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- command /Luk:
- trigger:
- give 1 bow of infinity 10 and power 3 and unbreaking 10 named "&b&lLuk Zaglady" with lore "&bLuk Zaglady||&aSmiernonosny potezny luk||&6Jedna z najpotenzniejszych broni||&eRewelacjyne w walce na dystans" to player
- execute console command "/give %player% 262 1 name:&bStrzala_smierci"
- send " &e[&6KOCHAM WOJDUSZ!&e]"
- send " &eOtrzymales: Luk Zaglady!"
- stop
- command /Miecz:
- trigger:
- give 1 diamond sword of Unbreaking 2 and fortune 2 and sharpness 3 and efficiency 2 and fire aspect 2 named "&5&l☣Miecz Dusz☣" with lore "&bMiecz dusz!||&aPotnij swoich wrogow na kawalki!||&6Jedna z najlepszych broni!||&eRewelacjyne wywazona!" to player
- send " &e[&6KOCHAM WOJDUSZ!&e]"
- send " &eOtrzymales: Miecz Dusz!"
- command /Rog:
- trigger:
- give 1 light green dye of unbreaking 10 named "&e&lBoski Rog Mocy" with lore "&2Uzyj boski rog mocy!||&2Twoja druzyna otrzyma niespotykana szybkosc||&2a Twoje zycie bedzie sie regenerowac!||&2(mozesz go uzywac co 100 sek.)" to player
- send " &e[&6KOCHAM WOJDUSZ!&e]"
- send " &eOtrzymales: Boski Rog Mocy!"
- on rightclick with light green dye:
- if name of player's tool is "&e&lBoski Rog Mocy":
- set {czasr} to difference between {opoznienier.%player%} and now
- if {czasr} is less than 100 seconds:
- send "&ePrzykro mi, ale mozesz uzyc Boski Rog Mocy dopiero za &c&l%difference between 100 seconds and {czasr}%"
- execute console command "playsound mob.ghast.affectionate_scream %player%"
- else:
- send "&e[&6&l!&e] &b%player% &euzyl &bBoski Rog Mocy &eprzec co zostal wzmocniony!" to all players
- execute console command "playsound buffaloHorn %player%"
- apply swiftness 4 to the player for 30 seconds
- apply regeneration 2 to the player for 5 seconds
- apply strength 2 to the player for 5 seconds
- set {opoznienier.%player%} to now
- command /Vortex:
- trigger:
- give 1 2257 of knockback 3 named "&e&lVORTEX" with lore "&eVorteX!||&2Ta magiczna rozdzka umozliwi Ci||&2Bardzo szybkie przemieszczanie sie! ||&2Jest doskonala do ucieczki przed wrogiem!" to player
- send " &e[&6KOCHAM WOJDUSZ!&e]"
- send " &eOtrzymales: VorteX!"
- variables:
- {upadek::%player%} = true
- on rightclick with green music disc:
- if name of player's tool is "&e&lVORTEX":
- set {czasv} to difference between {opoznieniev.%player%} and now
- if {czasv} is less than 10 seconds:
- send "&ePrzykro mi, ale mozesz uzyc VorteX dopiero za &c&l%difference between 10 seconds and {czasv}%"
- else:
- execute console command "playsound tile.piston.out %player%"
- set {upadek::%player%} to false
- push the player upwards at velocity 1.5
- push the player horizontally forward at speed 4.5
- apply jump boost 2 to the player for 7 seconds
- set {opoznieniev.%player%} to now
- wait 5 seconds
- set {upadek::%player%} to true
- on damage:
- damage is caused by fall:
- if {upadek::%victim%} is false:
- cancel event
- on script load:
- loop all players:
- set {vortex::%loop-player%} to true
- set {fireball::%loop-player%} to 0
- set {upadek::%loop-player%} to true
- command /Inferno:
- trigger:
- give 1 Pink Dye of fire aspect 2 named "&4&lINFERNO" with lore "&7||&4Inferno||&2Magiczna Ognista Rozdzka||&2umozliwi Ci wystrzelenie ognistej!||&2kuli ognia palacej wrogow na popiol!" to player
- send " &e[&6KOCHAM WOJDUSZ!&e]"
- send " &eOtrzymales: Inferno!"
- on rightclick with Pink Dye:
- if name of player's tool is "&4&lINFERNO":
- set {czasi} to difference between {opoznieniei.%player%} and now
- if {czasi} is less than 10 seconds:
- send "&ePrzykro mi, ale mozesz uzyc Inferno dopiero za &c&l%difference between 10 seconds and {czasi}%"
- execute console command "playsound fire.ignite %player%"
- else:
- execute console command "playsound fire.fire %player%"
- shoot a fireball from player
- set {opoznieniei.%player%} to now
- stop
- on leftclick with Pink Dye:
- if name of player's tool is "&4&lINFERNO":
- set {czasi2} to difference between {opoznieniei2.%player%} and now
- if {czasi2} is less than 10 seconds:
- send "&ePrzykro mi, ale mozesz uzyc Inferno dopiero za &c&l%difference between 10 seconds and {czasi2}%"
- execute console command "playsound fire.ignite %player%"
- else:
- execute console command "playsound fire.fire %player%"
- shoot a fireball from player
- set {opoznieniei2.%player%} to now
- stop
- command /narzedzia:
- trigger:
- give 1 267 of sharpness 2 to the player
- give 1 257 of efficiency 2 to the player
- give 1 258 of efficiency 2 to the player
- give 1 256 of efficiency 2 to the player
- command /narzedzia:
- trigger:
- give 1 306 of protection 2 to the player
- give 1 307 of protection 2 to the player
- give 1 308 of protection 2 to the player
- give 1 309 of protection 2 to the player
- command /allboskie:
- trigger:
- give 1 Pink Dye of fire aspect 2 named "&4&lINFERNO" with lore "&7||&4Inferno||&2Magiczna Ognista Rozdzka||&2umozliwi Ci wystrzelenie ognistej!||&2kuli ognia palacej wrogow na popiol!" to player
- give 1 bow of infinity 10 and power 3 and unbreaking 10 named "&b&lLuk Zaglady" with lore "&bLuk Zaglady||&aSmiernonosny potezny luk||&6Jedna z najpotenzniejszych broni||&eRewelacjyne w walce na dystans" to player
- add 1 Golden Hoe of unbreaking 10 named "&3Leczaca rozdzka" to player
- give 1 light green dye of unbreaking 10 named "&e&lBoski Rog Mocy" with lore "&2Uzyj boski rog mocy!||&2Twoja druzyna otrzyma niespotykana szybkosc||&2a Twoje zycie bedzie sie regenerowac!||&2(mozesz go uzywac co 100 sek.)" to player
- give 1 diamond sword of Unbreaking 2 and fortune 2 and sharpness 3 and efficiency 2 and fire aspect 2 named "&5&l☣Miecz Dusz☣" with lore "&bMiecz dusz!||&aPotnij swoich wrogow na kawalki!||&6Jedna z najlepszych broni!||&eRewelacjyne wywazona!" to player
- execute console command "/give %player% 262 1 name:&bStrzala_smierci"
- give 1 2257 of knockback 3 named "&e&lVORTEX" with lore "&eVorteX!||&2Ta magiczna rozdzka umozliwi Ci||&2Bardzo szybkie przemieszczanie sie! ||&2Jest doskonala do ucieczki przed wrogiem!" to player
- command /jedzenie:
- trigger:
- add 64 bread to player
- #Nie ma permisi do tego kazdy moze se brac tyle tego ile chce ;/
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