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- LogPlatformFile: Not using cached read wrapper
- LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
- LogStats: Stats thread started at 0.263103
- LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
- LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
- LogPluginManager: Mounting plugin MeshPainting
- LogPluginManager: Mounting plugin XGEController
- LogPluginManager: Mounting plugin Paper2D
- LogPluginManager: Mounting plugin AISupport
- LogPluginManager: Mounting plugin EnvironmentQueryEditor
- LogPluginManager: Mounting plugin CameraShakePreviewer
- LogPluginManager: Mounting plugin LightPropagationVolume
- LogPluginManager: Mounting plugin AnimationSharing
- LogPluginManager: Mounting plugin CLionSourceCodeAccess
- LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
- LogPluginManager: Mounting plugin GitSourceControl
- LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
- LogPluginManager: Mounting plugin NullSourceCodeAccess
- LogPluginManager: Mounting plugin PerforceSourceControl
- LogPluginManager: Mounting plugin PlasticSourceControl
- LogPluginManager: Mounting plugin PluginUtils
- LogPluginManager: Mounting plugin PropertyAccessNode
- LogPluginManager: Mounting plugin RiderSourceCodeAccess
- LogPluginManager: Mounting plugin SubversionSourceControl
- LogPluginManager: Mounting plugin UObjectPlugin
- LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
- LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
- LogPluginManager: Mounting plugin AssetManagerEditor
- LogPluginManager: Mounting plugin XCodeSourceCodeAccess
- LogPluginManager: Mounting plugin DatasmithContent
- LogPluginManager: Mounting plugin CryptoKeys
- LogPluginManager: Mounting plugin CurveEditorTools
- LogPluginManager: Mounting plugin DataValidation
- LogPluginManager: Mounting plugin FacialAnimation
- LogPluginManager: Mounting plugin GameplayTagsEditor
- LogPluginManager: Mounting plugin GeometryMode
- LogPluginManager: Mounting plugin VariantManagerContent
- LogPluginManager: Mounting plugin MacGraphicsSwitching
- LogPluginManager: Mounting plugin MaterialAnalyzer
- LogPluginManager: Mounting plugin MobileLauncherProfileWizard
- LogPluginManager: Mounting plugin PluginBrowser
- LogPluginManager: Mounting plugin SpeedTreeImporter
- LogPluginManager: Mounting plugin AlembicImporter
- LogPluginManager: Mounting plugin AutomationUtils
- LogPluginManager: Mounting plugin BackChannel
- LogPluginManager: Mounting plugin ChaosCloth
- LogPluginManager: Mounting plugin Niagara
- LogPluginManager: Mounting plugin ChaosClothEditor
- LogPluginManager: Mounting plugin ChaosEditor
- LogPluginManager: Mounting plugin ChaosNiagara
- LogPluginManager: Mounting plugin ChaosSolverPlugin
- LogPluginManager: Mounting plugin CharacterAI
- LogPluginManager: Mounting plugin GeometryCache
- LogPluginManager: Mounting plugin GeometryCollectionPlugin
- LogPluginManager: Mounting plugin GeometryProcessing
- LogPluginManager: Mounting plugin MotoSynth
- LogPluginManager: Mounting plugin PlanarCut
- LogPluginManager: Mounting plugin PlatformCrypto
- LogPluginManager: Mounting plugin ProxyLODPlugin
- LogPluginManager: Mounting plugin SkeletalReduction
- LogPluginManager: Mounting plugin LuminPlatformFeatures
- LogPluginManager: Mounting plugin MagicLeap
- LogPluginManager: Mounting plugin MagicLeapLightEstimation
- LogPluginManager: Mounting plugin MagicLeapMedia
- LogPluginManager: Mounting plugin MagicLeapPassableWorld
- LogPluginManager: Mounting plugin MLSDK
- LogPluginManager: Mounting plugin AndroidMedia
- LogPluginManager: Mounting plugin AvfMedia
- LogPluginManager: Mounting plugin ImgMedia
- LogPluginManager: Mounting plugin MediaCompositing
- LogPluginManager: Mounting plugin MediaPlayerEditor
- LogPluginManager: Mounting plugin WebMMedia
- LogPluginManager: Mounting plugin WmfMedia
- LogPluginManager: Mounting plugin TcpMessaging
- LogPluginManager: Mounting plugin UdpMessaging
- LogPluginManager: Mounting plugin ActorSequence
- LogPluginManager: Mounting plugin LevelSequenceEditor
- LogPluginManager: Mounting plugin MatineeToLevelSequence
- LogPluginManager: Mounting plugin TemplateSequence
- LogPluginManager: Mounting plugin OnlineSubsystem
- LogPluginManager: Mounting plugin OnlineSubsystemNull
- LogPluginManager: Mounting plugin OnlineSubsystemUtils
- LogPluginManager: Mounting plugin LauncherChunkInstaller
- LogPluginManager: Mounting plugin ActorLayerUtilities
- LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
- LogPluginManager: Mounting plugin AndroidMoviePlayer
- LogPluginManager: Mounting plugin AndroidPermission
- LogPluginManager: Mounting plugin AppleImageUtils
- LogPluginManager: Mounting plugin AppleMoviePlayer
- LogPluginManager: Mounting plugin ArchVisCharacter
- LogPluginManager: Mounting plugin AssetTags
- LogPluginManager: Mounting plugin AudioCapture
- LogPluginManager: Mounting plugin AudioSynesthesia
- LogPluginManager: Mounting plugin CableComponent
- LogPluginManager: Mounting plugin ChunkDownloader
- LogPluginManager: Mounting plugin CustomMeshComponent
- LogPluginManager: Mounting plugin EditableMesh
- LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
- LogPluginManager: Mounting plugin GoogleCloudMessaging
- LogPluginManager: Mounting plugin GooglePAD
- LogPluginManager: Mounting plugin IOSDeviceProfileSelector
- LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
- LogPluginManager: Mounting plugin LocationServicesBPLibrary
- LogPluginManager: Mounting plugin MobilePatchingUtils
- LogPluginManager: Mounting plugin PhysXVehicles
- LogPluginManager: Mounting plugin PostSplashScreen
- LogPluginManager: Mounting plugin ProceduralMeshComponent
- LogPluginManager: Mounting plugin PropertyAccessEditor
- LogPluginManager: Mounting plugin RuntimePhysXCooking
- LogPluginManager: Mounting plugin SignificanceManager
- LogPluginManager: Mounting plugin SoundFields
- LogPluginManager: Mounting plugin Synthesis
- LogPluginManager: Mounting plugin WebMMoviePlayer
- LogPluginManager: Mounting plugin WindowsMoviePlayer
- LogPluginManager: Mounting plugin ScreenshotTools
- LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
- LogPluginManager: Mounting plugin ContentBrowserClassDataSource
- LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
- LogPluginManager: Mounting plugin OnlineSubsystemIOS
- LogPluginManager: Mounting plugin OculusVR
- LogPluginManager: Mounting plugin SteamVR
- LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
- LogInit: Using libcurl 7.55.1-DEV
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.1.1
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogOnline: OSS: Creating online subsystem instance for: NULL
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
- LogInit: Build: ++UE4+Release-4.26-CL-15228867
- LogInit: Engine Version: 4.26.1-15228867+++UE4+Release-4.26
- LogInit: Compatible Engine Version: 4.26.0-14830424+++UE4+Release-4.26
- LogInit: Net CL: 14830424
- LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz, GPU: NVIDIA GeForce GTX 1050 Ti
- LogInit: Compiled (64-bit): Jan 28 2021 07:07:34
- LogInit: Compiled with Visual C++: 19.24.28315.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.26
- LogInit: Command Line:
- LogInit: Base Directory: E:/UNREAL_ENGINE/UE_4.26/UE_4.26/Engine/Binaries/Win64/
- LogInit: Allocator: TBB
- LogInit: Installed Engine Build: 1
- LogDevObjectVersion: Number of dev versions registered: 29
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 44
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
- LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
- LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
- LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
- LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
- LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
- LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
- LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 43
- LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
- LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
- LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
- LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
- LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 40
- LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
- LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
- LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
- LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
- LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Engine.ini]
- LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
- LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
- LogInit: Object subsystem initialized
- LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
- LogConfig: Setting CVar [[r.setres:1280x720]]
- LogConfig: Setting CVar [[r.VSync:0]]
- LogConfig: Setting CVar [[r.RHICmdBypass:0]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Engine.ini]
- LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
- LogConfig: Setting CVar [[r.MobileHDR:1]]
- LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:1]]
- LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:2]]
- LogConfig: Setting CVar [[r.MobileMSAA:1]]
- LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]]
- LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]
- LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]]
- LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
- LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
- LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
- LogConfig: Setting CVar [[r.TextureStreaming:1]]
- LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]]
- LogConfig: Setting CVar [[r.ClearCoatNormal:0]]
- LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]]
- LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
- LogConfig: Setting CVar [[r.ForwardShading:0]]
- LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]]
- LogConfig: Setting CVar [[r.AllowStaticLighting:1]]
- LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
- LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]]
- LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:0]]
- LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]]
- LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]]
- LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]]
- LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
- LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
- LogConfig: Setting CVar [[r.CustomDepth:1]]
- LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]]
- LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]]
- LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]]
- LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:0]]
- LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
- LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]]
- LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]]
- LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
- LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]]
- LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:0]]
- LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
- LogConfig: Setting CVar [[r.StencilForLODDither:0]]
- LogConfig: Setting CVar [[r.EarlyZPass:3]]
- LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
- LogConfig: Setting CVar [[r.DBuffer:1]]
- LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
- LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]]
- LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]]
- LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]]
- LogConfig: Setting CVar [[r.GBufferFormat:1]]
- LogConfig: Setting CVar [[r.MorphTarget.Mode:1]]
- LogConfig: Setting CVar [[vr.InstancedStereo:0]]
- LogConfig: Setting CVar [[vr.MobileMultiView:0]]
- LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]
- LogConfig: Setting CVar [[r.SupportStationarySkylight:1]]
- LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]]
- LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]]
- LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]]
- LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]]
- LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
- LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
- LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
- LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]]
- LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]]
- LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
- LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
- LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]]
- LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Engine.ini]
- LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Engine.ini]
- LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
- LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Engine.ini]
- LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
- LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
- LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
- LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
- LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
- LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
- LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
- LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
- LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
- LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
- LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
- LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
- LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
- LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Engine.ini]
- LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Engine.ini]
- LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- LogConfig: Setting CVar [[r.ShadowQuality:5]]
- LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- LogConfig: Setting CVar [[r.AOQuality:2]]
- LogConfig: Setting CVar [[r.VolumetricFog:1]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- LogConfig: Setting CVar [[r.BloomQuality:5]]
- LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
- LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- LogConfig: Setting CVar [[r.RefractionQuality:2]]
- LogConfig: Setting CVar [[r.SSR.Quality:3]]
- LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
- LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- LogConfig: Setting CVar [[r.DetailMode:2]]
- LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
- LogConfig: Setting CVar [[r.SSS.Scale:1]]
- LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- LogConfig: Setting CVar [[r.SSS.Quality:1]]
- LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
- LogConfig: Setting CVar [[r.SSGI.Quality:3]]
- LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
- LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
- LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
- LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
- LogInit: Selected Device Profile: [Windows]
- LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- LogHAL: Display: Platform has ~ 16 GB [17121615872 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- LogInit: Going up to parent DeviceProfile []
- LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.PostProcessAAQuality:3]]
- LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- LogConfig: Setting CVar [[r.ShadowQuality:5]]
- LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]]
- LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]]
- LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.04]]
- LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.85]]
- LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.8]]
- LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
- LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- LogConfig: Setting CVar [[r.AOQuality:1]]
- LogConfig: Setting CVar [[r.VolumetricFog:1]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:16]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:64]]
- LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.MotionBlurQuality:3]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]]
- LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- LogConfig: Setting CVar [[r.BloomQuality:5]]
- LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
- LogConfig: Setting CVar [[r.Upscale.Quality:2]]
- LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- LogConfig: Setting CVar [[r.Filter.SizeScale:0.8]]
- LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]]
- LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]]
- LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]]
- LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]]
- LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]]
- LogConfig: Applying CVar settings from Section [TextureQuality@2] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- LogConfig: Setting CVar [[r.MaxAnisotropy:4]]
- LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
- LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- LogConfig: Setting CVar [[r.Streaming.PoolSize:800]]
- LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
- LogConfig: Setting CVar [[r.RefractionQuality:2]]
- LogConfig: Setting CVar [[r.SSR.Quality:2]]
- LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:1]]
- LogConfig: Setting CVar [[r.SceneColorFormat:3]]
- LogConfig: Setting CVar [[r.DetailMode:1]]
- LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
- LogConfig: Setting CVar [[r.SSS.Scale:1]]
- LogConfig: Setting CVar [[r.SSS.SampleSet:1]]
- LogConfig: Setting CVar [[r.SSS.Quality:-1]]
- LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- LogConfig: Setting CVar [[r.SSGI.Quality:2]]
- LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.5]]
- LogConfig: Setting CVar [[r.ParticleLightQuality:1]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:64.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
- LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[foliage.DensityScale:0.8]]
- LogConfig: Setting CVar [[grass.DensityScale:0.8]]
- LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
- LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
- LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
- LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
- LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
- LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
- LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
- LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Engine.ini]
- LogInit: Computer: DESKTOP-HBRFPAH
- LogInit: User: Ilian
- LogInit: CPU Page size=4096, Cores=4
- LogInit: High frequency timer resolution =10.000000 MHz
- LogMemory: Memory total: Physical=15.9GB (16GB approx)
- LogMemory: Platform Memory Stats for Windows
- LogMemory: Process Physical Memory: 133.38 MB used, 133.39 MB peak
- LogMemory: Process Virtual Memory: 115.66 MB used, 115.66 MB peak
- LogMemory: Physical Memory: 8495.90 MB used, 7832.55 MB free, 16328.45 MB total
- LogMemory: Virtual Memory: 134210096.00 MB used, 7635.58 MB free, 134217728.00 MB total
- LogWindows: WindowsPlatformFeatures enabled
- LogInit: Physics initialised using underlying interface: PhysX
- LogInit: Using OS detected language (en-US).
