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- Mono path[0] = '/Users/tonikannisto/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed'
- Mono config path = '/Users/tonikannisto/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: OpenGL Core
- GfxDevice: creating device client; threaded=1
- Renderer: AMD Radeon Pro 580X OpenGL Engine
- Vendor: ATI Technologies Inc.
- Version: 4.1 ATI-2.11.21
- GLES: 0
- GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable G
- L_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
- OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level <OpenGL 4.1> ; Context handle 1367770624
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.099 seconds
- UnloadTime: 0.533108 ms
- 2019-10-18T20:43:00 0.035 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-10-18T20:43:00 0.065 INF Texture quality is set to 0
- 2019-10-18T20:43:00 0.065 INF Precaching...
- 2019-10-18T20:43:00 0.066 INF Precaching file: Contents/Resources/Data/resources.assets
- 2019-10-18T20:43:00 0.110 INF [EAC] Initializing ...
- 2019-10-18T20:43:00 0.148 INF Precaching file: Contents/Resources/Data/sharedassets1.assets
- 2019-10-18T20:43:00 0.352 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-10-18T20:43:00 0.487 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2019-10-18T20:43:01 0.936 INF Precaching file: Data/Bundles/terraintextures
- 2019-10-18T20:43:01 1.090 INF Precaching done
- 2019-10-18T20:43:03 2.977 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- UnloadTime: 1.885412 ms
- 2019-10-18T20:43:03 3.104 INF Awake
- Localization language: English
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-18T20:43:03 3.150 INF Version: Alpha 18 (b149) Compatibility Version: Alpha 18, Build: Mac 64 Bit
- 2019-10-18T20:43:03 3.151 INF System information:
- 2019-10-18T20:43:03 3.151 INF OS: Mac OS X 10.14.6
- 2019-10-18T20:43:03 3.151 INF CPU: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz (cores: 16)
- 2019-10-18T20:43:03 3.151 INF RAM: 40960 MB
- 2019-10-18T20:43:03 3.151 INF GPU: AMD Radeon Pro 580X OpenGL Engine (8192 MB)
- 2019-10-18T20:43:03 3.151 INF Graphics API: OpenGL 4.1 ATI-2.11.21 (shader level 4.6)
- 2019-10-18T20:43:03 3.151 INF Last played version: Alpha 18
- 2019-10-18T20:43:03 3.151 INF Local UTC offset: 2 hours
- 2019-10-18T20:43:03 3.157 INF Command line arguments: /Users/tonikannisto/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/MacOS/7DaysToDie -force-glcore -logfile /Users/tonikannisto/Library/Application Support/Steam/steamapps/common/7 Days To Die/output_log__2019-10-18__20-42-58.txt
- 2019-10-18T20:43:03 3.158 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-10-18T20:43:03 3.158 INF Starting PlayerInputManager...
- 2019-10-18T20:43:03 3.172 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- 2019-10-18T20:43:03 3.237 INF Starting UserProfileManager...
- 2019-10-18T20:43:03 3.292 INF Occlusion: Awake
- 2019-10-18T20:43:03 3.300 INF ApplyAllOptions streaming True, budget 6392 MB
- 2019-10-18T20:43:03 3.300 INF ApplyAllOptions AF Enable
- 2019-10-18T20:43:03 3.327 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2019-10-18T20:43:03 3.328 INF Texture quality is set to 0
- 2019-10-18T20:43:03 3.554 INF [MODS] No mods folder found
- 2019-10-18T20:43:03 3.569 INF Loading permissions file at '/Users/tonikannisto/Library/Application Support/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-18T20:43:03 3.617 INF Loading permissions file done.
- 2019-10-18T20:43:03 3.655 INF Awake done in 551 ms
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4021.
- Total: 5.304038 ms (FindLiveObjects: 0.225961 ms CreateObjectMapping: 0.118833 ms MarkObjects: 4.922995 ms DeleteObjects: 0.035421 ms)
- 2019-10-18T20:43:03 3.724 INF User joined: Morrandir
- 2019-10-18T20:43:04 4.576 INF UMA Overlay loading took 578 ms
- 2019-10-18T20:43:04 4.578 INF UMA Slot loading took 1 ms
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T20:43:05 5.639 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2019-10-18T20:43:06 6.703 INF WorldStaticData.Init() needed 1.948s
- 2019-10-18T20:43:07 6.900 INF [Steamworks.NET] Login ok.
