Dancer_A

Pokémon Abilities

Jan 22nd, 2015 (edited)
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  1. Lurker:
  2. Raises a moves power by 1.5 if used against a fleeing opponent and applies the pursuit effect if the move's BP < 70 [Pursuit works normally]
  3. Trapmaster:
  4. Applies secondary effects to entry hazards on a switching in opponent if the user has an attack that matches the entry hazard's type
  5. [Spikes = Def -1 Stage] Does not stack with layers
  6. [Toxic Spikes = Sp. Def -1 Stage] Does not stack with layers
  7. [Stealth Rocks = -6% HP per turn]
  8. [Sticky Web = Trapping(Including Ghosts)]
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