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May 19th, 2014
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  1. Exalted Compromise:
  2. I. Doc (and possible other players if need) discuss the charms they are training with Mage in detail, explain their intent and purpose behind it. This is to discuss possible issues and compromise *before* they bite us in the ass in the game.
  3.  
  4. II. Mage as the GM gets the freedom to "fudge" rules occasionally to adapt to our actions. This means making enemies stronger (or weaker) and other elements to save the plot from us.
  5. (Mage says it will be mostly to up DV's and Health Level to prevent us from one-shotting bosses.)
  6.  
  7. III. Mage as the GM will NOT abuse II. for railroading or turning us into his puppets. He WILL hear our voices in this and we will find a compromise if there is an problem.
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