IlianStefanov

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Feb 24th, 2021
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  1. LogPlatformFile: Not using cached read wrapper
  2. LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
  3. LogStats: Stats thread started at 0.263103
  4. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
  5. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
  6. LogPluginManager: Mounting plugin MeshPainting
  7. LogPluginManager: Mounting plugin XGEController
  8. LogPluginManager: Mounting plugin Paper2D
  9. LogPluginManager: Mounting plugin AISupport
  10. LogPluginManager: Mounting plugin EnvironmentQueryEditor
  11. LogPluginManager: Mounting plugin CameraShakePreviewer
  12. LogPluginManager: Mounting plugin LightPropagationVolume
  13. LogPluginManager: Mounting plugin AnimationSharing
  14. LogPluginManager: Mounting plugin CLionSourceCodeAccess
  15. LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
  16. LogPluginManager: Mounting plugin GitSourceControl
  17. LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
  18. LogPluginManager: Mounting plugin NullSourceCodeAccess
  19. LogPluginManager: Mounting plugin PerforceSourceControl
  20. LogPluginManager: Mounting plugin PlasticSourceControl
  21. LogPluginManager: Mounting plugin PluginUtils
  22. LogPluginManager: Mounting plugin PropertyAccessNode
  23. LogPluginManager: Mounting plugin RiderSourceCodeAccess
  24. LogPluginManager: Mounting plugin SubversionSourceControl
  25. LogPluginManager: Mounting plugin UObjectPlugin
  26. LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
  27. LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
  28. LogPluginManager: Mounting plugin AssetManagerEditor
  29. LogPluginManager: Mounting plugin XCodeSourceCodeAccess
  30. LogPluginManager: Mounting plugin DatasmithContent
  31. LogPluginManager: Mounting plugin CryptoKeys
  32. LogPluginManager: Mounting plugin CurveEditorTools
  33. LogPluginManager: Mounting plugin DataValidation
  34. LogPluginManager: Mounting plugin FacialAnimation
  35. LogPluginManager: Mounting plugin GameplayTagsEditor
  36. LogPluginManager: Mounting plugin GeometryMode
  37. LogPluginManager: Mounting plugin VariantManagerContent
  38. LogPluginManager: Mounting plugin MacGraphicsSwitching
  39. LogPluginManager: Mounting plugin MaterialAnalyzer
  40. LogPluginManager: Mounting plugin MobileLauncherProfileWizard
  41. LogPluginManager: Mounting plugin PluginBrowser
  42. LogPluginManager: Mounting plugin SpeedTreeImporter
  43. LogPluginManager: Mounting plugin AlembicImporter
  44. LogPluginManager: Mounting plugin AutomationUtils
  45. LogPluginManager: Mounting plugin BackChannel
  46. LogPluginManager: Mounting plugin ChaosCloth
  47. LogPluginManager: Mounting plugin Niagara
  48. LogPluginManager: Mounting plugin ChaosClothEditor
  49. LogPluginManager: Mounting plugin ChaosEditor
  50. LogPluginManager: Mounting plugin ChaosNiagara
  51. LogPluginManager: Mounting plugin ChaosSolverPlugin
  52. LogPluginManager: Mounting plugin CharacterAI
  53. LogPluginManager: Mounting plugin GeometryCache
  54. LogPluginManager: Mounting plugin GeometryCollectionPlugin
  55. LogPluginManager: Mounting plugin GeometryProcessing
  56. LogPluginManager: Mounting plugin MotoSynth
  57. LogPluginManager: Mounting plugin PlanarCut
  58. LogPluginManager: Mounting plugin PlatformCrypto
  59. LogPluginManager: Mounting plugin ProxyLODPlugin
  60. LogPluginManager: Mounting plugin SkeletalReduction
  61. LogPluginManager: Mounting plugin LuminPlatformFeatures
  62. LogPluginManager: Mounting plugin MagicLeap
  63. LogPluginManager: Mounting plugin MagicLeapLightEstimation
  64. LogPluginManager: Mounting plugin MagicLeapMedia
  65. LogPluginManager: Mounting plugin MagicLeapPassableWorld
  66. LogPluginManager: Mounting plugin MLSDK
  67. LogPluginManager: Mounting plugin AndroidMedia
  68. LogPluginManager: Mounting plugin AvfMedia
  69. LogPluginManager: Mounting plugin ImgMedia
  70. LogPluginManager: Mounting plugin MediaCompositing
  71. LogPluginManager: Mounting plugin MediaPlayerEditor
  72. LogPluginManager: Mounting plugin WebMMedia
  73. LogPluginManager: Mounting plugin WmfMedia
  74. LogPluginManager: Mounting plugin TcpMessaging
  75. LogPluginManager: Mounting plugin UdpMessaging
  76. LogPluginManager: Mounting plugin ActorSequence
  77. LogPluginManager: Mounting plugin LevelSequenceEditor
  78. LogPluginManager: Mounting plugin MatineeToLevelSequence
  79. LogPluginManager: Mounting plugin TemplateSequence
  80. LogPluginManager: Mounting plugin OnlineSubsystem
  81. LogPluginManager: Mounting plugin OnlineSubsystemNull
  82. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  83. LogPluginManager: Mounting plugin LauncherChunkInstaller
  84. LogPluginManager: Mounting plugin ActorLayerUtilities
  85. LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
  86. LogPluginManager: Mounting plugin AndroidMoviePlayer
  87. LogPluginManager: Mounting plugin AndroidPermission
  88. LogPluginManager: Mounting plugin AppleImageUtils
  89. LogPluginManager: Mounting plugin AppleMoviePlayer
  90. LogPluginManager: Mounting plugin ArchVisCharacter
  91. LogPluginManager: Mounting plugin AssetTags
  92. LogPluginManager: Mounting plugin AudioCapture
  93. LogPluginManager: Mounting plugin AudioSynesthesia
  94. LogPluginManager: Mounting plugin CableComponent
  95. LogPluginManager: Mounting plugin ChunkDownloader
  96. LogPluginManager: Mounting plugin CustomMeshComponent
  97. LogPluginManager: Mounting plugin EditableMesh
  98. LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  99. LogPluginManager: Mounting plugin GoogleCloudMessaging
  100. LogPluginManager: Mounting plugin GooglePAD
  101. LogPluginManager: Mounting plugin IOSDeviceProfileSelector
  102. LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
  103. LogPluginManager: Mounting plugin LocationServicesBPLibrary
  104. LogPluginManager: Mounting plugin MobilePatchingUtils
  105. LogPluginManager: Mounting plugin PhysXVehicles
  106. LogPluginManager: Mounting plugin PostSplashScreen
  107. LogPluginManager: Mounting plugin ProceduralMeshComponent
  108. LogPluginManager: Mounting plugin PropertyAccessEditor
  109. LogPluginManager: Mounting plugin RuntimePhysXCooking
  110. LogPluginManager: Mounting plugin SignificanceManager
  111. LogPluginManager: Mounting plugin SoundFields
  112. LogPluginManager: Mounting plugin Synthesis
  113. LogPluginManager: Mounting plugin WebMMoviePlayer
  114. LogPluginManager: Mounting plugin WindowsMoviePlayer
  115. LogPluginManager: Mounting plugin ScreenshotTools
  116. LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
  117. LogPluginManager: Mounting plugin ContentBrowserClassDataSource
  118. LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
  119. LogPluginManager: Mounting plugin OnlineSubsystemIOS
  120. LogPluginManager: Mounting plugin OculusVR
  121. LogPluginManager: Mounting plugin SteamVR
  122. LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
  123. LogInit: Using libcurl 7.55.1-DEV
  124. LogInit: - built for x86_64-pc-win32
  125. LogInit: - supports SSL with OpenSSL/1.1.1
  126. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  127. LogInit: - other features:
  128. LogInit: CURL_VERSION_SSL
  129. LogInit: CURL_VERSION_LIBZ
  130. LogInit: CURL_VERSION_IPV6
  131. LogInit: CURL_VERSION_ASYNCHDNS
  132. LogInit: CURL_VERSION_LARGEFILE
  133. LogInit: CURL_VERSION_IDN
  134. LogInit: CurlRequestOptions (configurable via config and command line):
  135. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  136. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  137. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  138. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  139. LogInit: - LocalHostAddr = Default
  140. LogInit: - BufferSize = 65536
  141. LogOnline: OSS: Creating online subsystem instance for: NULL
  142. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  143. LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
  144. LogInit: Build: ++UE4+Release-4.26-CL-15228867
  145. LogInit: Engine Version: 4.26.1-15228867+++UE4+Release-4.26
  146. LogInit: Compatible Engine Version: 4.26.0-14830424+++UE4+Release-4.26
  147. LogInit: Net CL: 14830424
  148. LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz, GPU: NVIDIA GeForce GTX 1050 Ti
  149. LogInit: Compiled (64-bit): Jan 28 2021 07:07:34
  150. LogInit: Compiled with Visual C++: 19.24.28315.00
  151. LogInit: Build Configuration: Development
  152. LogInit: Branch Name: ++UE4+Release-4.26
  153. LogInit: Command Line:
  154. LogInit: Base Directory: E:/UNREAL_ENGINE/UE_4.26/UE_4.26/Engine/Binaries/Win64/
  155. LogInit: Allocator: TBB
  156. LogInit: Installed Engine Build: 1
  157. LogDevObjectVersion: Number of dev versions registered: 29
  158. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  159. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  160. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
  161. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
  162. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
  163. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
  164. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  165. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  166. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4
  167. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  168. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 44
  169. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12
  170. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
  171. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  172. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  173. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  174. LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
  175. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  176. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  177. LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 43
  178. LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
  179. LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
  180. LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  181. LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
  182. LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 40
  183. LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
  184. LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
  185. LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
  186. LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
  187. LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  188. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Engine.ini]
  189. LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  190. LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
  191. LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  192. LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  193. LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  194. LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  195. LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  196. LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  197. LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  198. LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  199. LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  200. LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  201. LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  202. LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
  203. LogInit: Object subsystem initialized
  204. LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
  205. LogConfig: Setting CVar [[r.setres:1280x720]]
  206. LogConfig: Setting CVar [[r.VSync:0]]
  207. LogConfig: Setting CVar [[r.RHICmdBypass:0]]
  208. LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Engine.ini]
  209. LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
  210. LogConfig: Setting CVar [[r.MobileHDR:1]]
  211. LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:1]]
  212. LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:2]]
  213. LogConfig: Setting CVar [[r.MobileMSAA:1]]
  214. LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]]
  215. LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]
  216. LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]]
  217. LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
  218. LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
  219. LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
  220. LogConfig: Setting CVar [[r.TextureStreaming:1]]
  221. LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]]
  222. LogConfig: Setting CVar [[r.ClearCoatNormal:0]]
  223. LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]]
  224. LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
  225. LogConfig: Setting CVar [[r.ForwardShading:0]]
  226. LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]]
  227. LogConfig: Setting CVar [[r.AllowStaticLighting:1]]
  228. LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
  229. LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]]
  230. LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:0]]
  231. LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]]
  232. LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]]
  233. LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]]
  234. LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
  235. LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
  236. LogConfig: Setting CVar [[r.CustomDepth:1]]
  237. LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]]
  238. LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]]
  239. LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]]
  240. LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:0]]
  241. LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
  242. LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]]
  243. LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]]
  244. LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
  245. LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]]
  246. LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:0]]
  247. LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
  248. LogConfig: Setting CVar [[r.StencilForLODDither:0]]
  249. LogConfig: Setting CVar [[r.EarlyZPass:3]]
  250. LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
  251. LogConfig: Setting CVar [[r.DBuffer:1]]
  252. LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
  253. LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]]
  254. LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]]
  255. LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]]
  256. LogConfig: Setting CVar [[r.GBufferFormat:1]]
  257. LogConfig: Setting CVar [[r.MorphTarget.Mode:1]]
  258. LogConfig: Setting CVar [[vr.InstancedStereo:0]]
  259. LogConfig: Setting CVar [[vr.MobileMultiView:0]]
  260. LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]
  261. LogConfig: Setting CVar [[r.SupportStationarySkylight:1]]
  262. LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]]
  263. LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]]
  264. LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]]
  265. LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]]
  266. LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
  267. LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
  268. LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
  269. LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]]
  270. LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]]
  271. LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
  272. LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
  273. LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]]
  274. LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]]
  275. LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Engine.ini]
  276. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Engine.ini]
  277. LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  278. LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
  279. LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  280. LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  281. LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  282. LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  283. LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  284. LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  285. LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  286. LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  287. LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  288. LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  289. LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  290. LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
  291. LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Engine.ini]
  292. LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  293. LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
  294. LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
  295. LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
  296. LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
  297. LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  298. LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
  299. LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  300. LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
  301. LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
  302. LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
  303. LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
  304. LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
  305. LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
  306. LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Engine.ini]
  307. LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Engine.ini]
  308. LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
  309. LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  310. LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  311. LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
  312. LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  313. LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
  314. LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  315. LogConfig: Setting CVar [[r.ShadowQuality:5]]
  316. LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  317. LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  318. LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  319. LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  320. LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  321. LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  322. LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  323. LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  324. LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  325. LogConfig: Setting CVar [[r.AOQuality:2]]
  326. LogConfig: Setting CVar [[r.VolumetricFog:1]]
  327. LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  328. LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  329. LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  330. LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  331. LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  332. LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
  333. LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  334. LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  335. LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  336. LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  337. LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  338. LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  339. LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  340. LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  341. LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  342. LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  343. LogConfig: Setting CVar [[r.BloomQuality:5]]
  344. LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  345. LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  346. LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  347. LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  348. LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  349. LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  350. LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  351. LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  352. LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  353. LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  354. LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  355. LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  356. LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  357. LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  358. LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  359. LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  360. LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  361. LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  362. LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  363. LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
  364. LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  365. LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  366. LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  367. LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  368. LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  369. LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
  370. LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  371. LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  372. LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  373. LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
  374. LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  375. LogConfig: Setting CVar [[r.RefractionQuality:2]]
  376. LogConfig: Setting CVar [[r.SSR.Quality:3]]
  377. LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
  378. LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  379. LogConfig: Setting CVar [[r.DetailMode:2]]
  380. LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  381. LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  382. LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
  383. LogConfig: Setting CVar [[r.SSS.Scale:1]]
  384. LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  385. LogConfig: Setting CVar [[r.SSS.Quality:1]]
  386. LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
  387. LogConfig: Setting CVar [[r.SSGI.Quality:3]]
  388. LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  389. LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  390. LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  391. LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
  392. LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  393. LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  394. LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  395. LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
  396. LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  397. LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
  398. LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  399. LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  400. LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  401. LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
  402. LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  403. LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  404. LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
  405. LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
  406. LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
  407. LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
  408. LogInit: Selected Device Profile: [Windows]
  409. LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  410. LogHAL: Display: Platform has ~ 16 GB [17121615872 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  411. LogInit: Going up to parent DeviceProfile []
  412. LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
  413. LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  414. LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  415. LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
  416. LogConfig: Setting CVar [[r.PostProcessAAQuality:3]]
  417. LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
  418. LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  419. LogConfig: Setting CVar [[r.ShadowQuality:5]]
  420. LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]]
  421. LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]]
  422. LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  423. LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.04]]
  424. LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.85]]
  425. LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.8]]
  426. LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
  427. LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  428. LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  429. LogConfig: Setting CVar [[r.AOQuality:1]]
  430. LogConfig: Setting CVar [[r.VolumetricFog:1]]
  431. LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:16]]
  432. LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:64]]
  433. LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  434. LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  435. LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  436. LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
  437. LogConfig: Setting CVar [[r.MotionBlurQuality:3]]
  438. LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
  439. LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  440. LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  441. LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]]
  442. LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  443. LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  444. LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  445. LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  446. LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  447. LogConfig: Setting CVar [[r.BloomQuality:5]]
  448. LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
  449. LogConfig: Setting CVar [[r.Upscale.Quality:2]]
  450. LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  451. LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  452. LogConfig: Setting CVar [[r.Filter.SizeScale:0.8]]
  453. LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  454. LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]]
  455. LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]]
  456. LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  457. LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  458. LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  459. LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]]
  460. LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]]
  461. LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]]
  462. LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]]
  463. LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]]
  464. LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]]
  465. LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]]
  466. LogConfig: Applying CVar settings from Section [TextureQuality@2] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
  467. LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  468. LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  469. LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  470. LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  471. LogConfig: Setting CVar [[r.MaxAnisotropy:4]]
  472. LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
  473. LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
  474. LogConfig: Setting CVar [[r.Streaming.PoolSize:800]]
  475. LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  476. LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
  477. LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
  478. LogConfig: Setting CVar [[r.RefractionQuality:2]]
  479. LogConfig: Setting CVar [[r.SSR.Quality:2]]
  480. LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:1]]
  481. LogConfig: Setting CVar [[r.SceneColorFormat:3]]
  482. LogConfig: Setting CVar [[r.DetailMode:1]]
  483. LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  484. LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  485. LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
  486. LogConfig: Setting CVar [[r.SSS.Scale:1]]
  487. LogConfig: Setting CVar [[r.SSS.SampleSet:1]]
  488. LogConfig: Setting CVar [[r.SSS.Quality:-1]]
  489. LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  490. LogConfig: Setting CVar [[r.SSGI.Quality:2]]
  491. LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.5]]
  492. LogConfig: Setting CVar [[r.ParticleLightQuality:1]]
  493. LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  494. LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]]
  495. LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  496. LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  497. LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  498. LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]]
  499. LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  500. LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:64.0]]
  501. LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  502. LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  503. LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  504. LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
  505. LogConfig: Setting CVar [[foliage.DensityScale:0.8]]
  506. LogConfig: Setting CVar [[grass.DensityScale:0.8]]
  507. LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Scalability.ini]
  508. LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
  509. LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
  510. LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
  511. LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  512. LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
  513. LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
  514. LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
  515. LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UNREAL_ENGINE/RunnerGame/Saved/Config/Windows/Engine.ini]
  516. LogInit: Computer: DESKTOP-HBRFPAH
  517. LogInit: User: Ilian
  518. LogInit: CPU Page size=4096, Cores=4
  519. LogInit: High frequency timer resolution =10.000000 MHz
  520. LogMemory: Memory total: Physical=15.9GB (16GB approx)
  521. LogMemory: Platform Memory Stats for Windows
  522. LogMemory: Process Physical Memory: 133.38 MB used, 133.39 MB peak
  523. LogMemory: Process Virtual Memory: 115.66 MB used, 115.66 MB peak
  524. LogMemory: Physical Memory: 8495.90 MB used, 7832.55 MB free, 16328.45 MB total
  525. LogMemory: Virtual Memory: 134210096.00 MB used, 7635.58 MB free, 134217728.00 MB total
  526. LogWindows: WindowsPlatformFeatures enabled
  527. LogInit: Physics initialised using underlying interface: PhysX
  528. LogInit: Using OS detected language (en-US).
  529. LogInit: Using OS detected locale (bg-BG).
  530. LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
  531. LogInit: Setting process to per monitor DPI aware
  532. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  533. LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
  534. LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  535. LogHMD: Failed to initialize OpenVR with code 110
  536. LogD3D11RHI: D3D11 min allowed feature level: 11_0
  537. LogD3D11RHI: D3D11 max allowed feature level: 11_0
  538. LogD3D11RHI: D3D11 adapters:
  539. LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1050 Ti' (Feature Level 11_0)
  540. LogD3D11RHI: 4018/0/8164 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
  541. LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  542. LogD3D11RHI: 0/0/8164 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  543. LogD3D11RHI: Chosen D3D11 Adapter: 0
  544. LogD3D11RHI: Creating new Direct3DDevice
  545. LogD3D11RHI: GPU DeviceId: 0x1c82 (for the marketing name, search the web for "GPU Device Id")
  546. LogWindows: EnumDisplayDevices:
  547. LogWindows: 0. 'NVIDIA GeForce GTX 1050 Ti' (P:0 D:1)
  548. LogWindows: 1. 'NVIDIA GeForce GTX 1050 Ti' (P:1 D:1)
  549. LogWindows: 2. 'NVIDIA GeForce GTX 1050 Ti' (P:0 D:0)
  550. LogWindows: 3. 'NVIDIA GeForce GTX 1050 Ti' (P:0 D:0)
  551. LogWindows: DebugString: FoundDriverCount:4
  552. LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1050 Ti
  553. LogD3D11RHI: Driver Version: 461.40 (internal:27.21.14.6140, unified:461.40)
  554. LogD3D11RHI: Driver Date: 1-22-2021
  555. LogRHI: Texture pool is 2812 MB (70% of 4018 MB)
  556. LogD3D11RHI: RHI has support for 64 bit atomics
  557. LogD3D11RHI: Async texture creation enabled
  558. LogD3D11RHI: Array index from any shader is supported
  559. LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
  560. LogRHI: GeForceNow SDK initialized: 1
  561. LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
  562. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
  563. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
  564. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
  565. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
  566. LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
  567. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
  568. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
  569. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
  570. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
  571. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
  572. LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
  573. LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
  574. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
  575. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
  576. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
  577. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
  578. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
  579. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
  580. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
  581. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
  582. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
  583. LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
  584. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
  585. LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
  586. LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
  587. LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
  588. LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
  589. LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
  590. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
  591. LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
  592. LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
  593. LogTargetPlatformManager: Display: Building Assets For Windows
  594. LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  595. LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
  596. LogShaderCompilers: Guid format shader working directory is 21 characters bigger than the processId version (../../../../../RunnerGame/Intermediate/Shaders/WorkingDirectory/1592/).
  597. LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Ilian/AppData/Local/Temp/UnrealShaderWorkingDir/F3529B9446AA0CCA5C32A2A1592AD439/'.
  598. LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
  599. LogShaderCompilers: Display: Using Local Shader Compiler.
  600. LogDerivedDataCache: Display: Max Cache Size: 512 MB
  601. LogDerivedDataCache: Loaded boot cache 0.06s 77MB C:/Users/Ilian/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc.
  602. LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Ilian/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc
  603. LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../RunnerGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  604. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  605. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../RunnerGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  606. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  607. LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  608. LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  609. LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
  610. LogDerivedDataCache: Speed tests for E:/UNREAL_ENGINE/DATA_CACHE_DEATHBYWATER/LocalCache took 0.14 seconds
  611. LogDerivedDataCache: Display: Performance to E:/UNREAL_ENGINE/DATA_CACHE_DEATHBYWATER/LocalCache: Latency=0.01ms. RandomReadSpeed=1088.88MBs, RandomWriteSpeed=6.58MBs. Assigned SpeedClass 'Local'
  612. LogDerivedDataCache: Using Local data cache path E:/UNREAL_ENGINE/DATA_CACHE_DEATHBYWATER/LocalCache: Writable
  613. LogDerivedDataCache: Speed tests for E:/UNREAL_ENGINE/DATA_CACHE_DEATHBYWATER/SharedCache took 0.10 seconds
  614. LogDerivedDataCache: Display: Performance to E:/UNREAL_ENGINE/DATA_CACHE_DEATHBYWATER/SharedCache: Latency=0.01ms. RandomReadSpeed=1181.76MBs, RandomWriteSpeed=9.39MBs. Assigned SpeedClass 'Local'
  615. LogDerivedDataCache: Using Shared data cache path E:/UNREAL_ENGINE/DATA_CACHE_DEATHBYWATER/SharedCache: Writable
  616. LogSlate: Using FreeType 2.10.0
  617. LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  618. LogAssetRegistry: FAssetRegistry took 0.0028 seconds to start up
  619. LogInit: Selected Device Profile: [Windows]
  620. LogInit: Active device profile: [0000029585AD7500][0000029582BC4640 49] Windows
  621. LogInit: Profiles: [0000029585AD7500][0000029582BC4640 49] Windows, [0000029585A94C00][0000029582BCC7C0 49] WindowsNoEditor, [0000029585AD4C00][0000029582BD0940 49] WindowsServer, [0000029585A97200][0000029582BD4AC0 49] WindowsClient, [0000029585AD7100][0000029582BD8C40 49] IOS, [0000029585A95000][0000029582BDCDC0 49] iPadAir, [0000029585AD5000][0000029582BE
  622. 0F40 49] iPadAir2, [0000029585A60E00][0000029582BE9200 49] IPadPro, [0000029585A60F00][0000029582BE5240 49] iPadAir3, [0000029585AD6D00][0000029582BF33C0 49] iPadAir4, [0000029585A63B00][0000029582BF7540 49] iPadMini2, [0000029585AD4A00][0000029582BFB6C0 49] iPadMini3, [0000029585A62200][0000029582BC9800 49] iPadMini4, [0000029585AD6A00][0000029582BFF940 49]
  623. iPadMini5, [0000029585A96600][0000029582C07B80 49] iPhone6, [0000029585A96500][0000029582C03BC0 49] iPodTouch6, [0000029585A63400][0000029582C121C0 49] iPhone7, [0000029585A63300][0000029582C0E200 49] iPodTouch7, [0000029585A97E00][0000029582C16380 49] iPhone5S, [0000029585A60D00][0000029582C1A500 49] iPhone6Plus, [0000029585A96E00][0000029582512680 49] iPh
  624. one6S, [0000029585A63C00][0000029582516800 49] iPhone6SPlus, [0000029585A97500][000002958251A980 49] iPhone7Plus, [0000029585A62800][000002958251EB00 49] iPhoneSE, [0000029585A96700][0000029582522C80 49] iPhone8, [0000029585A61100][0000029582526E00 49] iPhone8Plus, [0000029585A97300][000002958252AF80 49] iPhoneX, [0000029585A61E00][000002958252F100 49] iPhon
  625. eXS, [0000029585A94A00][0000029582533280 49] iPhoneXSMax, [0000029585A61400][0000029582537400 49] iPhoneXR, [0000029585A94100][000002958253B580 49] iPhone11, [0000029585A61B00][000002958253F700 49] iPhone11Pro, [0000029585A94700][0000029582C0B840 49] iPhone11ProMax, [0000029585A61700][0000029582543980 49] iPhoneSE2, [0000029585A94400][0000029582547AC0 49] iP
  626. hone12Mini, [0000029585A61800][000002958254BC00 49] iPhone12, [0000029585A94D00][00000295825520C0 49] iPhone12Pro, [0000029585A63D00][0000029582556240 49] iPhone12ProMax, [0000029585A95400][000002958255A3C0 49] iPadPro105, [0000029585A61F00][000002958255E540 49] iPadPro129, [0000029585A94500][00000295825626C0 49] iPadPro97, [0000029585A60A00][000002958256684
  627. 0 49] iPadPro2_129, [0000029585A95900][000002958256A9C0 49] iPad5, [0000029585A62900][000002958256EB40 49] iPad6, [0000029585A97100][0000029582572CC0 49] iPad7, [0000029585A60300][0000029582576E40 49] iPad8, [0000029585A95C00][000002958257AFC0 49] iPadPro11, [0000029585A63900][000002958257F140 49] iPadPro2_11, [0000029585A94200][00000295825832C0 49] iPadPro3
  628. _129, [0000029585A62100][0000029582587440 49] iPadPro4_129, [0000029585A97900][000002958258B5C0 49] AppleTV, [0000029585A60B00][000002958258F740 49] AppleTV4K, [0000029585A95300][000002958254F880 49] TVOS, [0000029585A61200][00000295825939C0 49] Mac, [0000029585A97800][0000029582597B00 49] MacClient, [0000029585A63A00][000002958259BC40 49] MacNoEditor, [0000
  629. 029585A95800][00000295825A2100 49] MacServer, [0000029585B2C100][00000295825A6280 49] Linux, [0000029585AD5100][00000295825AA400 49] LinuxNoEditor, [0000029585B2CF00][00000295825AE580 49] LinuxAArch64NoEditor, [0000029585AD4F00][00000295825B2700 49] LinuxClient, [0000029585B2C200][00000295825B6880 49] LinuxAArch64Client, [0000029585AD5F00][00000295825BAA00 4
  630. 9] LinuxServer, [0000029585B2D100][00000295825BEB80 49] LinuxAArch64Server, [0000029585AD5600][00000295825C2D00 49] Android, [0000029585B2C900][00000295825C6E80 49] Android_Low, [0000029585AD6500][00000295825CB000 49] Android_Mid, [0000029585A62C00][00000295825CF180 49] Android_High, [0000029585AD4D00][00000295825D3300 49] Android_Default, [0000029585A61600]
  631. [00000295825D7480 49] Android_Adreno4xx, [0000029585AD6000][00000295825DB600 49] Android_Adreno5xx_Low, [0000029585A60C00][00000295825DF780 49] Android_Adreno5xx, [0000029585AD6300][00000295825E3900 49] Android_Adreno6xx, [0000029585A60700][000002958259FA40 49] Android_Adreno6xx_Vulkan, [0000029585AD6600][00000295825E7B80 49] Android_Mali_T6xx, [0000029585A6
  632. 2B00][00000295825EBCC0 49] Android_Mali_T7xx, [0000029585AD7E00][00000295825F2180 49] Android_Mali_T8xx, [0000029585A63500][00000295825F6300 49] Android_Mali_G71, [0000029585AD4600][00000295825FA480 49] Android_Mali_G72, [0000029585A63000][00000295825FE600 49] Android_Mali_G72_Vulkan, [0000029585AD6E00][0000029582602780 49] Android_Mali_G76, [0000029585A6010
  633. 0][0000029582606900 49] Android_Mali_G76_Vulkan, [0000029585AD5A00][000002958260AA80 49] Android_Mali_G77, [0000029585A63600][000002958260EC00 49] Android_Mali_G77_Vulkan, [0000029585AD7600][0000029582612D80 49] Android_Vulkan_SM5, [0000029585A62000][0000029582616F00 49] Android_PowerVR_G6xxx, [0000029585AD4B00][000002958261B080 49] Android_PowerVR_GT7xxx, [
  634. 0000029585A60200][000002958261F200 49] Android_PowerVR_GE8xxx, [0000029585AD4500][0000029582623380 49] Android_PowerVR_GM9xxx, [0000029585A61C00][0000029582627500 49] Android_PowerVR_GM9xxx_Vulkan, [0000029585AD5300][000002958262B680 49] Android_TegraK1, [0000029585A60900][000002958262F800 49] Android_Unknown_Vulkan, [0000029585AD6B00][0000029582633980 49] L
  635. umin, [0000029585A63100][00000295825EFAC0 49] Lumin_Desktop, [0000029585AD6800][0000029582637C00 49] HoloLens,
  636. LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
  637. LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
  638. LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
  639. LogMeshReduction: No distributed automatic mesh merging module available
  640. LogMeshMerging: No distributed automatic mesh merging module available
  641. LogNetVersion: RunnerGame 1.0.0, NetCL: 14830424, EngineNetVer: 16, GameNetVer: 0 (Checksum: 735123997)
  642. LogObj: Error: LoadConfig (/Script/Engine.Default__RendererSettings): import failed for bEnableAlphaChannelInPostProcessing in: False
  643. LogHMD: PokeAHoleMaterial loaded successfully
  644. LogPackageLocalizationCache: Processed 22 localized package path(s) for 1 prioritized culture(s) in 0.054694 seconds
  645. LogUObjectArray: 16830 objects as part of root set at end of initial load.
  646. LogUObjectAllocator: 4209472 out of 0 bytes used by permanent object pool.
  647. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  648. LogTcpMessaging: Initializing TcpMessaging bridge
  649. LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  650. SourceControl: Source control is disabled
  651. LogUProjectInfo: Found projects:
  652. LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  653. LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  654. LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  655. LogCollectionManager: Loaded 0 collections in 0.000769 seconds
  656. LogFileCache: Scanning file cache for directory 'E:/UNREAL_ENGINE/RunnerGame/Saved/Collections/' took 0.00s
  657. LogFileCache: Scanning file cache for directory 'E:/UNREAL_ENGINE/RunnerGame/Content/Developers/Ilian/Collections/' took 0.00s
  658. LogFileCache: Scanning file cache for directory 'E:/UNREAL_ENGINE/RunnerGame/Content/Collections/' took 0.00s
  659. LogOcInput: OculusInput pre-init called
  660. LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126)
  661. LogWindows: File 'OVRPlugin.dll' does not exist
  662. LogEngine: Initializing Engine...
  663. LogHMD: Failed to initialize OpenVR with code 110
  664. LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
  665. LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
  666. LogInit: Initializing FReadOnlyCVARCache
  667. LogAIModule: Creating AISystem for world Untitled
  668. LogAudio: Display: Initializing Audio Device Manager...
  669. LogAudio: Display: Audio Device Manager Initialized
  670. LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
  671. LogAudioMixer: Display: Audio Mixer Platform Settings:
  672. LogAudioMixer: Display: Sample Rate: 48000
  673. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  674. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  675. LogAudioMixer: Display: Number of buffers to queue: 2
  676. LogAudioMixer: Display: Max Channels (voices): 32
  677. LogAudioMixer: Display: Number of Async Source Workers: 0
  678. LogAudio: Display: AudioDevice MaxSources: 32
  679. LogAudio: Display: Using built-in audio occlusion.
  680. LogAudioMixer: Display: Initializing audio mixer.
  681. LogAudioMixer: Display: 0: FrontLeft
  682. LogAudioMixer: Display: 1: FrontRight
  683. LogAudioMixer: Display: 2: FrontCenter
  684. LogAudioMixer: Display: 3: LowFrequency
  685. LogAudioMixer: Display: 4: BackLeft
  686. LogAudioMixer: Display: 5: BackRight
  687. LogAudioMixer: Display: 6: SideLeft
  688. LogAudioMixer: Display: 7: SideRight
  689. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  690. LogAudioMixer: Display: Initializing Sound Submixes...
  691. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  692. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  693. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  694. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  695. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  696. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  697. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  698. LogInit: FAudioDevice initialized.
  699. LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
  700. LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
  701. LogDerivedDataCache: Saved boot cache 0.08s 77MB C:/Users/Ilian/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc.
  702. LogInit: Texture streaming: Enabled
  703. LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.26.1-15228867+++UE4+Release-4.26
  704. LogEngineSessionManager: EngineSessionManager initialized
  705. LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
  706. LogEditorSessionSummary: EditorSessionSummaryWriter initialized
  707. LogInit: Transaction tracking system initialized
  708. BlueprintLog: New page: Editor Load
  709. LocalizationService: Localization service is disabled
  710. TimingProfiler: Initialize
  711. TimingProfiler: OnSessionChanged
  712. LoadingProfiler: Initialize
  713. LoadingProfiler: OnSessionChanged
  714. NetworkingProfiler: Initialize
  715. NetworkingProfiler: OnSessionChanged
  716. MemoryProfiler: Initialize
  717. MemoryProfiler: OnSessionChanged
  718. LogClass: Warning: In asset 'None', there is an enum property of type 'EIOSVersion' with an invalid value of 'IOS_11'
  719. LogObj: Error: LoadConfig (/Script/IOSRuntimeSettings.Default__IOSRuntimeSettings): import failed for MinimumiOSVersion in: IOS_11
  720. LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
  721. LogCook: Display: Mobile HDR setting 1
  722. LogFileCache: Scanning file cache for directory 'E:/UNREAL_ENGINE/RunnerGame/Content/' took 0.00s
  723. LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
  724. LogUnrealEdMisc: Loading editor; pre map load, took 7.590
  725. Cmd: MAP LOAD FILE="../../../../../RunnerGame/Content/Menu/Level/Menu_level.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  726. LightingResults: New page: Lighting Build
  727. LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
  728. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  729. MapCheck: New page: Map Check
  730. LightingResults: New page: Lighting Build
  731. LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms
  732. LogAudio: Display: Audio Device (ID: 1) registered with world 'Menu_level'.
  733. LogAIModule: Creating AISystem for world Menu_level
  734. LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  735. LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms
  736. Cmd: MAP CHECKDEP NOCLEARLOG
  737. MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,116ms to complete.
  738. LogFileHelpers: Loading map 'Menu_level' took 0.466
  739. LogUnrealEdMisc: Total Editor Startup Time, took 8.058
  740. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  741. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  742. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  743. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  744. LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0153 seconds. Added 3601 classes and 859 folders.