- 2019-10-18T20:43:07 7.211 INF AchievementManager: Received stats and achievements from Steam
- 2019-10-18T20:43:12 11.801 INF NET: Starting server protocols
- 2019-10-18T20:43:12 11.810 INF NET: LiteNetLib server started
- 2019-10-18T20:43:12 11.811 INF [Steamworks.NET] NET: Server started
- 2019-10-18T20:43:12 11.811 INF Started thread SteamNetworkingServer
- 2019-10-18T20:43:12 11.812 INF StartGame
- 2019-10-18T20:43:12 11.880 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Morrandir2
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 15
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 78
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.6896552
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.75
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 2
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 3
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 2
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.75
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198037847226
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Morrandir
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = /Users/tonikannisto/Library/Application Support/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = /Users/tonikannisto/Library/Application Support/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2019-10-18T20:43:12 11.916 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2019-10-18T20:43:13 12.884 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2019-10-18T20:43:13 12.885 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2019-10-18T20:43:13 12.885 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T20:43:16 15.778 INF Block IDs with mapping
- 2019-10-18T20:43:16 15.778 INF BlockIDs from Mapping
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T20:43:17 17.230 INF Item IDs with mapping
- 2019-10-18T20:43:17 17.230 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2019-10-18T20:43:18 17.957 INF Reloading serveradmin.xml
- 2019-10-18T20:43:18 17.957 INF Loading permissions file at '/Users/tonikannisto/Library/Application Support/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-18T20:43:18 17.957 INF Loading permissions file done.
- 2019-10-18T20:43:23 23.591 INF createWorld: Navezgane, Morrandir2, GameModeSurvival
- 2019-10-18T20:43:23 23.592 WRN Occlusion: !supportsAsyncGPUReadback
- 2019-10-18T20:43:23 23.592 WRN Occlusion: !supportsComputeShaders
- 2019-10-18T20:43:23 23.592 INF Occlusion: Disabled
- 2019-10-18T20:43:23 23.622 INF Started thread ChunkRegeneration
- 2019-10-18T20:43:23 23.622 INF Started thread ChunkCalc
- 2019-10-18T20:43:24 23.960 INF World.Load: Navezgane
- 2019-10-18T20:43:24 23.967 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-10-18T20:43:24 23.968 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-10-18T20:43:25 25.149 INF ShapeControllers: 64
- 2019-10-18T20:43:28 27.968 INF Started thread GenerateChunks
- 2019-10-18T20:43:28 28.180 INF Loading dtm raw file took 195ms
- 2019-10-18T20:43:28 28.262 INF Biomes image size w= 3072, h = 3072
- 2019-10-18T20:43:28 28.383 INF Loading and creating biomes took 202ms
- 2019-10-18T20:43:29 29.138 INF Loading and creating shader control textures took 754ms
- 2019-10-18T20:43:29 29.489 INF Loading and parsing of generator took 350ms
- 2019-10-18T20:43:29 29.495 INF Started thread SaveChunks /Users/tonikannisto/Library/Application Support/7DaysToDie/Saves/Navezgane/Morrandir2/Region
- 2019-10-18T20:43:30 30.361 INF [DECO] read 12/2
- 2019-10-18T20:43:31 30.927 INF AstarManager Init
- 2019-10-18T20:43:31 31.355 INF Weather Packages Created FROM BIOMES
- 2019-10-18T20:43:31 31.356 INF createWorld() done
- 2019-10-18T20:43:31 31.356 INF Calculating world hashes
- 2019-10-18T20:43:31 31.358 INF Loading players.xml
- 2019-10-18T20:43:31 31.532 INF Created player with id=171
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T20:43:31 31.590 WRN InitBreadCrumbs Morrandir (-1052.7, 76.1, 941.1)
- 2019-10-18T20:43:31 31.594 INF Loaded player
- 2019-10-18T20:43:32 31.939 INF VehicleManager /Users/tonikannisto/Library/Application Support/7DaysToDie/Saves/Navezgane/Morrandir2/vehicles.dat, loaded 0
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-18T20:43:32 32.127 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2019-10-18T20:43:32 32.127 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 15, default = 30
- 2019-10-18T20:43:32 32.128 INF Origin Reposition (0.0, 0.0, 0.0) to (-1040.0, 64.0, 928.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-18T20:43:32 32.194 INF OpenSpawnWindow
- 2019-10-18T20:43:32 32.247 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-18T20:43:34 34.264 INF [Steamworks.NET] GameServer.Init successful
- 2019-10-18T20:43:34 34.270 INF [Steamworks.NET] Making server public
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-18T20:43:34 34.406 INF Respawn almost done
- 2019-10-18T20:43:34 34.411 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1052, 76, 941): localplayer
- 2019-10-18T20:43:34 34.413 INF DMS Entered Game!
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-18T20:43:34 34.487 INF Getting new currentStreamer!
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-18T20:43:35 35.246 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90129870571636739, public IP=95.90.244.193
- 2019-10-18T20:43:35 35.255 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2019-10-18T20:43:35 35.600 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241112536564, server SteamID=90129870571636739, server public IP=95.90.244.193, server port=26900
- 2019-10-18T20:43:35 35.604 INF [Steamworks.NET] Lobby entered: 109775241112536564
- 2019-10-18T20:43:36 36.113 INF Saving 25 of chunks took 40ms
- 2019-10-18T20:43:36 36.114 INF [DECO] written 12/2
- 2019-10-18T20:43:38 37.814 INF Calculating hashes took 6457 ms (world size 683 MiB)
- 2019-10-18T20:45:58 177.999 INF Executing command 'gfx af 0'
- 2019-10-18T20:45:58 178.655 INF Time: 0.95m FPS: 24.72 Heap: 1398.3MB Max: 1398.3MB Chunks: 240 CGO: 162 Ply: 1 Zom: 3 Ent: 7 (7) Items: 1 CO: 1 RSS: 0.0MB
- 2019-10-18T20:46:28 208.399 INF Entity zombieSteve 217 killed by Morrandir 171
- 2019-10-18T20:46:28 208.672 INF Time: 1.45m FPS: 44.43 Heap: 1496.0MB Max: 1496.0MB Chunks: 240 CGO: 150 Ply: 1 Zom: 2 Ent: 6 (7) Items: 1 CO: 1 RSS: 0.0MB
- 2019-10-18T20:46:58 238.694 INF Time: 1.95m FPS: 42.70 Heap: 1527.3MB Max: 1527.3MB Chunks: 240 CGO: 146 Ply: 1 Zom: 4 Ent: 8 (10) Items: 2 CO: 1 RSS: 0.0MB
- 2019-10-18T20:47:28 268.670 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T20:47:28 268.697 INF Time: 2.45m FPS: 40.01 Heap: 1536.2MB Max: 1536.2MB Chunks: 240 CGO: 169 Ply: 1 Zom: 6 Ent: 9 (16) Items: 5 CO: 1 RSS: 0.0MB
- 2019-10-18T20:47:30 270.183 INF Saving 102 of chunks took 81ms
- 2019-10-18T20:47:30 270.183 INF [DECO] written 13/2
- 2019-10-18T20:48:42 342.031 INF Entity zombieMarlene 226 killed by Morrandir 171
- 2019-10-18T20:48:50 349.937 INF Time: 2.95m FPS: 51.60 Heap: 1578.2MB Max: 1578.2MB Chunks: 240 CGO: 169 Ply: 1 Zom: 3 Ent: 6 (19) Items: 6 CO: 1 RSS: 0.0MB
- 2019-10-18T20:48:50 350.132 INF [DECO] written 15/2
- 2019-10-18T20:49:20 379.961 INF Time: 3.46m FPS: 45.14 Heap: 1596.0MB Max: 1596.0MB Chunks: 240 CGO: 159 Ply: 1 Zom: 5 Ent: 12 (29) Items: 9 CO: 1 RSS: 0.0MB
- 2019-10-18T20:49:27 387.229 INF Entity zombieDarlene 238 killed by Morrandir 171
- 2019-10-18T20:49:32 392.128 INF Calling Play on 0
- 2019-10-18T20:49:50 409.968 INF Time: 3.96m FPS: 46.95 Heap: 1613.8MB Max: 1613.8MB Chunks: 240 CGO: 162 Ply: 1 Zom: 6 Ent: 13 (36) Items: 11 CO: 1 RSS: 0.0MB
- 2019-10-18T20:50:09 429.474 INF Unculling POI cabin_05 -1302, 57, 812
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T20:50:20 439.918 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T20:50:20 439.970 INF Time: 4.46m FPS: 38.59 Heap: 1566.8MB Max: 1613.8MB Chunks: 240 CGO: 161 Ply: 1 Zom: 6 Ent: 10 (25) Items: 2 CO: 1 RSS: 0.0MB
- 2019-10-18T20:50:38 458.051 INF Entity zombieBoe 241 killed by Morrandir 171
- 2019-10-18T20:50:50 469.974 INF Time: 4.96m FPS: 43.96 Heap: 1574.2MB Max: 1613.8MB Chunks: 240 CGO: 162 Ply: 1 Zom: 5 Ent: 9 (26) Items: 3 CO: 1 RSS: 0.0MB
