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RPH Troubleshoot log

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Aug 7th, 2017
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  1. [08/08/2017 00:28:28.889] Started new log on 08/08/2017 00:28:28.889
  2. [08/08/2017 00:28:28.891] ====================================================================================================
  3. [08/08/2017 00:28:28.866] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
  4. [08/08/2017 00:28:28.891] Log verbosity: Trivial
  5. [08/08/2017 00:28:28.893] Initializing input system
  6. [08/08/2017 00:28:28.896] Initializing game console
  7. [08/08/2017 00:28:28.904] Console key has been set to F4 (key code: 115)
  8. [08/08/2017 00:28:28.977] Initializing console variable "ConsoleScrollAmount".
  9. [08/08/2017 00:28:28.977] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
  10. [08/08/2017 00:28:28.981] Read value: <null>
  11. [08/08/2017 00:28:28.981] Initializing console variable "DisableRenderVersionText".
  12. [08/08/2017 00:28:28.981] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
  13. [08/08/2017 00:28:28.986] Read value: True
  14. [08/08/2017 00:28:28.986] Setting value of console variable "DisableRenderVersionText" to stored value.
  15. [08/08/2017 00:28:28.986] Initializing console variable "ConsoleKey".
  16. [08/08/2017 00:28:28.987] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  17. [08/08/2017 00:28:28.988] Read value: F4
  18. [08/08/2017 00:28:28.988] Setting value of console variable "ConsoleKey" to stored value.
  19. [08/08/2017 00:28:28.988] Console key has been set to F4 (key code: 115)
  20. [08/08/2017 00:28:28.988] Initializing console variable "PluginTimeoutThreshold".
  21. [08/08/2017 00:28:28.989] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  22. [08/08/2017 00:28:28.990] Read value: 10000
  23. [08/08/2017 00:28:28.990] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  24. [08/08/2017 00:28:28.990] Initializing console variable "AlwaysShowConsoleOutput".
  25. [08/08/2017 00:28:28.991] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  26. [08/08/2017 00:28:28.991] Read value: <null>
  27. [08/08/2017 00:28:28.992] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
  28. [08/08/2017 00:28:28.992] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
  29. [08/08/2017 00:28:28.993] Read value: False
  30. [08/08/2017 00:28:28.993] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
  31. [08/08/2017 00:28:28.994] Initializing console variable "ShowOnScreenWarnings".
  32. [08/08/2017 00:28:28.994] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  33. [08/08/2017 00:28:28.995] Read value: <null>
  34. [08/08/2017 00:28:28.995] Console initialized
  35. [08/08/2017 00:28:28.995] Initializing forms manager
  36. [08/08/2017 00:28:28.998] Version: RAGE Plugin Hook v0.56.1131.11508 PUBLIC ALPHA for Grand Theft Auto V
  37. [08/08/2017 00:28:29.004] ================ RAGE Plugin Hook ================
  38. [08/08/2017 00:28:29.013] Detected Windows 7 Home Premium (64-bit) (6.1.7601.0)!
  39. [08/08/2017 00:28:29.015] Checking game support
  40. [08/08/2017 00:28:29.257] Product name: Grand Theft Auto V
  41. [08/08/2017 00:28:29.258] Product version: 1.0.1103.2
  42. [08/08/2017 00:28:29.258] Is steam version: True
  43. [08/08/2017 00:28:29.260] Initializing DirectX
  44. [08/08/2017 00:28:29.263] Initializing Direct3D
  45. [08/08/2017 00:28:29.264] Loading C:\Windows\system32\d3d11.dll
  46. [08/08/2017 00:28:29.265] Loaded at 0x7FEF6680000
  47. [08/08/2017 00:28:29.266] D3D11CreateDeviceAndSwapChain at 0x7FEF66A00F8
  48. [08/08/2017 00:28:29.266] Creating Direct3D 11 device and swap chain
  49. [08/08/2017 00:28:29.299] Attempting feature level 10_1
  50. [08/08/2017 00:28:29.326] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
  51. [08/08/2017 00:28:29.351] Swap Chain created: 0x73238190
  52. [08/08/2017 00:28:29.352] Swap Chain VTable: 0x73238190
  53. [08/08/2017 00:28:29.353] Swap Chain VTable_2: 0x7FEF9A05AE0
  54. [08/08/2017 00:28:29.353] 0x48564103CE554DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
  55. [08/08/2017 00:28:29.353] D3D11Present: 0x7FEF9A2B2F8
  56. [08/08/2017 00:28:29.354] D3D11ResizeBuffers: 0x7FEF9A2F97C
  57. [08/08/2017 00:28:29.354] D3D11ResizeTarget: 0x7FEF9A307D8
  58. [08/08/2017 00:28:29.355] D3D11SetFullscreenState: 0x7FEF9A30B64
  59. [08/08/2017 00:28:29.365] Direct3D initialized
  60. [08/08/2017 00:28:29.366] Initialized DirectX
  61. [08/08/2017 00:28:29.369] Direct3D watcher thread spawned
  62. [08/08/2017 00:28:29.373] Getting device
  63. [08/08/2017 00:28:29.377] Retrieved device
  64. [08/08/2017 00:28:29.378] Creating wrapper
  65. [08/08/2017 00:28:29.480] Wrapper created
  66. [08/08/2017 00:28:29.486] Effect created
  67. [08/08/2017 00:28:29.487] Creating buffer
  68. [08/08/2017 00:28:29.487] Created buffer
  69. [08/08/2017 00:28:29.488] Creating blend state
  70. [08/08/2017 00:28:29.488] Created blend state
  71. [08/08/2017 00:28:29.489] Done with creation
  72. [08/08/2017 00:28:29.542] Initializing texture system.
