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Lolnolognoskid Dec 8th, 2019 (edited) 71 Never
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  1. --Converted with ttyyuu12345's model to script plugin v4
  2. function sandbox(var,func)
  3.     local env = getfenv(func)
  4.     local newenv = setmetatable({},{
  5.         __index = function(self,k)
  6.             if k=="script" then
  7.                 return var
  8.             else
  9.                 return env[k]
  10.             end
  11.         end,
  12.     })
  13.     setfenv(func,newenv)
  14.     return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Model0 = Instance.new("Model")
  19. SpawnLocation1 = Instance.new("SpawnLocation")
  20. Decal2 = Instance.new("Decal")
  21. Model3 = Instance.new("Model")
  22. Part4 = Instance.new("Part")
  23. SpecialMesh5 = Instance.new("SpecialMesh")
  24. Model6 = Instance.new("Model")
  25. WedgePart7 = Instance.new("WedgePart")
  26. SpecialMesh8 = Instance.new("SpecialMesh")
  27. WedgePart9 = Instance.new("WedgePart")
  28. SpecialMesh10 = Instance.new("SpecialMesh")
  29. WedgePart11 = Instance.new("WedgePart")
  30. SpecialMesh12 = Instance.new("SpecialMesh")
  31. WedgePart13 = Instance.new("WedgePart")
  32. SpecialMesh14 = Instance.new("SpecialMesh")
  33. WedgePart15 = Instance.new("WedgePart")
  34. SpecialMesh16 = Instance.new("SpecialMesh")
  35. Part17 = Instance.new("Part")
  36. SpecialMesh18 = Instance.new("SpecialMesh")
  37. Part19 = Instance.new("Part")
  38. SpecialMesh20 = Instance.new("SpecialMesh")
  39. Part21 = Instance.new("Part")
  40. SpecialMesh22 = Instance.new("SpecialMesh")
  41. Part23 = Instance.new("Part")
  42. SpecialMesh24 = Instance.new("SpecialMesh")
  43. Part25 = Instance.new("Part")
  44. SpecialMesh26 = Instance.new("SpecialMesh")
  45. WedgePart27 = Instance.new("WedgePart")
  46. SpecialMesh28 = Instance.new("SpecialMesh")
  47. WedgePart29 = Instance.new("WedgePart")
  48. SpecialMesh30 = Instance.new("SpecialMesh")
  49. WedgePart31 = Instance.new("WedgePart")
  50. SpecialMesh32 = Instance.new("SpecialMesh")
  51. WedgePart33 = Instance.new("WedgePart")
  52. SpecialMesh34 = Instance.new("SpecialMesh")
  53. Part35 = Instance.new("Part")
  54. SpecialMesh36 = Instance.new("SpecialMesh")
  55. Part37 = Instance.new("Part")
  56. SpecialMesh38 = Instance.new("SpecialMesh")
  57. Part39 = Instance.new("Part")
  58. SpecialMesh40 = Instance.new("SpecialMesh")
  59. WedgePart41 = Instance.new("WedgePart")
  60. SpecialMesh42 = Instance.new("SpecialMesh")
  61. WedgePart43 = Instance.new("WedgePart")
  62. SpecialMesh44 = Instance.new("SpecialMesh")
  63. WedgePart45 = Instance.new("WedgePart")
  64. SpecialMesh46 = Instance.new("SpecialMesh")
  65. Part47 = Instance.new("Part")
  66. SpecialMesh48 = Instance.new("SpecialMesh")
  67. Part49 = Instance.new("Part")
  68. SpecialMesh50 = Instance.new("SpecialMesh")
  69. Part51 = Instance.new("Part")
  70. SpecialMesh52 = Instance.new("SpecialMesh")
  71. Part53 = Instance.new("Part")
  72. SpecialMesh54 = Instance.new("SpecialMesh")
  73. Part55 = Instance.new("Part")
  74. SpecialMesh56 = Instance.new("SpecialMesh")
  75. WedgePart57 = Instance.new("WedgePart")
  76. SpecialMesh58 = Instance.new("SpecialMesh")
  77. Part59 = Instance.new("Part")
  78. SpecialMesh60 = Instance.new("SpecialMesh")
  79. WedgePart61 = Instance.new("WedgePart")
  80. SpecialMesh62 = Instance.new("SpecialMesh")
  81. WedgePart63 = Instance.new("WedgePart")
  82. SpecialMesh64 = Instance.new("SpecialMesh")
  83. WedgePart65 = Instance.new("WedgePart")
  84. SpecialMesh66 = Instance.new("SpecialMesh")
  85. WedgePart67 = Instance.new("WedgePart")
  86. SpecialMesh68 = Instance.new("SpecialMesh")
  87. Part69 = Instance.new("Part")
  88. SpecialMesh70 = Instance.new("SpecialMesh")
  89. Part71 = Instance.new("Part")
  90. SpecialMesh72 = Instance.new("SpecialMesh")
  91. Part73 = Instance.new("Part")
  92. SpecialMesh74 = Instance.new("SpecialMesh")
  93. Part75 = Instance.new("Part")
  94. SpecialMesh76 = Instance.new("SpecialMesh")
  95. Part77 = Instance.new("Part")
  96. SpecialMesh78 = Instance.new("SpecialMesh")
  97. WedgePart79 = Instance.new("WedgePart")
  98. SpecialMesh80 = Instance.new("SpecialMesh")
  99. Part81 = Instance.new("Part")
  100. SpecialMesh82 = Instance.new("SpecialMesh")
  101. WedgePart83 = Instance.new("WedgePart")
  102. SpecialMesh84 = Instance.new("SpecialMesh")
  103. Part85 = Instance.new("Part")
  104. SpecialMesh86 = Instance.new("SpecialMesh")
  105. Part87 = Instance.new("Part")
  106. SpecialMesh88 = Instance.new("SpecialMesh")
  107. Part89 = Instance.new("Part")
  108. SpecialMesh90 = Instance.new("SpecialMesh")
  109. WedgePart91 = Instance.new("WedgePart")
  110. SpecialMesh92 = Instance.new("SpecialMesh")
  111. WedgePart93 = Instance.new("WedgePart")
  112. SpecialMesh94 = Instance.new("SpecialMesh")
  113. WedgePart95 = Instance.new("WedgePart")
  114. SpecialMesh96 = Instance.new("SpecialMesh")
  115. WedgePart97 = Instance.new("WedgePart")
  116. SpecialMesh98 = Instance.new("SpecialMesh")
  117. Part99 = Instance.new("Part")
  118. SpecialMesh100 = Instance.new("SpecialMesh")
  119. Part101 = Instance.new("Part")
  120. SpecialMesh102 = Instance.new("SpecialMesh")
  121. Part103 = Instance.new("Part")
  122. SpecialMesh104 = Instance.new("SpecialMesh")
  123. Part105 = Instance.new("Part")
  124. SpecialMesh106 = Instance.new("SpecialMesh")
  125. Part107 = Instance.new("Part")
  126. SpecialMesh108 = Instance.new("SpecialMesh")
  127. Part109 = Instance.new("Part")
  128. SpecialMesh110 = Instance.new("SpecialMesh")
  129. Part111 = Instance.new("Part")
  130. SpecialMesh112 = Instance.new("SpecialMesh")
  131. Part113 = Instance.new("Part")
  132. SpecialMesh114 = Instance.new("SpecialMesh")
  133. Part115 = Instance.new("Part")
  134. SpecialMesh116 = Instance.new("SpecialMesh")
  135. Part117 = Instance.new("Part")
  136. SpecialMesh118 = Instance.new("SpecialMesh")
  137. Part119 = Instance.new("Part")
  138. SpecialMesh120 = Instance.new("SpecialMesh")
  139. WedgePart121 = Instance.new("WedgePart")
  140. SpecialMesh122 = Instance.new("SpecialMesh")
  141. WedgePart123 = Instance.new("WedgePart")
  142. SpecialMesh124 = Instance.new("SpecialMesh")
  143. WedgePart125 = Instance.new("WedgePart")
  144. SpecialMesh126 = Instance.new("SpecialMesh")
  145. WedgePart127 = Instance.new("WedgePart")
  146. SpecialMesh128 = Instance.new("SpecialMesh")
  147. WedgePart129 = Instance.new("WedgePart")
  148. SpecialMesh130 = Instance.new("SpecialMesh")
  149. WedgePart131 = Instance.new("WedgePart")
  150. SpecialMesh132 = Instance.new("SpecialMesh")
  151. WedgePart133 = Instance.new("WedgePart")
  152. SpecialMesh134 = Instance.new("SpecialMesh")
  153. WedgePart135 = Instance.new("WedgePart")
  154. SpecialMesh136 = Instance.new("SpecialMesh")
  155. WedgePart137 = Instance.new("WedgePart")
  156. SpecialMesh138 = Instance.new("SpecialMesh")
  157. WedgePart139 = Instance.new("WedgePart")
  158. SpecialMesh140 = Instance.new("SpecialMesh")
  159. WedgePart141 = Instance.new("WedgePart")
  160. SpecialMesh142 = Instance.new("SpecialMesh")
  161. WedgePart143 = Instance.new("WedgePart")
  162. SpecialMesh144 = Instance.new("SpecialMesh")
  163. Part145 = Instance.new("Part")
  164. SpecialMesh146 = Instance.new("SpecialMesh")
  165. WedgePart147 = Instance.new("WedgePart")
  166. SpecialMesh148 = Instance.new("SpecialMesh")
  167. Sky149 = Instance.new("Sky")
  168. Model0.Parent = mas
  169. SpawnLocation1.Parent = Model0
  170. SpawnLocation1.CFrame = CFrame.new(116.094429, 7.64530754, 161.533783, 1.00000572, 3.78349796e-10, -1.29512046e-09, -4.36557457e-10, 1.0000056, 3.31240813e-10, -1.36788003e-09, 3.420908e-10, 1)
  171. SpawnLocation1.Position = Vector3.new(116.094429, 7.64530754, 161.533783)
  172. SpawnLocation1.Transparency = 1
  173. SpawnLocation1.Size = Vector3.new(1, 1, 1)
  174. SpawnLocation1.Anchored = true
  175. SpawnLocation1.BottomSurface = Enum.SurfaceType.Smooth
  176. SpawnLocation1.TopSurface = Enum.SurfaceType.Smooth
  177. Decal2.Parent = SpawnLocation1
  178. Decal2.Texture = "rbxasset://textures/SpawnLocation.png"
  179. Decal2.Face = Enum.NormalId.Top
  180. Model3.Parent = Model0
  181. Part4.Name = "Water"
  182. Part4.Parent = Model3
  183. Part4.CFrame = CFrame.new(49.932251, 0.200023994, -88.3324738, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  184. Part4.Position = Vector3.new(49.932251, 0.200023994, -88.3324738)
  185. Part4.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  186. Part4.Size = Vector3.new(20, 0.400000006, 21)
  187. Part4.Anchored = true
  188. Part4.BottomSurface = Enum.SurfaceType.Smooth
  189. Part4.BrickColor = BrickColor.new("Bright blue")
  190. Part4.Locked = true
  191. Part4.Material = Enum.Material.Foil
  192. Part4.Reflectance = 0.20000000298023
  193. Part4.TopSurface = Enum.SurfaceType.Smooth
  194. Part4.brickColor = BrickColor.new("Bright blue")
  195. Part4.FormFactor = Enum.FormFactor.Plate
  196. Part4.formFactor = Enum.FormFactor.Plate
  197. SpecialMesh5.Parent = Part4
  198. SpecialMesh5.Scale = Vector3.new(8000, 1, 8000)
  199. SpecialMesh5.MeshType = Enum.MeshType.Brick
  200. Model6.Parent = Model0
  201. WedgePart7.Parent = Model6
  202. WedgePart7.CFrame = CFrame.new(213.833923, 3.4000299, 263.795044, -0.866025329, -2.34661179e-09, -0.49999997, -2.10077893e-08, 1, 3.16933466e-08, 0.49999997, 3.7951132e-08, -0.866025329)
  203. WedgePart7.Orientation = Vector3.new(0, -150, 0)
  204. WedgePart7.Position = Vector3.new(213.833923, 3.4000299, 263.795044)
  205. WedgePart7.Rotation = Vector3.new(-180, -30, 180)
  206. WedgePart7.Color = Color3.new(0.843137, 0.772549, 0.603922)
  207. WedgePart7.Size = Vector3.new(38, 6, 5)
