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- on first join:
- set {doui} to 1
- teleport player to {spawn}
- on command:
- if {doui} is 1:
- message "&c&l"
- cancel event
- on break:
- if {doui} is 1:
- message "&c&lHey! &7&lDont Break Jail"
- cancel event
- on place:
- if {doui} is 1:
- message "&c&lHey! &7&lDont place Jail"
- cancel event
- on chat:
- if message contains "同意":
- set {jail.%arg-1%} to 0
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