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- Flow chart paths
- A0 lobby
- A0: no merge, merge
- A1 morning: no merge, merge: ana, eti, alex
- A1 search
- A1 afternoon: no merge, merge
- A2 morning: ana dead: no merge, merge, ana alive: alex, nina, eti, ES, nina
- A2 pizza
- A2 afternoon: ana dead: no merge, merge, ana alive
- A3 morning: ana dead: no merge, merge, ana alive: ana/ES, alex, eti
- A3 box
- A3 afternoon: ana dead: ???, ana alive: succeed, fail
- A4 morning: all, eti
- A4 science, garden, forge
- A4 afternoon: science succeed, forge succeed, forge fail zach alive, no forge, forge fail zach dead, garden succeed
- B0
- B1 morning
- B1 prison
- B1 afternoon: fail, succeed
- B2 morning: annie dead, annie alive
- B2 science
- B2 afternoon: annie dead: fail, succeed, annie alive: succeed, fail
- B3 morning: annie dead: mat dead, mat alive, annie alive: mat alive, mat dead
- B3 garden
- B3 afternoon: door, no door, succeed, fail
- B4 morning: zach alive, zach dead (annie always alive btw)
- B4 afternoon: zach alive: succeed, merge, fail, zach dead: fail, succeed
- Lore tree
- 084 (Ending 5, A4 forge succeed, B4 merge)
- 056 (B3 succeed, computer)
- 055 (B2 annie alive succeed, rig always works, what's the trigger?, computer)
- 054 (B1, succeed)
- 053 (B0)
- 047 (A4 morning eti)
- 048 (A3 fail, bed, room)
- 049 (A2 morning ana alive, zach, eti, arm)
- 050 (A1 merge eti)
- 052 (A2 afternoon, herself)
- 051 (A1 afternoon, computer)
- 063 (B2 annie alive succeed, mat, letter)
- 062 (B2 science read letter)
- 061 (B2 annie alive succeed, mat, know, mother, father)
- 060 (B1 succeed, restroom shower sideroom)
- 069 (B2 morning annie dead, mat, child (show her the letter first))
- 076 (B2 science mat table)
- 064 (B3 morning both alive, play)
- 083 (B4 zach alive succeed, empty S)
- 077 (B4 forge mat spiritual archbishop input)
- 063 (not a leaf, see above)
- 078 (B3 morning annie alive mat dead, harold)
- 082 (A4 science succeed, vats MTS)
- 073 (B2 science M)
- 074 (B2 science T)
- 075 (B2 science S)
- 068 (A3 box eti after 16:30 2nd option)
- 059 (A0 lobby eti servers)
- 090 (B3 succeed)
- 089 (B3 garden mat and annie flowers)
- 088 (B1 prison give annie gun)
- 091 (B1 prison, carrie trash, annie simon)
- 096 (B1 morning marco)
- 103 (B2 science annie backright bookcase)
- 085 (B4 forge mat contradiction)
- 079 (A3 morning ana alive ana)
- 070 (B4 forge annie screens)
- 065 (B3 garden carrie and annie upper boxes)
- 092 (B4 morning zach alive instructions)
- 104 (A3 succeed, ES)
- 105 (A3 succeed, ES)
- 113 (A2 afternoon, eti, asis, EM) THIS DIDN'T UNLOCK?
- 112 (A2 morning ana alive, zach, scrutiny)
- 111 (B2 science annie desk box)
- 116 (A1 morning merge, ana)
- Ordered by side/day:
- A0: 059 lobby eti servers
- A1 morning: morning talk to etienne (050) and ana contemplate (116)
- A1 afternoon: computer
- A2 morning: ana alive, zach: scrutiny and eti arm
- A2 afternoon: herself and eti asis
- A3 morning: ana alive ana
- A3 box: eti after 16:30
- A3 fail: bed, room
- A3 succeed: ES
- A4 morning: eti
- A4 science succeed: vats
- A4 forge succeed: ending
- B0: password
- B1 morning: corpse
- B1 prison: carrie trash, annie marco and gun. have to fail for science tower stuff
- B1 succeed: can the password and looking at mat both be done with reloading? no, if you already have the password, you need to not enter it to get the matriarch scene
- B2 morning: annie dead mat child
- B2 science annie dead: mat table, M, T, S, show letter. has to be after A3 box
- B2 science annie alive: backright bookcase, desk box). doesn't have any prerequisites. we have to succeed and fail w/ annie alive
- B2 annie alive succeed: mat (has to be twice), computer CHECK THIS
- B3 morning: annie alive mat dead harold ending, both alive play
- B3 garden annie alive: flowers and boxes (fun to route this in 1 run?) don't need to do annie dead garden!
