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- GUIDES
- 1) http://www.web-writer.net/fantasy/days/days/01.html
- A guide for building a fantasy setting.
- 2) http://arcadia.net/Cruinne/DnD/Articles/worldbuilding.html
- A checklist for an elaborate setting.
- 3) http://bethisad.com/conculture/questionnaire.htm
- A big cultural questionnaire, for fleshing out your cultures.
- BESTIARIES
- 4) https://abookofcreatures.com/
- Website dedicated to documenting and drawing creatures from all over the world. The bibliography alone is impressive.
- 5) http://bestiary.ca/
- Medieval bestiary.
- 6) https://auroswords.com/hic-sunt-dracones/
- Information about dragons.
- 7) https://www.blackdrago.com/
- Another site focusing on dragons.
- 8) https://archive.org/details/BaneTheresaEncyclopediaOfDemonsInWorldReligionsAndCultures/mode/2up
- What the link says.
- 9) https://archive.org/details/AChineseBestiary/mode/2up
- Where I found out that the Chinese myths also had winged dragons.
- 10) https://archive.org/details/EncyclopediaOfUndead/mode/2up
- Also includes werewolves.
- 11) https://archive.org/details/EncyclopediaOfVampireMythologypdf/mode/2up
- I'm not sure I would agree that some creatures shown here can be classified as vampires, but there are many interesting iterations.
- 12) https://archive.org/details/BriggsKatharineMaryAnEncyclopediaOfFairies/mode/2up
- 514 pages about supernatural creatures.
- 13) http://patagoniamonsters.blogspot.com/
- Find out more about the monsters from Patagonia.
- 14) http://suptg.thisisnotatrueending.com/archive/33071790/
- Regarding werewolves.
- 15) http://suptg.thisisnotatrueending.com/archive/4847968/
- 16) http://suptg.thisisnotatrueending.com/archive/4847968/
- Vampire lore.
- 17) https://finnmyth.wordpress.com/
- Illustrated creatures from Finnish mythology.
- 18) http://yokai.com/
- Within these pages you’ll find an ever-growing collection of yokai and legends from all parts of Japan and all periods of Japanese history. Some of them have never appeared in English before, while others will be intimately familiar to fans of Japanese folklore. They have been collected from books, from the internet, and by word of mouth from yokai lovers who remember the tales from their childhoods. The illustrations accompanying each yokai are based on written descriptions or on Edo-period illustrations painted on scrolls hundreds of years ago.
- CARTOGRAPHY
- 19) https://www.cartographersguild.com/forum.php
- A whole forum dedicated to making maps.
- 20) https://map-projections.net/singleview.php
- A comprehensive list of common map projections you may want to consider using. 2:1 is generally the most useful projection.
- 21) https://celestia.space/
- Interactive planetarium which allows you to build whole planetary systems, nebulae, galaxies or fictional objects.
- 22) https://worldbuildingpasta.blogspot.com/2020/01/an-apple-pie-from-scratch-part-va.html
- A pretty decent basic guide on the workings of plate tectonics and its effect on landforms, with an example of a workflow at the end.
- 23) http://www.fantasticmaps.com/2015/02/how-to-draw-a-map/
- Lessons for mapmaking in GIMP or photoshop.
- 24) https://inkarnate.com/
- A program for making fantasy maps. Has both free and paid content.
- 25) https://www.gplates.org/
- Tectonic plate simulator.
- 26) https://mythcreants.com/blog/crafting-plausible-maps/
- Tutorial to improve your maps.
- 27) https://www.otherworldmapper.com/
- Paid program that allows you to build from dungeons all the way up to continents.
- 28) http://rpgmaps.profantasy.com/the-rules-of-rivers/
- Tutorial about rivers.
- 29) http://vulpinoid.blogspot.com/p/map-tutorials.html
- What the link says.
- 30) http://www.guildcompanion.com/scrolls/2014/aug/climatefinder.html
- For when you're not sure if the region should be a jungle or a desert.
- 31) https://space.geometrian.com/calcs/climate-sim.php
- Climate simulator.
- 32) https://www.floodmap.net/
- This tool will take an input of a hypothetical sea level (between 0 and 800 meters) and show you what Earth would look like if it were flooded to that level.
- 33) https://imgur.com/a/Cb5ri#0
- This Imgur guide is a good way to express how plate tectonics and air circulation affect the climates and biomes of your world. Although it’s not entirely accurate, this is a good starting point to understand the steps to consider if you are looking for some sort of realism.
