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- 2016-12-17 14:52:35.195 - Thread: 1 -> Log Started
- 2016-12-17 14:52:35.195 - Thread: 1 -> Timezone (local - UTC): 0h
- 2016-12-17 14:52:35.195 - Thread: 1 -> App Version: 01_166_011
- 2016-12-17 14:52:35.195 - Thread: 1 -> Steam build: Always true
- 2016-12-17 14:52:35.195 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2016-12-17 14:52:35.195 - Thread: 1 -> Environment.ProcessorCount: 8
- 2016-12-17 14:52:35.195 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 10.0.14393.0
- 2016-12-17 14:52:35.195 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
- 2016-12-17 14:52:35.195 - Thread: 1 -> Environment.Is64BitProcess: True
- 2016-12-17 14:52:35.195 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2016-12-17 14:52:35.195 - Thread: 1 -> Environment.Version: 4.6.2 or later (394802)
- 2016-12-17 14:52:35.195 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64
- 2016-12-17 14:52:35.195 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
- 2016-12-17 14:52:35.195 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
- 2016-12-17 14:52:35.195 - Thread: 1 -> IntPtr.Size: 8
- 2016-12-17 14:52:35.195 - Thread: 1 -> Default Culture: en-GB
- 2016-12-17 14:52:35.195 - Thread: 1 -> Default UI Culture: en-GB
- 2016-12-17 14:52:35.195 - Thread: 1 -> IsAdmin: False
- 2016-12-17 14:52:35.195 - Thread: 1 -> MyConfig.Load() - START
- 2016-12-17 14:52:35.195 - Thread: 1 -> Path: C:\Users\Kev\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2016-12-17 14:52:35.241 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2016-12-17 14:52:35.241 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
- 2016-12-17 14:52:35.241 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2016-12-17 14:52:35.241 - Thread: 1 -> Language: 0
- 2016-12-17 14:52:35.241 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2016-12-17 14:52:35.241 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2016-12-17 14:52:35.241 - Thread: 1 -> FirstTimeRun: False
- 2016-12-17 14:52:35.241 - Thread: 1 -> VideoAdapter: 0
- 2016-12-17 14:52:35.241 - Thread: 1 -> ScreenWidth: 1920
- 2016-12-17 14:52:35.241 - Thread: 1 -> ScreenHeight: 1080
- 2016-12-17 14:52:35.241 - Thread: 1 -> RefreshRate: 60000
- 2016-12-17 14:52:35.241 - Thread: 1 -> WindowMode: 2
- 2016-12-17 14:52:35.241 - Thread: 1 -> VerticalSync: False
- 2016-12-17 14:52:35.241 - Thread: 1 -> HardwareCursor: True
- 2016-12-17 14:52:35.241 - Thread: 1 -> RenderQuality: 1
- 2016-12-17 14:52:35.241 - Thread: 1 -> FieldOfView: 70.00001
- 2016-12-17 14:52:35.241 - Thread: 1 -> VegetationViewDistance: 100
- 2016-12-17 14:52:35.241 - Thread: 1 -> RenderInterpolation: False
- 2016-12-17 14:52:35.241 - Thread: 1 -> GrassDensity: 1
- 2016-12-17 14:52:35.241 - Thread: 1 -> AnisotropicFiltering: 4
- 2016-12-17 14:52:35.241 - Thread: 1 -> LowMemSwitchToLow: 0
- 2016-12-17 14:52:35.241 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2016-12-17 14:52:35.241 - Thread: 1 -> AmbientOcclusionEnabled:
- 2016-12-17 14:52:35.241 - Thread: 1 -> TextureQuality: 2
- 2016-12-17 14:52:35.241 - Thread: 1 -> FoliageDetails: 3
- 2016-12-17 14:52:35.241 - Thread: 1 -> MyConfig.Load() - END
- 2016-12-17 14:52:35.273 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2016-12-17 14:52:36.954 - Thread: 1 -> WMI {
- 2016-12-17 14:52:37.117 - Thread: 1 -> {
- 2016-12-17 14:52:37.117 - Thread: 1 -> Caption = NVIDIA GeForce GTX 1080
- 2016-12-17 14:52:37.117 - Thread: 1 -> AdapterRam = 4293918720
- 2016-12-17 14:52:37.117 - Thread: 1 -> DriverVersion = 21.21.13.7633
- 2016-12-17 14:52:37.117 - Thread: 1 -> DriverDate = 20161211000000.000000-000
- 2016-12-17 14:52:37.117 - Thread: 1 -> Description = NVIDIA GeForce GTX 1080
- 2016-12-17 14:52:37.117 - Thread: 1 -> DeviceID = VideoController1
- 2016-12-17 14:52:37.117 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080
- 2016-12-17 14:52:37.117 - Thread: 1 -> VideoProcessor = GeForce GTX 1080
- 2016-12-17 14:52:37.117 - Thread: 1 -> VideoArchitecture = 5
- 2016-12-17 14:52:37.117 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_1B80&SUBSYS_51803842&REV_A1\4&3834D97&0&0008