- LogInit: Using OS detected locale (bg-BG).
- LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
- LogInit: Setting process to per monitor DPI aware
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
- LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
- LogHMD: Failed to initialize OpenVR with code 110
- LogD3D11RHI: D3D11 min allowed feature level: 11_0
- LogD3D11RHI: D3D11 max allowed feature level: 11_0
- LogD3D11RHI: D3D11 adapters:
- LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1050 Ti' (Feature Level 11_0)
- LogD3D11RHI: 4018/0/8164 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
- LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- LogD3D11RHI: 0/0/8164 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- LogD3D11RHI: Chosen D3D11 Adapter: 0
- LogD3D11RHI: Creating new Direct3DDevice
- LogD3D11RHI: GPU DeviceId: 0x1c82 (for the marketing name, search the web for "GPU Device Id")
- LogWindows: EnumDisplayDevices:
- LogWindows: 0. 'NVIDIA GeForce GTX 1050 Ti' (P:0 D:1)
- LogWindows: 1. 'NVIDIA GeForce GTX 1050 Ti' (P:1 D:1)
- LogWindows: 2. 'NVIDIA GeForce GTX 1050 Ti' (P:0 D:0)
- LogWindows: 3. 'NVIDIA GeForce GTX 1050 Ti' (P:0 D:0)
- LogWindows: DebugString: FoundDriverCount:4
- LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1050 Ti
- LogD3D11RHI: Driver Version: 461.40 (internal:27.21.14.6140, unified:461.40)
- LogD3D11RHI: Driver Date: 1-22-2021
- LogRHI: Texture pool is 2812 MB (70% of 4018 MB)
- LogD3D11RHI: RHI has support for 64 bit atomics
- LogD3D11RHI: Async texture creation enabled
- LogD3D11RHI: Array index from any shader is supported
- LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
- LogRHI: GeForceNow SDK initialized: 1
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
- LogTargetPlatformManager: Display: Building Assets For Windows
- LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
- LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
- LogShaderCompilers: Guid format shader working directory is 21 characters bigger than the processId version (../../../../../RunnerGame/Intermediate/Shaders/WorkingDirectory/1592/).
- LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Ilian/AppData/Local/Temp/UnrealShaderWorkingDir/F3529B9446AA0CCA5C32A2A1592AD439/'.
- LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
- LogShaderCompilers: Display: Using Local Shader Compiler.
- LogDerivedDataCache: Display: Max Cache Size: 512 MB
- LogDerivedDataCache: Loaded boot cache 0.06s 77MB C:/Users/Ilian/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc.
- LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Ilian/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc
- LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../RunnerGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../RunnerGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
- LogDerivedDataCache: Speed tests for E:/UNREAL_ENGINE/DATA_CACHE_DEATHBYWATER/LocalCache took 0.14 seconds
- LogDerivedDataCache: Display: Performance to E:/UNREAL_ENGINE/DATA_CACHE_DEATHBYWATER/LocalCache: Latency=0.01ms. RandomReadSpeed=1088.88MBs, RandomWriteSpeed=6.58MBs. Assigned SpeedClass 'Local'
- LogDerivedDataCache: Using Local data cache path E:/UNREAL_ENGINE/DATA_CACHE_DEATHBYWATER/LocalCache: Writable
- LogDerivedDataCache: Speed tests for E:/UNREAL_ENGINE/DATA_CACHE_DEATHBYWATER/SharedCache took 0.10 seconds
- LogDerivedDataCache: Display: Performance to E:/UNREAL_ENGINE/DATA_CACHE_DEATHBYWATER/SharedCache: Latency=0.01ms. RandomReadSpeed=1181.76MBs, RandomWriteSpeed=9.39MBs. Assigned SpeedClass 'Local'
- LogDerivedDataCache: Using Shared data cache path E:/UNREAL_ENGINE/DATA_CACHE_DEATHBYWATER/SharedCache: Writable
- LogSlate: Using FreeType 2.10.0
- LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- LogAssetRegistry: FAssetRegistry took 0.0028 seconds to start up
- LogInit: Selected Device Profile: [Windows]
- LogInit: Active device profile: [0000029585AD7500][0000029582BC4640 49] Windows
- LogInit: Profiles: [0000029585AD7500][0000029582BC4640 49] Windows, [0000029585A94C00][0000029582BCC7C0 49] WindowsNoEditor, [0000029585AD4C00][0000029582BD0940 49] WindowsServer, [0000029585A97200][0000029582BD4AC0 49] WindowsClient, [0000029585AD7100][0000029582BD8C40 49] IOS, [0000029585A95000][0000029582BDCDC0 49] iPadAir, [0000029585AD5000][0000029582BE
- 0F40 49] iPadAir2, [0000029585A60E00][0000029582BE9200 49] IPadPro, [0000029585A60F00][0000029582BE5240 49] iPadAir3, [0000029585AD6D00][0000029582BF33C0 49] iPadAir4, [0000029585A63B00][0000029582BF7540 49] iPadMini2, [0000029585AD4A00][0000029582BFB6C0 49] iPadMini3, [0000029585A62200][0000029582BC9800 49] iPadMini4, [0000029585AD6A00][0000029582BFF940 49]
- iPadMini5, [0000029585A96600][0000029582C07B80 49] iPhone6, [0000029585A96500][0000029582C03BC0 49] iPodTouch6, [0000029585A63400][0000029582C121C0 49] iPhone7, [0000029585A63300][0000029582C0E200 49] iPodTouch7, [0000029585A97E00][0000029582C16380 49] iPhone5S, [0000029585A60D00][0000029582C1A500 49] iPhone6Plus, [0000029585A96E00][0000029582512680 49] iPh
- one6S, [0000029585A63C00][0000029582516800 49] iPhone6SPlus, [0000029585A97500][000002958251A980 49] iPhone7Plus, [0000029585A62800][000002958251EB00 49] iPhoneSE, [0000029585A96700][0000029582522C80 49] iPhone8, [0000029585A61100][0000029582526E00 49] iPhone8Plus, [0000029585A97300][000002958252AF80 49] iPhoneX, [0000029585A61E00][000002958252F100 49] iPhon
- eXS, [0000029585A94A00][0000029582533280 49] iPhoneXSMax, [0000029585A61400][0000029582537400 49] iPhoneXR, [0000029585A94100][000002958253B580 49] iPhone11, [0000029585A61B00][000002958253F700 49] iPhone11Pro, [0000029585A94700][0000029582C0B840 49] iPhone11ProMax, [0000029585A61700][0000029582543980 49] iPhoneSE2, [0000029585A94400][0000029582547AC0 49] iP
- hone12Mini, [0000029585A61800][000002958254BC00 49] iPhone12, [0000029585A94D00][00000295825520C0 49] iPhone12Pro, [0000029585A63D00][0000029582556240 49] iPhone12ProMax, [0000029585A95400][000002958255A3C0 49] iPadPro105, [0000029585A61F00][000002958255E540 49] iPadPro129, [0000029585A94500][00000295825626C0 49] iPadPro97, [0000029585A60A00][000002958256684
- 0 49] iPadPro2_129, [0000029585A95900][000002958256A9C0 49] iPad5, [0000029585A62900][000002958256EB40 49] iPad6, [0000029585A97100][0000029582572CC0 49] iPad7, [0000029585A60300][0000029582576E40 49] iPad8, [0000029585A95C00][000002958257AFC0 49] iPadPro11, [0000029585A63900][000002958257F140 49] iPadPro2_11, [0000029585A94200][00000295825832C0 49] iPadPro3
- _129, [0000029585A62100][0000029582587440 49] iPadPro4_129, [0000029585A97900][000002958258B5C0 49] AppleTV, [0000029585A60B00][000002958258F740 49] AppleTV4K, [0000029585A95300][000002958254F880 49] TVOS, [0000029585A61200][00000295825939C0 49] Mac, [0000029585A97800][0000029582597B00 49] MacClient, [0000029585A63A00][000002958259BC40 49] MacNoEditor, [0000
- 029585A95800][00000295825A2100 49] MacServer, [0000029585B2C100][00000295825A6280 49] Linux, [0000029585AD5100][00000295825AA400 49] LinuxNoEditor, [0000029585B2CF00][00000295825AE580 49] LinuxAArch64NoEditor, [0000029585AD4F00][00000295825B2700 49] LinuxClient, [0000029585B2C200][00000295825B6880 49] LinuxAArch64Client, [0000029585AD5F00][00000295825BAA00 4
- 9] LinuxServer, [0000029585B2D100][00000295825BEB80 49] LinuxAArch64Server, [0000029585AD5600][00000295825C2D00 49] Android, [0000029585B2C900][00000295825C6E80 49] Android_Low, [0000029585AD6500][00000295825CB000 49] Android_Mid, [0000029585A62C00][00000295825CF180 49] Android_High, [0000029585AD4D00][00000295825D3300 49] Android_Default, [0000029585A61600]
- [00000295825D7480 49] Android_Adreno4xx, [0000029585AD6000][00000295825DB600 49] Android_Adreno5xx_Low, [0000029585A60C00][00000295825DF780 49] Android_Adreno5xx, [0000029585AD6300][00000295825E3900 49] Android_Adreno6xx, [0000029585A60700][000002958259FA40 49] Android_Adreno6xx_Vulkan, [0000029585AD6600][00000295825E7B80 49] Android_Mali_T6xx, [0000029585A6
- 2B00][00000295825EBCC0 49] Android_Mali_T7xx, [0000029585AD7E00][00000295825F2180 49] Android_Mali_T8xx, [0000029585A63500][00000295825F6300 49] Android_Mali_G71, [0000029585AD4600][00000295825FA480 49] Android_Mali_G72, [0000029585A63000][00000295825FE600 49] Android_Mali_G72_Vulkan, [0000029585AD6E00][0000029582602780 49] Android_Mali_G76, [0000029585A6010
- 0][0000029582606900 49] Android_Mali_G76_Vulkan, [0000029585AD5A00][000002958260AA80 49] Android_Mali_G77, [0000029585A63600][000002958260EC00 49] Android_Mali_G77_Vulkan, [0000029585AD7600][0000029582612D80 49] Android_Vulkan_SM5, [0000029585A62000][0000029582616F00 49] Android_PowerVR_G6xxx, [0000029585AD4B00][000002958261B080 49] Android_PowerVR_GT7xxx, [
- 0000029585A60200][000002958261F200 49] Android_PowerVR_GE8xxx, [0000029585AD4500][0000029582623380 49] Android_PowerVR_GM9xxx, [0000029585A61C00][0000029582627500 49] Android_PowerVR_GM9xxx_Vulkan, [0000029585AD5300][000002958262B680 49] Android_TegraK1, [0000029585A60900][000002958262F800 49] Android_Unknown_Vulkan, [0000029585AD6B00][0000029582633980 49] L
- umin, [0000029585A63100][00000295825EFAC0 49] Lumin_Desktop, [0000029585AD6800][0000029582637C00 49] HoloLens,
- LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
- LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
- LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
- LogMeshReduction: No distributed automatic mesh merging module available
- LogMeshMerging: No distributed automatic mesh merging module available
- LogNetVersion: RunnerGame 1.0.0, NetCL: 14830424, EngineNetVer: 16, GameNetVer: 0 (Checksum: 735123997)
- LogObj: Error: LoadConfig (/Script/Engine.Default__RendererSettings): import failed for bEnableAlphaChannelInPostProcessing in: False
- LogHMD: PokeAHoleMaterial loaded successfully
- LogPackageLocalizationCache: Processed 22 localized package path(s) for 1 prioritized culture(s) in 0.054694 seconds
- LogUObjectArray: 16830 objects as part of root set at end of initial load.
- LogUObjectAllocator: 4209472 out of 0 bytes used by permanent object pool.
- LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- LogTcpMessaging: Initializing TcpMessaging bridge
- LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- SourceControl: Source control is disabled
- LogUProjectInfo: Found projects:
- LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
- LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- LogCollectionManager: Loaded 0 collections in 0.000769 seconds
- LogFileCache: Scanning file cache for directory 'E:/UNREAL_ENGINE/RunnerGame/Saved/Collections/' took 0.00s
- LogFileCache: Scanning file cache for directory 'E:/UNREAL_ENGINE/RunnerGame/Content/Developers/Ilian/Collections/' took 0.00s
- LogFileCache: Scanning file cache for directory 'E:/UNREAL_ENGINE/RunnerGame/Content/Collections/' took 0.00s
- LogOcInput: OculusInput pre-init called
- LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126)
- LogWindows: File 'OVRPlugin.dll' does not exist
- LogEngine: Initializing Engine...
- LogHMD: Failed to initialize OpenVR with code 110
- LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
- LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
- LogInit: Initializing FReadOnlyCVARCache
- LogAIModule: Creating AISystem for world Untitled
- LogAudio: Display: Initializing Audio Device Manager...
- LogAudio: Display: Audio Device Manager Initialized
- LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
- LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
- LogDerivedDataCache: Saved boot cache 0.08s 77MB C:/Users/Ilian/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc.
- LogInit: Texture streaming: Enabled
- LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.26.1-15228867+++UE4+Release-4.26
- LogEngineSessionManager: EngineSessionManager initialized
- LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
- LogEditorSessionSummary: EditorSessionSummaryWriter initialized
- LogInit: Transaction tracking system initialized
- BlueprintLog: New page: Editor Load
- LocalizationService: Localization service is disabled
- TimingProfiler: Initialize
- TimingProfiler: OnSessionChanged
- LoadingProfiler: Initialize
- LoadingProfiler: OnSessionChanged
- NetworkingProfiler: Initialize
- NetworkingProfiler: OnSessionChanged
- MemoryProfiler: Initialize
- MemoryProfiler: OnSessionChanged
- LogClass: Warning: In asset 'None', there is an enum property of type 'EIOSVersion' with an invalid value of 'IOS_11'
- LogObj: Error: LoadConfig (/Script/IOSRuntimeSettings.Default__IOSRuntimeSettings): import failed for MinimumiOSVersion in: IOS_11
- LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
- LogCook: Display: Mobile HDR setting 1
- LogFileCache: Scanning file cache for directory 'E:/UNREAL_ENGINE/RunnerGame/Content/' took 0.00s
- LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
- LogUnrealEdMisc: Loading editor; pre map load, took 7.590
- Cmd: MAP LOAD FILE="../../../../../RunnerGame/Content/Menu/Level/Menu_level.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- LightingResults: New page: Lighting Build
- LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- MapCheck: New page: Map Check
- LightingResults: New page: Lighting Build
- LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms
- LogAudio: Display: Audio Device (ID: 1) registered with world 'Menu_level'.
- LogAIModule: Creating AISystem for world Menu_level
- LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms
- Cmd: MAP CHECKDEP NOCLEARLOG
- MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,116ms to complete.
- LogFileHelpers: Loading map 'Menu_level' took 0.466
- LogUnrealEdMisc: Total Editor Startup Time, took 8.058
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0153 seconds. Added 3601 classes and 859 folders.
- LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
- LogPakFile: PakFile PrimaryIndexSize=187
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=148
- LogPakFile: OnPakFileMounted2Time == 0.000009
- LogPakFile: PakFile PrimaryIndexSize=189
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=152
- LogPakFile: OnPakFileMounted2Time == 0.000012
- LogPakFile: PakFile PrimaryIndexSize=191
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=160
- LogPakFile: OnPakFileMounted2Time == 0.000015
- LogPakFile: PakFile PrimaryIndexSize=185
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=148
- LogPakFile: OnPakFileMounted2Time == 0.000016
- LogPakFile: PakFile PrimaryIndexSize=190
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=154
- LogPakFile: OnPakFileMounted2Time == 0.000018
- LogPakFile: PakFile PrimaryIndexSize=192
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=158
- LogPakFile: OnPakFileMounted2Time == 0.000020
- LogPakFile: PakFile PrimaryIndexSize=182
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=138
- LogPakFile: OnPakFileMounted2Time == 0.000022
- LogPakFile: PakFile PrimaryIndexSize=184
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=142
- LogPakFile: OnPakFileMounted2Time == 0.000026
- LogPakFile: PakFile PrimaryIndexSize=188
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=150
- LogPakFile: OnPakFileMounted2Time == 0.000029
- LogPakFile: PakFile PrimaryIndexSize=182
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=138
- LogPakFile: OnPakFileMounted2Time == 0.000032
- LogPakFile: PakFile PrimaryIndexSize=184
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=142
- LogPakFile: OnPakFileMounted2Time == 0.000035
- LogPakFile: PakFile PrimaryIndexSize=183
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=140
- LogPakFile: OnPakFileMounted2Time == 0.000036
- LogPakFile: PakFile PrimaryIndexSize=185
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=144
- LogPakFile: OnPakFileMounted2Time == 0.000038
- LogPakFile: PakFile PrimaryIndexSize=188
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=150
- LogPakFile: OnPakFileMounted2Time == 0.000041
- LogPakFile: PakFile PrimaryIndexSize=190
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=154
- LogPakFile: OnPakFileMounted2Time == 0.000043
- LogPakFile: PakFile PrimaryIndexSize=187
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=148
- LogPakFile: OnPakFileMounted2Time == 0.000044
- LogPakFile: PakFile PrimaryIndexSize=189
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=152
- LogPakFile: OnPakFileMounted2Time == 0.000046
- LogPakFile: PakFile PrimaryIndexSize=183
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=140
- LogPakFile: OnPakFileMounted2Time == 0.000048
- LogPakFile: PakFile PrimaryIndexSize=185
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=144
- LogPakFile: OnPakFileMounted2Time == 0.000049
- LogPakFile: PakFile PrimaryIndexSize=185
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=144
- LogPakFile: OnPakFileMounted2Time == 0.000051
- LogPakFile: PakFile PrimaryIndexSize=187
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=148
- LogPakFile: OnPakFileMounted2Time == 0.000052
- LogPakFile: PakFile PrimaryIndexSize=183
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=140
- LogPakFile: OnPakFileMounted2Time == 0.000053
- LogPakFile: PakFile PrimaryIndexSize=186
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=146
- LogPakFile: OnPakFileMounted2Time == 0.000055
- LogPakFile: PakFile PrimaryIndexSize=188
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=150
- LogPakFile: OnPakFileMounted2Time == 0.000057
- LogPakFile: PakFile PrimaryIndexSize=185
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=144
- LogPakFile: OnPakFileMounted2Time == 0.000058
- LogPakFile: PakFile PrimaryIndexSize=192
- LogPakFile: PakFile PathHashIndexSize=101
- LogPakFile: PakFile FullDirectoryIndexSize=158
- LogPakFile: OnPakFileMounted2Time == 0.000060
- LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
- LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders.
- LogSlate: Took 0.000175 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
- LogSlate: Took 0.000252 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
- LogSlate: Took 0.000183 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
- LogRenderer: Reallocating scene render targets to support 1116x464 Format 9 NumSamples 1 (Frame:1).
- LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
- LogInput: Warning: Action Jump uses invalid key MotionController_Left_Trigger.
- LogInput: Warning: Action Jump uses invalid key MotionController_Right_Trigger.
- LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping.
- LogLoad: (Engine Initialization) Total time: 8.71 seconds
- LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
- LogInit: First time updating LLM stats...
- LogAssetRegistry: Asset discovery search completed in 4.6724 seconds
- LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
- LogContentStreaming: Texture pool size now 800 MB
- LogSlate: Took 0.000175 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
- LogSlate: Took 0.000247 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
- LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0007 seconds. Added 126 classes and 0 folders.
- LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/HUD/Widgets/GameOverScreen.GameOverScreen
- LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Menu/Widgets/Upgrades.Upgrades
- LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/HUD/Widgets/DisplayHUD.DisplayHUD
- LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
- LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/RunnerFiles/Blueprints/RunnerSaveGame.RunnerSaveGame
- LogSlate: Took 0.000258 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
- LogSlate: Took 0.000193 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
- BlueprintLog: New page: Compile GameOverScreen
- LogUObjectHash: Compacting FUObjectHashTables data took 5.01ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/HUD/Widgets/GameOverScreen" FILE="../../../../../RunnerGame/Content/HUD/Widgets/GameOverScreen.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/GameOverScreen4C74A52246603A6501D023A70B2F31E0.tmp' to '../../../../../RunnerGame/Content/HUD/Widgets/GameOverScreen.uasset'
- AssetCheck: New page: Asset Save: GameOverScreen
- LogContentValidation: Display: Validating WidgetBlueprint /Game/HUD/Widgets/GameOverScreen.GameOverScreen
- LogSlate: Took 0.000130 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/HUD/Widgets/GameOverScreen" FILE="../../../../../RunnerGame/Content/HUD/Widgets/GameOverScreen.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/GameOverScreen898F519B4BF50B39A167698E38183550.tmp' to '../../../../../RunnerGame/Content/HUD/Widgets/GameOverScreen.uasset'
- AssetCheck: New page: Asset Save: GameOverScreen
- LogContentValidation: Display: Validating WidgetBlueprint /Game/HUD/Widgets/GameOverScreen.GameOverScreen
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 17:00:10 ч.)
- LogOnline: OSS: Creating online subsystem instance for: NULL
- LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.037009s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.009739s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.065822s)
- LogUObjectHash: Compacting FUObjectHashTables data took 4.39ms
- LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 2) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-15.00.10
- LogWorld: Bringing up level for play took: 0.018332
- LogOnline: OSS: Creating online subsystem instance for: :Context_10
- LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0004 seconds. Added 20 classes and 0 folders.
- PIE: Server logged in
- PIE: Play in editor total start time 0,816 seconds.
- LogRenderer: Reallocating scene render targets to support 1280x720 Format 9 NumSamples 1 (Frame:1).
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 5.01ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 2) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.00.12
- LogWorld: Bringing up level for play took: 0.001516
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.959136 seconds to LoadMap(/Game/GameMap/GameMap)
- LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.066356 > MaxSimulationTimeStep (0.050) for 'ThirdPersonCharacter_C_0', movement 'Walking'
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.67ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 2) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.00.20
- LogWorld: Bringing up level for play took: 0.001285
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.162908 seconds to LoadMap(/Game/GameMap/GameMap)
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms
- LogPlayLevel: Display: Destroying online subsystem :Context_10
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogSlate: Window 'Pick Parent Class' being destroyed
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 3.96ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter9237D2434EFA74AA348C338E1EBC7FB7.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 4.27ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterF36914CF4E350C467C3E119AFF1A6BC8.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 4.21ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter67327141428CC66ABA1EA0867FF6A01A.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 4.44ms
- LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.045
- OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/HUD/Widgets/GameOverScreen] ([1] browsable assets)...
- OBJ SavePackage: Finished generating thumbnails for package [/Game/HUD/Widgets/GameOverScreen]
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/HUD/Widgets/GameOverScreen" FILE="../../../../../RunnerGame/Saved/Autosaves/Game/HUD/Widgets/GameOverScreen_Auto1.uasset" SILENT=false AUTOSAVING=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/GameOverScreen_Auto1EBAA92F74C5E5F607BCA599556EB2F5F.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/HUD/Widgets/GameOverScreen_Auto1.uasset'
- LogFileHelpers: Auto-saving content packages took 0.071
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 17:10:38 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002979s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001873s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.005040s)
- LogUObjectHash: Compacting FUObjectHashTables data took 2.78ms
- LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 3) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-15.10.38
- LogWorld: Bringing up level for play took: 0.000779
- LogOnline: OSS: Creating online subsystem instance for: :Context_12
- PIE: Server logged in
- PIE: Play in editor total start time 0,144 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 3) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.10.39
- LogWorld: Bringing up level for play took: 0.001365
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.096440 seconds to LoadMap(/Game/GameMap/GameMap)
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms
- LogPlayLevel: Display: Destroying online subsystem :Context_12
- BlueprintLog: New page: Compile ThirdPersonGameMode
- LogUObjectHash: Compacting FUObjectHashTables data took 4.28ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode4257FF904777DEF575A9A1A57A0A0F73.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonGameMode
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 4.28ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter19275A3F4BE5338C153FA9B573B9FBC5.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 17:12:23 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.003102s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001746s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004999s)
- LogUObjectHash: Compacting FUObjectHashTables data took 4.06ms
- LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 4) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-15.12.23
- LogWorld: Bringing up level for play took: 0.000697
- LogOnline: OSS: Creating online subsystem instance for: :Context_13
- PIE: Server logged in
- PIE: Play in editor total start time 0,149 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.40ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 4) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.12.23
- LogWorld: Bringing up level for play took: 0.001290
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.100540 seconds to LoadMap(/Game/GameMap/GameMap)
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 2.90ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 4) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.12.52
- LogWorld: Bringing up level for play took: 0.001583
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.109929 seconds to LoadMap(/Game/GameMap/GameMap)
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 4) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.13.09
- LogWorld: Bringing up level for play took: 0.001273
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.101957 seconds to LoadMap(/Game/GameMap/GameMap)
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 2.88ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 4) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.13.30
- LogWorld: Bringing up level for play took: 0.001301
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.094156 seconds to LoadMap(/Game/GameMap/GameMap)
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 4) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.14.21
- LogWorld: Bringing up level for play took: 0.001239
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.106145 seconds to LoadMap(/Game/GameMap/GameMap)
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms
- LogPlayLevel: Display: Destroying online subsystem :Context_13
- LogSlate: Took 0.024507 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 4.39ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterDDDA864047B654423D3CBD8297DCFA66.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 4.43ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter122ADA4F4154EB7BDB574FADDDB4BE76.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 4.50ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter5897656349BEC4FD189BC592A6EB595D.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 17:16:01 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002764s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001245s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004149s)
- LogUObjectHash: Compacting FUObjectHashTables data took 3.99ms
- LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 5) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-15.16.01
- LogWorld: Bringing up level for play took: 0.000747
- LogOnline: OSS: Creating online subsystem instance for: :Context_14
- PIE: Server logged in
- PIE: Play in editor total start time 0,141 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.11ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 5) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.16.02
- LogWorld: Bringing up level for play took: 0.001346
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.106718 seconds to LoadMap(/Game/GameMap/GameMap)
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms
- LogPlayLevel: Display: Destroying online subsystem :Context_14
- BlueprintLog: New page: Compile Upgrades
- LogUObjectHash: Compacting FUObjectHashTables data took 3.29ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Menu/Widgets/Upgrades" FILE="../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/Upgrades4213002C486BDE4251EA59A936DB6A0A.tmp' to '../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset'
- AssetCheck: New page: Asset Save: Upgrades
- LogContentValidation: Display: Validating WidgetBlueprint /Game/Menu/Widgets/Upgrades.Upgrades
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 17:16:37 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002824s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001565s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004564s)
- LogUObjectHash: Compacting FUObjectHashTables data took 4.07ms
- LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 6) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-15.16.37
- LogWorld: Bringing up level for play took: 0.000707
- LogOnline: OSS: Creating online subsystem instance for: :Context_15
- PIE: Server logged in
- PIE: Play in editor total start time 0,137 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 6) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.16.39
- LogWorld: Bringing up level for play took: 0.001405
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.117804 seconds to LoadMap(/Game/GameMap/GameMap)
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 6) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.16.55
- LogWorld: Bringing up level for play took: 0.001233
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.093530 seconds to LoadMap(/Game/GameMap/GameMap)
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms
- LogPlayLevel: Display: Destroying online subsystem :Context_15
- BlueprintLog: New page: Compile RunnerSaveGame
- LogUObjectHash: Compacting FUObjectHashTables data took 4.40ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/RunnerFiles/Blueprints/RunnerSaveGame" FILE="../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/RunnerSaveGame7CFCAEDC4809F2A6CBA6FEA0BB24EECF.tmp' to '../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset'
- AssetCheck: New page: Asset Save: RunnerSaveGame
- LogContentValidation: Display: Validating Blueprint /Game/RunnerFiles/Blueprints/RunnerSaveGame.RunnerSaveGame
- LogUObjectHash: Compacting FUObjectHashTables data took 4.34ms
- LogSlate: Window 'Save Content' being destroyed