- 34) https://imgur.com/gallery/zTR3A/
- This Imgur guide is a more advanced view of the latter half of the previous one. To get truly accurate climates, we have to consider how land masses affect pressure cells, which in turn affects moisture and temperature.
- 35) https://www.reddit.com/r/worldbuilding/comments/1atjp8/i_think_yall_guys_could_profit_from_a_little/
- If you want to get more into the physical side of how land masses and niche geological features are formed, this guide is worth a read.
- 36) https://www.reddit.com/r/worldbuilding/comments/22q75g/a_pretty_simple_guide_to_basic_tectonic_scenarios/
- 37) https://www.reddit.com/r/worldbuilding/comments/26h92j/a_follow_up_to_a_simple_guide_to_basic_tectonic/
- Both links offer info on tectonic plates.
- 38) https://deepnight.net/tools/rpg-map/
- This one is for making maps of places like dungeons and taverns.
- 39) https://www.reddit.com/r/history/comments/61fdp6/heres_a_collection_of_over_360_historical_city/
- 360 historical maps, from Antiquity to the 21st century.
- 40) http://www.oldmapsonline.org/
- A staggeringly comprehensive repository of old maps from nearly any place on Earth. Pick a location and this tool will search its database and return any maps matching that region. Also useful if you need some artistic direction.
- 41) https://sites.google.com/a/umich.edu/imladjov/maps
- This is a repository of maps detailing ancient historical events, sorted chronologically.
- 42) https://www.davidrumsey.com/
- Online repository of historical maps, with some auxiliary tools to contextualize them in the modern day.
- 43) https://jeanclaudegolvin.com/en/project/
- Artistic reconstructions of ancient architecture / city plans.
- 44) https://www.sovietmaps.com/
- Repository of old Soviet maps, with some historical information mixed in
- 45) http://www.physicalgeography.net/fundamentals/contents.html
- Fundamentals of Physical Geography.
- 46) https://hollylisle.com/maps-workshop-developing-the-fictional-world-through-mapping/
- Holly Isle's Maps Workshop.
- 47) https://www.cartographersguild.com/showthread.php?t=9056
- Making coastlines look realistic.
- 48) https://www.cartographersguild.com/showthread.php?t=3822
- How To Make Rivers That Don't Suck.
- 49) https://php.radford.edu/~swoodwar/biomes/
- Major biomes of the world.
- 50) https://dinosaurpictures.org/ancient-earth#240
- Visualize the Earth through different prehistoric eras on a globe, with the ability to jump to important prehistoric events.
- CONLANGING
- 51) http://www.zompist.com/resources/
- Several resources for creating your language.
- 52) http://www.incatena.org/
- One of the big forums for constructed languages and constructed worlds. They've got tons of good stuff. Useful as fuck if you want to make a language.
- 53) https://draquet.github.io/PolyGlot/
- An elaborate tool for conlanging.
- 54) https://www.vulgarlang.com/
- Constructed language generator.
- CULTURAL AND MYTHOLOGICAL REFERENCES
- 55) http://suptg.thisisnotatrueending.com/archive/37435457/
- A thread seeking to detail why and how cultures develop.
- 56) http://www.armeniapedia.org/wiki/Main_Page
- A digital repository of everything related to Armenia and Armenians. There are currently 8,924 articles.
- 57) https://acoup.blog/2019/05/28/new-acquisitions-not-how-it-was-game-of-thrones-and-the-middle-ages-part-i/
- 58) https://acoup.blog/2019/06/04/new-acquisitions-how-it-wasnt-game-of-thrones-and-the-middle-ages-part-ii/
- 59) https://acoup.blog/2019/06/12/new-acquisitions-how-it-wasnt-game-of-thrones-and-the-middle-ages-part-iii/
- An extended look at the historicity of the world-building in Game of Thrones specifically and A Song of Ice and Fire more generally. Though focused around the question of how historical the setting is (it isn’t), there is also a fair bit in here for someone looking to craft their own more historically grounded setting.
