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- Initialize engine version: 5.3.6p8 (c04dd374db98)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 21.21.13.4201]
- Renderer: NVIDIA Quadro FX 2800M
- Vendor: NVIDIA
- VRAM: 989 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless)
- Loading C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.325 seconds
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.420939 ms
- 2017-03-25T10:29:45 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2017-03-25T10:29:45 0.058 INF [NET] Disabling protocol: UNET
- 2017-03-25T10:29:45 0.061 INF [NET] Disabling protocol: RakNet
- 2017-03-25T10:29:45 0.062 INF [NET] Disabling protocol: SteamNetworking
- 2017-03-25T10:29:45 0.067 INF NET: InitCallbacks
- 2017-03-25T10:29:45 0.081 INF Texture quality is set to 2
- 2017-03-25T10:29:45 0.083 INF Precaching...
- 2017-03-25T10:29:45 0.106 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2017-03-25T10:29:46 0.296 INF [EAC] Initializing ...
- 2017-03-25T10:29:46 0.301 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
- 2017-03-25T10:29:58 12.578 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2017-03-25T10:29:58 12.609 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2017-03-25T10:30:01 15.233 INF Precaching file: Data/Bundles/TerrainTextures
- 2017-03-25T10:30:02 16.356 INF Precaching done
- 2017-03-25T10:30:02 16.358 INF Loading main scene
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'AudioMixerManager') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 4.064776 ms
- 2017-03-25T10:30:03 17.368 INF Awake
- 2017-03-25T10:30:03 17.529 INF Version: Alpha 15.2 (b8) Compatibility Version: Alpha 15.2, Build: Windows 64 Bit
- 2017-03-25T10:30:03 17.531 INF System information:
- 2017-03-25T10:30:03 17.532 INF OS: Windows 10 (10.0.0) 64bit
- 2017-03-25T10:30:03 17.533 INF CPU: Intel(R) Core(TM) i5 CPU M 520 @ 2.40GHz (cores: 4)
- 2017-03-25T10:30:03 17.534 INF RAM: 8181 MB
- 2017-03-25T10:30:03 17.534 INF GPU: NVIDIA Quadro FX 2800M (989 MB)
- 2017-03-25T10:30:03 17.535 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 21.21.13.4201] (shader level 3.0)
- 2017-03-25T10:30:03 17.536 INF Last played version: Alpha 15.2
- 2017-03-25T10:30:03 17.537 INF Local UTC offset: -4 hours
- 2017-03-25T10:30:03 17.540 INF Command line arguments: 7daystodie.exe -logfile 7DaysToDie_Data\output_log__2017-03-25__10-29-33.txt
- 2017-03-25T10:30:03 17.544 INF Starting PlayerInputManager...
- 2017-03-25T10:30:03 17.598 INF InControl (version 1.6.6 build 8695, native module = False, XInput = True)
- Failed to load 'C:/Users/Garrett/Downloads/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Plugins/XInputInterface32.dll', expected 64 bit architecture (IMAGE_FILE_MACHINE_AMD64), but was IMAGE_FILE_MACHINE_I386. You must recompile your plugin for 64 bit architecture.
- (Filename: Line: 108)
- Fallback handler could not load library C:/Users/Garrett/Downloads/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\C:/Users/Garrett/Downloads/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Plugins/XInputInterface32.dll
- Fallback handler could not load library C:/Users/Garrett/Downloads/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\C:/Users/Garrett/Downloads/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Plugins/XInputInterface32
- Fallback handler could not load library C:/Users/Garrett/Downloads/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libC:/Users/Garrett/Downloads/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Plugins/XInputInterface32.dll
- Fallback handler could not load library C:/Users/Garrett/Downloads/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libC:/Users/Garrett/Downloads/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Plugins/XInputInterface32.dll
- Fallback handler could not load library C:/Users/Garrett/Downloads/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libC:/Users/Garrett/Downloads/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Plugins/XInputInterface32.dll
- 2017-03-25T10:30:03 17.880 INF Starting UserProfileManager...
- 2017-03-25T10:30:03 17.892 WRN ApplyAllowControllerOption, sets: 3
- 2017-03-25T10:30:03 17.911 INF Texture quality is set to 2
- 2017-03-25T10:30:04 18.358 INF [MODS] No mods folder found
- 2017-03-25T10:30:04 18.377 INF Loading permissions file at 'C:\Users\JVanY\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-03-25T10:30:04 18.514 INF Loading permissions file done.
- 2017-03-25T10:30:04 18.573 INF Awake done
- 2017-03-25T10:30:04 18.995 INF Atlas reset took 281 ms
- 2017-03-25T10:30:04 18.997 INF Atlas load took 420 ms
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library C:/Users/Garrett/Downloads/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Users/Garrett/Downloads/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
- Fallback handler could not load library C:/Users/Garrett/Downloads/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- 2017-03-25T10:30:04 19.121 INF Reloading serveradmin.xml
- 2017-03-25T10:30:04 19.123 INF Loading permissions file at 'C:\Users\JVanY\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-03-25T10:30:04 19.127 INF Loading permissions file done.