  208. WedgePart7.Anchored = true
  209. WedgePart7.BackSurface = Enum.SurfaceType.Weld
  210. WedgePart7.BottomSurface = Enum.SurfaceType.Weld
  211. WedgePart7.BrickColor = BrickColor.new("Brick yellow")
  212. WedgePart7.Material = Enum.Material.Sand
  213. WedgePart7.brickColor = BrickColor.new("Brick yellow")
  214. SpecialMesh8.Parent = WedgePart7
  215. SpecialMesh8.MeshType = Enum.MeshType.Wedge
  216. WedgePart9.Parent = Model6
  217. WedgePart9.CFrame = CFrame.new(240.333923, 3.4000299, 243.995972, -0.707106709, 4.04818792e-08, -0.707106709, 6.14210052e-08, 1, -4.17098489e-09, 0.707106709, -4.63805385e-08, -0.707106709)
  218. WedgePart9.Orientation = Vector3.new(0, -135, 0)
  219. WedgePart9.Position = Vector3.new(240.333923, 3.4000299, 243.995972)
  220. WedgePart9.Rotation = Vector3.new(180, -45, -180)
  221. WedgePart9.Color = Color3.new(0.843137, 0.772549, 0.603922)
  222. WedgePart9.Size = Vector3.new(31, 6, 5)
  223. WedgePart9.Anchored = true
  224. WedgePart9.BackSurface = Enum.SurfaceType.Weld
  225. WedgePart9.BottomSurface = Enum.SurfaceType.Weld
  226. WedgePart9.BrickColor = BrickColor.new("Brick yellow")
  227. WedgePart9.Material = Enum.Material.Sand
  228. WedgePart9.brickColor = BrickColor.new("Brick yellow")
  229. SpecialMesh10.Parent = WedgePart9
  230. SpecialMesh10.MeshType = Enum.MeshType.Wedge
  231. WedgePart11.Parent = Model6
  232. WedgePart11.CFrame = CFrame.new(254.033936, 3.4000299, 227.995972, -0.49999997, 4.04818792e-08, -0.866025329, 8.78853168e-09, 1, 4.16703863e-08, 0.866025329, 1.32240947e-08, -0.49999997)
  233. WedgePart11.Orientation = Vector3.new(0, -120, 0)
  234. WedgePart11.Position = Vector3.new(254.033936, 3.4000299, 227.995972)
  235. WedgePart11.Rotation = Vector3.new(-180, -60, -180)
  236. WedgePart11.Color = Color3.new(0.843137, 0.772549, 0.603922)
  237. WedgePart11.Size = Vector3.new(15, 6, 5)
  238. WedgePart11.Anchored = true
  239. WedgePart11.BackSurface = Enum.SurfaceType.Weld
  240. WedgePart11.BottomSurface = Enum.SurfaceType.Weld
  241. WedgePart11.BrickColor = BrickColor.new("Brick yellow")
  242. WedgePart11.Material = Enum.Material.Sand
  243. WedgePart11.brickColor = BrickColor.new("Brick yellow")
  244. SpecialMesh12.Parent = WedgePart11
  245. SpecialMesh12.MeshType = Enum.MeshType.Wedge
  246. WedgePart13.Parent = Model6
  247. WedgePart13.CFrame = CFrame.new(175.004028, 3.4000299, 279.290161, -0.965925813, 4.04818792e-08, -0.258819133, 3.56798466e-08, 1, 2.32509834e-08, 0.258819133, 1.32240947e-08, -0.965925813)
  248. WedgePart13.Orientation = Vector3.new(0, -165, 0)
  249. WedgePart13.Position = Vector3.new(175.004028, 3.4000299, 279.290161)
  250. WedgePart13.Rotation = Vector3.new(-180, -15, -180)
  251. WedgePart13.Color = Color3.new(0.843137, 0.772549, 0.603922)
  252. WedgePart13.Size = Vector3.new(48, 6, 5)
  253. WedgePart13.Anchored = true
  254. WedgePart13.BackSurface = Enum.SurfaceType.Weld
  255. WedgePart13.BottomSurface = Enum.SurfaceType.Weld
  256. WedgePart13.BrickColor = BrickColor.new("Brick yellow")
  257. WedgePart13.Material = Enum.Material.Sand
  258. WedgePart13.brickColor = BrickColor.new("Brick yellow")
  259. SpecialMesh14.Parent = WedgePart13
  260. SpecialMesh14.MeshType = Enum.MeshType.Wedge
  261. WedgePart15.Parent = Model6
  262. WedgePart15.CFrame = CFrame.new(258.93396, 3.4000299, 215.996033, -0.258819044, 4.04818792e-08, -0.965925753, -2.29601538e-09, 1, 4.25251443e-08, 0.965925753, 1.32240947e-08, -0.258819044)
  263. WedgePart15.Orientation = Vector3.new(0, -105, 0)
  264. WedgePart15.Position = Vector3.new(258.93396, 3.4000299, 215.996033)
  265. WedgePart15.Rotation = Vector3.new(-180, -75, -180)
  266. WedgePart15.Color = Color3.new(0.843137, 0.772549, 0.603922)
  267. WedgePart15.Size = Vector3.new(15, 6, 5)
  268. WedgePart15.Anchored = true
  269. WedgePart15.BackSurface = Enum.SurfaceType.Weld
  270. WedgePart15.BottomSurface = Enum.SurfaceType.Weld
  271. WedgePart15.BrickColor = BrickColor.new("Brick yellow")
  272. WedgePart15.Material = Enum.Material.Sand
  273. WedgePart15.brickColor = BrickColor.new("Brick yellow")
  274. SpecialMesh16.Parent = WedgePart15
  275. SpecialMesh16.MeshType = Enum.MeshType.Wedge
  276. Part17.Parent = Model6
  277. Part17.CFrame = CFrame.new(158.310974, 3.4000299, 216.988159, -0.965925813, 4.04818792e-08, -0.258819133, 3.56798466e-08, 1, 2.32509834e-08, 0.258819133, 1.32240947e-08, -0.965925813)
  278. Part17.Orientation = Vector3.new(0, -165, 0)
  279. Part17.Position = Vector3.new(158.310974, 3.4000299, 216.988159)
  280. Part17.Rotation = Vector3.new(-180, -15, -180)
  281. Part17.Color = Color3.new(0.498039, 0.556863, 0.392157)
  282. Part17.Size = Vector3.new(48, 6, 124)
  283. Part17.Anchored = true
  284. Part17.BottomSurface = Enum.SurfaceType.Smooth
  285. Part17.BrickColor = BrickColor.new("Grime")
  286. Part17.Material = Enum.Material.Grass
  287. Part17.TopSurface = Enum.SurfaceType.Smooth
  288. Part17.brickColor = BrickColor.new("Grime")
  289. Part17.FormFactor = Enum.FormFactor.Plate
  290. Part17.formFactor = Enum.FormFactor.Plate
  291. SpecialMesh18.Parent = Part17
  292. SpecialMesh18.MeshType = Enum.MeshType.Brick
  293. Part19.Parent = Model6
  294. Part19.CFrame = CFrame.new(140.93396, 3.4000299, 241.996033, -0.999999881, 4.04818792e-08, 0, 4.04818756e-08, 1, 1.32241e-08, 0, 1.32240947e-08, -0.999999881)
  295. Part19.Orientation = Vector3.new(0, 180, 0)
  296. Part19.Position = Vector3.new(140.93396, 3.4000299, 241.996033)
  297. Part19.Rotation = Vector3.new(-180, 0, -180)
  298. Part19.Color = Color3.new(0.498039, 0.556863, 0.392157)
  299. Part19.Size = Vector3.new(23, 6, 82)
  300. Part19.Anchored = true
  301. Part19.BottomSurface = Enum.SurfaceType.Smooth
  302. Part19.BrickColor = BrickColor.new("Grime")
  303. Part19.Material = Enum.Material.Grass
  304. Part19.TopSurface = Enum.SurfaceType.Smooth
  305. Part19.brickColor = BrickColor.new("Grime")
  306. Part19.FormFactor = Enum.FormFactor.Plate
  307. Part19.formFactor = Enum.FormFactor.Plate
  308. SpecialMesh20.Parent = Part19
  309. SpecialMesh20.MeshType = Enum.MeshType.Brick
  310. Part21.Parent = Model6
  311. Part21.CFrame = CFrame.new(231.084045, 3.4000299, 214.746033, -0.500000477, 3.76681477e-08, -0.86602509, 3.16108739e-09, 1, 4.16703791e-08, 0.86602509, 1.80976301e-08, -0.500000477)
  312. Part21.Orientation = Vector3.new(0, -120, 0)
  313. Part21.Position = Vector3.new(231.084045, 3.4000299, 214.746033)
  314. Part21.Rotation = Vector3.new(-180, -60, -180)
  315. Part21.Color = Color3.new(0.498039, 0.556863, 0.392157)
  316. Part21.Size = Vector3.new(15, 6, 48)
  317. Part21.Anchored = true
  318. Part21.BottomSurface = Enum.SurfaceType.Smooth
  319. Part21.BrickColor = BrickColor.new("Grime")
  320. Part21.Material = Enum.Material.Grass
  321. Part21.TopSurface = Enum.SurfaceType.Smooth
  322. Part21.brickColor = BrickColor.new("Grime")
  323. Part21.FormFactor = Enum.FormFactor.Plate
  324. Part21.formFactor = Enum.FormFactor.Plate
  325. SpecialMesh22.Parent = Part21
  326. SpecialMesh22.MeshType = Enum.MeshType.Brick
  327. Part23.Parent = Model6
  328. Part23.CFrame = CFrame.new(233.818909, 3.4000299, 209.266052, -0.258818805, 4.04818792e-08, -0.965925753, -2.2960307e-09, 1, 4.25251443e-08, 0.965925753, 1.32240947e-08, -0.258818805)
  329. Part23.Orientation = Vector3.new(0, -105, 0)
  330. Part23.Position = Vector3.new(233.818909, 3.4000299, 209.266052)
  331. Part23.Rotation = Vector3.new(-180, -75, -180)
  332. Part23.Color = Color3.new(0.498039, 0.556863, 0.392157)
  333. Part23.Size = Vector3.new(15, 6, 47)
  334. Part23.Anchored = true
  335. Part23.BottomSurface = Enum.SurfaceType.Smooth
  336. Part23.BrickColor = BrickColor.new("Grime")
  337. Part23.Material = Enum.Material.Grass
  338. Part23.TopSurface = Enum.SurfaceType.Smooth
  339. Part23.brickColor = BrickColor.new("Grime")
  340. Part23.FormFactor = Enum.FormFactor.Plate
  341. Part23.formFactor = Enum.FormFactor.Plate
  342. SpecialMesh24.Parent = Part23
  343. SpecialMesh24.MeshType = Enum.MeshType.Brick
  344. Part25.Parent = Model6
  345. Part25.CFrame = CFrame.new(234.201965, 3.4000299, 194.595093, 0.258819044, 7.95624686e-08, -0.965925753, -2.83960393e-08, 1, 7.4760429e-08, 0.965925753, 8.07904499e-09, 0.258819044)
  346. Part25.Orientation = Vector3.new(0, -75, 0)
  347. Part25.Position = Vector3.new(234.201965, 3.4000299, 194.595093)
  348. Part25.Rotation = Vector3.new(0, -75, 0)
  349. Part25.Color = Color3.new(0.498039, 0.556863, 0.392157)
  350. Part25.Size = Vector3.new(15, 6, 46)
  351. Part25.Anchored = true
  352. Part25.BottomSurface = Enum.SurfaceType.Smooth
  353. Part25.BrickColor = BrickColor.new("Grime")
  354. Part25.Material = Enum.Material.Grass
  355. Part25.TopSurface = Enum.SurfaceType.Smooth
  356. Part25.brickColor = BrickColor.new("Grime")
  357. Part25.FormFactor = Enum.FormFactor.Plate
  358. Part25.formFactor = Enum.FormFactor.Plate
  359. SpecialMesh26.Parent = Part25
  360. SpecialMesh26.MeshType = Enum.MeshType.Brick
  361. WedgePart27.Parent = Model6
  362. WedgePart27.CFrame = CFrame.new(140.933899, 3.4000299, 285.495972, -0.999999881, 5.90459699e-08, 5.96046448e-08, 5.90459699e-08, 1, 1.32241063e-08, -5.96046448e-08, 1.32241045e-08, -0.999999881)
  363. WedgePart27.Orientation = Vector3.new(0, 180, 0)
  364. WedgePart27.Position = Vector3.new(140.933899, 3.4000299, 285.495972)
  365. WedgePart27.Rotation = Vector3.new(-180, 0, -180)
  366. WedgePart27.Color = Color3.new(0.843137, 0.772549, 0.603922)
  367. WedgePart27.Size = Vector3.new(23, 6, 5)
  368. WedgePart27.Anchored = true
  369. WedgePart27.BackSurface = Enum.SurfaceType.Weld
  370. WedgePart27.BottomSurface = Enum.SurfaceType.Weld
  371. WedgePart27.BrickColor = BrickColor.new("Brick yellow")
  372. WedgePart27.Material = Enum.Material.Sand