- 2019-10-18T20:50:54 474.273 INF 304.2938 SleeperVolume -1288, 62, 823. Spawning at -1281, 64, 824, group 'sleeperHordeStageGS1', class zombieSteveCrawler, count 5
- 2019-10-18T20:50:54 474.278 WRN Spawn class 813805287 can't walk on block
- 2019-10-18T20:50:55 474.936 INF 304.9579 SleeperVolume -1287, 62, 835. Spawning at -1276, 63, 835, group 'sleeperHordeStageGS1', class zombieArlene, count 5
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T20:51:20 499.976 INF Time: 5.46m FPS: 55.58 Heap: 1593.4MB Max: 1613.8MB Chunks: 240 CGO: 162 Ply: 1 Zom: 6 Ent: 9 (28) Items: 3 CO: 1 RSS: 0.0MB
- 2019-10-18T20:51:50 529.985 INF Time: 5.96m FPS: 59.39 Heap: 1639.0MB Max: 1639.0MB Chunks: 240 CGO: 162 Ply: 1 Zom: 4 Ent: 6 (28) Items: 3 CO: 1 RSS: 0.0MB
- 2019-10-18T20:51:56 536.020 INF Set loop to false on 005ExpPsp
- 2019-10-18T20:51:56 536.020 INF Set loop to false on 014ExpSec
- 2019-10-18T20:51:56 536.020 INF Set loop to false on 005ExpLfx
- 2019-10-18T20:52:19 559.621 INF Getting new currentStreamer!
- 2019-10-18T20:52:20 559.921 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T20:52:20 559.988 INF Time: 6.46m FPS: 59.24 Heap: 1600.5MB Max: 1639.0MB Chunks: 240 CGO: 162 Ply: 1 Zom: 4 Ent: 6 (26) Items: 2 CO: 1 RSS: 0.0MB
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T20:52:50 589.995 INF Time: 6.96m FPS: 48.87 Heap: 1616.4MB Max: 1639.0MB Chunks: 240 CGO: 172 Ply: 1 Zom: 6 Ent: 11 (32) Items: 4 CO: 1 RSS: 0.0MB
- 2019-10-18T20:52:54 594.612 INF Entity zombieSteveCrawler 248 killed by Morrandir 171
- 2019-10-18T20:53:02 602.691 INF 432.7131 SleeperVolume -1287, 62, 835. Restoring at -1276, 63, 835 'zombieArlene', count 6
- 2019-10-18T20:53:20 620.013 INF Time: 7.46m FPS: 53.57 Heap: 1637.2MB Max: 1639.0MB Chunks: 240 CGO: 181 Ply: 1 Zom: 7 Ent: 11 (35) Items: 5 CO: 1 RSS: 0.0MB
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T20:53:32 631.727 INF 461.7497 SleeperVolume -1280, 57, 823. Spawning at -1279, 58, 832, group 'sleeperHordeStageGS1', class zombieSteve, count 7
- 2019-10-18T20:53:50 650.013 INF Time: 7.96m FPS: 23.48 Heap: 1653.5MB Max: 1653.5MB Chunks: 240 CGO: 169 Ply: 1 Zom: 8 Ent: 12 (39) Items: 8 CO: 1 RSS: 0.0MB
- 2019-10-18T20:54:02 662.338 INF Entity zombieSteve 264 killed by Morrandir 171
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T20:54:20 679.940 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T20:54:20 680.025 INF Time: 8.46m FPS: 59.97 Heap: 1674.3MB Max: 1674.3MB Chunks: 240 CGO: 169 Ply: 1 Zom: 6 Ent: 13 (41) Items: 10 CO: 1 RSS: 0.0MB
- 2019-10-18T20:54:44 704.411 INF Entity zombieJoe 260 killed by Morrandir 171
- 2019-10-18T20:54:50 710.033 INF Time: 8.96m FPS: 59.94 Heap: 1608.4MB Max: 1674.3MB Chunks: 240 CGO: 178 Ply: 1 Zom: 4 Ent: 10 (42) Items: 11 CO: 1 RSS: 0.0MB
- 2019-10-18T20:55:20 740.039 INF Time: 9.46m FPS: 60.02 Heap: 1618.7MB Max: 1674.3MB Chunks: 240 CGO: 181 Ply: 1 Zom: 3 Ent: 5 (42) Items: 11 CO: 1 RSS: 0.0MB
- 2019-10-18T20:55:50 770.055 INF Time: 9.96m FPS: 57.43 Heap: 1629.0MB Max: 1674.3MB Chunks: 240 CGO: 181 Ply: 1 Zom: 3 Ent: 8 (48) Items: 17 CO: 1 RSS: 0.0MB