  745. LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
  746. LogPakFile: PakFile PrimaryIndexSize=187
  747. LogPakFile: PakFile PathHashIndexSize=101
  748. LogPakFile: PakFile FullDirectoryIndexSize=148
  749. LogPakFile: OnPakFileMounted2Time == 0.000009
  750. LogPakFile: PakFile PrimaryIndexSize=189
  751. LogPakFile: PakFile PathHashIndexSize=101
  752. LogPakFile: PakFile FullDirectoryIndexSize=152
  753. LogPakFile: OnPakFileMounted2Time == 0.000012
  754. LogPakFile: PakFile PrimaryIndexSize=191
  755. LogPakFile: PakFile PathHashIndexSize=101
  756. LogPakFile: PakFile FullDirectoryIndexSize=160
  757. LogPakFile: OnPakFileMounted2Time == 0.000015
  758. LogPakFile: PakFile PrimaryIndexSize=185
  759. LogPakFile: PakFile PathHashIndexSize=101
  760. LogPakFile: PakFile FullDirectoryIndexSize=148
  761. LogPakFile: OnPakFileMounted2Time == 0.000016
  762. LogPakFile: PakFile PrimaryIndexSize=190
  763. LogPakFile: PakFile PathHashIndexSize=101
  764. LogPakFile: PakFile FullDirectoryIndexSize=154
  765. LogPakFile: OnPakFileMounted2Time == 0.000018
  766. LogPakFile: PakFile PrimaryIndexSize=192
  767. LogPakFile: PakFile PathHashIndexSize=101
  768. LogPakFile: PakFile FullDirectoryIndexSize=158
  769. LogPakFile: OnPakFileMounted2Time == 0.000020
  770. LogPakFile: PakFile PrimaryIndexSize=182
  771. LogPakFile: PakFile PathHashIndexSize=101
  772. LogPakFile: PakFile FullDirectoryIndexSize=138
  773. LogPakFile: OnPakFileMounted2Time == 0.000022
  774. LogPakFile: PakFile PrimaryIndexSize=184
  775. LogPakFile: PakFile PathHashIndexSize=101
  776. LogPakFile: PakFile FullDirectoryIndexSize=142
  777. LogPakFile: OnPakFileMounted2Time == 0.000026
  778. LogPakFile: PakFile PrimaryIndexSize=188
  779. LogPakFile: PakFile PathHashIndexSize=101
  780. LogPakFile: PakFile FullDirectoryIndexSize=150
  781. LogPakFile: OnPakFileMounted2Time == 0.000029
  782. LogPakFile: PakFile PrimaryIndexSize=182
  783. LogPakFile: PakFile PathHashIndexSize=101
  784. LogPakFile: PakFile FullDirectoryIndexSize=138
  785. LogPakFile: OnPakFileMounted2Time == 0.000032
  786. LogPakFile: PakFile PrimaryIndexSize=184
  787. LogPakFile: PakFile PathHashIndexSize=101
  788. LogPakFile: PakFile FullDirectoryIndexSize=142
  789. LogPakFile: OnPakFileMounted2Time == 0.000035
  790. LogPakFile: PakFile PrimaryIndexSize=183
  791. LogPakFile: PakFile PathHashIndexSize=101
  792. LogPakFile: PakFile FullDirectoryIndexSize=140
  793. LogPakFile: OnPakFileMounted2Time == 0.000036
  794. LogPakFile: PakFile PrimaryIndexSize=185
  795. LogPakFile: PakFile PathHashIndexSize=101
  796. LogPakFile: PakFile FullDirectoryIndexSize=144
  797. LogPakFile: OnPakFileMounted2Time == 0.000038
  798. LogPakFile: PakFile PrimaryIndexSize=188
  799. LogPakFile: PakFile PathHashIndexSize=101
  800. LogPakFile: PakFile FullDirectoryIndexSize=150
  801. LogPakFile: OnPakFileMounted2Time == 0.000041
  802. LogPakFile: PakFile PrimaryIndexSize=190
  803. LogPakFile: PakFile PathHashIndexSize=101
  804. LogPakFile: PakFile FullDirectoryIndexSize=154
  805. LogPakFile: OnPakFileMounted2Time == 0.000043
  806. LogPakFile: PakFile PrimaryIndexSize=187
  807. LogPakFile: PakFile PathHashIndexSize=101
  808. LogPakFile: PakFile FullDirectoryIndexSize=148
  809. LogPakFile: OnPakFileMounted2Time == 0.000044
  810. LogPakFile: PakFile PrimaryIndexSize=189
  811. LogPakFile: PakFile PathHashIndexSize=101
  812. LogPakFile: PakFile FullDirectoryIndexSize=152
  813. LogPakFile: OnPakFileMounted2Time == 0.000046
  814. LogPakFile: PakFile PrimaryIndexSize=183
  815. LogPakFile: PakFile PathHashIndexSize=101
  816. LogPakFile: PakFile FullDirectoryIndexSize=140
  817. LogPakFile: OnPakFileMounted2Time == 0.000048
  818. LogPakFile: PakFile PrimaryIndexSize=185
  819. LogPakFile: PakFile PathHashIndexSize=101
  820. LogPakFile: PakFile FullDirectoryIndexSize=144
  821. LogPakFile: OnPakFileMounted2Time == 0.000049
  822. LogPakFile: PakFile PrimaryIndexSize=185
  823. LogPakFile: PakFile PathHashIndexSize=101
  824. LogPakFile: PakFile FullDirectoryIndexSize=144
  825. LogPakFile: OnPakFileMounted2Time == 0.000051
  826. LogPakFile: PakFile PrimaryIndexSize=187
  827. LogPakFile: PakFile PathHashIndexSize=101
  828. LogPakFile: PakFile FullDirectoryIndexSize=148
  829. LogPakFile: OnPakFileMounted2Time == 0.000052
  830. LogPakFile: PakFile PrimaryIndexSize=183
  831. LogPakFile: PakFile PathHashIndexSize=101
  832. LogPakFile: PakFile FullDirectoryIndexSize=140
  833. LogPakFile: OnPakFileMounted2Time == 0.000053
  834. LogPakFile: PakFile PrimaryIndexSize=186
  835. LogPakFile: PakFile PathHashIndexSize=101
  836. LogPakFile: PakFile FullDirectoryIndexSize=146
  837. LogPakFile: OnPakFileMounted2Time == 0.000055
  838. LogPakFile: PakFile PrimaryIndexSize=188
  839. LogPakFile: PakFile PathHashIndexSize=101
  840. LogPakFile: PakFile FullDirectoryIndexSize=150
  841. LogPakFile: OnPakFileMounted2Time == 0.000057
  842. LogPakFile: PakFile PrimaryIndexSize=185
  843. LogPakFile: PakFile PathHashIndexSize=101
  844. LogPakFile: PakFile FullDirectoryIndexSize=144
  845. LogPakFile: OnPakFileMounted2Time == 0.000058
  846. LogPakFile: PakFile PrimaryIndexSize=192
  847. LogPakFile: PakFile PathHashIndexSize=101
  848. LogPakFile: PakFile FullDirectoryIndexSize=158
  849. LogPakFile: OnPakFileMounted2Time == 0.000060
  850. LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
  851. LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders.
  852. LogSlate: Took 0.000175 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  853. LogSlate: Took 0.000252 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  854. LogSlate: Took 0.000183 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
  855. LogRenderer: Reallocating scene render targets to support 1116x464 Format 9 NumSamples 1 (Frame:1).
  856. LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
  857. LogInput: Warning: Action Jump uses invalid key MotionController_Left_Trigger.
  858. LogInput: Warning: Action Jump uses invalid key MotionController_Right_Trigger.
  859. LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping.
  860. LogLoad: (Engine Initialization) Total time: 8.71 seconds
  861. LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
  862. LogInit: First time updating LLM stats...
  863. LogAssetRegistry: Asset discovery search completed in 4.6724 seconds
  864. LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
  865. LogContentStreaming: Texture pool size now 800 MB
  866. LogSlate: Took 0.000175 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  867. LogSlate: Took 0.000247 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  868. LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  869. LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0007 seconds. Added 126 classes and 0 folders.
  870. LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/HUD/Widgets/GameOverScreen.GameOverScreen
  871. LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Menu/Widgets/Upgrades.Upgrades
  872. LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/HUD/Widgets/DisplayHUD.DisplayHUD
  873. LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
  874. LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/RunnerFiles/Blueprints/RunnerSaveGame.RunnerSaveGame
  875. LogSlate: Took 0.000258 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
  876. LogSlate: Took 0.000193 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
  877. BlueprintLog: New page: Compile GameOverScreen
  878. LogUObjectHash: Compacting FUObjectHashTables data took 5.01ms
  879. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/HUD/Widgets/GameOverScreen" FILE="../../../../../RunnerGame/Content/HUD/Widgets/GameOverScreen.uasset" SILENT=true
  880. LogSavePackage: Moving '../../../../../RunnerGame/Saved/GameOverScreen4C74A52246603A6501D023A70B2F31E0.tmp' to '../../../../../RunnerGame/Content/HUD/Widgets/GameOverScreen.uasset'
  881. AssetCheck: New page: Asset Save: GameOverScreen
  882. LogContentValidation: Display: Validating WidgetBlueprint /Game/HUD/Widgets/GameOverScreen.GameOverScreen
  883. LogSlate: Took 0.000130 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
  884. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/HUD/Widgets/GameOverScreen" FILE="../../../../../RunnerGame/Content/HUD/Widgets/GameOverScreen.uasset" SILENT=true
  885. LogSavePackage: Moving '../../../../../RunnerGame/Saved/GameOverScreen898F519B4BF50B39A167698E38183550.tmp' to '../../../../../RunnerGame/Content/HUD/Widgets/GameOverScreen.uasset'
  886. AssetCheck: New page: Asset Save: GameOverScreen
  887. LogContentValidation: Display: Validating WidgetBlueprint /Game/HUD/Widgets/GameOverScreen.GameOverScreen
  888. LogTemp: Repeating last play command: New Editor Window (PIE)
  889. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  890. PIE: New page: PIE session: Menu_level (24.02.2021 г., 17:00:10 ч.)
  891. LogOnline: OSS: Creating online subsystem instance for: NULL
  892. LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
  893. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  894. LogPlayLevel: PIE: StaticDuplicateObject took: (0.037009s)
  895. LogAIModule: Creating AISystem for world Menu_level
  896. LogPlayLevel: PIE: World Init took: (0.009739s)
  897. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.065822s)
  898. LogUObjectHash: Compacting FUObjectHashTables data took 4.39ms
  899. LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
  900. LogAudioMixer: Display: Audio Mixer Platform Settings:
  901. LogAudioMixer: Display: Sample Rate: 48000
  902. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  903. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  904. LogAudioMixer: Display: Number of buffers to queue: 2
  905. LogAudioMixer: Display: Max Channels (voices): 32
  906. LogAudioMixer: Display: Number of Async Source Workers: 0
  907. LogAudio: Display: AudioDevice MaxSources: 32
  908. LogAudio: Display: Using built-in audio occlusion.
  909. LogAudioMixer: Display: Initializing audio mixer.
  910. LogAudioMixer: Display: 0: FrontLeft
  911. LogAudioMixer: Display: 1: FrontRight
  912. LogAudioMixer: Display: 2: FrontCenter
  913. LogAudioMixer: Display: 3: LowFrequency
  914. LogAudioMixer: Display: 4: BackLeft
  915. LogAudioMixer: Display: 5: BackRight
  916. LogAudioMixer: Display: 6: SideLeft
  917. LogAudioMixer: Display: 7: SideRight
  918. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  919. LogAudioMixer: Display: Initializing Sound Submixes...
  920. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  921. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  922. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  923. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  924. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  925. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  926. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  927. LogInit: FAudioDevice initialized.
  928. LogAudio: Display: Audio Device (ID: 2) registered with world 'Menu_level'.
  929. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  930. LogLoad: Game class is 'MainMenuGameMode_C'
  931. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-15.00.10
  932. LogWorld: Bringing up level for play took: 0.018332
  933. LogOnline: OSS: Creating online subsystem instance for: :Context_10
  934. LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0004 seconds. Added 20 classes and 0 folders.
  935. PIE: Server logged in
  936. PIE: Play in editor total start time 0,816 seconds.
  937. LogRenderer: Reallocating scene render targets to support 1280x720 Format 9 NumSamples 1 (Frame:1).
  938. LogNet: Browse: /Game/GameMap/GameMap
  939. LogLoad: LoadMap: /Game/GameMap/GameMap
  940. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  941. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  942. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  943. LogAudio: Display: Audio Device unregistered from world 'None'.
  944. LogUObjectHash: Compacting FUObjectHashTables data took 5.01ms
  945. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  946. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  947. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  948. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  949. LogAudio: Display: Audio Device (ID: 2) registered with world 'GameMap'.
  950. LogAIModule: Creating AISystem for world GameMap
  951. LogLoad: Game class is 'ThirdPersonGameMode_C'
  952. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.00.12
  953. LogWorld: Bringing up level for play took: 0.001516
  954. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  955. LogLoad: Took 0.959136 seconds to LoadMap(/Game/GameMap/GameMap)
  956. LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.066356 > MaxSimulationTimeStep (0.050) for 'ThirdPersonCharacter_C_0', movement 'Walking'
  957. LogNet: Browse: /Game/GameMap/GameMap
  958. LogLoad: LoadMap: /Game/GameMap/GameMap
  959. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  960. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  961. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  962. LogAudio: Display: Audio Device unregistered from world 'None'.
  963. LogUObjectHash: Compacting FUObjectHashTables data took 3.67ms
  964. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  965. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  966. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  967. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  968. LogAudio: Display: Audio Device (ID: 2) registered with world 'GameMap'.
  969. LogAIModule: Creating AISystem for world GameMap
  970. LogLoad: Game class is 'ThirdPersonGameMode_C'
  971. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.00.20
  972. LogWorld: Bringing up level for play took: 0.001285
  973. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  974. LogLoad: Took 0.162908 seconds to LoadMap(/Game/GameMap/GameMap)
  975. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  976. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  977. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  978. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  979. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  980. LogPlayLevel: Display: Shutting down PIE online subsystems
  981. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  982. LogAudio: Display: Audio Device unregistered from world 'None'.
  983. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  984. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  985. LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms
  986. LogPlayLevel: Display: Destroying online subsystem :Context_10
  987. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  988. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  989. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  990. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  991. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  992. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  993. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  994. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  995. LogSlate: Window 'Pick Parent Class' being destroyed
  996. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  997. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  998. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  999. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  1000. BlueprintLog: New page: Compile ThirdPersonCharacter
  1001. LogUObjectHash: Compacting FUObjectHashTables data took 3.96ms
  1002. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  1003. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter9237D2434EFA74AA348C338E1EBC7FB7.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  1004. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  1005. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  1006. BlueprintLog: New page: Compile ThirdPersonCharacter
  1007. LogUObjectHash: Compacting FUObjectHashTables data took 4.27ms
  1008. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  1009. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterF36914CF4E350C467C3E119AFF1A6BC8.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  1010. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  1011. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  1012. BlueprintLog: New page: Compile ThirdPersonCharacter
  1013. LogUObjectHash: Compacting FUObjectHashTables data took 4.21ms
  1014. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  1015. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter67327141428CC66ABA1EA0867FF6A01A.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  1016. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  1017. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  1018. LogUObjectHash: Compacting FUObjectHashTables data took 4.44ms
  1019. LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.045
  1020. OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/HUD/Widgets/GameOverScreen] ([1] browsable assets)...
  1021. OBJ SavePackage: Finished generating thumbnails for package [/Game/HUD/Widgets/GameOverScreen]
  1022. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/HUD/Widgets/GameOverScreen" FILE="../../../../../RunnerGame/Saved/Autosaves/Game/HUD/Widgets/GameOverScreen_Auto1.uasset" SILENT=false AUTOSAVING=true
  1023. LogSavePackage: Moving '../../../../../RunnerGame/Saved/GameOverScreen_Auto1EBAA92F74C5E5F607BCA599556EB2F5F.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/HUD/Widgets/GameOverScreen_Auto1.uasset'
  1024. LogFileHelpers: Auto-saving content packages took 0.071
  1025. LogTemp: Repeating last play command: New Editor Window (PIE)
  1026. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1027. PIE: New page: PIE session: Menu_level (24.02.2021 г., 17:10:38 ч.)
  1028. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  1029. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002979s)
  1030. LogAIModule: Creating AISystem for world Menu_level
  1031. LogPlayLevel: PIE: World Init took: (0.001873s)
  1032. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.005040s)
  1033. LogUObjectHash: Compacting FUObjectHashTables data took 2.78ms
  1034. LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
  1035. LogAudioMixer: Display: Audio Mixer Platform Settings:
  1036. LogAudioMixer: Display: Sample Rate: 48000
  1037. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1038. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1039. LogAudioMixer: Display: Number of buffers to queue: 2
  1040. LogAudioMixer: Display: Max Channels (voices): 32
  1041. LogAudioMixer: Display: Number of Async Source Workers: 0
  1042. LogAudio: Display: AudioDevice MaxSources: 32
  1043. LogAudio: Display: Using built-in audio occlusion.
  1044. LogAudioMixer: Display: Initializing audio mixer.
  1045. LogAudioMixer: Display: 0: FrontLeft
  1046. LogAudioMixer: Display: 1: FrontRight
  1047. LogAudioMixer: Display: 2: FrontCenter
  1048. LogAudioMixer: Display: 3: LowFrequency
  1049. LogAudioMixer: Display: 4: BackLeft
  1050. LogAudioMixer: Display: 5: BackRight
  1051. LogAudioMixer: Display: 6: SideLeft
  1052. LogAudioMixer: Display: 7: SideRight
  1053. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  1054. LogAudioMixer: Display: Initializing Sound Submixes...
  1055. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1056. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1057. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  1058. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  1059. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  1060. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  1061. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  1062. LogInit: FAudioDevice initialized.
  1063. LogAudio: Display: Audio Device (ID: 3) registered with world 'Menu_level'.
  1064. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1065. LogLoad: Game class is 'MainMenuGameMode_C'
  1066. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-15.10.38
  1067. LogWorld: Bringing up level for play took: 0.000779
  1068. LogOnline: OSS: Creating online subsystem instance for: :Context_12
  1069. PIE: Server logged in
  1070. PIE: Play in editor total start time 0,144 seconds.
  1071. LogNet: Browse: /Game/GameMap/GameMap
  1072. LogLoad: LoadMap: /Game/GameMap/GameMap
  1073. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  1074. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  1075. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1076. LogAudio: Display: Audio Device unregistered from world 'None'.
  1077. LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms
  1078. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1079. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1080. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  1081. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  1082. LogAudio: Display: Audio Device (ID: 3) registered with world 'GameMap'.
  1083. LogAIModule: Creating AISystem for world GameMap
  1084. LogLoad: Game class is 'ThirdPersonGameMode_C'
  1085. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.10.39
  1086. LogWorld: Bringing up level for play took: 0.001365
  1087. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  1088. LogLoad: Took 0.096440 seconds to LoadMap(/Game/GameMap/GameMap)
  1089. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1090. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  1091. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  1092. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  1093. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1094. LogPlayLevel: Display: Shutting down PIE online subsystems
  1095. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1096. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1097. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1098. LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms
  1099. LogPlayLevel: Display: Destroying online subsystem :Context_12
  1100. BlueprintLog: New page: Compile ThirdPersonGameMode
  1101. LogUObjectHash: Compacting FUObjectHashTables data took 4.28ms
  1102. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
  1103. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode4257FF904777DEF575A9A1A57A0A0F73.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
  1104. AssetCheck: New page: Asset Save: ThirdPersonGameMode
  1105. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
  1106. BlueprintLog: New page: Compile ThirdPersonCharacter
  1107. LogUObjectHash: Compacting FUObjectHashTables data took 4.28ms
  1108. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  1109. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter19275A3F4BE5338C153FA9B573B9FBC5.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  1110. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  1111. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  1112. LogTemp: Repeating last play command: New Editor Window (PIE)
  1113. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1114. PIE: New page: PIE session: Menu_level (24.02.2021 г., 17:12:23 ч.)
  1115. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  1116. LogPlayLevel: PIE: StaticDuplicateObject took: (0.003102s)
  1117. LogAIModule: Creating AISystem for world Menu_level
  1118. LogPlayLevel: PIE: World Init took: (0.001746s)
  1119. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004999s)
  1120. LogUObjectHash: Compacting FUObjectHashTables data took 4.06ms
  1121. LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
  1122. LogAudioMixer: Display: Audio Mixer Platform Settings:
  1123. LogAudioMixer: Display: Sample Rate: 48000
  1124. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1125. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1126. LogAudioMixer: Display: Number of buffers to queue: 2
  1127. LogAudioMixer: Display: Max Channels (voices): 32
  1128. LogAudioMixer: Display: Number of Async Source Workers: 0
  1129. LogAudio: Display: AudioDevice MaxSources: 32
  1130. LogAudio: Display: Using built-in audio occlusion.
  1131. LogAudioMixer: Display: Initializing audio mixer.
  1132. LogAudioMixer: Display: 0: FrontLeft
  1133. LogAudioMixer: Display: 1: FrontRight
  1134. LogAudioMixer: Display: 2: FrontCenter
  1135. LogAudioMixer: Display: 3: LowFrequency
  1136. LogAudioMixer: Display: 4: BackLeft
  1137. LogAudioMixer: Display: 5: BackRight
  1138. LogAudioMixer: Display: 6: SideLeft
  1139. LogAudioMixer: Display: 7: SideRight
  1140. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  1141. LogAudioMixer: Display: Initializing Sound Submixes...
  1142. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1143. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1144. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  1145. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  1146. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  1147. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  1148. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  1149. LogInit: FAudioDevice initialized.
  1150. LogAudio: Display: Audio Device (ID: 4) registered with world 'Menu_level'.
  1151. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1152. LogLoad: Game class is 'MainMenuGameMode_C'
  1153. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-15.12.23
  1154. LogWorld: Bringing up level for play took: 0.000697
  1155. LogOnline: OSS: Creating online subsystem instance for: :Context_13
  1156. PIE: Server logged in
  1157. PIE: Play in editor total start time 0,149 seconds.
  1158. LogNet: Browse: /Game/GameMap/GameMap
  1159. LogLoad: LoadMap: /Game/GameMap/GameMap
  1160. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  1161. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  1162. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1163. LogAudio: Display: Audio Device unregistered from world 'None'.
  1164. LogUObjectHash: Compacting FUObjectHashTables data took 3.40ms
  1165. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1166. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1167. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  1168. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  1169. LogAudio: Display: Audio Device (ID: 4) registered with world 'GameMap'.
  1170. LogAIModule: Creating AISystem for world GameMap
  1171. LogLoad: Game class is 'ThirdPersonGameMode_C'
  1172. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.12.23
  1173. LogWorld: Bringing up level for play took: 0.001290
  1174. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  1175. LogLoad: Took 0.100540 seconds to LoadMap(/Game/GameMap/GameMap)
  1176. LogNet: Browse: /Game/GameMap/GameMap
  1177. LogLoad: LoadMap: /Game/GameMap/GameMap
  1178. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  1179. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  1180. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1181. LogAudio: Display: Audio Device unregistered from world 'None'.
  1182. LogUObjectHash: Compacting FUObjectHashTables data took 2.90ms
  1183. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1184. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1185. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  1186. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  1187. LogAudio: Display: Audio Device (ID: 4) registered with world 'GameMap'.
  1188. LogAIModule: Creating AISystem for world GameMap
  1189. LogLoad: Game class is 'ThirdPersonGameMode_C'
  1190. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.12.52
  1191. LogWorld: Bringing up level for play took: 0.001583
  1192. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  1193. LogLoad: Took 0.109929 seconds to LoadMap(/Game/GameMap/GameMap)
  1194. LogNet: Browse: /Game/GameMap/GameMap
  1195. LogLoad: LoadMap: /Game/GameMap/GameMap
  1196. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  1197. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  1198. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1199. LogAudio: Display: Audio Device unregistered from world 'None'.
  1200. LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms
  1201. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1202. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1203. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  1204. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  1205. LogAudio: Display: Audio Device (ID: 4) registered with world 'GameMap'.
  1206. LogAIModule: Creating AISystem for world GameMap
  1207. LogLoad: Game class is 'ThirdPersonGameMode_C'
  1208. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.13.09
  1209. LogWorld: Bringing up level for play took: 0.001273
  1210. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  1211. LogLoad: Took 0.101957 seconds to LoadMap(/Game/GameMap/GameMap)
  1212. LogNet: Browse: /Game/GameMap/GameMap
  1213. LogLoad: LoadMap: /Game/GameMap/GameMap
  1214. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  1215. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  1216. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1217. LogAudio: Display: Audio Device unregistered from world 'None'.
  1218. LogUObjectHash: Compacting FUObjectHashTables data took 2.88ms
  1219. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1220. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1221. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  1222. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  1223. LogAudio: Display: Audio Device (ID: 4) registered with world 'GameMap'.
  1224. LogAIModule: Creating AISystem for world GameMap
  1225. LogLoad: Game class is 'ThirdPersonGameMode_C'
  1226. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.13.30
  1227. LogWorld: Bringing up level for play took: 0.001301
  1228. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  1229. LogLoad: Took 0.094156 seconds to LoadMap(/Game/GameMap/GameMap)
  1230. LogNet: Browse: /Game/GameMap/GameMap
  1231. LogLoad: LoadMap: /Game/GameMap/GameMap
  1232. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  1233. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  1234. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1235. LogAudio: Display: Audio Device unregistered from world 'None'.
  1236. LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms
  1237. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1238. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1239. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  1240. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  1241. LogAudio: Display: Audio Device (ID: 4) registered with world 'GameMap'.
  1242. LogAIModule: Creating AISystem for world GameMap
  1243. LogLoad: Game class is 'ThirdPersonGameMode_C'
  1244. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.14.21
  1245. LogWorld: Bringing up level for play took: 0.001239
  1246. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  1247. LogLoad: Took 0.106145 seconds to LoadMap(/Game/GameMap/GameMap)
  1248. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1249. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  1250. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  1251. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  1252. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1253. LogPlayLevel: Display: Shutting down PIE online subsystems
  1254. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1255. LogAudio: Display: Audio Device unregistered from world 'None'.
  1256. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1257. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1258. LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms
  1259. LogPlayLevel: Display: Destroying online subsystem :Context_13
  1260. LogSlate: Took 0.024507 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
  1261. BlueprintLog: New page: Compile ThirdPersonCharacter
  1262. LogUObjectHash: Compacting FUObjectHashTables data took 4.39ms
  1263. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  1264. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterDDDA864047B654423D3CBD8297DCFA66.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  1265. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  1266. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  1267. BlueprintLog: New page: Compile ThirdPersonCharacter
  1268. LogUObjectHash: Compacting FUObjectHashTables data took 4.43ms
  1269. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  1270. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter122ADA4F4154EB7BDB574FADDDB4BE76.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  1271. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  1272. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  1273. BlueprintLog: New page: Compile ThirdPersonCharacter
  1274. LogUObjectHash: Compacting FUObjectHashTables data took 4.50ms
  1275. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  1276. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter5897656349BEC4FD189BC592A6EB595D.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  1277. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  1278. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  1279. LogTemp: Repeating last play command: New Editor Window (PIE)
  1280. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1281. PIE: New page: PIE session: Menu_level (24.02.2021 г., 17:16:01 ч.)
  1282. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  1283. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002764s)
  1284. LogAIModule: Creating AISystem for world Menu_level
  1285. LogPlayLevel: PIE: World Init took: (0.001245s)
  1286. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004149s)
  1287. LogUObjectHash: Compacting FUObjectHashTables data took 3.99ms
  1288. LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
  1289. LogAudioMixer: Display: Audio Mixer Platform Settings:
  1290. LogAudioMixer: Display: Sample Rate: 48000
  1291. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1292. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1293. LogAudioMixer: Display: Number of buffers to queue: 2
  1294. LogAudioMixer: Display: Max Channels (voices): 32
  1295. LogAudioMixer: Display: Number of Async Source Workers: 0
  1296. LogAudio: Display: AudioDevice MaxSources: 32
  1297. LogAudio: Display: Using built-in audio occlusion.
  1298. LogAudioMixer: Display: Initializing audio mixer.
  1299. LogAudioMixer: Display: 0: FrontLeft
  1300. LogAudioMixer: Display: 1: FrontRight
  1301. LogAudioMixer: Display: 2: FrontCenter
  1302. LogAudioMixer: Display: 3: LowFrequency
  1303. LogAudioMixer: Display: 4: BackLeft
  1304. LogAudioMixer: Display: 5: BackRight
  1305. LogAudioMixer: Display: 6: SideLeft
  1306. LogAudioMixer: Display: 7: SideRight
  1307. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  1308. LogAudioMixer: Display: Initializing Sound Submixes...
  1309. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1310. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1311. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  1312. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  1313. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  1314. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  1315. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  1316. LogInit: FAudioDevice initialized.
  1317. LogAudio: Display: Audio Device (ID: 5) registered with world 'Menu_level'.
  1318. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1319. LogLoad: Game class is 'MainMenuGameMode_C'
  1320. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-15.16.01
  1321. LogWorld: Bringing up level for play took: 0.000747
  1322. LogOnline: OSS: Creating online subsystem instance for: :Context_14
  1323. PIE: Server logged in
  1324. PIE: Play in editor total start time 0,141 seconds.
  1325. LogNet: Browse: /Game/GameMap/GameMap
  1326. LogLoad: LoadMap: /Game/GameMap/GameMap
  1327. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  1328. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  1329. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1330. LogAudio: Display: Audio Device unregistered from world 'None'.
  1331. LogUObjectHash: Compacting FUObjectHashTables data took 3.11ms
  1332. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1333. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1334. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  1335. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  1336. LogAudio: Display: Audio Device (ID: 5) registered with world 'GameMap'.
  1337. LogAIModule: Creating AISystem for world GameMap
  1338. LogLoad: Game class is 'ThirdPersonGameMode_C'
  1339. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.16.02
  1340. LogWorld: Bringing up level for play took: 0.001346
  1341. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  1342. LogLoad: Took 0.106718 seconds to LoadMap(/Game/GameMap/GameMap)
  1343. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1344. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  1345. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  1346. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  1347. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1348. LogPlayLevel: Display: Shutting down PIE online subsystems
  1349. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1350. LogAudio: Display: Audio Device unregistered from world 'None'.
  1351. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1352. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1353. LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms
  1354. LogPlayLevel: Display: Destroying online subsystem :Context_14
  1355. BlueprintLog: New page: Compile Upgrades
  1356. LogUObjectHash: Compacting FUObjectHashTables data took 3.29ms
  1357. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Menu/Widgets/Upgrades" FILE="../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset" SILENT=true
  1358. LogSavePackage: Moving '../../../../../RunnerGame/Saved/Upgrades4213002C486BDE4251EA59A936DB6A0A.tmp' to '../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset'
  1359. AssetCheck: New page: Asset Save: Upgrades
  1360. LogContentValidation: Display: Validating WidgetBlueprint /Game/Menu/Widgets/Upgrades.Upgrades
  1361. LogTemp: Repeating last play command: New Editor Window (PIE)
  1362. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1363. PIE: New page: PIE session: Menu_level (24.02.2021 г., 17:16:37 ч.)
  1364. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  1365. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002824s)
  1366. LogAIModule: Creating AISystem for world Menu_level
  1367. LogPlayLevel: PIE: World Init took: (0.001565s)
  1368. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004564s)
  1369. LogUObjectHash: Compacting FUObjectHashTables data took 4.07ms
  1370. LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
  1371. LogAudioMixer: Display: Audio Mixer Platform Settings:
  1372. LogAudioMixer: Display: Sample Rate: 48000
  1373. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1374. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1375. LogAudioMixer: Display: Number of buffers to queue: 2
  1376. LogAudioMixer: Display: Max Channels (voices): 32
  1377. LogAudioMixer: Display: Number of Async Source Workers: 0
  1378. LogAudio: Display: AudioDevice MaxSources: 32
  1379. LogAudio: Display: Using built-in audio occlusion.
  1380. LogAudioMixer: Display: Initializing audio mixer.
  1381. LogAudioMixer: Display: 0: FrontLeft
  1382. LogAudioMixer: Display: 1: FrontRight
  1383. LogAudioMixer: Display: 2: FrontCenter
  1384. LogAudioMixer: Display: 3: LowFrequency
  1385. LogAudioMixer: Display: 4: BackLeft
  1386. LogAudioMixer: Display: 5: BackRight
  1387. LogAudioMixer: Display: 6: SideLeft
  1388. LogAudioMixer: Display: 7: SideRight
  1389. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  1390. LogAudioMixer: Display: Initializing Sound Submixes...
  1391. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1392. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1393. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  1394. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  1395. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  1396. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  1397. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  1398. LogInit: FAudioDevice initialized.
  1399. LogAudio: Display: Audio Device (ID: 6) registered with world 'Menu_level'.
  1400. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1401. LogLoad: Game class is 'MainMenuGameMode_C'
  1402. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-15.16.37
  1403. LogWorld: Bringing up level for play took: 0.000707
  1404. LogOnline: OSS: Creating online subsystem instance for: :Context_15
  1405. PIE: Server logged in
  1406. PIE: Play in editor total start time 0,137 seconds.
  1407. LogNet: Browse: /Game/GameMap/GameMap
  1408. LogLoad: LoadMap: /Game/GameMap/GameMap
  1409. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  1410. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  1411. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1412. LogAudio: Display: Audio Device unregistered from world 'None'.
  1413. LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms
  1414. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1415. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1416. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  1417. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  1418. LogAudio: Display: Audio Device (ID: 6) registered with world 'GameMap'.
  1419. LogAIModule: Creating AISystem for world GameMap
  1420. LogLoad: Game class is 'ThirdPersonGameMode_C'
  1421. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.16.39
  1422. LogWorld: Bringing up level for play took: 0.001405
  1423. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  1424. LogLoad: Took 0.117804 seconds to LoadMap(/Game/GameMap/GameMap)
  1425. LogNet: Browse: /Game/GameMap/GameMap
  1426. LogLoad: LoadMap: /Game/GameMap/GameMap
  1427. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  1428. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  1429. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1430. LogAudio: Display: Audio Device unregistered from world 'None'.
  1431. LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms
  1432. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1433. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1434. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  1435. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  1436. LogAudio: Display: Audio Device (ID: 6) registered with world 'GameMap'.
  1437. LogAIModule: Creating AISystem for world GameMap
  1438. LogLoad: Game class is 'ThirdPersonGameMode_C'
  1439. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.16.55
  1440. LogWorld: Bringing up level for play took: 0.001233
  1441. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  1442. LogLoad: Took 0.093530 seconds to LoadMap(/Game/GameMap/GameMap)
  1443. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1444. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  1445. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  1446. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  1447. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1448. LogPlayLevel: Display: Shutting down PIE online subsystems
  1449. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1450. LogAudio: Display: Audio Device unregistered from world 'None'.
  1451. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1452. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1453. LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms
  1454. LogPlayLevel: Display: Destroying online subsystem :Context_15
  1455. BlueprintLog: New page: Compile RunnerSaveGame
  1456. LogUObjectHash: Compacting FUObjectHashTables data took 4.40ms
  1457. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/RunnerFiles/Blueprints/RunnerSaveGame" FILE="../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset" SILENT=true
  1458. LogSavePackage: Moving '../../../../../RunnerGame/Saved/RunnerSaveGame7CFCAEDC4809F2A6CBA6FEA0BB24EECF.tmp' to '../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset'
  1459. AssetCheck: New page: Asset Save: RunnerSaveGame
  1460. LogContentValidation: Display: Validating Blueprint /Game/RunnerFiles/Blueprints/RunnerSaveGame.RunnerSaveGame
  1461. LogUObjectHash: Compacting FUObjectHashTables data took 4.34ms
  1462. LogSlate: Window 'Save Content' being destroyed
  1463. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/HUD/Widgets/GameOverScreen" FILE="../../../../../RunnerGame/Content/HUD/Widgets/GameOverScreen.uasset" SILENT=true
  1464. LogSavePackage: Moving '../../../../../RunnerGame/Saved/GameOverScreen2206B51C44AAEEF2A319E790BA853F70.tmp' to '../../../../../RunnerGame/Content/HUD/Widgets/GameOverScreen.uasset'
  1465. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Menu/Widgets/Upgrades" FILE="../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset" SILENT=true
  1466. LogSavePackage: Moving '../../../../../RunnerGame/Saved/UpgradesEAFD8B3A4544DAC1387F4B8BF44F200E.tmp' to '../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset'
  1467. AssetCheck: New page: Asset Save: multiple assets
  1468. LogContentValidation: Display: Validating WidgetBlueprint /Game/Menu/Widgets/Upgrades.Upgrades
  1469. LogContentValidation: Display: Validating WidgetBlueprint /Game/HUD/Widgets/GameOverScreen.GameOverScreen
  1470. BlueprintLog: New page: Compile ThirdPersonCharacter
  1471. LogUObjectHash: Compacting FUObjectHashTables data took 3.38ms
  1472. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  1473. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterD997C2C2492D4B0D847431BBEA4427F4.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  1474. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  1475. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  1476. LogTemp: Repeating last play command: New Editor Window (PIE)
  1477. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1478. PIE: New page: PIE session: Menu_level (24.02.2021 г., 17:19:18 ч.)
