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Aug 4th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  5.  
  6. local p = owner
  7. local char = p.Character
  8. local mouse = p:GetMouse()
  9. local larm = char["Left Arm"]
  10. local rarm = char["Right Arm"]
  11. local lleg = char["Left Leg"]
  12. local rleg = char["Right Leg"]
  13. local hed = char.Head
  14. local torso = char.Torso
  15. local hum = char.Humanoid
  16. local cam = game.Workspace.CurrentCamera
  17. local root = char.HumanoidRootPart
  18. local deb = false
  19. local shot = 0
  20. local debris=game:service"Debris"
  21. local l = game:GetService("Lighting")
  22. local rs = game:GetService("RunService").RenderStepped
  23. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  24. math.randomseed(os.time())
  25. for i,v in pairs (hed:GetChildren()) do
  26. if v:IsA("Sound") then
  27. v:Destroy()
  28. end
  29. end
  30. --------------------------------------------------------------------
  31.  
  32.  
  33. hed.face.Texture = "rbxassetid://635120692"
  34. ----------------------------------------------------
  35. Debounces = {
  36. CanAttack = true;
  37. NoIdl = false;
  38. Slashing = false;
  39. Slashed = false;
  40. RPunch = false;
  41. RPunched = false;
  42. LPunch = false;
  43. LPunched = false;
  44. }
  45. local Touche = {char.Name, }
  46. ----------------------------------------------------
  47. char["Body Colors"].HeadColor = BrickColor.new("White")
  48. char["Body Colors"].TorsoColor = BrickColor.new("White")
  49. char["Body Colors"].LeftArmColor = BrickColor.new("White")
  50. char["Body Colors"].RightArmColor = BrickColor.new("White")
  51. ----------------------------------------------------
  52. ----------------------------------------------------------------
  53.  
  54. ---------------------------- SHIRT AND PANTS --
  55. --------------------------------
  56. shirt = Instance.new("Shirt", char)
  57. shirt.Name = "Shirt"
  58. pants = Instance.new("Pants", char)
  59. pants.Name = "Pants"
  60. char.Shirt.ShirtTemplate = "rbxassetid://713444235"
  61. char.Pants.PantsTemplate = "rbxassetid://687437158"
  62.  
  63. ---------------------------------------------------------
  64.  
  65. --------------
  66. purple = Color3.new(1, 1, 1)
  67. local player = "LocalPlayer"
  68. local Character = game.Players[player].Character
  69. it = Instance.new
  70. vt = Vector3.new
  71. bc = BrickColor.new
  72. cf = CFrame.new
  73. local hed = Character.Head
  74. local ultcooldown = 99999
  75.  
  76. paly = game.Players.LocalPlayer
  77. p = game.Players.LocalPlayer
  78. char = paly.Character
  79. torso = char.Torso
  80. neck = char.Torso.Neck
  81. hum = char.Humanoid
  82. Player = game:GetService("Players").LocalPlayer
  83. local mouse = Player:GetMouse()
  84. Character = Player.Character
  85. tors = Character.Torso
  86. lleg = Character["Left Leg"]
  87. root = Character.HumanoidRootPart
  88. hed = Character.Head
  89. rleg = Character["Right Leg"]
  90. rarm = Character["Right Arm"]
  91. larm = Character["Left Arm"]
  92. local Effects = {}
  93.  
  94.  