- 2016-12-17 14:52:37.117 - Thread: 1 -> InstalledDisplayDrivers = C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvd3dumx,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2umx,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2umx,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2umx,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvd3dum,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2um,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2um,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2um
- 2016-12-17 14:52:37.117 - Thread: 1 -> }
- 2016-12-17 14:52:37.117 - Thread: 1 -> }
- 2016-12-17 14:52:37.707 - Thread: 1 -> Steam.IsActive: True
- 2016-12-17 14:52:37.707 - Thread: 1 -> Steam.IsOnline: True
- 2016-12-17 14:52:37.707 - Thread: 1 -> Steam.OwnsGame: True
- 2016-12-17 14:52:37.707 - Thread: 1 -> Steam.UserId: 76561197963547350
- 2016-12-17 14:52:37.707 - Thread: 1 -> Steam.UserName: KevMscotland
- 2016-12-17 14:52:37.707 - Thread: 1 -> Steam.Branch:
- 2016-12-17 14:52:37.707 - Thread: 1 -> Build date: 2016-12-16 07:34
- 2016-12-17 14:52:37.707 - Thread: 1 -> Build version: 0.1.6194.35238
- 2016-12-17 14:52:37.848 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2016-12-17 14:52:37.848 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64
- 2016-12-17 14:52:37.848 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content
- 2016-12-17 14:52:37.848 - Thread: 1 -> Found processor count: 8
- 2016-12-17 14:52:37.848 - Thread: 1 -> Using processor count: 8
- 2016-12-17 14:52:39.496 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-12-17 14:52:39.552 - Thread: 1 -> 2c05f1b99b90624b8700ae2e900c4b948824515f
- 2016-12-17 14:52:39.940 - Thread: 1 -> Loading scenarios
- 2016-12-17 14:52:39.981 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2016-12-17 14:52:39.981 - Thread: 1 -> Preallocate - START
- 2016-12-17 14:52:39.981 - Thread: 1 -> MySpaceBuildComponent - START
- 2016-12-17 14:52:39.981 - Thread: 1 -> MySpaceBuildComponent - END
- 2016-12-17 14:52:39.981 - Thread: 1 -> MySpaceWorldGenerator - START
- 2016-12-17 14:52:40.012 - Thread: 1 -> MySpaceWorldGenerator - END
- 2016-12-17 14:52:40.012 - Thread: 1 -> MyEntities - START
- 2016-12-17 14:52:40.043 - Thread: 1 -> MyEntities - END
- 2016-12-17 14:52:40.043 - Thread: 1 -> MyObjectBuilder_Base - START
- 2016-12-17 14:52:40.043 - Thread: 1 -> MyObjectBuilder_Base - END
- 2016-12-17 14:52:40.043 - Thread: 1 -> MyTransparentGeometry - START
- 2016-12-17 14:52:40.074 - Thread: 1 -> MyTransparentGeometry - END
- 2016-12-17 14:52:40.074 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2016-12-17 14:52:40.090 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2016-12-17 14:52:40.090 - Thread: 1 -> MyMath - START
- 2016-12-17 14:52:40.090 - Thread: 1 -> MyMath - END
- 2016-12-17 14:52:40.090 - Thread: 1 -> MySimpleObjectDraw - START
- 2016-12-17 14:52:40.090 - Thread: 1 -> MySimpleObjectDraw - END
- 2016-12-17 14:52:40.090 - Thread: 1 -> MyDefinitionManager - START
- 2016-12-17 14:52:40.090 - Thread: 1 -> MyDefinitionManager - END
- 2016-12-17 14:52:40.090 - Thread: 1 -> MyCubeGridDefinitions - START
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyCubeGridDefinitions - END
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyAIActionsParser - START
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyAIActionsParser - END
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyMultiplayerBase - START
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyMultiplayerBase - END
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyMultiplayerServerBase - START
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyMultiplayerServerBase - END
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyDedicatedServerBase - START
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyDedicatedServerBase - END
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyMultiplayerClientBase - START
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyMultiplayerClientBase - END
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyServerDebugCommands - START
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyServerDebugCommands - END
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyClientDebugCommands - START
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyClientDebugCommands - END
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyMultiplayerClient - START
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyMultiplayerClient - END
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyMultiplayerLobby - START
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyMultiplayerLobby - END
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyDedicatedServer - START
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyDedicatedServer - END
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyAiTargetManager - START
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyAiTargetManager - END
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyChatHistory - START
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyChatHistory - END
- 2016-12-17 14:52:40.121 - Thread: 1 -> MySyncDestructions - START
- 2016-12-17 14:52:40.121 - Thread: 1 -> MySyncDestructions - END
- 2016-12-17 14:52:40.121 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2016-12-17 14:52:40.175 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2016-12-17 14:52:40.175 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2016-12-17 14:52:40.175 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2016-12-17 14:52:40.175 - Thread: 1 -> MyCommandCharacter - START
- 2016-12-17 14:52:40.175 - Thread: 1 -> MyCommandCharacter - END
- 2016-12-17 14:52:40.175 - Thread: 1 -> MyCommandConsole - START
- 2016-12-17 14:52:40.175 - Thread: 1 -> MyCommandConsole - END
- 2016-12-17 14:52:40.175 - Thread: 1 -> MyCommandEntity - START
- 2016-12-17 14:52:40.175 - Thread: 1 -> MyCommandEntity - END
- 2016-12-17 14:52:40.175 - Thread: 1 -> MySyncScenario - START
- 2016-12-17 14:52:40.175 - Thread: 1 -> MySyncScenario - END
- 2016-12-17 14:52:40.175 - Thread: 1 -> MySyncEntity - START
- 2016-12-17 14:52:40.175 - Thread: 1 -> MySyncEntity - END
- 2016-12-17 14:52:40.175 - Thread: 1 -> Preallocate - END
- 2016-12-17 14:52:40.191 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2016-12-17 14:52:40.253 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2016-12-17 14:52:40.253 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2016-12-17 14:52:40.253 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2016-12-17 14:52:40.253 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6194.35238, Culture=neutral, PublicKeyToken=null
- 2016-12-17 14:52:40.253 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6194.35238, Culture=neutral, PublicKeyToken=null
- 2016-12-17 14:52:40.253 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2016-12-17 14:52:40.253 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2016-12-17 14:52:40.253 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2016-12-17 14:52:40.253 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2016-12-17 14:52:40.275 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS
- 2016-12-17 14:52:40.275 - Thread: 1 -> Win32_ComputerSystem.Model: All Series
- 2016-12-17 14:52:40.275 - Thread: 1 -> Virtualized: False
- 2016-12-17 14:52:40.278 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
- 2016-12-17 14:52:40.279 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,114,857,472 bytes
- 2016-12-17 14:52:40.279 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2016-12-17 14:52:40.279 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 13,214,007,296 bytes
- 2016-12-17 14:52:40.279 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,478,658,560 bytes
- 2016-12-17 14:52:40.283 - Thread: 1 -> Drive C: | Capacity: 500,105,736,192 bytes | Free space: 382,056,001,536 bytes
- 2016-12-17 14:52:40.283 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 100,912,320,512 bytes
- 2016-12-17 14:52:40.283 - Thread: 1 -> Drive E: | Capacity: 1,000,194,015,232 bytes | Free space: 884,869,849,088 bytes
- 2016-12-17 14:52:40.283 - Thread: 1 -> Drive F: | Capacity: 119,926,681,600 bytes | Free space: 94,783,221,760 bytes
- 2016-12-17 14:52:40.284 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2016-12-17 14:52:40.284 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2016-12-17 14:52:40.479 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2016-12-17 14:52:40.805 - Thread: 1 -> HkGameName: SpaceEngineers Release
- 2016-12-17 14:52:40.821 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2016-12-17 14:52:40.821 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2016-12-17 14:52:41.257 - Thread: 1 -> eb4f9319b14eed9e1a0a7f78d02b4cc79153e9ff