  1479. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  1480. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002984s)
  1481. LogAIModule: Creating AISystem for world Menu_level
  1482. LogPlayLevel: PIE: World Init took: (0.001458s)
  1483. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004603s)
  1484. LogUObjectHash: Compacting FUObjectHashTables data took 4.33ms
  1485. LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
  1486. LogAudioMixer: Display: Audio Mixer Platform Settings:
  1487. LogAudioMixer: Display: Sample Rate: 48000
  1488. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1489. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1490. LogAudioMixer: Display: Number of buffers to queue: 2
  1491. LogAudioMixer: Display: Max Channels (voices): 32
  1492. LogAudioMixer: Display: Number of Async Source Workers: 0
  1493. LogAudio: Display: AudioDevice MaxSources: 32
  1494. LogAudio: Display: Using built-in audio occlusion.
  1495. LogAudioMixer: Display: Initializing audio mixer.
  1496. LogAudioMixer: Display: 0: FrontLeft
  1497. LogAudioMixer: Display: 1: FrontRight
  1498. LogAudioMixer: Display: 2: FrontCenter
  1499. LogAudioMixer: Display: 3: LowFrequency
  1500. LogAudioMixer: Display: 4: BackLeft
  1501. LogAudioMixer: Display: 5: BackRight
  1502. LogAudioMixer: Display: 6: SideLeft
  1503. LogAudioMixer: Display: 7: SideRight
  1504. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  1505. LogAudioMixer: Display: Initializing Sound Submixes...
  1506. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1507. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1508. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  1509. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  1510. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  1511. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  1512. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  1513. LogInit: FAudioDevice initialized.
  1514. LogAudio: Display: Audio Device (ID: 7) registered with world 'Menu_level'.
  1515. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1516. LogLoad: Game class is 'MainMenuGameMode_C'
  1517. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-15.19.18
  1518. LogWorld: Bringing up level for play took: 0.000707
  1519. LogOnline: OSS: Creating online subsystem instance for: :Context_16
  1520. PIE: Server logged in
  1521. PIE: Play in editor total start time 0,136 seconds.
  1522. LogNet: Browse: /Game/GameMap/GameMap
  1523. LogLoad: LoadMap: /Game/GameMap/GameMap
  1524. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  1525. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  1526. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1527. LogAudio: Display: Audio Device unregistered from world 'None'.
  1528. LogUObjectHash: Compacting FUObjectHashTables data took 3.34ms
  1529. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1530. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1531. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  1532. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  1533. LogAudio: Display: Audio Device (ID: 7) registered with world 'GameMap'.
  1534. LogAIModule: Creating AISystem for world GameMap
  1535. LogLoad: Game class is 'ThirdPersonGameMode_C'
  1536. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.19.19
  1537. LogWorld: Bringing up level for play took: 0.001389
  1538. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  1539. LogLoad: Took 0.104805 seconds to LoadMap(/Game/GameMap/GameMap)
  1540. LogNet: Browse: /Game/GameMap/GameMap
  1541. LogLoad: LoadMap: /Game/GameMap/GameMap
  1542. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  1543. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  1544. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1545. LogAudio: Display: Audio Device unregistered from world 'None'.
  1546. LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms
  1547. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1548. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1549. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  1550. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  1551. LogAudio: Display: Audio Device (ID: 7) registered with world 'GameMap'.
  1552. LogAIModule: Creating AISystem for world GameMap
  1553. LogLoad: Game class is 'ThirdPersonGameMode_C'
  1554. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.19.31
  1555. LogWorld: Bringing up level for play took: 0.001228
  1556. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  1557. LogLoad: Took 0.101279 seconds to LoadMap(/Game/GameMap/GameMap)
  1558. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1559. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  1560. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  1561. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  1562. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1563. LogPlayLevel: Display: Shutting down PIE online subsystems
  1564. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1565. LogAudio: Display: Audio Device unregistered from world 'None'.
  1566. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1567. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1568. LogUObjectHash: Compacting FUObjectHashTables data took 3.03ms
  1569. LogPlayLevel: Display: Destroying online subsystem :Context_16
  1570. BlueprintLog: New page: Compile ThirdPersonCharacter
  1571. LogUObjectHash: Compacting FUObjectHashTables data took 3.47ms
  1572. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  1573. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter6D60096148C97F81B8B4B3BE1299FCEA.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  1574. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  1575. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  1576. LogTemp: Repeating last play command: New Editor Window (PIE)
  1577. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1578. PIE: New page: PIE session: Menu_level (24.02.2021 г., 17:35:53 ч.)
  1579. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  1580. LogPlayLevel: PIE: StaticDuplicateObject took: (0.003177s)
  1581. LogAIModule: Creating AISystem for world Menu_level
  1582. LogPlayLevel: PIE: World Init took: (0.001882s)
  1583. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.005220s)
  1584. LogUObjectHash: Compacting FUObjectHashTables data took 4.62ms
  1585. LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True
  1586. LogAudioMixer: Display: Audio Mixer Platform Settings:
  1587. LogAudioMixer: Display: Sample Rate: 48000
  1588. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1589. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1590. LogAudioMixer: Display: Number of buffers to queue: 2
  1591. LogAudioMixer: Display: Max Channels (voices): 32
  1592. LogAudioMixer: Display: Number of Async Source Workers: 0
  1593. LogAudio: Display: AudioDevice MaxSources: 32
  1594. LogAudio: Display: Using built-in audio occlusion.
  1595. LogAudioMixer: Display: Initializing audio mixer.
  1596. LogAudioMixer: Display: 0: FrontLeft
  1597. LogAudioMixer: Display: 1: FrontRight
  1598. LogAudioMixer: Display: 2: FrontCenter
  1599. LogAudioMixer: Display: 3: LowFrequency
  1600. LogAudioMixer: Display: 4: BackLeft
  1601. LogAudioMixer: Display: 5: BackRight
  1602. LogAudioMixer: Display: 6: SideLeft
  1603. LogAudioMixer: Display: 7: SideRight
  1604. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  1605. LogAudioMixer: Display: Initializing Sound Submixes...
  1606. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1607. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1608. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  1609. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  1610. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  1611. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  1612. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  1613. LogInit: FAudioDevice initialized.
  1614. LogAudio: Display: Audio Device (ID: 8) registered with world 'Menu_level'.
  1615. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1616. LogLoad: Game class is 'MainMenuGameMode_C'
  1617. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-15.35.53
  1618. LogWorld: Bringing up level for play took: 0.000802
  1619. LogOnline: OSS: Creating online subsystem instance for: :Context_17
  1620. PIE: Server logged in
  1621. PIE: Play in editor total start time 0,139 seconds.
  1622. LogNet: Browse: /Game/GameMap/GameMap
  1623. LogLoad: LoadMap: /Game/GameMap/GameMap
  1624. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  1625. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  1626. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1627. LogAudio: Display: Audio Device unregistered from world 'None'.
  1628. LogUObjectHash: Compacting FUObjectHashTables data took 3.20ms
  1629. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1630. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1631. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  1632. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  1633. LogAudio: Display: Audio Device (ID: 8) registered with world 'GameMap'.
  1634. LogAIModule: Creating AISystem for world GameMap
  1635. LogLoad: Game class is 'ThirdPersonGameMode_C'
  1636. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-15.36.00
  1637. LogWorld: Bringing up level for play took: 0.001209
  1638. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  1639. LogLoad: Took 0.103186 seconds to LoadMap(/Game/GameMap/GameMap)
  1640. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1641. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  1642. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  1643. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  1644. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1645. LogPlayLevel: Display: Shutting down PIE online subsystems
  1646. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1647. LogAudio: Display: Audio Device unregistered from world 'None'.
  1648. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1649. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1650. LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms
  1651. LogPlayLevel: Display: Destroying online subsystem :Context_17
  1652. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  1653. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  1654. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  1655. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  1656. BlueprintLog: New page: Compile ThirdPersonCharacter
  1657. LogUObjectHash: Compacting FUObjectHashTables data took 3.79ms
  1658. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  1659. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter290A94864205CD2AD7720A9F1C4D93D6.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  1660. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  1661. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  1662. LogTemp: Repeating last play command: New Editor Window (PIE)
  1663. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1664. PIE: New page: PIE session: Menu_level (24.02.2021 г., 18:01:25 ч.)
  1665. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  1666. LogPlayLevel: PIE: StaticDuplicateObject took: (0.003346s)
  1667. LogAIModule: Creating AISystem for world Menu_level
  1668. LogPlayLevel: PIE: World Init took: (0.001344s)
  1669. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004853s)
  1670. LogUObjectHash: Compacting FUObjectHashTables data took 4.34ms
  1671. LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True
  1672. LogAudioMixer: Display: Audio Mixer Platform Settings:
  1673. LogAudioMixer: Display: Sample Rate: 48000
  1674. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1675. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1676. LogAudioMixer: Display: Number of buffers to queue: 2
  1677. LogAudioMixer: Display: Max Channels (voices): 32
  1678. LogAudioMixer: Display: Number of Async Source Workers: 0
  1679. LogAudio: Display: AudioDevice MaxSources: 32
  1680. LogAudio: Display: Using built-in audio occlusion.
  1681. LogAudioMixer: Display: Initializing audio mixer.
  1682. LogAudioMixer: Display: 0: FrontLeft
  1683. LogAudioMixer: Display: 1: FrontRight
  1684. LogAudioMixer: Display: 2: FrontCenter
  1685. LogAudioMixer: Display: 3: LowFrequency
  1686. LogAudioMixer: Display: 4: BackLeft
  1687. LogAudioMixer: Display: 5: BackRight
  1688. LogAudioMixer: Display: 6: SideLeft
  1689. LogAudioMixer: Display: 7: SideRight
  1690. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  1691. LogAudioMixer: Display: Initializing Sound Submixes...
  1692. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1693. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1694. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  1695. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  1696. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  1697. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  1698. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  1699. LogInit: FAudioDevice initialized.
  1700. LogAudio: Display: Audio Device (ID: 9) registered with world 'Menu_level'.
  1701. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1702. LogLoad: Game class is 'MainMenuGameMode_C'
  1703. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-16.01.25
  1704. LogWorld: Bringing up level for play took: 0.000838
  1705. LogOnline: OSS: Creating online subsystem instance for: :Context_18
  1706. PIE: Server logged in
  1707. PIE: Play in editor total start time 0,151 seconds.
  1708. LogNet: Browse: /Game/GameMap/GameMap
  1709. LogLoad: LoadMap: /Game/GameMap/GameMap
  1710. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  1711. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  1712. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1713. LogAudio: Display: Audio Device unregistered from world 'None'.
  1714. LogUObjectHash: Compacting FUObjectHashTables data took 3.25ms
  1715. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1716. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1717. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  1718. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  1719. LogAudio: Display: Audio Device (ID: 9) registered with world 'GameMap'.
  1720. LogAIModule: Creating AISystem for world GameMap
  1721. LogLoad: Game class is 'ThirdPersonGameMode_C'
  1722. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-16.01.26
  1723. LogWorld: Bringing up level for play took: 0.001195
  1724. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  1725. LogLoad: Took 0.103524 seconds to LoadMap(/Game/GameMap/GameMap)
  1726. LogNet: Browse: /Game/GameMap/GameMap
  1727. LogLoad: LoadMap: /Game/GameMap/GameMap
  1728. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  1729. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  1730. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1731. LogAudio: Display: Audio Device unregistered from world 'None'.
  1732. LogUObjectHash: Compacting FUObjectHashTables data took 2.97ms
  1733. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1734. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1735. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  1736. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  1737. LogAudio: Display: Audio Device (ID: 9) registered with world 'GameMap'.
  1738. LogAIModule: Creating AISystem for world GameMap
  1739. LogLoad: Game class is 'ThirdPersonGameMode_C'
  1740. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-16.01.36
  1741. LogWorld: Bringing up level for play took: 0.001229
  1742. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  1743. LogLoad: Took 0.103635 seconds to LoadMap(/Game/GameMap/GameMap)
  1744. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1745. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  1746. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  1747. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  1748. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1749. LogPlayLevel: Display: Shutting down PIE online subsystems
  1750. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1751. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1752. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1753. LogUObjectHash: Compacting FUObjectHashTables data took 2.93ms
  1754. LogPlayLevel: Display: Destroying online subsystem :Context_18
  1755. LogTemp: Repeating last play command: New Editor Window (PIE)
  1756. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1757. PIE: New page: PIE session: Menu_level (24.02.2021 г., 18:01:48 ч.)
  1758. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  1759. LogPlayLevel: PIE: StaticDuplicateObject took: (0.003456s)
  1760. LogAIModule: Creating AISystem for world Menu_level
  1761. LogPlayLevel: PIE: World Init took: (0.001354s)
  1762. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.005050s)
  1763. LogUObjectHash: Compacting FUObjectHashTables data took 3.10ms
  1764. LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True
  1765. LogAudioMixer: Display: Audio Mixer Platform Settings:
  1766. LogAudioMixer: Display: Sample Rate: 48000
  1767. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1768. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1769. LogAudioMixer: Display: Number of buffers to queue: 2
  1770. LogAudioMixer: Display: Max Channels (voices): 32
  1771. LogAudioMixer: Display: Number of Async Source Workers: 0
  1772. LogAudio: Display: AudioDevice MaxSources: 32
  1773. LogAudio: Display: Using built-in audio occlusion.
  1774. LogAudioMixer: Display: Initializing audio mixer.
  1775. LogAudioMixer: Display: 0: FrontLeft
  1776. LogAudioMixer: Display: 1: FrontRight
  1777. LogAudioMixer: Display: 2: FrontCenter
  1778. LogAudioMixer: Display: 3: LowFrequency
  1779. LogAudioMixer: Display: 4: BackLeft
  1780. LogAudioMixer: Display: 5: BackRight
  1781. LogAudioMixer: Display: 6: SideLeft
  1782. LogAudioMixer: Display: 7: SideRight
  1783. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  1784. LogAudioMixer: Display: Initializing Sound Submixes...
  1785. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1786. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1787. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  1788. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  1789. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  1790. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  1791. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  1792. LogInit: FAudioDevice initialized.
  1793. LogAudio: Display: Audio Device (ID: 10) registered with world 'Menu_level'.
  1794. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1795. LogLoad: Game class is 'MainMenuGameMode_C'
  1796. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-16.01.48
  1797. LogWorld: Bringing up level for play took: 0.000707
  1798. LogOnline: OSS: Creating online subsystem instance for: :Context_19
  1799. PIE: Server logged in
  1800. PIE: Play in editor total start time 0,15 seconds.
  1801. LogNet: Browse: /Game/GameMap/GameMap
  1802. LogLoad: LoadMap: /Game/GameMap/GameMap
  1803. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  1804. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  1805. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1806. LogAudio: Display: Audio Device unregistered from world 'None'.
  1807. LogUObjectHash: Compacting FUObjectHashTables data took 3.24ms
  1808. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1809. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1810. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  1811. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  1812. LogAudio: Display: Audio Device (ID: 10) registered with world 'GameMap'.
  1813. LogAIModule: Creating AISystem for world GameMap
  1814. LogLoad: Game class is 'ThirdPersonGameMode_C'
  1815. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-16.01.49
  1816. LogWorld: Bringing up level for play took: 0.001297
  1817. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  1818. LogLoad: Took 0.105889 seconds to LoadMap(/Game/GameMap/GameMap)
  1819. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1820. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  1821. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  1822. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  1823. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1824. LogPlayLevel: Display: Shutting down PIE online subsystems
  1825. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1826. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1827. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1828. LogUObjectHash: Compacting FUObjectHashTables data took 2.99ms
  1829. LogPlayLevel: Display: Destroying online subsystem :Context_19
  1830. LogUObjectHash: Compacting FUObjectHashTables data took 4.18ms
  1831. LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.049
  1832. OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter] ([1] browsable assets)...
  1833. OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter]
  1834. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter_Auto2E31CD4484027E7C17F0A8FA3143487DF.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto2.uasset'
  1835. LogFileHelpers: Auto-saving content packages took 0.084
  1836. LogTemp: Repeating last play command: New Editor Window (PIE)
  1837. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1838. PIE: New page: PIE session: Menu_level (24.02.2021 г., 18:28:48 ч.)
  1839. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  1840. LogPlayLevel: PIE: StaticDuplicateObject took: (0.003399s)
  1841. LogAIModule: Creating AISystem for world Menu_level
  1842. LogPlayLevel: PIE: World Init took: (0.001736s)
  1843. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.005323s)
  1844. LogUObjectHash: Compacting FUObjectHashTables data took 3.31ms
  1845. LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True
  1846. LogAudioMixer: Display: Audio Mixer Platform Settings:
  1847. LogAudioMixer: Display: Sample Rate: 48000
  1848. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1849. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1850. LogAudioMixer: Display: Number of buffers to queue: 2
  1851. LogAudioMixer: Display: Max Channels (voices): 32
  1852. LogAudioMixer: Display: Number of Async Source Workers: 0
  1853. LogAudio: Display: AudioDevice MaxSources: 32
  1854. LogAudio: Display: Using built-in audio occlusion.
  1855. LogAudioMixer: Display: Initializing audio mixer.
  1856. LogAudioMixer: Display: 0: FrontLeft
  1857. LogAudioMixer: Display: 1: FrontRight
  1858. LogAudioMixer: Display: 2: FrontCenter
  1859. LogAudioMixer: Display: 3: LowFrequency
  1860. LogAudioMixer: Display: 4: BackLeft
  1861. LogAudioMixer: Display: 5: BackRight
  1862. LogAudioMixer: Display: 6: SideLeft
  1863. LogAudioMixer: Display: 7: SideRight
  1864. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  1865. LogAudioMixer: Display: Initializing Sound Submixes...
  1866. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1867. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1868. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  1869. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  1870. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  1871. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  1872. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  1873. LogInit: FAudioDevice initialized.
  1874. LogAudio: Display: Audio Device (ID: 11) registered with world 'Menu_level'.
  1875. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1876. LogLoad: Game class is 'MainMenuGameMode_C'
  1877. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-16.28.48
  1878. LogWorld: Bringing up level for play took: 0.000750
  1879. LogOnline: OSS: Creating online subsystem instance for: :Context_20
  1880. PIE: Server logged in
  1881. PIE: Play in editor total start time 0,155 seconds.
  1882. LogNet: Browse: /Game/GameMap/GameMap
  1883. LogLoad: LoadMap: /Game/GameMap/GameMap
  1884. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  1885. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  1886. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1887. LogAudio: Display: Audio Device unregistered from world 'None'.
  1888. LogUObjectHash: Compacting FUObjectHashTables data took 3.09ms
  1889. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1890. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1891. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  1892. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  1893. LogAudio: Display: Audio Device (ID: 11) registered with world 'GameMap'.
  1894. LogAIModule: Creating AISystem for world GameMap
  1895. LogLoad: Game class is 'ThirdPersonGameMode_C'
  1896. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-16.28.49
  1897. LogWorld: Bringing up level for play took: 0.001211
  1898. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  1899. LogLoad: Took 0.094638 seconds to LoadMap(/Game/GameMap/GameMap)
  1900. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1901. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  1902. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  1903. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  1904. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1905. LogPlayLevel: Display: Shutting down PIE online subsystems
  1906. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1907. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1908. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1909. LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms
  1910. LogPlayLevel: Display: Destroying online subsystem :Context_20
  1911. LogUObjectHash: Compacting FUObjectHashTables data took 3.12ms
  1912. LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.044
  1913. OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter] ([1] browsable assets)...
  1914. OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter]
  1915. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter_Auto3B15EEEAD422D0D46EBF67DB55FF9C134.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto3.uasset'
  1916. LogFileHelpers: Auto-saving content packages took 0.064
  1917. BlueprintLog: New page: Compile ThirdPersonCharacter
  1918. LogUObjectHash: Compacting FUObjectHashTables data took 3.49ms
  1919. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  1920. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter9A5EFB9C4608A1388AE9FA831D228EF6.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  1921. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  1922. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  1923. BlueprintLog: New page: Compile ThirdPersonCharacter
  1924. LogUObjectHash: Compacting FUObjectHashTables data took 4.49ms
  1925. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  1926. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter0EBF880444E4C9E2EFAE4E8E25C938F9.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  1927. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  1928. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  1929. LogTemp: Repeating last play command: New Editor Window (PIE)
  1930. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1931. PIE: New page: PIE session: Menu_level (24.02.2021 г., 18:35:08 ч.)
  1932. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  1933. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002985s)
  1934. LogAIModule: Creating AISystem for world Menu_level
  1935. LogPlayLevel: PIE: World Init took: (0.001492s)
  1936. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004643s)
  1937. LogUObjectHash: Compacting FUObjectHashTables data took 4.22ms
  1938. LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True
  1939. LogAudioMixer: Display: Audio Mixer Platform Settings:
  1940. LogAudioMixer: Display: Sample Rate: 48000
  1941. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1942. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1943. LogAudioMixer: Display: Number of buffers to queue: 2
  1944. LogAudioMixer: Display: Max Channels (voices): 32
  1945. LogAudioMixer: Display: Number of Async Source Workers: 0
  1946. LogAudio: Display: AudioDevice MaxSources: 32
  1947. LogAudio: Display: Using built-in audio occlusion.
  1948. LogAudioMixer: Display: Initializing audio mixer.
  1949. LogAudioMixer: Display: 0: FrontLeft
  1950. LogAudioMixer: Display: 1: FrontRight
  1951. LogAudioMixer: Display: 2: FrontCenter
  1952. LogAudioMixer: Display: 3: LowFrequency
  1953. LogAudioMixer: Display: 4: BackLeft
  1954. LogAudioMixer: Display: 5: BackRight
  1955. LogAudioMixer: Display: 6: SideLeft
  1956. LogAudioMixer: Display: 7: SideRight
  1957. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  1958. LogAudioMixer: Display: Initializing Sound Submixes...
  1959. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1960. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1961. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  1962. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  1963. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  1964. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  1965. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  1966. LogInit: FAudioDevice initialized.
  1967. LogAudio: Display: Audio Device (ID: 12) registered with world 'Menu_level'.
  1968. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1969. LogLoad: Game class is 'MainMenuGameMode_C'
  1970. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-16.35.08
  1971. LogWorld: Bringing up level for play took: 0.000737
  1972. LogOnline: OSS: Creating online subsystem instance for: :Context_21
  1973. PIE: Server logged in
  1974. PIE: Play in editor total start time 0,136 seconds.
  1975. LogNet: Browse: /Game/GameMap/GameMap
  1976. LogLoad: LoadMap: /Game/GameMap/GameMap
  1977. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  1978. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  1979. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1980. LogAudio: Display: Audio Device unregistered from world 'None'.
  1981. LogUObjectHash: Compacting FUObjectHashTables data took 3.18ms
  1982. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1983. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  1984. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  1985. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  1986. LogAudio: Display: Audio Device (ID: 12) registered with world 'GameMap'.
  1987. LogAIModule: Creating AISystem for world GameMap
  1988. LogLoad: Game class is 'ThirdPersonGameMode_C'
  1989. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-16.35.09
  1990. LogWorld: Bringing up level for play took: 0.001347
  1991. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  1992. LogLoad: Took 0.072051 seconds to LoadMap(/Game/GameMap/GameMap)
  1993. LogNet: Browse: /Game/GameMap/GameMap
  1994. LogLoad: LoadMap: /Game/GameMap/GameMap
  1995. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  1996. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  1997. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1998. LogAudio: Display: Audio Device unregistered from world 'None'.
  1999. LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms
  2000. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2001. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2002. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  2003. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  2004. LogAudio: Display: Audio Device (ID: 12) registered with world 'GameMap'.
  2005. LogAIModule: Creating AISystem for world GameMap
  2006. LogLoad: Game class is 'ThirdPersonGameMode_C'
  2007. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-16.35.16
  2008. LogWorld: Bringing up level for play took: 0.001179
  2009. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  2010. LogLoad: Took 0.116272 seconds to LoadMap(/Game/GameMap/GameMap)
  2011. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2012. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  2013. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  2014. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  2015. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2016. LogPlayLevel: Display: Shutting down PIE online subsystems
  2017. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2018. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  2019. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  2020. LogUObjectHash: Compacting FUObjectHashTables data took 3.43ms
  2021. LogPlayLevel: Display: Destroying online subsystem :Context_21
  2022. BlueprintLog: New page: Compile ThirdPersonCharacter
  2023. LogUObjectHash: Compacting FUObjectHashTables data took 3.53ms
  2024. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  2025. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterA57E5071438CD4D6479035A3F8F2C3FC.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  2026. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  2027. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  2028. LogTemp: Repeating last play command: New Editor Window (PIE)
  2029. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  2030. PIE: New page: PIE session: Menu_level (24.02.2021 г., 18:37:26 ч.)
  2031. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  2032. LogPlayLevel: PIE: StaticDuplicateObject took: (0.003104s)
  2033. LogAIModule: Creating AISystem for world Menu_level
  2034. LogPlayLevel: PIE: World Init took: (0.001428s)
  2035. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004693s)
  2036. LogUObjectHash: Compacting FUObjectHashTables data took 4.22ms
  2037. LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True
  2038. LogAudioMixer: Display: Audio Mixer Platform Settings:
  2039. LogAudioMixer: Display: Sample Rate: 48000
  2040. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  2041. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  2042. LogAudioMixer: Display: Number of buffers to queue: 2
  2043. LogAudioMixer: Display: Max Channels (voices): 32
  2044. LogAudioMixer: Display: Number of Async Source Workers: 0
  2045. LogAudio: Display: AudioDevice MaxSources: 32
  2046. LogAudio: Display: Using built-in audio occlusion.
  2047. LogAudioMixer: Display: Initializing audio mixer.
  2048. LogAudioMixer: Display: 0: FrontLeft
  2049. LogAudioMixer: Display: 1: FrontRight
  2050. LogAudioMixer: Display: 2: FrontCenter
  2051. LogAudioMixer: Display: 3: LowFrequency
  2052. LogAudioMixer: Display: 4: BackLeft
  2053. LogAudioMixer: Display: 5: BackRight
  2054. LogAudioMixer: Display: 6: SideLeft
  2055. LogAudioMixer: Display: 7: SideRight
  2056. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  2057. LogAudioMixer: Display: Initializing Sound Submixes...
  2058. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  2059. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  2060. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  2061. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  2062. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  2063. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  2064. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  2065. LogInit: FAudioDevice initialized.
  2066. LogAudio: Display: Audio Device (ID: 13) registered with world 'Menu_level'.
  2067. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2068. LogLoad: Game class is 'MainMenuGameMode_C'
  2069. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-16.37.27
  2070. LogWorld: Bringing up level for play took: 0.000750
  2071. LogOnline: OSS: Creating online subsystem instance for: :Context_22
  2072. PIE: Server logged in
  2073. PIE: Play in editor total start time 0,141 seconds.
  2074. LogNet: Browse: /Game/GameMap/GameMap
  2075. LogLoad: LoadMap: /Game/GameMap/GameMap
  2076. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  2077. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  2078. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2079. LogAudio: Display: Audio Device unregistered from world 'None'.
  2080. LogUObjectHash: Compacting FUObjectHashTables data took 3.17ms
  2081. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2082. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2083. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  2084. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  2085. LogAudio: Display: Audio Device (ID: 13) registered with world 'GameMap'.
  2086. LogAIModule: Creating AISystem for world GameMap
  2087. LogLoad: Game class is 'ThirdPersonGameMode_C'
  2088. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-16.37.27
  2089. LogWorld: Bringing up level for play took: 0.001421
  2090. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  2091. LogLoad: Took 0.100016 seconds to LoadMap(/Game/GameMap/GameMap)
  2092. LogNet: Browse: /Game/GameMap/GameMap
  2093. LogLoad: LoadMap: /Game/GameMap/GameMap
  2094. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  2095. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  2096. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2097. LogAudio: Display: Audio Device unregistered from world 'None'.
  2098. LogUObjectHash: Compacting FUObjectHashTables data took 2.92ms
  2099. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2100. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2101. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  2102. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  2103. LogAudio: Display: Audio Device (ID: 13) registered with world 'GameMap'.
  2104. LogAIModule: Creating AISystem for world GameMap
  2105. LogLoad: Game class is 'ThirdPersonGameMode_C'
  2106. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-16.37.36
  2107. LogWorld: Bringing up level for play took: 0.001560
  2108. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  2109. LogLoad: Took 0.113670 seconds to LoadMap(/Game/GameMap/GameMap)
  2110. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2111. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  2112. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  2113. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  2114. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2115. LogPlayLevel: Display: Shutting down PIE online subsystems
  2116. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2117. LogAudio: Display: Audio Device unregistered from world 'None'.
  2118. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  2119. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  2120. LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms
  2121. LogPlayLevel: Display: Destroying online subsystem :Context_22
  2122. LogUObjectHash: Compacting FUObjectHashTables data took 3.45ms
  2123. LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.052
  2124. OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter] ([1] browsable assets)...
  2125. OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter]
  2126. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter_Auto41A21DB3D4AFFED47CCD3B4AF1C864055.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto4.uasset'
  2127. LogFileHelpers: Auto-saving content packages took 0.067
  2128. LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms
  2129. LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.046
  2130. OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode] ([1] browsable assets)...
  2131. OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode]
  2132. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode_Auto5B85318A3411E7E42DB10EAB4C656E424.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode_Auto5.uasset'
  2133. LogFileHelpers: Auto-saving content packages took 0.038
  2134. BlueprintLog: New page: Compile ThirdPersonCharacter
  2135. LogUObjectHash: Compacting FUObjectHashTables data took 3.71ms
  2136. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  2137. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterC122A3F340CBF94CDE191286B2B711D3.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  2138. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  2139. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  2140. LogTemp: Repeating last play command: New Editor Window (PIE)
  2141. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  2142. PIE: New page: PIE session: Menu_level (24.02.2021 г., 18:54:41 ч.)
  2143. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  2144. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002865s)
  2145. LogAIModule: Creating AISystem for world Menu_level
  2146. LogPlayLevel: PIE: World Init took: (0.001476s)
  2147. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004496s)
  2148. LogUObjectHash: Compacting FUObjectHashTables data took 4.29ms
  2149. LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True
  2150. LogAudioMixer: Display: Audio Mixer Platform Settings:
  2151. LogAudioMixer: Display: Sample Rate: 48000
  2152. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  2153. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  2154. LogAudioMixer: Display: Number of buffers to queue: 2
  2155. LogAudioMixer: Display: Max Channels (voices): 32
  2156. LogAudioMixer: Display: Number of Async Source Workers: 0
  2157. LogAudio: Display: AudioDevice MaxSources: 32
  2158. LogAudio: Display: Using built-in audio occlusion.
  2159. LogAudioMixer: Display: Initializing audio mixer.
  2160. LogAudioMixer: Display: 0: FrontLeft
  2161. LogAudioMixer: Display: 1: FrontRight
  2162. LogAudioMixer: Display: 2: FrontCenter
  2163. LogAudioMixer: Display: 3: LowFrequency
  2164. LogAudioMixer: Display: 4: BackLeft
  2165. LogAudioMixer: Display: 5: BackRight
  2166. LogAudioMixer: Display: 6: SideLeft
  2167. LogAudioMixer: Display: 7: SideRight
  2168. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  2169. LogAudioMixer: Display: Initializing Sound Submixes...
  2170. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  2171. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  2172. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  2173. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  2174. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  2175. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  2176. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  2177. LogInit: FAudioDevice initialized.
  2178. LogAudio: Display: Audio Device (ID: 14) registered with world 'Menu_level'.
  2179. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2180. LogLoad: Game class is 'MainMenuGameMode_C'
  2181. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-16.54.41
  2182. LogWorld: Bringing up level for play took: 0.000725
  2183. LogOnline: OSS: Creating online subsystem instance for: :Context_23
  2184. PIE: Server logged in
  2185. PIE: Play in editor total start time 0,141 seconds.
  2186. LogNet: Browse: /Game/GameMap/GameMap
  2187. LogLoad: LoadMap: /Game/GameMap/GameMap
  2188. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  2189. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  2190. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2191. LogAudio: Display: Audio Device unregistered from world 'None'.
  2192. LogUObjectHash: Compacting FUObjectHashTables data took 3.34ms
  2193. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2194. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2195. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  2196. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  2197. LogAudio: Display: Audio Device (ID: 14) registered with world 'GameMap'.
  2198. LogAIModule: Creating AISystem for world GameMap
  2199. LogLoad: Game class is 'ThirdPersonGameMode_C'
  2200. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-16.54.41
  2201. LogWorld: Bringing up level for play took: 0.001330
  2202. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  2203. LogLoad: Took 0.108883 seconds to LoadMap(/Game/GameMap/GameMap)
  2204. LogBlueprintUserMessages: [ThirdPersonCharacter_C_0] 0
  2205. LogNet: Browse: /Game/GameMap/GameMap
  2206. LogLoad: LoadMap: /Game/GameMap/GameMap
  2207. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  2208. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  2209. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2210. LogAudio: Display: Audio Device unregistered from world 'None'.
  2211. LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms
  2212. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2213. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2214. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  2215. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  2216. LogAudio: Display: Audio Device (ID: 14) registered with world 'GameMap'.
  2217. LogAIModule: Creating AISystem for world GameMap
  2218. LogLoad: Game class is 'ThirdPersonGameMode_C'
  2219. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-16.54.51
  2220. LogWorld: Bringing up level for play took: 0.001180
  2221. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  2222. LogLoad: Took 0.071237 seconds to LoadMap(/Game/GameMap/GameMap)
  2223. LogBlueprintUserMessages: [ThirdPersonCharacter_C_0] 0
  2224. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2225. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  2226. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  2227. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  2228. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2229. LogPlayLevel: Display: Shutting down PIE online subsystems
  2230. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2231. LogAudio: Display: Audio Device unregistered from world 'None'.
  2232. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  2233. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  2234. LogUObjectHash: Compacting FUObjectHashTables data took 2.97ms
  2235. LogPlayLevel: Display: Destroying online subsystem :Context_23
  2236. BlueprintLog: New page: Compile ThirdPersonCharacter
  2237. LogUObjectHash: Compacting FUObjectHashTables data took 3.60ms
  2238. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  2239. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterE9A085CE47F7495E0FC187A4457A7BFD.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  2240. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  2241. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  2242. LogTemp: Repeating last play command: New Editor Window (PIE)
  2243. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  2244. PIE: New page: PIE session: Menu_level (24.02.2021 г., 18:55:05 ч.)
  2245. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  2246. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002784s)
  2247. LogAIModule: Creating AISystem for world Menu_level
  2248. LogPlayLevel: PIE: World Init took: (0.001882s)
  2249. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004810s)
  2250. LogUObjectHash: Compacting FUObjectHashTables data took 4.38ms
  2251. LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True
  2252. LogAudioMixer: Display: Audio Mixer Platform Settings:
  2253. LogAudioMixer: Display: Sample Rate: 48000
  2254. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  2255. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  2256. LogAudioMixer: Display: Number of buffers to queue: 2
  2257. LogAudioMixer: Display: Max Channels (voices): 32
  2258. LogAudioMixer: Display: Number of Async Source Workers: 0
  2259. LogAudio: Display: AudioDevice MaxSources: 32
  2260. LogAudio: Display: Using built-in audio occlusion.
  2261. LogAudioMixer: Display: Initializing audio mixer.
  2262. LogAudioMixer: Display: 0: FrontLeft
  2263. LogAudioMixer: Display: 1: FrontRight
  2264. LogAudioMixer: Display: 2: FrontCenter
  2265. LogAudioMixer: Display: 3: LowFrequency
  2266. LogAudioMixer: Display: 4: BackLeft
  2267. LogAudioMixer: Display: 5: BackRight
  2268. LogAudioMixer: Display: 6: SideLeft
  2269. LogAudioMixer: Display: 7: SideRight
  2270. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  2271. LogAudioMixer: Display: Initializing Sound Submixes...
  2272. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  2273. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  2274. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  2275. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  2276. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  2277. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  2278. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  2279. LogInit: FAudioDevice initialized.
  2280. LogAudio: Display: Audio Device (ID: 15) registered with world 'Menu_level'.
  2281. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2282. LogLoad: Game class is 'MainMenuGameMode_C'
  2283. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-16.55.05
  2284. LogWorld: Bringing up level for play took: 0.000711
  2285. LogOnline: OSS: Creating online subsystem instance for: :Context_24
  2286. PIE: Server logged in
  2287. PIE: Play in editor total start time 0,154 seconds.
  2288. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2289. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  2290. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  2291. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  2292. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2293. LogPlayLevel: Display: Shutting down PIE online subsystems
  2294. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2295. LogAudio: Display: Audio Device unregistered from world 'None'.
  2296. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  2297. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  2298. LogUObjectHash: Compacting FUObjectHashTables data took 3.12ms
  2299. LogPlayLevel: Display: Destroying online subsystem :Context_24
  2300. LogTemp: Repeating last play command: New Editor Window (PIE)
  2301. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  2302. PIE: New page: PIE session: Menu_level (24.02.2021 г., 18:55:07 ч.)