- 60) https://acoup.blog/2020/01/17/collections-the-fremen-mirage-part-i-war-at-the-dawn-of-civilization/
- 61) https://acoup.blog/2020/01/30/collections-the-fremen-mirage-part-ii-water-spilled-on-the-sand/
- 62) https://acoup.blog/2020/02/07/collections-the-fremen-mirage-part-iiia-by-the-princess-irulan/
- 63) https://acoup.blog/2020/02/14/collections-the-fremen-mirage-part-iiib-myths-of-the-atreides/
- 64) https://acoup.blog/2020/02/21/collections-the-fremen-mirage-interlude-ways-of-the-fremen/
- 65) https://acoup.blog/2020/02/28/collections-the-fremen-mirage-part-iv-desert-power/
- A six part extended look at a single historical and world-building trope you’d be best to leave out of your writing: the notion of the morally and martially superior ‘savage.’ It also includes discussions of state formation (handy if your setting has some forming states!) and frontier management (handy if your setting has some big empires).
- 66) https://acoup.blog/2019/11/22/collections-why-are-there-no-empires-in-age-of-empires/
- About more than just the game, this is a look at how empires function at the most basic level. Handy if you are looking to build a setting with some empires in it!
- 67) http://atmarpgsetting.blogspot.com/2018/08/african-fantasy-ideas-for-rpg.html
- Ideas for fantasy based on African cultures and mythologies.
- 68) https://atmarpgsetting.blogspot.com/2018/08/chinese-fantasy-and-mythological-tips.html
- Chinese Fantasy and Mythological Tips.
- 69) https://archive.org/details/AbrahamEralyTheMughalWorldLifeInIndiasBookZZ.org
- A book about India during the Mughal Era.
- 70) https://www.everyculture.com/index.html
- Find out details about every culture our world has.
- 71) http://www.germanicmythology.com/index.html
- To find out more about Germanic Mythology.
- 72) http://www.inuitmyths.com/index.htm
- The mythology of the Inuits, also known as Eskimos.
- 73) https://japanesemythology.wordpress.com/
- Detailed overview of Japanese legends and myths, as well as possible connections to the rest of the world.
- 74) https://www.livius.org/
- Dedicated to Antiquity. You'll know more about Romans, Garamantes and other peoples.
- 75) http://www.medievalists.net/
- Your place to go to find out more about the Middle Ages.
- 76) http://sacred-texts.com/index.htm
- An extensive library containing dozens of mythologies and folklores. It also includes pre-Tolkien fantasy, such as Lord Dunsany.
- 77) https://www.theoi.com/
- The best site for learning about Greek mythology.
- 78) willsull.net/resources/HumanUniversals.pdf
- A list of the elements common to all human cultures.
- 79) http://www.gutenberg.org/wiki/Folklore_%28Bookshelf%29
- Many folklore books.
- 80) http://www.gutenberg.org/wiki/Anthropology_(Bookshelf)
- Anthropological works, although some are quite outdated.
- 81) https://pantheon.org/
- Encyclopedia of world mythology, folklore and religion.
- 82) http://www.iranicaonline.org/
- Detailed encyclopedia about the Iranian civilization.
- 83) https://archive.org/details/EncyclopediaOfIndoEuropeanCulture/mode/2up
- Encyclopedia about the Indo-Europeans.
- 84) https://archive.org/details/EncyclopediaOfTheAncientGreekWorld/mode/2up
- Encyclopedia of the Ancient Greeks.
- 85) https://archive.org/details/EncyclopediaOfAncientAsianCivilizations/mode/2up
- To know more about the cultures of Ancient Asia.
- 86) https://archive.org/details/EncyclopediaOfAncientEgypt_201802/mode/2up
- Encyclopedia of the Ancient Egypt.
- 87) https://archive.org/details/historyanddescr01porygoog/mode/2up
- A travel log of Africa written in the 16th century.
- 88) https://archive.org/details/cu31924020419275/mode/2up
- Myths of Mexico and Peru.
- 89) http://www.mangkukulam.com/
- Legends and creatures of the Philippines.
- 90) http://sms.zrc-sazu.si/index.htm
- Journal of Slavic Mythology.
- 91) http://suptg.thisisnotatrueending.com/archive/49940009/
- Information about the Sikhs, Bedouins, Pashtuns and Berbers.
- 92) http://suptg.thisisnotatrueending.com/archive/18350298/
- A sort of Starter Kit for making a setting based the One Thousand and One Nights.
- 93) http://suptg.thisisnotatrueending.com/archive/55657420/
- Ideas and information about Central Asia and how to use it in your fiction.
- 94) http://suptg.thisisnotatrueending.com/archive/47922177/
- An outlook of Jewish folklore.
- 95) http://www.victorianweb.org/victorian/index.html
- 104,077 documents and images regarding the Victorian Era.
- 96) https://archive.org/details/mythologyofallra91gray
- An overview of Oceanic Mythology.
- 97) https://archive.org/details/mythologyofallra51gray
- This volume focuses on Semitic Mythology.
- 98) https://archive.org/details/mythologyofallra31gray
- Celtic and Slavic Mythologies.
- 99) https://archive.org/details/mythologyofallra21gray
- Eddic/Nordic Mythology.
- 100) https://archive.org/details/mythologyofallra61gray
- Indian and Iranian Mythologies.
- 101) https://archive.org/details/mythologyofallra41gray
- Finno-Ugric and Siberian Mythologies.
- 102) https://archive.org/details/mythologyofallra71gray
- Armenian and African Mythologies.
- 103) https://archive.org/details/mythologyofallra01gray
- Greek and Roman Mythologies.
- 104) https://archive.org/details/mythologyofallra12gray
- Egyptian and Indo-Chinese Mythologies.
- 105) https://archive.org/details/voicesofancestor00tony/mode/2up
- A nice overview of elements found on African Mythologies.
- 106) https://archive.org/details/dictionaryofnati00gill/mode/2up
- Dictionary of Native American mythology.
- 107) https://archive.org/details/nativeamericanmy0000lync/page/n7/mode/2up
- Another dictionary of Native American Mythology.
- 108) https://norwegianfolktales.blogspot.com/
- As the names indicates, this blog seeks to translate and show Norwegian folktales.
- 109) http://www.jewishencyclopedia.com/
- This website contains the complete contents of the 12-volume Jewish Encyclopedia, which was originally published between 1901-1906.
- 110) http://viduramziu.istorija.net/socium/index-en.htm
- A website dedicated to documenting the Medieval Lithuania.
- 111) http://www.eki.ee/books/redbook/introduction.shtml
- A guide to the many different peoples within Soviet lands.
- FORUMS
- 112) https://www.reddit.com/r/AskHistorians/wiki/books/
- Solve your historical doubts here.
- 113) https://www.reddit.com/r/worldbuilding/
- The worldbuilding reddit.
- 114) https://worldbuilding.stackexchange.com/
- Website dedicated to answering worldbuilding questions. I suggest searching past questions before posting yours, good odds someone already provided the answer you seek.
- GENERATORS
- 115) http://akana.conlang.org/tools/awkwords/
- Generator of words for conlangs.
- 116) http://www.nomic.net/~uckelman/mkhexgrid/
- Hex grids can be created as PNG or SVG images, and as PostScript. Virtually every aspect of the output can be be adjusted—from grid line thickness and color, to style and size of hex centers, to the style and position of hex coordinates.
- 117) http://www.allfamilycrests.com/makecoatofarms.htm
- Heraldry generator.
- 118) https://rollforfantasy.com/tools/map-creator.php
- This map creator tool will allow you to the create a whole world of your own design using well over 1400 different images. I included natural parts for the inner landscape, like forests, mountains and hills. All of these elements can be dragged around if you enable this feature.
- 119) https://azgaar.github.io/Fantasy-Map-Generator/
- Creates continental-sized maps which can be customized in several ways.
- 120) http://chaoticshiny.com/index.php
- Many different generators.
- 121) https://donjon.bin.sh/
- Another site with plenty of generators.
- 122) http://exupero.org/islands/
- Island generator.
- 123) http://www.fantasynamegenerators.com/
- Besides the name generation, it includes description generators, coat of arms generators and several others.
- 124) http://inkwellideas.com/free-tools/random-city-map-generator/
- Besides the map, it also generates things like inhabitants and price lists.
- 125) http://www.inkwellideas.com/roleplaying_tools/random_village/
- For generating village maps.
- 126) https://www.kassoon.com/dnd/town-generator/
- It creates stores and NPCs, but not maps.
- 127) https://www.myth-weavers.com/generate_town.php?do=town
- Creates cities with NPCs for D&D 3.5.
- 128) http://oskarstalberg.com/game/CityGenerator/
- Urban layout generator.
- 129) http://qzil.com/kingdom/
- Kingdom generator.
- 130) https://www.seventhsanctum.com/
- Another website with many generators.
- 131) https://www.springhole.net/writing_roleplaying_randomators/index.html
- List of random generators.
- 132) http://strategerygames.com/citygen/generate.php
- City generator. Includes a map, but a very basic one.