  373. WedgePart27.brickColor = BrickColor.new("Brick yellow")
  374. SpecialMesh28.Parent = WedgePart27
  375. SpecialMesh28.MeshType = Enum.MeshType.Wedge
  376. WedgePart29.Parent = Model6
  377. WedgePart29.CFrame = CFrame.new(101.333984, 3.4000299, 277.995972, -0.965925753, 5.71584025e-08, 0.258819044, 4.25580353e-08, 1, -6.20143865e-08, -0.258819044, -4.88864664e-08, -0.965925753)
  378. WedgePart29.Orientation = Vector3.new(0, 165, 0)
  379. WedgePart29.Position = Vector3.new(101.333984, 3.4000299, 277.995972)
  380. WedgePart29.Rotation = Vector3.new(180, 15, -180)
  381. WedgePart29.Color = Color3.new(0.843137, 0.772549, 0.603922)
  382. WedgePart29.Size = Vector3.new(59, 6, 5)
  383. WedgePart29.Anchored = true
  384. WedgePart29.BackSurface = Enum.SurfaceType.Weld
  385. WedgePart29.BottomSurface = Enum.SurfaceType.Weld
  386. WedgePart29.BrickColor = BrickColor.new("Brick yellow")
  387. WedgePart29.Material = Enum.Material.Sand
  388. WedgePart29.brickColor = BrickColor.new("Brick yellow")
  389. SpecialMesh30.Parent = WedgePart29
  390. SpecialMesh30.MeshType = Enum.MeshType.Wedge
  391. WedgePart31.Parent = Model6
  392. WedgePart31.CFrame = CFrame.new(260.634033, 3.4000299, 201.996033, 5.96046448e-08, 4.04818863e-08, -0.999999881, -2.22794796e-08, 1, 4.04818756e-08, 0.999999881, 2.22794725e-08, 5.96046448e-08)
  393. WedgePart31.Orientation = Vector3.new(0, -90, 0)
  394. WedgePart31.Position = Vector3.new(260.634033, 3.4000299, 201.996033)
  395. WedgePart31.Rotation = Vector3.new(-34.1800003, -89.9700012, -34.1800003)
  396. WedgePart31.Color = Color3.new(0.843137, 0.772549, 0.603922)
  397. WedgePart31.Size = Vector3.new(15, 6, 5)
  398. WedgePart31.Anchored = true
  399. WedgePart31.BackSurface = Enum.SurfaceType.Weld
  400. WedgePart31.BottomSurface = Enum.SurfaceType.Weld
  401. WedgePart31.BrickColor = BrickColor.new("Brick yellow")
  402. WedgePart31.Material = Enum.Material.Sand
  403. WedgePart31.brickColor = BrickColor.new("Brick yellow")
  404. SpecialMesh32.Parent = WedgePart31
  405. SpecialMesh32.MeshType = Enum.MeshType.Wedge
  406. WedgePart33.Parent = Model6
  407. WedgePart33.CFrame = CFrame.new(258.833923, 3.4000299, 187.996033, 0.258819044, 6.31085584e-08, -0.965925753, -2.62298432e-08, 1, 5.83065187e-08, 0.965925753, 1.02452358e-08, 0.258819044)
  408. WedgePart33.Orientation = Vector3.new(0, -75, 0)
  409. WedgePart33.Position = Vector3.new(258.833923, 3.4000299, 187.996033)
  410. WedgePart33.Rotation = Vector3.new(0, -75, 0)
  411. WedgePart33.Color = Color3.new(0.843137, 0.772549, 0.603922)
  412. WedgePart33.Size = Vector3.new(15, 6, 5)
  413. WedgePart33.Anchored = true
  414. WedgePart33.BackSurface = Enum.SurfaceType.Weld
  415. WedgePart33.BottomSurface = Enum.SurfaceType.Weld
  416. WedgePart33.BrickColor = BrickColor.new("Brick yellow")
  417. WedgePart33.Material = Enum.Material.Sand
  418. WedgePart33.brickColor = BrickColor.new("Brick yellow")
  419. SpecialMesh34.Parent = WedgePart33
  420. SpecialMesh34.MeshType = Enum.MeshType.Wedge
  421. Part35.Parent = Model6
  422. Part35.CFrame = CFrame.new(234.633972, 3.4000299, 201.495972, 5.96046448e-08, 4.04818792e-08, -0.999999881, -1.32240974e-08, 1, 4.04818756e-08, 0.999999881, 1.32240947e-08, 5.96046448e-08)
  423. Part35.Orientation = Vector3.new(0, -90, 0)
  424. Part35.Position = Vector3.new(234.633972, 3.4000299, 201.495972)
  425. Part35.Rotation = Vector3.new(-34.1800003, -89.9700012, -34.1800003)
  426. Part35.Color = Color3.new(0.498039, 0.556863, 0.392157)
  427. Part35.Size = Vector3.new(14, 6, 47)
  428. Part35.Anchored = true
  429. Part35.BottomSurface = Enum.SurfaceType.Smooth
  430. Part35.BrickColor = BrickColor.new("Grime")
  431. Part35.Material = Enum.Material.Grass
  432. Part35.TopSurface = Enum.SurfaceType.Smooth
  433. Part35.brickColor = BrickColor.new("Grime")
  434. Part35.FormFactor = Enum.FormFactor.Plate
  435. Part35.formFactor = Enum.FormFactor.Plate
  436. SpecialMesh36.Parent = Part35
  437. SpecialMesh36.MeshType = Enum.MeshType.Brick
  438. Part37.Parent = Model6
  439. Part37.CFrame = CFrame.new(180.333984, 3.4000299, 205.771973, -0.866025329, 4.04818863e-08, -0.49999997, 2.84462871e-08, 1, 3.16933466e-08, 0.49999997, 1.32240983e-08, -0.866025329)
  440. Part37.Orientation = Vector3.new(0, -150, 0)
  441. Part37.Position = Vector3.new(180.333984, 3.4000299, 205.771973)
  442. Part37.Rotation = Vector3.new(-180, -30, -180)
  443. Part37.Color = Color3.new(0.498039, 0.556863, 0.392157)
  444. Part37.Size = Vector3.new(38, 6, 129)
  445. Part37.Anchored = true
  446. Part37.BottomSurface = Enum.SurfaceType.Smooth
  447. Part37.BrickColor = BrickColor.new("Grime")
  448. Part37.Material = Enum.Material.Grass
  449. Part37.TopSurface = Enum.SurfaceType.Smooth
  450. Part37.brickColor = BrickColor.new("Grime")
  451. Part37.FormFactor = Enum.FormFactor.Plate
  452. Part37.formFactor = Enum.FormFactor.Plate
  453. SpecialMesh38.Parent = Part37
  454. SpecialMesh38.MeshType = Enum.MeshType.Brick
  455. Part39.Parent = Model6
  456. Part39.CFrame = CFrame.new(197.199951, 3.4000299, 200.863098, -0.707106888, 1.4603116e-08, -0.70710665, 2.48229082e-08, 1, -4.17099377e-09, 0.70710665, -2.05017816e-08, -0.707106888)
  457. Part39.Orientation = Vector3.new(0, -135, 0)
  458. Part39.Position = Vector3.new(197.199951, 3.4000299, 200.863098)
  459. Part39.Rotation = Vector3.new(180, -45, -180)
  460. Part39.Color = Color3.new(0.498039, 0.556863, 0.392157)
  461. Part39.Size = Vector3.new(31, 6, 117)
  462. Part39.Anchored = true
  463. Part39.BottomSurface = Enum.SurfaceType.Smooth
  464. Part39.BrickColor = BrickColor.new("Grime")
  465. Part39.Material = Enum.Material.Grass
  466. Part39.TopSurface = Enum.SurfaceType.Smooth
  467. Part39.brickColor = BrickColor.new("Grime")
  468. Part39.FormFactor = Enum.FormFactor.Plate
  469. Part39.formFactor = Enum.FormFactor.Plate
  470. SpecialMesh40.Parent = Part39
  471. SpecialMesh40.MeshType = Enum.MeshType.Brick
  472. WedgePart41.Parent = Model6
  473. WedgePart41.CFrame = CFrame.new(56.8339844, 3.4000299, 270.496033, -0.999999881, 4.04818792e-08, 0, 4.04818756e-08, 1, 1.32241e-08, 0, 1.32240947e-08, -0.999999881)
  474. WedgePart41.Orientation = Vector3.new(0, 180, 0)
  475. WedgePart41.Position = Vector3.new(56.8339844, 3.4000299, 270.496033)
  476. WedgePart41.Rotation = Vector3.new(-180, 0, -180)
  477. WedgePart41.Color = Color3.new(0.843137, 0.772549, 0.603922)
  478. WedgePart41.Size = Vector3.new(34, 6, 5)
  479. WedgePart41.Anchored = true
  480. WedgePart41.BackSurface = Enum.SurfaceType.Weld
  481. WedgePart41.BottomSurface = Enum.SurfaceType.Weld
  482. WedgePart41.BrickColor = BrickColor.new("Brick yellow")
  483. WedgePart41.Material = Enum.Material.Sand
  484. WedgePart41.brickColor = BrickColor.new("Brick yellow")
  485. SpecialMesh42.Parent = WedgePart41
  486. SpecialMesh42.MeshType = Enum.MeshType.Wedge
  487. WedgePart43.Parent = Model6
  488. WedgePart43.CFrame = CFrame.new(253.333923, 3.4000299, 174.996094, 0.5, 4.04818827e-08, -0.866025329, -3.07668344e-08, 1, 2.89812068e-08, 0.866025329, 1.21542474e-08, 0.5)
  489. WedgePart43.Orientation = Vector3.new(0, -60, 0)
  490. WedgePart43.Position = Vector3.new(253.333923, 3.4000299, 174.996094)
  491. WedgePart43.Rotation = Vector3.new(0, -60, 0)
  492. WedgePart43.Color = Color3.new(0.843137, 0.772549, 0.603922)
  493. WedgePart43.Size = Vector3.new(15, 6, 5)
  494. WedgePart43.Anchored = true
  495. WedgePart43.BackSurface = Enum.SurfaceType.Weld
  496. WedgePart43.BottomSurface = Enum.SurfaceType.Weld
  497. WedgePart43.BrickColor = BrickColor.new("Brick yellow")
  498. WedgePart43.Material = Enum.Material.Sand
  499. WedgePart43.brickColor = BrickColor.new("Brick yellow")
  500. SpecialMesh44.Parent = WedgePart43
  501. SpecialMesh44.MeshType = Enum.MeshType.Wedge
  502. WedgePart45.Parent = Model6
  503. WedgePart45.CFrame = CFrame.new(245.333984, 3.4000299, 161.396057, 0.5, 4.04818792e-08, -0.866025329, -3.16933537e-08, 1, 2.84462836e-08, 0.866025329, 1.32240947e-08, 0.5)
  504. WedgePart45.Orientation = Vector3.new(0, -60, 0)
  505. WedgePart45.Position = Vector3.new(245.333984, 3.4000299, 161.396057)
  506. WedgePart45.Rotation = Vector3.new(0, -60, 0)
  507. WedgePart45.Color = Color3.new(0.843137, 0.772549, 0.603922)
  508. WedgePart45.Size = Vector3.new(17, 6, 5)
  509. WedgePart45.Anchored = true
  510. WedgePart45.BackSurface = Enum.SurfaceType.Weld
  511. WedgePart45.BottomSurface = Enum.SurfaceType.Weld
  512. WedgePart45.BrickColor = BrickColor.new("Brick yellow")
  513. WedgePart45.Material = Enum.Material.Sand
  514. WedgePart45.brickColor = BrickColor.new("Brick yellow")
  515. SpecialMesh46.Parent = WedgePart45
  516. SpecialMesh46.MeshType = Enum.MeshType.Wedge
  517. Part47.Parent = Model6
  518. Part47.CFrame = CFrame.new(57.3339844, 3.4000299, 254.495972, 0.999999881, 1.91477682e-07, 0, -1.91477682e-07, 1, -1.64219912e-07, 0, 1.64219912e-07, 0.999999881)
  519. Part47.Position = Vector3.new(57.3339844, 3.4000299, 254.495972)
  520. Part47.Color = Color3.new(0.498039, 0.556863, 0.392157)
  521. Part47.Size = Vector3.new(35, 6, 27)
  522. Part47.Anchored = true
  523. Part47.BottomSurface = Enum.SurfaceType.Smooth
  524. Part47.BrickColor = BrickColor.new("Grime")
  525. Part47.Material = Enum.Material.Grass
  526. Part47.TopSurface = Enum.SurfaceType.Smooth
  527. Part47.brickColor = BrickColor.new("Grime")
  528. Part47.FormFactor = Enum.FormFactor.Plate
  529. Part47.formFactor = Enum.FormFactor.Plate
  530. SpecialMesh48.Parent = Part47
  531. SpecialMesh48.MeshType = Enum.MeshType.Brick
  532. Part49.Parent = Model6
  533. Part49.CFrame = CFrame.new(206.649963, 3.4000299, 159.320068, 0.325567961, -8.67751737e-09, -0.945518613, -1.74567738e-08, 1, -1.51883803e-08, 0.945518613, 2.14505622e-08, 0.325567961)
