Miguzepinu

De4G

Apr 8th, 2026 (edited)
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  1. Flow chart paths
  2. A0 lobby
  3. A0: no merge, merge
  4. A1 morning: no merge, merge: ana, eti, alex
  5. A1 search
  6. A1 afternoon: no merge, merge
  7. A2 morning: ana dead: no merge, merge, ana alive: alex, nina, eti, ES, nina
  8. A2 pizza
  9. A2 afternoon: ana dead: no merge, merge, ana alive
  10. A3 morning: ana dead: no merge, merge, ana alive: ana/ES, alex, eti
  11. A3 box
  12. A3 afternoon: ana dead: ???, ana alive: succeed, fail
  13. A4 morning: all, eti
  14. A4 science, garden, forge
  15. A4 afternoon: science succeed, forge succeed, forge fail zach alive, no forge, forge fail zach dead, garden succeed
  16. B0
  17. B1 morning
  18. B1 prison
  19. B1 afternoon: fail, succeed
  20. B2 morning: annie dead, annie alive
  21. B2 science
  22. B2 afternoon: annie dead: fail, succeed, annie alive: succeed, fail
  23. B3 morning: annie dead: mat dead, mat alive, annie alive: mat alive, mat dead
  24. B3 garden
  25. B3 afternoon: door, no door, succeed, fail
  26. B4 morning: zach alive, zach dead (annie always alive btw)
  27. B4 afternoon: zach alive: succeed, merge, fail, zach dead: fail, succeed
  28.  
  29. Lore tree
  30. 084 (Ending 5, A4 forge succeed, B4 merge)
  31. 056 (B3 succeed, computer)
  32. 055 (B2 annie alive succeed, rig always works, what's the trigger?, computer)
  33. 054 (B1, succeed)
  34. 053 (B0)
  35. 047 (A4 morning eti)
  36. 048 (A3 fail, bed, room)
  37. 049 (A2 morning ana alive, zach, eti, arm)
  38. 050 (A1 merge eti)
  39. 052 (A2 afternoon, herself)
  40. 051 (A1 afternoon, computer)
  41. 063 (B2 annie alive succeed, mat, letter)
  42. 062 (B2 science read letter)
  43. 061 (B2 annie alive succeed, mat, know, mother, father)
  44. 060 (B1 succeed, restroom shower sideroom)
  45. 069 (B2 morning annie dead, mat, child (show her the letter first))
  46. 076 (B2 science mat table)
  47. 064 (B3 morning both alive, play)
  48. 083 (B4 zach alive succeed, empty S)
  49. 077 (B4 forge mat spiritual archbishop input)
  50. 063 (not a leaf, see above)
  51. 078 (B3 morning annie alive mat dead, harold)
  52. 082 (A4 science succeed, vats MTS)
  53. 073 (B2 science M)
  54. 074 (B2 science T)
  55. 075 (B2 science S)
  56. 068 (A3 box eti after 16:30 2nd option)
  57. 059 (A0 lobby eti servers)
  58. 090 (B3 succeed)
  59. 089 (B3 garden mat and annie flowers)
  60. 088 (B1 prison give annie gun)
  61. 091 (B1 prison, carrie trash, annie simon)
  62. 096 (B1 morning marco)
  63. 103 (B2 science annie backright bookcase)
  64. 085 (B4 forge mat contradiction)
  65. 079 (A3 morning ana alive ana)
  66. 070 (B4 forge annie screens)
  67. 065 (B3 garden carrie and annie upper boxes)
  68. 092 (B4 morning zach alive instructions)
  69. 104 (A3 succeed, ES)
  70. 105 (A3 succeed, ES)
  71. 113 (A2 afternoon, eti, asis, EM) THIS DIDN'T UNLOCK?
  72. 112 (A2 morning ana alive, zach, scrutiny)
  73. 111 (B2 science annie desk box)
  74. 116 (A1 morning merge, ana)
  75.  
  76. Ordered by side/day:
  77. A0: 059 lobby eti servers
  78. A1 morning: morning talk to etienne (050) and ana contemplate (116)
  79. A1 afternoon: computer
  80. A2 morning: ana alive, zach: scrutiny and eti arm
  81. A2 afternoon: herself and eti asis
  82. A3 morning: ana alive ana
  83. A3 box: eti after 16:30
  84. A3 fail: bed, room
  85. A3 succeed: ES
  86. A4 morning: eti
  87. A4 science succeed: vats
  88. A4 forge succeed: ending
  89. B0: password
  90. B1 morning: corpse
  91. B1 prison: carrie trash, annie marco and gun. have to fail for science tower stuff
  92. B1 succeed: can the password and looking at mat both be done with reloading? no, if you already have the password, you need to not enter it to get the matriarch scene
  93. B2 morning: annie dead mat child
  94. B2 science annie dead: mat table, M, T, S, show letter. has to be after A3 box
  95. B2 science annie alive: backright bookcase, desk box). doesn't have any prerequisites. we have to succeed and fail w/ annie alive