- 133) http://topps.diku.dk/torbenm/maps.msp
- Planet generator.
- 134) http://fast-times.eldacur.com/StarGen/RunStarGen.html
- Random generator for star systems.
- 135) http://www.trisen.com/sol/static/wg/wg.html
- A randomized generator aimed at Traveller.
- 136) http://web.archive.org/web/20070823084250/http://www.geocities.com/Area51/Corridor/8611/hard-sf.htm
- A bunch of Hard SF tools.
- 137) https://watabou.itch.io/medieval-fantasy-city-generator
- It creates maps for villages, towns and cities. With a bit of customization, you get very nice results. Improved from time to time.
- 138) http://wizardawn.and-mag.com/tool_ftown.php
- Generates detailed cities, maps included.
- 139) https://janus.astro.umd.edu/orbits/ssbuild.html
- Solar-system builder.
- 140) https://space.geometrian.com/calcs/climate-sim.php
- Provide a height map of your world, followed by some basic parameters, to receive a rough mapping of what climates to expect where.
- 141) https://experilous.com/1/project/planet-generator/2015-04-07/version-2
- Seed-generated, hex-based with climate information and day / night simulation.
- 142) https://www.redblobgames.com/maps/mapgen4/
- Draw elevation and supply rainfall / wind parameters to roughly simulate rivers and biomes.
- 143) https://www.redblobgames.com/maps/mapgen2/
- This map generator creates volcanic island style maps.
- 144) https://sectorswithoutnumber.com/
- Random, space sector map, with locational information and name generator.
- 145) https://probabletrain.itch.io/city-generator
- Create procedurally generated city maps in the style of American grid-based cities.
- 146) https://app.fantasy-calendar.com/calendars/create
- Calendar generation.
- MILITARY MATTERS
- 147) http://byzantinemilitary.blogspot.com/
- Information on the byzantine army and navy, as well as battles, tactics and strategies.
- 148) http://greatmingmilitary.blogspot.com/
- A blog dedicated to the armed forces of the Ming Dinasty. Includes curiosities such as paper armor.
- 149) https://atmarpgsetting.blogspot.com/2018/09/real-life-dual-sword-wielding.html
- Find out the pros and cons of dual wielding swords, according to european swordmasters.
- 150) https://deremilitari.org/
- Articles and primary sources regarding medieval warfare.
- 151) http://www.salimbeti.com/micenei/
- Arms and armor of the greek Bronze Age.
- 152) http://www.freelanceacademypress.com/duelingshield.aspx
- Article on the dueling shield.
- 153) http://www.atarn.org/frameindex.htm
- Site dedicated to Asian archery.
- 154) http://myarmoury.com/features.html
- Dozens of articles on weapons, armor and armies.
- 155) https://sellsword.wordpress.com/
- Information on medieval mercenaries.
- 156) http://warshipsresearch.blogspot.com/
- About warships through history.
- 157) https://libmma.contentdm.oclc.org/digital/collection/p15324coll10/id/130588
- Educational charts of arms and armor.
- 158) http://napoleonistyka.atspace.com/index.html
- Details regarding Napoleonic warfare.
- 159) https://wiktenauer.com/wiki/Main_Page
- Wiktenauer is an ongoing collaboration among researchers and practitioners from across the Western martial arts (WMA) community, seeking to collect all of the primary and secondary source literature that makes up the text of historical European martial arts (HEMA) research and to organize and present it in a scholarly but accessible format.
- 160) https://acoup.blog/2019/05/10/collections-the-siege-of-gondor/
- 161) https://acoup.blog/2019/05/17/collections-the-siege-of-gondor-part-ii-these-beacons-are-liiiiiiit/
- 162) https://acoup.blog/2019/05/24/collections-the-siege-of-gondor-part-iii-having-fun-storming-the-city/
- 163) https://acoup.blog/2019/05/31/collections-the-siege-of-gondor-part-iv-the-cavalry-arrives/
- 164) https://acoup.blog/2019/06/07/collections-the-siege-of-gondor-part-v-just-flailing-about-flails/
- 165) https://acoup.blog/2019/06/14/collections-the-siege-of-gondor-part-vi-black-sails-and-gleaming-banners/
- A sustained study of a single campaign from the angle of all of the participants, these posts discuss campaign logistics, siege techniques, battlefield physics and cavalry dynamics.