  534. Part49.Orientation = Vector3.new(0, -71, 0)
  535. Part49.Position = Vector3.new(206.649963, 3.4000299, 159.320068)
  536. Part49.Rotation = Vector3.new(0, -71, 0)
  537. Part49.Color = Color3.new(0.498039, 0.556863, 0.392157)
  538. Part49.Size = Vector3.new(32, 6, 63)
  539. Part49.Anchored = true
  540. Part49.BottomSurface = Enum.SurfaceType.Smooth
  541. Part49.BrickColor = BrickColor.new("Grime")
  542. Part49.Material = Enum.Material.Grass
  543. Part49.TopSurface = Enum.SurfaceType.Smooth
  544. Part49.brickColor = BrickColor.new("Grime")
  545. Part49.FormFactor = Enum.FormFactor.Plate
  546. Part49.formFactor = Enum.FormFactor.Plate
  547. SpecialMesh50.Parent = Part49
  548. SpecialMesh50.MeshType = Enum.MeshType.Brick
  549. Part51.Parent = Model6
  550. Part51.CFrame = CFrame.new(78.867981, 3.4000299, 175.160095, -0.965925872, 5.15991161e-08, -0.258818924, 2.45626044e-08, 1, 1.07694895e-07, 0.258818924, 9.7668007e-08, -0.965925872)
  551. Part51.Orientation = Vector3.new(0, -165, 0)
  552. Part51.Position = Vector3.new(78.867981, 3.4000299, 175.160095)
  553. Part51.Rotation = Vector3.new(-180, -15, -180)
  554. Part51.Color = Color3.new(0.498039, 0.556863, 0.392157)
  555. Part51.Size = Vector3.new(53, 6, 169)
  556. Part51.Anchored = true
  557. Part51.BottomSurface = Enum.SurfaceType.Smooth
  558. Part51.BrickColor = BrickColor.new("Grime")
  559. Part51.Material = Enum.Material.Grass
  560. Part51.TopSurface = Enum.SurfaceType.Smooth
  561. Part51.brickColor = BrickColor.new("Grime")
  562. Part51.FormFactor = Enum.FormFactor.Plate
  563. Part51.formFactor = Enum.FormFactor.Plate
  564. SpecialMesh52.Parent = Part51
  565. SpecialMesh52.MeshType = Enum.MeshType.Brick
  566. Part53.Parent = Model6
  567. Part53.CFrame = CFrame.new(225.200989, 3.4000299, 180.524048, 0.500000179, -3.50160363e-08, -0.866025388, -1.14637455e-08, 1, -4.70516497e-08, 0.866025388, 3.34536985e-08, 0.500000179)
  568. Part53.Orientation = Vector3.new(0, -60, 0)
  569. Part53.Position = Vector3.new(225.200989, 3.4000299, 180.524048)
  570. Part53.Rotation = Vector3.new(0, -60, 0)
  571. Part53.Color = Color3.new(0.498039, 0.556863, 0.392157)
  572. Part53.Size = Vector3.new(32, 6, 49)
  573. Part53.Anchored = true
  574. Part53.BottomSurface = Enum.SurfaceType.Smooth
  575. Part53.BrickColor = BrickColor.new("Grime")
  576. Part53.Material = Enum.Material.Grass
  577. Part53.TopSurface = Enum.SurfaceType.Smooth
  578. Part53.brickColor = BrickColor.new("Grime")
  579. Part53.FormFactor = Enum.FormFactor.Plate
  580. Part53.formFactor = Enum.FormFactor.Plate
  581. SpecialMesh54.Parent = Part53
  582. SpecialMesh54.MeshType = Enum.MeshType.Brick
  583. Part55.Parent = Model6
  584. Part55.CFrame = CFrame.new(123.980957, 3.4000299, 193.477966, -0.965925753, 4.89485039e-08, 0.258819044, 3.4058516e-08, 1, -6.20143865e-08, -0.258819044, -5.10862961e-08, -0.965925753)
  585. Part55.Orientation = Vector3.new(0, 165, 0)
  586. Part55.Position = Vector3.new(123.980957, 3.4000299, 193.477966)
  587. Part55.Rotation = Vector3.new(180, 15, -180)
  588. Part55.Color = Color3.new(0.498039, 0.556863, 0.392157)
  589. Part55.Size = Vector3.new(59, 6, 170)
  590. Part55.Anchored = true
  591. Part55.BottomSurface = Enum.SurfaceType.Smooth
  592. Part55.BrickColor = BrickColor.new("Grime")
  593. Part55.Material = Enum.Material.Grass
  594. Part55.TopSurface = Enum.SurfaceType.Smooth
  595. Part55.brickColor = BrickColor.new("Grime")
  596. Part55.FormFactor = Enum.FormFactor.Plate
  597. Part55.formFactor = Enum.FormFactor.Plate
  598. SpecialMesh56.Parent = Part55
  599. SpecialMesh56.MeshType = Enum.MeshType.Brick
  600. WedgePart57.Parent = Model6
  601. WedgePart57.CFrame = CFrame.new(29.3339233, 3.4000299, 273.496033, -0.965925753, 4.04818792e-08, -0.258819044, 5.11066531e-08, 1, -3.43226851e-08, 0.258819044, -4.63805385e-08, -0.965925753)
  602. WedgePart57.Orientation = Vector3.new(0, -165, 0)
  603. WedgePart57.Position = Vector3.new(29.3339233, 3.4000299, 273.496033)
  604. WedgePart57.Rotation = Vector3.new(180, -15, -180)
  605. WedgePart57.Color = Color3.new(0.843137, 0.772549, 0.603922)
  606. WedgePart57.Size = Vector3.new(23, 6, 5)
  607. WedgePart57.Anchored = true
  608. WedgePart57.BackSurface = Enum.SurfaceType.Weld
  609. WedgePart57.BottomSurface = Enum.SurfaceType.Weld
  610. WedgePart57.BrickColor = BrickColor.new("Brick yellow")
  611. WedgePart57.Material = Enum.Material.Sand
  612. WedgePart57.brickColor = BrickColor.new("Brick yellow")
  613. SpecialMesh58.Parent = WedgePart57
  614. SpecialMesh58.MeshType = Enum.MeshType.Wedge
  615. Part59.Parent = Model6
  616. Part59.CFrame = CFrame.new(22.4500122, 3.4000299, 253.600037, 0.965925753, 1.86332599e-07, 0.258819044, -2.25756239e-07, 1, 1.22599758e-07, -0.258819044, -1.76852268e-07, 0.965925753)
  617. Part59.Orientation = Vector3.new(0, 15, 0)
  618. Part59.Position = Vector3.new(22.4500122, 3.4000299, 253.600037)
  619. Part59.Rotation = Vector3.new(0, 15, 0)
  620. Part59.Color = Color3.new(0.498039, 0.556863, 0.392157)
  621. Part59.Size = Vector3.new(42, 6, 37)
  622. Part59.Anchored = true
  623. Part59.BottomSurface = Enum.SurfaceType.Smooth
  624. Part59.BrickColor = BrickColor.new("Grime")
  625. Part59.Material = Enum.Material.Grass
  626. Part59.TopSurface = Enum.SurfaceType.Smooth
  627. Part59.brickColor = BrickColor.new("Grime")
  628. Part59.FormFactor = Enum.FormFactor.Plate
  629. Part59.formFactor = Enum.FormFactor.Plate
  630. SpecialMesh60.Parent = Part59
  631. SpecialMesh60.MeshType = Enum.MeshType.Brick
  632. WedgePart61.Parent = Model6
  633. WedgePart61.CFrame = CFrame.new(11.8339844, 3.4000299, 280.295044, -0.866025329, 5.68848293e-08, -0.49999997, 4.73867914e-08, 1, 3.16933324e-08, 0.49999997, 3.75383991e-09, -0.866025329)
  634. WedgePart61.Orientation = Vector3.new(0, -150, 0)
  635. WedgePart61.Position = Vector3.new(11.8339844, 3.4000299, 280.295044)
  636. WedgePart61.Rotation = Vector3.new(-180, -30, -180)
  637. WedgePart61.Color = Color3.new(0.843137, 0.772549, 0.603922)
  638. WedgePart61.Size = Vector3.new(16, 6, 5)
  639. WedgePart61.Anchored = true
  640. WedgePart61.BackSurface = Enum.SurfaceType.Weld
  641. WedgePart61.BottomSurface = Enum.SurfaceType.Weld
  642. WedgePart61.BrickColor = BrickColor.new("Brick yellow")
  643. WedgePart61.Material = Enum.Material.Sand
  644. WedgePart61.brickColor = BrickColor.new("Brick yellow")
  645. SpecialMesh62.Parent = WedgePart61
  646. SpecialMesh62.MeshType = Enum.MeshType.Wedge
  647. WedgePart63.Parent = Model6
  648. WedgePart63.CFrame = CFrame.new(-0.166015625, 3.4000299, 289.496033, -0.707106709, 2.99451699e-08, -0.707106709, 4.37300152e-09, 1, 3.79758625e-08, 0.707106709, 2.37608084e-08, -0.707106709)
  649. WedgePart63.Orientation = Vector3.new(0, -135, 0)
  650. WedgePart63.Position = Vector3.new(-0.166015625, 3.4000299, 289.496033)
  651. WedgePart63.Rotation = Vector3.new(-180, -45, -180)
  652. WedgePart63.Color = Color3.new(0.843137, 0.772549, 0.603922)
  653. WedgePart63.Size = Vector3.new(16, 6, 5)
  654. WedgePart63.Anchored = true
  655. WedgePart63.BackSurface = Enum.SurfaceType.Weld
  656. WedgePart63.BottomSurface = Enum.SurfaceType.Weld
  657. WedgePart63.BrickColor = BrickColor.new("Brick yellow")
  658. WedgePart63.Material = Enum.Material.Sand
  659. WedgePart63.brickColor = BrickColor.new("Brick yellow")
  660. SpecialMesh64.Parent = WedgePart63
  661. SpecialMesh64.MeshType = Enum.MeshType.Wedge
  662. WedgePart65.Parent = Model6
  663. WedgePart65.CFrame = CFrame.new(-14.0690308, 3.4000299, 299.795044, -0.866025329, -3.39799881e-05, -0.49999997, -3.92550064e-05, 1, 3.16945261e-08, 0.49999997, 1.96549499e-05, -0.866025329)
  664. WedgePart65.Orientation = Vector3.new(0, -150, 0)
  665. WedgePart65.Position = Vector3.new(-14.0690308, 3.4000299, 299.795044)
  666. WedgePart65.Rotation = Vector3.new(-180, -30, 180)
  667. WedgePart65.Color = Color3.new(0.843137, 0.772549, 0.603922)
  668. WedgePart65.Size = Vector3.new(20, 6, 5)
  669. WedgePart65.Anchored = true
  670. WedgePart65.BackSurface = Enum.SurfaceType.Weld
  671. WedgePart65.BottomSurface = Enum.SurfaceType.Weld
  672. WedgePart65.BrickColor = BrickColor.new("Brick yellow")
  673. WedgePart65.Material = Enum.Material.Sand
  674. WedgePart65.brickColor = BrickColor.new("Brick yellow")
  675. SpecialMesh66.Parent = WedgePart65
  676. SpecialMesh66.MeshType = Enum.MeshType.Wedge
  677. WedgePart67.Parent = Model6
  678. WedgePart67.CFrame = CFrame.new(237.333984, 3.4000299, 143.996033, 0.32556811, 4.04818863e-08, -0.945518613, -1.15939125e-08, 1, 3.88223711e-08, 0.945518613, -1.67706915e-09, 0.32556811)
  679. WedgePart67.Orientation = Vector3.new(0, -71, 0)
  680. WedgePart67.Position = Vector3.new(237.333984, 3.4000299, 143.996033)
  681. WedgePart67.Rotation = Vector3.new(0, -71, 0)
  682. WedgePart67.Color = Color3.new(0.843137, 0.772549, 0.603922)
  683. WedgePart67.Size = Vector3.new(23, 6, 5)
  684. WedgePart67.Anchored = true
  685. WedgePart67.BackSurface = Enum.SurfaceType.Weld
  686. WedgePart67.BottomSurface = Enum.SurfaceType.Weld
  687. WedgePart67.BrickColor = BrickColor.new("Brick yellow")
  688. WedgePart67.Material = Enum.Material.Sand
  689. WedgePart67.brickColor = BrickColor.new("Brick yellow")
  690. SpecialMesh68.Parent = WedgePart67
  691. SpecialMesh68.MeshType = Enum.MeshType.Wedge
  692. Part69.Parent = Model6
  693. Part69.CFrame = CFrame.new(201.866943, 3.4000299, 144.762024, -0.707107008, 1.33357176e-07, 0.707106531, 9.97931622e-08, 1, -8.88023735e-08, -0.707106531, 7.7716038e-09, -0.707107008)
  694. Part69.Orientation = Vector3.new(0, 135, 0)
  695. Part69.Position = Vector3.new(201.866943, 3.4000299, 144.762024)
  696. Part69.Rotation = Vector3.new(180, 45, -180)
  697. Part69.Color = Color3.new(0.498039, 0.556863, 0.392157)