  95. function ExplodeMass(rad,par)
  96. local expart = Instance.new("Part",script.Parent)
  97. local expart2 = Instance.new("Part",script.Parent)
  98. local partMesh = Instance.new("SpecialMesh",expart)
  99. partMesh.MeshType = "Sphere"
  100. local partMesh2 = Instance.new("SpecialMesh",expart2)
  101. partMesh2.MeshType = "Sphere"
  102. local expld = Instance.new("Explosion", script.Parent)
  103. local plode = Instance.new("Sound",workspace)
  104. plode.SoundId = "rbxassetid://579687077"
  105. plode.Volume = 1
  106. plode.Pitch = 0.85
  107. plode.Looped = false
  108. plode:Play()
  109. local plodez = Instance.new("Sound",workspace)
  110. plodez.SoundId = "rbxassetid://288641686"
  111. plodez.Volume = 1
  112. plodez.Pitch = 0.75
  113. plodez.Looped = false
  114. plodez:Play()
  115. local plodeza = Instance.new("Sound",workspace)
  116. plodeza.SoundId = "rbxassetid://197161452"
  117. plodeza.Volume = 0.85
  118. plodeza.Pitch = 0.65
  119. plodeza.Looped = false
  120. plodeza:Play()
  121. local plodezar = Instance.new("Sound",workspace)
  122. plodezar.SoundId = "rbxassetid://197161452"
  123. plodezar.Volume = 0.85
  124. plodezar.Pitch = 0.25
  125. plodezar.Looped = false
  126. plodezar:Play()
  127. local s3 = Instance.new("Sound",workspace)
  128. s3.SoundId = "rbxassetid://268931189"
  129. s3.Pitch = 1
  130. s3.Volume = 1
  131. s3.Looped = false
  132. s3:Play()
  133. xay = Instance.new("Sound",workspace)
  134. xay.SoundId = "rbxassetid://419447292"
  135. xay.Pitch = 1
  136. xay.Volume = 2.5
  137. xay:Play()
  138. expld.BlastRadius = rad
  139. expld.Position = par.Position
  140. partMesh.Scale = vt(rad,rad,rad)
  141. expart.Size = vt(1,1,1)*1.5
  142. expart.Transparency = 0
  143. expart.Anchored = true
  144. expart.Material = "Neon"
  145. expart.BrickColor = bc("White")
  146. expart.CFrame = par.CFrame
  147. partMesh2.Scale = vt(rad,rad,rad)
  148. expart2.Size = vt(1.15,1.15,1.15)*1.5
  149. expart2.Transparency = 0.5
  150. expart2.Anchored = true
  151. expart2.Material = "Neon"
  152. expart2.BrickColor = Character.Torso.BrickColor
  153. expart2.CFrame = par.CFrame
  154. local value = 1*rad/10
  155. par:Destroy()
  156. for i = 0, 300 do
  157. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  158. expart.CFrame = expart.CFrame
  159. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  160. expart2.CFrame = expart.CFrame
  161. value = value - 0.0175*rad/10
  162. if value <= 0 then
  163. expart.Transparency = expart.Transparency + 0.0125
  164. expart2.Transparency = expart2.Transparency + 0.0125
  165. value = 0.25
  166. end
  167. wait()
  168. end
  169. plode.Parent = nil
  170. expart.Parent = nil
  171. expart2.Parent = nil
  172. expld.Parent = nil
  173. end
  174.  
  175. function ExplodeMass2(rad,par)
  176. local expart = Instance.new("Part",script.Parent)
  177. local expart2 = Instance.new("Part",script.Parent)
  178. local partMesh = Instance.new("SpecialMesh",expart)
  179. partMesh.MeshType = "Sphere"
  180. local partMesh2 = Instance.new("SpecialMesh",expart2)
  181. partMesh2.MeshType = "Sphere"
  182. local expld = Instance.new("Explosion", script.Parent)
  183. local plode = Instance.new("Sound",workspace)
  184. plode.SoundId = "rbxassetid://579687077"
  185. plode.Volume = 1
  186. plode.Pitch = 0.8
  187. plode.Looped = false
  188. plode:Play()
  189. local plodez = Instance.new("Sound",workspace)
  190. plodez.SoundId = "rbxassetid://288641686"
  191. plodez.Volume = 1
  192. plodez.Pitch = 0.7
  193. plodez.Looped = false
  194. plodez:Play()
  195. local plodeza = Instance.new("Sound",workspace)
  196. plodeza.SoundId = "rbxassetid://197161452"
  197. plodeza.Volume = 0.85
  198. plodeza.Pitch = 0.6
  199. plodeza.Looped = false
  200. plodeza:Play()
  201. local plodezar = Instance.new("Sound",workspace)
  202. plodezar.SoundId = "rbxassetid://197161452"
  203. plodezar.Volume = 0.85
  204. plodezar.Pitch = 0.2
  205. plodezar.Looped = false
  206. plodezar:Play()
  207. local s3 = Instance.new("Sound",workspace)
  208. s3.SoundId = "rbxassetid://268931189"
  209. s3.Pitch = 0.85
  210. s3.Volume = 1
  211. s3.Looped = false
  212. s3:Play()
  213. xay = Instance.new("Sound",workspace)
  214. xay.SoundId = "rbxassetid://419447292"
  215. xay.Pitch = 1
  216. xay.Volume = 3.5
  217. xay:Play()
  218. expld.BlastRadius = rad
  219. expld.Position = par.Position
  220. partMesh.Scale = vt(rad,rad,rad)
  221. expart.Size = vt(1,1,1)*1.5
  222. expart.Transparency = 0
  223. expart.Anchored = true
  224. expart.Material = "Neon"
  225. expart.BrickColor = bc("Really black")
  226. expart.CFrame = par.CFrame
  227. partMesh2.Scale = vt(rad,rad,rad)
  228. expart2.Size = vt(1.15,1.15,1.15)*1.5
  229. expart2.Transparency = 0.5
  230. expart2.Anchored = true
  231. expart2.Material = "Neon"
  232. expart2.BrickColor = Character.Torso.BrickColor
  233. expart2.CFrame = par.CFrame
  234. local value = 1*rad/10
  235. par:Destroy()
  236. for i = 0, 300 do
  237. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  238. expart.CFrame = expart.CFrame
  239. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  240. expart2.CFrame = expart.CFrame
  241. value = value - 0.0175*rad/10
  242. if value <= 0 then
  243. expart.Transparency = expart.Transparency + 0.0125
  244. expart2.Transparency = expart2.Transparency + 0.0125
  245. value = 0.25
  246. end
  247. wait()
  248. end
  249. plode.Parent = nil
  250. expart.Parent = nil
  251. expart2.Parent = nil
  252. expld.Parent = nil
  253. end
  254.  
