Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- package com.deadlypkers.game.model;
- /**
- * Represents a Hit mask type/color.
- * @author Gabriel Hannason
- */
- public enum Hitmask {
- /*
- * A normal red hitmask.
- */
- RED,
- /*
- * An orange-like hitmask, representing a high-hit.
- */
- CRITICAL,
- /*
- * A green hitmask representing a poison hit
- */
- RED2,
- /*
- * A light-yellow hitmask
- */
- LIGHT_YELLOW,
- /*
- * A dark purple hitmask
- */
- DARK_PURPLE,
- /*
- * A dark red hitmask
- */
- DARK_RED,
- /*
- * A dark crit hitmask
- */
- DARK_CRIT,
- /*
- * A green hitmask representing poison
- */
- DARK_GREEN,
- /*
- * No hitmask
- */
- NONE;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement