VanyaBaou

Rad Enchants 1.16.5 - 1.0.1

Oct 8th, 2025
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  1. Life Leech:
  2. [Sword/Axe/Trident]
  3. "Heals the user for a portion of damage dealt"
  4. Heals for 2% of damage dealt, up to 100% of damage dealt
  5.  
  6. Magical Blade:
  7. [Sword/Axe/Trident]
  8. "Converts a portion of damage to magic"
  9. Converts 25% of damage to magic, up to 100% of damage dealt
  10.  
  11. Soul Mending:
  12. [Sword/Axe/Trident]
  13. "Repairs itself using victim's souls"
  14. Up to 2 durability per level, per kill
  15.  
  16. Dual Edge
  17. [Sword/Axe/Trident]
  18. "Slaying enemies increases damage dealt and received"
  19. 100 max stacks per level, 1% damage taken/received per stack
  20.  
  21. Barbs
  22. [Fishing Rods]
  23. "Hooked enemies take damage periodically"
  24. 2 damage per level, every second
  25.  
  26. Void Bane
  27. [Sword/Axe/Trident]
  28. "Converts a portion of damage to void, harming the wielder and weapon as well"
  29. 15% converted per level, 5% health lost per hit, 1% durability loss per hit
  30.  
  31. Safeguard
  32. [Armor]
  33. "Gains charges over time that completely blocks attacks"
  34.  
  35. Nightmask
  36. [Head Items]
  37. "Sleeping recovers health"
  38. 50% health per level, blind while using
  39.  
  40. Gluttony
  41. [Head Items]
  42. "Consume food faster with reduced nutritional value. No penalty at max level (if enabled)"
  43. 10% exhaustion per level, 2 tick boost per level
  44.  
  45. Backstab
  46. [Swords]
  47. "Attacks from behind deal increased damage"
  48. +25% damage per level, 15 base angle difference, 5 angle per level
  49.  
  50. Sheathed
  51. [Swords]
  52. "Item is drawn immediately when hurt"
  53. On hurt, item is drawn and player is forced to look at attacker
  54.  
  55. Breaching
  56. [Swords]
  57. "Has a chance to breach shields"
  58. 25% chance per level
  59.  
  60. Mobile
  61. [Bows, Shields]
  62. "Increases movement speed during use"
  63. 20% speed per level
  64.  
  65. Impenetrable
  66. [Shields]
  67. "Cannot be breached"
  68. Max level breaching enchant can bypass
  69.  
  70. Recoil
  71. [Shields]
  72. "Attacks on your shield propel you away from the attacker"
  73. 0.15 force per level
  74.  
  75. Auto Block
  76. [Shields]
  77. "Automatically blocks front facing attacks"
  78. Charges generate over time, 1 charge per level, forces player to look at attacker
  79.  
  80. Evasive Fire
  81. [Bows, Crossbows]
  82. "After shooting, evade away from nearby enemies"
  83. 0.25 force per level, detection range increases per level, forces player to look at attacker, sneaking prevents activation
  84.  
  85. Focus Fire
  86. [Bows, Crossbows]
  87. "Shooting with no enemies nearby increases damage"
  88. 25% damage per level, detection range increases per level
  89.  
  90. Ruthless
  91. [Sword/Axe/Trident]
  92. "Low health enemies take increased damage"
  93. 25% damage per level, Health <= MaxHealth * 25% * EnchantLevel
  94.  
  95. One Man Army
  96. [Sword/Axe/Trident]
  97. "Damage increases based on how many monsters are nearby"
  98. 12.5% damage bonus per Mob, per Level. Max of 50% bonus per level. Detection range increases per level.
  99.  
  100. Deep Pockets
  101. [Legs]
  102. "Hotbar items are kept on death, if enabled Leggings and Curios can be kept as well"
  103. Keep pants at lvl 2, rings/charms/pocket curios at lvl 2.
  104.  
  105. Pocket Protector
  106. [Legs]
  107. "Grants access to Ender Chest via a keybind"
  108.  
  109. Yield
  110. [Swords]
  111. "Applies strong debuffs to nearby mobs at the cost of durability"
  112. Weakness, Slowness, Vulnerable at enchant level, at cost of durability equal to enchant level, range increases per level
  113.  
  114. Moon Boots
  115. [Boots]
  116. "Jump higher and fall slower, Grants immunity to fall damage"
  117. Max fall speed 0.5>0.25>0.125, Jump Boost 1>2>3
  118.  
  119. Rabbits Feet
  120. [Boots]
  121. "Jump higher and fall faster. Grants immunity to fall damage"
  122. Min fall speed 0.5>1>1.5, Jump Boost anD speed 1>2>3
  123.  
  124. Welding Apron
  125. [Chest]
  126. "Reduces odds of Anvil damage during use"
  127. 25% per level
  128.  