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/HUD/Widgets/GameOverScreen" FILE="../../../../../RunnerGame/Content/HUD/Widgets/GameOverScreen.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/GameOverScreen2206B51C44AAEEF2A319E790BA853F70.tmp' to '../../../../../RunnerGame/Content/HUD/Widgets/GameOverScreen.uasset'
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Menu/Widgets/Upgrades" FILE="../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/UpgradesEAFD8B3A4544DAC1387F4B8BF44F200E.tmp' to '../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset'
- AssetCheck: New page: Asset Save: multiple assets
- LogContentValidation: Display: Validating WidgetBlueprint /Game/Menu/Widgets/Upgrades.Upgrades
- LogContentValidation: Display: Validating WidgetBlueprint /Game/HUD/Widgets/GameOverScreen.GameOverScreen
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 3.38ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterD997C2C2492D4B0D847431BBEA4427F4.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 17:19:18 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002984s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001458s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004603s)
- LogUObjectHash: Compacting FUObjectHashTables data took 4.33ms
- LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 7) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-15.19.18
- LogWorld: Bringing up level for play took: 0.000707
- LogOnline: OSS: Creating online subsystem instance for: :Context_16
- PIE: Server logged in
- PIE: Play in editor total start time 0,136 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.34ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 7) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.19.19
- LogWorld: Bringing up level for play took: 0.001389
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.104805 seconds to LoadMap(/Game/GameMap/GameMap)
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 7) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.19.31
- LogWorld: Bringing up level for play took: 0.001228
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.101279 seconds to LoadMap(/Game/GameMap/GameMap)
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.03ms
- LogPlayLevel: Display: Destroying online subsystem :Context_16
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 3.47ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter6D60096148C97F81B8B4B3BE1299FCEA.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 17:35:53 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.003177s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001882s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.005220s)
- LogUObjectHash: Compacting FUObjectHashTables data took 4.62ms
- LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 8) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-15.35.53
- LogWorld: Bringing up level for play took: 0.000802
- LogOnline: OSS: Creating online subsystem instance for: :Context_17
- PIE: Server logged in
- PIE: Play in editor total start time 0,139 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.20ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 8) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.36.00
- LogWorld: Bringing up level for play took: 0.001209
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.103186 seconds to LoadMap(/Game/GameMap/GameMap)
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms
- LogPlayLevel: Display: Destroying online subsystem :Context_17
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 3.79ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter290A94864205CD2AD7720A9F1C4D93D6.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 18:01:25 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.003346s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001344s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004853s)
- LogUObjectHash: Compacting FUObjectHashTables data took 4.34ms
- LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 9) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-16.01.25
- LogWorld: Bringing up level for play took: 0.000838
- LogOnline: OSS: Creating online subsystem instance for: :Context_18
- PIE: Server logged in
- PIE: Play in editor total start time 0,151 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.25ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 9) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-16.01.26
- LogWorld: Bringing up level for play took: 0.001195
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.103524 seconds to LoadMap(/Game/GameMap/GameMap)
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 2.97ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 9) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-16.01.36
- LogWorld: Bringing up level for play took: 0.001229
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.103635 seconds to LoadMap(/Game/GameMap/GameMap)
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 2.93ms
- LogPlayLevel: Display: Destroying online subsystem :Context_18
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 18:01:48 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.003456s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001354s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.005050s)
- LogUObjectHash: Compacting FUObjectHashTables data took 3.10ms
- LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 10) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-16.01.48
- LogWorld: Bringing up level for play took: 0.000707
- LogOnline: OSS: Creating online subsystem instance for: :Context_19
- PIE: Server logged in
- PIE: Play in editor total start time 0,15 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.24ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 10) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-16.01.49
- LogWorld: Bringing up level for play took: 0.001297
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.105889 seconds to LoadMap(/Game/GameMap/GameMap)
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 2.99ms
- LogPlayLevel: Display: Destroying online subsystem :Context_19
- LogUObjectHash: Compacting FUObjectHashTables data took 4.18ms
- LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.049
- OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter] ([1] browsable assets)...
- OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter]
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter_Auto2E31CD4484027E7C17F0A8FA3143487DF.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto2.uasset'
- LogFileHelpers: Auto-saving content packages took 0.084
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 18:28:48 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.003399s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001736s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.005323s)
- LogUObjectHash: Compacting FUObjectHashTables data took 3.31ms
- LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 11) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-16.28.48
- LogWorld: Bringing up level for play took: 0.000750
- LogOnline: OSS: Creating online subsystem instance for: :Context_20
- PIE: Server logged in
- PIE: Play in editor total start time 0,155 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.09ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 11) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-16.28.49
- LogWorld: Bringing up level for play took: 0.001211
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.094638 seconds to LoadMap(/Game/GameMap/GameMap)
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms
- LogPlayLevel: Display: Destroying online subsystem :Context_20
- LogUObjectHash: Compacting FUObjectHashTables data took 3.12ms
- LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.044
- OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter] ([1] browsable assets)...
- OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter]
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter_Auto3B15EEEAD422D0D46EBF67DB55FF9C134.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto3.uasset'
- LogFileHelpers: Auto-saving content packages took 0.064
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 3.49ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter9A5EFB9C4608A1388AE9FA831D228EF6.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 4.49ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter0EBF880444E4C9E2EFAE4E8E25C938F9.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 18:35:08 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002985s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001492s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004643s)
- LogUObjectHash: Compacting FUObjectHashTables data took 4.22ms
- LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 12) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-16.35.08
- LogWorld: Bringing up level for play took: 0.000737
- LogOnline: OSS: Creating online subsystem instance for: :Context_21
- PIE: Server logged in
- PIE: Play in editor total start time 0,136 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.18ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 12) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-16.35.09
- LogWorld: Bringing up level for play took: 0.001347
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.072051 seconds to LoadMap(/Game/GameMap/GameMap)
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 12) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-16.35.16
- LogWorld: Bringing up level for play took: 0.001179
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.116272 seconds to LoadMap(/Game/GameMap/GameMap)
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.43ms
- LogPlayLevel: Display: Destroying online subsystem :Context_21
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 3.53ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterA57E5071438CD4D6479035A3F8F2C3FC.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 18:37:26 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.003104s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001428s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004693s)
- LogUObjectHash: Compacting FUObjectHashTables data took 4.22ms
- LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 13) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-16.37.27
- LogWorld: Bringing up level for play took: 0.000750
- LogOnline: OSS: Creating online subsystem instance for: :Context_22
- PIE: Server logged in
- PIE: Play in editor total start time 0,141 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.17ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 13) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-16.37.27
- LogWorld: Bringing up level for play took: 0.001421
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.100016 seconds to LoadMap(/Game/GameMap/GameMap)
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 2.92ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 13) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-16.37.36
- LogWorld: Bringing up level for play took: 0.001560
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.113670 seconds to LoadMap(/Game/GameMap/GameMap)
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms
- LogPlayLevel: Display: Destroying online subsystem :Context_22
- LogUObjectHash: Compacting FUObjectHashTables data took 3.45ms
- LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.052
- OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter] ([1] browsable assets)...
- OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter]
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter_Auto41A21DB3D4AFFED47CCD3B4AF1C864055.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto4.uasset'
- LogFileHelpers: Auto-saving content packages took 0.067
- LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms
- LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.046
- OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode] ([1] browsable assets)...
- OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode]
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode_Auto5B85318A3411E7E42DB10EAB4C656E424.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode_Auto5.uasset'
- LogFileHelpers: Auto-saving content packages took 0.038
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 3.71ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterC122A3F340CBF94CDE191286B2B711D3.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 18:54:41 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002865s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001476s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004496s)
- LogUObjectHash: Compacting FUObjectHashTables data took 4.29ms
- LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 14) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-16.54.41
- LogWorld: Bringing up level for play took: 0.000725
- LogOnline: OSS: Creating online subsystem instance for: :Context_23
- PIE: Server logged in
- PIE: Play in editor total start time 0,141 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.34ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 14) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-16.54.41
- LogWorld: Bringing up level for play took: 0.001330
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.108883 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonCharacter_C_0] 0
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 14) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-16.54.51
- LogWorld: Bringing up level for play took: 0.001180
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.071237 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonCharacter_C_0] 0
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 2.97ms
- LogPlayLevel: Display: Destroying online subsystem :Context_23
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 3.60ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterE9A085CE47F7495E0FC187A4457A7BFD.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 18:55:05 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002784s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001882s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004810s)
- LogUObjectHash: Compacting FUObjectHashTables data took 4.38ms
- LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 15) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-16.55.05
- LogWorld: Bringing up level for play took: 0.000711
- LogOnline: OSS: Creating online subsystem instance for: :Context_24
- PIE: Server logged in
- PIE: Play in editor total start time 0,154 seconds.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.12ms
- LogPlayLevel: Display: Destroying online subsystem :Context_24
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 18:55:07 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002761s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001384s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004297s)
- LogUObjectHash: Compacting FUObjectHashTables data took 2.97ms
- LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 16) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-16.55.07
- LogWorld: Bringing up level for play took: 0.000738
- LogOnline: OSS: Creating online subsystem instance for: :Context_25
- PIE: Server logged in
- PIE: Play in editor total start time 0,138 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 16) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-16.55.08
- LogWorld: Bringing up level for play took: 0.001275
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.100465 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonCharacter_C_0] 0
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms
- LogPlayLevel: Display: Destroying online subsystem :Context_25
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 3.33ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterD9A0EF2243C8F574EDC7E189AE7FFF00.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- BlueprintLog: New page: Compile ThirdPersonGameMode
- LogUObjectHash: Compacting FUObjectHashTables data took 4.47ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameModeDDD12E1A4A61897899866AA8ADE8B319.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonGameMode
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
- BlueprintLog: New page: Compile ThirdPersonGameMode
- LogUObjectHash: Compacting FUObjectHashTables data took 4.50ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode34D74EE6439064D08F61F9866B4167EB.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonGameMode
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
- LogEditorTransaction: Undo Move Node
- LogUObjectHash: Compacting FUObjectHashTables data took 4.71ms
- LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.064
- OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter] ([1] browsable assets)...
- OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter]
- OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter]
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter_Auto6B7C2ACB8459A3256E385D1BB20CDD8DF.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto6.uasset'
- LogFileHelpers: Auto-saving content packages took 0.095
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 3.50ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterE3B53C744955A8933585ADA7EC52C6BB.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 4.48ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter632A929E4DC20796684B7CB0554F9B91.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:09:29 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002840s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001900s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004899s)
- LogUObjectHash: Compacting FUObjectHashTables data took 4.12ms
- LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 17) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.09.30
- LogWorld: Bringing up level for play took: 0.000755
- LogOnline: OSS: Creating online subsystem instance for: :Context_26
- PIE: Server logged in
- PIE: Play in editor total start time 0,138 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.01ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 17) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.09.30
- LogWorld: Bringing up level for play took: 0.001318
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.101877 seconds to LoadMap(/Game/GameMap/GameMap)
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.10ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 17) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.09.41
- LogWorld: Bringing up level for play took: 0.001587
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.095905 seconds to LoadMap(/Game/GameMap/GameMap)
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms
- LogPlayLevel: Display: Destroying online subsystem :Context_26
- LogSlate: Window 'Delete Variable' being destroyed
- BlueprintLog: New page: Compile RunnerSaveGame
- LogUObjectHash: Compacting FUObjectHashTables data took 4.49ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/RunnerFiles/Blueprints/RunnerSaveGame" FILE="../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/RunnerSaveGame0CC1BCB245242845F7FB93B6879AC11A.tmp' to '../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset'
- AssetCheck: New page: Asset Save: RunnerSaveGame
- LogContentValidation: Display: Validating Blueprint /Game/RunnerFiles/Blueprints/RunnerSaveGame.RunnerSaveGame
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogBlueprint: Warning: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] Could not find a variable named "Collected Coins" in 'RunnerSaveGame_C'.
- Make sure 'RunnerSaveGame_C' has been compiled for Set Collected Coins
- LogBlueprint: Warning: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] Could not find a variable named "Collected Coins" in 'RunnerSaveGame_C'.