  698. Part69.Size = Vector3.new(30, 6, 56)
  699. Part69.Anchored = true
  700. Part69.BottomSurface = Enum.SurfaceType.Smooth
  701. Part69.BrickColor = BrickColor.new("Grime")
  702. Part69.Material = Enum.Material.Grass
  703. Part69.TopSurface = Enum.SurfaceType.Smooth
  704. Part69.brickColor = BrickColor.new("Grime")
  705. Part69.FormFactor = Enum.FormFactor.Plate
  706. Part69.formFactor = Enum.FormFactor.Plate
  707. SpecialMesh70.Parent = Part69
  708. SpecialMesh70.MeshType = Enum.MeshType.Brick
  709. Part71.Parent = Model6
  710. Part71.CFrame = CFrame.new(-2.26391602, 3.4000299, 261.876038, 0.866025329, 1.71248075e-07, 0.49999997, -1.03944195e-07, 1, -1.62459557e-07, -0.49999997, 8.87219898e-08, 0.866025329)
  711. Part71.Orientation = Vector3.new(0, 30, 0)
  712. Part71.Position = Vector3.new(-2.26391602, 3.4000299, 261.876038)
  713. Part71.Rotation = Vector3.new(0, 30, 0)
  714. Part71.Color = Color3.new(0.498039, 0.556863, 0.392157)
  715. Part71.Size = Vector3.new(22, 6, 41)
  716. Part71.Anchored = true
  717. Part71.BottomSurface = Enum.SurfaceType.Smooth
  718. Part71.BrickColor = BrickColor.new("Grime")
  719. Part71.Material = Enum.Material.Grass
  720. Part71.TopSurface = Enum.SurfaceType.Smooth
  721. Part71.brickColor = BrickColor.new("Grime")
  722. Part71.FormFactor = Enum.FormFactor.Plate
  723. Part71.formFactor = Enum.FormFactor.Plate
  724. SpecialMesh72.Parent = Part71
  725. SpecialMesh72.MeshType = Enum.MeshType.Brick
  726. Part73.Parent = Model6
  727. Part73.CFrame = CFrame.new(-11.1259155, 3.4000299, 278.536072, 0.707106709, 1.47252024e-07, 0.707106709, -2.77040101e-07, 1, 6.87943071e-08, -0.707106709, -2.44541809e-07, 0.707106709)
  728. Part73.Orientation = Vector3.new(0, 45, 0)
  729. Part73.Position = Vector3.new(-11.1259155, 3.4000299, 278.536072)
  730. Part73.Rotation = Vector3.new(0, 45, 0)
  731. Part73.Color = Color3.new(0.498039, 0.556863, 0.392157)
  732. Part73.Size = Vector3.new(16, 6, 26)
  733. Part73.Anchored = true
  734. Part73.BottomSurface = Enum.SurfaceType.Smooth
  735. Part73.BrickColor = BrickColor.new("Grime")
  736. Part73.Material = Enum.Material.Grass
  737. Part73.TopSurface = Enum.SurfaceType.Smooth
  738. Part73.brickColor = BrickColor.new("Grime")
  739. Part73.FormFactor = Enum.FormFactor.Plate
  740. Part73.formFactor = Enum.FormFactor.Plate
  741. SpecialMesh74.Parent = Part73
  742. SpecialMesh74.MeshType = Enum.MeshType.Brick
  743. Part75.Parent = Model6
  744. Part75.CFrame = CFrame.new(24.8339233, 3.4000299, 171.094971, -0.999999881, 4.04818792e-08, 0, 4.04818756e-08, 1, 1.32241e-08, 0, 1.32240947e-08, -0.999999881)
  745. Part75.Orientation = Vector3.new(0, 180, 0)
  746. Part75.Position = Vector3.new(24.8339233, 3.4000299, 171.094971)
  747. Part75.Rotation = Vector3.new(-180, 0, -180)
  748. Part75.Color = Color3.new(0.498039, 0.556863, 0.392157)
  749. Part75.Size = Vector3.new(95, 6, 142)
  750. Part75.Anchored = true
  751. Part75.BottomSurface = Enum.SurfaceType.Smooth
  752. Part75.BrickColor = BrickColor.new("Grime")
  753. Part75.Material = Enum.Material.Grass
  754. Part75.TopSurface = Enum.SurfaceType.Smooth
  755. Part75.brickColor = BrickColor.new("Grime")
  756. Part75.FormFactor = Enum.FormFactor.Plate
  757. Part75.formFactor = Enum.FormFactor.Plate
  758. SpecialMesh76.Parent = Part75
  759. SpecialMesh76.MeshType = Enum.MeshType.Brick
  760. Part77.Parent = Model6
  761. Part77.CFrame = CFrame.new(109.833984, 3.4000299, 162.996033, -0.999999881, 4.04818792e-08, 0, 4.04818756e-08, 1, 1.32241e-08, 0, 1.32240947e-08, -0.999999881)
  762. Part77.Orientation = Vector3.new(0, 180, 0)
  763. Part77.Position = Vector3.new(109.833984, 3.4000299, 162.996033)
  764. Part77.Rotation = Vector3.new(-180, 0, -180)
  765. Part77.Color = Color3.new(0.498039, 0.556863, 0.392157)
  766. Part77.Size = Vector3.new(55, 6, 153)
  767. Part77.Anchored = true
  768. Part77.BottomSurface = Enum.SurfaceType.Smooth
  769. Part77.BrickColor = BrickColor.new("Grime")
  770. Part77.Material = Enum.Material.Grass
  771. Part77.TopSurface = Enum.SurfaceType.Smooth
  772. Part77.brickColor = BrickColor.new("Grime")
  773. Part77.FormFactor = Enum.FormFactor.Plate
  774. Part77.formFactor = Enum.FormFactor.Plate
  775. SpecialMesh78.Parent = Part77
  776. SpecialMesh78.MeshType = Enum.MeshType.Brick
  777. WedgePart79.Parent = Model6
  778. WedgePart79.CFrame = CFrame.new(-28.164978, 3.4000299, 306.200134, -0.965925753, 8.85525395e-08, -0.258819163, 8.54462456e-08, 1, 2.32509798e-08, 0.258819163, 3.43593598e-10, -0.965925753)
  779. WedgePart79.Orientation = Vector3.new(0, -165, 0)
  780. WedgePart79.Position = Vector3.new(-28.164978, 3.4000299, 306.200134)
  781. WedgePart79.Rotation = Vector3.new(-180, -15, -180)
  782. WedgePart79.Color = Color3.new(0.843137, 0.772549, 0.603922)
  783. WedgePart79.Size = Vector3.new(13, 6, 5)
  784. WedgePart79.Anchored = true
  785. WedgePart79.BackSurface = Enum.SurfaceType.Weld
  786. WedgePart79.BottomSurface = Enum.SurfaceType.Weld
  787. WedgePart79.BrickColor = BrickColor.new("Brick yellow")
  788. WedgePart79.Material = Enum.Material.Sand
  789. WedgePart79.brickColor = BrickColor.new("Brick yellow")
  790. SpecialMesh80.Parent = WedgePart79
  791. SpecialMesh80.MeshType = Enum.MeshType.Wedge
  792. Part81.Parent = Model6
  793. Part81.CFrame = CFrame.new(-22.3189697, 3.4000299, 285.508057, 0.866025329, -9.0284324e-08, 0.49999997, 4.70516213e-08, 1, 9.90728566e-08, -0.49999997, -6.22738128e-08, 0.866025329)
  794. Part81.Orientation = Vector3.new(0, 30, 0)
  795. Part81.Position = Vector3.new(-22.3189697, 3.4000299, 285.508057)
  796. Part81.Rotation = Vector3.new(0, 30, 0)
  797. Part81.Color = Color3.new(0.498039, 0.556863, 0.392157)
  798. Part81.Size = Vector3.new(20, 6, 28)
  799. Part81.Anchored = true
  800. Part81.BottomSurface = Enum.SurfaceType.Smooth
  801. Part81.BrickColor = BrickColor.new("Grime")
  802. Part81.Material = Enum.Material.Grass
  803. Part81.TopSurface = Enum.SurfaceType.Smooth
  804. Part81.brickColor = BrickColor.new("Grime")
  805. Part81.FormFactor = Enum.FormFactor.Plate
  806. Part81.formFactor = Enum.FormFactor.Plate
  807. SpecialMesh82.Parent = Part81
  808. SpecialMesh82.MeshType = Enum.MeshType.Brick
  809. WedgePart83.Parent = Model6
  810. WedgePart83.CFrame = CFrame.new(223.433899, 3.4000299, 123.196106, 0.707106709, 1.02299111e-07, -0.707106709, -1.87215875e-07, 1, -4.25430748e-08, 0.707106709, 1.62464076e-07, 0.707106709)
  811. WedgePart83.Orientation = Vector3.new(0, -45, 0)
  812. WedgePart83.Position = Vector3.new(223.433899, 3.4000299, 123.196106)
  813. WedgePart83.Rotation = Vector3.new(0, -45, 0)
  814. WedgePart83.Color = Color3.new(0.843137, 0.772549, 0.603922)
  815. WedgePart83.Size = Vector3.new(30, 6, 5)
  816. WedgePart83.Anchored = true
  817. WedgePart83.BackSurface = Enum.SurfaceType.Weld
  818. WedgePart83.BottomSurface = Enum.SurfaceType.Weld
  819. WedgePart83.BrickColor = BrickColor.new("Brick yellow")
  820. WedgePart83.Material = Enum.Material.Sand
  821. WedgePart83.brickColor = BrickColor.new("Brick yellow")
  822. SpecialMesh84.Parent = WedgePart83
  823. SpecialMesh84.MeshType = Enum.MeshType.Wedge
  824. Part85.Parent = Model6
  825. Part85.CFrame = CFrame.new(185.050049, 3.4000299, 130.791992, -0.866025329, 2.01953423e-08, 0.5, 6.19568965e-08, 1, 6.69217926e-08, -0.5, 8.89344136e-08, -0.866025329)
  826. Part85.Orientation = Vector3.new(0, 150, 0)
  827. Part85.Position = Vector3.new(185.050049, 3.4000299, 130.791992)
  828. Part85.Rotation = Vector3.new(-180, 30, -180)
  829. Part85.Color = Color3.new(0.498039, 0.556863, 0.392157)
  830. Part85.Size = Vector3.new(29, 6, 54)
  831. Part85.Anchored = true
  832. Part85.BottomSurface = Enum.SurfaceType.Smooth
  833. Part85.BrickColor = BrickColor.new("Grime")
  834. Part85.Material = Enum.Material.Grass
  835. Part85.TopSurface = Enum.SurfaceType.Smooth
  836. Part85.brickColor = BrickColor.new("Grime")
  837. Part85.FormFactor = Enum.FormFactor.Plate
  838. Part85.formFactor = Enum.FormFactor.Plate
  839. SpecialMesh86.Parent = Part85
  840. SpecialMesh86.MeshType = Enum.MeshType.Brick
  841. Part87.Parent = Model6
  842. Part87.CFrame = CFrame.new(-32.6940308, 3.4000299, 289.295044, 0.965925753, 1.86332613e-07, 0.258819163, -1.4759506e-07, 1, -1.69101753e-07, -0.258819163, 1.25139294e-07, 0.965925753)
  843. Part87.Orientation = Vector3.new(0, 15, 0)
  844. Part87.Position = Vector3.new(-32.6940308, 3.4000299, 289.295044)
  845. Part87.Rotation = Vector3.new(0, 15, 0)
  846. Part87.Color = Color3.new(0.498039, 0.556863, 0.392157)
  847. Part87.Size = Vector3.new(13, 6, 30)
  848. Part87.Anchored = true
  849. Part87.BottomSurface = Enum.SurfaceType.Smooth
  850. Part87.BrickColor = BrickColor.new("Grime")
  851. Part87.Material = Enum.Material.Grass
  852. Part87.TopSurface = Enum.SurfaceType.Smooth
  853. Part87.brickColor = BrickColor.new("Grime")
  854. Part87.FormFactor = Enum.FormFactor.Plate
  855. Part87.formFactor = Enum.FormFactor.Plate
  856. SpecialMesh88.Parent = Part87
  857. SpecialMesh88.MeshType = Enum.MeshType.Brick
  858. Part89.Parent = Model6
  859. Part89.CFrame = CFrame.new(-70.6080017, 3.4000299, 274.745972, 0.49999997, 1.15979773e-07, -0.866025329, -3.13455388e-07, 1, -4.70516071e-08, 0.866025329, 2.94986108e-07, 0.49999997)
  860. Part89.Orientation = Vector3.new(0, -60, 0)
  861. Part89.Position = Vector3.new(-70.6080017, 3.4000299, 274.745972)
  862. Part89.Rotation = Vector3.new(0, -60, 0)
  863. Part89.Color = Color3.new(0.498039, 0.556863, 0.392157)
  864. Part89.Size = Vector3.new(15, 6, 24)
  865. Part89.Anchored = true
  866. Part89.BottomSurface = Enum.SurfaceType.Smooth
  867. Part89.BrickColor = BrickColor.new("Grime")
  868. Part89.Material = Enum.Material.Grass
  869. Part89.TopSurface = Enum.SurfaceType.Smooth
  870. Part89.brickColor = BrickColor.new("Grime")
  871. Part89.FormFactor = Enum.FormFactor.Plate
  872. Part89.formFactor = Enum.FormFactor.Plate
  873. SpecialMesh90.Parent = Part89
  874. SpecialMesh90.MeshType = Enum.MeshType.Brick
  875. WedgePart91.Parent = Model6
  876. WedgePart91.CFrame = CFrame.new(-41.6670227, 3.4000299, 307.996033, -0.999999881, 9.111087e-08, -5.96046448e-08, 9.11108629e-08, 1, 1.32241009e-08, 5.96046448e-08, 1.32241027e-08, -0.999999881)
  877. WedgePart91.Orientation = Vector3.new(0, -180, 0)
  878. WedgePart91.Position = Vector3.new(-41.6670227, 3.4000299, 307.996033)
  879. WedgePart91.Rotation = Vector3.new(-180, 0, -180)
  880. WedgePart91.Color = Color3.new(0.843137, 0.772549, 0.603922)
  881. WedgePart91.Size = Vector3.new(16, 6, 5)
  882. WedgePart91.Anchored = true
  883. WedgePart91.BackSurface = Enum.SurfaceType.Weld
  884. WedgePart91.BottomSurface = Enum.SurfaceType.Weld
  885. WedgePart91.BrickColor = BrickColor.new("Brick yellow")
  886. WedgePart91.Material = Enum.Material.Sand
  887. WedgePart91.brickColor = BrickColor.new("Brick yellow")
  888. SpecialMesh92.Parent = WedgePart91
  889. SpecialMesh92.MeshType = Enum.MeshType.Wedge
  890. WedgePart93.Parent = Model6
  891. WedgePart93.CFrame = CFrame.new(-53.6669922, 3.4000299, 306.795166, -0.965925813, 4.04818792e-08, 0.258819014, 4.25251443e-08, 1, 2.29601826e-09, -0.258819014, 1.32240991e-08, -0.965925813)
  892. WedgePart93.Orientation = Vector3.new(0, 165, 0)
  893. WedgePart93.Position = Vector3.new(-53.6669922, 3.4000299, 306.795166)
  894. WedgePart93.Rotation = Vector3.new(-180, 15, -180)
  895. WedgePart93.Color = Color3.new(0.843137, 0.772549, 0.603922)
  896. WedgePart93.Size = Vector3.new(11, 6, 5)
  897. WedgePart93.Anchored = true
  898. WedgePart93.BackSurface = Enum.SurfaceType.Weld
  899. WedgePart93.BottomSurface = Enum.SurfaceType.Weld
  900. WedgePart93.BrickColor = BrickColor.new("Brick yellow")
  901. WedgePart93.Material = Enum.Material.Sand
  902. WedgePart93.brickColor = BrickColor.new("Brick yellow")
  903. SpecialMesh94.Parent = WedgePart93
  904. SpecialMesh94.MeshType = Enum.MeshType.Wedge
  905. WedgePart95.Parent = Model6
  906. WedgePart95.CFrame = CFrame.new(-63.2670288, 3.4000299, 302.995972, -0.866025388, 4.70461039e-08, 0.500000179, 4.92501222e-08, 1, -8.78850503e-09, -0.500000179, 1.70139973e-08, -0.866025388)
  907. WedgePart95.Orientation = Vector3.new(0, 150, 0)
  908. WedgePart95.Position = Vector3.new(-63.2670288, 3.4000299, 302.995972)
  909. WedgePart95.Rotation = Vector3.new(180, 30, -180)
  910. WedgePart95.Color = Color3.new(0.843137, 0.772549, 0.603922)
  911. WedgePart95.Size = Vector3.new(11, 6, 5)
  912. WedgePart95.Anchored = true
  913. WedgePart95.BackSurface = Enum.SurfaceType.Weld
  914. WedgePart95.BottomSurface = Enum.SurfaceType.Weld
  915. WedgePart95.BrickColor = BrickColor.new("Brick yellow")
  916. WedgePart95.Material = Enum.Material.Sand
  917. WedgePart95.brickColor = BrickColor.new("Brick yellow")
  918. SpecialMesh96.Parent = WedgePart95
  919. SpecialMesh96.MeshType = Enum.MeshType.Wedge
  920. WedgePart97.Parent = Model6
  921. WedgePart97.CFrame = CFrame.new(200.232971, 3.4000299, 105.496094, 0.866025329, 1.16192226e-07, -0.5, -1.72804548e-07, 1, -6.69218068e-08, 0.5, 1.44358268e-07, 0.866025329)
  922. WedgePart97.Orientation = Vector3.new(0, -30, 0)
  923. WedgePart97.Position = Vector3.new(200.232971, 3.4000299, 105.496094)
  924. WedgePart97.Rotation = Vector3.new(0, -30, 0)
  925. WedgePart97.Color = Color3.new(0.843137, 0.772549, 0.603922)
  926. WedgePart97.Size = Vector3.new(30, 6, 5)
  927. WedgePart97.Anchored = true
  928. WedgePart97.BackSurface = Enum.SurfaceType.Weld
  929. WedgePart97.BottomSurface = Enum.SurfaceType.Weld
  930. WedgePart97.BrickColor = BrickColor.new("Brick yellow")
  931. WedgePart97.Material = Enum.Material.Sand
  932. WedgePart97.brickColor = BrickColor.new("Brick yellow")
  933. SpecialMesh98.Parent = WedgePart97
  934. SpecialMesh98.MeshType = Enum.MeshType.Wedge
  935. Part99.Parent = Model6
  936. Part99.CFrame = CFrame.new(-39.717041, 3.4000299, 215.784119, -0.258819044, 4.04818792e-08, -0.965925753, -2.29601538e-09, 1, 4.25251443e-08, 0.965925753, 1.32240947e-08, -0.258819044)
  937. Part99.Orientation = Vector3.new(0, -105, 0)
  938. Part99.Position = Vector3.new(-39.717041, 3.4000299, 215.784119)
  939. Part99.Rotation = Vector3.new(-180, -75, -180)
  940. Part99.Color = Color3.new(0.498039, 0.556863, 0.392157)
  941. Part99.Size = Vector3.new(67, 6, 76)
  942. Part99.Anchored = true
  943. Part99.BottomSurface = Enum.SurfaceType.Smooth
  944. Part99.BrickColor = BrickColor.new("Grime")
  945. Part99.Material = Enum.Material.Grass
  946. Part99.TopSurface = Enum.SurfaceType.Smooth
  947. Part99.brickColor = BrickColor.new("Grime")
  948. Part99.FormFactor = Enum.FormFactor.Plate
  949. Part99.formFactor = Enum.FormFactor.Plate
  950. SpecialMesh100.Parent = Part99
  951. SpecialMesh100.MeshType = Enum.MeshType.Brick
  952. Part101.Parent = Model6
  953. Part101.CFrame = CFrame.new(-53.7669067, 3.4000299, 286.540039, 0.866025388, 1.71248047e-07, -0.500000179, -1.17168256e-07, 1, 1.39554729e-07, 0.500000179, -6.22737844e-08, 0.866025388)
  954. Part101.Orientation = Vector3.new(0, -30, 0)
  955. Part101.Position = Vector3.new(-53.7669067, 3.4000299, 286.540039)
  956. Part101.Rotation = Vector3.new(0, -30, 0)
  957. Part101.Color = Color3.new(0.498039, 0.556863, 0.392157)
  958. Part101.Size = Vector3.new(11, 6, 33)
  959. Part101.Anchored = true
  960. Part101.BottomSurface = Enum.SurfaceType.Smooth
  961. Part101.BrickColor = BrickColor.new("Grime")
  962. Part101.Material = Enum.Material.Grass
  963. Part101.TopSurface = Enum.SurfaceType.Smooth
  964. Part101.brickColor = BrickColor.new("Grime")
  965. Part101.FormFactor = Enum.FormFactor.Plate
  966. Part101.formFactor = Enum.FormFactor.Plate
  967. SpecialMesh102.Parent = Part101
  968. SpecialMesh102.MeshType = Enum.MeshType.Brick
  969. Part103.Parent = Model6
  970. Part103.CFrame = CFrame.new(-48.1669312, 3.4000299, 256.696106, 5.96046448e-08, 4.04818792e-08, -0.999999881, -1.32240974e-08, 1, 4.04818756e-08, 0.999999881, 1.32240947e-08, 5.96046448e-08)
  971. Part103.Orientation = Vector3.new(0, -90, 0)
  972. Part103.Position = Vector3.new(-48.1669312, 3.4000299, 256.696106)
  973. Part103.Rotation = Vector3.new(-34.1800003, -89.9700012, -34.1800003)
  974. Part103.Color = Color3.new(0.498039, 0.556863, 0.392157)
  975. Part103.Size = Vector3.new(38, 6, 73)
  976. Part103.Anchored = true
  977. Part103.BottomSurface = Enum.SurfaceType.Smooth
  978. Part103.BrickColor = BrickColor.new("Grime")
  979. Part103.Material = Enum.Material.Grass
  980. Part103.TopSurface = Enum.SurfaceType.Smooth
  981. Part103.brickColor = BrickColor.new("Grime")
  982. Part103.FormFactor = Enum.FormFactor.Plate
  983. Part103.formFactor = Enum.FormFactor.Plate
  984. SpecialMesh104.Parent = Part103
  985. SpecialMesh104.MeshType = Enum.MeshType.Brick
  986. Part105.Parent = Model6
  987. Part105.CFrame = CFrame.new(157.952026, 3.4000299, 105.484009, -0.965925694, 5.0366765e-08, 0.258819342, 7.53854366e-08, 1, 8.67399237e-08, -0.258819342, 1.0329552e-07, -0.965925694)
  988. Part105.Orientation = Vector3.new(0, 165, 0)
  989. Part105.Position = Vector3.new(157.952026, 3.4000299, 105.484009)
  990. Part105.Rotation = Vector3.new(-180, 15, -180)
  991. Part105.Color = Color3.new(0.498039, 0.556863, 0.392157)
  992. Part105.Size = Vector3.new(54, 6, 25)
  993. Part105.Anchored = true
  994. Part105.BottomSurface = Enum.SurfaceType.Smooth
  995. Part105.BrickColor = BrickColor.new("Grime")
  996. Part105.Material = Enum.Material.Grass
  997. Part105.TopSurface = Enum.SurfaceType.Smooth
  998. Part105.brickColor = BrickColor.new("Grime")
  999. Part105.FormFactor = Enum.FormFactor.Plate
  1000. Part105.formFactor = Enum.FormFactor.Plate
  1001. SpecialMesh106.Parent = Part105
  1002. SpecialMesh106.MeshType = Enum.MeshType.Brick
  1003. Part107.Parent = Model6
  1004. Part107.CFrame = CFrame.new(-47.1670532, 3.4000299, 176.496033, 5.96046448e-08, 4.04818827e-08, -0.999999881, -1.21727854e-08, 1, 4.04818756e-08, 0.999999881, 1.21727819e-08, 5.96046448e-08)
  1005. Part107.Orientation = Vector3.new(0, -90, 0)
  1006. Part107.Position = Vector3.new(-47.1670532, 3.4000299, 176.496033)
  1007. Part107.Rotation = Vector3.new(-34.1800003, -89.9700012, -34.1800003)
  1008. Part107.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1009. Part107.Size = Vector3.new(29, 6, 50)
  1010. Part107.Anchored = true
  1011. Part107.BottomSurface = Enum.SurfaceType.Smooth
  1012. Part107.BrickColor = BrickColor.new("Grime")
  1013. Part107.Material = Enum.Material.Grass
  1014. Part107.TopSurface = Enum.SurfaceType.Smooth
  1015. Part107.brickColor = BrickColor.new("Grime")
  1016. Part107.FormFactor = Enum.FormFactor.Plate
  1017. Part107.formFactor = Enum.FormFactor.Plate
  1018. SpecialMesh108.Parent = Part107
  1019. SpecialMesh108.MeshType = Enum.MeshType.Brick
  1020. Part109.Parent = Model6
  1021. Part109.CFrame = CFrame.new(-48.8780518, 3.4000299, 288.926025, 0.965925813, -1.05368869e-07, -0.258819014, 6.93900901e-08, 1, -1.48146782e-07, 0.258819014, 1.25139337e-07, 0.965925813)
  1022. Part109.Orientation = Vector3.new(0, -15, 0)
  1023. Part109.Position = Vector3.new(-48.8780518, 3.4000299, 288.926025)
  1024. Part109.Rotation = Vector3.new(0, -15, 0)
  1025. Part109.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1026. Part109.Size = Vector3.new(11, 6, 32)
  1027. Part109.Anchored = true
  1028. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1029. Part109.BrickColor = BrickColor.new("Grime")
  1030. Part109.Material = Enum.Material.Grass
  1031. Part109.TopSurface = Enum.SurfaceType.Smooth
