trainerconchita

TMNTstuck notes

Oct 17th, 2012
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  1. Server/client orders:
  2.  
  3. Leo>Raph>Mikey>Don>Leo
  4. D>P>P>D>D
  5.  
  6. Cody>DLeo>DDon>DMikey>DRaph>Cody
  7. D>P>P>D>D>D
  8.  
  9. Raph - Knight of Rage (ISTJ)
  10. Prospit Dreamer
  11. Land of Pumpkins and Springs (LoPaS)
  12. His land's quest is to protect his consorts from an impending threat. Perhaps a plague, judging by the pumpkins?
  13.  
  14. -- constructedAnger [CA] began pestering noteReader [NR] --
  15. if yer gonna just sit there and waste my time then we aint got nothin to talk about capisce
  16.  
  17. * Patron: Dark!Leo at first, later Dark!Don
  18. * Traits (pre-game): Violent, competitive, aggressive, but very snarky and sarcastic; tended to argue with Leo quite a bit, more so when it turns out Leo is his server player
  19. * Traits (during game): Eventually learns to relax a bit as Mikey contacts him more and encourages him to rant things out to him (not that it stops the two from bickering/Raph from telling Mikey to "be fuckin serious fer once"), develops more control over his rage and how he uses it against others
  20. * Other: He lives with Casey and practices on his own, eventually developing a weird offbranch of ninjitsu more appropriate for brawling.
  21.  
  22. Don - Mage of Time (He tends to just be influenced by time and circumstances, ie Same As It Never Was; INTP)
  23. Derse Dreamer
  24. Land of Slate and Circuitry (LoSaC)
  25. His land's quest is to figure out the rules and systems of his land. Perhaps he has to learn how to use the circuitry to his advantage?
  26.  
  27. -- calculatedTermination [CT] began pestering noteReader [NR] --
  28. You need to at least relax a little! Jeez, you're so tempermental sometimes.
  29.  
  30. * Patron: Dark!Don at first, later Dark!Leo
  31. * Traits (pre-game): Is very intelligent, very techy and calm. He's pretty close to Raph, although his views are similar to Leo's in that knowledge is most important; however, he's not too focused on seriousness
  32. * Traits (during game): While he's the one who manages to go leaps and bounds into the game, he's the first to realize that their roles are designed to both challenge and compliment one's personality, as well as the first to countertroll a troll
  33. * Other: Lives with April and mainly keeps in contact with Raph. He also countertrolls Dark Don several times, causing Dark Don to switch and take Raph as his human
  34.  
  35. Leo - Rogue of Mind (Because theoretically a Rogue would take things from others and use it to help their allies; ENFJ)
  36. Derse Dreamer
  37. Land of Shrines and Nails (LoSaN)
  38. His land's quest is to find and return something that was lost; perhaps a relic, or a piece to a vital scripture?
  39.  
  40. -- tacticalAdvantage [TA] began pestering noteReader [NR] --
  41. Jab that thing at me one more time. I dare you.
  42.  
  43. * Patron: Dark!Mikey, later taking on Cody as his "student"
  44. * Traits (pre-game): He tends to be overserious and aloof, telling Mikey to put more importance into his studies; however, he is also the most skilled of the group, and very confident in his skills and leadership
  45. * Traits (during game): Begins to lose confidence as SBURB "goes wrong", although he eases up over time and begins to realize that he needs to stop preparing and go with the flow
  46. * Other: He lives with Mikey and Splinter, where he devoted a lot more time to his studies
  47.  
  48. Mikey - Page of Space (Mikey’s been shown to have a lot of potential, as Pages tend to do; ESFP)
  49. Prospit Dreamer
  50. Land of Strings and Frogs (LoSaF)
  51. His land's quest, in addition to frog-hunting, will be to create something to improve the land. Perhaps the strings could help?
  52.  
  53. -- aftermathsTriumph [AT] began pestering noteReader [NR] --
  54. dude, whatever! don't let them get you down. we're here for you guys, just like you're here for us. ;)
  55.  
  56. * Patron: Dark!Raph
  57. * Traits (pre-game): Generally an annoyance who hides his talents in cooking and writing, is rather gullible
  58. * Traits (during game): Gets a bit more snappish, especially due to being trolled by Dark!Raph (who he later becomes the patron of); grows more skilled in fighting, before achieving God Tier
  59. * Other: He lives with Leo and Splinter, although he implies that he'd rather be living with Don and April
  60.  
  61. Dark!Raph (Parrap Aquill, maroonblood) - Thief of Heart (Mind/Heart because parallels with Leo’s aspect, and a Thief takes their aspect for themselves; ISTP)
  62. Derse Dreamer
  63. Land of Crossroads and Zephyrs (LoCaZ)
  64. His quest would be to create something to improve his land. Perhaps he needs to create a way to connect a set of crossroads together?
  65.  
  66. -- terrificCataclysm [TC] began trolling noteReader [NR] --
  67. it ain't n<|>ne a ya bizness what we d<|>, <|>k
  68.  
