Haspen

time magic tomes v.6

Sep 16th, 2016
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  1. Name Type () RNG MT WT CR Hit QL
  2. Distortion Time (E)1-2 5 6 0 85 40
  3. Glitch Time (E)1-2 13 14 0 75 25 [31%-LCK to damage user instead]
  4. Quicktime Time (D)1-2 4 7 0 80 35 [2 attacks, but no more]
  5. Pendulum Time (D)1-2 3 8 10 70 25 [On odd Turns, +10 Crit. On even Turns, +15 Hit]
  6. Procrastination Time (C)1-2 4 9 0 80 30 [Paralyze on hit for 1 Turn.]
  7. Tachyon Time (C)1-2 - 10 0 90 30 [MT equal to target's MOV]
  8. Fastrate Time (B)1-2 6 14 0 70 25 [3 attacks, but no more]
  9. Horologe Time (B)1-2 6 10 0 70 20 [On odd Turns, +20 Hit. On even Turns, +4 MT]
  10. Phasing Time (A)1-2 5 13 0 60 20 [Enemy SPD halved for EVA calculations]
  11. Matrix Time (A)1-2 7 14 0 75 15 [Paralyze on hit for 5 Turns]
  12. Clockwork Time (S)1-2 9 12 10 85 15 [On odd Turns, +4 MT. On even Turns, +10 Crit.]
  13. Continuum Time (S)1-2 9 15 0 70 15 [4 attacks, but no more]
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