- 2016-12-17 14:52:41.386 - Thread: 1 -> 53a2d110ce758158f245226204a4b13499d4ea6b
- 2016-12-17 14:52:41.425 - Thread: 1 -> f9fb8f43f20401910ee7ce4cc2ce3d97696ac646
- 2016-12-17 14:52:41.425 - Thread: 1 -> Loading sound definitions
- 2016-12-17 14:52:41.425 - Thread: 1 -> Loading shadow textures definitions
- 2016-12-17 14:52:41.425 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2016-12-17 14:52:41.441 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2016-12-17 14:52:41.441 - Thread: 1 -> MyAudio.LoadData - START
- 2016-12-17 14:52:41.643 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 6
- 2016-12-17 14:52:42.982 - Thread: 15 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2016-12-17 14:52:42.982 - Thread: 15 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2016-12-17 14:52:44.713 - Thread: 1 -> MyAudio.LoadData - END
- 2016-12-17 14:52:44.719 - Thread: 1 -> MyConfig.Save() - START
- 2016-12-17 14:52:44.720 - Thread: 1 -> Path: C:\Users\Kev\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2016-12-17 14:52:44.757 - Thread: 1 -> MyConfig.Save() - END
- 2016-12-17 14:52:44.825 - Thread: 1 -> MyGuiManager()
- 2016-12-17 14:52:44.899 - Thread: 1 -> MyScreenManager()
- 2016-12-17 14:52:44.948 - Thread: 1 -> MyConfig.Save() - START
- 2016-12-17 14:52:44.948 - Thread: 1 -> Path: C:\Users\Kev\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2016-12-17 14:52:44.964 - Thread: 1 -> MyConfig.Save() - END
- 2016-12-17 14:52:44.969 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2016-12-17 14:52:53.867 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2016-12-17 14:52:53.868 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2016-12-17 14:52:53.868 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2016-12-17 14:52:53.992 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2016-12-17 14:52:55.633 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2016-12-17 14:52:55.646 - Thread: 1 -> Timer Frequency: 3507500
- 2016-12-17 14:52:55.646 - Thread: 1 -> Ticks per frame: 58703
- 2016-12-17 14:53:05.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-17 14:53:05.905 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-17 14:53:07.712 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-17 14:53:07.712 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-17 14:53:12.059 - Thread: 14 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START
- 2016-12-17 14:53:12.065 - Thread: 14 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END
- 2016-12-17 14:53:12.071 - Thread: 14 -> Mod download time: 0.00 seconds
- 2016-12-17 14:53:12.465 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-17 14:53:12.466 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-17 14:53:13.989 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START
- 2016-12-17 14:53:14.005 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END
- 2016-12-17 14:53:14.011 - Thread: 11 -> Loading available saves - START
- 2016-12-17 14:53:14.013 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds'
- 2016-12-17 14:53:14.021 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-17 14:53:14.022 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-17 14:53:14.869 - Thread: 11 -> Loading available saves - END
- 2016-12-17 14:53:15.093 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-17 14:53:15.094 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-17 14:53:24.064 - Thread: 14 -> MySteamWorkshop.GetSubscribedModsBlocking - START
- 2016-12-17 14:53:24.064 - Thread: 14 -> MySteamWorkshop.GetSubscribedModsBlocking - END
- 2016-12-17 14:53:24.482 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-17 14:53:24.482 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-17 14:53:25.955 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-17 14:53:25.955 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-17 14:53:29.555 - Thread: 1 -> StartNewSandbox - Start
- 2016-12-17 14:53:29.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-17 14:53:29.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-17 14:53:29.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-17 14:53:29.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-17 14:53:29.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-17 14:53:29.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-17 14:53:29.751 - Thread: 1 -> LoadSession() - End