  1032. Part109.brickColor = BrickColor.new("Grime")
  1033. Part109.FormFactor = Enum.FormFactor.Plate
  1034. Part109.formFactor = Enum.FormFactor.Plate
  1035. SpecialMesh110.Parent = Part109
  1036. SpecialMesh110.MeshType = Enum.MeshType.Brick
  1037. Part111.Parent = Model6
  1038. Part111.CFrame = CFrame.new(-59.4989624, 3.4000299, 281.08606, 0.707106709, 1.47252038e-07, -0.707106709, -8.22015096e-08, 1, 1.26044341e-07, 0.707106709, -3.1001548e-08, 0.707106709)
  1039. Part111.Orientation = Vector3.new(0, -45, 0)
  1040. Part111.Position = Vector3.new(-59.4989624, 3.4000299, 281.08606)
  1041. Part111.Rotation = Vector3.new(0, -45, 0)
  1042. Part111.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1043. Part111.Size = Vector3.new(17, 6, 34)
  1044. Part111.Anchored = true
  1045. Part111.BottomSurface = Enum.SurfaceType.Smooth
  1046. Part111.BrickColor = BrickColor.new("Grime")
  1047. Part111.Material = Enum.Material.Grass
  1048. Part111.TopSurface = Enum.SurfaceType.Smooth
  1049. Part111.brickColor = BrickColor.new("Grime")
  1050. Part111.FormFactor = Enum.FormFactor.Plate
  1051. Part111.formFactor = Enum.FormFactor.Plate
  1052. SpecialMesh112.Parent = Part111
  1053. SpecialMesh112.MeshType = Enum.MeshType.Brick
  1054. Part113.Parent = Model6
  1055. Part113.CFrame = CFrame.new(-41.6669922, 3.4000299, 289.995972, 1, 1.91477653e-07, 2.68220901e-07, -1.9147771e-07, 1, 1.37771679e-07, -2.68220901e-07, -1.37771735e-07, 1)
  1056. Part113.Position = Vector3.new(-41.6669922, 3.4000299, 289.995972)
  1057. Part113.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1058. Part113.Size = Vector3.new(16, 6, 31)
  1059. Part113.Anchored = true
  1060. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1061. Part113.BrickColor = BrickColor.new("Grime")
  1062. Part113.Material = Enum.Material.Grass
  1063. Part113.TopSurface = Enum.SurfaceType.Smooth
  1064. Part113.brickColor = BrickColor.new("Grime")
  1065. Part113.FormFactor = Enum.FormFactor.Plate
  1066. Part113.formFactor = Enum.FormFactor.Plate
  1067. SpecialMesh114.Parent = Part113
  1068. SpecialMesh114.MeshType = Enum.MeshType.Brick
  1069. Part115.Parent = Model6
  1070. Part115.CFrame = CFrame.new(-40.9489136, 3.4000299, 138.246033, -0.500000179, 1.13407577e-08, -0.866025388, -4.94936998e-08, 1, 4.16703934e-08, 0.866025388, 6.36979962e-08, -0.500000179)
  1071. Part115.Orientation = Vector3.new(0, -120, 0)
  1072. Part115.Position = Vector3.new(-40.9489136, 3.4000299, 138.246033)
  1073. Part115.Rotation = Vector3.new(-180, -60, -180)
  1074. Part115.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1075. Part115.Size = Vector3.new(22, 6, 44)
  1076. Part115.Anchored = true
  1077. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1078. Part115.BrickColor = BrickColor.new("Grime")
  1079. Part115.Material = Enum.Material.Grass
  1080. Part115.TopSurface = Enum.SurfaceType.Smooth
  1081. Part115.brickColor = BrickColor.new("Grime")
  1082. Part115.FormFactor = Enum.FormFactor.Plate
  1083. Part115.formFactor = Enum.FormFactor.Plate
  1084. SpecialMesh116.Parent = Part115
  1085. SpecialMesh116.MeshType = Enum.MeshType.Brick
  1086. Part117.Parent = Model6
  1087. Part117.CFrame = CFrame.new(-22.4089966, 3.4000299, 140.710022, -0.965925753, 5.15991303e-08, -0.258819044, 2.45625884e-08, 1, 1.07694909e-07, 0.258819044, 9.7668007e-08, -0.965925753)
  1088. Part117.Orientation = Vector3.new(0, -165, 0)
  1089. Part117.Position = Vector3.new(-22.4089966, 3.4000299, 140.710022)
  1090. Part117.Rotation = Vector3.new(-180, -15, -180)
  1091. Part117.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1092. Part117.Size = Vector3.new(21, 6, 78)
  1093. Part117.Anchored = true
  1094. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1095. Part117.BrickColor = BrickColor.new("Grime")
  1096. Part117.Material = Enum.Material.Grass
  1097. Part117.TopSurface = Enum.SurfaceType.Smooth
  1098. Part117.brickColor = BrickColor.new("Grime")
  1099. Part117.FormFactor = Enum.FormFactor.Plate
  1100. Part117.formFactor = Enum.FormFactor.Plate
  1101. SpecialMesh118.Parent = Part117
  1102. SpecialMesh118.MeshType = Enum.MeshType.Brick
  1103. Part119.Parent = Model6
  1104. Part119.CFrame = CFrame.new(-44.1490784, 3.4000299, 156.726074, -0.258819044, 3.32941283e-08, -0.965925753, -1.28052369e-09, 1, 3.48117268e-08, 0.965925753, 1.02468292e-08, -0.258819044)
  1105. Part119.Orientation = Vector3.new(0, -105, 0)
  1106. Part119.Position = Vector3.new(-44.1490784, 3.4000299, 156.726074)
  1107. Part119.Rotation = Vector3.new(-180, -75, -180)
  1108. Part119.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1109. Part119.Size = Vector3.new(28, 6, 51)
  1110. Part119.Anchored = true
  1111. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1112. Part119.BrickColor = BrickColor.new("Grime")
  1113. Part119.Material = Enum.Material.Grass
  1114. Part119.TopSurface = Enum.SurfaceType.Smooth
  1115. Part119.brickColor = BrickColor.new("Grime")
  1116. Part119.FormFactor = Enum.FormFactor.Plate
  1117. Part119.formFactor = Enum.FormFactor.Plate
  1118. SpecialMesh120.Parent = Part119
  1119. SpecialMesh120.MeshType = Enum.MeshType.Brick
  1120. WedgePart121.Parent = Model6
  1121. WedgePart121.CFrame = CFrame.new(-73.2879639, 3.4000299, 294.874023, -0.707106709, 5.17750891e-08, 0.707106709, 5.39468736e-08, 1, -1.92741592e-08, -0.707106709, 2.45173108e-08, -0.707106709)
  1122. WedgePart121.Orientation = Vector3.new(0, 135, 0)
  1123. WedgePart121.Position = Vector3.new(-73.2879639, 3.4000299, 294.874023)
  1124. WedgePart121.Rotation = Vector3.new(180, 45, -180)
  1125. WedgePart121.Color = Color3.new(0.843137, 0.772549, 0.603922)
  1126. WedgePart121.Size = Vector3.new(17, 6, 5)
  1127. WedgePart121.Anchored = true
  1128. WedgePart121.BackSurface = Enum.SurfaceType.Weld
  1129. WedgePart121.BottomSurface = Enum.SurfaceType.Weld
  1130. WedgePart121.BrickColor = BrickColor.new("Brick yellow")
  1131. WedgePart121.Material = Enum.Material.Sand
  1132. WedgePart121.brickColor = BrickColor.new("Brick yellow")
  1133. SpecialMesh122.Parent = WedgePart121
  1134. SpecialMesh122.MeshType = Enum.MeshType.Wedge
  1135. WedgePart123.Parent = Model6
  1136. WedgePart123.CFrame = CFrame.new(-83.1669922, 3.4000299, 281.995911, -0.49999997, 4.04818792e-08, 0.866025329, 3.16933466e-08, 1, -2.84462871e-08, -0.866025329, 1.32240947e-08, -0.49999997)
  1137. WedgePart123.Orientation = Vector3.new(0, 120, 0)
  1138. WedgePart123.Position = Vector3.new(-83.1669922, 3.4000299, 281.995911)
  1139. WedgePart123.Rotation = Vector3.new(180, 60, -180)
  1140. WedgePart123.Color = Color3.new(0.843137, 0.772549, 0.603922)
  1141. WedgePart123.Size = Vector3.new(17, 6, 5)
  1142. WedgePart123.Anchored = true
  1143. WedgePart123.BackSurface = Enum.SurfaceType.Weld
  1144. WedgePart123.BottomSurface = Enum.SurfaceType.Weld
  1145. WedgePart123.BrickColor = BrickColor.new("Brick yellow")
  1146. WedgePart123.Material = Enum.Material.Sand
  1147. WedgePart123.brickColor = BrickColor.new("Brick yellow")
  1148. SpecialMesh124.Parent = WedgePart123
  1149. SpecialMesh124.MeshType = Enum.MeshType.Wedge
  1150. WedgePart125.Parent = Model6
  1151. WedgePart125.CFrame = CFrame.new(-81.1669922, 3.4000299, 213.995972, 0.258819044, 4.04818792e-08, 0.965925753, 2.29601538e-09, 1, -4.25251443e-08, -0.965925753, 1.32240947e-08, 0.258819044)
  1152. WedgePart125.Orientation = Vector3.new(0, 75, 0)
  1153. WedgePart125.Position = Vector3.new(-81.1669922, 3.4000299, 213.995972)
  1154. WedgePart125.Rotation = Vector3.new(0, 75, 0)
  1155. WedgePart125.Color = Color3.new(0.843137, 0.772549, 0.603922)
  1156. WedgePart125.Size = Vector3.new(49, 6, 5)
  1157. WedgePart125.Anchored = true
  1158. WedgePart125.BackSurface = Enum.SurfaceType.Weld
  1159. WedgePart125.BottomSurface = Enum.SurfaceType.Weld
  1160. WedgePart125.BrickColor = BrickColor.new("Brick yellow")
  1161. WedgePart125.Material = Enum.Material.Sand
  1162. WedgePart125.brickColor = BrickColor.new("Brick yellow")
  1163. SpecialMesh126.Parent = WedgePart125
  1164. SpecialMesh126.MeshType = Enum.MeshType.Wedge
  1165. WedgePart127.Parent = Model6
  1166. WedgePart127.CFrame = CFrame.new(-74.6670532, 3.4000299, 176.496033, 5.96046448e-08, 4.04818792e-08, 0.999999881, -1.65782321e-08, 1, -4.04818792e-08, -0.999999881, -1.65782286e-08, 5.96046448e-08)
  1167. WedgePart127.Orientation = Vector3.new(0, 90, 0)
  1168. WedgePart127.Position = Vector3.new(-74.6670532, 3.4000299, 176.496033)
  1169. WedgePart127.Rotation = Vector3.new(34.1800003, 89.9700012, -34.1800003)
  1170. WedgePart127.Color = Color3.new(0.843137, 0.772549, 0.603922)
  1171. WedgePart127.Size = Vector3.new(29, 6, 5)
  1172. WedgePart127.Anchored = true
  1173. WedgePart127.BackSurface = Enum.SurfaceType.Weld
  1174. WedgePart127.BottomSurface = Enum.SurfaceType.Weld
  1175. WedgePart127.BrickColor = BrickColor.new("Brick yellow")
  1176. WedgePart127.Material = Enum.Material.Sand
  1177. WedgePart127.brickColor = BrickColor.new("Brick yellow")
  1178. SpecialMesh128.Parent = WedgePart127
  1179. SpecialMesh128.MeshType = Enum.MeshType.Wedge
  1180. WedgePart129.Parent = Model6
  1181. WedgePart129.CFrame = CFrame.new(-71.065979, 3.4000411, 148.995972, 0.258819044, 4.04818827e-08, 0.965925753, -2.64908291e-08, 1, -3.48117268e-08, -0.965925753, -1.65782374e-08, 0.258819044)
  1182. WedgePart129.Orientation = Vector3.new(0, 75, 0)
  1183. WedgePart129.Position = Vector3.new(-71.065979, 3.4000411, 148.995972)
  1184. WedgePart129.Rotation = Vector3.new(0, 75, 0)
  1185. WedgePart129.Color = Color3.new(0.843137, 0.772549, 0.603922)
  1186. WedgePart129.Size = Vector3.new(29, 6, 5)
  1187. WedgePart129.Anchored = true
  1188. WedgePart129.BackSurface = Enum.SurfaceType.Weld
  1189. WedgePart129.BottomSurface = Enum.SurfaceType.Weld