  2303. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  2304. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002761s)
  2305. LogAIModule: Creating AISystem for world Menu_level
  2306. LogPlayLevel: PIE: World Init took: (0.001384s)
  2307. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004297s)
  2308. LogUObjectHash: Compacting FUObjectHashTables data took 2.97ms
  2309. LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True
  2310. LogAudioMixer: Display: Audio Mixer Platform Settings:
  2311. LogAudioMixer: Display: Sample Rate: 48000
  2312. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  2313. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  2314. LogAudioMixer: Display: Number of buffers to queue: 2
  2315. LogAudioMixer: Display: Max Channels (voices): 32
  2316. LogAudioMixer: Display: Number of Async Source Workers: 0
  2317. LogAudio: Display: AudioDevice MaxSources: 32
  2318. LogAudio: Display: Using built-in audio occlusion.
  2319. LogAudioMixer: Display: Initializing audio mixer.
  2320. LogAudioMixer: Display: 0: FrontLeft
  2321. LogAudioMixer: Display: 1: FrontRight
  2322. LogAudioMixer: Display: 2: FrontCenter
  2323. LogAudioMixer: Display: 3: LowFrequency
  2324. LogAudioMixer: Display: 4: BackLeft
  2325. LogAudioMixer: Display: 5: BackRight
  2326. LogAudioMixer: Display: 6: SideLeft
  2327. LogAudioMixer: Display: 7: SideRight
  2328. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  2329. LogAudioMixer: Display: Initializing Sound Submixes...
  2330. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  2331. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  2332. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  2333. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  2334. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  2335. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  2336. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  2337. LogInit: FAudioDevice initialized.
  2338. LogAudio: Display: Audio Device (ID: 16) registered with world 'Menu_level'.
  2339. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2340. LogLoad: Game class is 'MainMenuGameMode_C'
  2341. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-16.55.07
  2342. LogWorld: Bringing up level for play took: 0.000738
  2343. LogOnline: OSS: Creating online subsystem instance for: :Context_25
  2344. PIE: Server logged in
  2345. PIE: Play in editor total start time 0,138 seconds.
  2346. LogNet: Browse: /Game/GameMap/GameMap
  2347. LogLoad: LoadMap: /Game/GameMap/GameMap
  2348. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  2349. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  2350. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2351. LogAudio: Display: Audio Device unregistered from world 'None'.
  2352. LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms
  2353. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2354. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2355. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  2356. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  2357. LogAudio: Display: Audio Device (ID: 16) registered with world 'GameMap'.
  2358. LogAIModule: Creating AISystem for world GameMap
  2359. LogLoad: Game class is 'ThirdPersonGameMode_C'
  2360. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-16.55.08
  2361. LogWorld: Bringing up level for play took: 0.001275
  2362. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  2363. LogLoad: Took 0.100465 seconds to LoadMap(/Game/GameMap/GameMap)
  2364. LogBlueprintUserMessages: [ThirdPersonCharacter_C_0] 0
  2365. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2366. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  2367. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  2368. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  2369. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2370. LogPlayLevel: Display: Shutting down PIE online subsystems
  2371. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2372. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  2373. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  2374. LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms
  2375. LogPlayLevel: Display: Destroying online subsystem :Context_25
  2376. BlueprintLog: New page: Compile ThirdPersonCharacter
  2377. LogUObjectHash: Compacting FUObjectHashTables data took 3.33ms
  2378. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  2379. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterD9A0EF2243C8F574EDC7E189AE7FFF00.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  2380. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  2381. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  2382. BlueprintLog: New page: Compile ThirdPersonGameMode
  2383. LogUObjectHash: Compacting FUObjectHashTables data took 4.47ms
  2384. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
  2385. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameModeDDD12E1A4A61897899866AA8ADE8B319.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
  2386. AssetCheck: New page: Asset Save: ThirdPersonGameMode
  2387. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
  2388. BlueprintLog: New page: Compile ThirdPersonGameMode
  2389. LogUObjectHash: Compacting FUObjectHashTables data took 4.50ms
  2390. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
  2391. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode34D74EE6439064D08F61F9866B4167EB.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
  2392. AssetCheck: New page: Asset Save: ThirdPersonGameMode
  2393. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
  2394. LogEditorTransaction: Undo Move Node
  2395. LogUObjectHash: Compacting FUObjectHashTables data took 4.71ms
  2396. LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.064
  2397. OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter] ([1] browsable assets)...
  2398. OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter]
  2399. OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter]
  2400. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter_Auto6B7C2ACB8459A3256E385D1BB20CDD8DF.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto6.uasset'
  2401. LogFileHelpers: Auto-saving content packages took 0.095
  2402. BlueprintLog: New page: Compile ThirdPersonCharacter
  2403. LogUObjectHash: Compacting FUObjectHashTables data took 3.50ms
  2404. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  2405. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterE3B53C744955A8933585ADA7EC52C6BB.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  2406. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  2407. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  2408. BlueprintLog: New page: Compile ThirdPersonCharacter
  2409. LogUObjectHash: Compacting FUObjectHashTables data took 4.48ms
  2410. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  2411. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter632A929E4DC20796684B7CB0554F9B91.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  2412. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  2413. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  2414. LogTemp: Repeating last play command: New Editor Window (PIE)
  2415. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  2416. PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:09:29 ч.)
  2417. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  2418. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002840s)
  2419. LogAIModule: Creating AISystem for world Menu_level
  2420. LogPlayLevel: PIE: World Init took: (0.001900s)
  2421. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004899s)
  2422. LogUObjectHash: Compacting FUObjectHashTables data took 4.12ms
  2423. LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True
  2424. LogAudioMixer: Display: Audio Mixer Platform Settings:
  2425. LogAudioMixer: Display: Sample Rate: 48000
  2426. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  2427. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  2428. LogAudioMixer: Display: Number of buffers to queue: 2
  2429. LogAudioMixer: Display: Max Channels (voices): 32
  2430. LogAudioMixer: Display: Number of Async Source Workers: 0
  2431. LogAudio: Display: AudioDevice MaxSources: 32
  2432. LogAudio: Display: Using built-in audio occlusion.
  2433. LogAudioMixer: Display: Initializing audio mixer.
  2434. LogAudioMixer: Display: 0: FrontLeft
  2435. LogAudioMixer: Display: 1: FrontRight
  2436. LogAudioMixer: Display: 2: FrontCenter
  2437. LogAudioMixer: Display: 3: LowFrequency
  2438. LogAudioMixer: Display: 4: BackLeft
  2439. LogAudioMixer: Display: 5: BackRight
  2440. LogAudioMixer: Display: 6: SideLeft
  2441. LogAudioMixer: Display: 7: SideRight
  2442. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  2443. LogAudioMixer: Display: Initializing Sound Submixes...
  2444. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  2445. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  2446. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  2447. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  2448. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  2449. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  2450. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  2451. LogInit: FAudioDevice initialized.
  2452. LogAudio: Display: Audio Device (ID: 17) registered with world 'Menu_level'.
  2453. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2454. LogLoad: Game class is 'MainMenuGameMode_C'
  2455. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.09.30
  2456. LogWorld: Bringing up level for play took: 0.000755
  2457. LogOnline: OSS: Creating online subsystem instance for: :Context_26
  2458. PIE: Server logged in
  2459. PIE: Play in editor total start time 0,138 seconds.
  2460. LogNet: Browse: /Game/GameMap/GameMap
  2461. LogLoad: LoadMap: /Game/GameMap/GameMap
  2462. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  2463. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  2464. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2465. LogAudio: Display: Audio Device unregistered from world 'None'.
  2466. LogUObjectHash: Compacting FUObjectHashTables data took 3.01ms
  2467. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2468. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2469. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  2470. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  2471. LogAudio: Display: Audio Device (ID: 17) registered with world 'GameMap'.
  2472. LogAIModule: Creating AISystem for world GameMap
  2473. LogLoad: Game class is 'ThirdPersonGameMode_C'
  2474. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.09.30
  2475. LogWorld: Bringing up level for play took: 0.001318
  2476. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  2477. LogLoad: Took 0.101877 seconds to LoadMap(/Game/GameMap/GameMap)
  2478. LogNet: Browse: /Game/GameMap/GameMap
  2479. LogLoad: LoadMap: /Game/GameMap/GameMap
  2480. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  2481. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  2482. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2483. LogAudio: Display: Audio Device unregistered from world 'None'.
  2484. LogUObjectHash: Compacting FUObjectHashTables data took 3.10ms
  2485. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2486. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2487. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  2488. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  2489. LogAudio: Display: Audio Device (ID: 17) registered with world 'GameMap'.
  2490. LogAIModule: Creating AISystem for world GameMap
  2491. LogLoad: Game class is 'ThirdPersonGameMode_C'
  2492. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.09.41
  2493. LogWorld: Bringing up level for play took: 0.001587
  2494. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  2495. LogLoad: Took 0.095905 seconds to LoadMap(/Game/GameMap/GameMap)
  2496. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2497. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  2498. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  2499. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  2500. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2501. LogPlayLevel: Display: Shutting down PIE online subsystems
  2502. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2503. LogAudio: Display: Audio Device unregistered from world 'None'.
  2504. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  2505. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  2506. LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms
  2507. LogPlayLevel: Display: Destroying online subsystem :Context_26
  2508. LogSlate: Window 'Delete Variable' being destroyed
  2509. BlueprintLog: New page: Compile RunnerSaveGame
  2510. LogUObjectHash: Compacting FUObjectHashTables data took 4.49ms
  2511. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/RunnerFiles/Blueprints/RunnerSaveGame" FILE="../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset" SILENT=true
  2512. LogSavePackage: Moving '../../../../../RunnerGame/Saved/RunnerSaveGame0CC1BCB245242845F7FB93B6879AC11A.tmp' to '../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset'
  2513. AssetCheck: New page: Asset Save: RunnerSaveGame
  2514. LogContentValidation: Display: Validating Blueprint /Game/RunnerFiles/Blueprints/RunnerSaveGame.RunnerSaveGame
  2515. BlueprintLog: New page: Compile ThirdPersonCharacter
  2516. LogBlueprint: Warning: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] Could not find a variable named "Collected Coins" in 'RunnerSaveGame_C'.
  2517. Make sure 'RunnerSaveGame_C' has been compiled for Set Collected Coins
  2518. LogBlueprint: Warning: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] Could not find a variable named "Collected Coins" in 'RunnerSaveGame_C'.
  2519. Make sure 'RunnerSaveGame_C' has been compiled for Get Collected Coins
  2520. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] The property associated with Collected Coins could not be found in '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C'
  2521. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] The property associated with Collected Coins could not be found in '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C'
  2522. LogUObjectHash: Compacting FUObjectHashTables data took 4.73ms
  2523. BlueprintLog: New page: Compile ThirdPersonCharacter
  2524. LogUObjectHash: Compacting FUObjectHashTables data took 4.63ms
  2525. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  2526. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter3707AF9146A7918E424970ACE28E25C9.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  2527. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  2528. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  2529. LogTemp: Repeating last play command: New Editor Window (PIE)
  2530. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  2531. PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:12:33 ч.)
  2532. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  2533. LogPlayLevel: PIE: StaticDuplicateObject took: (0.003044s)
  2534. LogAIModule: Creating AISystem for world Menu_level
  2535. LogPlayLevel: PIE: World Init took: (0.001815s)
  2536. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.005037s)
  2537. LogUObjectHash: Compacting FUObjectHashTables data took 4.16ms
  2538. LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True
  2539. LogAudioMixer: Display: Audio Mixer Platform Settings:
  2540. LogAudioMixer: Display: Sample Rate: 48000
  2541. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  2542. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  2543. LogAudioMixer: Display: Number of buffers to queue: 2
  2544. LogAudioMixer: Display: Max Channels (voices): 32
  2545. LogAudioMixer: Display: Number of Async Source Workers: 0
  2546. LogAudio: Display: AudioDevice MaxSources: 32
  2547. LogAudio: Display: Using built-in audio occlusion.
  2548. LogAudioMixer: Display: Initializing audio mixer.
  2549. LogAudioMixer: Display: 0: FrontLeft
  2550. LogAudioMixer: Display: 1: FrontRight
  2551. LogAudioMixer: Display: 2: FrontCenter
  2552. LogAudioMixer: Display: 3: LowFrequency
  2553. LogAudioMixer: Display: 4: BackLeft
  2554. LogAudioMixer: Display: 5: BackRight
  2555. LogAudioMixer: Display: 6: SideLeft
  2556. LogAudioMixer: Display: 7: SideRight
  2557. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  2558. LogAudioMixer: Display: Initializing Sound Submixes...
  2559. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  2560. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  2561. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  2562. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  2563. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  2564. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  2565. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  2566. LogInit: FAudioDevice initialized.
  2567. LogAudio: Display: Audio Device (ID: 18) registered with world 'Menu_level'.
  2568. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2569. LogLoad: Game class is 'MainMenuGameMode_C'
  2570. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.12.33
  2571. LogWorld: Bringing up level for play took: 0.000838
  2572. LogOnline: OSS: Creating online subsystem instance for: :Context_27
  2573. PIE: Server logged in
  2574. PIE: Play in editor total start time 0,147 seconds.
  2575. LogNet: Browse: /Game/GameMap/GameMap
  2576. LogLoad: LoadMap: /Game/GameMap/GameMap
  2577. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  2578. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  2579. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2580. LogAudio: Display: Audio Device unregistered from world 'None'.
  2581. LogUObjectHash: Compacting FUObjectHashTables data took 3.14ms
  2582. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2583. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2584. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  2585. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  2586. LogAudio: Display: Audio Device (ID: 18) registered with world 'GameMap'.
  2587. LogAIModule: Creating AISystem for world GameMap
  2588. LogLoad: Game class is 'ThirdPersonGameMode_C'
  2589. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.12.34
  2590. LogWorld: Bringing up level for play took: 0.001327
  2591. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  2592. LogLoad: Took 0.073903 seconds to LoadMap(/Game/GameMap/GameMap)
  2593. LogBlueprintDebug: Warning: Hit breakpoint on node 'CallFunc_Set the Current Coins Into Total', from offset 443
  2594. LogBlueprintDebug: Script call stack:
  2595. Function /Game/RunnerFiles/Blueprints/ObstacleBox.ObstacleBox_C:ReceiveActorBeginOverlap
  2596. Function /Game/RunnerFiles/Blueprints/ObstacleBox.ObstacleBox_C:ExecuteUbergraph_ObstacleBox
  2597. Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
  2598. LogScriptCore: Warning: Cannot call UnrealScript (TextBlock /Engine/Transient.UnrealEdEngine_0:GameInstance_16.DisplayHUD_C_1.WidgetTree.1 - Function /Script/UMG.TextBlock:SetColorAndOpacity) while stopped at a breakpoint.
  2599. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2600. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  2601. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  2602. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  2603. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2604. LogPlayLevel: Display: Shutting down PIE online subsystems
  2605. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2606. LogAudio: Display: Audio Device unregistered from world 'None'.
  2607. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  2608. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  2609. LogUObjectHash: Compacting FUObjectHashTables data took 3.15ms
  2610. LogPlayLevel: Display: Destroying online subsystem :Context_27
  2611. LogTemp: Repeating last play command: New Editor Window (PIE)
  2612. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  2613. PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:14:12 ч.)
  2614. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  2615. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002773s)
  2616. LogAIModule: Creating AISystem for world Menu_level
  2617. LogPlayLevel: PIE: World Init took: (0.001561s)
  2618. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004476s)
  2619. LogUObjectHash: Compacting FUObjectHashTables data took 3.09ms
  2620. LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True
  2621. LogAudioMixer: Display: Audio Mixer Platform Settings:
  2622. LogAudioMixer: Display: Sample Rate: 48000
  2623. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  2624. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  2625. LogAudioMixer: Display: Number of buffers to queue: 2
  2626. LogAudioMixer: Display: Max Channels (voices): 32
  2627. LogAudioMixer: Display: Number of Async Source Workers: 0
  2628. LogAudio: Display: AudioDevice MaxSources: 32
  2629. LogAudio: Display: Using built-in audio occlusion.
  2630. LogAudioMixer: Display: Initializing audio mixer.
  2631. LogAudioMixer: Display: 0: FrontLeft
  2632. LogAudioMixer: Display: 1: FrontRight
  2633. LogAudioMixer: Display: 2: FrontCenter
  2634. LogAudioMixer: Display: 3: LowFrequency
  2635. LogAudioMixer: Display: 4: BackLeft
  2636. LogAudioMixer: Display: 5: BackRight
  2637. LogAudioMixer: Display: 6: SideLeft
  2638. LogAudioMixer: Display: 7: SideRight
  2639. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  2640. LogAudioMixer: Display: Initializing Sound Submixes...
  2641. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  2642. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  2643. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  2644. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  2645. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  2646. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  2647. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  2648. LogInit: FAudioDevice initialized.
  2649. LogAudio: Display: Audio Device (ID: 19) registered with world 'Menu_level'.
  2650. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2651. LogLoad: Game class is 'MainMenuGameMode_C'
  2652. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.14.12
  2653. LogWorld: Bringing up level for play took: 0.000712
  2654. LogOnline: OSS: Creating online subsystem instance for: :Context_28
  2655. PIE: Server logged in
  2656. PIE: Play in editor total start time 0,14 seconds.
  2657. LogNet: Browse: /Game/GameMap/GameMap
  2658. LogLoad: LoadMap: /Game/GameMap/GameMap
  2659. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  2660. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  2661. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2662. LogAudio: Display: Audio Device unregistered from world 'None'.
  2663. LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms
  2664. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2665. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2666. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  2667. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  2668. LogAudio: Display: Audio Device (ID: 19) registered with world 'GameMap'.
  2669. LogAIModule: Creating AISystem for world GameMap
  2670. LogLoad: Game class is 'ThirdPersonGameMode_C'
  2671. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.14.12
  2672. LogWorld: Bringing up level for play took: 0.001320
  2673. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  2674. LogLoad: Took 0.093910 seconds to LoadMap(/Game/GameMap/GameMap)
  2675. LogBlueprintDebug: Warning: Hit breakpoint on node 'CallFunc_Set the Current Coins Into Total', from offset 443
  2676. LogBlueprintDebug: Script call stack:
  2677. Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ReceiveActorBeginOverlap
  2678. Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ExecuteUbergraph_ObstaclePipe
  2679. Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
  2680. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2681. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  2682. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  2683. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  2684. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2685. LogPlayLevel: Display: Shutting down PIE online subsystems
  2686. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2687. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  2688. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  2689. LogUObjectHash: Compacting FUObjectHashTables data took 3.34ms
  2690. LogPlayLevel: Display: Destroying online subsystem :Context_28
  2691. LogTemp: Repeating last play command: New Editor Window (PIE)
  2692. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  2693. PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:15:17 ч.)
  2694. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  2695. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002755s)
  2696. LogAIModule: Creating AISystem for world Menu_level
  2697. LogPlayLevel: PIE: World Init took: (0.001369s)
  2698. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004322s)
  2699. LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms
  2700. LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True
  2701. LogAudioMixer: Display: Audio Mixer Platform Settings:
  2702. LogAudioMixer: Display: Sample Rate: 48000
  2703. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  2704. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  2705. LogAudioMixer: Display: Number of buffers to queue: 2
  2706. LogAudioMixer: Display: Max Channels (voices): 32
  2707. LogAudioMixer: Display: Number of Async Source Workers: 0
  2708. LogAudio: Display: AudioDevice MaxSources: 32
  2709. LogAudio: Display: Using built-in audio occlusion.
  2710. LogAudioMixer: Display: Initializing audio mixer.
  2711. LogAudioMixer: Display: 0: FrontLeft
  2712. LogAudioMixer: Display: 1: FrontRight
  2713. LogAudioMixer: Display: 2: FrontCenter
  2714. LogAudioMixer: Display: 3: LowFrequency
  2715. LogAudioMixer: Display: 4: BackLeft
  2716. LogAudioMixer: Display: 5: BackRight
  2717. LogAudioMixer: Display: 6: SideLeft
  2718. LogAudioMixer: Display: 7: SideRight
  2719. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  2720. LogAudioMixer: Display: Initializing Sound Submixes...
  2721. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  2722. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  2723. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  2724. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  2725. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  2726. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  2727. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  2728. LogInit: FAudioDevice initialized.
  2729. LogAudio: Display: Audio Device (ID: 20) registered with world 'Menu_level'.
  2730. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2731. LogLoad: Game class is 'MainMenuGameMode_C'
  2732. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.15.17
  2733. LogWorld: Bringing up level for play took: 0.000743
  2734. LogOnline: OSS: Creating online subsystem instance for: :Context_29
  2735. PIE: Server logged in
  2736. PIE: Play in editor total start time 0,134 seconds.
  2737. LogNet: Browse: /Game/GameMap/GameMap
  2738. LogLoad: LoadMap: /Game/GameMap/GameMap
  2739. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  2740. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  2741. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2742. LogAudio: Display: Audio Device unregistered from world 'None'.
  2743. LogUObjectHash: Compacting FUObjectHashTables data took 3.14ms
  2744. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2745. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2746. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  2747. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  2748. LogAudio: Display: Audio Device (ID: 20) registered with world 'GameMap'.
  2749. LogAIModule: Creating AISystem for world GameMap
  2750. LogLoad: Game class is 'ThirdPersonGameMode_C'
  2751. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.15.18
  2752. LogWorld: Bringing up level for play took: 0.001348
  2753. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  2754. LogLoad: Took 0.093332 seconds to LoadMap(/Game/GameMap/GameMap)
  2755. LogBlueprintDebug: Warning: Hit breakpoint on node 'CallFunc_Set the Current Coins Into Total', from offset 443
  2756. LogBlueprintDebug: Script call stack:
  2757. Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ReceiveActorBeginOverlap
  2758. Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ExecuteUbergraph_ObstaclePipe
  2759. Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
  2760. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2761. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  2762. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  2763. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  2764. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2765. LogPlayLevel: Display: Shutting down PIE online subsystems
  2766. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2767. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  2768. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  2769. LogUObjectHash: Compacting FUObjectHashTables data took 2.97ms
  2770. LogPlayLevel: Display: Destroying online subsystem :Context_29
  2771. LogTemp: Repeating last play command: New Editor Window (PIE)
  2772. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  2773. PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:16:26 ч.)
  2774. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  2775. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002768s)
  2776. LogAIModule: Creating AISystem for world Menu_level
  2777. LogPlayLevel: PIE: World Init took: (0.001439s)
  2778. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004367s)
  2779. LogUObjectHash: Compacting FUObjectHashTables data took 3.28ms
  2780. LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True
  2781. LogAudioMixer: Display: Audio Mixer Platform Settings:
  2782. LogAudioMixer: Display: Sample Rate: 48000
  2783. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  2784. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  2785. LogAudioMixer: Display: Number of buffers to queue: 2
  2786. LogAudioMixer: Display: Max Channels (voices): 32
  2787. LogAudioMixer: Display: Number of Async Source Workers: 0
  2788. LogAudio: Display: AudioDevice MaxSources: 32
  2789. LogAudio: Display: Using built-in audio occlusion.
  2790. LogAudioMixer: Display: Initializing audio mixer.
  2791. LogAudioMixer: Display: 0: FrontLeft
  2792. LogAudioMixer: Display: 1: FrontRight
  2793. LogAudioMixer: Display: 2: FrontCenter
  2794. LogAudioMixer: Display: 3: LowFrequency
  2795. LogAudioMixer: Display: 4: BackLeft
  2796. LogAudioMixer: Display: 5: BackRight
  2797. LogAudioMixer: Display: 6: SideLeft
  2798. LogAudioMixer: Display: 7: SideRight
  2799. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  2800. LogAudioMixer: Display: Initializing Sound Submixes...
  2801. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  2802. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  2803. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  2804. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  2805. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  2806. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  2807. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  2808. LogInit: FAudioDevice initialized.
  2809. LogAudio: Display: Audio Device (ID: 21) registered with world 'Menu_level'.
  2810. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2811. LogLoad: Game class is 'MainMenuGameMode_C'
  2812. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.16.26
  2813. LogWorld: Bringing up level for play took: 0.000722
  2814. LogOnline: OSS: Creating online subsystem instance for: :Context_30
  2815. PIE: Server logged in
  2816. PIE: Play in editor total start time 0,144 seconds.
  2817. LogNet: Browse: /Game/GameMap/GameMap
  2818. LogLoad: LoadMap: /Game/GameMap/GameMap
  2819. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  2820. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  2821. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2822. LogAudio: Display: Audio Device unregistered from world 'None'.
  2823. LogUObjectHash: Compacting FUObjectHashTables data took 3.07ms
  2824. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2825. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2826. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  2827. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  2828. LogAudio: Display: Audio Device (ID: 21) registered with world 'GameMap'.
  2829. LogAIModule: Creating AISystem for world GameMap
  2830. LogLoad: Game class is 'ThirdPersonGameMode_C'
  2831. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.16.27
  2832. LogWorld: Bringing up level for play took: 0.001308
  2833. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  2834. LogLoad: Took 0.105149 seconds to LoadMap(/Game/GameMap/GameMap)
  2835. LogBlueprintDebug: Warning: Hit breakpoint on node 'CallFunc_Set the Current Coins Into Total', from offset 443
  2836. LogBlueprintDebug: Script call stack:
  2837. Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ReceiveActorBeginOverlap
  2838. Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ExecuteUbergraph_ObstaclePipe
  2839. Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
  2840. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2841. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  2842. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  2843. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  2844. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2845. LogPlayLevel: Display: Shutting down PIE online subsystems
  2846. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2847. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  2848. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  2849. LogUObjectHash: Compacting FUObjectHashTables data took 2.94ms
  2850. LogPlayLevel: Display: Destroying online subsystem :Context_30
  2851. LogTemp: Repeating last play command: New Editor Window (PIE)
  2852. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  2853. PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:17:06 ч.)
  2854. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  2855. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002949s)
  2856. LogAIModule: Creating AISystem for world Menu_level
  2857. LogPlayLevel: PIE: World Init took: (0.001463s)
  2858. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004556s)
  2859. LogUObjectHash: Compacting FUObjectHashTables data took 2.86ms
  2860. LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True
  2861. LogAudioMixer: Display: Audio Mixer Platform Settings:
  2862. LogAudioMixer: Display: Sample Rate: 48000
  2863. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  2864. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  2865. LogAudioMixer: Display: Number of buffers to queue: 2
  2866. LogAudioMixer: Display: Max Channels (voices): 32
  2867. LogAudioMixer: Display: Number of Async Source Workers: 0
  2868. LogAudio: Display: AudioDevice MaxSources: 32
  2869. LogAudio: Display: Using built-in audio occlusion.
  2870. LogAudioMixer: Display: Initializing audio mixer.
  2871. LogAudioMixer: Display: 0: FrontLeft
  2872. LogAudioMixer: Display: 1: FrontRight
  2873. LogAudioMixer: Display: 2: FrontCenter
  2874. LogAudioMixer: Display: 3: LowFrequency
  2875. LogAudioMixer: Display: 4: BackLeft
  2876. LogAudioMixer: Display: 5: BackRight
  2877. LogAudioMixer: Display: 6: SideLeft
  2878. LogAudioMixer: Display: 7: SideRight
  2879. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  2880. LogAudioMixer: Display: Initializing Sound Submixes...
  2881. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  2882. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  2883. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  2884. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  2885. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  2886. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  2887. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  2888. LogInit: FAudioDevice initialized.
  2889. LogAudio: Display: Audio Device (ID: 22) registered with world 'Menu_level'.
  2890. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2891. LogLoad: Game class is 'MainMenuGameMode_C'
  2892. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.17.06
  2893. LogWorld: Bringing up level for play took: 0.000717
  2894. LogOnline: OSS: Creating online subsystem instance for: :Context_31
  2895. PIE: Server logged in
  2896. PIE: Play in editor total start time 0,121 seconds.
  2897. LogNet: Browse: /Game/GameMap/GameMap
  2898. LogLoad: LoadMap: /Game/GameMap/GameMap
  2899. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  2900. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  2901. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2902. LogAudio: Display: Audio Device unregistered from world 'None'.
  2903. LogUObjectHash: Compacting FUObjectHashTables data took 3.17ms
  2904. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2905. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  2906. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  2907. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  2908. LogAudio: Display: Audio Device (ID: 22) registered with world 'GameMap'.
  2909. LogAIModule: Creating AISystem for world GameMap
  2910. LogLoad: Game class is 'ThirdPersonGameMode_C'
  2911. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.17.07
  2912. LogWorld: Bringing up level for play took: 0.001390
  2913. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  2914. LogLoad: Took 0.092193 seconds to LoadMap(/Game/GameMap/GameMap)
  2915. LogBlueprintDebug: Warning: Hit breakpoint on node 'CallFunc_Set the Current Coins Into Total', from offset 443
  2916. LogBlueprintDebug: Script call stack:
  2917. Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ReceiveActorBeginOverlap
  2918. Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ExecuteUbergraph_ObstaclePipe
  2919. Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
  2920. LogScriptCore: Warning: Cannot call UnrealScript (TextBlock /Engine/Transient.UnrealEdEngine_0:GameInstance_20.DisplayHUD_C_1.WidgetTree.1 - Function /Script/UMG.TextBlock:SetColorAndOpacity) while stopped at a breakpoint.
  2921. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2922. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  2923. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  2924. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  2925. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2926. LogPlayLevel: Display: Shutting down PIE online subsystems
  2927. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2928. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  2929. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  2930. LogUObjectHash: Compacting FUObjectHashTables data took 3.14ms
  2931. LogPlayLevel: Display: Destroying online subsystem :Context_31
  2932. LogUObjectHash: Compacting FUObjectHashTables data took 2.92ms
  2933. LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.044
  2934. OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode] ([1] browsable assets)...
  2935. OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode]
  2936. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode_Auto73CC26A15482F5BCC9F05169B09A58E6D.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode_Auto7.uasset'
  2937. OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter] ([1] browsable assets)...
  2938. OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter]
  2939. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter_Auto7783B471942126D9B2E1292B3E8DF7213.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto7.uasset'
  2940. LogFileHelpers: Auto-saving content packages took 0.088
  2941. BlueprintLog: New page: Compile ThirdPersonGameMode
  2942. LogUObjectHash: Compacting FUObjectHashTables data took 3.36ms
  2943. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
  2944. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode4C61A74C4D7F4666CAE826B032216C65.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
  2945. AssetCheck: New page: Asset Save: ThirdPersonGameMode
  2946. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
  2947. LogTemp: Repeating last play command: New Editor Window (PIE)
  2948. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  2949. PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:19:22 ч.)
  2950. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  2951. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002815s)
  2952. LogAIModule: Creating AISystem for world Menu_level
  2953. LogPlayLevel: PIE: World Init took: (0.001559s)
  2954. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004520s)
  2955. LogUObjectHash: Compacting FUObjectHashTables data took 4.54ms
  2956. LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True
  2957. LogAudioMixer: Display: Audio Mixer Platform Settings:
  2958. LogAudioMixer: Display: Sample Rate: 48000
  2959. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  2960. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  2961. LogAudioMixer: Display: Number of buffers to queue: 2
  2962. LogAudioMixer: Display: Max Channels (voices): 32
  2963. LogAudioMixer: Display: Number of Async Source Workers: 0
  2964. LogAudio: Display: AudioDevice MaxSources: 32
  2965. LogAudio: Display: Using built-in audio occlusion.
  2966. LogAudioMixer: Display: Initializing audio mixer.
  2967. LogAudioMixer: Display: 0: FrontLeft
  2968. LogAudioMixer: Display: 1: FrontRight
  2969. LogAudioMixer: Display: 2: FrontCenter
  2970. LogAudioMixer: Display: 3: LowFrequency
  2971. LogAudioMixer: Display: 4: BackLeft
  2972. LogAudioMixer: Display: 5: BackRight
  2973. LogAudioMixer: Display: 6: SideLeft
  2974. LogAudioMixer: Display: 7: SideRight
  2975. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  2976. LogAudioMixer: Display: Initializing Sound Submixes...
  2977. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  2978. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  2979. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  2980. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  2981. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  2982. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  2983. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  2984. LogInit: FAudioDevice initialized.
  2985. LogAudio: Display: Audio Device (ID: 23) registered with world 'Menu_level'.
  2986. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2987. LogLoad: Game class is 'MainMenuGameMode_C'
  2988. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.19.22
  2989. LogWorld: Bringing up level for play took: 0.000715
  2990. LogOnline: OSS: Creating online subsystem instance for: :Context_32
  2991. PIE: Server logged in
  2992. PIE: Play in editor total start time 0,138 seconds.
  2993. LogNet: Browse: /Game/GameMap/GameMap
  2994. LogLoad: LoadMap: /Game/GameMap/GameMap
  2995. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  2996. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  2997. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2998. LogAudio: Display: Audio Device unregistered from world 'None'.
  2999. LogUObjectHash: Compacting FUObjectHashTables data took 3.18ms
  3000. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3001. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3002. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  3003. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  3004. LogAudio: Display: Audio Device (ID: 23) registered with world 'GameMap'.
  3005. LogAIModule: Creating AISystem for world GameMap
  3006. LogLoad: Game class is 'ThirdPersonGameMode_C'
  3007. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.19.23
  3008. LogWorld: Bringing up level for play took: 0.001348
  3009. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  3010. LogLoad: Took 0.111106 seconds to LoadMap(/Game/GameMap/GameMap)
  3011. LogBlueprintDebug: Warning: Hit breakpoint on node 'CallFunc_Set the Current Coins Into Total', from offset 443
  3012. LogBlueprintDebug: Script call stack:
  3013. Function /Game/RunnerFiles/Blueprints/ObstacleBox.ObstacleBox_C:ReceiveActorBeginOverlap
  3014. Function /Game/RunnerFiles/Blueprints/ObstacleBox.ObstacleBox_C:ExecuteUbergraph_ObstacleBox
  3015. Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
  3016. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
  3017. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  3018. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  3019. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  3020. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  3021. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3022. LogPlayLevel: Display: Shutting down PIE online subsystems
  3023. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3024. LogAudio: Display: Audio Device unregistered from world 'None'.
  3025. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  3026. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  3027. LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms
  3028. LogPlayLevel: Display: Destroying online subsystem :Context_32
  3029. LogTemp: Repeating last play command: New Editor Window (PIE)
  3030. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  3031. PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:19:57 ч.)
  3032. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  3033. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002750s)
  3034. LogAIModule: Creating AISystem for world Menu_level
  3035. LogPlayLevel: PIE: World Init took: (0.001383s)
  3036. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004276s)
  3037. LogUObjectHash: Compacting FUObjectHashTables data took 2.81ms
  3038. LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True
  3039. LogAudioMixer: Display: Audio Mixer Platform Settings:
  3040. LogAudioMixer: Display: Sample Rate: 48000
  3041. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  3042. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  3043. LogAudioMixer: Display: Number of buffers to queue: 2
  3044. LogAudioMixer: Display: Max Channels (voices): 32
  3045. LogAudioMixer: Display: Number of Async Source Workers: 0
  3046. LogAudio: Display: AudioDevice MaxSources: 32
  3047. LogAudio: Display: Using built-in audio occlusion.
  3048. LogAudioMixer: Display: Initializing audio mixer.
  3049. LogAudioMixer: Display: 0: FrontLeft
  3050. LogAudioMixer: Display: 1: FrontRight
  3051. LogAudioMixer: Display: 2: FrontCenter
  3052. LogAudioMixer: Display: 3: LowFrequency
  3053. LogAudioMixer: Display: 4: BackLeft
  3054. LogAudioMixer: Display: 5: BackRight
  3055. LogAudioMixer: Display: 6: SideLeft
  3056. LogAudioMixer: Display: 7: SideRight
  3057. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  3058. LogAudioMixer: Display: Initializing Sound Submixes...
  3059. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  3060. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  3061. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  3062. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  3063. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  3064. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  3065. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  3066. LogInit: FAudioDevice initialized.
  3067. LogAudio: Display: Audio Device (ID: 24) registered with world 'Menu_level'.
  3068. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  3069. LogLoad: Game class is 'MainMenuGameMode_C'
  3070. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.19.57
  3071. LogWorld: Bringing up level for play took: 0.000850
  3072. LogOnline: OSS: Creating online subsystem instance for: :Context_33
  3073. PIE: Server logged in
  3074. PIE: Play in editor total start time 0,137 seconds.
  3075. LogNet: Browse: /Game/GameMap/GameMap
  3076. LogLoad: LoadMap: /Game/GameMap/GameMap
  3077. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  3078. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  3079. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3080. LogAudio: Display: Audio Device unregistered from world 'None'.
  3081. LogUObjectHash: Compacting FUObjectHashTables data took 3.43ms
  3082. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3083. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3084. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  3085. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  3086. LogAudio: Display: Audio Device (ID: 24) registered with world 'GameMap'.