- 2016-12-17 14:53:29.751 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2016-12-17 14:53:29.752 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2016-12-17 14:53:29.988 - Thread: 1 -> RunLoadingAction - START
- 2016-12-17 14:53:29.992 - Thread: 1 -> Loading session: D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World
- 2016-12-17 14:53:30.419 - Thread: 1 -> GC Memory: 228,785,496 B
- 2016-12-17 14:53:30.423 - Thread: 1 -> Process Memory: 1,176,076,288 B
- 2016-12-17 14:53:30.984 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2016-12-17 14:53:32.991 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-12-17 14:53:32.991 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2016-12-17 14:53:32.995 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2016-12-17 14:53:32.995 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-12-17 14:53:32.997 - Thread: 1 -> 2c05f1b99b90624b8700ae2e900c4b948824515f
- 2016-12-17 14:53:33.120 - Thread: 1 -> Loading scenarios
- 2016-12-17 14:53:33.120 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2016-12-17 14:53:33.162 - Thread: 1 -> cae84f4769da46a91d48b381ea9125f0c5bcd187
- 2016-12-17 14:53:33.193 - Thread: 1 -> 7d3d85b19dc1535130c8aeaa241eb05c07ecc6cc
- 2016-12-17 14:53:33.222 - Thread: 1 -> aeaaf9ae37819c8e185d15893253856fc9d507b4
- 2016-12-17 14:53:33.295 - Thread: 1 -> 3abba896e506b356ba608324ecf601086bec2ee9
- 2016-12-17 14:53:33.316 - Thread: 1 -> e55854f445ecdf65a66a574ef196cf0accca2f7e
- 2016-12-17 14:53:33.350 - Thread: 1 -> 83c88888136cebe61527424d6e53b49347cc896c
- 2016-12-17 14:53:33.482 - Thread: 1 -> c454fb90de2d259f7da14fd5440449ba9b0c2295
- 2016-12-17 14:53:33.506 - Thread: 1 -> 031e9930f4f3aa4ae0ab9e8304234ee9827b9a35
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- 2016-12-17 14:53:43.501 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
- 2016-12-17 14:53:43.501 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
- 2016-12-17 14:53:43.501 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
- 2016-12-17 14:53:43.501 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
- 2016-12-17 14:53:43.501 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
- 2016-12-17 14:53:43.501 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
- 2016-12-17 14:53:43.501 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
- 2016-12-17 14:53:43.501 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
- 2016-12-17 14:53:43.501 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
- 2016-12-17 14:53:43.501 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
- 2016-12-17 14:53:43.501 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
- 2016-12-17 14:53:43.501 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
- 2016-12-17 14:53:43.501 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
- 2016-12-17 14:53:43.501 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
- 2016-12-17 14:53:43.502 - Thread: 1 -> Loading respawn ships
- 2016-12-17 14:53:43.503 - Thread: 1 -> Loading spawn groups
- 2016-12-17 14:53:43.509 - Thread: 1 -> List of used mods (0) - START
- 2016-12-17 14:53:43.509 - Thread: 1 -> List of used mods - END
- 2016-12-17 14:53:43.545 - Thread: 1 -> MyAudio.UnloadData - START
- 2016-12-17 14:53:43.557 - Thread: 1 -> MyAudio.UnloadData - END
- 2016-12-17 14:53:43.557 - Thread: 1 -> MyAudio.LoadData - START
- 2016-12-17 14:53:43.580 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 6
- 2016-12-17 14:54:09.629 - Thread: 1 -> MyAudio.LoadData - END
- 2016-12-17 14:54:09.719 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2016-12-17 14:54:09.723 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-12-17 14:54:09.736 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6194.35221, Culture=neutral, PublicKeyToken=null
- 2016-12-17 14:54:09.737 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-12-17 14:54:09.737 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-12-17 14:54:09.737 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-12-17 14:54:09.746 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6194.35238, Culture=neutral, PublicKeyToken=null
- 2016-12-17 14:54:09.838 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2016-12-17 14:54:09.862 - Thread: 34 -> External debugger: listening...