  96. B2 annie alive succeed: mat (has to be twice), computer CHECK THIS
  97. B3 morning: annie alive mat dead harold ending, both alive play
  98. B3 garden annie alive: flowers and boxes (fun to route this in 1 run?) don't need to do annie dead garden!
  99. B3 succeed: computer, annie's scene plays after?
  100. B4 morning zach alive instructions
  101. B4 forge: annie screens, mat contradiction and archbishop. unfortunately the contradiction requires A3 morning ana which requires annie screens. since screens is deep into the puzzle, probably beat it that time and come back. only need to beat w/ zach alive
  102. B4 succeed zach alive: empty S
  103. B4 merge: ending
  104.  
  105. Route
  106. Lobby: backpack top(1)
  107. left cab(2), right cab(3), water(4), bench(5)
  108. backpack side(6), wet(7), plant(8), pillar(9), water(10)
  109. scanner, ityne, button, water
  110. wipe, etienne, puzzle, 2x, eti server
  111. ES sides
  112. Repair: ask how to clean the eye
  113. screwdriver, combine, clean tissue, combine 2x
  114. 294A
  115. dining>door
  116. Prison:
  117. cup, knife
  118. carrie, trash, dismiss
  119. 4043, bed crowbar
  120. coin, yellow block, water
  121. matriarch food, know anything useful
  122. key, rope, matriarch bathroom
  123. zach, grapple room, place block, give zach cane
  124. gun puzzle, 3 blocks, THROW GUN!!!, card
  125. go with mat, use gear, card
  126. mat mag zach zach carrie
  127. Rest in
  128. Matriarch bathroom (bottom to top choices)
  129. Day 2: eat, shortest
  130. Science 1: turret, mat table, left shelf
  131. mat matrigel, go with, lower left, right, table
  132. sleep, annie, knife book, right shelf, top of 3
  133. open HM, annie, clutter, box, 7234, dismiss, chair
  134. annie backright bookcase, desk box, after puzzle copy save
  135. retry until you fail, end 001
  136. cells, unlock flowchart, marco's corpse, go to A0 and merge
  137. Day 1 talk to Etienne "tin", jump back and talk to Anastasia and contemplate
  138. 13 votes: jump ahead, SHRUGGED, AB
  139. Day 2 zachary investigation: Etienne, arm "EYE", jump back to tankful lion, scrutiny "more or less",
  140. jump back to tankful lion, alex
  141. Go down herself (andaslaveto) "five", jump back to ladder and do etienne, as-is, EM
  142. Day 3 keep it simple
  143. Box: alex top hint, ES top hint, eti top finish blade hint, ES finish, ana rop finish 44WAGNER55 hint
  144. rested in her room
  145. Day 4 only go until you can pause
  146. jump to B1 prison, sleep 2 hours, get gun, annie M&S give gun, sleep
  147. Day 2 talk to matriarch, someone
  148. Science 2: 3629 4781 go with mat, keyboard M branch, stack, show mat letter
  149. jump back to morning, ask mat about child, etienne "schism"
  150. jump to science success, mat, know, mother, pa
  151. Day 3 let things play out
  152. Garden: top, left boxes, door
  153. scanner, go with mat
  154. lights trees sign flowers slot
  155. dismiss trowel 2310 axe trees
  156. manhole for key insert it 2axe key2
  157. annie plants magnet carrie 3x button
  158. carrie/annie boxes
  159. 8651 get cross
  160. 1523 1405 6687 3289 CD in slot
  161. computer
  162. Forge: carrie, pincers, CD
  163. mat, monitor, carrie, 3 box ladder
  164. zach, fountain, crowbar box, left box
  165. annie unlocking, go with, pins top case, 1728
  166. oven, combine w/ key, in, on, pincers out, barrel, give mat
  167. SIMON 18 1368 keys
  168. screens, vent, carrie, annie crossing, ladder
  169. top to bottom
  170. 3: green, blue s
  171. 1: blue, red
  172. 4: ES, eye
  173. 2: angel, leaves
  174. immediate jump to day 2 morning left to kill annie
  175. B2: T branch, read letter
  176. B2: S branch
  177. jump to afternoon, skip, letter "Etienne"
  178. jump to A3 morning ana,
  179. jump to box
  180. 3341, 1pin
  181. note, 89874 89147, 2pins
  182. handle, piece, combine, screws, open
  183. 3pins
  184. DEF, center, keyhole
  185. 4pins, shapes, 5pins
  186. 6pins
  187. last compartment
  188. ES "EHIND"
  189. jump to cantaloupe for A4 proper, talk to etienne, either
  190. A4 science: etienne, alex, exting, left scanner, science, blocks, 112443, vats, MTS, until ityne disappers
  191. B0 password (check annie, oneoutoffive)
  192. B1 password (lowest node, unknownfates)
  193. B2 password (science succ node, tobedecided)
  194. B3 password (bymannotgod) WILLF
  195. B4 forge: carrie door, CD, talk to mat, go with, top right panel
  196. B4: afternoon, tower, empty S, INDTA I think
  197. A4 forge: knife, alex, exting scanner, forge
  198. eti down there, ana rope, knife thing, rope, give to ana, use on barrier
  199.  