- 2019-10-18T20:56:00 780.320 INF 610.3426 SleeperVolume -1287, 62, 835. Restoring at -1276, 63, 835 'zombieArlene', count 3
- 2019-10-18T20:56:20 799.943 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T20:56:20 800.055 INF Time: 10.46m FPS: 57.84 Heap: 1644.3MB Max: 1674.3MB Chunks: 240 CGO: 181 Ply: 1 Zom: 4 Ent: 9 (52) Items: 20 CO: 1 RSS: 0.0MB
- 2019-10-18T20:56:24 803.857 INF Entity zombieArlene 265 killed by Morrandir 171
- 2019-10-18T20:56:50 830.062 INF Time: 10.96m FPS: 60.05 Heap: 1660.1MB Max: 1674.3MB Chunks: 240 CGO: 181 Ply: 1 Zom: 3 Ent: 6 (58) Items: 26 CO: 1 RSS: 0.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-18T20:57:20 860.075 INF Time: 11.46m FPS: 59.77 Heap: 1682.7MB Max: 1682.7MB Chunks: 240 CGO: 181 Ply: 1 Zom: 2 Ent: 4 (58) Items: 26 CO: 1 RSS: 0.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-18T20:57:50 890.081 INF Time: 11.96m FPS: 58.02 Heap: 1631.1MB Max: 1682.7MB Chunks: 240 CGO: 181 Ply: 1 Zom: 2 Ent: 7 (43) Items: 11 CO: 1 RSS: 0.0MB
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T20:58:05 905.066 INF 735.0886 SleeperVolume -1288, 67, 827. Spawning at -1284, 71, 830, group 'sleeperHordeStageGS1', class zombieSteve, count 2
- 2019-10-18T20:58:05 905.167 INF 735.19 SleeperVolume -1288, 67, 827. Spawning at -1282, 71, 830, group 'sleeperHordeStageGS1', class zombieSteveCrawler, count 2
- 2019-10-18T20:58:19 919.173 INF Calling Play on 1
- 2019-10-18T20:58:20 919.954 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T20:58:20 920.093 INF Time: 12.46m FPS: 59.39 Heap: 1637.4MB Max: 1682.7MB Chunks: 240 CGO: 181 Ply: 1 Zom: 4 Ent: 9 (48) Items: 14 CO: 1 RSS: 0.0MB
- 2019-10-18T20:58:46 946.114 INF Entity zombieSteve 266 killed by Morrandir 171
- 2019-10-18T20:58:50 950.102 INF Time: 12.96m FPS: 55.48 Heap: 1650.7MB Max: 1682.7MB Chunks: 240 CGO: 181 Ply: 1 Zom: 3 Ent: 9 (54) Items: 20 CO: 1 RSS: 0.0MB
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T20:59:20 980.107 INF Time: 13.46m FPS: 59.79 Heap: 1659.8MB Max: 1682.7MB Chunks: 240 CGO: 181 Ply: 1 Zom: 3 Ent: 8 (57) Items: 23 CO: 1 RSS: 0.0MB
- 2019-10-18T20:59:50 1010.126 INF Time: 13.96m FPS: 60.06 Heap: 1670.0MB Max: 1682.7MB Chunks: 240 CGO: 181 Ply: 1 Zom: 3 Ent: 8 (62) Items: 26 CO: 1 RSS: 0.0MB
- 2019-10-18T20:59:54 1014.506 INF Entity zombieSteveCrawler 267 killed by Morrandir 171
- 2019-10-18T21:00:20 1039.963 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T21:00:20 1040.130 INF Time: 14.46m FPS: 59.96 Heap: 1683.1MB Max: 1683.1MB Chunks: 240 CGO: 181 Ply: 1 Zom: 2 Ent: 8 (62) Items: 26 CO: 1 RSS: 0.0MB
- 2019-10-18T21:00:43 1063.029 INF Set loop to false on 001ExpPsp
- 2019-10-18T21:00:43 1063.029 INF Set loop to false on 015ExpSec
- 2019-10-18T21:00:43 1063.029 INF Set loop to false on 004ExpLfx
- 2019-10-18T21:00:50 1070.144 INF Time: 14.96m FPS: 59.98 Heap: 1703.7MB Max: 1703.7MB Chunks: 240 CGO: 181 Ply: 1 Zom: 2 Ent: 4 (65) Items: 29 CO: 1 RSS: 0.0MB
- 2019-10-18T21:01:06 1086.670 INF Getting new currentStreamer!