- 2016-12-17 14:54:09.892 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
- 2016-12-17 14:54:09.917 - Thread: 1 -> MyExplosions.LoadData() - START
- 2016-12-17 14:54:09.924 - Thread: 1 -> MyExplosions.LoadData() - END
- 2016-12-17 14:54:09.924 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2016-12-17 14:54:09.924 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2016-12-17 14:54:09.939 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2016-12-17 14:54:09.939 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2016-12-17 14:54:09.939 - Thread: 1 -> MyLights.LoadData() - START
- 2016-12-17 14:54:09.941 - Thread: 1 -> MyLights.LoadData() - END
- 2016-12-17 14:54:10.239 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2016-12-17 14:54:12.852 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777
- 2016-12-17 14:54:12.895 - Thread: 1 -> MySession.Static.LogSettings - START
- 2016-12-17 14:54:12.896 - Thread: 1 -> Name = Empty World 2016-12-17 14:53
- 2016-12-17 14:54:12.896 - Thread: 1 -> Description =
- 2016-12-17 14:54:12.896 - Thread: 1 -> GameDateTime = 01/01/2081 00:01:32
- 2016-12-17 14:54:12.896 - Thread: 1 -> Password =
- 2016-12-17 14:54:12.896 - Thread: 1 -> CurrentPath = D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World
- 2016-12-17 14:54:12.896 - Thread: 1 -> WorkshopId =
- 2016-12-17 14:54:12.896 - Thread: 1 -> CameraController = Default_Astronaut
- 2016-12-17 14:54:12.896 - Thread: 1 -> ThumbPath = D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World\thumb.jpg
- 2016-12-17 14:54:12.898 - Thread: 1 -> Settings:
- 2016-12-17 14:54:12.898 - Thread: 1 -> GameMode = Creative
- 2016-12-17 14:54:12.898 - Thread: 1 -> MaxPlayers = 4
- 2016-12-17 14:54:12.898 - Thread: 1 -> OnlineMode = PRIVATE
- 2016-12-17 14:54:12.898 - Thread: 1 -> AutoHealing = True
- 2016-12-17 14:54:12.898 - Thread: 1 -> WeaponsEnabled = True
- 2016-12-17 14:54:12.898 - Thread: 1 -> ThrusterDamage = True
- 2016-12-17 14:54:12.898 - Thread: 1 -> EnableSpectator = False
- 2016-12-17 14:54:12.898 - Thread: 1 -> EnableCopyPaste = True
- 2016-12-17 14:54:12.898 - Thread: 1 -> MaxFloatingObjects = 56
- 2016-12-17 14:54:12.898 - Thread: 1 -> MaxGridSize = 50000
- 2016-12-17 14:54:12.898 - Thread: 1 -> MaxBlocksPerPlayer = 100000
- 2016-12-17 14:54:12.898 - Thread: 1 -> CargoShipsEnabled = True
- 2016-12-17 14:54:12.898 - Thread: 1 -> EnvironmentHostility = SAFE
- 2016-12-17 14:54:12.898 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2016-12-17 14:54:12.898 - Thread: 1 -> InventorySizeMultiplier = 10
- 2016-12-17 14:54:12.898 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2016-12-17 14:54:12.898 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2016-12-17 14:54:12.898 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2016-12-17 14:54:12.898 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2016-12-17 14:54:12.898 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2016-12-17 14:54:12.898 - Thread: 1 -> ClientCanSave = False
