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- Server/client orders:
- Leo>Raph>Mikey>Don>Leo
- D>P>P>D>D
- Cody>DLeo>DDon>DMikey>DRaph>Cody
- D>P>P>D>D>D
- Raph - Knight of Rage (ISTJ)
- Prospit Dreamer
- Land of Pumpkins and Springs (LoPaS)
- His land's quest is to protect his consorts from an impending threat. Perhaps a plague, judging by the pumpkins?
- -- constructedAnger [CA] began pestering noteReader [NR] --
- if yer gonna just sit there and waste my time then we aint got nothin to talk about capisce
- * Patron: Dark!Leo at first, later Dark!Don
- * Traits (pre-game): Violent, competitive, aggressive, but very snarky and sarcastic; tended to argue with Leo quite a bit, more so when it turns out Leo is his server player
- * Traits (during game): Eventually learns to relax a bit as Mikey contacts him more and encourages him to rant things out to him (not that it stops the two from bickering/Raph from telling Mikey to "be fuckin serious fer once"), develops more control over his rage and how he uses it against others
- * Other: He lives with Casey and practices on his own, eventually developing a weird offbranch of ninjitsu more appropriate for brawling.
- Don - Mage of Time (He tends to just be influenced by time and circumstances, ie Same As It Never Was; INTP)
- Derse Dreamer
- Land of Slate and Circuitry (LoSaC)
- His land's quest is to figure out the rules and systems of his land. Perhaps he has to learn how to use the circuitry to his advantage?
- -- calculatedTermination [CT] began pestering noteReader [NR] --
- You need to at least relax a little! Jeez, you're so tempermental sometimes.
- * Patron: Dark!Don at first, later Dark!Leo
- * Traits (pre-game): Is very intelligent, very techy and calm. He's pretty close to Raph, although his views are similar to Leo's in that knowledge is most important; however, he's not too focused on seriousness
- * Traits (during game): While he's the one who manages to go leaps and bounds into the game, he's the first to realize that their roles are designed to both challenge and compliment one's personality, as well as the first to countertroll a troll
- * Other: Lives with April and mainly keeps in contact with Raph. He also countertrolls Dark Don several times, causing Dark Don to switch and take Raph as his human
- Leo - Rogue of Mind (Because theoretically a Rogue would take things from others and use it to help their allies; ENFJ)
- Derse Dreamer
- Land of Shrines and Nails (LoSaN)
- His land's quest is to find and return something that was lost; perhaps a relic, or a piece to a vital scripture?
- -- tacticalAdvantage [TA] began pestering noteReader [NR] --
- Jab that thing at me one more time. I dare you.
- * Patron: Dark!Mikey, later taking on Cody as his "student"
- * Traits (pre-game): He tends to be overserious and aloof, telling Mikey to put more importance into his studies; however, he is also the most skilled of the group, and very confident in his skills and leadership
- * Traits (during game): Begins to lose confidence as SBURB "goes wrong", although he eases up over time and begins to realize that he needs to stop preparing and go with the flow
- * Other: He lives with Mikey and Splinter, where he devoted a lot more time to his studies
- Mikey - Page of Space (Mikey’s been shown to have a lot of potential, as Pages tend to do; ESFP)
- Prospit Dreamer
- Land of Strings and Frogs (LoSaF)
- His land's quest, in addition to frog-hunting, will be to create something to improve the land. Perhaps the strings could help?
- -- aftermathsTriumph [AT] began pestering noteReader [NR] --
- dude, whatever! don't let them get you down. we're here for you guys, just like you're here for us. ;)
- * Patron: Dark!Raph
- * Traits (pre-game): Generally an annoyance who hides his talents in cooking and writing, is rather gullible
- * Traits (during game): Gets a bit more snappish, especially due to being trolled by Dark!Raph (who he later becomes the patron of); grows more skilled in fighting, before achieving God Tier
- * Other: He lives with Leo and Splinter, although he implies that he'd rather be living with Don and April
- Dark!Raph (Parrap Aquill, maroonblood) - Thief of Heart (Mind/Heart because parallels with Leo’s aspect, and a Thief takes their aspect for themselves; ISTP)
- Derse Dreamer
- Land of Crossroads and Zephyrs (LoCaZ)
- His quest would be to create something to improve his land. Perhaps he needs to create a way to connect a set of crossroads together?
