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- Sorcerer's Pocket Sand
- Sorcerer's Sand can be used to increase the power of the spell by one spell level per ounce used.
- Multiple ounces of Sorcerer's Sand can be used to increase the Save DC or To-Hit of a spell. To increase the Save DC or To-Hit a number of ounces must be used equal to the desired increase times 2, for example; a +1 modifier will take 2 ounces, a +2 modifier will take 4 ounces, a +3 modifier will take 6 ounces, etc.
- Additionally, one ounce of this sand can be used to permanently blind one creature if that creature fails a DC16 Dexterity saving throw
- A bag of Sorcerer's Sand is usually found with 2d6 + 2 ounces.
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