- 2016-12-17 14:54:12.898 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2016-12-17 14:54:12.898 - Thread: 1 -> PermanentDeath = False
- 2016-12-17 14:54:12.898 - Thread: 1 -> DestructibleBlocks = True
- 2016-12-17 14:54:12.898 - Thread: 1 -> EnableScripts = True
- 2016-12-17 14:54:12.898 - Thread: 1 -> AutoSaveInMinutes = 5
- 2016-12-17 14:54:12.898 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2016-12-17 14:54:12.898 - Thread: 1 -> ProceduralDensity = 0.25
- 2016-12-17 14:54:12.898 - Thread: 1 -> ProceduralSeed = 0
- 2016-12-17 14:54:12.898 - Thread: 1 -> DestructibleBlocks = True
- 2016-12-17 14:54:12.898 - Thread: 1 -> EnableIngameScripts = True
- 2016-12-17 14:54:12.898 - Thread: 1 -> ViewDistance = 15000
- 2016-12-17 14:54:12.898 - Thread: 1 -> Voxel destruction = True
- 2016-12-17 14:54:12.898 - Thread: 1 -> EnableStructuralSimulation = False
- 2016-12-17 14:54:12.898 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2016-12-17 14:54:12.898 - Thread: 1 -> MySession.Static.LogSettings - END
- 2016-12-17 14:54:12.962 - Thread: 1 -> Session loaded
- 2016-12-17 14:54:12.966 - Thread: 1 -> Saving world - START
- 2016-12-17 14:54:12.966 - Thread: 1 -> Making world state snapshot.
- 2016-12-17 14:54:12.967 - Thread: 1 -> Before snapshot.: GC Memory: 1,034,882,840 B
- 2016-12-17 14:54:13.021 - Thread: 1 -> After snapshot.: GC Memory: 1,035,222,384 B
- 2016-12-17 14:54:13.023 - Thread: 1 -> Directory cleanup: GC Memory: 1,035,222,384 B
- 2016-12-17 14:54:13.023 - Thread: 1 -> Saving world - END
- 2016-12-17 14:54:13.025 - Thread: 1 -> Session snapshot save - START
- 2016-12-17 14:54:13.026 - Thread: 1 -> Checking file access for files in target dir.
- 2016-12-17 14:54:13.186 - Thread: 1 -> Session snapshot save - END
- 2016-12-17 14:54:13.186 - Thread: 1 -> RunLoadingAction - END
- 2016-12-17 14:54:13.186 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2016-12-17 14:54:13.320 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2016-12-17 14:54:13.320 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2016-12-17 14:54:13.320 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2016-12-17 14:54:13.328 - Thread: 1 -> Updating continues.
- 2016-12-17 14:54:14.341 - Thread: 1 -> GC Memory: 1,119,635,880 B
- 2016-12-17 14:54:44.351 - Thread: 1 -> GC Memory: 2,534,150,624 B
- 2016-12-17 14:54:58.842 - Thread: 10 -> Exception occured: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- at SharpDX.Direct3D11.DeviceContext.DrawIndexed(Int32 indexCount, Int32 startIndexLocation, Int32 baseVertexLocation)
- at VRage.Render11.RenderContext.MyRenderContext.DrawIndexed(Int32 indexCount, Int32 startIndexLocation, Int32 baseVertexLocation)
- at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy)
- at VRageRender.MyRenderingWorkRecordCommands.DoWork(WorkData workData)
- at ParallelTasks.WorkItem.DoWork(Int32 expectedID)
- at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop(Object o)
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
- at System.Threading.ThreadHelper.ThreadStart(Object obj)
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