  69. * Sign: http://www.suberic.net/~dmm/astro/img/thick/Aquila.png (he threatened to eat a turtle albeit cannibalistically, eagles eat turtles, so ??? )
  70. * Traits (pre-game): Angry and tactless, threatening to eat the humans he comes in contact with as he can't threaten highbloods as such, is easily offended by remarks towards his appearance
  71. * Traits (during game): Seems to relax a bit easier, threatening others less, but still generally tactless and gets offended by remarks about his appearance
  72. * Other: Uses Knucklerkind; may use Aquila's sign in his quirk in place of certain sounds ( <|> in place of I? or OL?)
  73.  
  74. Dark!Don (Daonnu Phinus, seatroll violet) - Seer of Space (just reversing Time and Space on the Dark Turtle!trolls, also because I’m assuming Knight and Seer are a set of opposites; INTJ)
  75. Prospit Dreamer
  76. Land of Bamboo and Frogs (LoBaF)
  77. His quest is to figure out the rules of his land and use them to his advantage, in addition to frog-hunting. Perhaps he has to use the bamboo to make cages?
  78.  
  79. -- collateralGains [CG] began trolling noteReader [NR] --
  80. Come on. *)ive me your best shot, and let's hope you don't re*)ret it.
  81.  
  82. * Sign: http://www.suberic.net/~dmm/astro/img/thick/Delphinus.png (because of the tail? Iunno we don't know much about his character)
  83. * Traits (pre-game): Intelligent, snarky, analytical, possibly a rival to Dark!Leo?
  84. * Traits (during game): ????
  85. * Other: May more than likely use Fistkind, but wear wrist guards; may use parenthesis for his quirk
  86.  
  87. Dark!Leo (Akleon Chamae, tealblood) - Witch of Blood (if we’re going with the theory that Blood is a pact-based aspect, and also the possibility that Witches can manipulate their aspects; ENFP)
  88. Prospit Dreamer
  89. Land of Snakes and Sky (LoSaS)
  90. His quest is to bring life back to his land; perhaps he uses the snakes in order to do so?
  91.  
  92. -- alternateAllonsy [AA] began trolling noteReader [NR] --
  93. Don't give me that <|_rap. I know you <|_an do better than that.
  94.  
  95. * Sign: http://www.suberic.net/~dmm/astro/img/thick/Chamaeleon.png (because he tried to blend in with the group, geddit?)
  96. * Traits (pre-game): Tries to be a good leader, dishonorable, potentially cunning, tactless, pretty strong when he's in good condition
  97. * Traits (during game): Matures to be a better leader of his group, learning a thing or two about honor, still tactless
  98. * Other: His Strife Specibus may include a Swordkind; his quirk may include enlonginating his Cs
  99.  
  100. Dark!Mikey (Mikyae Lacera, yellowblood) - Heir of Time (see Dark!Don, also because Heirs have complete control over their aspects I felt it’d be a good counterpart to Mikey’s class because Raph already has Knight; ESFJ)
  101. Derse Dreamer
  102. Land of Webs and Clockwork (LoWaC)
  103. His quest is to protect his land from an impending threat. Perhaps he has to protect his land from giant spiders that block the forge?
  104.  
  105. -- attainableGuesswork [AG] began trolling noteReader [NR] --
  106. ~o you want a pie~e of me??? gue~ again, nook~u(er.
  107.  
  108. * Sign: http://www.suberic.net/~dmm/astro/img/thick/Lacerta.png (because of that two-foot tongue he has in canon)
  109. * Traits (pre-game): Very hyperactive (often slurring his words together), rather gullible, is rather secretive
  110. * Traits (during game): Learns to observe before falling into traps and be less gullible, although he also learns to become more secretive
  111. * Other: Uses Clubkind and Whipkind, alchemizing them with several objects found in his land to make other weapons; may use tildes and parenthesis in his quirk
  112.  
  113. Cody (Katoda Coorda, Tyrianblood) - Prince of Void (Void is about concealment, and to be a Prince means he destroys with concealment as well as destroying concealment itself; ENTJ)
  114. Derse Dreamer
  115. Land of Obsidian and Portals (LoOaP)
  116. His quest is to learn about the rules of his land and use them to his advantage. Perhaps learning how to use the portals in his land?
  117.  
  118. -- cordialCuller [CC] began trolling noteReader [NR] --
  119. >_go away, >_god damn iT!
  120.  
  121. * Sign: http://www.suberic.net/~dmm/astro/img/thick/Draco.png
  122. * Traits (pre-game): Bookish, wanting to follow his ancestor's footsteps, very perky and doesn't appear to show signs of highblood violence, very intelligent
  123. * Traits (during game): ????, possibly slowly goes crazy thanks to being around people, and dealing with assholes and losing his lusus?
  124. * Other: Uses a variety of weapons, Whipdentkind being his main; uses a quirk involving his Ts and Gs; has a robotic lusus instead of a real one, being provided by his ancestor, the Emperor.
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