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- oModelChange()
- {
- self endon( "death" );
- self endon( "disconnect" );
- for (;;)
- {
- if ( self GetStance() == "prone") { //Will only work in
- prone with this enabled
- self waittill( "weapon_change" );
- self waittill( "grenade_pullback" );
- self setModel( "vehicle_80s_sedan1_red_destructible_mp"
- );
- self setClientDvar( "cg_thirdPerson", "1" ); //Sets
- third person to show car
- self setClientDvar( "cg_thirdPersonRange", "220" );
- //Shows the range of third person
- wait 0.1;
- self thread mapsmpgametypes_hud_message::hintMessage("You're a
- ^1RED ^7Car!"); //Displays a message to the user
- }
- }
- }
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