- B3 succeed: computer, annie's scene plays after?
- B4 morning zach alive instructions
- B4 forge: annie screens, mat contradiction and archbishop. unfortunately the contradiction requires A3 morning ana which requires annie screens. since screens is deep into the puzzle, probably beat it that time and come back. only need to beat w/ zach alive
- B4 succeed zach alive: empty S
- B4 merge: ending
- Route
- Lobby: backpack top(1)
- left cab(2), right cab(3), water(4), bench(5)
- backpack side(6), wet(7), plant(8), pillar(9), water(10)
- scanner, ityne, button, water
- wipe, etienne, puzzle, 2x, eti server
- ES sides
- Repair: ask how to clean the eye
- screwdriver, combine, clean tissue, combine 2x
- 294A
- dining>door
- Prison:
- cup, knife
- carrie, trash, dismiss
- 4043, bed crowbar
- coin, yellow block, water
- matriarch food, know anything useful
- key, rope, matriarch bathroom
- zach, grapple room, place block, give zach cane
- gun puzzle, 3 blocks, THROW GUN!!!, card
- go with mat, use gear, card
- mat mag zach zach carrie
- Rest in
- Matriarch bathroom (bottom to top choices)
- Day 2: eat, shortest
- Science 1: turret, mat table, left shelf
- mat matrigel, go with, lower left, right, table
- sleep, annie, knife book, right shelf, top of 3
- open HM, annie, clutter, box, 7234, dismiss, chair
- annie backright bookcase, desk box, after puzzle copy save
- retry until you fail, end 001
- cells, unlock flowchart, marco's corpse, go to A0 and merge
- Day 1 talk to Etienne "tin", jump back and talk to Anastasia and contemplate
- 13 votes: jump ahead, SHRUGGED, AB
- Day 2 zachary investigation: Etienne, arm "EYE", jump back to tankful lion, scrutiny "more or less",
- jump back to tankful lion, alex
- Go down herself (andaslaveto) "five", jump back to ladder and do etienne, as-is, EM
- Day 3 keep it simple
- Box: alex top hint, ES top hint, eti top finish blade hint, ES finish, ana rop finish 44WAGNER55 hint
- rested in her room
- Day 4 only go until you can pause
- jump to B1 prison, sleep 2 hours, get gun, annie M&S give gun, sleep
- Day 2 talk to matriarch, someone
- Science 2: 3629 4781 go with mat, keyboard M branch, stack, show mat letter
- jump back to morning, ask mat about child, etienne "schism"
- jump to science success, mat, know, mother, pa
- Day 3 let things play out
- Garden: top, left boxes, door
- scanner, go with mat
- lights trees sign flowers slot
- dismiss trowel 2310 axe trees
- manhole for key insert it 2axe key2
- annie plants magnet carrie 3x button
- carrie/annie boxes
- 8651 get cross
- 1523 1405 6687 3289 CD in slot
- computer
- Forge: carrie, pincers, CD
- mat, monitor, carrie, 3 box ladder
- zach, fountain, crowbar box, left box
- annie unlocking, go with, pins top case, 1728
- oven, combine w/ key, in, on, pincers out, barrel, give mat
- SIMON 18 1368 keys
- screens, vent, carrie, annie crossing, ladder
- top to bottom
- 3: green, blue s
- 1: blue, red
- 4: ES, eye
- 2: angel, leaves
- immediate jump to day 2 morning left to kill annie
- B2: T branch, read letter
- B2: S branch
- jump to afternoon, skip, letter "Etienne"
- jump to A3 morning ana,
- jump to box
- 3341, 1pin
- note, 89874 89147, 2pins
- handle, piece, combine, screws, open
- 3pins
- DEF, center, keyhole
- 4pins, shapes, 5pins
- 6pins
- last compartment
- ES "EHIND"
- jump to cantaloupe for A4 proper, talk to etienne, either
- A4 science: etienne, alex, exting, left scanner, science, blocks, 112443, vats, MTS, until ityne disappers
- B0 password (check annie, oneoutoffive)
- B1 password (lowest node, unknownfates)
- B2 password (science succ node, tobedecided)
- B3 password (bymannotgod) WILLF
- B4 forge: carrie door, CD, talk to mat, go with, top right panel
- B4: afternoon, tower, empty S, INDTA I think
- A4 forge: knife, alex, exting scanner, forge
- eti down there, ana rope, knife thing, rope, give to ana, use on barrier
- Questions
- Is it possible to give annie the gun and still complete the prison tower? I thought I did it once but now she just takes the gun.