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 14592.
- Total: 25.787355 ms (FindLiveObjects: 1.440615 ms CreateObjectMapping: 0.703198 ms MarkObjects: 23.541739 ms DeleteObjects: 0.099662 ms)
- 2017-03-25T10:30:05 19.197 INF User joined: I'm Ready
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 1368 -> priority: 1
- UMA Overlay loading took 12901 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 6 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2017-03-25T10:30:46 60.369 INF XUI loading took 5898ms
- 2017-03-25T10:30:46 60.372 INF WorldStaticData.Init() needed 23.550s
- 2017-03-25T10:30:46 60.981 INF [Steamworks.NET] Login ok.
- 2017-03-25T10:30:47 61.219 INF AchievementManager: Received stats and achievements from Steam
- 2017-03-25T10:31:19 93.387 WRN Loaded world file from different version: 'Alpha 15.1(b16)'
- 2017-03-25T10:31:24 98.851 INF NET: Starting server protocols
- 2017-03-25T10:31:24 98.895 INF NET: UNET server started
- 2017-03-25T10:31:24 99.095 INF NET: Unity NW server started
- 2017-03-25T10:31:24 99.096 INF [Steamworks.NET] NET: Server started
- 2017-03-25T10:31:24 99.098 INF StartGame
- 2017-03-25T10:31:25 99.554 INF Atlas reset took 453 ms
- 2017-03-25T10:31:26 100.281 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 206.217.135.75
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 90
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 60
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 3
- GamePref.GameMode = GameModeSurvivalSP
- GamePref.GameName = Peep
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 15.2
- GamePref.GameWorld = Random Gen
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 9
- GamePref.LootAbundance = 200
- GamePref.LootRespawnDays = 5
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 50
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 0
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.201005
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterParticleLimiter = 0
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198153526486
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = I'm Ready
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\JVanY\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2017-03-25T10:31:26 100.413 INF StartAsServer
- 2017-03-25T10:31:26 100.421 INF createWorld: Random Gen, Peep, GameModeSurvivalSP
- 2017-03-25T10:31:26 100.609 INF Started thread thread_Regenerating
- 2017-03-25T10:31:26 100.609 INF Started thread FQ
- 2017-03-25T10:31:26 100.787 INF World.Load: Random Gen
- 2017-03-25T10:31:26 100.837 INF Started thread thread_Pathfinder
- 2017-03-25T10:31:26 100.856 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2017-03-25T10:31:26 100.864 INF Started thread thread_GenerateChunks
- 2017-03-25T10:31:26 101.016 INF Loading and parsing of generator took 151ms
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2017-03-25T10:31:33 107.405 INF createWorld() done
- 2017-03-25T10:31:33 107.407 INF Loading players.xml
- 2017-03-25T10:31:33 107.742 INF Created player with id=171
- 2017-03-25T10:31:34 108.217 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 50
- 2017-03-25T10:31:34 108.219 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
- 2017-03-25T10:31:34 108.220 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
- 2017-03-25T10:31:34 108.271 INF StartGame done
- Platform assembly: C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Configuration.dll (this message is harmless)
- 2017-03-25T10:31:41 116.066 INF [Steamworks.NET] GameServer.Init successful
- 2017-03-25T10:31:42 116.371 INF ************************Weather Packages Created FROM BIOMES :D ************************
- Crash!!!
- SymInit: Symbol-SearchPath: '.;C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die;C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'JVanY'
- OS-Version: 10.0.14393 () 0x100-0x1
- C:\Users\Garrett\Downloads\Steam\steamapps\common\7 Days To Die\7daystodie.exe:7daystodie.exe (00007FF7FA8F0000), size: 21594112 (result: 0), SymType: 'PDB', PDB: '.\player_win_x64.pdb', fileVersion: 5.3.6.19923
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- C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (00007FFCEE1F0000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\fwpuclnt.dll', fileVersion: 10.0.14393.0
- C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FFCE9D20000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 10.0.14393.0
- C:\Users\Garrett\Downloads\Steam\crashhandler64.dll:crashhandler64.dll (00007FFCD8500000), size: 3633152 (result: 0), SymType: '-exported-', PDB: 'C:\Users\Garrett\Downloads\Steam\crashhandler64.dll', fileVersion: 3.89.14.2
- C:\WINDOWS\SYSTEM32\WININET.dll:WININET.dll (00007FFCE7B40000), size: 2924544 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WININET.dll', fileVersion: 11.0.14393.953
- C:\WINDOWS\SYSTEM32\Wlanapi.dll:Wlanapi.dll (00007FFCEE5F0000), size: 401408 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\Wlanapi.dll', fileVersion: 10.0.14393.953
- C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFCE69C0000), size: 1646592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 10.0.14321.1024
- ========== OUTPUTING STACK TRACE ==================
- RtlLookupFunctionEntry returned NULL function. Aborting stack walk.<Missing stacktrace information>
- ========== END OF STACKTRACE ===========
- **** Crash! ****
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