- 166) https://acoup.blog/2020/05/01/collections-the-battle-of-helms-deep-part-i-bargaining-for-goods-at-helms-gate/
- 167) https://acoup.blog/2020/05/08/collections-the-battle-of-helms-deep-part-ii-total-warg/
- 168) https://acoup.blog/2020/05/15/collections-the-battle-of-helms-deep-part-iii-the-host-of-saruman/
- 169) https://acoup.blog/2020/05/22/collections-the-battle-of-helms-deep-part-iv-men-of-rohan/
- 170) https://acoup.blog/2020/05/28/collections-the-battle-of-helms-deep-part-v-ladders-are-chaos/
- 171) https://acoup.blog/2020/06/05/collections-the-battle-of-helms-deep-part-vi-is-this-a-good-sword/
- 172) https://acoup.blog/2020/06/12/collections-the-battle-of-helms-deep-part-vii-hanging-by-a-thread/
- 173) https://acoup.blog/2020/06/19/collections-the-battle-of-helms-deep-part-viii-the-mind-of-saruman/
- Another sustained study of a single campaigns from the angle of all the participants. These posts discuss operations, the strategic function of castles, cavalry-on-cavalry battles, army organization, more siege techniques, cohesion, leadership and morale.
- 174) https://acoup.blog/2019/10/18/collections-the-battlefield-after-the-battle/
- Exactly what it says on the tin, this post discusses both where our tropes of post-battle scenes come from, but also (more relevantly for this list), what it ought to look like.
- 175) https://acoup.blog/2019/10/04/collections-the-preposterous-logistics-of-the-loot-train-battle-game-of-thrones-s7e4/
- 176) https://acoup.blog/2019/10/06/new-acquisitions-how-fast-do-armies-move/
- Both discussions of the difficult logistics of moving large armies over thinly populated terrain before the advent of modern transportation, which feature a lot of grounded, historical number crunching on speed of march, spacing, supplies, animals, etc. Professionals talk logistics.
- 177) https://acoup.blog/2019/05/05/new-acquisitions-unsullied-kit-review/
- 178) https://acoup.blog/2019/05/12/new-acquisitions-lannister-infantry-kit-review/
- 179) https://acoup.blog/2020/01/10/collections-gondor-heavy-infantry-kit-review/
- Kit Reviews: These are shorter posts looking at a specific combination of props and costumes for arms and armor in film.
- 180) https://acoup.blog/2019/06/21/collections-punching-through-some-armor-myths/
- 181) https://acoup.blog/2019/07/04/collections-archery-distance-and-kiting/
- These two posts discuss the evidence we have for armor penetration by both melee weapons and arrows; the second goes into some depth on what those limitations mean for tactics, specifically for horse archers. The topic of arrow-armor-penetration is a very active and debated one, so I’ll note that these two posts were written in June, 2019; I hope to update them as new experiments shed new light (and I will change the date above to reflect that when I do).
- 182) https://acoup.blog/2019/05/03/collections-armor-in-order-part-i/
- 183) https://acoup.blog/2019/05/03/collections-armor-in-order-part-ii/
- Discussing some of the basic principles behind which parts of the body are armored first and most extensively, setting some general rules of thumb for crafting sensible fantasy armors (but of course, there are always exceptions).
- 184) https://acoup.blog/2019/11/29/collections-where-does-my-main-battery-go/
- 185) https://acoup.blog/2019/12/20/collections-starships-in-silhouette/
- Two linked discussions of warship design and space-warship design, which may be interesting for anyone thinking about their own fictional warships who wants to think about how the function of the ship might inform its form.
- 186) https://imgur.com/gallery/1iYye
- Imgur album with labeled images of European armor and weaponry.
- MISCELLANEOUS
- 187) http://depts.washington.edu/silkroad/cities/cities.html
- The goal of these pages is to provide historical and cultural information and, where available, a generous photographic record regarding some of the important Silk Road urban centers and their building.
- 188) http://www.levity.com/alchemy/
- Over 150 megabytes online of information on alchemy in all its facets. Divided into over 2400 sections and providing tens of thousands of pages of text, over 2500 images, over 240 complete alchemical texts, extensive bibliographical material on the printed books and manuscripts, numerous articles, introductory and general reference material on alchemy.
- 189) http://www.cindyvallar.com/pirates.html
- Articles about piracy.
