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- <?xml version="1.0" ?><root>
- <report><version>2</version><sessionid>9a65fe513b6667d45c6b9d50</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-18 23:41:28</createtime><buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature><categoryid>weakref.py:429</categoryid><desyncid>9a65fe513b6667d45c6b9d50</desyncid><systemconfig/><screenshot/><desyncdata>[sscholl] Exception processing ResetRecord:<, reason:ResetReason.BEING_DESTROYED, stage:_Stage.EARLY_DETACHMENT, being_processed:True, source: running npc_leave_lot_now:2235 on None (guaranteed), cause:Destroying sim on travel.. This will result in a partially reset object (TypeError: cannot create weak reference to 'NoneType' object) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File ".\WickedWhims 4.3.5.139j\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.139j\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 418, in call_destroy File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 691, in destroy File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 399, in destroy File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 286, in trigger_destroy File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 301, in trigger_reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 443, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 594, in _process_one_record File ".\WickedWhims 4.3.5.139j\turbolib\injector_util.py", line 22, in _wrapped_function File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 534, in _process_one_record File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 694, in on_reset_early_detachment File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 333, in on_reset_early_detachment File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4488, in cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4255, in _cancel_eventually File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1542, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1595, in _detach_from_group File "T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 812, in detach File "T:\InGame\Gameplay\Scripts\Lib\weakref.py", line 429, in get TypeError: cannot create weak reference to 'NoneType' object rtim=0</desyncdata></report>
- </root>
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