- Make sure 'RunnerSaveGame_C' has been compiled for Get Collected Coins
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] The property associated with Collected Coins could not be found in '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C'
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] The property associated with Collected Coins could not be found in '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C'
- LogUObjectHash: Compacting FUObjectHashTables data took 4.73ms
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 4.63ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter3707AF9146A7918E424970ACE28E25C9.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:12:33 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.003044s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001815s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.005037s)
- LogUObjectHash: Compacting FUObjectHashTables data took 4.16ms
- LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 18) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.12.33
- LogWorld: Bringing up level for play took: 0.000838
- LogOnline: OSS: Creating online subsystem instance for: :Context_27
- PIE: Server logged in
- PIE: Play in editor total start time 0,147 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.14ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 18) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.12.34
- LogWorld: Bringing up level for play took: 0.001327
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.073903 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintDebug: Warning: Hit breakpoint on node 'CallFunc_Set the Current Coins Into Total', from offset 443
- LogBlueprintDebug: Script call stack:
- Function /Game/RunnerFiles/Blueprints/ObstacleBox.ObstacleBox_C:ReceiveActorBeginOverlap
- Function /Game/RunnerFiles/Blueprints/ObstacleBox.ObstacleBox_C:ExecuteUbergraph_ObstacleBox
- Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
- LogScriptCore: Warning: Cannot call UnrealScript (TextBlock /Engine/Transient.UnrealEdEngine_0:GameInstance_16.DisplayHUD_C_1.WidgetTree.1 - Function /Script/UMG.TextBlock:SetColorAndOpacity) while stopped at a breakpoint.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.15ms
- LogPlayLevel: Display: Destroying online subsystem :Context_27
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:14:12 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002773s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001561s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004476s)
- LogUObjectHash: Compacting FUObjectHashTables data took 3.09ms
- LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 19) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.14.12
- LogWorld: Bringing up level for play took: 0.000712
- LogOnline: OSS: Creating online subsystem instance for: :Context_28
- PIE: Server logged in
- PIE: Play in editor total start time 0,14 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 19) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.14.12
- LogWorld: Bringing up level for play took: 0.001320
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.093910 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintDebug: Warning: Hit breakpoint on node 'CallFunc_Set the Current Coins Into Total', from offset 443
- LogBlueprintDebug: Script call stack:
- Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ReceiveActorBeginOverlap
- Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ExecuteUbergraph_ObstaclePipe
- Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.34ms
- LogPlayLevel: Display: Destroying online subsystem :Context_28
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:15:17 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002755s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001369s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004322s)
- LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms
- LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 20) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.15.17
- LogWorld: Bringing up level for play took: 0.000743
- LogOnline: OSS: Creating online subsystem instance for: :Context_29
- PIE: Server logged in
- PIE: Play in editor total start time 0,134 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.14ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 20) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.15.18
- LogWorld: Bringing up level for play took: 0.001348
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.093332 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintDebug: Warning: Hit breakpoint on node 'CallFunc_Set the Current Coins Into Total', from offset 443
- LogBlueprintDebug: Script call stack:
- Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ReceiveActorBeginOverlap
- Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ExecuteUbergraph_ObstaclePipe
- Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 2.97ms
- LogPlayLevel: Display: Destroying online subsystem :Context_29
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:16:26 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002768s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001439s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004367s)
- LogUObjectHash: Compacting FUObjectHashTables data took 3.28ms
- LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 21) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.16.26
- LogWorld: Bringing up level for play took: 0.000722
- LogOnline: OSS: Creating online subsystem instance for: :Context_30
- PIE: Server logged in
- PIE: Play in editor total start time 0,144 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.07ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 21) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.16.27
- LogWorld: Bringing up level for play took: 0.001308
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.105149 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintDebug: Warning: Hit breakpoint on node 'CallFunc_Set the Current Coins Into Total', from offset 443
- LogBlueprintDebug: Script call stack:
- Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ReceiveActorBeginOverlap
- Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ExecuteUbergraph_ObstaclePipe
- Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 2.94ms
- LogPlayLevel: Display: Destroying online subsystem :Context_30
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:17:06 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002949s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001463s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004556s)
- LogUObjectHash: Compacting FUObjectHashTables data took 2.86ms
- LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 22) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.17.06
- LogWorld: Bringing up level for play took: 0.000717
- LogOnline: OSS: Creating online subsystem instance for: :Context_31
- PIE: Server logged in
- PIE: Play in editor total start time 0,121 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.17ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 22) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.17.07
- LogWorld: Bringing up level for play took: 0.001390
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.092193 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintDebug: Warning: Hit breakpoint on node 'CallFunc_Set the Current Coins Into Total', from offset 443
- LogBlueprintDebug: Script call stack:
- Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ReceiveActorBeginOverlap
- Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ExecuteUbergraph_ObstaclePipe
- Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
- LogScriptCore: Warning: Cannot call UnrealScript (TextBlock /Engine/Transient.UnrealEdEngine_0:GameInstance_20.DisplayHUD_C_1.WidgetTree.1 - Function /Script/UMG.TextBlock:SetColorAndOpacity) while stopped at a breakpoint.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.14ms
- LogPlayLevel: Display: Destroying online subsystem :Context_31
- LogUObjectHash: Compacting FUObjectHashTables data took 2.92ms
- LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.044
- OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode] ([1] browsable assets)...
- OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode]
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode_Auto73CC26A15482F5BCC9F05169B09A58E6D.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode_Auto7.uasset'
- OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter] ([1] browsable assets)...
- OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter]
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter_Auto7783B471942126D9B2E1292B3E8DF7213.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto7.uasset'
- LogFileHelpers: Auto-saving content packages took 0.088
- BlueprintLog: New page: Compile ThirdPersonGameMode
- LogUObjectHash: Compacting FUObjectHashTables data took 3.36ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode4C61A74C4D7F4666CAE826B032216C65.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonGameMode
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:19:22 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002815s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001559s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004520s)
- LogUObjectHash: Compacting FUObjectHashTables data took 4.54ms
- LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 23) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.19.22
- LogWorld: Bringing up level for play took: 0.000715
- LogOnline: OSS: Creating online subsystem instance for: :Context_32
- PIE: Server logged in
- PIE: Play in editor total start time 0,138 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.18ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 23) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.19.23
- LogWorld: Bringing up level for play took: 0.001348
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.111106 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintDebug: Warning: Hit breakpoint on node 'CallFunc_Set the Current Coins Into Total', from offset 443
- LogBlueprintDebug: Script call stack:
- Function /Game/RunnerFiles/Blueprints/ObstacleBox.ObstacleBox_C:ReceiveActorBeginOverlap
- Function /Game/RunnerFiles/Blueprints/ObstacleBox.ObstacleBox_C:ExecuteUbergraph_ObstacleBox
- Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms
- LogPlayLevel: Display: Destroying online subsystem :Context_32
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:19:57 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002750s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001383s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004276s)
- LogUObjectHash: Compacting FUObjectHashTables data took 2.81ms
- LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 24) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.19.57
- LogWorld: Bringing up level for play took: 0.000850
- LogOnline: OSS: Creating online subsystem instance for: :Context_33
- PIE: Server logged in
- PIE: Play in editor total start time 0,137 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.43ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 24) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.19.58
- LogWorld: Bringing up level for play took: 0.001902
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.107272 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintDebug: Warning: Hit breakpoint on node 'CallFunc_Set the Current Coins Into Total', from offset 443
- LogBlueprintDebug: Script call stack:
- Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ReceiveActorBeginOverlap
- Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ExecuteUbergraph_ObstaclePipe
- Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
- LogBlueprintDebug: Warning: Hit breakpoint on node 'CallFunc_PrintString', from offset 114
- LogBlueprintDebug: Script call stack:
- Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ReceiveActorBeginOverlap
- Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ExecuteUbergraph_ObstaclePipe
- Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
- Function /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C:Set the Current Coins Into Total
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.08ms
- LogPlayLevel: Display: Destroying online subsystem :Context_33
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:20:27 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002719s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001391s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004251s)
- LogUObjectHash: Compacting FUObjectHashTables data took 2.82ms
- LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 25) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.20.27
- LogWorld: Bringing up level for play took: 0.000733
- LogOnline: OSS: Creating online subsystem instance for: :Context_34
- PIE: Server logged in
- PIE: Play in editor total start time 0,138 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.26ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 25) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.20.28
- LogWorld: Bringing up level for play took: 0.001341
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.105184 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintDebug: Warning: Hit breakpoint on node 'CallFunc_PrintString', from offset 114
- LogBlueprintDebug: Script call stack:
- Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ReceiveActorBeginOverlap
- Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ExecuteUbergraph_ObstaclePipe
- Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
- Function /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C:Set the Current Coins Into Total
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.29ms
- LogPlayLevel: Display: Destroying online subsystem :Context_34
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:21:05 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002866s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001220s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004227s)
- LogUObjectHash: Compacting FUObjectHashTables data took 2.86ms
- LogAudio: Display: Creating Audio Device: Id: 26, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 26) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.21.05
- LogWorld: Bringing up level for play took: 0.000698
- LogOnline: OSS: Creating online subsystem instance for: :Context_35
- PIE: Server logged in
- PIE: Play in editor total start time 0,13 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.19ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 26) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.21.06
- LogWorld: Bringing up level for play took: 0.001334
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.108194 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintDebug: Warning: Hit breakpoint on node 'CallFunc_PrintString', from offset 114
- LogBlueprintDebug: Script call stack:
- Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ReceiveActorBeginOverlap
- Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ExecuteUbergraph_ObstaclePipe
- Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
- Function /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C:Set the Current Coins Into Total
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 2
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms
- LogPlayLevel: Display: Destroying online subsystem :Context_35
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:21:25 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002630s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001406s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004205s)
- LogUObjectHash: Compacting FUObjectHashTables data took 2.91ms
- LogAudio: Display: Creating Audio Device: Id: 27, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 27) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.21.26
- LogWorld: Bringing up level for play took: 0.000840
- LogOnline: OSS: Creating online subsystem instance for: :Context_36
- PIE: Server logged in
- PIE: Play in editor total start time 0,138 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.16ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 27) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.21.26
- LogWorld: Bringing up level for play took: 0.001286
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.095650 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 2.92ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 27) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.21.34
- LogWorld: Bringing up level for play took: 0.001552
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.105920 seconds to LoadMap(/Game/GameMap/GameMap)
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 2.88ms
- LogPlayLevel: Display: Destroying online subsystem :Context_36
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:21:50 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.003003s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.002210s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.005368s)
- LogUObjectHash: Compacting FUObjectHashTables data took 2.89ms
- LogAudio: Display: Creating Audio Device: Id: 28, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 28) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.21.50
- LogWorld: Bringing up level for play took: 0.000713
- LogOnline: OSS: Creating online subsystem instance for: :Context_37
- PIE: Server logged in
- PIE: Play in editor total start time 0,137 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 28) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.21.51
- LogWorld: Bringing up level for play took: 0.001325
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.103478 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 4
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 2.89ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 28) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.22.04
- LogWorld: Bringing up level for play took: 0.001596
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.113445 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 2
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 2.97ms
- LogPlayLevel: Display: Destroying online subsystem :Context_37
- BlueprintLog: New page: Compile RunnerSaveGame
- LogUObjectHash: Compacting FUObjectHashTables data took 3.96ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/RunnerFiles/Blueprints/RunnerSaveGame" FILE="../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/RunnerSaveGame80F8289A4DF002543CC5E99B3E228784.tmp' to '../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset'
- AssetCheck: New page: Asset Save: RunnerSaveGame
- LogContentValidation: Display: Validating Blueprint /Game/RunnerFiles/Blueprints/RunnerSaveGame.RunnerSaveGame
- BlueprintLog: New page: Compile ThirdPersonGameMode
- LogUObjectHash: Compacting FUObjectHashTables data took 4.61ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode6C5E7FD74C8914418E231C8B5C144A5B.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonGameMode
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 4.65ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter02F2FC254B9413652C2D2CAE05FE3EAD.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- LogTemp: Repeating last play command: New Editor Window (PIE)
- BlueprintLog: New page: Pre-Play auto-recompile
- LogPlayLevel: [PlayLevel] Compiling Upgrades before play...
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Menu/Widgets/Upgrades" FILE="../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/UpgradesF4B1F827463F9BCAB10B98ABA1A2A2AD.tmp' to '../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset'
- LogUObjectHash: Compacting FUObjectHashTables data took 4.48ms
- LogPlayLevel: PlayLevel: Blueprint regeneration took 216 ms (1 blueprints)
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:26:39 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.003281s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001415s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004846s)
- LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms
- LogAudio: Display: Creating Audio Device: Id: 29, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 29) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.26.40
- LogWorld: Bringing up level for play took: 0.000757
- LogOnline: OSS: Creating online subsystem instance for: :Context_38
- PIE: Server logged in
- PIE: Play in editor total start time 0,356 seconds.
- AssetCheck: New page: Asset Save: Upgrades
- LogContentValidation: Display: Validating WidgetBlueprint /Game/Menu/Widgets/Upgrades.Upgrades
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 29) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.26.40
- LogWorld: Bringing up level for play took: 0.001505
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.118480 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 1
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 2.93ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 29) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.26.50
- LogWorld: Bringing up level for play took: 0.001338
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.103980 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms
- LogPlayLevel: Display: Destroying online subsystem :Context_38
- BlueprintLog: New page: Compile Upgrades
- LogUObjectHash: Compacting FUObjectHashTables data took 3.55ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Menu/Widgets/Upgrades" FILE="../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/Upgrades753BE6B0460FA4CB14F5B0918C194A6D.tmp' to '../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset'
- AssetCheck: New page: Asset Save: Upgrades
- LogContentValidation: Display: Validating WidgetBlueprint /Game/Menu/Widgets/Upgrades.Upgrades
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:28:52 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002996s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001338s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004477s)
- LogUObjectHash: Compacting FUObjectHashTables data took 4.21ms
- LogAudio: Display: Creating Audio Device: Id: 30, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 30) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.28.52
- LogWorld: Bringing up level for play took: 0.000758
- LogOnline: OSS: Creating online subsystem instance for: :Context_39
- PIE: Server logged in
- PIE: Play in editor total start time 0,139 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 30) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.28.52
- LogWorld: Bringing up level for play took: 0.001251
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.103349 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 1
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms
- LogPlayLevel: Display: Destroying online subsystem :Context_39
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode79EF654540D692EE5D465A85B62D7DA4.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonGameMode
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
- LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms
- LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.046
- OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter] ([1] browsable assets)...
- OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter]
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter_Auto8E39981ED49B1234A8873AB983AAD265C.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto8.uasset'
- LogFileHelpers: Auto-saving content packages took 0.065
- BlueprintLog: New page: Compile Upgrades
- LogUObjectHash: Compacting FUObjectHashTables data took 3.56ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Menu/Widgets/Upgrades" FILE="../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/UpgradesBF4467B24B7678E5079FB4862C723BBA.tmp' to '../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset'
- AssetCheck: New page: Asset Save: Upgrades
- LogContentValidation: Display: Validating WidgetBlueprint /Game/Menu/Widgets/Upgrades.Upgrades
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:31:28 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002759s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001379s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004295s)
- LogUObjectHash: Compacting FUObjectHashTables data took 4.45ms
- LogAudio: Display: Creating Audio Device: Id: 31, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 31) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.31.28
- LogWorld: Bringing up level for play took: 0.000718
- LogOnline: OSS: Creating online subsystem instance for: :Context_40
- PIE: Server logged in
- PIE: Play in editor total start time 0,138 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 31) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.31.29
- LogWorld: Bringing up level for play took: 0.001330
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.116153 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms
- LogPlayLevel: Display: Destroying online subsystem :Context_40
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:31:38 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002906s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001205s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004265s)
- LogUObjectHash: Compacting FUObjectHashTables data took 2.94ms
- LogAudio: Display: Creating Audio Device: Id: 32, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 32) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.31.38
- LogWorld: Bringing up level for play took: 0.000733
- LogOnline: OSS: Creating online subsystem instance for: :Context_41
- PIE: Server logged in
- PIE: Play in editor total start time 0,13 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.12ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 32) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.31.40
- LogWorld: Bringing up level for play took: 0.001378
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.108695 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 1
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 2.93ms
- LogPlayLevel: Display: Destroying online subsystem :Context_41
- BlueprintLog: New page: Compile RunnerSaveGame
- LogUObjectHash: Compacting FUObjectHashTables data took 4.12ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/RunnerFiles/Blueprints/RunnerSaveGame" FILE="../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/RunnerSaveGameB69B722647860ABBD1D83FA8684379BD.tmp' to '../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset'
- AssetCheck: New page: Asset Save: RunnerSaveGame
- LogContentValidation: Display: Validating Blueprint /Game/RunnerFiles/Blueprints/RunnerSaveGame.RunnerSaveGame
- BlueprintLog: New page: Compile ThirdPersonGameMode
- LogUObjectHash: Compacting FUObjectHashTables data took 4.39ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameModeB087781A4D330D44C7CCA7BFD77F028B.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonGameMode
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
- BlueprintLog: New page: Compile RunnerSaveGame
- LogUObjectHash: Compacting FUObjectHashTables data took 4.79ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/RunnerFiles/Blueprints/RunnerSaveGame" FILE="../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/RunnerSaveGame0496F5DC4519A2FAC17EE68359110B43.tmp' to '../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset'
- AssetCheck: New page: Asset Save: RunnerSaveGame
- LogContentValidation: Display: Validating Blueprint /Game/RunnerFiles/Blueprints/RunnerSaveGame.RunnerSaveGame
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 4.29ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter29D0143F407D2FB32A3E38B6D5E24C30.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- BlueprintLog: New page: Compile RunnerSaveGame
- LogUObjectHash: Compacting FUObjectHashTables data took 4.13ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/RunnerFiles/Blueprints/RunnerSaveGame" FILE="../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/RunnerSaveGameB0503B4F4BF8FE21C81D809EAFB88217.tmp' to '../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset'
- AssetCheck: New page: Asset Save: RunnerSaveGame
- LogContentValidation: Display: Validating Blueprint /Game/RunnerFiles/Blueprints/RunnerSaveGame.RunnerSaveGame
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 4.42ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterAB592CFB458EF1CD5BE1ED8DCC036ED7.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- LogTemp: Repeating last play command: New Editor Window (PIE)
- BlueprintLog: New page: Pre-Play auto-recompile
- LogPlayLevel: [PlayLevel] Compiling CoinPickup before play...
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/RunnerFiles/Blueprints/CoinPickup" FILE="../../../../../RunnerGame/Content/RunnerFiles/Blueprints/CoinPickup.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/CoinPickupDE3EAA304999984BF0E7FBB6447EFF18.tmp' to '../../../../../RunnerGame/Content/RunnerFiles/Blueprints/CoinPickup.uasset'
- LogPlayLevel: [PlayLevel] Compiling DisplayHUD before play...
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/HUD/Widgets/DisplayHUD" FILE="../../../../../RunnerGame/Content/HUD/Widgets/DisplayHUD.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/DisplayHUDDE7E404346236BFC8C84ECADDED6F465.tmp' to '../../../../../RunnerGame/Content/HUD/Widgets/DisplayHUD.uasset'
- LogPlayLevel: [PlayLevel] Compiling GameOverScreen before play...
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/HUD/Widgets/GameOverScreen" FILE="../../../../../RunnerGame/Content/HUD/Widgets/GameOverScreen.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/GameOverScreen4F6F1E404A1857BC6224D1909FD86DC1.tmp' to '../../../../../RunnerGame/Content/HUD/Widgets/GameOverScreen.uasset'
- LogUObjectHash: Compacting FUObjectHashTables data took 4.60ms
- LogPlayLevel: PlayLevel: Blueprint regeneration took 617 ms (3 blueprints)
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:39:30 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002877s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001480s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004495s)
- LogUObjectHash: Compacting FUObjectHashTables data took 2.86ms
- LogAudio: Display: Creating Audio Device: Id: 33, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 33) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.39.30
- LogWorld: Bringing up level for play took: 0.000750
- LogOnline: OSS: Creating online subsystem instance for: :Context_43
- PIE: Server logged in
- PIE: Play in editor total start time 0,759 seconds.
- AssetCheck: New page: Asset Save: multiple assets
- LogContentValidation: Display: Validating Blueprint /Game/RunnerFiles/Blueprints/CoinPickup.CoinPickup
- LogContentValidation: Display: Validating WidgetBlueprint /Game/HUD/Widgets/DisplayHUD.DisplayHUD
- LogContentValidation: Display: Validating WidgetBlueprint /Game/HUD/Widgets/GameOverScreen.GameOverScreen
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.10ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 33) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.39.31
- LogWorld: Bringing up level for play took: 0.001726
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.103084 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 2
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.24ms
- LogPlayLevel: Display: Destroying online subsystem :Context_43
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:39:39 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002854s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001574s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004587s)
- LogUObjectHash: Compacting FUObjectHashTables data took 3.13ms
- LogAudio: Display: Creating Audio Device: Id: 34, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 34) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.39.39
- LogWorld: Bringing up level for play took: 0.000736
- LogOnline: OSS: Creating online subsystem instance for: :Context_44
- PIE: Server logged in
- PIE: Play in editor total start time 0,148 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.12ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 34) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.39.41
- LogWorld: Bringing up level for play took: 0.001320
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.104545 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 4
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.19ms
- LogPlayLevel: Display: Destroying online subsystem :Context_44
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.42ms
- LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.053
- OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter] ([1] browsable assets)...
- OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter]
- OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter]
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter_Auto915FBB41B45834FEB1696AA95BCCF2B3E.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto9.uasset'
- LogFileHelpers: Auto-saving content packages took 0.097
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 3.56ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter579B132F41EC4DB82E1147B9DAD7FBB3.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 4.68ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterF5FA897247D26FB204FC81BAF183D23A.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 4.58ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter0264D88240D779CA72182D92B17633E0.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] This blueprint (self) is not a RunnerSaveGame_C, therefore ' Target ' must have a connection.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] Variable node Set CollectedCoins uses an invalid target. It may depend on a node that is not connected to the execution chain, and got purged.
- LogUObjectHash: Compacting FUObjectHashTables data took 4.53ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterAFDD56B045C09DBFFF4DC3BB04A8F236.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- LogEditorTransaction: Undo Add Node
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 4.30ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterCA11E06A4A6900E10DD81E84384DEAF7.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogWindowsTextInputMethodSystem: Display: IME system deactivated.
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:51:42 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.003264s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001450s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004872s)
- LogUObjectHash: Compacting FUObjectHashTables data took 4.29ms
- LogAudio: Display: Creating Audio Device: Id: 35, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 35) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.51.42
- LogWorld: Bringing up level for play took: 0.000806
- LogOnline: OSS: Creating online subsystem instance for: :Context_45
- PIE: Server logged in
- PIE: Play in editor total start time 0,15 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 35) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.51.43
- LogWorld: Bringing up level for play took: 0.002042
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.106161 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 2
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 35) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.51.50
- LogWorld: Bringing up level for play took: 0.001610
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.098257 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms
- LogPlayLevel: Display: Destroying online subsystem :Context_45
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:52:20 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002950s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001961s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.005085s)
- LogUObjectHash: Compacting FUObjectHashTables data took 3.01ms
- LogAudio: Display: Creating Audio Device: Id: 36, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 36) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.52.20
- LogWorld: Bringing up level for play took: 0.000718
- LogOnline: OSS: Creating online subsystem instance for: :Context_46
- PIE: Server logged in
- PIE: Play in editor total start time 0,155 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.24ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 36) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.52.20
- LogWorld: Bringing up level for play took: 0.001352
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.098080 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 2
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 2.94ms
- LogPlayLevel: Display: Destroying online subsystem :Context_46
- LogUObjectHash: Compacting FUObjectHashTables data took 3.09ms
- LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.051
- OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Menu/Widgets/Upgrades] ([1] browsable assets)...
- OBJ SavePackage: Finished generating thumbnails for package [/Game/Menu/Widgets/Upgrades]
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Menu/Widgets/Upgrades" FILE="../../../../../RunnerGame/Saved/Autosaves/Game/Menu/Widgets/Upgrades_Auto0.uasset" SILENT=false AUTOSAVING=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/Upgrades_Auto0DF246ED642A919517DBAC9B277CC8074.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/Menu/Widgets/Upgrades_Auto0.uasset'
- LogFileHelpers: Auto-saving content packages took 0.020
- BlueprintLog: New page: Compile ThirdPersonGameMode
- LogUObjectHash: Compacting FUObjectHashTables data took 4.67ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameModeA261069D4D3C15620658C5B7338AD7FB.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonGameMode
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
- BlueprintLog: New page: Compile ThirdPersonGameMode
- LogUObjectHash: Compacting FUObjectHashTables data took 4.56ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameModeCE4DD30C4FAE5947D7D0B2B806E73C6F.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonGameMode
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:02:52 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.003136s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001665s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004947s)
- LogUObjectHash: Compacting FUObjectHashTables data took 4.44ms
- LogAudio: Display: Creating Audio Device: Id: 37, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 37) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.02.52
- LogWorld: Bringing up level for play took: 0.000793
- LogOnline: OSS: Creating online subsystem instance for: :Context_47
- PIE: Server logged in
- PIE: Play in editor total start time 0,122 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.29ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 37) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.02.53
- LogWorld: Bringing up level for play took: 0.001383
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.102013 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.27ms
- LogPlayLevel: Display: Destroying online subsystem :Context_47
- LogEditorTransaction: Undo Delete current selection
- BlueprintLog: New page: Compile ThirdPersonGameMode
- LogUObjectHash: Compacting FUObjectHashTables data took 4.67ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode9CC0F6414CAB69941F1262997A4512E1.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonGameMode
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
- LogUObjectHash: Compacting FUObjectHashTables data took 4.22ms
- LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.048
- OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode] ([1] browsable assets)...
- OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode]
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode_Auto1AB8DB94D465E244908C1BBBE0729DEB9.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode_Auto1.uasset'
- OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Menu/Widgets/Upgrades] ([1] browsable assets)...