- 190) https://acoup.blog/2019/07/12/collections-the-lonely-city-part-i-the-ideal-city/
- 191) https://acoup.blog/2019/07/19/the-lonely-city-part-ii-real-cities-have-curves/
- A look at the human terrain – that is, the landscape created by human activity – formed by agriculture outside of large pre-modern cities.
- 192) http://www.cogandgalley.com/
- For those which wish to know more about ancient and medieval ships.
- 193) https://acoup.blog/2020/07/24/collections-bread-how-did-they-make-it-part-i-farmers/
- 194) https://acoup.blog/2020/07/31/collections-bread-how-did-they-make-it-part-ii-big-farms/
- 195) https://acoup.blog/2020/08/06/collections-bread-how-did-they-make-it-part-iii-actually-farming/
- 196) https://acoup.blog/2020/08/21/collections-bread-how-did-they-make-it-part-iv-markets-and-non-farmers/
- 197) https://acoup.blog/2020/09/04/collections-bread-how-did-they-make-it-addendum-rice/
- A brief look at the pre-modern cereal farming. Most people in any pre-industrial society are likely to be farmers; this series discusses the different kinds of farmers we tend to see in the pre-modern world, the structure of their economy (including markets and trade) and the actual practice of farming. Includes an addendum on rice production.
- 198) https://www.damninteresting.com/
- As the name says, interesting things: warmblooded plants, circuits developed according to the theory of evolution...
- 199) https://www.drivethrurpg.com/product/103852/Eighth-Day-Genesis--A-Worldbuilding-Codex
- A guide with 312 pages and 20 authors.
- 200) https://www.drivethrurpg.com/product/109707/KOBOLD-Guide-to-Worldbuilding
- Another worldbuilding guide. Writers include Monte Cook, Keith Baker e several others.
- 201) http://www.eyewitnesstohistory.com/index.html
- Written testimonies of many historical moments.
- 202) https://heredragonsabound.blogspot.com/2018/06/the-naming-of-places-part-1.html
- Lessons on how to name places.
- 203) https://drive.google.com/file/d/1pu-2xp7V7oYoElESMtWfv4LP85yZCXyZ/view
- A quick and dirty guide to how people and places are named in real life, and how to apply these concepts to your own world.
- 204) https://immortalmountain.wordpress.com/glossary/wuxia-xianxia-xuanhuan-terms/
- A glossary of terms which commonly appear in Wuxia, Xianxia & Xuanhuan novels.
- 205) http://www.projectrho.com/public_html/rocket/
- If your setting includes space adventures, I suggest you to consult this site.
- 206) http://www.xenology.info/
- An extensive xenology guide, the science which studies extraterrestrial life.
- 207) https://archive.org/details/Encyclopedia_Of_Agriculture_And_Food_Systems/mode/2up
- It focuses on modern agriculture.
- 208) http://www.ptgptb.org/0024/food.html
- The Importance of Food: A culture-building resource aimed at RPGs, based around an often-neglected element of culture.
- 209) https://www.chemeurope.com/en/encyclopedia/Superseded_scientific_theories.html
- Guide to real-life scientific theories that have since been abandoned; potentially useful for developing how your denizens understand the world.
- 210) https://humanvariant.wordpress.com/2009/10/11/worldbuilding-clothing-and-fashion/
- Blog post that discusses many important talking points for designing clothing and fashion in your world, including the types of clothing to consider, its composition, and significance.
- 211) http://flyingpenpress.com/DavidRozansky/blog/government-types/
- Possible governments for fantasy and sci-fi.
- 212) https://medium.com/migration-issues/notes-on-medieval-population-geography-fd062449364f
- Information on medieval population density.
- 213) http://www.foodtimeline.org/index.html
- A very detailed timeline of food. Turns out ice cream was invented in 3000BC by the Chinese.
- 214) https://68.media.tumblr.com/1529b669a667f52b5a249d64a2fc6037/tumblr_ndd591CXmV1u05pblo1_1280.jpg
- A table of realistic travel times.
- 215) https://www.atlasobscura.com/
- Find out about real exotic and unknown places.
- 216) https://www.worldbuildingmagazine.com/
- Magazine dedicated to worldbuilding.
- 217) https://www.lowtechmagazine.com/
- This website seeks to offer sustainable options for current technologies. For me, its value is to present and detail pre-modern technologies, such as hydraulic power systems and human-powered cranes. If you`re worldbuilding a medieval or even industrial nation, take a look here. You might find interesting things to add, such as optical telegraphs and fruit trenches.