  200. Questions
  201. Is it possible to give annie the gun and still complete the prison tower? I thought I did it once but now she just takes the gun.
  202. Does ending 281 unlock the EM choice in A2? No seems like tankful lion>alex does
  203.  
  204. Loop:
  205. 079 (A3 ana) requires 070 (forge screens)
  206. need to do forge after garden
  207. 089 (garden annie) requires 088 (prison annie)
  208. we want to give annie the gun the same run as one of the science tower matriarch runs
  209. 073,074,075 (science mat) require 068 (A3 box)
  210. Pretty sure it's best to add in an extra jump for A3 morning
  211.  
  212. Maybe better to not give annie the gun the same run as one of the science mat runs, because it skips one of the A3 morning segments.
  213. New idea:
  214. marco corpse
  215. jump to prison fail (give gun) get to day 2-
  216. jump to science success, either branch (we can't get the lore yet)
  217. garden (annie flowers which required giving gun)
  218. forge (annie screens)
  219. jump to A stuff (day 3 ana, box fail eti, start day 4)-
  220. jump to day 2 morning, science M
  221. jump to morning, mat child-
  222. jump to afternoon, mat interrogation 1
  223. jump to morning kill annie-
  224. jump to science T-
  225. jump to science S-
  226. jump to afternoon, mat interrogation 2-
  227. jump to box success-
  228.  
  229. Old route:
  230. marco corpse
  231. jump to A stuff (day 3 simple, box fail eti, start day 4)-
  232. jump to prison fail (give gun)-
  233. science M
  234. jump to morning, mat child-
  235. jump to afternoon, mat interrogation 1
  236. garden (annie flowers)
  237. forge (annie screens)
  238. jump to day 2 morning to kill annie-
  239. jump to science T-
  240. jump to science S-
  241. jump to afternoon, mat interrogation 2-
  242. jump to A3 morning ana
  243. jump to box success-
  244.  
  245. Timings
  246.  
  247. Garden:
  248. left boxes 1.6
  249. right boxes 1.8
  250. top 1.6
  251. pillar 1.9
  252. vent 1.7
  253. door 1.5
  254.  
  255. scanner 1.4
  256. mat talk 1.8
  257. door: 1.8
  258.  
  259. with mat:
  260. right boxes 2.5
  261. pillar too slow
  262. vent 2.8
  263. trees 1.6
  264. tombstone 1.9
  265. slot 1.5
  266. sign 1.6
  267. lights 1.4
  268. top plants too slow
  269.  
  270. best 8 are: sign, scanner, lights, back door, trees, left boxes, top, slot
  271.  
  272. Lobby:
  273. 02 1.9
  274. bush 1.9
  275. poster 1.9
  276. fountain 1.5
  277. water 1.6
  278. bench 1.6
  279. scanner 2.3
  280.  
  281. sanitizer 2.2
  282. entrance 2.2
  283. camera 2.1
  284. camera2 1.5
  285. pillar 1.7
  286. pillar2 1.6
  287. pillar3 1.8
  288. bench 1.9
  289. water 1.6
  290.  
  291. 05 2.3
  292. scanner 1.6
  293. ana family 1.8
  294. ana food 1.9
  295.  
  296. with ityne:
  297. camera 2.6
  298. water 1.9
  299. bush 1.9
  300. poster 2.2
  301. 06 2.0
  302. scanner 1.9
  303.  
  304. with etienne:
  305. door 2.2
  306. box 2.8
  307.  
  308. best 5 are: fountain box 02bench water 05scanner
  309.  
  310. serious timing
  311.  
  312. A1 morning
  313. etienne last: 4.7s
  314. anastasia last: 3.1s
  315.  
  316. A2 morning
  317. have to do alex last because i'm not checking what the trigger is, it's not lore
  318.  
  319. A2 afternoon
  320. herself last: 6.9
  321. eti last: 5
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