  3087. LogAIModule: Creating AISystem for world GameMap
  3088. LogLoad: Game class is 'ThirdPersonGameMode_C'
  3089. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.19.58
  3090. LogWorld: Bringing up level for play took: 0.001902
  3091. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  3092. LogLoad: Took 0.107272 seconds to LoadMap(/Game/GameMap/GameMap)
  3093. LogBlueprintDebug: Warning: Hit breakpoint on node 'CallFunc_Set the Current Coins Into Total', from offset 443
  3094. LogBlueprintDebug: Script call stack:
  3095. Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ReceiveActorBeginOverlap
  3096. Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ExecuteUbergraph_ObstaclePipe
  3097. Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
  3098. LogBlueprintDebug: Warning: Hit breakpoint on node 'CallFunc_PrintString', from offset 114
  3099. LogBlueprintDebug: Script call stack:
  3100. Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ReceiveActorBeginOverlap
  3101. Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ExecuteUbergraph_ObstaclePipe
  3102. Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
  3103. Function /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C:Set the Current Coins Into Total
  3104. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
  3105. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  3106. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  3107. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  3108. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  3109. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3110. LogPlayLevel: Display: Shutting down PIE online subsystems
  3111. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3112. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  3113. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  3114. LogUObjectHash: Compacting FUObjectHashTables data took 3.08ms
  3115. LogPlayLevel: Display: Destroying online subsystem :Context_33
  3116. LogTemp: Repeating last play command: New Editor Window (PIE)
  3117. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  3118. PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:20:27 ч.)
  3119. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  3120. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002719s)
  3121. LogAIModule: Creating AISystem for world Menu_level
  3122. LogPlayLevel: PIE: World Init took: (0.001391s)
  3123. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004251s)
  3124. LogUObjectHash: Compacting FUObjectHashTables data took 2.82ms
  3125. LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True
  3126. LogAudioMixer: Display: Audio Mixer Platform Settings:
  3127. LogAudioMixer: Display: Sample Rate: 48000
  3128. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  3129. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  3130. LogAudioMixer: Display: Number of buffers to queue: 2
  3131. LogAudioMixer: Display: Max Channels (voices): 32
  3132. LogAudioMixer: Display: Number of Async Source Workers: 0
  3133. LogAudio: Display: AudioDevice MaxSources: 32
  3134. LogAudio: Display: Using built-in audio occlusion.
  3135. LogAudioMixer: Display: Initializing audio mixer.
  3136. LogAudioMixer: Display: 0: FrontLeft
  3137. LogAudioMixer: Display: 1: FrontRight
  3138. LogAudioMixer: Display: 2: FrontCenter
  3139. LogAudioMixer: Display: 3: LowFrequency
  3140. LogAudioMixer: Display: 4: BackLeft
  3141. LogAudioMixer: Display: 5: BackRight
  3142. LogAudioMixer: Display: 6: SideLeft
  3143. LogAudioMixer: Display: 7: SideRight
  3144. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  3145. LogAudioMixer: Display: Initializing Sound Submixes...
  3146. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  3147. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  3148. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  3149. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  3150. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  3151. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  3152. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  3153. LogInit: FAudioDevice initialized.
  3154. LogAudio: Display: Audio Device (ID: 25) registered with world 'Menu_level'.
  3155. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  3156. LogLoad: Game class is 'MainMenuGameMode_C'
  3157. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.20.27
  3158. LogWorld: Bringing up level for play took: 0.000733
  3159. LogOnline: OSS: Creating online subsystem instance for: :Context_34
  3160. PIE: Server logged in
  3161. PIE: Play in editor total start time 0,138 seconds.
  3162. LogNet: Browse: /Game/GameMap/GameMap
  3163. LogLoad: LoadMap: /Game/GameMap/GameMap
  3164. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  3165. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  3166. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3167. LogAudio: Display: Audio Device unregistered from world 'None'.
  3168. LogUObjectHash: Compacting FUObjectHashTables data took 3.26ms
  3169. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3170. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3171. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  3172. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  3173. LogAudio: Display: Audio Device (ID: 25) registered with world 'GameMap'.
  3174. LogAIModule: Creating AISystem for world GameMap
  3175. LogLoad: Game class is 'ThirdPersonGameMode_C'
  3176. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.20.28
  3177. LogWorld: Bringing up level for play took: 0.001341
  3178. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  3179. LogLoad: Took 0.105184 seconds to LoadMap(/Game/GameMap/GameMap)
  3180. LogBlueprintDebug: Warning: Hit breakpoint on node 'CallFunc_PrintString', from offset 114
  3181. LogBlueprintDebug: Script call stack:
  3182. Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ReceiveActorBeginOverlap
  3183. Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ExecuteUbergraph_ObstaclePipe
  3184. Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
  3185. Function /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C:Set the Current Coins Into Total
  3186. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  3187. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  3188. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  3189. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  3190. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
  3191. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  3192. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  3193. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  3194. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  3195. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3196. LogPlayLevel: Display: Shutting down PIE online subsystems
  3197. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3198. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  3199. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  3200. LogUObjectHash: Compacting FUObjectHashTables data took 3.29ms
  3201. LogPlayLevel: Display: Destroying online subsystem :Context_34
  3202. LogTemp: Repeating last play command: New Editor Window (PIE)
  3203. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  3204. PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:21:05 ч.)
  3205. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  3206. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002866s)
  3207. LogAIModule: Creating AISystem for world Menu_level
  3208. LogPlayLevel: PIE: World Init took: (0.001220s)
  3209. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004227s)
  3210. LogUObjectHash: Compacting FUObjectHashTables data took 2.86ms
  3211. LogAudio: Display: Creating Audio Device: Id: 26, Scope: Unique, Realtime: True
  3212. LogAudioMixer: Display: Audio Mixer Platform Settings:
  3213. LogAudioMixer: Display: Sample Rate: 48000
  3214. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  3215. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  3216. LogAudioMixer: Display: Number of buffers to queue: 2
  3217. LogAudioMixer: Display: Max Channels (voices): 32
  3218. LogAudioMixer: Display: Number of Async Source Workers: 0
  3219. LogAudio: Display: AudioDevice MaxSources: 32
  3220. LogAudio: Display: Using built-in audio occlusion.
  3221. LogAudioMixer: Display: Initializing audio mixer.
  3222. LogAudioMixer: Display: 0: FrontLeft
  3223. LogAudioMixer: Display: 1: FrontRight
  3224. LogAudioMixer: Display: 2: FrontCenter
  3225. LogAudioMixer: Display: 3: LowFrequency
  3226. LogAudioMixer: Display: 4: BackLeft
  3227. LogAudioMixer: Display: 5: BackRight
  3228. LogAudioMixer: Display: 6: SideLeft
  3229. LogAudioMixer: Display: 7: SideRight
  3230. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  3231. LogAudioMixer: Display: Initializing Sound Submixes...
  3232. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  3233. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  3234. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  3235. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  3236. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  3237. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  3238. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  3239. LogInit: FAudioDevice initialized.
  3240. LogAudio: Display: Audio Device (ID: 26) registered with world 'Menu_level'.
  3241. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  3242. LogLoad: Game class is 'MainMenuGameMode_C'
  3243. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.21.05
  3244. LogWorld: Bringing up level for play took: 0.000698
  3245. LogOnline: OSS: Creating online subsystem instance for: :Context_35
  3246. PIE: Server logged in
  3247. PIE: Play in editor total start time 0,13 seconds.
  3248. LogNet: Browse: /Game/GameMap/GameMap
  3249. LogLoad: LoadMap: /Game/GameMap/GameMap
  3250. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  3251. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  3252. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3253. LogAudio: Display: Audio Device unregistered from world 'None'.
  3254. LogUObjectHash: Compacting FUObjectHashTables data took 3.19ms
  3255. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3256. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3257. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  3258. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  3259. LogAudio: Display: Audio Device (ID: 26) registered with world 'GameMap'.
  3260. LogAIModule: Creating AISystem for world GameMap
  3261. LogLoad: Game class is 'ThirdPersonGameMode_C'
  3262. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.21.06
  3263. LogWorld: Bringing up level for play took: 0.001334
  3264. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  3265. LogLoad: Took 0.108194 seconds to LoadMap(/Game/GameMap/GameMap)
  3266. LogBlueprintDebug: Warning: Hit breakpoint on node 'CallFunc_PrintString', from offset 114
  3267. LogBlueprintDebug: Script call stack:
  3268. Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ReceiveActorBeginOverlap
  3269. Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ExecuteUbergraph_ObstaclePipe
  3270. Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
  3271. Function /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C:Set the Current Coins Into Total
  3272. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 2
  3273. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  3274. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  3275. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  3276. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  3277. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3278. LogPlayLevel: Display: Shutting down PIE online subsystems
  3279. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3280. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  3281. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  3282. LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms
  3283. LogPlayLevel: Display: Destroying online subsystem :Context_35
  3284. LogTemp: Repeating last play command: New Editor Window (PIE)
  3285. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  3286. PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:21:25 ч.)
  3287. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  3288. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002630s)
  3289. LogAIModule: Creating AISystem for world Menu_level
  3290. LogPlayLevel: PIE: World Init took: (0.001406s)
  3291. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004205s)
  3292. LogUObjectHash: Compacting FUObjectHashTables data took 2.91ms
  3293. LogAudio: Display: Creating Audio Device: Id: 27, Scope: Unique, Realtime: True
  3294. LogAudioMixer: Display: Audio Mixer Platform Settings:
  3295. LogAudioMixer: Display: Sample Rate: 48000
  3296. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  3297. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  3298. LogAudioMixer: Display: Number of buffers to queue: 2
  3299. LogAudioMixer: Display: Max Channels (voices): 32
  3300. LogAudioMixer: Display: Number of Async Source Workers: 0
  3301. LogAudio: Display: AudioDevice MaxSources: 32
  3302. LogAudio: Display: Using built-in audio occlusion.
  3303. LogAudioMixer: Display: Initializing audio mixer.
  3304. LogAudioMixer: Display: 0: FrontLeft
  3305. LogAudioMixer: Display: 1: FrontRight
  3306. LogAudioMixer: Display: 2: FrontCenter
  3307. LogAudioMixer: Display: 3: LowFrequency
  3308. LogAudioMixer: Display: 4: BackLeft
  3309. LogAudioMixer: Display: 5: BackRight
  3310. LogAudioMixer: Display: 6: SideLeft
  3311. LogAudioMixer: Display: 7: SideRight
  3312. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  3313. LogAudioMixer: Display: Initializing Sound Submixes...
  3314. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  3315. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  3316. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  3317. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  3318. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  3319. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  3320. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  3321. LogInit: FAudioDevice initialized.
  3322. LogAudio: Display: Audio Device (ID: 27) registered with world 'Menu_level'.
  3323. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  3324. LogLoad: Game class is 'MainMenuGameMode_C'
  3325. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.21.26
  3326. LogWorld: Bringing up level for play took: 0.000840
  3327. LogOnline: OSS: Creating online subsystem instance for: :Context_36
  3328. PIE: Server logged in
  3329. PIE: Play in editor total start time 0,138 seconds.
  3330. LogNet: Browse: /Game/GameMap/GameMap
  3331. LogLoad: LoadMap: /Game/GameMap/GameMap
  3332. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  3333. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  3334. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3335. LogAudio: Display: Audio Device unregistered from world 'None'.
  3336. LogUObjectHash: Compacting FUObjectHashTables data took 3.16ms
  3337. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3338. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3339. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  3340. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  3341. LogAudio: Display: Audio Device (ID: 27) registered with world 'GameMap'.
  3342. LogAIModule: Creating AISystem for world GameMap
  3343. LogLoad: Game class is 'ThirdPersonGameMode_C'
  3344. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.21.26
  3345. LogWorld: Bringing up level for play took: 0.001286
  3346. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  3347. LogLoad: Took 0.095650 seconds to LoadMap(/Game/GameMap/GameMap)
  3348. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
  3349. LogNet: Browse: /Game/GameMap/GameMap
  3350. LogLoad: LoadMap: /Game/GameMap/GameMap
  3351. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  3352. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  3353. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3354. LogAudio: Display: Audio Device unregistered from world 'None'.
  3355. LogUObjectHash: Compacting FUObjectHashTables data took 2.92ms
  3356. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3357. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3358. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  3359. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  3360. LogAudio: Display: Audio Device (ID: 27) registered with world 'GameMap'.
  3361. LogAIModule: Creating AISystem for world GameMap
  3362. LogLoad: Game class is 'ThirdPersonGameMode_C'
  3363. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.21.34
  3364. LogWorld: Bringing up level for play took: 0.001552
  3365. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  3366. LogLoad: Took 0.105920 seconds to LoadMap(/Game/GameMap/GameMap)
  3367. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  3368. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  3369. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  3370. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  3371. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3372. LogPlayLevel: Display: Shutting down PIE online subsystems
  3373. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3374. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  3375. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  3376. LogUObjectHash: Compacting FUObjectHashTables data took 2.88ms
  3377. LogPlayLevel: Display: Destroying online subsystem :Context_36
  3378. LogTemp: Repeating last play command: New Editor Window (PIE)
  3379. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  3380. PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:21:50 ч.)
  3381. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  3382. LogPlayLevel: PIE: StaticDuplicateObject took: (0.003003s)
  3383. LogAIModule: Creating AISystem for world Menu_level
  3384. LogPlayLevel: PIE: World Init took: (0.002210s)
  3385. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.005368s)
  3386. LogUObjectHash: Compacting FUObjectHashTables data took 2.89ms
  3387. LogAudio: Display: Creating Audio Device: Id: 28, Scope: Unique, Realtime: True
  3388. LogAudioMixer: Display: Audio Mixer Platform Settings:
  3389. LogAudioMixer: Display: Sample Rate: 48000
  3390. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  3391. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  3392. LogAudioMixer: Display: Number of buffers to queue: 2
  3393. LogAudioMixer: Display: Max Channels (voices): 32
  3394. LogAudioMixer: Display: Number of Async Source Workers: 0
  3395. LogAudio: Display: AudioDevice MaxSources: 32
  3396. LogAudio: Display: Using built-in audio occlusion.
  3397. LogAudioMixer: Display: Initializing audio mixer.
  3398. LogAudioMixer: Display: 0: FrontLeft
  3399. LogAudioMixer: Display: 1: FrontRight
  3400. LogAudioMixer: Display: 2: FrontCenter
  3401. LogAudioMixer: Display: 3: LowFrequency
  3402. LogAudioMixer: Display: 4: BackLeft
  3403. LogAudioMixer: Display: 5: BackRight
  3404. LogAudioMixer: Display: 6: SideLeft
  3405. LogAudioMixer: Display: 7: SideRight
  3406. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  3407. LogAudioMixer: Display: Initializing Sound Submixes...
  3408. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  3409. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  3410. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  3411. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  3412. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  3413. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  3414. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  3415. LogInit: FAudioDevice initialized.
  3416. LogAudio: Display: Audio Device (ID: 28) registered with world 'Menu_level'.
  3417. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  3418. LogLoad: Game class is 'MainMenuGameMode_C'
  3419. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.21.50
  3420. LogWorld: Bringing up level for play took: 0.000713
  3421. LogOnline: OSS: Creating online subsystem instance for: :Context_37
  3422. PIE: Server logged in
  3423. PIE: Play in editor total start time 0,137 seconds.
  3424. LogNet: Browse: /Game/GameMap/GameMap
  3425. LogLoad: LoadMap: /Game/GameMap/GameMap
  3426. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  3427. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  3428. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3429. LogAudio: Display: Audio Device unregistered from world 'None'.
  3430. LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms
  3431. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3432. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3433. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  3434. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  3435. LogAudio: Display: Audio Device (ID: 28) registered with world 'GameMap'.
  3436. LogAIModule: Creating AISystem for world GameMap
  3437. LogLoad: Game class is 'ThirdPersonGameMode_C'
  3438. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.21.51
  3439. LogWorld: Bringing up level for play took: 0.001325
  3440. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  3441. LogLoad: Took 0.103478 seconds to LoadMap(/Game/GameMap/GameMap)
  3442. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 4
  3443. LogNet: Browse: /Game/GameMap/GameMap
  3444. LogLoad: LoadMap: /Game/GameMap/GameMap
  3445. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  3446. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  3447. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3448. LogAudio: Display: Audio Device unregistered from world 'None'.
  3449. LogUObjectHash: Compacting FUObjectHashTables data took 2.89ms
  3450. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3451. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3452. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  3453. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  3454. LogAudio: Display: Audio Device (ID: 28) registered with world 'GameMap'.
  3455. LogAIModule: Creating AISystem for world GameMap
  3456. LogLoad: Game class is 'ThirdPersonGameMode_C'
  3457. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.22.04
  3458. LogWorld: Bringing up level for play took: 0.001596
  3459. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  3460. LogLoad: Took 0.113445 seconds to LoadMap(/Game/GameMap/GameMap)
  3461. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 2
  3462. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  3463. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  3464. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  3465. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  3466. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3467. LogPlayLevel: Display: Shutting down PIE online subsystems
  3468. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3469. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  3470. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  3471. LogUObjectHash: Compacting FUObjectHashTables data took 2.97ms
  3472. LogPlayLevel: Display: Destroying online subsystem :Context_37
  3473. BlueprintLog: New page: Compile RunnerSaveGame
  3474. LogUObjectHash: Compacting FUObjectHashTables data took 3.96ms
  3475. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/RunnerFiles/Blueprints/RunnerSaveGame" FILE="../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset" SILENT=true
  3476. LogSavePackage: Moving '../../../../../RunnerGame/Saved/RunnerSaveGame80F8289A4DF002543CC5E99B3E228784.tmp' to '../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset'
  3477. AssetCheck: New page: Asset Save: RunnerSaveGame
  3478. LogContentValidation: Display: Validating Blueprint /Game/RunnerFiles/Blueprints/RunnerSaveGame.RunnerSaveGame
  3479. BlueprintLog: New page: Compile ThirdPersonGameMode
  3480. LogUObjectHash: Compacting FUObjectHashTables data took 4.61ms
  3481. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
  3482. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode6C5E7FD74C8914418E231C8B5C144A5B.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
  3483. AssetCheck: New page: Asset Save: ThirdPersonGameMode
  3484. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
  3485. BlueprintLog: New page: Compile ThirdPersonCharacter
  3486. LogUObjectHash: Compacting FUObjectHashTables data took 4.65ms
  3487. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  3488. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter02F2FC254B9413652C2D2CAE05FE3EAD.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  3489. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  3490. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  3491. LogTemp: Repeating last play command: New Editor Window (PIE)
  3492. BlueprintLog: New page: Pre-Play auto-recompile
  3493. LogPlayLevel: [PlayLevel] Compiling Upgrades before play...
  3494. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Menu/Widgets/Upgrades" FILE="../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset" SILENT=true
  3495. LogSavePackage: Moving '../../../../../RunnerGame/Saved/UpgradesF4B1F827463F9BCAB10B98ABA1A2A2AD.tmp' to '../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset'
  3496. LogUObjectHash: Compacting FUObjectHashTables data took 4.48ms
  3497. LogPlayLevel: PlayLevel: Blueprint regeneration took 216 ms (1 blueprints)
  3498. PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:26:39 ч.)
  3499. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  3500. LogPlayLevel: PIE: StaticDuplicateObject took: (0.003281s)
  3501. LogAIModule: Creating AISystem for world Menu_level
  3502. LogPlayLevel: PIE: World Init took: (0.001415s)
  3503. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004846s)
  3504. LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms
  3505. LogAudio: Display: Creating Audio Device: Id: 29, Scope: Unique, Realtime: True
  3506. LogAudioMixer: Display: Audio Mixer Platform Settings:
  3507. LogAudioMixer: Display: Sample Rate: 48000
  3508. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  3509. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  3510. LogAudioMixer: Display: Number of buffers to queue: 2
  3511. LogAudioMixer: Display: Max Channels (voices): 32
  3512. LogAudioMixer: Display: Number of Async Source Workers: 0
  3513. LogAudio: Display: AudioDevice MaxSources: 32
  3514. LogAudio: Display: Using built-in audio occlusion.
  3515. LogAudioMixer: Display: Initializing audio mixer.
  3516. LogAudioMixer: Display: 0: FrontLeft
  3517. LogAudioMixer: Display: 1: FrontRight
  3518. LogAudioMixer: Display: 2: FrontCenter
  3519. LogAudioMixer: Display: 3: LowFrequency
  3520. LogAudioMixer: Display: 4: BackLeft
  3521. LogAudioMixer: Display: 5: BackRight
  3522. LogAudioMixer: Display: 6: SideLeft
  3523. LogAudioMixer: Display: 7: SideRight
  3524. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  3525. LogAudioMixer: Display: Initializing Sound Submixes...
  3526. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  3527. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  3528. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  3529. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  3530. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  3531. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  3532. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  3533. LogInit: FAudioDevice initialized.
  3534. LogAudio: Display: Audio Device (ID: 29) registered with world 'Menu_level'.
  3535. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  3536. LogLoad: Game class is 'MainMenuGameMode_C'
  3537. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.26.40
  3538. LogWorld: Bringing up level for play took: 0.000757
  3539. LogOnline: OSS: Creating online subsystem instance for: :Context_38
  3540. PIE: Server logged in
  3541. PIE: Play in editor total start time 0,356 seconds.
  3542. AssetCheck: New page: Asset Save: Upgrades
  3543. LogContentValidation: Display: Validating WidgetBlueprint /Game/Menu/Widgets/Upgrades.Upgrades
  3544. LogNet: Browse: /Game/GameMap/GameMap
  3545. LogLoad: LoadMap: /Game/GameMap/GameMap
  3546. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  3547. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  3548. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3549. LogAudio: Display: Audio Device unregistered from world 'None'.
  3550. LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms
  3551. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3552. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3553. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  3554. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  3555. LogAudio: Display: Audio Device (ID: 29) registered with world 'GameMap'.
  3556. LogAIModule: Creating AISystem for world GameMap
  3557. LogLoad: Game class is 'ThirdPersonGameMode_C'
  3558. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.26.40
  3559. LogWorld: Bringing up level for play took: 0.001505
  3560. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  3561. LogLoad: Took 0.118480 seconds to LoadMap(/Game/GameMap/GameMap)
  3562. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 1
  3563. LogNet: Browse: /Game/GameMap/GameMap
  3564. LogLoad: LoadMap: /Game/GameMap/GameMap
  3565. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  3566. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  3567. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3568. LogAudio: Display: Audio Device unregistered from world 'None'.
  3569. LogUObjectHash: Compacting FUObjectHashTables data took 2.93ms
  3570. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3571. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3572. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  3573. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  3574. LogAudio: Display: Audio Device (ID: 29) registered with world 'GameMap'.
  3575. LogAIModule: Creating AISystem for world GameMap
  3576. LogLoad: Game class is 'ThirdPersonGameMode_C'
  3577. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.26.50
  3578. LogWorld: Bringing up level for play took: 0.001338
  3579. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  3580. LogLoad: Took 0.103980 seconds to LoadMap(/Game/GameMap/GameMap)
  3581. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
  3582. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  3583. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  3584. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  3585. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  3586. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3587. LogPlayLevel: Display: Shutting down PIE online subsystems
  3588. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3589. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  3590. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  3591. LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms
  3592. LogPlayLevel: Display: Destroying online subsystem :Context_38
  3593. BlueprintLog: New page: Compile Upgrades
  3594. LogUObjectHash: Compacting FUObjectHashTables data took 3.55ms
  3595. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Menu/Widgets/Upgrades" FILE="../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset" SILENT=true
  3596. LogSavePackage: Moving '../../../../../RunnerGame/Saved/Upgrades753BE6B0460FA4CB14F5B0918C194A6D.tmp' to '../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset'
  3597. AssetCheck: New page: Asset Save: Upgrades
  3598. LogContentValidation: Display: Validating WidgetBlueprint /Game/Menu/Widgets/Upgrades.Upgrades
  3599. LogTemp: Repeating last play command: New Editor Window (PIE)
  3600. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  3601. PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:28:52 ч.)
  3602. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  3603. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002996s)
  3604. LogAIModule: Creating AISystem for world Menu_level
  3605. LogPlayLevel: PIE: World Init took: (0.001338s)
  3606. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004477s)
  3607. LogUObjectHash: Compacting FUObjectHashTables data took 4.21ms
  3608. LogAudio: Display: Creating Audio Device: Id: 30, Scope: Unique, Realtime: True
  3609. LogAudioMixer: Display: Audio Mixer Platform Settings:
  3610. LogAudioMixer: Display: Sample Rate: 48000
  3611. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  3612. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  3613. LogAudioMixer: Display: Number of buffers to queue: 2
  3614. LogAudioMixer: Display: Max Channels (voices): 32
  3615. LogAudioMixer: Display: Number of Async Source Workers: 0
  3616. LogAudio: Display: AudioDevice MaxSources: 32
  3617. LogAudio: Display: Using built-in audio occlusion.
  3618. LogAudioMixer: Display: Initializing audio mixer.
  3619. LogAudioMixer: Display: 0: FrontLeft
  3620. LogAudioMixer: Display: 1: FrontRight
  3621. LogAudioMixer: Display: 2: FrontCenter
  3622. LogAudioMixer: Display: 3: LowFrequency
  3623. LogAudioMixer: Display: 4: BackLeft
  3624. LogAudioMixer: Display: 5: BackRight
  3625. LogAudioMixer: Display: 6: SideLeft
  3626. LogAudioMixer: Display: 7: SideRight
  3627. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  3628. LogAudioMixer: Display: Initializing Sound Submixes...
  3629. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  3630. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  3631. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  3632. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  3633. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  3634. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  3635. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  3636. LogInit: FAudioDevice initialized.
  3637. LogAudio: Display: Audio Device (ID: 30) registered with world 'Menu_level'.
  3638. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  3639. LogLoad: Game class is 'MainMenuGameMode_C'
  3640. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.28.52
  3641. LogWorld: Bringing up level for play took: 0.000758
  3642. LogOnline: OSS: Creating online subsystem instance for: :Context_39
  3643. PIE: Server logged in
  3644. PIE: Play in editor total start time 0,139 seconds.
  3645. LogNet: Browse: /Game/GameMap/GameMap
  3646. LogLoad: LoadMap: /Game/GameMap/GameMap
  3647. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  3648. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  3649. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3650. LogAudio: Display: Audio Device unregistered from world 'None'.
  3651. LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms
  3652. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3653. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3654. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  3655. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  3656. LogAudio: Display: Audio Device (ID: 30) registered with world 'GameMap'.
  3657. LogAIModule: Creating AISystem for world GameMap
  3658. LogLoad: Game class is 'ThirdPersonGameMode_C'
  3659. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.28.52
  3660. LogWorld: Bringing up level for play took: 0.001251
  3661. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  3662. LogLoad: Took 0.103349 seconds to LoadMap(/Game/GameMap/GameMap)
  3663. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 1
  3664. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  3665. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  3666. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  3667. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  3668. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3669. LogPlayLevel: Display: Shutting down PIE online subsystems
  3670. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3671. LogAudio: Display: Audio Device unregistered from world 'None'.
  3672. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  3673. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  3674. LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms
  3675. LogPlayLevel: Display: Destroying online subsystem :Context_39
  3676. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
  3677. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode79EF654540D692EE5D465A85B62D7DA4.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
  3678. AssetCheck: New page: Asset Save: ThirdPersonGameMode
  3679. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
  3680. LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms
  3681. LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.046
  3682. OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter] ([1] browsable assets)...
  3683. OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter]
  3684. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter_Auto8E39981ED49B1234A8873AB983AAD265C.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto8.uasset'
  3685. LogFileHelpers: Auto-saving content packages took 0.065
  3686. BlueprintLog: New page: Compile Upgrades
  3687. LogUObjectHash: Compacting FUObjectHashTables data took 3.56ms
  3688. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Menu/Widgets/Upgrades" FILE="../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset" SILENT=true
  3689. LogSavePackage: Moving '../../../../../RunnerGame/Saved/UpgradesBF4467B24B7678E5079FB4862C723BBA.tmp' to '../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset'
  3690. AssetCheck: New page: Asset Save: Upgrades
  3691. LogContentValidation: Display: Validating WidgetBlueprint /Game/Menu/Widgets/Upgrades.Upgrades
  3692. LogTemp: Repeating last play command: New Editor Window (PIE)
  3693. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  3694. PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:31:28 ч.)
  3695. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  3696. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002759s)
  3697. LogAIModule: Creating AISystem for world Menu_level
  3698. LogPlayLevel: PIE: World Init took: (0.001379s)
  3699. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004295s)
  3700. LogUObjectHash: Compacting FUObjectHashTables data took 4.45ms
  3701. LogAudio: Display: Creating Audio Device: Id: 31, Scope: Unique, Realtime: True
  3702. LogAudioMixer: Display: Audio Mixer Platform Settings:
  3703. LogAudioMixer: Display: Sample Rate: 48000
  3704. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  3705. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  3706. LogAudioMixer: Display: Number of buffers to queue: 2
  3707. LogAudioMixer: Display: Max Channels (voices): 32
  3708. LogAudioMixer: Display: Number of Async Source Workers: 0
  3709. LogAudio: Display: AudioDevice MaxSources: 32
  3710. LogAudio: Display: Using built-in audio occlusion.
  3711. LogAudioMixer: Display: Initializing audio mixer.
  3712. LogAudioMixer: Display: 0: FrontLeft
  3713. LogAudioMixer: Display: 1: FrontRight
  3714. LogAudioMixer: Display: 2: FrontCenter
  3715. LogAudioMixer: Display: 3: LowFrequency
  3716. LogAudioMixer: Display: 4: BackLeft
  3717. LogAudioMixer: Display: 5: BackRight
  3718. LogAudioMixer: Display: 6: SideLeft
  3719. LogAudioMixer: Display: 7: SideRight
  3720. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  3721. LogAudioMixer: Display: Initializing Sound Submixes...
  3722. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  3723. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  3724. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  3725. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  3726. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  3727. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  3728. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  3729. LogInit: FAudioDevice initialized.
  3730. LogAudio: Display: Audio Device (ID: 31) registered with world 'Menu_level'.
  3731. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  3732. LogLoad: Game class is 'MainMenuGameMode_C'
  3733. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.31.28
  3734. LogWorld: Bringing up level for play took: 0.000718
  3735. LogOnline: OSS: Creating online subsystem instance for: :Context_40
  3736. PIE: Server logged in
  3737. PIE: Play in editor total start time 0,138 seconds.
  3738. LogNet: Browse: /Game/GameMap/GameMap
  3739. LogLoad: LoadMap: /Game/GameMap/GameMap
  3740. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  3741. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  3742. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3743. LogAudio: Display: Audio Device unregistered from world 'None'.
  3744. LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms
  3745. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3746. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3747. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  3748. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  3749. LogAudio: Display: Audio Device (ID: 31) registered with world 'GameMap'.
  3750. LogAIModule: Creating AISystem for world GameMap
  3751. LogLoad: Game class is 'ThirdPersonGameMode_C'
  3752. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.31.29
  3753. LogWorld: Bringing up level for play took: 0.001330
  3754. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  3755. LogLoad: Took 0.116153 seconds to LoadMap(/Game/GameMap/GameMap)
  3756. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
  3757. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  3758. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  3759. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  3760. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  3761. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3762. LogPlayLevel: Display: Shutting down PIE online subsystems
  3763. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3764. LogAudio: Display: Audio Device unregistered from world 'None'.
  3765. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  3766. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  3767. LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms
  3768. LogPlayLevel: Display: Destroying online subsystem :Context_40
  3769. LogTemp: Repeating last play command: New Editor Window (PIE)
  3770. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  3771. PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:31:38 ч.)
  3772. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  3773. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002906s)
  3774. LogAIModule: Creating AISystem for world Menu_level
  3775. LogPlayLevel: PIE: World Init took: (0.001205s)
  3776. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004265s)
  3777. LogUObjectHash: Compacting FUObjectHashTables data took 2.94ms
  3778. LogAudio: Display: Creating Audio Device: Id: 32, Scope: Unique, Realtime: True
  3779. LogAudioMixer: Display: Audio Mixer Platform Settings:
  3780. LogAudioMixer: Display: Sample Rate: 48000
  3781. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  3782. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  3783. LogAudioMixer: Display: Number of buffers to queue: 2
  3784. LogAudioMixer: Display: Max Channels (voices): 32
  3785. LogAudioMixer: Display: Number of Async Source Workers: 0
  3786. LogAudio: Display: AudioDevice MaxSources: 32
  3787. LogAudio: Display: Using built-in audio occlusion.
  3788. LogAudioMixer: Display: Initializing audio mixer.
  3789. LogAudioMixer: Display: 0: FrontLeft
  3790. LogAudioMixer: Display: 1: FrontRight
  3791. LogAudioMixer: Display: 2: FrontCenter
  3792. LogAudioMixer: Display: 3: LowFrequency
  3793. LogAudioMixer: Display: 4: BackLeft
  3794. LogAudioMixer: Display: 5: BackRight
  3795. LogAudioMixer: Display: 6: SideLeft
  3796. LogAudioMixer: Display: 7: SideRight
  3797. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  3798. LogAudioMixer: Display: Initializing Sound Submixes...
  3799. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  3800. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  3801. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  3802. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  3803. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  3804. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  3805. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  3806. LogInit: FAudioDevice initialized.
  3807. LogAudio: Display: Audio Device (ID: 32) registered with world 'Menu_level'.
  3808. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  3809. LogLoad: Game class is 'MainMenuGameMode_C'
  3810. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.31.38
  3811. LogWorld: Bringing up level for play took: 0.000733
  3812. LogOnline: OSS: Creating online subsystem instance for: :Context_41
  3813. PIE: Server logged in
  3814. PIE: Play in editor total start time 0,13 seconds.
  3815. LogNet: Browse: /Game/GameMap/GameMap
  3816. LogLoad: LoadMap: /Game/GameMap/GameMap
  3817. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  3818. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  3819. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3820. LogAudio: Display: Audio Device unregistered from world 'None'.
  3821. LogUObjectHash: Compacting FUObjectHashTables data took 3.12ms
  3822. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3823. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3824. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  3825. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  3826. LogAudio: Display: Audio Device (ID: 32) registered with world 'GameMap'.
  3827. LogAIModule: Creating AISystem for world GameMap
  3828. LogLoad: Game class is 'ThirdPersonGameMode_C'
  3829. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.31.40
  3830. LogWorld: Bringing up level for play took: 0.001378
  3831. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  3832. LogLoad: Took 0.108695 seconds to LoadMap(/Game/GameMap/GameMap)
  3833. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 1
  3834. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  3835. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  3836. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  3837. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  3838. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3839. LogPlayLevel: Display: Shutting down PIE online subsystems
  3840. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3841. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  3842. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  3843. LogUObjectHash: Compacting FUObjectHashTables data took 2.93ms
  3844. LogPlayLevel: Display: Destroying online subsystem :Context_41
  3845. BlueprintLog: New page: Compile RunnerSaveGame
  3846. LogUObjectHash: Compacting FUObjectHashTables data took 4.12ms
  3847. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/RunnerFiles/Blueprints/RunnerSaveGame" FILE="../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset" SILENT=true
  3848. LogSavePackage: Moving '../../../../../RunnerGame/Saved/RunnerSaveGameB69B722647860ABBD1D83FA8684379BD.tmp' to '../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset'
  3849. AssetCheck: New page: Asset Save: RunnerSaveGame
  3850. LogContentValidation: Display: Validating Blueprint /Game/RunnerFiles/Blueprints/RunnerSaveGame.RunnerSaveGame
  3851. BlueprintLog: New page: Compile ThirdPersonGameMode
  3852. LogUObjectHash: Compacting FUObjectHashTables data took 4.39ms
  3853. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
  3854. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameModeB087781A4D330D44C7CCA7BFD77F028B.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
  3855. AssetCheck: New page: Asset Save: ThirdPersonGameMode
  3856. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
  3857. BlueprintLog: New page: Compile RunnerSaveGame
  3858. LogUObjectHash: Compacting FUObjectHashTables data took 4.79ms
  3859. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/RunnerFiles/Blueprints/RunnerSaveGame" FILE="../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset" SILENT=true
  3860. LogSavePackage: Moving '../../../../../RunnerGame/Saved/RunnerSaveGame0496F5DC4519A2FAC17EE68359110B43.tmp' to '../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset'
  3861. AssetCheck: New page: Asset Save: RunnerSaveGame
  3862. LogContentValidation: Display: Validating Blueprint /Game/RunnerFiles/Blueprints/RunnerSaveGame.RunnerSaveGame
  3863. BlueprintLog: New page: Compile ThirdPersonCharacter
  3864. LogUObjectHash: Compacting FUObjectHashTables data took 4.29ms
  3865. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  3866. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter29D0143F407D2FB32A3E38B6D5E24C30.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  3867. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  3868. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  3869. BlueprintLog: New page: Compile RunnerSaveGame
  3870. LogUObjectHash: Compacting FUObjectHashTables data took 4.13ms
  3871. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/RunnerFiles/Blueprints/RunnerSaveGame" FILE="../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset" SILENT=true
  3872. LogSavePackage: Moving '../../../../../RunnerGame/Saved/RunnerSaveGameB0503B4F4BF8FE21C81D809EAFB88217.tmp' to '../../../../../RunnerGame/Content/RunnerFiles/Blueprints/RunnerSaveGame.uasset'
  3873. AssetCheck: New page: Asset Save: RunnerSaveGame
  3874. LogContentValidation: Display: Validating Blueprint /Game/RunnerFiles/Blueprints/RunnerSaveGame.RunnerSaveGame
  3875. BlueprintLog: New page: Compile ThirdPersonCharacter
  3876. LogUObjectHash: Compacting FUObjectHashTables data took 4.42ms
  3877. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  3878. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterAB592CFB458EF1CD5BE1ED8DCC036ED7.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  3879. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  3880. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  3881. LogTemp: Repeating last play command: New Editor Window (PIE)
  3882. BlueprintLog: New page: Pre-Play auto-recompile
  3883. LogPlayLevel: [PlayLevel] Compiling CoinPickup before play...
  3884. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/RunnerFiles/Blueprints/CoinPickup" FILE="../../../../../RunnerGame/Content/RunnerFiles/Blueprints/CoinPickup.uasset" SILENT=true
  3885. LogSavePackage: Moving '../../../../../RunnerGame/Saved/CoinPickupDE3EAA304999984BF0E7FBB6447EFF18.tmp' to '../../../../../RunnerGame/Content/RunnerFiles/Blueprints/CoinPickup.uasset'
  3886. LogPlayLevel: [PlayLevel] Compiling DisplayHUD before play...
  3887. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/HUD/Widgets/DisplayHUD" FILE="../../../../../RunnerGame/Content/HUD/Widgets/DisplayHUD.uasset" SILENT=true
  3888. LogSavePackage: Moving '../../../../../RunnerGame/Saved/DisplayHUDDE7E404346236BFC8C84ECADDED6F465.tmp' to '../../../../../RunnerGame/Content/HUD/Widgets/DisplayHUD.uasset'
  3889. LogPlayLevel: [PlayLevel] Compiling GameOverScreen before play...
  3890. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/HUD/Widgets/GameOverScreen" FILE="../../../../../RunnerGame/Content/HUD/Widgets/GameOverScreen.uasset" SILENT=true
  3891. LogSavePackage: Moving '../../../../../RunnerGame/Saved/GameOverScreen4F6F1E404A1857BC6224D1909FD86DC1.tmp' to '../../../../../RunnerGame/Content/HUD/Widgets/GameOverScreen.uasset'
  3892. LogUObjectHash: Compacting FUObjectHashTables data took 4.60ms
  3893. LogPlayLevel: PlayLevel: Blueprint regeneration took 617 ms (3 blueprints)
  3894. PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:39:30 ч.)
  3895. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  3896. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002877s)
  3897. LogAIModule: Creating AISystem for world Menu_level
  3898. LogPlayLevel: PIE: World Init took: (0.001480s)
  3899. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004495s)
  3900. LogUObjectHash: Compacting FUObjectHashTables data took 2.86ms
  3901. LogAudio: Display: Creating Audio Device: Id: 33, Scope: Unique, Realtime: True
  3902. LogAudioMixer: Display: Audio Mixer Platform Settings:
  3903. LogAudioMixer: Display: Sample Rate: 48000
  3904. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  3905. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  3906. LogAudioMixer: Display: Number of buffers to queue: 2
  3907. LogAudioMixer: Display: Max Channels (voices): 32
  3908. LogAudioMixer: Display: Number of Async Source Workers: 0
  3909. LogAudio: Display: AudioDevice MaxSources: 32
  3910. LogAudio: Display: Using built-in audio occlusion.
  3911. LogAudioMixer: Display: Initializing audio mixer.
  3912. LogAudioMixer: Display: 0: FrontLeft
  3913. LogAudioMixer: Display: 1: FrontRight
  3914. LogAudioMixer: Display: 2: FrontCenter
  3915. LogAudioMixer: Display: 3: LowFrequency
  3916. LogAudioMixer: Display: 4: BackLeft
  3917. LogAudioMixer: Display: 5: BackRight
  3918. LogAudioMixer: Display: 6: SideLeft
  3919. LogAudioMixer: Display: 7: SideRight
  3920. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  3921. LogAudioMixer: Display: Initializing Sound Submixes...
  3922. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  3923. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  3924. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  3925. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  3926. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  3927. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  3928. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  3929. LogInit: FAudioDevice initialized.
  3930. LogAudio: Display: Audio Device (ID: 33) registered with world 'Menu_level'.
  3931. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  3932. LogLoad: Game class is 'MainMenuGameMode_C'
  3933. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.39.30
  3934. LogWorld: Bringing up level for play took: 0.000750
  3935. LogOnline: OSS: Creating online subsystem instance for: :Context_43
  3936. PIE: Server logged in
  3937. PIE: Play in editor total start time 0,759 seconds.
  3938. AssetCheck: New page: Asset Save: multiple assets
  3939. LogContentValidation: Display: Validating Blueprint /Game/RunnerFiles/Blueprints/CoinPickup.CoinPickup
  3940. LogContentValidation: Display: Validating WidgetBlueprint /Game/HUD/Widgets/DisplayHUD.DisplayHUD
  3941. LogContentValidation: Display: Validating WidgetBlueprint /Game/HUD/Widgets/GameOverScreen.GameOverScreen
  3942. LogNet: Browse: /Game/GameMap/GameMap
  3943. LogLoad: LoadMap: /Game/GameMap/GameMap
  3944. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  3945. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  3946. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3947. LogAudio: Display: Audio Device unregistered from world 'None'.
  3948. LogUObjectHash: Compacting FUObjectHashTables data took 3.10ms
  3949. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3950. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  3951. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  3952. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  3953. LogAudio: Display: Audio Device (ID: 33) registered with world 'GameMap'.
  3954. LogAIModule: Creating AISystem for world GameMap
  3955. LogLoad: Game class is 'ThirdPersonGameMode_C'
  3956. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.39.31
  3957. LogWorld: Bringing up level for play took: 0.001726
  3958. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  3959. LogLoad: Took 0.103084 seconds to LoadMap(/Game/GameMap/GameMap)
  3960. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 2
  3961. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  3962. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  3963. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  3964. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  3965. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3966. LogPlayLevel: Display: Shutting down PIE online subsystems
  3967. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3968. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  3969. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  3970. LogUObjectHash: Compacting FUObjectHashTables data took 3.24ms
  3971. LogPlayLevel: Display: Destroying online subsystem :Context_43
  3972. LogTemp: Repeating last play command: New Editor Window (PIE)
  3973. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  3974. PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:39:39 ч.)
  3975. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  3976. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002854s)
  3977. LogAIModule: Creating AISystem for world Menu_level
  3978. LogPlayLevel: PIE: World Init took: (0.001574s)
  3979. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004587s)
  3980. LogUObjectHash: Compacting FUObjectHashTables data took 3.13ms
  3981. LogAudio: Display: Creating Audio Device: Id: 34, Scope: Unique, Realtime: True
  3982. LogAudioMixer: Display: Audio Mixer Platform Settings:
  3983. LogAudioMixer: Display: Sample Rate: 48000
  3984. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  3985. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  3986. LogAudioMixer: Display: Number of buffers to queue: 2
  3987. LogAudioMixer: Display: Max Channels (voices): 32
  3988. LogAudioMixer: Display: Number of Async Source Workers: 0
  3989. LogAudio: Display: AudioDevice MaxSources: 32
  3990. LogAudio: Display: Using built-in audio occlusion.
  3991. LogAudioMixer: Display: Initializing audio mixer.
  3992. LogAudioMixer: Display: 0: FrontLeft
  3993. LogAudioMixer: Display: 1: FrontRight
  3994. LogAudioMixer: Display: 2: FrontCenter
  3995. LogAudioMixer: Display: 3: LowFrequency
  3996. LogAudioMixer: Display: 4: BackLeft
  3997. LogAudioMixer: Display: 5: BackRight
  3998. LogAudioMixer: Display: 6: SideLeft
  3999. LogAudioMixer: Display: 7: SideRight
  4000. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  4001. LogAudioMixer: Display: Initializing Sound Submixes...
  4002. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  4003. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  4004. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  4005. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  4006. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  4007. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  4008. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  4009. LogInit: FAudioDevice initialized.
  4010. LogAudio: Display: Audio Device (ID: 34) registered with world 'Menu_level'.
  4011. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  4012. LogLoad: Game class is 'MainMenuGameMode_C'
  4013. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.39.39
  4014. LogWorld: Bringing up level for play took: 0.000736
  4015. LogOnline: OSS: Creating online subsystem instance for: :Context_44
  4016. PIE: Server logged in
  4017. PIE: Play in editor total start time 0,148 seconds.
  4018. LogNet: Browse: /Game/GameMap/GameMap
  4019. LogLoad: LoadMap: /Game/GameMap/GameMap
  4020. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  4021. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  4022. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4023. LogAudio: Display: Audio Device unregistered from world 'None'.
  4024. LogUObjectHash: Compacting FUObjectHashTables data took 3.12ms
  4025. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4026. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4027. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  4028. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  4029. LogAudio: Display: Audio Device (ID: 34) registered with world 'GameMap'.
  4030. LogAIModule: Creating AISystem for world GameMap
  4031. LogLoad: Game class is 'ThirdPersonGameMode_C'
  4032. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.39.41
  4033. LogWorld: Bringing up level for play took: 0.001320
  4034. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  4035. LogLoad: Took 0.104545 seconds to LoadMap(/Game/GameMap/GameMap)
  4036. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 4
  4037. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  4038. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  4039. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  4040. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  4041. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4042. LogPlayLevel: Display: Shutting down PIE online subsystems
  4043. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4044. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  4045. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  4046. LogUObjectHash: Compacting FUObjectHashTables data took 3.19ms
  4047. LogPlayLevel: Display: Destroying online subsystem :Context_44
  4048. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  4049. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  4050. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  4051. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  4052. LogUObjectHash: Compacting FUObjectHashTables data took 3.42ms
  4053. LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.053
  4054. OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter] ([1] browsable assets)...
  4055. OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter]
  4056. OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter]
  4057. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter_Auto915FBB41B45834FEB1696AA95BCCF2B3E.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto9.uasset'
  4058. LogFileHelpers: Auto-saving content packages took 0.097
  4059. BlueprintLog: New page: Compile ThirdPersonCharacter
  4060. LogUObjectHash: Compacting FUObjectHashTables data took 3.56ms
  4061. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  4062. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter579B132F41EC4DB82E1147B9DAD7FBB3.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  4063. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  4064. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  4065. BlueprintLog: New page: Compile ThirdPersonCharacter
  4066. LogUObjectHash: Compacting FUObjectHashTables data took 4.68ms
  4067. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  4068. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterF5FA897247D26FB204FC81BAF183D23A.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  4069. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  4070. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  4071. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  4072. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  4073. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  4074. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  4075. BlueprintLog: New page: Compile ThirdPersonCharacter
  4076. LogUObjectHash: Compacting FUObjectHashTables data took 4.58ms
  4077. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  4078. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter0264D88240D779CA72182D92B17633E0.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  4079. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  4080. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  4081. BlueprintLog: New page: Compile ThirdPersonCharacter
  4082. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] This blueprint (self) is not a RunnerSaveGame_C, therefore ' Target ' must have a connection.
  4083. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] Variable node Set CollectedCoins uses an invalid target. It may depend on a node that is not connected to the execution chain, and got purged.
  4084. LogUObjectHash: Compacting FUObjectHashTables data took 4.53ms
  4085. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  4086. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterAFDD56B045C09DBFFF4DC3BB04A8F236.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  4087. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  4088. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  4089. LogEditorTransaction: Undo Add Node
  4090. BlueprintLog: New page: Compile ThirdPersonCharacter
  4091. LogUObjectHash: Compacting FUObjectHashTables data took 4.30ms
  4092. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  4093. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterCA11E06A4A6900E10DD81E84384DEAF7.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  4094. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  4095. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  4096. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  4097. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  4098. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  4099. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  4100. LogTemp: Repeating last play command: New Editor Window (PIE)
  4101. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  4102. PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:51:42 ч.)
  4103. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  4104. LogPlayLevel: PIE: StaticDuplicateObject took: (0.003264s)
  4105. LogAIModule: Creating AISystem for world Menu_level
  4106. LogPlayLevel: PIE: World Init took: (0.001450s)
  4107. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004872s)
  4108. LogUObjectHash: Compacting FUObjectHashTables data took 4.29ms
  4109. LogAudio: Display: Creating Audio Device: Id: 35, Scope: Unique, Realtime: True
  4110. LogAudioMixer: Display: Audio Mixer Platform Settings:
  4111. LogAudioMixer: Display: Sample Rate: 48000
  4112. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  4113. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  4114. LogAudioMixer: Display: Number of buffers to queue: 2
  4115. LogAudioMixer: Display: Max Channels (voices): 32
  4116. LogAudioMixer: Display: Number of Async Source Workers: 0
  4117. LogAudio: Display: AudioDevice MaxSources: 32
  4118. LogAudio: Display: Using built-in audio occlusion.
  4119. LogAudioMixer: Display: Initializing audio mixer.
  4120. LogAudioMixer: Display: 0: FrontLeft
  4121. LogAudioMixer: Display: 1: FrontRight
  4122. LogAudioMixer: Display: 2: FrontCenter
  4123. LogAudioMixer: Display: 3: LowFrequency
  4124. LogAudioMixer: Display: 4: BackLeft
  4125. LogAudioMixer: Display: 5: BackRight
  4126. LogAudioMixer: Display: 6: SideLeft
  4127. LogAudioMixer: Display: 7: SideRight
  4128. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  4129. LogAudioMixer: Display: Initializing Sound Submixes...
  4130. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  4131. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  4132. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  4133. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  4134. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  4135. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  4136. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  4137. LogInit: FAudioDevice initialized.
  4138. LogAudio: Display: Audio Device (ID: 35) registered with world 'Menu_level'.
  4139. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  4140. LogLoad: Game class is 'MainMenuGameMode_C'
  4141. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.51.42
  4142. LogWorld: Bringing up level for play took: 0.000806
  4143. LogOnline: OSS: Creating online subsystem instance for: :Context_45
  4144. PIE: Server logged in
  4145. PIE: Play in editor total start time 0,15 seconds.
  4146. LogNet: Browse: /Game/GameMap/GameMap
  4147. LogLoad: LoadMap: /Game/GameMap/GameMap
  4148. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  4149. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  4150. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4151. LogAudio: Display: Audio Device unregistered from world 'None'.
  4152. LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms
  4153. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4154. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4155. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  4156. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  4157. LogAudio: Display: Audio Device (ID: 35) registered with world 'GameMap'.
  4158. LogAIModule: Creating AISystem for world GameMap
  4159. LogLoad: Game class is 'ThirdPersonGameMode_C'
  4160. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.51.43
  4161. LogWorld: Bringing up level for play took: 0.002042
  4162. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  4163. LogLoad: Took 0.106161 seconds to LoadMap(/Game/GameMap/GameMap)
  4164. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 2
  4165. LogNet: Browse: /Game/GameMap/GameMap
  4166. LogLoad: LoadMap: /Game/GameMap/GameMap
  4167. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  4168. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  4169. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4170. LogAudio: Display: Audio Device unregistered from world 'None'.
  4171. LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms
  4172. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4173. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4174. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  4175. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  4176. LogAudio: Display: Audio Device (ID: 35) registered with world 'GameMap'.
  4177. LogAIModule: Creating AISystem for world GameMap
  4178. LogLoad: Game class is 'ThirdPersonGameMode_C'
  4179. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.51.50
  4180. LogWorld: Bringing up level for play took: 0.001610
  4181. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  4182. LogLoad: Took 0.098257 seconds to LoadMap(/Game/GameMap/GameMap)
  4183. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
  4184. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  4185. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  4186. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  4187. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  4188. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4189. LogPlayLevel: Display: Shutting down PIE online subsystems
  4190. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4191. LogAudio: Display: Audio Device unregistered from world 'None'.
  4192. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  4193. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  4194. LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms
  4195. LogPlayLevel: Display: Destroying online subsystem :Context_45
  4196. LogTemp: Repeating last play command: New Editor Window (PIE)
  4197. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  4198. PIE: New page: PIE session: Menu_level (24.02.2021 г., 19:52:20 ч.)
  4199. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  4200. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002950s)
  4201. LogAIModule: Creating AISystem for world Menu_level
  4202. LogPlayLevel: PIE: World Init took: (0.001961s)
  4203. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.005085s)
  4204. LogUObjectHash: Compacting FUObjectHashTables data took 3.01ms
  4205. LogAudio: Display: Creating Audio Device: Id: 36, Scope: Unique, Realtime: True
  4206. LogAudioMixer: Display: Audio Mixer Platform Settings:
  4207. LogAudioMixer: Display: Sample Rate: 48000
  4208. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  4209. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  4210. LogAudioMixer: Display: Number of buffers to queue: 2
  4211. LogAudioMixer: Display: Max Channels (voices): 32
  4212. LogAudioMixer: Display: Number of Async Source Workers: 0
  4213. LogAudio: Display: AudioDevice MaxSources: 32
  4214. LogAudio: Display: Using built-in audio occlusion.
  4215. LogAudioMixer: Display: Initializing audio mixer.
  4216. LogAudioMixer: Display: 0: FrontLeft
  4217. LogAudioMixer: Display: 1: FrontRight
  4218. LogAudioMixer: Display: 2: FrontCenter
  4219. LogAudioMixer: Display: 3: LowFrequency
  4220. LogAudioMixer: Display: 4: BackLeft
  4221. LogAudioMixer: Display: 5: BackRight
  4222. LogAudioMixer: Display: 6: SideLeft
  4223. LogAudioMixer: Display: 7: SideRight
  4224. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  4225. LogAudioMixer: Display: Initializing Sound Submixes...
  4226. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  4227. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  4228. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  4229. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  4230. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  4231. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  4232. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  4233. LogInit: FAudioDevice initialized.
  4234. LogAudio: Display: Audio Device (ID: 36) registered with world 'Menu_level'.
  4235. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  4236. LogLoad: Game class is 'MainMenuGameMode_C'
  4237. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-17.52.20
  4238. LogWorld: Bringing up level for play took: 0.000718
  4239. LogOnline: OSS: Creating online subsystem instance for: :Context_46
  4240. PIE: Server logged in
  4241. PIE: Play in editor total start time 0,155 seconds.
  4242. LogNet: Browse: /Game/GameMap/GameMap
  4243. LogLoad: LoadMap: /Game/GameMap/GameMap
  4244. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  4245. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  4246. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4247. LogAudio: Display: Audio Device unregistered from world 'None'.
  4248. LogUObjectHash: Compacting FUObjectHashTables data took 3.24ms
  4249. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4250. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4251. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  4252. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  4253. LogAudio: Display: Audio Device (ID: 36) registered with world 'GameMap'.
  4254. LogAIModule: Creating AISystem for world GameMap
  4255. LogLoad: Game class is 'ThirdPersonGameMode_C'
  4256. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-17.52.20
  4257. LogWorld: Bringing up level for play took: 0.001352
  4258. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  4259. LogLoad: Took 0.098080 seconds to LoadMap(/Game/GameMap/GameMap)
  4260. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 2
  4261. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  4262. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  4263. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  4264. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  4265. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4266. LogPlayLevel: Display: Shutting down PIE online subsystems
  4267. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4268. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  4269. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  4270. LogUObjectHash: Compacting FUObjectHashTables data took 2.94ms
  4271. LogPlayLevel: Display: Destroying online subsystem :Context_46
  4272. LogUObjectHash: Compacting FUObjectHashTables data took 3.09ms
  4273. LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.051
  4274. OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Menu/Widgets/Upgrades] ([1] browsable assets)...
  4275. OBJ SavePackage: Finished generating thumbnails for package [/Game/Menu/Widgets/Upgrades]
  4276. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Menu/Widgets/Upgrades" FILE="../../../../../RunnerGame/Saved/Autosaves/Game/Menu/Widgets/Upgrades_Auto0.uasset" SILENT=false AUTOSAVING=true
  4277. LogSavePackage: Moving '../../../../../RunnerGame/Saved/Upgrades_Auto0DF246ED642A919517DBAC9B277CC8074.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/Menu/Widgets/Upgrades_Auto0.uasset'
  4278. LogFileHelpers: Auto-saving content packages took 0.020
  4279. BlueprintLog: New page: Compile ThirdPersonGameMode
  4280. LogUObjectHash: Compacting FUObjectHashTables data took 4.67ms
  4281. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
  4282. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameModeA261069D4D3C15620658C5B7338AD7FB.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
  4283. AssetCheck: New page: Asset Save: ThirdPersonGameMode
  4284. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
  4285. BlueprintLog: New page: Compile ThirdPersonGameMode
  4286. LogUObjectHash: Compacting FUObjectHashTables data took 4.56ms
  4287. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
  4288. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameModeCE4DD30C4FAE5947D7D0B2B806E73C6F.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
  4289. AssetCheck: New page: Asset Save: ThirdPersonGameMode
  4290. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
  4291. LogTemp: Repeating last play command: New Editor Window (PIE)
  4292. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  4293. PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:02:52 ч.)
  4294. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  4295. LogPlayLevel: PIE: StaticDuplicateObject took: (0.003136s)
  4296. LogAIModule: Creating AISystem for world Menu_level
  4297. LogPlayLevel: PIE: World Init took: (0.001665s)
  4298. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004947s)
  4299. LogUObjectHash: Compacting FUObjectHashTables data took 4.44ms
  4300. LogAudio: Display: Creating Audio Device: Id: 37, Scope: Unique, Realtime: True
  4301. LogAudioMixer: Display: Audio Mixer Platform Settings:
  4302. LogAudioMixer: Display: Sample Rate: 48000
  4303. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  4304. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  4305. LogAudioMixer: Display: Number of buffers to queue: 2
  4306. LogAudioMixer: Display: Max Channels (voices): 32
  4307. LogAudioMixer: Display: Number of Async Source Workers: 0
  4308. LogAudio: Display: AudioDevice MaxSources: 32
  4309. LogAudio: Display: Using built-in audio occlusion.
  4310. LogAudioMixer: Display: Initializing audio mixer.
  4311. LogAudioMixer: Display: 0: FrontLeft
  4312. LogAudioMixer: Display: 1: FrontRight
  4313. LogAudioMixer: Display: 2: FrontCenter
  4314. LogAudioMixer: Display: 3: LowFrequency
  4315. LogAudioMixer: Display: 4: BackLeft
  4316. LogAudioMixer: Display: 5: BackRight
  4317. LogAudioMixer: Display: 6: SideLeft
  4318. LogAudioMixer: Display: 7: SideRight
  4319. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  4320. LogAudioMixer: Display: Initializing Sound Submixes...
  4321. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  4322. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  4323. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  4324. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  4325. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  4326. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  4327. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  4328. LogInit: FAudioDevice initialized.
  4329. LogAudio: Display: Audio Device (ID: 37) registered with world 'Menu_level'.
  4330. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  4331. LogLoad: Game class is 'MainMenuGameMode_C'
  4332. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.02.52
  4333. LogWorld: Bringing up level for play took: 0.000793
  4334. LogOnline: OSS: Creating online subsystem instance for: :Context_47
  4335. PIE: Server logged in
  4336. PIE: Play in editor total start time 0,122 seconds.
  4337. LogNet: Browse: /Game/GameMap/GameMap
  4338. LogLoad: LoadMap: /Game/GameMap/GameMap
  4339. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  4340. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  4341. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4342. LogAudio: Display: Audio Device unregistered from world 'None'.
  4343. LogUObjectHash: Compacting FUObjectHashTables data took 3.29ms
  4344. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4345. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4346. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  4347. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  4348. LogAudio: Display: Audio Device (ID: 37) registered with world 'GameMap'.
  4349. LogAIModule: Creating AISystem for world GameMap
  4350. LogLoad: Game class is 'ThirdPersonGameMode_C'
  4351. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.02.53
  4352. LogWorld: Bringing up level for play took: 0.001383
  4353. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  4354. LogLoad: Took 0.102013 seconds to LoadMap(/Game/GameMap/GameMap)
  4355. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
  4356. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  4357. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  4358. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  4359. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  4360. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4361. LogPlayLevel: Display: Shutting down PIE online subsystems
  4362. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4363. LogAudio: Display: Audio Device unregistered from world 'None'.
  4364. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  4365. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  4366. LogUObjectHash: Compacting FUObjectHashTables data took 3.27ms
  4367. LogPlayLevel: Display: Destroying online subsystem :Context_47
  4368. LogEditorTransaction: Undo Delete current selection
  4369. BlueprintLog: New page: Compile ThirdPersonGameMode
  4370. LogUObjectHash: Compacting FUObjectHashTables data took 4.67ms
  4371. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
  4372. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode9CC0F6414CAB69941F1262997A4512E1.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
  4373. AssetCheck: New page: Asset Save: ThirdPersonGameMode
  4374. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
  4375. LogUObjectHash: Compacting FUObjectHashTables data took 4.22ms
  4376. LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.048
  4377. OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode] ([1] browsable assets)...
  4378. OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode]
  4379. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode_Auto1AB8DB94D465E244908C1BBBE0729DEB9.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode_Auto1.uasset'
  4380. OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Menu/Widgets/Upgrades] ([1] browsable assets)...
  4381. OBJ SavePackage: Finished generating thumbnails for package [/Game/Menu/Widgets/Upgrades]
  4382. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Menu/Widgets/Upgrades" FILE="../../../../../RunnerGame/Saved/Autosaves/Game/Menu/Widgets/Upgrades_Auto1.uasset" SILENT=false AUTOSAVING=true
  4383. LogSavePackage: Moving '../../../../../RunnerGame/Saved/Upgrades_Auto1CF73D8AA4155A78A27801EA14FACCA4D.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/Menu/Widgets/Upgrades_Auto1.uasset'
  4384. LogFileHelpers: Auto-saving content packages took 0.048
  4385. BlueprintLog: New page: Compile ThirdPersonGameMode
  4386. LogUObjectHash: Compacting FUObjectHashTables data took 3.44ms
  4387. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
  4388. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameModeEDA14C4046366727046ACE97A644CE6D.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
  4389. AssetCheck: New page: Asset Save: ThirdPersonGameMode
  4390. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
  4391. BlueprintLog: New page: Compile ThirdPersonGameMode
  4392. LogUObjectHash: Compacting FUObjectHashTables data took 4.40ms
  4393. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
  4394. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameModeF77A9818495EC77F1445B49E65A6B1A9.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
  4395. AssetCheck: New page: Asset Save: ThirdPersonGameMode
  4396. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
  4397. BlueprintLog: New page: Compile ThirdPersonGameMode
  4398. LogUObjectHash: Compacting FUObjectHashTables data took 4.43ms
  4399. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
  4400. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode72B513534AC748AB160285B6D521E23A.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
  4401. AssetCheck: New page: Asset Save: ThirdPersonGameMode
  4402. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
  4403. BlueprintLog: New page: Compile ThirdPersonGameMode
  4404. LogUObjectHash: Compacting FUObjectHashTables data took 4.39ms
  4405. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
  4406. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode1CBBB61B440D6D8032F469999CF177BF.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
  4407. AssetCheck: New page: Asset Save: ThirdPersonGameMode
  4408. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
  4409. BlueprintLog: New page: Compile ThirdPersonGameMode
  4410. LogUObjectHash: Compacting FUObjectHashTables data took 4.83ms
  4411. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
  4412. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode8911176048EA123AF9B04AA0F03F97A9.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
  4413. AssetCheck: New page: Asset Save: ThirdPersonGameMode
  4414. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
  4415. LogTemp: Repeating last play command: New Editor Window (PIE)
  4416. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  4417. PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:10:14 ч.)
  4418. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  4419. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002869s)
  4420. LogAIModule: Creating AISystem for world Menu_level
  4421. LogPlayLevel: PIE: World Init took: (0.001545s)
  4422. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004588s)
  4423. LogUObjectHash: Compacting FUObjectHashTables data took 4.11ms
  4424. LogAudio: Display: Creating Audio Device: Id: 38, Scope: Unique, Realtime: True
  4425. LogAudioMixer: Display: Audio Mixer Platform Settings:
  4426. LogAudioMixer: Display: Sample Rate: 48000
  4427. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  4428. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  4429. LogAudioMixer: Display: Number of buffers to queue: 2
  4430. LogAudioMixer: Display: Max Channels (voices): 32
  4431. LogAudioMixer: Display: Number of Async Source Workers: 0
  4432. LogAudio: Display: AudioDevice MaxSources: 32
  4433. LogAudio: Display: Using built-in audio occlusion.
  4434. LogAudioMixer: Display: Initializing audio mixer.
  4435. LogAudioMixer: Display: 0: FrontLeft
  4436. LogAudioMixer: Display: 1: FrontRight
  4437. LogAudioMixer: Display: 2: FrontCenter
  4438. LogAudioMixer: Display: 3: LowFrequency
  4439. LogAudioMixer: Display: 4: BackLeft
  4440. LogAudioMixer: Display: 5: BackRight
  4441. LogAudioMixer: Display: 6: SideLeft
  4442. LogAudioMixer: Display: 7: SideRight
  4443. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  4444. LogAudioMixer: Display: Initializing Sound Submixes...
  4445. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  4446. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  4447. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  4448. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  4449. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  4450. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  4451. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  4452. LogInit: FAudioDevice initialized.
  4453. LogAudio: Display: Audio Device (ID: 38) registered with world 'Menu_level'.
  4454. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  4455. LogLoad: Game class is 'MainMenuGameMode_C'
  4456. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.10.14
  4457. LogWorld: Bringing up level for play took: 0.000994
  4458. LogOnline: OSS: Creating online subsystem instance for: :Context_48
  4459. PIE: Server logged in
  4460. PIE: Play in editor total start time 0,152 seconds.
  4461. LogNet: Browse: /Game/GameMap/GameMap
  4462. LogLoad: LoadMap: /Game/GameMap/GameMap
  4463. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  4464. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  4465. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4466. LogAudio: Display: Audio Device unregistered from world 'None'.
  4467. LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms
  4468. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4469. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4470. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  4471. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  4472. LogAudio: Display: Audio Device (ID: 38) registered with world 'GameMap'.
  4473. LogAIModule: Creating AISystem for world GameMap
  4474. LogLoad: Game class is 'ThirdPersonGameMode_C'
  4475. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.10.15
  4476. LogWorld: Bringing up level for play took: 0.001340
  4477. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  4478. LogLoad: Took 0.103913 seconds to LoadMap(/Game/GameMap/GameMap)
  4479. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  4480. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  4481. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  4482. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  4483. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4484. LogPlayLevel: Display: Shutting down PIE online subsystems
  4485. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4486. LogAudio: Display: Audio Device unregistered from world 'None'.
  4487. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  4488. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  4489. LogUObjectHash: Compacting FUObjectHashTables data took 3.06ms
  4490. LogPlayLevel: Display: Destroying online subsystem :Context_48
  4491. BlueprintLog: New page: Compile ThirdPersonGameMode
  4492. LogUObjectHash: Compacting FUObjectHashTables data took 3.54ms
  4493. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
  4494. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameModeB70DE47A40EC7A15DD5B029C5DC541AD.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
  4495. AssetCheck: New page: Asset Save: ThirdPersonGameMode
  4496. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
  4497. LogTemp: Repeating last play command: New Editor Window (PIE)
  4498. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  4499. PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:10:24 ч.)
  4500. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  4501. LogPlayLevel: PIE: StaticDuplicateObject took: (0.003010s)
  4502. LogAIModule: Creating AISystem for world Menu_level
  4503. LogPlayLevel: PIE: World Init took: (0.001599s)
  4504. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004764s)
  4505. LogUObjectHash: Compacting FUObjectHashTables data took 4.50ms
  4506. LogAudio: Display: Creating Audio Device: Id: 39, Scope: Unique, Realtime: True
  4507. LogAudioMixer: Display: Audio Mixer Platform Settings:
  4508. LogAudioMixer: Display: Sample Rate: 48000
  4509. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  4510. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  4511. LogAudioMixer: Display: Number of buffers to queue: 2
  4512. LogAudioMixer: Display: Max Channels (voices): 32
  4513. LogAudioMixer: Display: Number of Async Source Workers: 0
  4514. LogAudio: Display: AudioDevice MaxSources: 32
  4515. LogAudio: Display: Using built-in audio occlusion.
  4516. LogAudioMixer: Display: Initializing audio mixer.
  4517. LogAudioMixer: Display: 0: FrontLeft
  4518. LogAudioMixer: Display: 1: FrontRight
  4519. LogAudioMixer: Display: 2: FrontCenter
  4520. LogAudioMixer: Display: 3: LowFrequency
  4521. LogAudioMixer: Display: 4: BackLeft
  4522. LogAudioMixer: Display: 5: BackRight
  4523. LogAudioMixer: Display: 6: SideLeft
  4524. LogAudioMixer: Display: 7: SideRight
  4525. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  4526. LogAudioMixer: Display: Initializing Sound Submixes...
  4527. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  4528. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  4529. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  4530. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  4531. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  4532. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  4533. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  4534. LogInit: FAudioDevice initialized.
  4535. LogAudio: Display: Audio Device (ID: 39) registered with world 'Menu_level'.
  4536. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  4537. LogLoad: Game class is 'MainMenuGameMode_C'
  4538. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.10.24
  4539. LogWorld: Bringing up level for play took: 0.000758
  4540. LogOnline: OSS: Creating online subsystem instance for: :Context_49
  4541. PIE: Server logged in
  4542. PIE: Play in editor total start time 0,147 seconds.
  4543. LogNet: Browse: /Game/GameMap/GameMap
  4544. LogLoad: LoadMap: /Game/GameMap/GameMap
  4545. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  4546. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  4547. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4548. LogAudio: Display: Audio Device unregistered from world 'None'.
  4549. LogUObjectHash: Compacting FUObjectHashTables data took 2.99ms
  4550. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4551. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4552. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  4553. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  4554. LogAudio: Display: Audio Device (ID: 39) registered with world 'GameMap'.
  4555. LogAIModule: Creating AISystem for world GameMap
  4556. LogLoad: Game class is 'ThirdPersonGameMode_C'
  4557. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.10.25
  4558. LogWorld: Bringing up level for play took: 0.001476
  4559. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  4560. LogLoad: Took 0.107007 seconds to LoadMap(/Game/GameMap/GameMap)
  4561. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  4562. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  4563. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  4564. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  4565. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4566. LogPlayLevel: Display: Shutting down PIE online subsystems
  4567. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4568. LogAudio: Display: Audio Device unregistered from world 'None'.
  4569. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  4570. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  4571. LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms
  4572. LogPlayLevel: Display: Destroying online subsystem :Context_49
  4573. LogTemp: Repeating last play command: New Editor Window (PIE)
  4574. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  4575. PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:12:05 ч.)
  4576. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  4577. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002809s)
  4578. LogAIModule: Creating AISystem for world Menu_level
  4579. LogPlayLevel: PIE: World Init took: (0.001672s)
  4580. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004635s)
  4581. LogUObjectHash: Compacting FUObjectHashTables data took 3.11ms
  4582. LogAudio: Display: Creating Audio Device: Id: 40, Scope: Unique, Realtime: True
  4583. LogAudioMixer: Display: Audio Mixer Platform Settings:
  4584. LogAudioMixer: Display: Sample Rate: 48000
  4585. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  4586. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  4587. LogAudioMixer: Display: Number of buffers to queue: 2
  4588. LogAudioMixer: Display: Max Channels (voices): 32
  4589. LogAudioMixer: Display: Number of Async Source Workers: 0
  4590. LogAudio: Display: AudioDevice MaxSources: 32
  4591. LogAudio: Display: Using built-in audio occlusion.
  4592. LogAudioMixer: Display: Initializing audio mixer.
  4593. LogAudioMixer: Display: 0: FrontLeft
  4594. LogAudioMixer: Display: 1: FrontRight
  4595. LogAudioMixer: Display: 2: FrontCenter
  4596. LogAudioMixer: Display: 3: LowFrequency
  4597. LogAudioMixer: Display: 4: BackLeft
  4598. LogAudioMixer: Display: 5: BackRight
  4599. LogAudioMixer: Display: 6: SideLeft
  4600. LogAudioMixer: Display: 7: SideRight
  4601. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  4602. LogAudioMixer: Display: Initializing Sound Submixes...
  4603. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  4604. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  4605. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  4606. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  4607. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  4608. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  4609. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  4610. LogInit: FAudioDevice initialized.
  4611. LogAudio: Display: Audio Device (ID: 40) registered with world 'Menu_level'.
  4612. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  4613. LogLoad: Game class is 'MainMenuGameMode_C'
  4614. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.12.05
  4615. LogWorld: Bringing up level for play took: 0.000702
  4616. LogOnline: OSS: Creating online subsystem instance for: :Context_50
  4617. PIE: Server logged in
  4618. PIE: Play in editor total start time 0,138 seconds.
  4619. LogNet: Browse: /Game/GameMap/GameMap
  4620. LogLoad: LoadMap: /Game/GameMap/GameMap
  4621. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  4622. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  4623. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4624. LogAudio: Display: Audio Device unregistered from world 'None'.
