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- Name Type () RNG MT WT CR Hit QL
- Distortion Time (E)1-2 5 6 0 85 40
- Glitch Time (E)1-2 13 14 0 75 25 [31%-LCK to damage user instead]
- Quicktime Time (D)1-2 4 7 0 80 35 [2 attacks, but no more]
- Pendulum Time (D)1-2 3 8 10 70 25 [On odd Turns, +10 Crit. On even Turns, +15 Hit]
- Procrastination Time (C)1-2 4 9 0 80 30 [Paralyze on hit for 1 Turn.]
- Tachyon Time (C)1-2 - 10 0 90 30 [MT equal to target's MOV]
- Fastrate Time (B)1-2 6 14 0 70 25 [3 attacks, but no more]
- Horologe Time (B)1-2 6 10 0 70 20 [On odd Turns, +20 Hit. On even Turns, +4 MT]
- Phasing Time (A)1-2 5 13 0 60 20 [Enemy SPD halved for EVA calculations]
- Matrix Time (A)1-2 7 14 0 75 15 [Paralyze on hit for 5 Turns]
- Clockwork Time (S)1-2 9 12 10 85 15 [On odd Turns, +4 MT. On even Turns, +10 Crit.]
- Continuum Time (S)1-2 9 15 0 70 15 [4 attacks, but no more]
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