- 2019-10-18T21:01:20 1100.147 INF Time: 15.46m FPS: 60.07 Heap: 1719.1MB Max: 1719.1MB Chunks: 240 CGO: 181 Ply: 1 Zom: 2 Ent: 7 (68) Items: 32 CO: 1 RSS: 0.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-18T21:01:50 1130.161 INF Time: 15.96m FPS: 59.99 Heap: 1671.3MB Max: 1719.1MB Chunks: 240 CGO: 181 Ply: 1 Zom: 2 Ent: 4 (46) Items: 11 CO: 1 RSS: 0.0MB
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T21:02:20 1159.966 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T21:02:20 1160.166 INF Time: 16.46m FPS: 60.04 Heap: 1679.3MB Max: 1719.1MB Chunks: 240 CGO: 181 Ply: 1 Zom: 2 Ent: 7 (49) Items: 14 CO: 1 RSS: 0.0MB
- Use Alternate when placing: woodFrameBlock
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-18T21:02:50 1190.183 INF Time: 16.96m FPS: 53.69 Heap: 1695.3MB Max: 1719.1MB Chunks: 240 CGO: 181 Ply: 1 Zom: 3 Ent: 5 (53) Items: 17 CO: 1 RSS: 0.0MB
- Receiving unhandled NULL exception
- Obtained 20 stack frames.
- Thread 0x7000110b1000 may have been prematurely finalized
- #0 0x007fff6418c2c6 in __pthread_kill
- Thread 0x7000110b1000 may have been prematurely finalized
- #1 0x007fff640f66a6 in abort
- Thread 0x7000110b1000 may have been prematurely finalized
- #2 0x007fff612d1641 in __cxa_bad_cast
- Thread 0x7000110b1000 may have been prematurely finalized
- #3 0x007fff612d17c7 in default_terminate_handler()
- Thread 0x7000110b1000 may have been prematurely finalized
- #4 0x007fff62884eeb in _objc_terminate()
- Thread 0x7000110b1000 may have been prematurely finalized
- #5 0x007fff612dd19e in std::__terminate(void (*)())
- Thread 0x7000110b1000 may have been prematurely finalized
- #6 0x007fff612dcf86 in __cxa_get_exception_ptr
- Thread 0x7000110b1000 may have been prematurely finalized
- #7 0x007fff612cff99 in __cxa_get_globals
- Thread 0x7000110b1000 may have been prematurely finalized
- #8 0x007fff612b7db3 in std::__1::__basic_string_common<true>::__throw_out_of_range() const
- Thread 0x7000110b1000 may have been prematurely finalized
- #9 0x007fff6127f7bf in std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::compare(unsigned long, unsigned long, char const*, unsigned long) const
- Thread 0x7000110b1000 may have been prematurely finalized
- #10 0x0000012e86396d in (null)
- Thread 0x7000110b1000 may have been prematurely finalized
- #11 0x0000012e863cfa in (null)
- Thread 0x7000110b1000 may have been prematurely finalized
- #12 0x0000012e8636a9 in (null)
- Thread 0x7000110b1000 may have been prematurely finalized
- #13 0x0000012e89d879 in float
- Thread 0x7000110b1000 may have been prematurely finalized
- #14 0x0000012e89d7c8 in float
- Thread 0x7000110b1000 may have been prematurely finalized
- #15 0x0000012e89d491 in float
- Thread 0x7000110b1000 may have been prematurely finalized
- #16 0x0000012e89e285 in float
- Thread 0x7000110b1000 may have been prematurely finalized
- #17 0x007fff642452eb in _pthread_body
- Thread 0x7000110b1000 may have been prematurely finalized
- #18 0x007fff64248249 in _pthread_start
- Thread 0x7000110b1000 may have been prematurely finalized
- #19 0x007fff6424440d in thread_start
- Got OnSignalReceived.
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