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- Debug Message: - Current Game Settings -
- Debug Message: Selected local player faction: KingdomOfCapitar
- Debug Message: Selected local player sovereign: Sovereign_Carrodus
- Debug Message: AI players:
- Debug Message: Sovereign_Irane, KingdomOfTarth, Difficulty: AIDiffLvl_Novice, Team#: 3
- Debug Message: InitializeWorld: Map File:
- Debug Message: Stamp Quantity: 6
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 4
- Debug Message: Mountain Generation Option: 1
- Debug Message: Map Random Seed: 1382506140
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size: Tiny
- Map Style: Balanced
- Debug Message: Sectors: 4 x 3
- Debug Message: Tiles: 64 x 48
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Picked stamp S_Master_Quest_Container_01 at tile 16,16, with rotation 3.141593, with 1 x 1 sectors, frequency is 5
- Debug Message: Picked stamp S_Generic_Medium_04 at tile 24,32, with rotation 3.141593, with 2 x 1 sectors, frequency is 4
- Debug Message: Picked stamp S_Chasms_Medium_03 at tile 40,16, with rotation 0.000000, with 2 x 1 sectors, frequency is 4
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- DebugMessage: A* Path too long to calculate (15.231546). Aborting
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: Placing random goodie huts...25 requested
- Debug Message: Placed 25 GoodieHuts
- Debug Message: Placing random goodie huts...25 requested
- Debug Message: Placed 25 GoodieHuts
- Debug Message: Placing random elemental shards...15 requested
- Debug Message: Placed 15 elemental shards
- Debug Message: Placing random resources..33 requested.
- Debug Message: Placed 33 resources
- Debug Message: Placing random resources near player at 29, 13...
- Debug Message: Player faction Kingdom of Tarth is set to difficulty Novice
- Debug Message: Placing random resources near player at 18, 33...
- Debug Message: Placing random NPC camps...
- Debug Message: Placing random starting quest locations
- Debug Message: Placing goodie huts around starting points
- Debug Message: WARNING: PlaceStartingPointGoodieHuts for Goodie Huts could not place Treasure_RuinedHouse near player 0 starting position
- Debug Message: Placing goodie huts around starting points
- Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_DarklingRider near player 0 starting position
- Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_DarklingRider near player 1 starting position
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating terrain gfx...
- Debug Message: FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
- Debug Message: FinishInitMapGfx finished.
- Debug Message: Generating portrait: Portrait_Unit_Spearman_Mancer_-468880064
- Debug Message: Generating portrait: Portrait_Unit_Peasant_Mancer_-1047211439
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: City couldn't find CityResourceData for population at Calder.
- DebugMessage: Loaded font Trajan Pro-27Bold
- DebugMessage: Loaded font Segoe UI Semibold-21Bold
- DebugMessage: Loaded font Trajan Pro72Bold
- Debug Message: Generating portrait: Portrait_Unit_CityDefender_Mancer_1291975278
- DebugMessage: Loaded font Segoe UI Semibold-20Bold
- Debug Message: Spell cast: SovereignsCall at 28, 13 by General Carrodus (unitID 0).
- Debug Message: ERROR: Could not attach node to frame - no frame found with bone index '33'
- Debug Message: Spell cast: Meditation at 28, 13 by General Carrodus (unitID 0).
- Debug Message: ERROR: Could not attach node to frame - no frame found with bone index '33'
- Debug Message: Generating portrait: Portrait_Unit_Defender_Mancer_1236731318
- Debug Message: Generating portrait: Portrait_Unit_Light_Mancer_2017388868
- Debug Message: Generating portrait: Portrait_Unit_Archer_Mancer_-635788447
- Debug Message: Generating portrait: Portrait_Unit_Medium_Mancer_1995173996
- Debug Message: Generating portrait: Portrait_Unit_Horseman_Mancer_-595866058
- Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Mancer_-739325440
- Debug Message: Generating portrait: Portrait_Unit_Heavy_Mancer_-699912761
- Debug Message: Generating portrait: Portrait_Unit_Mage_Mancer_-2095346851
- Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Mancer_-136929954
- Debug Message: Generating portrait: Portrait_Unit_Magic_Heavy_Mancer_-1722953537
- Debug Message: WARNING: Could not find animation pack: WolfWalkingProp_AnimationPack
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: Gfx\HKB\Monsters\M_Wolf_Dog_Mesh_01.hkb. Check file name spelling in animation XML data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
- Debug Message: ActivateAnimation could not find animation with type 0 and index 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 2 -
- Debug Message: Current Memory Usage: 986200 KB
- Debug Message: Cities in World: 1
- Debug Message: Units in World: 93
- Debug Message: AI Lady Irane: Now researching Training
- Debug Message: -------------------------
- Debug Message: - Ending Turn 3 -
- Debug Message: Current Memory Usage: 982528 KB
- Debug Message: Cities in World: 1
- Debug Message: Units in World: 96
- Debug Message: -------------------------
- Debug Message: - Ending Turn 4 -
- Debug Message: Current Memory Usage: 974684 KB
- Debug Message: Cities in World: 2
- Debug Message: Units in World: 98
- Debug Message: -------------------------
- Debug Message: - Ending Turn 5 -
- Debug Message: Current Memory Usage: 994928 KB
- Debug Message: Cities in World: 2
- Debug Message: Units in World: 101
- Debug Message: -------------------------
- Debug Message: - Ending Turn 6 -
- Debug Message: Current Memory Usage: 992772 KB
- Debug Message: Cities in World: 2
- Debug Message: Units in World: 101
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Unit Othollo traded from Kingdom NPC Player to Kingdom of Tarth.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_02. Only the first 100 will be displayed.
- Debug Message: Generating portrait: Portrait_Unit_CityDefender_Mancer_1291975278
- Debug Message: Generating portrait: Portrait_Unit_CityArcher_Mancer_-470240674
- Debug Message: -------------------------
- Debug Message: - Ending Turn 7 -
- Debug Message: Current Memory Usage: 992376 KB
- Debug Message: Cities in World: 2
- Debug Message: Units in World: 106
- Debug Message: -------------------------
- Debug Message: - Ending Turn 8 -
- Debug Message: Current Memory Usage: 990392 KB
- Debug Message: Cities in World: 2
- Debug Message: Units in World: 107
- Debug Message: Generating portrait: Portrait_Unit_Peasant_Mancer_-1047211439
- Debug Message: Generating portrait: Portrait_Unit_Spearman_Mancer_-468880064
- Debug Message: Generating portrait: Portrait_Unit_CityDefender_Mancer_1291975278
- Debug Message: Generating portrait: Portrait_Unit_CityArcher_Mancer_-470240674
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_02. Only the first 100 will be displayed.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 9 -
- Debug Message: Current Memory Usage: 1001624 KB
- Debug Message: Cities in World: 2
- Debug Message: Units in World: 107
- Debug Message: Warning, tile design K_Conclave_02 now has 107 objects when it used to have 100
- Debug Message: -------------------------
- Debug Message: - Ending Turn 10 -
- Debug Message: Current Memory Usage: 1002280 KB
- Debug Message: Cities in World: 2
- Debug Message: Units in World: 107
- Debug Message: Generating portrait: Portrait_Unit_CityDefender_Mancer_1291975278
- Debug Message: Generating portrait: Portrait_Unit_CityArcher_Mancer_-470240674
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