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Rafa's Dream, Post Prayer

Feb 7th, 2017
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  1. After a night of intense prayer, you have an odd dream.
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  3. Before you stands a white cloak, and from it comes a booming voice.
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  5. "Raphael Shaison, you are the most loyal cleric to my order. Actually, you're the only cleric to my order, but don't let that undersale the intensity of the statement. You know...um. Oh fuck it." The booming voice fades, and before your visions sits a simple looking jazora wearing a white cloak. "Look, I'm not exactly cut out for this whole diety thing. When your prayers reached me, I used some contraband I picked up from a certain holy order to grant you the power I thought a kid like you could use. You've used it well, kid. A lot of thieves make their way to my home, a lot of rogues, a lot of folks who didn't get the same start in life, and had to make up for it anyway they could. Some good of heart, some less. But hey, I gave them all a crack at my blessing, and very few have earned it. One day, kid, you'll arrive at my door, and I know when you do it'll be for more than just my blessing. I hope it'll be, anyway. In our line of work, it's about one-upping those who came before you. Gotta get a bigger score, you know? And I got plenty of loot worth trying to steal. When that day comes, I'll keep my eyes sharp, and I hope you keep your wits sharper. For now though, as you do something for the better of this world, I'm going to give ya a little something to help ya out. Hey! Don't get the wrong idea, this ain't no charity, and you best not get used to this sorta thing. But uh, hey, just this once, have a ball, kid."
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  7. After the odd dream, you awake with your necklace of Shai containing a white marble set into it. You also gain the following feat:
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  9. Channel Divinity: White Thief's Curse
  10. As an action, you present your holy symbol, and any magical or regular fire within 30 feet of you is extinguished. Additionally, each hostile creature within 30 feet of you must make a Constitution saving throw. A creature takes cold damage equal to 1d10 + your cleric level + 1d10 radiant or necrotic damage on a failed saving throw, or half as much on a successful one. A creature that has total cover from you is not affected.
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