  255. function Blaze2()
  256. if ultcooldown >= 30 then
  257. ultcooldown = ultcooldown - 30
  258. wit = Character.Torso.BrickColor.Color
  259. local sloc = Instance.new("Part",workspace)
  260. local msh = Instance.new("SpecialMesh",sloc)
  261. msh.MeshType = "Sphere"
  262. sloc.Size = vt(1,1,1)
  263. sloc.Transparency = 1
  264. sloc.BrickColor = Character.Torso.BrickColor
  265. sloc.Position = hed.Position + vt(0,0,0)
  266. sloc.CanCollide = false
  267. sloc.Shape = "Ball"
  268. sloc.Anchored = true
  269. sloc.Material = "Neon"
  270. local forcefield = Instance.new("ForceField",Character)
  271. local kolor = Instance.new("ColorCorrectionEffect",game.Lighting)
  272. kolor.TintColor = Character.Torso.BrickColor.Color
  273. local glowz = Instance.new("ParticleEmitter")
  274. glowz.LightEmission = 0
  275. glowz.Parent = sloc
  276. glowz.Texture = "rbxassetid://284205403"
  277. glowz.Color = ColorSequence.new(wit)
  278. glowz.Size = NumberSequence.new(15)
  279. glowz.Speed = NumberRange.new(100,250)
  280. glowz.LockedToPart = false
  281. glowz.Transparency = NumberSequence.new(0.75)
  282. glowz.RotSpeed = NumberRange.new(-2000,2000)
  283. glowz.Lifetime = NumberRange.new(1)
  284. glowz.Rate = 50
  285. glowz.VelocitySpread = 9001
  286. local s = Instance.new("Sound",workspace)
  287. s.SoundId = "rbxassetid://331888777"
  288. s.Pitch = 0.45
  289. s.Volume = 1.5
  290. s.Looped = false
  291. s:Play()
  292. local s2 = Instance.new("Sound",workspace)
  293. s2.SoundId = "rbxassetid://331888777"
  294. s2.Pitch = 0.5
  295. s2.Volume = 1.5
  296. s2.Looped = false
  297. s2:Play()
  298. local val = 1*5
  299. for i = 0 , 20 do
  300. sloc.Transparency = sloc.Transparency - 0.055
  301. msh.Scale = msh.Scale + vt(val,val,val)
  302. val = val - 0.05*5
  303. kolor.Brightness = kolor.Brightness - 0.1
  304. kolor.Contrast = kolor.Contrast + 0.1
  305. wait()
  306. end
  307. for i = 0 , 5 do
  308. msh.Scale = msh.Scale + vt(val,val,val)
  309. val = val + 0.05*5
  310. kolor.Brightness = kolor.Brightness + 0.5
  311. kolor.Contrast = kolor.Contrast - 0.5
  312. wait()
  313. end
  314. for i = 0 , 5 do
  315. msh.Scale = msh.Scale + vt(val,val,val)
  316. val = val - 0.05*5
  317. kolor.Brightness = kolor.Brightness - 0.5
  318. kolor.Contrast = kolor.Contrast + 0.5
  319. wait()
  320. end
  321. for i = 0 , 5 do
  322. msh.Scale = msh.Scale + vt(val,val,val)
  323. val = val + 0.05*10
  324. kolor.Brightness = kolor.Brightness + 0.5
  325. kolor.Contrast = kolor.Contrast - 0.5
  326. wait()
  327. end
  328. for i = 0 , 5 do
  329. msh.Scale = msh.Scale + vt(val,val,val)
  330. val = val - 0.05*10
  331. kolor.Brightness = kolor.Brightness - 0.5
  332. kolor.Contrast = kolor.Contrast + 0.5
  333. wait()
  334. end
  335. for i = 0 , 5 do
  336. msh.Scale = msh.Scale + vt(val,val,val)
  337. val = val + 0.05*20