  73. [08/08/2017 00:28:29.543] Initializing texture system; phase 1
  74. [08/08/2017 00:28:29.543] Initializing texture system; phase 2
  75. [08/08/2017 00:28:29.552] Initializing texture system; phase 3
  76. [08/08/2017 00:28:29.553] Initializing texture system; phase 4
  77. [08/08/2017 00:28:29.567] Initializing texture system; phase 5
  78. [08/08/2017 00:28:29.570] Initializing texture system; phase 6
  79. [08/08/2017 00:28:29.577] Initializing texture system; phase 7
  80. [08/08/2017 00:28:29.582] Initializing texture system; phase 8
  81. [08/08/2017 00:28:29.588] Initializing texture system; phase 9
  82. [08/08/2017 00:28:29.599] Initializing texture system; phase 10
  83. [08/08/2017 00:28:29.610] Initializing texture system; phase 11
  84. [08/08/2017 00:28:29.612] Initializing texture system; phase 12
  85. [08/08/2017 00:28:29.614] Initializing texture system; phase 13
  86. [08/08/2017 00:28:29.615] Initializing texture system; phase 14
  87. [08/08/2017 00:28:34.373] Direct3D watcher thread ended
  88. [08/08/2017 00:29:00.933] LoadingScreenMsg: Initializing game support
  89. [08/08/2017 00:29:01.184] Initializing game support
  90. [08/08/2017 00:29:01.949] LoadingScreenMsg: Velocity limit removed
  91. [08/08/2017 00:29:02.408] Compatibility level: 0
  92. [08/08/2017 00:29:02.409] Supported version detected
  93. [08/08/2017 00:29:02.409] ==================================================
  94. [08/08/2017 00:29:02.410] LoadingScreenMsg: Patching code
  95. [08/08/2017 00:29:02.660] LoadingScreenMsg: Waiting for game initialization
  96. [08/08/2017 00:29:02.910] Waiting for game initialization
  97. [08/08/2017 00:29:03.010] LoadingScreenMsg: Initializing core
  98. [08/08/2017 00:29:03.260] Initializing hook
  99. [08/08/2017 00:29:03.260] LoadingScreenMsg: Completing interoperability
  100. [08/08/2017 00:29:03.511] Completing interoperability
  101. [08/08/2017 00:29:03.511] Initialization code 1.
  102. [08/08/2017 00:29:03.512] Initialization code 2.
  103. [08/08/2017 00:29:03.512] Initialization code 3.
  104. [08/08/2017 00:29:03.525] 1 Address: 0x000000014036DE48
  105. [08/08/2017 00:29:03.525] Calling func 1
  106. [08/08/2017 00:29:03.550] 2 Address: 0x0000000140E6EFA2
  107. [08/08/2017 00:29:03.551] 3 Address: 0x000000013F975C8A
  108. [08/08/2017 00:29:03.587] Address: 0x0000000140E6EF4C
  109. [08/08/2017 00:29:03.588] Unknown var: 0x0000000141DC5950
  110. [08/08/2017 00:29:03.588] Initialization code 4.
  111. [08/08/2017 00:29:03.588] Initialization code 5.
  112. [08/08/2017 00:29:03.589] Completing interoperability, phase 1
  113. [08/08/2017 00:29:03.589] Completing interoperability, phase 2
  114. [08/08/2017 00:29:03.590] Completing interoperability, phase 3
  115. [08/08/2017 00:29:03.590] Completing interoperability, phase 4
  116. [08/08/2017 00:29:03.591] Completing interoperability, phase 5
  117. [08/08/2017 00:29:03.592] Completing interoperability, phase 6
  118. [08/08/2017 00:29:03.592] Completing interoperability, phase 7
  119. [08/08/2017 00:29:03.592] LoadingScreenMsg:
  120. [08/08/2017 00:29:03.843] LoadingScreenMsg: Loading Story Mode
  121. [08/08/2017 00:29:20.249] LoadingScreenMsg: Loading and Populating Game World
  122. [08/08/2017 00:29:20.499] LoadingScreenMsg:
  123. [08/08/2017 00:29:29.761] Initializing console variable "IsDeveloperModeEnabled".
  124. [08/08/2017 00:29:29.761] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
  125. [08/08/2017 00:29:29.762] Read value: False
  126. [08/08/2017 00:29:29.763] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
  127. [08/08/2017 00:29:29.764] Initializing console variable "TimeScale".
  128. [08/08/2017 00:29:29.765] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
  129. [08/08/2017 00:29:29.766] Read value: <null>
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