  4625. LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms
  4626. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4627. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4628. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  4629. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  4630. LogAudio: Display: Audio Device (ID: 40) registered with world 'GameMap'.
  4631. LogAIModule: Creating AISystem for world GameMap
  4632. LogLoad: Game class is 'ThirdPersonGameMode_C'
  4633. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.12.06
  4634. LogWorld: Bringing up level for play took: 0.001499
  4635. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  4636. LogLoad: Took 0.096313 seconds to LoadMap(/Game/GameMap/GameMap)
  4637. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 1
  4638. LogNet: Browse: /Game/GameMap/GameMap
  4639. LogLoad: LoadMap: /Game/GameMap/GameMap
  4640. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  4641. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  4642. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4643. LogAudio: Display: Audio Device unregistered from world 'None'.
  4644. LogUObjectHash: Compacting FUObjectHashTables data took 2.99ms
  4645. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4646. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4647. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  4648. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  4649. LogAudio: Display: Audio Device (ID: 40) registered with world 'GameMap'.
  4650. LogAIModule: Creating AISystem for world GameMap
  4651. LogLoad: Game class is 'ThirdPersonGameMode_C'
  4652. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.12.14
  4653. LogWorld: Bringing up level for play took: 0.001547
  4654. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  4655. LogLoad: Took 0.106645 seconds to LoadMap(/Game/GameMap/GameMap)
  4656. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
  4657. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  4658. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  4659. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  4660. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  4661. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4662. LogPlayLevel: Display: Shutting down PIE online subsystems
  4663. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4664. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  4665. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  4666. LogUObjectHash: Compacting FUObjectHashTables data took 3.12ms
  4667. LogPlayLevel: Display: Destroying online subsystem :Context_50
  4668. LogTemp: Repeating last play command: New Editor Window (PIE)
  4669. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  4670. PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:12:58 ч.)
  4671. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  4672. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002640s)
  4673. LogAIModule: Creating AISystem for world Menu_level
  4674. LogPlayLevel: PIE: World Init took: (0.001572s)
  4675. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004355s)
  4676. LogUObjectHash: Compacting FUObjectHashTables data took 2.83ms
  4677. LogAudio: Display: Creating Audio Device: Id: 41, Scope: Unique, Realtime: True
  4678. LogAudioMixer: Display: Audio Mixer Platform Settings:
  4679. LogAudioMixer: Display: Sample Rate: 48000
  4680. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  4681. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  4682. LogAudioMixer: Display: Number of buffers to queue: 2
  4683. LogAudioMixer: Display: Max Channels (voices): 32
  4684. LogAudioMixer: Display: Number of Async Source Workers: 0
  4685. LogAudio: Display: AudioDevice MaxSources: 32
  4686. LogAudio: Display: Using built-in audio occlusion.
  4687. LogAudioMixer: Display: Initializing audio mixer.
  4688. LogAudioMixer: Display: 0: FrontLeft
  4689. LogAudioMixer: Display: 1: FrontRight
  4690. LogAudioMixer: Display: 2: FrontCenter
  4691. LogAudioMixer: Display: 3: LowFrequency
  4692. LogAudioMixer: Display: 4: BackLeft
  4693. LogAudioMixer: Display: 5: BackRight
  4694. LogAudioMixer: Display: 6: SideLeft
  4695. LogAudioMixer: Display: 7: SideRight
  4696. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  4697. LogAudioMixer: Display: Initializing Sound Submixes...
  4698. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  4699. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  4700. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  4701. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  4702. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  4703. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  4704. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  4705. LogInit: FAudioDevice initialized.
  4706. LogAudio: Display: Audio Device (ID: 41) registered with world 'Menu_level'.
  4707. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  4708. LogLoad: Game class is 'MainMenuGameMode_C'
  4709. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.12.59
  4710. LogWorld: Bringing up level for play took: 0.000720
  4711. LogOnline: OSS: Creating online subsystem instance for: :Context_51
  4712. PIE: Server logged in
  4713. PIE: Play in editor total start time 0,121 seconds.
  4714. LogNet: Browse: /Game/GameMap/GameMap
  4715. LogLoad: LoadMap: /Game/GameMap/GameMap
  4716. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  4717. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  4718. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4719. LogAudio: Display: Audio Device unregistered from world 'None'.
  4720. LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms
  4721. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4722. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4723. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  4724. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  4725. LogAudio: Display: Audio Device (ID: 41) registered with world 'GameMap'.
  4726. LogAIModule: Creating AISystem for world GameMap
  4727. LogLoad: Game class is 'ThirdPersonGameMode_C'
  4728. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.12.59
  4729. LogWorld: Bringing up level for play took: 0.001418
  4730. LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_MacroInstance', from offset 268
  4731. LogBlueprintDebug: Script call stack:
  4732. Function /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C:ReceiveBeginPlay
  4733. Function /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C:ExecuteUbergraph_ThirdPersonGameMode
  4734. LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Engine/EditorBlueprintResources/StandardMacros.StandardMacros
  4735. LogLoad: Took 12.205753 seconds to LoadMap(/Game/GameMap/GameMap)
  4736. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  4737. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  4738. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  4739. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  4740. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4741. LogPlayLevel: Display: Shutting down PIE online subsystems
  4742. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4743. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  4744. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  4745. LogUObjectHash: Compacting FUObjectHashTables data took 3.44ms
  4746. LogPlayLevel: Display: Destroying online subsystem :Context_51
  4747. LogSlate: Window 'StandardMacros' being destroyed
  4748. LogSlate: Window 'StandardMacros' being destroyed
  4749. LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true
  4750. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4751. LogTemp: Repeating last play command: New Editor Window (PIE)
  4752. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  4753. PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:13:56 ч.)
  4754. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  4755. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002824s)
  4756. LogAIModule: Creating AISystem for world Menu_level
  4757. LogPlayLevel: PIE: World Init took: (0.001588s)
  4758. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004551s)
  4759. LogUObjectHash: Compacting FUObjectHashTables data took 3.39ms
  4760. LogAudio: Display: Creating Audio Device: Id: 42, Scope: Unique, Realtime: True
  4761. LogAudioMixer: Display: Audio Mixer Platform Settings:
  4762. LogAudioMixer: Display: Sample Rate: 48000
  4763. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  4764. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  4765. LogAudioMixer: Display: Number of buffers to queue: 2
  4766. LogAudioMixer: Display: Max Channels (voices): 32
  4767. LogAudioMixer: Display: Number of Async Source Workers: 0
  4768. LogAudio: Display: AudioDevice MaxSources: 32
  4769. LogAudio: Display: Using built-in audio occlusion.
  4770. LogAudioMixer: Display: Initializing audio mixer.
  4771. LogAudioMixer: Display: 0: FrontLeft
  4772. LogAudioMixer: Display: 1: FrontRight
  4773. LogAudioMixer: Display: 2: FrontCenter
  4774. LogAudioMixer: Display: 3: LowFrequency
  4775. LogAudioMixer: Display: 4: BackLeft
  4776. LogAudioMixer: Display: 5: BackRight
  4777. LogAudioMixer: Display: 6: SideLeft
  4778. LogAudioMixer: Display: 7: SideRight
  4779. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  4780. LogAudioMixer: Display: Initializing Sound Submixes...
  4781. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  4782. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  4783. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  4784. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  4785. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  4786. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  4787. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  4788. LogInit: FAudioDevice initialized.
  4789. LogAudio: Display: Audio Device (ID: 42) registered with world 'Menu_level'.
  4790. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  4791. LogLoad: Game class is 'MainMenuGameMode_C'
  4792. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.13.56
  4793. LogWorld: Bringing up level for play took: 0.000715
  4794. LogOnline: OSS: Creating online subsystem instance for: :Context_53
  4795. PIE: Server logged in
  4796. PIE: Play in editor total start time 0,144 seconds.
  4797. LogNet: Browse: /Game/GameMap/GameMap
  4798. LogLoad: LoadMap: /Game/GameMap/GameMap
  4799. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  4800. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  4801. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4802. LogAudio: Display: Audio Device unregistered from world 'None'.
  4803. LogUObjectHash: Compacting FUObjectHashTables data took 3.03ms
  4804. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4805. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4806. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  4807. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  4808. LogAudio: Display: Audio Device (ID: 42) registered with world 'GameMap'.
  4809. LogAIModule: Creating AISystem for world GameMap
  4810. LogLoad: Game class is 'ThirdPersonGameMode_C'
  4811. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.13.57
  4812. LogWorld: Bringing up level for play took: 0.001353
  4813. LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_MacroInstance', from offset 268
  4814. LogBlueprintDebug: Script call stack:
  4815. Function /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C:ReceiveBeginPlay
  4816. Function /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C:ExecuteUbergraph_ThirdPersonGameMode
  4817. LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Engine/EditorBlueprintResources/StandardMacros.StandardMacros
  4818. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  4819. LogLoad: Took 40.248680 seconds to LoadMap(/Game/GameMap/GameMap)
  4820. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  4821. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  4822. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  4823. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  4824. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4825. LogPlayLevel: Display: Shutting down PIE online subsystems
  4826. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4827. LogAudio: Display: Audio Device unregistered from world 'None'.
  4828. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  4829. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  4830. LogUObjectHash: Compacting FUObjectHashTables data took 3.31ms
  4831. LogPlayLevel: Display: Destroying online subsystem :Context_53
  4832. LogSlate: Window 'StandardMacros' being destroyed
  4833. LogSlate: Window 'StandardMacros' being destroyed
  4834. LogWorld: UWorld::CleanupWorld for World_22, bSessionEnded=true, bCleanupResources=true
  4835. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4836. LogTemp: Repeating last play command: New Editor Window (PIE)
  4837. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  4838. PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:14:38 ч.)
  4839. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  4840. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002800s)
  4841. LogAIModule: Creating AISystem for world Menu_level
  4842. LogPlayLevel: PIE: World Init took: (0.001558s)
  4843. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004492s)
  4844. LogUObjectHash: Compacting FUObjectHashTables data took 3.13ms
  4845. LogAudio: Display: Creating Audio Device: Id: 43, Scope: Unique, Realtime: True
  4846. LogAudioMixer: Display: Audio Mixer Platform Settings:
  4847. LogAudioMixer: Display: Sample Rate: 48000
  4848. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  4849. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  4850. LogAudioMixer: Display: Number of buffers to queue: 2
  4851. LogAudioMixer: Display: Max Channels (voices): 32
  4852. LogAudioMixer: Display: Number of Async Source Workers: 0
  4853. LogAudio: Display: AudioDevice MaxSources: 32
  4854. LogAudio: Display: Using built-in audio occlusion.
  4855. LogAudioMixer: Display: Initializing audio mixer.
  4856. LogAudioMixer: Display: 0: FrontLeft
  4857. LogAudioMixer: Display: 1: FrontRight
  4858. LogAudioMixer: Display: 2: FrontCenter
  4859. LogAudioMixer: Display: 3: LowFrequency
  4860. LogAudioMixer: Display: 4: BackLeft
  4861. LogAudioMixer: Display: 5: BackRight
  4862. LogAudioMixer: Display: 6: SideLeft
  4863. LogAudioMixer: Display: 7: SideRight
  4864. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  4865. LogAudioMixer: Display: Initializing Sound Submixes...
  4866. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  4867. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  4868. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  4869. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  4870. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  4871. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  4872. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  4873. LogInit: FAudioDevice initialized.
  4874. LogAudio: Display: Audio Device (ID: 43) registered with world 'Menu_level'.
  4875. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  4876. LogLoad: Game class is 'MainMenuGameMode_C'
  4877. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.14.38
  4878. LogWorld: Bringing up level for play took: 0.000723
  4879. LogOnline: OSS: Creating online subsystem instance for: :Context_55
  4880. PIE: Server logged in
  4881. PIE: Play in editor total start time 0,14 seconds.
  4882. LogNet: Browse: /Game/GameMap/GameMap
  4883. LogLoad: LoadMap: /Game/GameMap/GameMap
  4884. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  4885. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  4886. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4887. LogAudio: Display: Audio Device unregistered from world 'None'.
  4888. LogUObjectHash: Compacting FUObjectHashTables data took 3.03ms
  4889. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4890. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4891. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  4892. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  4893. LogAudio: Display: Audio Device (ID: 43) registered with world 'GameMap'.
  4894. LogAIModule: Creating AISystem for world GameMap
  4895. LogLoad: Game class is 'ThirdPersonGameMode_C'
  4896. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.14.39
  4897. LogWorld: Bringing up level for play took: 0.001550
  4898. LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_MacroInstance', from offset 268
  4899. LogBlueprintDebug: Script call stack:
  4900. Function /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C:ReceiveBeginPlay
  4901. Function /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C:ExecuteUbergraph_ThirdPersonGameMode
  4902. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  4903. LogLoad: Took 33.387140 seconds to LoadMap(/Game/GameMap/GameMap)
  4904. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  4905. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  4906. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  4907. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  4908. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4909. LogPlayLevel: Display: Shutting down PIE online subsystems
  4910. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4911. LogAudio: Display: Audio Device unregistered from world 'None'.
  4912. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  4913. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  4914. LogUObjectHash: Compacting FUObjectHashTables data took 3.08ms
  4915. LogPlayLevel: Display: Destroying online subsystem :Context_55
  4916. LogTemp: Repeating last play command: New Editor Window (PIE)
  4917. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  4918. PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:15:21 ч.)
  4919. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  4920. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002912s)
  4921. LogAIModule: Creating AISystem for world Menu_level
  4922. LogPlayLevel: PIE: World Init took: (0.001587s)
  4923. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004649s)
  4924. LogUObjectHash: Compacting FUObjectHashTables data took 3.12ms
  4925. LogAudio: Display: Creating Audio Device: Id: 44, Scope: Unique, Realtime: True
  4926. LogAudioMixer: Display: Audio Mixer Platform Settings:
  4927. LogAudioMixer: Display: Sample Rate: 48000
  4928. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  4929. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  4930. LogAudioMixer: Display: Number of buffers to queue: 2
  4931. LogAudioMixer: Display: Max Channels (voices): 32
  4932. LogAudioMixer: Display: Number of Async Source Workers: 0
  4933. LogAudio: Display: AudioDevice MaxSources: 32
  4934. LogAudio: Display: Using built-in audio occlusion.
  4935. LogAudioMixer: Display: Initializing audio mixer.
  4936. LogAudioMixer: Display: 0: FrontLeft
  4937. LogAudioMixer: Display: 1: FrontRight
  4938. LogAudioMixer: Display: 2: FrontCenter
  4939. LogAudioMixer: Display: 3: LowFrequency
  4940. LogAudioMixer: Display: 4: BackLeft
  4941. LogAudioMixer: Display: 5: BackRight
  4942. LogAudioMixer: Display: 6: SideLeft
  4943. LogAudioMixer: Display: 7: SideRight
  4944. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  4945. LogAudioMixer: Display: Initializing Sound Submixes...
  4946. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  4947. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  4948. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  4949. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  4950. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  4951. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  4952. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  4953. LogInit: FAudioDevice initialized.
  4954. LogAudio: Display: Audio Device (ID: 44) registered with world 'Menu_level'.
  4955. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  4956. LogLoad: Game class is 'MainMenuGameMode_C'
  4957. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.15.21
  4958. LogWorld: Bringing up level for play took: 0.000732
  4959. LogOnline: OSS: Creating online subsystem instance for: :Context_56
  4960. PIE: Server logged in
  4961. PIE: Play in editor total start time 0,148 seconds.
  4962. LogNet: Browse: /Game/GameMap/GameMap
  4963. LogLoad: LoadMap: /Game/GameMap/GameMap
  4964. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  4965. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  4966. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4967. LogAudio: Display: Audio Device unregistered from world 'None'.
  4968. LogUObjectHash: Compacting FUObjectHashTables data took 3.59ms
  4969. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4970. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  4971. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  4972. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  4973. LogAudio: Display: Audio Device (ID: 44) registered with world 'GameMap'.
  4974. LogAIModule: Creating AISystem for world GameMap
  4975. LogLoad: Game class is 'ThirdPersonGameMode_C'
  4976. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.15.22
  4977. LogWorld: Bringing up level for play took: 0.001582
  4978. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  4979. LogLoad: Took 0.116803 seconds to LoadMap(/Game/GameMap/GameMap)
  4980. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 5
  4981. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  4982. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  4983. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  4984. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  4985. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4986. LogPlayLevel: Display: Shutting down PIE online subsystems
  4987. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  4988. LogAudio: Display: Audio Device unregistered from world 'None'.
  4989. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  4990. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  4991. LogUObjectHash: Compacting FUObjectHashTables data took 3.17ms
  4992. LogPlayLevel: Display: Destroying online subsystem :Context_56
  4993. LogUObjectHash: Compacting FUObjectHashTables data took 3.17ms
  4994. LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.051
  4995. OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode] ([1] browsable assets)...
  4996. OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode]
  4997. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode_Auto210F03FAC475D274650D15BAF56DFF3C0.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode_Auto2.uasset'
  4998. OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter] ([2] browsable assets)...
  4999. OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter]
  5000. OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter]
  5001. OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter]
  5002. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter_Auto2782CCCF1451F72DCC5CFBA8CA3E301EA.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto2.uasset'
  5003. OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Menu/Widgets/Upgrades] ([1] browsable assets)...
  5004. OBJ SavePackage: Finished generating thumbnails for package [/Game/Menu/Widgets/Upgrades]
  5005. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Menu/Widgets/Upgrades" FILE="../../../../../RunnerGame/Saved/Autosaves/Game/Menu/Widgets/Upgrades_Auto2.uasset" SILENT=false AUTOSAVING=true
  5006. LogSavePackage: Moving '../../../../../RunnerGame/Saved/Upgrades_Auto2D7F9059A4E58D3A0C884EDBF666C015F.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/Menu/Widgets/Upgrades_Auto2.uasset'
  5007. LogFileHelpers: Auto-saving content packages took 0.211
  5008. LogTemp: Repeating last play command: New Editor Window (PIE)
  5009. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  5010. PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:17:44 ч.)
  5011. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  5012. LogPlayLevel: PIE: StaticDuplicateObject took: (0.003005s)
  5013. LogAIModule: Creating AISystem for world Menu_level
  5014. LogPlayLevel: PIE: World Init took: (0.001307s)
  5015. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004483s)
  5016. LogUObjectHash: Compacting FUObjectHashTables data took 3.10ms
  5017. LogAudio: Display: Creating Audio Device: Id: 45, Scope: Unique, Realtime: True
  5018. LogAudioMixer: Display: Audio Mixer Platform Settings:
  5019. LogAudioMixer: Display: Sample Rate: 48000
  5020. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  5021. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  5022. LogAudioMixer: Display: Number of buffers to queue: 2
  5023. LogAudioMixer: Display: Max Channels (voices): 32
  5024. LogAudioMixer: Display: Number of Async Source Workers: 0
  5025. LogAudio: Display: AudioDevice MaxSources: 32
  5026. LogAudio: Display: Using built-in audio occlusion.
  5027. LogAudioMixer: Display: Initializing audio mixer.
  5028. LogAudioMixer: Display: 0: FrontLeft
  5029. LogAudioMixer: Display: 1: FrontRight
  5030. LogAudioMixer: Display: 2: FrontCenter
  5031. LogAudioMixer: Display: 3: LowFrequency
  5032. LogAudioMixer: Display: 4: BackLeft
  5033. LogAudioMixer: Display: 5: BackRight
  5034. LogAudioMixer: Display: 6: SideLeft
  5035. LogAudioMixer: Display: 7: SideRight
  5036. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  5037. LogAudioMixer: Display: Initializing Sound Submixes...
  5038. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  5039. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  5040. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  5041. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  5042. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  5043. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  5044. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  5045. LogInit: FAudioDevice initialized.
  5046. LogAudio: Display: Audio Device (ID: 45) registered with world 'Menu_level'.
  5047. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  5048. LogLoad: Game class is 'MainMenuGameMode_C'
  5049. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.17.44
  5050. LogWorld: Bringing up level for play took: 0.000725
  5051. LogOnline: OSS: Creating online subsystem instance for: :Context_57
  5052. PIE: Server logged in
  5053. PIE: Play in editor total start time 0,15 seconds.
  5054. LogNet: Browse: /Game/GameMap/GameMap
  5055. LogLoad: LoadMap: /Game/GameMap/GameMap
  5056. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  5057. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  5058. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5059. LogAudio: Display: Audio Device unregistered from world 'None'.
  5060. LogUObjectHash: Compacting FUObjectHashTables data took 3.10ms
  5061. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  5062. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  5063. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  5064. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  5065. LogAudio: Display: Audio Device (ID: 45) registered with world 'GameMap'.
  5066. LogAIModule: Creating AISystem for world GameMap
  5067. LogLoad: Game class is 'ThirdPersonGameMode_C'
  5068. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.17.45
  5069. LogWorld: Bringing up level for play took: 0.001915
  5070. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  5071. LogLoad: Took 0.102640 seconds to LoadMap(/Game/GameMap/GameMap)
  5072. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
  5073. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  5074. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  5075. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  5076. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  5077. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5078. LogPlayLevel: Display: Shutting down PIE online subsystems
  5079. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5080. LogAudio: Display: Audio Device unregistered from world 'None'.
  5081. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  5082. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  5083. LogUObjectHash: Compacting FUObjectHashTables data took 3.21ms
  5084. LogPlayLevel: Display: Destroying online subsystem :Context_57
  5085. LogTemp: Repeating last play command: New Editor Window (PIE)
  5086. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  5087. PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:18:14 ч.)
  5088. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  5089. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002884s)
  5090. LogAIModule: Creating AISystem for world Menu_level
  5091. LogPlayLevel: PIE: World Init took: (0.001385s)
  5092. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004559s)
  5093. LogUObjectHash: Compacting FUObjectHashTables data took 3.06ms
  5094. LogAudio: Display: Creating Audio Device: Id: 46, Scope: Unique, Realtime: True
  5095. LogAudioMixer: Display: Audio Mixer Platform Settings:
  5096. LogAudioMixer: Display: Sample Rate: 48000
  5097. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  5098. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  5099. LogAudioMixer: Display: Number of buffers to queue: 2
  5100. LogAudioMixer: Display: Max Channels (voices): 32
  5101. LogAudioMixer: Display: Number of Async Source Workers: 0
  5102. LogAudio: Display: AudioDevice MaxSources: 32
  5103. LogAudio: Display: Using built-in audio occlusion.
  5104. LogAudioMixer: Display: Initializing audio mixer.
  5105. LogAudioMixer: Display: 0: FrontLeft
  5106. LogAudioMixer: Display: 1: FrontRight
  5107. LogAudioMixer: Display: 2: FrontCenter
  5108. LogAudioMixer: Display: 3: LowFrequency
  5109. LogAudioMixer: Display: 4: BackLeft
  5110. LogAudioMixer: Display: 5: BackRight
  5111. LogAudioMixer: Display: 6: SideLeft
  5112. LogAudioMixer: Display: 7: SideRight
  5113. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  5114. LogAudioMixer: Display: Initializing Sound Submixes...
  5115. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  5116. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  5117. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  5118. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  5119. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  5120. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  5121. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  5122. LogInit: FAudioDevice initialized.
  5123. LogAudio: Display: Audio Device (ID: 46) registered with world 'Menu_level'.
  5124. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  5125. LogLoad: Game class is 'MainMenuGameMode_C'
  5126. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.18.15
  5127. LogWorld: Bringing up level for play took: 0.000742
  5128. LogOnline: OSS: Creating online subsystem instance for: :Context_58
  5129. PIE: Server logged in
  5130. PIE: Play in editor total start time 0,134 seconds.
  5131. LogNet: Browse: /Game/GameMap/GameMap
  5132. LogLoad: LoadMap: /Game/GameMap/GameMap
  5133. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  5134. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  5135. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5136. LogAudio: Display: Audio Device unregistered from world 'None'.
  5137. LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms
  5138. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  5139. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  5140. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  5141. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  5142. LogAudio: Display: Audio Device (ID: 46) registered with world 'GameMap'.
  5143. LogAIModule: Creating AISystem for world GameMap
  5144. LogLoad: Game class is 'ThirdPersonGameMode_C'
  5145. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.18.15
  5146. LogWorld: Bringing up level for play took: 0.001478
  5147. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  5148. LogLoad: Took 0.100668 seconds to LoadMap(/Game/GameMap/GameMap)
  5149. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
  5150. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  5151. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  5152. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  5153. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  5154. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5155. LogPlayLevel: Display: Shutting down PIE online subsystems
  5156. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5157. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  5158. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  5159. LogUObjectHash: Compacting FUObjectHashTables data took 3.16ms
  5160. LogPlayLevel: Display: Destroying online subsystem :Context_58
  5161. LogTemp: Repeating last play command: New Editor Window (PIE)
  5162. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  5163. PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:19:37 ч.)
  5164. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  5165. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002869s)
  5166. LogAIModule: Creating AISystem for world Menu_level
  5167. LogPlayLevel: PIE: World Init took: (0.001419s)
  5168. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004441s)
  5169. LogUObjectHash: Compacting FUObjectHashTables data took 3.11ms
  5170. LogAudio: Display: Creating Audio Device: Id: 47, Scope: Unique, Realtime: True
  5171. LogAudioMixer: Display: Audio Mixer Platform Settings:
  5172. LogAudioMixer: Display: Sample Rate: 48000
  5173. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  5174. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  5175. LogAudioMixer: Display: Number of buffers to queue: 2
  5176. LogAudioMixer: Display: Max Channels (voices): 32
  5177. LogAudioMixer: Display: Number of Async Source Workers: 0
  5178. LogAudio: Display: AudioDevice MaxSources: 32
  5179. LogAudio: Display: Using built-in audio occlusion.
  5180. LogAudioMixer: Display: Initializing audio mixer.
  5181. LogAudioMixer: Display: 0: FrontLeft
  5182. LogAudioMixer: Display: 1: FrontRight
  5183. LogAudioMixer: Display: 2: FrontCenter
  5184. LogAudioMixer: Display: 3: LowFrequency
  5185. LogAudioMixer: Display: 4: BackLeft
  5186. LogAudioMixer: Display: 5: BackRight
  5187. LogAudioMixer: Display: 6: SideLeft
  5188. LogAudioMixer: Display: 7: SideRight
  5189. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  5190. LogAudioMixer: Display: Initializing Sound Submixes...
  5191. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  5192. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  5193. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  5194. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  5195. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  5196. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  5197. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  5198. LogInit: FAudioDevice initialized.
  5199. LogAudio: Display: Audio Device (ID: 47) registered with world 'Menu_level'.
  5200. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  5201. LogLoad: Game class is 'MainMenuGameMode_C'
  5202. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.19.37
  5203. LogWorld: Bringing up level for play took: 0.000737
  5204. LogOnline: OSS: Creating online subsystem instance for: :Context_59
  5205. PIE: Server logged in
  5206. PIE: Play in editor total start time 0,143 seconds.
  5207. LogNet: Browse: /Game/GameMap/GameMap
  5208. LogLoad: LoadMap: /Game/GameMap/GameMap
  5209. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  5210. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  5211. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5212. LogAudio: Display: Audio Device unregistered from world 'None'.
  5213. LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms
  5214. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  5215. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  5216. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  5217. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  5218. LogAudio: Display: Audio Device (ID: 47) registered with world 'GameMap'.
  5219. LogAIModule: Creating AISystem for world GameMap
  5220. LogLoad: Game class is 'ThirdPersonGameMode_C'
  5221. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.19.37
  5222. LogWorld: Bringing up level for play took: 0.001314
  5223. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  5224. LogLoad: Took 0.098194 seconds to LoadMap(/Game/GameMap/GameMap)
  5225. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 2
  5226. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  5227. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  5228. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  5229. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  5230. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5231. LogPlayLevel: Display: Shutting down PIE online subsystems
  5232. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5233. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  5234. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  5235. LogUObjectHash: Compacting FUObjectHashTables data took 3.06ms
  5236. LogPlayLevel: Display: Destroying online subsystem :Context_59
  5237. LogTemp: Repeating last play command: New Editor Window (PIE)
  5238. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  5239. PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:23:39 ч.)
  5240. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  5241. LogPlayLevel: PIE: StaticDuplicateObject took: (0.003303s)
  5242. LogAIModule: Creating AISystem for world Menu_level
  5243. LogPlayLevel: PIE: World Init took: (0.001420s)
  5244. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004896s)
  5245. LogUObjectHash: Compacting FUObjectHashTables data took 3.25ms
  5246. LogAudio: Display: Creating Audio Device: Id: 48, Scope: Unique, Realtime: True
  5247. LogAudioMixer: Display: Audio Mixer Platform Settings:
  5248. LogAudioMixer: Display: Sample Rate: 48000
  5249. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  5250. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  5251. LogAudioMixer: Display: Number of buffers to queue: 2
  5252. LogAudioMixer: Display: Max Channels (voices): 32
  5253. LogAudioMixer: Display: Number of Async Source Workers: 0
  5254. LogAudio: Display: AudioDevice MaxSources: 32
  5255. LogAudio: Display: Using built-in audio occlusion.
  5256. LogAudioMixer: Display: Initializing audio mixer.
  5257. LogAudioMixer: Display: 0: FrontLeft
  5258. LogAudioMixer: Display: 1: FrontRight
  5259. LogAudioMixer: Display: 2: FrontCenter
  5260. LogAudioMixer: Display: 3: LowFrequency
  5261. LogAudioMixer: Display: 4: BackLeft
  5262. LogAudioMixer: Display: 5: BackRight
  5263. LogAudioMixer: Display: 6: SideLeft
  5264. LogAudioMixer: Display: 7: SideRight
  5265. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  5266. LogAudioMixer: Display: Initializing Sound Submixes...
  5267. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  5268. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  5269. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  5270. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  5271. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  5272. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  5273. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  5274. LogInit: FAudioDevice initialized.
  5275. LogAudio: Display: Audio Device (ID: 48) registered with world 'Menu_level'.
  5276. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  5277. LogLoad: Game class is 'MainMenuGameMode_C'
  5278. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.23.39
  5279. LogWorld: Bringing up level for play took: 0.000736
  5280. LogOnline: OSS: Creating online subsystem instance for: :Context_60
  5281. PIE: Server logged in
  5282. PIE: Play in editor total start time 0,147 seconds.
  5283. LogNet: Browse: /Game/GameMap/GameMap
  5284. LogLoad: LoadMap: /Game/GameMap/GameMap
  5285. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  5286. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  5287. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5288. LogAudio: Display: Audio Device unregistered from world 'None'.
  5289. LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms
  5290. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  5291. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  5292. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  5293. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  5294. LogAudio: Display: Audio Device (ID: 48) registered with world 'GameMap'.
  5295. LogAIModule: Creating AISystem for world GameMap
  5296. LogLoad: Game class is 'ThirdPersonGameMode_C'
  5297. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.23.40
  5298. LogWorld: Bringing up level for play took: 0.001572
  5299. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  5300. LogLoad: Took 0.120288 seconds to LoadMap(/Game/GameMap/GameMap)
  5301. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 2
  5302. LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_IfThenElse', from offset 767
  5303. LogBlueprintDebug: Script call stack:
  5304. Function /Game/RunnerFiles/Blueprints/ObstacleBox.ObstacleBox_C:ReceiveActorBeginOverlap
  5305. Function /Game/RunnerFiles/Blueprints/ObstacleBox.ObstacleBox_C:ExecuteUbergraph_ObstacleBox
  5306. Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
  5307. LogScriptCore: Warning: Cannot call UnrealScript (TextBlock /Engine/Transient.UnrealEdEngine_0:GameInstance_46.DisplayHUD_C_1.WidgetTree.1 - Function /Script/UMG.TextBlock:SetColorAndOpacity) while stopped at a breakpoint.
  5308. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  5309. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  5310. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  5311. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  5312. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5313. LogPlayLevel: Display: Shutting down PIE online subsystems
  5314. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5315. LogAudio: Display: Audio Device unregistered from world 'None'.
  5316. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  5317. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  5318. LogUObjectHash: Compacting FUObjectHashTables data took 3.20ms
  5319. LogPlayLevel: Display: Destroying online subsystem :Context_60
  5320. LogTemp: Repeating last play command: New Editor Window (PIE)
  5321. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  5322. PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:24:43 ч.)
  5323. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  5324. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002759s)
  5325. LogAIModule: Creating AISystem for world Menu_level
  5326. LogPlayLevel: PIE: World Init took: (0.001481s)
  5327. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004377s)
  5328. LogUObjectHash: Compacting FUObjectHashTables data took 2.91ms
  5329. LogAudio: Display: Creating Audio Device: Id: 49, Scope: Unique, Realtime: True
  5330. LogAudioMixer: Display: Audio Mixer Platform Settings:
  5331. LogAudioMixer: Display: Sample Rate: 48000
  5332. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  5333. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  5334. LogAudioMixer: Display: Number of buffers to queue: 2
  5335. LogAudioMixer: Display: Max Channels (voices): 32
  5336. LogAudioMixer: Display: Number of Async Source Workers: 0
  5337. LogAudio: Display: AudioDevice MaxSources: 32
  5338. LogAudio: Display: Using built-in audio occlusion.
  5339. LogAudioMixer: Display: Initializing audio mixer.
  5340. LogAudioMixer: Display: 0: FrontLeft
  5341. LogAudioMixer: Display: 1: FrontRight
  5342. LogAudioMixer: Display: 2: FrontCenter
  5343. LogAudioMixer: Display: 3: LowFrequency
  5344. LogAudioMixer: Display: 4: BackLeft
  5345. LogAudioMixer: Display: 5: BackRight
  5346. LogAudioMixer: Display: 6: SideLeft
  5347. LogAudioMixer: Display: 7: SideRight
  5348. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  5349. LogAudioMixer: Display: Initializing Sound Submixes...
  5350. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  5351. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  5352. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  5353. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  5354. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  5355. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  5356. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  5357. LogInit: FAudioDevice initialized.
  5358. LogAudio: Display: Audio Device (ID: 49) registered with world 'Menu_level'.
  5359. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  5360. LogLoad: Game class is 'MainMenuGameMode_C'
  5361. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.24.43
  5362. LogWorld: Bringing up level for play took: 0.000713
  5363. LogOnline: OSS: Creating online subsystem instance for: :Context_61
  5364. PIE: Server logged in
  5365. PIE: Play in editor total start time 0,13 seconds.
  5366. LogNet: Browse: /Game/GameMap/GameMap
  5367. LogLoad: LoadMap: /Game/GameMap/GameMap
  5368. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  5369. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  5370. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5371. LogAudio: Display: Audio Device unregistered from world 'None'.
  5372. LogUObjectHash: Compacting FUObjectHashTables data took 3.06ms
  5373. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  5374. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  5375. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  5376. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  5377. LogAudio: Display: Audio Device (ID: 49) registered with world 'GameMap'.
  5378. LogAIModule: Creating AISystem for world GameMap
  5379. LogLoad: Game class is 'ThirdPersonGameMode_C'
  5380. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.24.44
  5381. LogWorld: Bringing up level for play took: 0.001383
  5382. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  5383. LogLoad: Took 0.097292 seconds to LoadMap(/Game/GameMap/GameMap)
  5384. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 1
  5385. LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_IfThenElse', from offset 767
  5386. LogBlueprintDebug: Script call stack:
  5387. Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ReceiveActorBeginOverlap
  5388. Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ExecuteUbergraph_ObstaclePipe
  5389. Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
  5390. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  5391. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  5392. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  5393. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  5394. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5395. LogPlayLevel: Display: Shutting down PIE online subsystems
  5396. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5397. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  5398. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  5399. LogUObjectHash: Compacting FUObjectHashTables data took 3.32ms
  5400. LogPlayLevel: Display: Destroying online subsystem :Context_61
  5401. LogUObjectHash: Compacting FUObjectHashTables data took 3.40ms
  5402. LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Menu/Level/Menu_level' took 0.048
  5403. OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter] ([2] browsable assets)...
  5404. OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter]
  5405. OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter]
  5406. OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter]
  5407. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter_Auto3A1D323C44808A3E4794FD5B5E2CDC961.tmp' to '../../../../../RunnerGame/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto3.uasset'
  5408. LogFileHelpers: Auto-saving content packages took 0.118
  5409. BlueprintLog: New page: Compile ThirdPersonCharacter
  5410. LogUObjectHash: Compacting FUObjectHashTables data took 3.62ms
  5411. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  5412. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter3D4F4DF44F19E246563969897CE69EEE.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  5413. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  5414. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  5415. BlueprintLog: New page: Compile ThirdPersonCharacter
  5416. LogUObjectHash: Compacting FUObjectHashTables data took 4.54ms
  5417. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  5418. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacter33D426E34A5D2A04B3B6E7A737D94FF0.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  5419. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  5420. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  5421. BlueprintLog: New page: Compile ThirdPersonCharacter
  5422. LogUObjectHash: Compacting FUObjectHashTables data took 5.17ms
  5423. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  5424. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterD34C31F54885C61CFB3386BD64EF51EC.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  5425. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  5426. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  5427. LogTemp: Repeating last play command: New Editor Window (PIE)
  5428. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  5429. PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:38:06 ч.)