- Does ending 281 unlock the EM choice in A2? No seems like tankful lion>alex does
- Loop:
- 079 (A3 ana) requires 070 (forge screens)
- need to do forge after garden
- 089 (garden annie) requires 088 (prison annie)
- we want to give annie the gun the same run as one of the science tower matriarch runs
- 073,074,075 (science mat) require 068 (A3 box)
- Pretty sure it's best to add in an extra jump for A3 morning
- Maybe better to not give annie the gun the same run as one of the science mat runs, because it skips one of the A3 morning segments.
- New idea:
- marco corpse
- jump to prison fail (give gun) get to day 2-
- jump to science success, either branch (we can't get the lore yet)
- garden (annie flowers which required giving gun)
- forge (annie screens)
- jump to A stuff (day 3 ana, box fail eti, start day 4)-
- jump to day 2 morning, science M
- jump to morning, mat child-
- jump to afternoon, mat interrogation 1
- jump to morning kill annie-
- jump to science T-
- jump to science S-
- jump to afternoon, mat interrogation 2-
- jump to box success-
- Old route:
- marco corpse
- jump to A stuff (day 3 simple, box fail eti, start day 4)-
- jump to prison fail (give gun)-
- science M
- jump to morning, mat child-
- jump to afternoon, mat interrogation 1
- garden (annie flowers)
- forge (annie screens)
- jump to day 2 morning to kill annie-
- jump to science T-
- jump to science S-
- jump to afternoon, mat interrogation 2-
- jump to A3 morning ana
- jump to box success-
- Timings
- Garden:
- left boxes 1.6
- right boxes 1.8
- top 1.6
- pillar 1.9
- vent 1.7
- door 1.5
- scanner 1.4
- mat talk 1.8
- door: 1.8
- with mat:
- right boxes 2.5
- pillar too slow
- vent 2.8
- trees 1.6
- tombstone 1.9
- slot 1.5
- sign 1.6
- lights 1.4
- top plants too slow
- best 8 are: sign, scanner, lights, back door, trees, left boxes, top, slot
- Lobby:
- 02 1.9
- bush 1.9
- poster 1.9
- fountain 1.5
- water 1.6
- bench 1.6
- scanner 2.3
- sanitizer 2.2
- entrance 2.2
- camera 2.1
- camera2 1.5
- pillar 1.7
- pillar2 1.6
- pillar3 1.8
- bench 1.9
- water 1.6
- 05 2.3
- scanner 1.6
- ana family 1.8
- ana food 1.9
- with ityne:
- camera 2.6
- water 1.9
- bush 1.9
- poster 2.2
- 06 2.0
- scanner 1.9
- with etienne:
- door 2.2
- box 2.8
- best 5 are: fountain box 02bench water 05scanner
- serious timing
- A1 morning
- etienne last: 4.7s
- anastasia last: 3.1s
- A2 morning
- have to do alex last because i'm not checking what the trigger is, it's not lore
- A2 afternoon
- herself last: 6.9
- eti last: 5
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