  1190. WedgePart129.BrickColor = BrickColor.new("Brick yellow")
  1191. WedgePart129.Material = Enum.Material.Sand
  1192. WedgePart129.brickColor = BrickColor.new("Brick yellow")
  1193. SpecialMesh130.Parent = WedgePart129
  1194. SpecialMesh130.MeshType = Enum.MeshType.Wedge
  1195. WedgePart131.Parent = Model6
  1196. WedgePart131.CFrame = CFrame.new(-62.1670837, 3.4000299, 125.995972, 0.5, 4.04818792e-08, 0.866025329, -8.78853701e-09, 1, -4.16703863e-08, -0.866025329, 1.32240947e-08, 0.5)
  1197. WedgePart131.Orientation = Vector3.new(0, 60, 0)
  1198. WedgePart131.Position = Vector3.new(-62.1670837, 3.4000299, 125.995972)
  1199. WedgePart131.Rotation = Vector3.new(0, 60, 0)
  1200. WedgePart131.Color = Color3.new(0.843137, 0.772549, 0.603922)
  1201. WedgePart131.Size = Vector3.new(22, 6, 5)
  1202. WedgePart131.Anchored = true
  1203. WedgePart131.BackSurface = Enum.SurfaceType.Weld
  1204. WedgePart131.BottomSurface = Enum.SurfaceType.Weld
  1205. WedgePart131.BrickColor = BrickColor.new("Brick yellow")
  1206. WedgePart131.Material = Enum.Material.Sand
  1207. WedgePart131.brickColor = BrickColor.new("Brick yellow")
  1208. SpecialMesh132.Parent = WedgePart131
  1209. SpecialMesh132.MeshType = Enum.MeshType.Wedge
  1210. WedgePart133.Parent = Model6
  1211. WedgePart133.CFrame = CFrame.new(-50.2670288, 3.4000411, 110.496033, 0.707106709, 1.02299097e-07, 0.707106709, 7.32125471e-11, 1, -1.44746039e-07, -0.707106709, 1.02402652e-07, 0.707106709)
  1212. WedgePart133.Orientation = Vector3.new(0, 45, 0)
  1213. WedgePart133.Position = Vector3.new(-50.2670288, 3.4000411, 110.496033)
  1214. WedgePart133.Rotation = Vector3.new(0, 45, 0)
  1215. WedgePart133.Color = Color3.new(0.843137, 0.772549, 0.603922)
  1216. WedgePart133.Size = Vector3.new(22, 6, 5)
  1217. WedgePart133.Anchored = true
  1218. WedgePart133.BackSurface = Enum.SurfaceType.Weld
  1219. WedgePart133.BottomSurface = Enum.SurfaceType.Weld
  1220. WedgePart133.BrickColor = BrickColor.new("Brick yellow")
  1221. WedgePart133.Material = Enum.Material.Sand
  1222. WedgePart133.brickColor = BrickColor.new("Brick yellow")
  1223. SpecialMesh134.Parent = WedgePart133
  1224. SpecialMesh134.MeshType = Enum.MeshType.Wedge
  1225. WedgePart135.Parent = Model6
  1226. WedgePart135.CFrame = CFrame.new(-32.6670532, 3.4000299, 100.496033, 0.965925753, -1.05368869e-07, 0.258819044, 1.37942621e-07, 1, -1.07694909e-07, -0.258819044, 1.39727447e-07, 0.965925753)
  1227. WedgePart135.Orientation = Vector3.new(0, 15, 0)
  1228. WedgePart135.Position = Vector3.new(-32.6670532, 3.4000299, 100.496033)
  1229. WedgePart135.Rotation = Vector3.new(0, 15, 0)
  1230. WedgePart135.Color = Color3.new(0.843137, 0.772549, 0.603922)
  1231. WedgePart135.Size = Vector3.new(22, 6, 5)
  1232. WedgePart135.Anchored = true
  1233. WedgePart135.BackSurface = Enum.SurfaceType.Weld
  1234. WedgePart135.BottomSurface = Enum.SurfaceType.Weld
  1235. WedgePart135.BrickColor = BrickColor.new("Brick yellow")
  1236. WedgePart135.Material = Enum.Material.Sand
  1237. WedgePart135.brickColor = BrickColor.new("Brick yellow")
  1238. SpecialMesh136.Parent = WedgePart135
  1239. SpecialMesh136.MeshType = Enum.MeshType.Wedge
  1240. WedgePart137.Parent = Model6
  1241. WedgePart137.CFrame = CFrame.new(4.33392334, 3.4000299, 97.5950317, 1, 1.27904656e-07, -1.49011612e-07, -1.27904684e-07, 1, -1.00646865e-07, 1.49011612e-07, 1.00646879e-07, 1)
  1242. WedgePart137.Position = Vector3.new(4.33392334, 3.4000299, 97.5950317)
  1243. WedgePart137.Color = Color3.new(0.843137, 0.772549, 0.603922)
  1244. WedgePart137.Size = Vector3.new(54, 6, 5)
  1245. WedgePart137.Anchored = true
  1246. WedgePart137.BackSurface = Enum.SurfaceType.Weld
  1247. WedgePart137.BottomSurface = Enum.SurfaceType.Weld
  1248. WedgePart137.BrickColor = BrickColor.new("Brick yellow")
  1249. WedgePart137.Material = Enum.Material.Sand
  1250. WedgePart137.brickColor = BrickColor.new("Brick yellow")
  1251. SpecialMesh138.Parent = WedgePart137
  1252. SpecialMesh138.MeshType = Enum.MeshType.Wedge
  1253. WedgePart139.Parent = Model6
  1254. WedgePart139.CFrame = CFrame.new(56.8339233, 3.4000299, 90.9960327, 0.965925753, -4.39620251e-08, 0.258818805, 7.43695949e-08, 1, -1.07694888e-07, -0.258818805, 1.23273509e-07, 0.965925753)
  1255. WedgePart139.Orientation = Vector3.new(0, 15, 0)
  1256. WedgePart139.Position = Vector3.new(56.8339233, 3.4000299, 90.9960327)
  1257. WedgePart139.Rotation = Vector3.new(0, 15, 0)
  1258. WedgePart139.Color = Color3.new(0.843137, 0.772549, 0.603922)
  1259. WedgePart139.Size = Vector3.new(54, 6, 5)
  1260. WedgePart139.Anchored = true
  1261. WedgePart139.BackSurface = Enum.SurfaceType.Weld
  1262. WedgePart139.BottomSurface = Enum.SurfaceType.Weld
  1263. WedgePart139.BrickColor = BrickColor.new("Brick yellow")
  1264. WedgePart139.Material = Enum.Material.Sand
  1265. WedgePart139.brickColor = BrickColor.new("Brick yellow")
  1266. SpecialMesh140.Parent = WedgePart139
  1267. SpecialMesh140.MeshType = Enum.MeshType.Wedge
  1268. WedgePart141.Parent = Model6
  1269. WedgePart141.CFrame = CFrame.new(109.333984, 3.4000299, 83.9960327, 0.999999881, -4.6940869e-08, 5.96046448e-08, 4.69409152e-08, 1, -1.00646879e-07, -5.96046448e-08, 1.00646858e-07, 0.999999881)
  1270. WedgePart141.Position = Vector3.new(109.333984, 3.4000299, 83.9960327)
  1271. WedgePart141.Color = Color3.new(0.843137, 0.772549, 0.603922)
  1272. WedgePart141.Size = Vector3.new(54, 6, 5)
  1273. WedgePart141.Anchored = true
  1274. WedgePart141.BackSurface = Enum.SurfaceType.Weld
  1275. WedgePart141.BottomSurface = Enum.SurfaceType.Weld
  1276. WedgePart141.BrickColor = BrickColor.new("Brick yellow")
  1277. WedgePart141.Material = Enum.Material.Sand
  1278. WedgePart141.brickColor = BrickColor.new("Brick yellow")
  1279. SpecialMesh142.Parent = WedgePart141
  1280. SpecialMesh142.MeshType = Enum.MeshType.Wedge
  1281. WedgePart143.Parent = Model6
  1282. WedgePart143.CFrame = CFrame.new(161.833923, 3.4000299, 90.9960327, 0.965925694, 1.24925791e-07, -0.258819342, -1.52574628e-07, 1, -8.67399237e-08, 0.258819342, 1.2327358e-07, 0.965925694)
  1283. WedgePart143.Orientation = Vector3.new(0, -15, 0)
  1284. WedgePart143.Position = Vector3.new(161.833923, 3.4000299, 90.9960327)
  1285. WedgePart143.Rotation = Vector3.new(0, -15, 0)
  1286. WedgePart143.Color = Color3.new(0.843137, 0.772549, 0.603922)
  1287. WedgePart143.Size = Vector3.new(54, 6, 5)
  1288. WedgePart143.Anchored = true
  1289. WedgePart143.BackSurface = Enum.SurfaceType.Weld
  1290. WedgePart143.BottomSurface = Enum.SurfaceType.Weld
  1291. WedgePart143.BrickColor = BrickColor.new("Brick yellow")
  1292. WedgePart143.Material = Enum.Material.Sand
  1293. WedgePart143.brickColor = BrickColor.new("Brick yellow")
  1294. SpecialMesh144.Parent = WedgePart143
  1295. SpecialMesh144.MeshType = Enum.MeshType.Wedge
  1296. Part145.Parent = Model6
  1297. Part145.CFrame = CFrame.new(-35.7700195, 3.4000411, 124.992065, -0.707106709, 8.81664093e-08, -0.707106709, -2.00598897e-08, 1, 1.44746039e-07, 0.707106709, 1.16535382e-07, -0.707106709)
  1298. Part145.Orientation = Vector3.new(0, -135, 0)
  1299. Part145.Position = Vector3.new(-35.7700195, 3.4000411, 124.992065)
  1300. Part145.Rotation = Vector3.new(-180, -45, -180)
  1301. Part145.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1302. Part145.Size = Vector3.new(22, 6, 36)
  1303. Part145.Anchored = true
  1304. Part145.BottomSurface = Enum.SurfaceType.Smooth
  1305. Part145.BrickColor = BrickColor.new("Grime")
  1306. Part145.Material = Enum.Material.Grass
  1307. Part145.TopSurface = Enum.SurfaceType.Smooth
  1308. Part145.brickColor = BrickColor.new("Grime")
  1309. Part145.FormFactor = Enum.FormFactor.Plate
  1310. Part145.formFactor = Enum.FormFactor.Plate
  1311. SpecialMesh146.Parent = Part145
  1312. SpecialMesh146.MeshType = Enum.MeshType.Brick
  1313. WedgePart147.Parent = Model6
  1314. WedgePart147.CFrame = CFrame.new(-87.1669312, 3.4000299, 256.196106, 5.96046448e-08, 4.04818792e-08, 0.999999881, 1.32240991e-08, 1, -4.04818827e-08, -0.999999881, 1.32240947e-08, 5.96046448e-08)
  1315. WedgePart147.Orientation = Vector3.new(0, 90, 0)
  1316. WedgePart147.Position = Vector3.new(-87.1669312, 3.4000299, 256.196106)
  1317. WedgePart147.Rotation = Vector3.new(34.1800003, 89.9700012, -34.1800003)
  1318. WedgePart147.Color = Color3.new(0.843137, 0.772549, 0.603922)
  1319. WedgePart147.Size = Vector3.new(39, 6, 5)
  1320. WedgePart147.Anchored = true
  1321. WedgePart147.BackSurface = Enum.SurfaceType.Weld
  1322. WedgePart147.BottomSurface = Enum.SurfaceType.Weld
  1323. WedgePart147.BrickColor = BrickColor.new("Brick yellow")
  1324. WedgePart147.Material = Enum.Material.Sand
  1325. WedgePart147.brickColor = BrickColor.new("Brick yellow")
  1326. SpecialMesh148.Parent = WedgePart147
  1327. SpecialMesh148.MeshType = Enum.MeshType.Wedge
  1328. Sky149.Name = "Island Sky"
  1329. Sky149.Parent = Model0
  1330. Sky149.CelestialBodiesShown = false
  1331. Sky149.SkyboxBk = "http://www.roblox.com/asset/?id=319343577"
  1332. Sky149.SkyboxDn = "http://www.roblox.com/asset/?id=319343653"
  1333. Sky149.SkyboxFt = "http://www.roblox.com/asset/?id=319343666"
  1334. Sky149.SkyboxLf = "http://www.roblox.com/asset/?id=319343686"
  1335. Sky149.SkyboxRt = "http://www.roblox.com/asset/?id=319343631"
  1336. Sky149.SkyboxUp = "http://www.roblox.com/asset/?id=319343614"
  1337. Sky149.StarCount = 500
  1338. for i,v in pairs(mas:GetChildren()) do
  1339.     v.Parent = script
  1340.     pcall(function() v:MakeJoints() end)
  1341. end
  1342. mas:Destroy()
  1343. for i,v in pairs(cors) do
  1344.     spawn(function()
  1345.         pcall(v)
  1346.     end)
  1347. end
RAW Paste Data
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