  129. Rejuvenate
  130. [Chest]
  131. "Increases healing received"
  132. 5% per level
  133.  
  134. Illuminate
  135. [Head Items]
  136. "Reveals nearby invisible mobs"
  137. Gives Glowing to nearby mobs with Line of Sight, range increase per level
  138.  
  139. Curse of Appetite
  140. [Chest]
  141. "You are unable to eat. Reduces exhaustion rate (if enabled)"
  142. 25% exhaustion reduction per level
  143.  
  144. Seventh
  145. [Swords]
  146. "Deals increased damage when hit counter has sevens"
  147. 2x at one seven, 4x at two sevens, 7.77x at three sevens
  148.  
  149. Curse of Dreams
  150. [Head Items]
  151. "During slumber, high chance for negative effects, low chance for positive effects"
  152.  
  153. Shadow Glide
  154. [Boots]
  155. "Increases movement speed in low light areas"
  156. 5% speed per level
  157.  
  158. Shadow Meld
  159. [Boots]
  160. "Hiding in shadows grants invisibility and speed boost"
  161. Stay stationary in light level <=7, sneaking causes effect to happen sooner. Speed 1>2>3, 3s of speed per level, 30s of invis per level
  162.  
  163. Gunner
  164. [Bows, Crossbows]
  165. "Increases draw speed"
  166. 1 in 4>3>2 chance for +1>1>2 tick bonus to draw speed
  167.  
  168. Paladin
  169. [Shields]
  170. "When nearby players are harmed, transfers a portion of their damage to you"
  171. Within 16 blocks, 10% damage per level
  172.  
  173. One With The Blade
  174. [Swords]
  175. "Having only your sword boosts damage"
  176. 50% damage per level, no other items on hotbar
  177.  
  178. Gallop
  179. [Horse Armor]
  180. "Temporarily boosts mount's movement speed via a keybind"
  181. 25% speed per level, duration increased and cooldown reduced per level
  182.  
  183. Haven
  184. [Chest]
  185. "Prevents nearby mob spawns, and destructive explosions (if enabled). Works on Armor Stands (if enabled)"
  186. Chunk radius of 1>2>4
  187.  
  188. Glare
  189. [Head Items]
  190. "You stare daggers at enemies, harming those who lock eyes with you"
  191. Periodically damages 2+2 per level, ignites, slows, weakens.
  192. Jack o'Lantern effect: Undead ignore you, immune to fire, 2x damage, 2x burn duration, no blur, -5% health per level
  193.  
  194. Socketed
  195. [Most equipment, curios]
  196. "Magically enhances the qualities of an item. See tooltip of enchanted item for more information."
  197. Ranges, chances, max values, max sockets increase per level
  198. - Flat/Percent damage
  199. - Knockback
  200. - % Attack Speed
  201. - Flat/Percent max health
  202. - % Move Speed
  203. - Flat/Percent armor
  204. - Flat/percent armor toughness
  205. - Reach
  206. - Luck
  207. - % Resistance
  208. - % Projectile Damage
  209. - % Magic Resistance
  210. - % Magic Damage
  211. - % Swim Speed
  212. - % Dig Speed
  213. - % Jump Height
  214. Upgrade with emerald
  215. Wipe with quartz
  216. Etch with diamond
  217. Enhance with lapis
  218.  
  219. Lucky Strike
  220. [Sword/Axe/Trident]
  221. "Disables Vanilla Crits, Crits are now random"
  222. 15% base chance, +5% per level past one, 2x damage, 100% more per level past 2
  223.  
  224. Sacrifice
  225. [Swords]
  226. "Killing your tamed animals empowers you"
  227. 10% health stolen per level
  228. 1m effect duration, effect depends on what mob is killed
  229.  
  230. Earplugs
  231. [Head Items]
  232. "Use the '/earplugs' command to muffle sounds. You can muffle a sound directory instead of one sound, for example: 'minecraft:entity.cow' instead of each entry."
  233.  
  234. Boosted
  235. [Head Items]
  236. "Boosts experience gain"
  237. 10% chance per level, 1.5x + 0.5x per level, can affect PMMO xp if enabled
  238.  
  239. Climbing Gear
  240. [Legs]
  241. "Allows rapid climbing of ladders, and fast travel with right-click"
  242.  
  243. Self Preservation
  244. [Most equipment with durability]
  245. "Upon reaching low durability, fully repairs itself and reduces the level of other enchants. If there are no other enchants, removes itself (if enabled)"
  246. Activates at 10% durability, restores 100%, siphons 3 levels total if possible
  247.  
  248. Snitch
  249. [Maps]
  250. "Reveals a player's information using a named map, consumed on use. Higher levels reveal more information"
  251.  
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