  5430. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  5431. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002955s)
  5432. LogAIModule: Creating AISystem for world Menu_level
  5433. LogPlayLevel: PIE: World Init took: (0.001783s)
  5434. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004882s)
  5435. LogUObjectHash: Compacting FUObjectHashTables data took 4.18ms
  5436. LogAudio: Display: Creating Audio Device: Id: 50, Scope: Unique, Realtime: True
  5437. LogAudioMixer: Display: Audio Mixer Platform Settings:
  5438. LogAudioMixer: Display: Sample Rate: 48000
  5439. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  5440. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  5441. LogAudioMixer: Display: Number of buffers to queue: 2
  5442. LogAudioMixer: Display: Max Channels (voices): 32
  5443. LogAudioMixer: Display: Number of Async Source Workers: 0
  5444. LogAudio: Display: AudioDevice MaxSources: 32
  5445. LogAudio: Display: Using built-in audio occlusion.
  5446. LogAudioMixer: Display: Initializing audio mixer.
  5447. LogAudioMixer: Display: 0: FrontLeft
  5448. LogAudioMixer: Display: 1: FrontRight
  5449. LogAudioMixer: Display: 2: FrontCenter
  5450. LogAudioMixer: Display: 3: LowFrequency
  5451. LogAudioMixer: Display: 4: BackLeft
  5452. LogAudioMixer: Display: 5: BackRight
  5453. LogAudioMixer: Display: 6: SideLeft
  5454. LogAudioMixer: Display: 7: SideRight
  5455. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  5456. LogAudioMixer: Display: Initializing Sound Submixes...
  5457. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  5458. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  5459. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  5460. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  5461. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  5462. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  5463. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  5464. LogInit: FAudioDevice initialized.
  5465. LogAudio: Display: Audio Device (ID: 50) registered with world 'Menu_level'.
  5466. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  5467. LogLoad: Game class is 'MainMenuGameMode_C'
  5468. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.38.07
  5469. LogWorld: Bringing up level for play took: 0.000737
  5470. LogOnline: OSS: Creating online subsystem instance for: :Context_62
  5471. PIE: Server logged in
  5472. PIE: Play in editor total start time 0,139 seconds.
  5473. LogNet: Browse: /Game/GameMap/GameMap
  5474. LogLoad: LoadMap: /Game/GameMap/GameMap
  5475. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  5476. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  5477. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5478. LogAudio: Display: Audio Device unregistered from world 'None'.
  5479. LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms
  5480. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  5481. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  5482. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  5483. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  5484. LogAudio: Display: Audio Device (ID: 50) registered with world 'GameMap'.
  5485. LogAIModule: Creating AISystem for world GameMap
  5486. LogLoad: Game class is 'ThirdPersonGameMode_C'
  5487. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.38.07
  5488. LogWorld: Bringing up level for play took: 0.001709
  5489. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  5490. LogLoad: Took 0.100085 seconds to LoadMap(/Game/GameMap/GameMap)
  5491. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
  5492. LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_IfThenElse', from offset 767
  5493. LogBlueprintDebug: Script call stack:
  5494. Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ReceiveActorBeginOverlap
  5495. Function /Game/RunnerFiles/Blueprints/ObstaclePipe.ObstaclePipe_C:ExecuteUbergraph_ObstaclePipe
  5496. Function /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:Death Function
  5497. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  5498. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  5499. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  5500. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  5501. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5502. LogPlayLevel: Display: Shutting down PIE online subsystems
  5503. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5504. LogAudio: Display: Audio Device unregistered from world 'None'.
  5505. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  5506. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  5507. LogUObjectHash: Compacting FUObjectHashTables data took 3.23ms
  5508. LogPlayLevel: Display: Destroying online subsystem :Context_62
  5509. LogTemp: Repeating last play command: New Editor Window (PIE)
  5510. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  5511. PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:38:16 ч.)
  5512. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  5513. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002804s)
  5514. LogAIModule: Creating AISystem for world Menu_level
  5515. LogPlayLevel: PIE: World Init took: (0.001515s)
  5516. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004556s)
  5517. LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms
  5518. LogAudio: Display: Creating Audio Device: Id: 51, Scope: Unique, Realtime: True
  5519. LogAudioMixer: Display: Audio Mixer Platform Settings:
  5520. LogAudioMixer: Display: Sample Rate: 48000
  5521. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  5522. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  5523. LogAudioMixer: Display: Number of buffers to queue: 2
  5524. LogAudioMixer: Display: Max Channels (voices): 32
  5525. LogAudioMixer: Display: Number of Async Source Workers: 0
  5526. LogAudio: Display: AudioDevice MaxSources: 32
  5527. LogAudio: Display: Using built-in audio occlusion.
  5528. LogAudioMixer: Display: Initializing audio mixer.
  5529. LogAudioMixer: Display: 0: FrontLeft
  5530. LogAudioMixer: Display: 1: FrontRight
  5531. LogAudioMixer: Display: 2: FrontCenter
  5532. LogAudioMixer: Display: 3: LowFrequency
  5533. LogAudioMixer: Display: 4: BackLeft
  5534. LogAudioMixer: Display: 5: BackRight
  5535. LogAudioMixer: Display: 6: SideLeft
  5536. LogAudioMixer: Display: 7: SideRight
  5537. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  5538. LogAudioMixer: Display: Initializing Sound Submixes...
  5539. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  5540. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  5541. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  5542. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  5543. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  5544. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  5545. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  5546. LogInit: FAudioDevice initialized.
  5547. LogAudio: Display: Audio Device (ID: 51) registered with world 'Menu_level'.
  5548. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  5549. LogLoad: Game class is 'MainMenuGameMode_C'
  5550. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.38.16
  5551. LogWorld: Bringing up level for play took: 0.000977
  5552. LogOnline: OSS: Creating online subsystem instance for: :Context_63
  5553. PIE: Server logged in
  5554. PIE: Play in editor total start time 0,146 seconds.
  5555. LogNet: Browse: /Game/GameMap/GameMap
  5556. LogLoad: LoadMap: /Game/GameMap/GameMap
  5557. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  5558. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  5559. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5560. LogAudio: Display: Audio Device unregistered from world 'None'.
  5561. LogUObjectHash: Compacting FUObjectHashTables data took 3.12ms
  5562. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  5563. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  5564. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  5565. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  5566. LogAudio: Display: Audio Device (ID: 51) registered with world 'GameMap'.
  5567. LogAIModule: Creating AISystem for world GameMap
  5568. LogLoad: Game class is 'ThirdPersonGameMode_C'
  5569. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.38.17
  5570. LogWorld: Bringing up level for play took: 0.001756
  5571. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  5572. LogLoad: Took 0.119156 seconds to LoadMap(/Game/GameMap/GameMap)
  5573. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 2
  5574. LogNet: Browse: /Game/GameMap/GameMap
  5575. LogLoad: LoadMap: /Game/GameMap/GameMap
  5576. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  5577. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  5578. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5579. LogAudio: Display: Audio Device unregistered from world 'None'.
  5580. LogUObjectHash: Compacting FUObjectHashTables data took 3.09ms
  5581. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  5582. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  5583. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  5584. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  5585. LogAudio: Display: Audio Device (ID: 51) registered with world 'GameMap'.
  5586. LogAIModule: Creating AISystem for world GameMap
  5587. LogLoad: Game class is 'ThirdPersonGameMode_C'
  5588. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.38.25
  5589. LogWorld: Bringing up level for play took: 0.001399
  5590. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  5591. LogLoad: Took 0.104577 seconds to LoadMap(/Game/GameMap/GameMap)
  5592. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 1
  5593. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  5594. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  5595. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  5596. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  5597. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5598. LogPlayLevel: Display: Shutting down PIE online subsystems
  5599. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5600. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  5601. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  5602. LogUObjectHash: Compacting FUObjectHashTables data took 3.03ms
  5603. LogPlayLevel: Display: Destroying online subsystem :Context_63
  5604. BlueprintLog: New page: Compile ThirdPersonCharacter
  5605. LogUObjectHash: Compacting FUObjectHashTables data took 3.55ms
  5606. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
  5607. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonCharacterC4B508F945D6D0713800C3AC3DBAF61D.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
  5608. AssetCheck: New page: Asset Save: ThirdPersonCharacter
  5609. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  5610. LogTemp: Repeating last play command: New Editor Window (PIE)
  5611. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  5612. PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:39:11 ч.)
  5613. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  5614. LogPlayLevel: PIE: StaticDuplicateObject took: (0.003971s)
  5615. LogAIModule: Creating AISystem for world Menu_level
  5616. LogPlayLevel: PIE: World Init took: (0.002060s)
  5617. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.006229s)
  5618. LogUObjectHash: Compacting FUObjectHashTables data took 4.49ms
  5619. LogAudio: Display: Creating Audio Device: Id: 52, Scope: Unique, Realtime: True
  5620. LogAudioMixer: Display: Audio Mixer Platform Settings:
  5621. LogAudioMixer: Display: Sample Rate: 48000
  5622. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  5623. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  5624. LogAudioMixer: Display: Number of buffers to queue: 2
  5625. LogAudioMixer: Display: Max Channels (voices): 32
  5626. LogAudioMixer: Display: Number of Async Source Workers: 0
  5627. LogAudio: Display: AudioDevice MaxSources: 32
  5628. LogAudio: Display: Using built-in audio occlusion.
  5629. LogAudioMixer: Display: Initializing audio mixer.
  5630. LogAudioMixer: Display: 0: FrontLeft
  5631. LogAudioMixer: Display: 1: FrontRight
  5632. LogAudioMixer: Display: 2: FrontCenter
  5633. LogAudioMixer: Display: 3: LowFrequency
  5634. LogAudioMixer: Display: 4: BackLeft
  5635. LogAudioMixer: Display: 5: BackRight
  5636. LogAudioMixer: Display: 6: SideLeft
  5637. LogAudioMixer: Display: 7: SideRight
  5638. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  5639. LogAudioMixer: Display: Initializing Sound Submixes...
  5640. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  5641. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  5642. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  5643. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  5644. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  5645. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  5646. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  5647. LogInit: FAudioDevice initialized.
  5648. LogAudio: Display: Audio Device (ID: 52) registered with world 'Menu_level'.
  5649. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  5650. LogLoad: Game class is 'MainMenuGameMode_C'
  5651. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.39.11
  5652. LogWorld: Bringing up level for play took: 0.000725
  5653. LogOnline: OSS: Creating online subsystem instance for: :Context_64
  5654. PIE: Server logged in
  5655. PIE: Play in editor total start time 0,147 seconds.
  5656. LogNet: Browse: /Game/GameMap/GameMap
  5657. LogLoad: LoadMap: /Game/GameMap/GameMap
  5658. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  5659. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  5660. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5661. LogAudio: Display: Audio Device unregistered from world 'None'.
  5662. LogUObjectHash: Compacting FUObjectHashTables data took 3.21ms
  5663. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  5664. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  5665. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  5666. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  5667. LogAudio: Display: Audio Device (ID: 52) registered with world 'GameMap'.
  5668. LogAIModule: Creating AISystem for world GameMap
  5669. LogLoad: Game class is 'ThirdPersonGameMode_C'
  5670. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.39.12
  5671. LogWorld: Bringing up level for play took: 0.001735
  5672. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  5673. LogLoad: Took 0.117992 seconds to LoadMap(/Game/GameMap/GameMap)
  5674. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 1
  5675. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  5676. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  5677. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  5678. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  5679. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5680. LogPlayLevel: Display: Shutting down PIE online subsystems
  5681. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5682. LogAudio: Display: Audio Device unregistered from world 'None'.
  5683. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  5684. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  5685. LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms
  5686. LogPlayLevel: Display: Destroying online subsystem :Context_64
  5687. LogTemp: Repeating last play command: New Editor Window (PIE)
  5688. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  5689. PIE: New page: PIE session: Menu_level (24.02.2021 г., 20:39:22 ч.)
  5690. LogPlayLevel: Creating play world package: /Game/Menu/Level/UEDPIE_0_Menu_level
  5691. LogPlayLevel: PIE: StaticDuplicateObject took: (0.002676s)
  5692. LogAIModule: Creating AISystem for world Menu_level
  5693. LogPlayLevel: PIE: World Init took: (0.001754s)
  5694. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Menu/Level/Menu_level.Menu_level to /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level (0.004564s)
  5695. LogUObjectHash: Compacting FUObjectHashTables data took 2.94ms
  5696. LogAudio: Display: Creating Audio Device: Id: 53, Scope: Unique, Realtime: True
  5697. LogAudioMixer: Display: Audio Mixer Platform Settings:
  5698. LogAudioMixer: Display: Sample Rate: 48000
  5699. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  5700. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  5701. LogAudioMixer: Display: Number of buffers to queue: 2
  5702. LogAudioMixer: Display: Max Channels (voices): 32
  5703. LogAudioMixer: Display: Number of Async Source Workers: 0
  5704. LogAudio: Display: AudioDevice MaxSources: 32
  5705. LogAudio: Display: Using built-in audio occlusion.
  5706. LogAudioMixer: Display: Initializing audio mixer.
  5707. LogAudioMixer: Display: 0: FrontLeft
  5708. LogAudioMixer: Display: 1: FrontRight
  5709. LogAudioMixer: Display: 2: FrontCenter
  5710. LogAudioMixer: Display: 3: LowFrequency
  5711. LogAudioMixer: Display: 4: BackLeft
  5712. LogAudioMixer: Display: 5: BackRight
  5713. LogAudioMixer: Display: 6: SideLeft
  5714. LogAudioMixer: Display: 7: SideRight
  5715. LogAudioMixer: Display: Using Audio Device Speakers (Logitech G432 Gaming Headset)
  5716. LogAudioMixer: Display: Initializing Sound Submixes...
  5717. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  5718. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  5719. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  5720. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  5721. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  5722. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  5723. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  5724. LogInit: FAudioDevice initialized.
  5725. LogAudio: Display: Audio Device (ID: 53) registered with world 'Menu_level'.
  5726. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  5727. LogLoad: Game class is 'MainMenuGameMode_C'
  5728. LogWorld: Bringing World /Game/Menu/Level/UEDPIE_0_Menu_level.Menu_level up for play (max tick rate 0) at 2021.02.24-18.39.22
  5729. LogWorld: Bringing up level for play took: 0.000718
  5730. LogOnline: OSS: Creating online subsystem instance for: :Context_65
  5731. PIE: Server logged in
  5732. PIE: Play in editor total start time 0,12 seconds.
  5733. LogNet: Browse: /Game/GameMap/GameMap
  5734. LogLoad: LoadMap: /Game/GameMap/GameMap
  5735. LogWorld: BeginTearingDown for /Game/Menu/Level/UEDPIE_0_Menu_level
  5736. LogWorld: UWorld::CleanupWorld for Menu_level, bSessionEnded=true, bCleanupResources=true
  5737. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5738. LogAudio: Display: Audio Device unregistered from world 'None'.
  5739. LogUObjectHash: Compacting FUObjectHashTables data took 3.03ms
  5740. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  5741. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  5742. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  5743. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  5744. LogAudio: Display: Audio Device (ID: 53) registered with world 'GameMap'.
  5745. LogAIModule: Creating AISystem for world GameMap
  5746. LogLoad: Game class is 'ThirdPersonGameMode_C'
  5747. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.39.24
  5748. LogWorld: Bringing up level for play took: 0.001825
  5749. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  5750. LogLoad: Took 0.111590 seconds to LoadMap(/Game/GameMap/GameMap)
  5751. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 3
  5752. LogNet: Browse: /Game/GameMap/GameMap
  5753. LogLoad: LoadMap: /Game/GameMap/GameMap
  5754. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  5755. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  5756. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5757. LogAudio: Display: Audio Device unregistered from world 'None'.
  5758. LogUObjectHash: Compacting FUObjectHashTables data took 3.01ms
  5759. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  5760. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin.
  5761. LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  5762. Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start
  5763. LogAudio: Display: Audio Device (ID: 53) registered with world 'GameMap'.
  5764. LogAIModule: Creating AISystem for world GameMap
  5765. LogLoad: Game class is 'ThirdPersonGameMode_C'
  5766. LogWorld: Bringing World /Game/GameMap/UEDPIE_0_GameMap.GameMap up for play (max tick rate 0) at 2021.02.24-18.39.32
  5767. LogWorld: Bringing up level for play took: 0.001410
  5768. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  5769. LogLoad: Took 0.101053 seconds to LoadMap(/Game/GameMap/GameMap)
  5770. LogBlueprintUserMessages: [ThirdPersonGameMode_C_0] 4
  5771. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  5772. LogWorld: BeginTearingDown for /Game/GameMap/UEDPIE_0_GameMap
  5773. LogSlate: Window 'RunnerGame Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  5774. LogWorld: UWorld::CleanupWorld for GameMap, bSessionEnded=true, bCleanupResources=true
  5775. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5776. LogPlayLevel: Display: Shutting down PIE online subsystems
  5777. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5778. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  5779. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  5780. LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms
  5781. LogPlayLevel: Display: Destroying online subsystem :Context_65
  5782. LogUObjectHash: Compacting FUObjectHashTables data took 3.06ms
  5783. LogSlate: Window 'Save Content' being destroyed
  5784. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
  5785. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode266F35B545EBAAC19BB1DBA07E33D845.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
  5786. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Menu/Widgets/Upgrades" FILE="../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset" SILENT=true
  5787. LogSavePackage: Moving '../../../../../RunnerGame/Saved/UpgradesEECC010E4F3F5B4D7F788EAA60F15BA1.tmp' to '../../../../../RunnerGame/Content/Menu/Widgets/Upgrades.uasset'
  5788. AssetCheck: New page: Asset Save: multiple assets
  5789. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
  5790. LogContentValidation: Display: Validating WidgetBlueprint /Game/Menu/Widgets/Upgrades.Upgrades
  5791. LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms
  5792. LogMainFrame: Project does not require temp target
  5793. LogLauncherProfile: Found promoted target with matching version at ../../../Engine/Binaries/Win64/UE4Game.target
  5794. UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
  5795. UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject=E:/UNREAL_ENGINE/RunnerGame/RunnerGame.uproject BuildCookRun -nocompileeditor -installed -nop4 -project=E:/UNREAL_ENGINE/RunnerGame/RunnerGame.uproject -cook -stage -archive -archivedirectory="E:/UNREAL_ENGINE/RunnerGame Resources" -package -ue4exe=E:\UNREAL_ENGINE\UE_4.26\UE_4
  5796. .26\Engine\Binaries\Win64\UE4Editor-Cmd.exe -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Win64 -clientconfig=Development -utf8output
  5797. UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for E:\UNREAL_ENGINE\RunnerGame\RunnerGame.uproject
  5798. UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND STARTED **********
  5799. UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project E:\UNREAL_ENGINE\RunnerGame\RunnerGame.uproject
  5800. UATHelper: Packaging (Windows (64-bit)): Commandlet log file is E:\UNREAL_ENGINE\UE_4.26\UE_4.26\Engine\Programs\AutomationTool\Saved\Cook-2021.02.24-18.40.31.txt
  5801. UATHelper: Packaging (Windows (64-bit)): Running: E:\UNREAL_ENGINE\UE_4.26\UE_4.26\Engine\Binaries\Win64\UE4Editor-Cmd.exe E:\UNREAL_ENGINE\RunnerGame\RunnerGame.uproject -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog=E:\UNREAL_ENGINE\UE_4.26\UE_4.26\Engine\Programs\AutomationTool\Saved\Cook
  5802. -2021.02.24-18.40.31.txt -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
  5803. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Running engine for game: RunnerGame
  5804. UATHelper: Packaging (Windows (64-bit)): LogHAL: Display: Platform has ~ 16 GB [17121615872 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  5805. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
  5806. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
  5807. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
  5808. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
  5809. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
  5810. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
  5811. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
  5812. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
  5813. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
  5814. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
  5815. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
  5816. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
  5817. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
  5818. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
  5819. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
  5820. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
  5821. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
  5822. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
  5823. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
  5824. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
  5825. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
  5826. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
  5827. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
  5828. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
  5829. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
  5830. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
  5831. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
  5832. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
  5833. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
  5834. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
  5835. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
  5836. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
  5837. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
  5838. UATHelper: Packaging (Windows (64-bit)): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  5839. UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Using Local Shader Compiler.
  5840. UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Max Cache Size: 512 MB
  5841. UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Ilian/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc
  5842. UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  5843. UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Performance to E:/UNREAL_ENGINE/DATA_CACHE_DEATHBYWATER/LocalCache: Latency=0.01ms. RandomReadSpeed=514.18MBs, RandomWriteSpeed=12.37MBs. Assigned SpeedClass 'Local'
  5844. UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Performance to E:/UNREAL_ENGINE/DATA_CACHE_DEATHBYWATER/SharedCache: Latency=0.01ms. RandomReadSpeed=906.04MBs, RandomWriteSpeed=20.23MBs. Assigned SpeedClass 'Local'
  5845. UATHelper: Packaging (Windows (64-bit)): LogObj: Error: LoadConfig (/Script/Engine.Default__RendererSettings): import failed for bEnableAlphaChannelInPostProcessing in: False
  5846. PackagingResults: Error: LoadConfig (/Script/Engine.Default__RendererSettings): import failed for bEnableAlphaChannelInPostProcessing in: False
  5847. UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  5848. UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  5849. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
  5850. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Mobile HDR setting 1
  5851. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Creating asset registry
  5852. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Discovering localized assets for cultures: en
  5853. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Clearing all cooked content for platform WindowsNoEditor
  5854. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Sandbox cleanup took 0.379 seconds for platforms WindowsNoEditor
  5855. UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/ThirdPerson/Meshes/CubeMaterial
  5856. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 0 Packages Remain 676 Total 676
  5857. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook Diagnostics: OpenFileHandles=164, VirtualMemory=432MiB
  5858. PackagingResults: Warning: Unable to find package for cooking /Game/ThirdPerson/Meshes/CubeMaterial
  5859. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 50 Packages Remain 769 Total 819
  5860. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 145 Packages Remain 678 Total 823
  5861. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 254 Packages Remain 599 Total 853
  5862. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 269 Packages Remain 586 Total 855
  5863. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture9BD6D8F74CFB1B6C3CB130AC1907A65D (BGRA8, 128X128)
  5864. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5865. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5866. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5867. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5868. PackagingResults: Warning: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5869. PackagingResults: Warning: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5870. PackagingResults: Warning: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5871. PackagingResults: Warning: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5872. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5873. PackagingResults: Warning: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5874. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 319 Packages Remain 536 Total 855
  5875. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 333 Packages Remain 522 Total 855
  5876. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 362 Packages Remain 493 Total 855
  5877. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 373 Packages Remain 482 Total 855
  5878. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 383 Packages Remain 472 Total 855
  5879. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 391 Packages Remain 464 Total 855
  5880. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 401 Packages Remain 454 Total 855
  5881. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture43ADA98049DD7D3E0EABF7B175F6CC97 (BGRA8, 128X128)
  5882. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture34034B4C417D9B375A592E9A23C11137 (BGRA8, 128X128)
  5883. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture310E58554010446A08107499F126CE3D (BGRA8, 128X128)
  5884. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTextureF6495ADB4998903A4DCD9AAEAD18E643 (BGRA8, 128X128)
  5885. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture286B71FD456BBC57D3B875B63A2AF0AA (BGRA8, 128X128)
  5886. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture617F078740EB0F77ABFB678038ACFCA7 (BGRA8, 128X128)
  5887. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture2A05A5254D431981518674B220E5E1A1 (BGRA8, 128X128)
  5888. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture23F9881A4F7D09FA85B8FFBAC56882BF (BGRA8, 128X128)
  5889. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTextureB91D75A74080657D8AF886A1EE756E94 (BGRA8, 128X128)
  5890. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture3AD1786A42EB6F981CB7E1847869C35B (BGRA8, 128X128)
  5891. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 422 Packages Remain 433 Total 855
  5892. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 451 Packages Remain 404 Total 855
  5893. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTextureD6C57B644F03DADF4F2699848FAEA3C3 (BGRA8, 128X128)
  5894. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture8D91C9AE4C6B8D628CDA3C848426284A (BGRA8, 128X128)
  5895. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTextureF60039EB445BD313D9FB3B83A10248ED (BGRA8, 128X128)
  5896. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 501 Packages Remain 354 Total 855
  5897. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 548 Packages Remain 309 Total 857
  5898. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook Diagnostics: OpenFileHandles=592, VirtualMemory=736MiB
  5899. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 575 Packages Remain 282 Total 857
  5900. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 596 Packages Remain 261 Total 857
  5901. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 629 Packages Remain 228 Total 857
  5902. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 661 Packages Remain 197 Total 858
  5903. UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin. from Source: /Game/GameMap/GameMap.GameMap:PersistentLevel.GameMap
  5904. UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin. from Source: /Game/GameMap/GameMap.GameMap:PersistentLevel.GameMap
  5905. UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  5906. UATHelper: Packaging (Windows (64-bit)): Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start from Source: /Game/GameMap/GameMap.GameMap:PersistentLevel.GameMap
  5907. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5908. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5909. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5910. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5911. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5912. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5913. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5914. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5915. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5916. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5917. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5918. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5919. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5920. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5921. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5922. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5923. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5924. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5925. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5926. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5927. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5928. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5929. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5930. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5931. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5932. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5933. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5934. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5935. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5936. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5937. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5938. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5939. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5940. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5941. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5942. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5943. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5944. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5945. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5946. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5947. PackagingResults: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin. from Source: /Game/GameMap/GameMap.GameMap:PersistentLevel.GameMap
  5948. PackagingResults: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin. from Source: /Game/GameMap/GameMap.GameMap:PersistentLevel.GameMap
  5949. PackagingResults: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  5950. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5951. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5952. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5953. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5954. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5955. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5956. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5957. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5958. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5959. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5960. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5961. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5962. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5963. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5964. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5965. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5966. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5967. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5968. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5969. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5970. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5971. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5972. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5973. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5974. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5975. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5976. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5977. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5978. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5979. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5980. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5981. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5982. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5983. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5984. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5985. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5986. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5987. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5988. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5989. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5990. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5991. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5992. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5993. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5994. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5995. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5996. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5997. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5998. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  5999. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6000. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6001. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6002. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6003. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6004. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6005. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6006. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6007. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6008. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6009. PackagingResults: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6010. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture4609075143D564CD8C0DCC8FEE3998F3 (BGRA8, 128X128)
  6011. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6012. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6013. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6014. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6015. UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6016. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 701 Packages Remain 163 Total 864
  6017. PackagingResults: Warning: /Game/MobileStarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6018. PackagingResults: Warning: /Game/MobileStarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6019. PackagingResults: Warning: /Game/MobileStarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6020. PackagingResults: Warning: /Game/MobileStarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6021. PackagingResults: Warning: /Game/MobileStarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6022. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 729 Packages Remain 135 Total 864
  6023. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 774 Packages Remain 90 Total 864
  6024. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 799 Packages Remain 58 Total 857
  6025. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 833 Packages Remain 24 Total 857
  6026. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 857 Packages Remain 0 Total 857
  6027. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook Diagnostics: OpenFileHandles=862, VirtualMemory=805MiB
  6028. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Finishing up...
  6029. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Saving BulkData manifest(s)...
  6030. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Done saving BulkData manifest(s)
  6031. UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Nativization Summary - AnimBP:
  6032. UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage
  6033. UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0
  6034. UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Saving asset registry.
  6035. UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Generated asset registry num assets 851, size is 406.46kb
  6036. UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Done saving asset registry.
  6037. UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display:
  6038. UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Shader Code Stats: PCD3D_SM5
  6039. UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: =================
  6040. UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Unique Shaders: 5130, Total Shaders: 5940, Unique Shadermaps: 377
  6041. UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Unique Shaders Size: 12.60mb, Total Shader Size: 13.90mb
  6042. UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: =================
  6043. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook by the book total time in tick 48.059723s total time 57.112610
  6044. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Peak Used virtual 811 MiB Peak Used physical 882 MiB
  6045. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Hierarchy Timer Information:
  6046. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Root: 0.000s (0)
  6047. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CleanSandbox: 0.378s (1)
  6048. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ProcessingAccessedStrings: 0.005s (1)
  6049. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CollectFilesToCook: 0.218s (1)
  6050. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CookModificationDelegate: 0.005s (1)
  6051. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GenerateLongPackageName: 0.002s (1)
  6052. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: TickCookOnTheSide: 48.043s (248789)
  6053. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: PostLoadPackageFixup: 0.089s (500334)
  6054. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: LoadPackageForCooking: 15.323s (857)
  6055. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingPackages: 32.321s (2344)
  6056. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: BeginPackageCacheForCookedPlatformData: 12.041s (191)
  6057. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: PrecachePlatformDataForNextPackage: 16.568s (835)
  6058. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: BeginPackageCacheForCookedPlatformData: 16.567s (666)
  6059. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveCookedPackage: 3.157s (857)
  6060. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GEditorSavePackage: 3.132s (857)
  6061. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ConvertingBlueprints: 0.055s (857)
  6062. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: VerifyCanCookPackage: 0.005s (851)
  6063. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ClearAllCachedCookedPlatformData: 0.010s (857)
  6064. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: FinalizePackageStore: 0.028s (1)
  6065. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GeneratingBlueprintAssets: 0.030s (1)
  6066. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingCurrentIniSettings: 0.034s (1)
  6067. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ProcessingAccessedStrings: 0.006s (1)
  6068. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingAssetRegistry: 0.720s (1)
  6069. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: BuildChunkManifest: 0.034s (1)
  6070. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveManifests: 0.005s (1)
  6071. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveRealAssetRegistry: 0.127s (1)
  6072. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: WriteCookerOpenOrder: 0.013s (1)
  6073. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Done!
  6074. UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Took 0.011619s to verify the EDL loading graph.
  6075. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Misc Cook Stats
  6076. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ===============
  6077. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NiagaraShader.Misc
  6078. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0
  6079. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShaderCompiler
  6080. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: BlockingTimeSec=0.000002
  6081. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AsyncCompileTimeSec=0.000000
  6082. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=0.000000
  6083. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=0
  6084. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=0.034124
  6085. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalShader.Misc
  6086. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0
  6087. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MeshMaterial.Misc
  6088. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0
  6089. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MaterialShader.Misc
  6090. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0
  6091. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.Load
  6092. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPreloadedDependencies=511
  6093. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumInlineLoads=51
  6094. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPackagesLoaded=794
  6095. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: LoadPackageTimeSec=16.357721
  6096. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: CookOnTheFlyServer
  6097. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PeakRequestQueueSize=658
  6098. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PeakLoadQueueSize=690
  6099. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PeakSaveQueueSize=153
  6100. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.Save
  6101. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPackagesSaved=857
  6102. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SavePackageTimeSec=2.274480
  6103. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=0.898344
  6104. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsTimeSec=0.074457
  6105. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: FullyLoadLoadersTimeSec=0.000511
  6106. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ResetLoadersTimeSec=0.003974
  6107. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.005205
  6108. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.000745
  6109. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000
  6110. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.336054
  6111. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeExportsTimeSec=0.406711
  6112. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeBulkDataTimeSec=0.153048
  6113. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AsyncWriteTimeSec=0.000000
  6114. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MBWritten=694.142985
  6115. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset
  6116. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset
  6117. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset
  6118. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.DiffTotal
  6119. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumberOfDifferentPackages=0
  6120. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DifferentPackagesSizeMB=0.000000
  6121. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumberOfDifferencesInPackages=0
  6122. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PackageDifferencesSizeMB=0.000000
  6123. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: UnversionedProperties
  6124. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SavedStructs=0
  6125. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SavedMB=0
  6126. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: EquivalentTaggedMB=0
  6127. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: CompressionRatio=-nan(ind)
  6128. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: BitfieldWasteKB=0
  6129. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display:
  6130. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Cook Profile
  6131. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ============
  6132. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0.CookWallTimeSec=64.775316
  6133. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=7.584226
  6134. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=57.157189
  6135. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=5.949050
  6136. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.004934
  6137. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=48.944419
  6138. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=15.322924
  6139. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=3.157553
  6140. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
  6141. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=28.608268
  6142. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.000000
  6143. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000
  6144. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=1.131119
  6145. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.055622
  6146. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.089862
  6147. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.013847
  6148. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display:
  6149. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DDC Summary Stats
  6150. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: =================
  6151. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGetHits = 2616
  6152. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGets = 2631
  6153. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGetHitPct = 0.994299
  6154. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: LocalGetHitPct = 0.141011
  6155. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SharedGetHitPct = 0.000000
  6156. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: OtherGetHitPct = 0.853288
  6157. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GetMissPct = 0.005701
  6158. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalPutHits = 15
  6159. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalPuts = 15
  6160. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalPutHitPct = 1.000000
  6161. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PutMissPct = 0.000000
  6162. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display:
  6163. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DDC Resource Stats
  6164. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: =======================================================================================================
  6165. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
  6166. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------
  6167. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Texture (Streaming) 40.15 0.00 0 526.68
  6168. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MaterialShader 13.61 13.61 0 14.85
  6169. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PhysX (BodySetup) 5.11 5.11 0 8.53
  6170. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: StaticMesh 2.94 2.94 0 12.36
  6171. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalShader 2.35 2.35 0 6.56
  6172. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NavCollision 1.48 1.48 0 0.26
  6173. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SoundWave 0.56 0.56 0 5.23
  6174. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Audio (Inline) 0.32 0.32 0 0.01
  6175. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SkeletalMesh 0.08 0.08 0 5.09
  6176. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AnimSequence 0.02 0.02 0 0.15
  6177. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Texture (Inline) 0.00 0.00 15 108.68
  6178. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DistanceField 0.00 0.00 0 0.00
  6179. UATHelper: Packaging (Windows (64-bit)): LogInit: Display:
  6180. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Warning/Error Summary (Unique only)
  6181. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: -----------------------------------
  6182. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogObj: Error: LoadConfig (/Script/Engine.Default__RendererSettings): import failed for bEnableAlphaChannelInPostProcessing in: False
  6183. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin <Unnamed> no longer exists on node Timer Start . Please refresh node or break links to remove pin. from Source: /Game/GameMap/GameMap.GameMap:PersistentLevel.GameMap
  6184. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] In use pin Target no longer exists on node Timer Start . Please refresh node or break links to remove pin. from Source: /Game/GameMap/GameMap.GameMap:PersistentLevel.GameMap
  6185. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\UNREAL_ENGINE\RunnerGame\Content\GameMap\GameMap.umap: [Compiler] Could not find a function named "TimerStart" in 'ThirdPersonCharacter_C'.
  6186. UATHelper: Packaging (Windows (64-bit)): Make sure 'ThirdPersonCharacter_C' has been compiled for Timer Start from Source: /Game/GameMap/GameMap.GameMap:PersistentLevel.GameMap
  6187. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/ThirdPerson/Meshes/CubeMaterial
  6188. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogReflectionCaptureComponent: Warning: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6189. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6190. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogReflectionCaptureComponent: Warning: /Game/MobileStarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  6191. UATHelper: Packaging (Windows (64-bit)): LogInit: Display:
  6192. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Failure - 4 error(s), 61 warning(s)
  6193. UATHelper: Packaging (Windows (64-bit)): LogInit: Display:
  6194. UATHelper: Packaging (Windows (64-bit)):
  6195. UATHelper: Packaging (Windows (64-bit)): Execution of commandlet took: 57.36 seconds
  6196. UATHelper: Packaging (Windows (64-bit)): LogHttp: Display: cleaning up 0 outstanding Http requests.
  6197. UATHelper: Packaging (Windows (64-bit)): LogContentStreaming: Display: There are 1 unreleased StreamingManagers
  6198. UATHelper: Packaging (Windows (64-bit)): Took 72,088788s to run UE4Editor-Cmd.exe, ExitCode=1
  6199. UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed.
  6200. UATHelper: Packaging (Windows (64-bit)): (see C:\Users\Ilian\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UNREAL_ENGINE+UE_4.26+UE_4.26\Log.txt for full exception trace)
  6201. UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
  6202. UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
  6203. PackagingResults: Error: Unknown Cook Failure
  6204. BlueprintLog: New page: Compile ThirdPersonGameMode
  6205. LogUObjectHash: Compacting FUObjectHashTables data took 6.36ms
  6206. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode" FILE="../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" SILENT=true
  6207. LogSavePackage: Moving '../../../../../RunnerGame/Saved/ThirdPersonGameMode64A9A40B4824B408926B47929D6CBBDF.tmp' to '../../../../../RunnerGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset'
  6208. AssetCheck: New page: Asset Save: ThirdPersonGameMode
  6209. LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode
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