart147.Color = Color3.new(0.843137, 0.772549, 0.603922)
- WedgePart147.Size = Vector3.new(39, 6, 5)
- WedgePart147.Anchored = true
- WedgePart147.BackSurface = Enum.SurfaceType.Weld
- WedgePart147.BottomSurface = Enum.SurfaceType.Weld
- WedgePart147.BrickColor = BrickColor.new("Brick yellow")
- WedgePart147.Material = Enum.Material.Sand
- WedgePart147.brickColor = BrickColor.new("Brick yellow")
- SpecialMesh148.Parent = WedgePart147
- SpecialMesh148.MeshType = Enum.MeshType.Wedge
- Sky149.Name = "Island Sky"
- Sky149.Parent = Model0
- Sky149.CelestialBodiesShown = false
- Sky149.SkyboxBk = "http://www.roblox.com/asset/?id=319343577"
- Sky149.SkyboxDn = "http://www.roblox.com/asset/?id=319343653"
- Sky149.SkyboxFt = "http://www.roblox.com/asset/?id=319343666"
- Sky149.SkyboxLf = "http://www.roblox.com/asset/?id=319343686"
- Sky149.SkyboxRt = "http://www.roblox.com/asset/?id=319343631"
- Sky149.SkyboxUp = "http://www.roblox.com/asset/?id=319343614"
- Sky149.StarCount = 500
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = script
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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