- 218) http://www.orbitsimulator.com/gravity/articles/what.html
- Gravity Simulator provides amateur astronomers with a powerful numerical integration tool. By performing n-body simulations, you can study the orbits of planets, moons, asteroids, or any object in the universe. You can recreate simulations performed by professional astronomers, or experiment with simulations of your own creation.
- Using Gravity Simulator's rotating frame feature, you can easily study the complex orbital relationship between the various moons of Saturn, or the relationship between Earth's orbit, and the horseshoe orbit of Cruithne, an asteroid often referred to as "Earth's 2nd moon".
- You can run the numerous simulations that come with Gravity Simulator, and additional ones available on this web site. Once you are comfortable with the existing simulations, you'll probably want to create some of your own.
- 218) http://www.calctool.org/CALC/phys/astronomy/escape_velocity
- Escape velocity calculator.
- 219) https://orbis.stanford.edu/
- How long would it take the Roman army to travel between two points in Europe? I don’t know. Why don’t you ask ORBIS? This tool accounts for season, cost, and mode of transport.
- 220) http://filteries.com/politics
- A resource to analyze your world's possible ideologies and how they fall on the political spectrum.
- ORGANIZING YOUR NOTES
- The links below offer sites and apps to help you organize the information about your world or setting. Each has ups and downs, depends on what you're looking for.
- 221) https://evernote.com/
- 222) https://tiddlywiki.com/
- 223) https://www.literatureandlatte.com/scrivener/overview
- 224) https://wonderunit.com/storyboarder/
- 225) https://www.worldanvil.com/
- 226) https://www.notebook.ai/
- 227) https://kanka.io/en-US
- 228) http://wikidpad.sourceforge.net/
- 229) http://www.wikidot.com/
- 230) https://www.archivos.digital/
- 231) https://github.com/digiwombat/WorldMuncher
- 232) http://www.spacejock.com/yWriter5.html
- 233) https://gingkoapp.com/
- RELIGION
- 234) https://theosophy.wiki/en/Main_Page
- Find out more about Theosophy.
- 235) http://inkwellideas.com/worldbuilding/worldbuilding-religion-design/
- Designing religions.
- 236) https://archive.org/details/ConstanceA.JonesJamesD.RyanEncyclopediaOfHinduism/mode/2upHindu
- Encyclopedia of Hinduism.
- 237) https://archive.org/details/EdwardA.IronsEncyclopediaOfBuddhismEncyclopediaOfWorldReligions/mode/2up
- Buddhist encyclopedia.
- 238) http://www.gutenberg.org/wiki/Category:Religion_Bookshelf
- Both holy books and works about religions.
- 239) https://acoup.blog/2019/10/25/collections-practical-polytheism-part-i-knowledge/
- 240) https://acoup.blog/2019/11/01/collections-practical-polytheism-part-ii-practice/
- 241) https://acoup.blog/2019/11/08/collections-practical-polytheism-part-iii-polling-the-gods/
- 242) https://acoup.blog/2019/11/15/collections-practical-polytheism-part-iv-little-gods-and-big-people/
- A discussion of the nuts-and-bolts of ancient polytheist practice, focused on practical knowledge, rather than moral belief. A good primer for anyone trying to get inside of the headspace of a polytheistic religion.
- 243) https://acoup.blog/2019/06/28/collections-oaths-how-do-they-work/
- A fuller discussion of oaths and vows and how they are often got wrong in fiction. It also fits well into the practical part of Practical Polytheism, stressing that oaths and vows are meant to be practical devices for building trust, not empty rituals.
- SPECULATIVE EVOLUTION
- 244) http://worldbuilders.info/
- Collaborative project developing the planet Epona.
- 245) http://www.planetfuraha.org/
- Project which develops the lifeforms of the planet Furaha.
- 246) https://canopy.uc.edu/bbcswebdav/users/gibsonic/Snaiad/snduterus.html
- This one concerns the planet Snaiad.
- 247) https://sunriseonilion.wordpress.com/
- Explore the planet Ilion.
- 248) https://speculativeevolution.fandom.com/wiki/Main_Page
- Wiki focused on speculative evolution.
- 249) https://specevo.jcink.net/index.php
- Forum about speculative evolution.
- 250) https://exobiotica.tumblr.com/
- Fictional lifeforms.
- 251) https://seademons.weebly.com/
- What if many of the legends regarding sea monsters were real?
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