- OBJ SavePackage: Finished generating thumbnails for package [/Game/Menu/Widgets/Upgrades]
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Menu/Widgets/Upgrades" FILE="../../../../../RunnerGame/Saved/Autosaves/Game/Menu/Widgets/Upgrades_Auto1.uasset" SILENT=false AUTOSAVING=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/Upgrades_Auto1CF73D8AA4155A78A27801EA14FACCA4D.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/Menu/Widgets/Upgrades_Auto1.uasset'
- LogFileHelpers: Auto-saving content packages took 0.048
- BlueprintLog: New page: Compile ThirdPersonGameMode
- LogUObjectHash: Compacting FUObjectHashTables data took 3.44ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameModeEDA14C4046366727046ACE97A644CE6D.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonGameMode
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
- BlueprintLog: New page: Compile ThirdPersonGameMode
- LogUObjectHash: Compacting FUObjectHashTables data took 4.40ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameModeF77A9818495EC77F1445B49E65A6B1A9.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonGameMode
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
- BlueprintLog: New page: Compile ThirdPersonGameMode
- LogUObjectHash: Compacting FUObjectHashTables data took 4.43ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode72B513534AC748AB160285B6D521E23A.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonGameMode
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
- BlueprintLog: New page: Compile ThirdPersonGameMode
- LogUObjectHash: Compacting FUObjectHashTables data took 4.39ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode1CBBB61B440D6D8032F469999CF177BF.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonGameMode
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
- BlueprintLog: New page: Compile ThirdPersonGameMode
- LogUObjectHash: Compacting FUObjectHashTables data took 4.83ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode8911176048EA123AF9B04AA0F03F97A9.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonGameMode
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:10:14 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002869s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001545s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004588s)
- LogUObjectHash: Compacting FUObjectHashTables data took 4.11ms
- LogAudio: Display: Creating Audio Device: Id: 38, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 38) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.10.14
- LogWorld: Bringing up level for play took: 0.000994
- LogOnline: OSS: Creating online subsystem instance for: :Context_48
- PIE: Server logged in
- PIE: Play in editor total start time 0,152 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 38) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.10.15
- LogWorld: Bringing up level for play took: 0.001340
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.103913 seconds to LoadMap(/Game/GameMap/GameMap)
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.06ms
- LogPlayLevel: Display: Destroying online subsystem :Context_48
- BlueprintLog: New page: Compile ThirdPersonGameMode
- LogUObjectHash: Compacting FUObjectHashTables data took 3.54ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameModeB70DE47A40EC7A15DD5B029C5DC541AD.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonGameMode
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:10:24 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.003010s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001599s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004764s)
- LogUObjectHash: Compacting FUObjectHashTables data took 4.50ms
- LogAudio: Display: Creating Audio Device: Id: 39, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 39) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.10.24
- LogWorld: Bringing up level for play took: 0.000758
- LogOnline: OSS: Creating online subsystem instance for: :Context_49
- PIE: Server logged in
- PIE: Play in editor total start time 0,147 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 2.99ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 39) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.10.25
- LogWorld: Bringing up level for play took: 0.001476
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.107007 seconds to LoadMap(/Game/GameMap/GameMap)
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms
- LogPlayLevel: Display: Destroying online subsystem :Context_49
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:12:05 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002809s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001672s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004635s)
- LogUObjectHash: Compacting FUObjectHashTables data took 3.11ms
- LogAudio: Display: Creating Audio Device: Id: 40, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 40) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.12.05
- LogWorld: Bringing up level for play took: 0.000702
- LogOnline: OSS: Creating online subsystem instance for: :Context_50
- PIE: Server logged in
- PIE: Play in editor total start time 0,138 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 40) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.12.06
- LogWorld: Bringing up level for play took: 0.001499
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.096313 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 1
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 2.99ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 40) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.12.14
- LogWorld: Bringing up level for play took: 0.001547
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.106645 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.12ms
- LogPlayLevel: Display: Destroying online subsystem :Context_50
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:12:58 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002640s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001572s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004355s)
- LogUObjectHash: Compacting FUObjectHashTables data took 2.83ms
- LogAudio: Display: Creating Audio Device: Id: 41, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 41) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.12.59
- LogWorld: Bringing up level for play took: 0.000720
- LogOnline: OSS: Creating online subsystem instance for: :Context_51
- PIE: Server logged in
- PIE: Play in editor total start time 0,121 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 41) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.12.59
- LogWorld: Bringing up level for play took: 0.001418
- LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_MacroInstance', from offset 268
- LogBlueprintDebug: Script call stack:
- Function /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C:ReceiveBeginPlay
- Function /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C:ExecuteUbergraph_ThirdPersonGameMode
- LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Engine/EditorBlueprintResources/StandardMacros.StandardMacros
- LogLoad: Took 12.205753 seconds to LoadMap(/Game/GameMap/GameMap)
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.44ms
- LogPlayLevel: Display: Destroying online subsystem :Context_51
- LogSlate: Window 'StandardMacros' being destroyed
- LogSlate: Window 'StandardMacros' being destroyed
- LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:13:56 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002824s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001588s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004551s)
- LogUObjectHash: Compacting FUObjectHashTables data took 3.39ms
- LogAudio: Display: Creating Audio Device: Id: 42, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 42) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.13.56
- LogWorld: Bringing up level for play took: 0.000715
- LogOnline: OSS: Creating online subsystem instance for: :Context_53
- PIE: Server logged in
- PIE: Play in editor total start time 0,144 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.03ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 42) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.13.57
- LogWorld: Bringing up level for play took: 0.001353
- LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_MacroInstance', from offset 268
- LogBlueprintDebug: Script call stack:
- Function /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C:ReceiveBeginPlay
- Function /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C:ExecuteUbergraph_ThirdPersonGameMode
- LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Engine/EditorBlueprintResources/StandardMacros.StandardMacros
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 40.248680 seconds to LoadMap(/Game/GameMap/GameMap)
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.31ms
- LogPlayLevel: Display: Destroying online subsystem :Context_53
- LogSlate: Window 'StandardMacros' being destroyed
- LogSlate: Window 'StandardMacros' being destroyed
- LogWorld: UWorld::CleanupWorld for World_22, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:14:38 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002800s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001558s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004492s)
- LogUObjectHash: Compacting FUObjectHashTables data took 3.13ms
- LogAudio: Display: Creating Audio Device: Id: 43, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 43) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.14.38
- LogWorld: Bringing up level for play took: 0.000723
- LogOnline: OSS: Creating online subsystem instance for: :Context_55
- PIE: Server logged in
- PIE: Play in editor total start time 0,14 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.03ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 43) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.14.39
- LogWorld: Bringing up level for play took: 0.001550
- LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_MacroInstance', from offset 268
- LogBlueprintDebug: Script call stack:
- Function /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C:ReceiveBeginPlay
- Function /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C:ExecuteUbergraph_ThirdPersonGameMode
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 33.387140 seconds to LoadMap(/Game/GameMap/GameMap)
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.08ms
- LogPlayLevel: Display: Destroying online subsystem :Context_55
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:15:21 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002912s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001587s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004649s)
- LogUObjectHash: Compacting FUObjectHashTables data took 3.12ms
- LogAudio: Display: Creating Audio Device: Id: 44, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 44) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.15.21
- LogWorld: Bringing up level for play took: 0.000732
- LogOnline: OSS: Creating online subsystem instance for: :Context_56
- PIE: Server logged in
- PIE: Play in editor total start time 0,148 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.59ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 44) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.15.22
- LogWorld: Bringing up level for play took: 0.001582
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.116803 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 5
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.17ms
- LogPlayLevel: Display: Destroying online subsystem :Context_56
- LogUObjectHash: Compacting FUObjectHashTables data took 3.17ms
- LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.051
- OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode] ([1] browsable assets)...
- OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode]
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode_Auto210F03FAC475D274650D15BAF56DFF3C0.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode_Auto2.uasset'
- OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter] ([2] browsable assets)...
- OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter]
- OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter]
- OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter]
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter_Auto2782CCCF1451F72DCC5CFBA8CA3E301EA.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto2.uasset'
- OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Menu/Widgets/Upgrades] ([1] browsable assets)...
- OBJ SavePackage: Finished generating thumbnails for package [/Game/Menu/Widgets/Upgrades]
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Menu/Widgets/Upgrades" FILE="../../../../../RunnerGame/Saved/Autosaves/Game/Menu/Widgets/Upgrades_Auto2.uasset" SILENT=false AUTOSAVING=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/Upgrades_Auto2D7F9059A4E58D3A0C884EDBF666C015F.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/Menu/Widgets/Upgrades_Auto2.uasset'
- LogFileHelpers: Auto-saving content packages took 0.211
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:17:44 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.003005s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001307s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004483s)
- LogUObjectHash: Compacting FUObjectHashTables data took 3.10ms
- LogAudio: Display: Creating Audio Device: Id: 45, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 45) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.17.44
- LogWorld: Bringing up level for play took: 0.000725
- LogOnline: OSS: Creating online subsystem instance for: :Context_57
- PIE: Server logged in
- PIE: Play in editor total start time 0,15 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.10ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 45) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.17.45
- LogWorld: Bringing up level for play took: 0.001915
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.102640 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.21ms
- LogPlayLevel: Display: Destroying online subsystem :Context_57
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:18:14 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002884s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001385s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004559s)
- LogUObjectHash: Compacting FUObjectHashTables data took 3.06ms
- LogAudio: Display: Creating Audio Device: Id: 46, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 46) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.18.15
- LogWorld: Bringing up level for play took: 0.000742
- LogOnline: OSS: Creating online subsystem instance for: :Context_58
- PIE: Server logged in
- PIE: Play in editor total start time 0,134 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 46) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.18.15
- LogWorld: Bringing up level for play took: 0.001478
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.100668 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.16ms
- LogPlayLevel: Display: Destroying online subsystem :Context_58
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:19:37 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002869s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001419s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004441s)
- LogUObjectHash: Compacting FUObjectHashTables data took 3.11ms
- LogAudio: Display: Creating Audio Device: Id: 47, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 47) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.19.37
- LogWorld: Bringing up level for play took: 0.000737
- LogOnline: OSS: Creating online subsystem instance for: :Context_59
- PIE: Server logged in
- PIE: Play in editor total start time 0,143 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 47) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.19.37
- LogWorld: Bringing up level for play took: 0.001314
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.098194 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 2
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.06ms
- LogPlayLevel: Display: Destroying online subsystem :Context_59
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:23:39 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.003303s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001420s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004896s)
- LogUObjectHash: Compacting FUObjectHashTables data took 3.25ms
- LogAudio: Display: Creating Audio Device: Id: 48, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 48) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.23.39
- LogWorld: Bringing up level for play took: 0.000736
- LogOnline: OSS: Creating online subsystem instance for: :Context_60
- PIE: Server logged in
- PIE: Play in editor total start time 0,147 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 48) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.23.40
- LogWorld: Bringing up level for play took: 0.001572
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.120288 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 2
- LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_IfThenElse', from offset 767
- LogBlueprintDebug: Script call stack:
- Function /Game/RunnerFiles/Blueprints/ObstacleBox.ObstacleBox_C:ReceiveActorBeginOverlap
- Function /Game/RunnerFiles/Blueprints/ObstacleBox.ObstacleBox_C:ExecuteUbergraph_ObstacleBox
- Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
- LogScriptCore: Warning: Cannot call UnrealScript (TextBlock /Engine/Transient.UnrealEdEngine_0:GameInstance_46.DisplayHUD_C_1.WidgetTree.1 - Function /Script/UMG.TextBlock:SetColorAndOpacity) while stopped at a breakpoint.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.20ms
- LogPlayLevel: Display: Destroying online subsystem :Context_60
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:24:43 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002759s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001481s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004377s)
- LogUObjectHash: Compacting FUObjectHashTables data took 2.91ms
- LogAudio: Display: Creating Audio Device: Id: 49, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 49) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.24.43
- LogWorld: Bringing up level for play took: 0.000713
- LogOnline: OSS: Creating online subsystem instance for: :Context_61
- PIE: Server logged in
- PIE: Play in editor total start time 0,13 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.06ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 49) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.24.44
- LogWorld: Bringing up level for play took: 0.001383
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.097292 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 1
- LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_IfThenElse', from offset 767
- LogBlueprintDebug: Script call stack:
- Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ReceiveActorBeginOverlap
- Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ExecuteUbergraph_ObstaclePipe
- Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.32ms
- LogPlayLevel: Display: Destroying online subsystem :Context_61
- LogUObjectHash: Compacting FUObjectHashTables data took 3.40ms
- LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.048
- OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter] ([2] browsable assets)...
- OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter]
- OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter]
- OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter]
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter_Auto3A1D323C44808A3E4794FD5B5E2CDC961.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto3.uasset'
- LogFileHelpers: Auto-saving content packages took 0.118
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 3.62ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter3D4F4DF44F19E246563969897CE69EEE.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 4.54ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter33D426E34A5D2A04B3B6E7A737D94FF0.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 5.17ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterD34C31F54885C61CFB3386BD64EF51EC.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:38:06 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002955s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001783s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004882s)
- LogUObjectHash: Compacting FUObjectHashTables data took 4.18ms
- LogAudio: Display: Creating Audio Device: Id: 50, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 50) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.38.07
- LogWorld: Bringing up level for play took: 0.000737
- LogOnline: OSS: Creating online subsystem instance for: :Context_62
- PIE: Server logged in
- PIE: Play in editor total start time 0,139 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 50) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.38.07
- LogWorld: Bringing up level for play took: 0.001709
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.100085 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
- LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_IfThenElse', from offset 767
- LogBlueprintDebug: Script call stack:
- Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ReceiveActorBeginOverlap
- Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ExecuteUbergraph_ObstaclePipe
- Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.23ms
- LogPlayLevel: Display: Destroying online subsystem :Context_62
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:38:16 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002804s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001515s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004556s)
- LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms
- LogAudio: Display: Creating Audio Device: Id: 51, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 51) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.38.16
- LogWorld: Bringing up level for play took: 0.000977
- LogOnline: OSS: Creating online subsystem instance for: :Context_63
- PIE: Server logged in
- PIE: Play in editor total start time 0,146 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.12ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 51) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.38.17
- LogWorld: Bringing up level for play took: 0.001756
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.119156 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 2
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.09ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 51) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.38.25
- LogWorld: Bringing up level for play took: 0.001399
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.104577 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 1
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.03ms
- LogPlayLevel: Display: Destroying online subsystem :Context_63
- BlueprintLog: New page: Compile ThirdPersonCharacter
- LogUObjectHash: Compacting FUObjectHashTables data took 3.55ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterC4B508F945D6D0713800C3AC3DBAF61D.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonCharacter
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:39:11 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.003971s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.002060s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.006229s)
- LogUObjectHash: Compacting FUObjectHashTables data took 4.49ms
- LogAudio: Display: Creating Audio Device: Id: 52, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 52) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.39.11
- LogWorld: Bringing up level for play took: 0.000725
- LogOnline: OSS: Creating online subsystem instance for: :Context_64
- PIE: Server logged in
- PIE: Play in editor total start time 0,147 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.21ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 52) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.39.12
- LogWorld: Bringing up level for play took: 0.001735
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.117992 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 1
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms
- LogPlayLevel: Display: Destroying online subsystem :Context_64
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:39:22 ч.)
- LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.002676s)
- LogAIModule: Creating AISystem for world Menu_level
- LogPlayLevel: PIE: World Init took: (0.001754s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004564s)
- LogUObjectHash: Compacting FUObjectHashTables data took 2.94ms
- LogAudio: Display: Creating Audio Device: Id: 53, Scope: Unique, Realtime: True
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: 2: FrontCenter
- LogAudioMixer: Display: 3: LowFrequency
- LogAudioMixer: Display: 4: BackLeft
- LogAudioMixer: Display: 5: BackRight
- LogAudioMixer: Display: 6: SideLeft
- LogAudioMixer: Display: 7: SideRight
- LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
- LogAudioMixer: Display: Initializing Sound Submixes...
- LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
- LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
- LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
- LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
- LogInit: FAudioDevice initialized.
- LogAudio: Display: Audio Device (ID: 53) registered with world 'Menu_level'.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'MainMenuGameMode_C'
- LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.39.22
- LogWorld: Bringing up level for play took: 0.000718
- LogOnline: OSS: Creating online subsystem instance for: :Context_65
- PIE: Server logged in
- PIE: Play in editor total start time 0,12 seconds.
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
- LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.03ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 53) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.39.24
- LogWorld: Bringing up level for play took: 0.001825
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.111590 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
- LogNet: Browse: /Game/GameMap/GameMap
- LogLoad: LoadMap: /Game/GameMap/GameMap
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudio: Display: Audio Device unregistered from world 'None'.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.01ms
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
- LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
- LogAudio: Display: Audio Device (ID: 53) registered with world 'GameMap'.