- -- terrificCataclysm [TC] began trolling noteReader [NR] --
- it ain't n<|>ne a ya bizness what we d<|>, <|>k
- * Sign: http://www.suberic.net/~dmm/astro/img/thick/Aquila.png (he threatened to eat a turtle albeit cannibalistically, eagles eat turtles, so ??? )
- * Traits (pre-game): Angry and tactless, threatening to eat the humans he comes in contact with as he can't threaten highbloods as such, is easily offended by remarks towards his appearance
- * Traits (during game): Seems to relax a bit easier, threatening others less, but still generally tactless and gets offended by remarks about his appearance
- * Other: Uses Knucklerkind; may use Aquila's sign in his quirk in place of certain sounds ( <|> in place of I? or OL?)
- Dark!Don (Daonnu Phinus, seatroll violet) - Seer of Space (just reversing Time and Space on the Dark Turtle!trolls, also because I’m assuming Knight and Seer are a set of opposites; INTJ)
- Prospit Dreamer
- Land of Bamboo and Frogs (LoBaF)
- His quest is to figure out the rules of his land and use them to his advantage, in addition to frog-hunting. Perhaps he has to use the bamboo to make cages?
- -- collateralGains [CG] began trolling noteReader [NR] --
- Come on. *)ive me your best shot, and let's hope you don't re*)ret it.
- * Sign: http://www.suberic.net/~dmm/astro/img/thick/Delphinus.png (because of the tail? Iunno we don't know much about his character)
- * Traits (pre-game): Intelligent, snarky, analytical, possibly a rival to Dark!Leo?
- * Traits (during game): ????
- * Other: May more than likely use Fistkind, but wear wrist guards; may use parenthesis for his quirk
- Dark!Leo (Akleon Chamae, tealblood) - Witch of Blood (if we’re going with the theory that Blood is a pact-based aspect, and also the possibility that Witches can manipulate their aspects; ENFP)
- Prospit Dreamer
- Land of Snakes and Sky (LoSaS)
- His quest is to bring life back to his land; perhaps he uses the snakes in order to do so?
- -- alternateAllonsy [AA] began trolling noteReader [NR] --
- Don't give me that <|_rap. I know you <|_an do better than that.
- * Sign: http://www.suberic.net/~dmm/astro/img/thick/Chamaeleon.png (because he tried to blend in with the group, geddit?)
- * Traits (pre-game): Tries to be a good leader, dishonorable, potentially cunning, tactless, pretty strong when he's in good condition
- * Traits (during game): Matures to be a better leader of his group, learning a thing or two about honor, still tactless
- * Other: His Strife Specibus may include a Swordkind; his quirk may include enlonginating his Cs
- Dark!Mikey (Mikyae Lacera, yellowblood) - Heir of Time (see Dark!Don, also because Heirs have complete control over their aspects I felt it’d be a good counterpart to Mikey’s class because Raph already has Knight; ESFJ)
- Derse Dreamer
- Land of Webs and Clockwork (LoWaC)
- His quest is to protect his land from an impending threat. Perhaps he has to protect his land from giant spiders that block the forge?
- -- attainableGuesswork [AG] began trolling noteReader [NR] --
- ~o you want a pie~e of me??? gue~ again, nook~u(er.
- * Sign: http://www.suberic.net/~dmm/astro/img/thick/Lacerta.png (because of that two-foot tongue he has in canon)
- * Traits (pre-game): Very hyperactive (often slurring his words together), rather gullible, is rather secretive
- * Traits (during game): Learns to observe before falling into traps and be less gullible, although he also learns to become more secretive
- * Other: Uses Clubkind and Whipkind, alchemizing them with several objects found in his land to make other weapons; may use tildes and parenthesis in his quirk
- Cody (Katoda Coorda, Tyrianblood) - Prince of Void (Void is about concealment, and to be a Prince means he destroys with concealment as well as destroying concealment itself; ENTJ)
- Derse Dreamer
- Land of Obsidian and Portals (LoOaP)
- His quest is to learn about the rules of his land and use them to his advantage. Perhaps learning how to use the portals in his land?
- -- cordialCuller [CC] began trolling noteReader [NR] --
- >_go away, >_god damn iT!
- * Sign: http://www.suberic.net/~dmm/astro/img/thick/Draco.png
- * Traits (pre-game): Bookish, wanting to follow his ancestor's footsteps, very perky and doesn't appear to show signs of highblood violence, very intelligent
- * Traits (during game): ????, possibly slowly goes crazy thanks to being around people, and dealing with assholes and losing his lusus?
- * Other: Uses a variety of weapons, Whipdentkind being his main; uses a quirk involving his Ts and Gs; has a robotic lusus instead of a real one, being provided by his ancestor, the Emperor.
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