- LogAIModule: Creating AISystem for world GameMap
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.39.32
- LogWorld: Bringing up level for play took: 0.001410
- LogViewport: Display: Player bShowMouseCursor Changed, False -> True
- LogLoad: Took 0.101053 seconds to LoadMap(/Game/GameMap/GameMap)
- LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 4
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
- LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
- LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
- LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms
- LogPlayLevel: Display: Destroying online subsystem :Context_65
- LogUObjectHash: Compacting FUObjectHashTables data took 3.06ms
- LogSlate: Window 'Save Content' being destroyed
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode266F35B545EBAAC19BB1DBA07E33D845.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Menu/Widgets/Upgrades" FILE="../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/UpgradesEECC010E4F3F5B4D7F788EAA60F15BA1.tmp' to '../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset'
- AssetCheck: New page: Asset Save: multiple assets
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
- LogContentValidation: Display: Validating WidgetBlueprint /Game/Menu/Widgets/Upgrades.Upgrades
- LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms
- LogMainFrame: Project does not require temp target
- LogLauncherProfile: Found promoted target with matching version at ../../../Engine/Binaries/Win64/UE4Game.target
- UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
- UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject=E:/UNREAL_ENGINE/RunnerGame/RunnerGame.uproject BuildCookRun -nocompileeditor -installed -nop4 -project=E:/UNREAL_ENGINE/RunnerGame/RunnerGame.uproject -cook -stage -archive -archivedirectory="E:/UNREAL_ENGINE/RunnerGame Resources" -package -ue4exe=E:\UNREAL_ENGINE\UE_4.26\UE_4
- .26\Engine\Binaries\Win64\UE4Editor-Cmd.exe -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Win64 -clientconfig=Development -utf8output
- UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for E:\UNREAL_ENGINE\RunnerGame\RunnerGame.uproject
- UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND STARTED **********
- UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project E:\UNREAL_ENGINE\RunnerGame\RunnerGame.uproject
- UATHelper: Packaging (Windows (64-bit)): Commandlet log file is E:\UNREAL_ENGINE\UE_4.26\UE_4.26\Engine\Programs\AutomationTool\Saved\Cook-2021.02.24-18.40.31.txt
- UATHelper: Packaging (Windows (64-bit)): Running: E:\UNREAL_ENGINE\UE_4.26\UE_4.26\Engine\Binaries\Win64\UE4Editor-Cmd.exe E:\UNREAL_ENGINE\RunnerGame\RunnerGame.uproject -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog=E:\UNREAL_ENGINE\UE_4.26\UE_4.26\Engine\Programs\AutomationTool\Saved\Cook
- -2021.02.24-18.40.31.txt -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
- UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Running engine for game: RunnerGame
- UATHelper: Packaging (Windows (64-bit)): LogHAL: Display: Platform has ~ 16 GB [17121615872 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
- UATHelper: Packaging (Windows (64-bit)): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
- UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Using Local Shader Compiler.
- UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Max Cache Size: 512 MB
- UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Ilian/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc
- UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Performance to E:/UNREAL_ENGINE/DATA_CACHE_DEATHBYWATER/LocalCache: Latency=0.01ms. RandomReadSpeed=514.18MBs, RandomWriteSpeed=12.37MBs. Assigned SpeedClass 'Local'
- UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Performance to E:/UNREAL_ENGINE/DATA_CACHE_DEATHBYWATER/SharedCache: Latency=0.01ms. RandomReadSpeed=906.04MBs, RandomWriteSpeed=20.23MBs. Assigned SpeedClass 'Local'
- UATHelper: Packaging (Windows (64-bit)): LogObj: Error: LoadConfig (/Script/Engine.Default__RendererSettings): import failed for bEnableAlphaChannelInPostProcessing in: False
- PackagingResults: Error: LoadConfig (/Script/Engine.Default__RendererSettings): import failed for bEnableAlphaChannelInPostProcessing in: False
- UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Mobile HDR setting 1
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Creating asset registry
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Discovering localized assets for cultures: en
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Clearing all cooked content for platform WindowsNoEditor
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Sandbox cleanup took 0.379 seconds for platforms WindowsNoEditor
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/ThirdPerson/Meshes/CubeMaterial
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 0 Packages Remain 676 Total 676
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook Diagnostics: OpenFileHandles=164, VirtualMemory=432MiB
- PackagingResults: Warning: Unable to find package for cooking /Game/ThirdPerson/Meshes/CubeMaterial
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 50 Packages Remain 769 Total 819
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 145 Packages Remain 678 Total 823
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 254 Packages Remain 599 Total 853
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 269 Packages Remain 586 Total 855
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture9BD6D8F74CFB1B6C3CB130AC1907A65D (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 319 Packages Remain 536 Total 855
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 333 Packages Remain 522 Total 855
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 362 Packages Remain 493 Total 855
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 373 Packages Remain 482 Total 855
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 383 Packages Remain 472 Total 855
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 391 Packages Remain 464 Total 855
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 401 Packages Remain 454 Total 855
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture43ADA98049DD7D3E0EABF7B175F6CC97 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture34034B4C417D9B375A592E9A23C11137 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture310E58554010446A08107499F126CE3D (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTextureF6495ADB4998903A4DCD9AAEAD18E643 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture286B71FD456BBC57D3B875B63A2AF0AA (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture617F078740EB0F77ABFB678038ACFCA7 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture2A05A5254D431981518674B220E5E1A1 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture23F9881A4F7D09FA85B8FFBAC56882BF (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTextureB91D75A74080657D8AF886A1EE756E94 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture3AD1786A42EB6F981CB7E1847869C35B (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 422 Packages Remain 433 Total 855
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 451 Packages Remain 404 Total 855
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTextureD6C57B644F03DADF4F2699848FAEA3C3 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture8D91C9AE4C6B8D628CDA3C848426284A (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTextureF60039EB445BD313D9FB3B83A10248ED (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 501 Packages Remain 354 Total 855
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 548 Packages Remain 309 Total 857
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook Diagnostics: OpenFileHandles=592, VirtualMemory=736MiB
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 575 Packages Remain 282 Total 857
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 596 Packages Remain 261 Total 857
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 629 Packages Remain 228 Total 857
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 661 Packages Remain 197 Total 858
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin. from Source: /Game/GameMap/GameMap.GameMap:PersistentLevel.GameMap
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin. from Source: /Game/GameMap/GameMap.GameMap:PersistentLevel.GameMap
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- UATHelper: Packaging (Windows (64-bit)): Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start from Source: /Game/GameMap/GameMap.GameMap:PersistentLevel.GameMap
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin. from Source: /Game/GameMap/GameMap.GameMap:PersistentLevel.GameMap
- PackagingResults: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin. from Source: /Game/GameMap/GameMap.GameMap:PersistentLevel.GameMap
- PackagingResults: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture4609075143D564CD8C0DCC8FEE3998F3 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 701 Packages Remain 163 Total 864
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/MobileStarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 729 Packages Remain 135 Total 864
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 774 Packages Remain 90 Total 864
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 799 Packages Remain 58 Total 857
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 833 Packages Remain 24 Total 857
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 857 Packages Remain 0 Total 857
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook Diagnostics: OpenFileHandles=862, VirtualMemory=805MiB
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Finishing up...
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Saving BulkData manifest(s)...
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Done saving BulkData manifest(s)
- UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Nativization Summary - AnimBP:
- UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage
- UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0
- UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Saving asset registry.
- UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Generated asset registry num assets 851, size is 406.46kb
- UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Done saving asset registry.
- UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display:
- UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Shader Code Stats: PCD3D_SM5
- UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: =================
- UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Unique Shaders: 5130, Total Shaders: 5940, Unique Shadermaps: 377
- UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Unique Shaders Size: 12.60mb, Total Shader Size: 13.90mb
- UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: =================
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook by the book total time in tick 48.059723s total time 57.112610
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Peak Used virtual 811 MiB Peak Used physical 882 MiB
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Hierarchy Timer Information:
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Root: 0.000s (0)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CleanSandbox: 0.378s (1)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ProcessingAccessedStrings: 0.005s (1)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CollectFilesToCook: 0.218s (1)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CookModificationDelegate: 0.005s (1)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GenerateLongPackageName: 0.002s (1)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: TickCookOnTheSide: 48.043s (248789)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: PostLoadPackageFixup: 0.089s (500334)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: LoadPackageForCooking: 15.323s (857)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingPackages: 32.321s (2344)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: BeginPackageCacheForCookedPlatformData: 12.041s (191)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: PrecachePlatformDataForNextPackage: 16.568s (835)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: BeginPackageCacheForCookedPlatformData: 16.567s (666)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveCookedPackage: 3.157s (857)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GEditorSavePackage: 3.132s (857)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ConvertingBlueprints: 0.055s (857)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: VerifyCanCookPackage: 0.005s (851)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ClearAllCachedCookedPlatformData: 0.010s (857)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: FinalizePackageStore: 0.028s (1)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GeneratingBlueprintAssets: 0.030s (1)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingCurrentIniSettings: 0.034s (1)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ProcessingAccessedStrings: 0.006s (1)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingAssetRegistry: 0.720s (1)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: BuildChunkManifest: 0.034s (1)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveManifests: 0.005s (1)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveRealAssetRegistry: 0.127s (1)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: WriteCookerOpenOrder: 0.013s (1)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Done!
- UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Took 0.011619s to verify the EDL loading graph.
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Misc Cook Stats
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ===============
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NiagaraShader.Misc
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShaderCompiler
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: BlockingTimeSec=0.000002
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AsyncCompileTimeSec=0.000000
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=0.000000
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=0
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=0.034124
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalShader.Misc
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MeshMaterial.Misc
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MaterialShader.Misc
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.Load
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPreloadedDependencies=511
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumInlineLoads=51
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPackagesLoaded=794
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: LoadPackageTimeSec=16.357721
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: CookOnTheFlyServer
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PeakRequestQueueSize=658
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PeakLoadQueueSize=690
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PeakSaveQueueSize=153
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.Save
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPackagesSaved=857
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SavePackageTimeSec=2.274480
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=0.898344
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsTimeSec=0.074457
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: FullyLoadLoadersTimeSec=0.000511
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ResetLoadersTimeSec=0.003974
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.005205
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.000745
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.336054
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeExportsTimeSec=0.406711
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeBulkDataTimeSec=0.153048
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AsyncWriteTimeSec=0.000000
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MBWritten=694.142985
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.DiffTotal
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumberOfDifferentPackages=0
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DifferentPackagesSizeMB=0.000000
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumberOfDifferencesInPackages=0
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PackageDifferencesSizeMB=0.000000
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: UnversionedProperties
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SavedStructs=0
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SavedMB=0
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: EquivalentTaggedMB=0
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: CompressionRatio=-nan(ind)
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: BitfieldWasteKB=0
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display:
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Cook Profile
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ============
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0.CookWallTimeSec=64.775316
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=7.584226
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=57.157189
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=5.949050
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.004934
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=48.944419
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=15.322924
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=3.157553
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=28.608268
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.000000
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=1.131119
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.055622
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.089862
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.013847
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display:
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DDC Summary Stats
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: =================
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGetHits = 2616
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGets = 2631
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGetHitPct = 0.994299
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: LocalGetHitPct = 0.141011
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SharedGetHitPct = 0.000000
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: OtherGetHitPct = 0.853288
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GetMissPct = 0.005701
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalPutHits = 15
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalPuts = 15
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalPutHitPct = 1.000000
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PutMissPct = 0.000000
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display:
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DDC Resource Stats
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: =======================================================================================================
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Texture (Streaming) 40.15 0.00 0 526.68
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MaterialShader 13.61 13.61 0 14.85
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PhysX (BodySetup) 5.11 5.11 0 8.53
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: StaticMesh 2.94 2.94 0 12.36
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalShader 2.35 2.35 0 6.56
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NavCollision 1.48 1.48 0 0.26
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SoundWave 0.56 0.56 0 5.23
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Audio (Inline) 0.32 0.32 0 0.01
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SkeletalMesh 0.08 0.08 0 5.09
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AnimSequence 0.02 0.02 0 0.15
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Texture (Inline) 0.00 0.00 15 108.68
- UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DistanceField 0.00 0.00 0 0.00
- UATHelper: Packaging (Windows (64-bit)): LogInit: Display:
- UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Warning/Error Summary (Unique only)
- UATHelper: Packaging (Windows (64-bit)): LogInit: Display: -----------------------------------
- UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogObj: Error: LoadConfig (/Script/Engine.Default__RendererSettings): import failed for bEnableAlphaChannelInPostProcessing in: False
- UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin. from Source: /Game/GameMap/GameMap.GameMap:PersistentLevel.GameMap
- UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin. from Source: /Game/GameMap/GameMap.GameMap:PersistentLevel.GameMap
- UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
- UATHelper: Packaging (Windows (64-bit)): Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start from Source: /Game/GameMap/GameMap.GameMap:PersistentLevel.GameMap
- UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/ThirdPerson/Meshes/CubeMaterial
- UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogReflectionCaptureComponent: Warning: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogInit: Display:
- UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Failure - 4 error(s), 61 warning(s)
- UATHelper: Packaging (Windows (64-bit)): LogInit: Display:
- UATHelper: Packaging (Windows (64-bit)):
- UATHelper: Packaging (Windows (64-bit)): Execution of commandlet took: 57.36 seconds
- UATHelper: Packaging (Windows (64-bit)): LogHttp: Display: cleaning up 0 outstanding Http requests.
- UATHelper: Packaging (Windows (64-bit)): LogContentStreaming: Display: There are 1 unreleased StreamingManagers
- UATHelper: Packaging (Windows (64-bit)): Took 72,088788s to run UE4Editor-Cmd.exe, ExitCode=1
- UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed.
- UATHelper: Packaging (Windows (64-bit)): (see C:\Users\Ilian\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UNREAL_ENGINE+UE_4.26+UE_4.26\Log.txt for full exception trace)
- UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
- UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
- PackagingResults: Error: Unknown Cook Failure
- BlueprintLog: New page: Compile ThirdPersonGameMode
- LogUObjectHash: Compacting FUObjectHashTables data took 6.36ms
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
- LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode64A9A40B4824B408926B47929D6CBBDF.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
- AssetCheck: New page: Asset Save: ThirdPersonGameMode
- LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
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