  338. kolor.Brightness = kolor.Brightness + 0.5
  339. kolor.Contrast = kolor.Contrast - 0.5
  340. wait()
  341. end
  342. for i = 0 , 5 do
  343. msh.Scale = msh.Scale + vt(val,val,val)
  344. val = val - 0.05*20
  345. kolor.Brightness = kolor.Brightness - 0.5
  346. kolor.Contrast = kolor.Contrast + 0.5
  347. wait()
  348. end
  349. for i = 0 , 5 do
  350. msh.Scale = msh.Scale + vt(val,val,val)
  351. val = val + 0.05*40
  352. kolor.Brightness = kolor.Brightness + 0.5
  353. kolor.Contrast = kolor.Contrast - 0.5
  354. wait()
  355. end
  356. for i = 0 , 5 do
  357. msh.Scale = msh.Scale + vt(val,val,val)
  358. val = val - 0.05*40
  359. kolor.Brightness = kolor.Brightness - 0.5
  360. kolor.Contrast = kolor.Contrast + 0.5
  361. wait()
  362. end
  363. for i = 0 , 5 do
  364. msh.Scale = msh.Scale + vt(val,val,val)
  365. val = val + 0.05*45
  366. kolor.Brightness = kolor.Brightness + 0.5
  367. kolor.Contrast = kolor.Contrast - 0.5
  368. wait()
  369. end
  370. for i = 0 , 5 do
  371. msh.Scale = msh.Scale + vt(val,val,val)
  372. val = val - 0.05*45
  373. kolor.Brightness = kolor.Brightness - 0.5
  374. kolor.Contrast = kolor.Contrast + 0.5
  375. wait()
  376. end
  377. for i = 0 , 5 do
  378. msh.Scale = msh.Scale + vt(val,val,val)
  379. val = val + 0.05*50
  380. kolor.Brightness = kolor.Brightness + 0.5
  381. kolor.Contrast = kolor.Contrast - 0.5
  382. wait()
  383. end
  384. for i = 0 , 20 do
  385. sloc.Transparency = sloc.Transparency + 0.055
  386. msh.Scale = msh.Scale + vt(val,val,val)
  387. val = val - 0.05*50
  388. wait()
  389. end
  390. kolor:Destroy()
  391. ExplodeMass2(125,sloc)
  392. sloc:Destroy()
  393. forcefield:Destroy()
  394. end
  395. if ultcooldown < 1 then
  396. for i = 0, 29 do
  397. ultcooldown = ultcooldown + 1
  398. wait(1)
  399. end
  400. end
  401. end
  402.  
  403. function Blaze()
  404. if ultcooldown >= 30 then
  405. local kolor = Instance.new("ColorCorrectionEffect",game.Lighting)
  406. local see = Instance.new("Sound",workspace)
  407. see.SoundId = "rbxassetid://21420962"
  408. see.Pitch = 1
  409. see.Volume = 2.75
  410. see.Looped = false
  411. see:Play()
  412. kolor.Brightness = -1
  413. kolor.Contrast = -1
  414. kolor.TintColor = Character.Torso.BrickColor.Color
  415. wait(0.1)
  416. for i = 0, 9 do
  417. kolor.Brightness = kolor.Brightness + 0.35
  418. kolor.Contrast = kolor.Contrast + 0.35
  419. wait(0.05)
  420. end
  421. for i = 0, 9 do
  422. kolor.Brightness = kolor.Brightness - 0.35
  423. kolor.Contrast = kolor.Contrast - 0.35
  424. wait(0.05)
  425. end
  426. kolor:Destroy()
  427. local sloc = Instance.new("Part",workspace)
  428. local msh = Instance.new("SpecialMesh",sloc)
  429. msh.MeshType = "Sphere"
  430. sloc.Size = vt(1,1,1)
  431. sloc.Transparency = 1
  432. sloc.BrickColor = Character.Torso.BrickColor
  433. sloc.Position = hed.Position + vt(0,5,0)
  434. sloc.CanCollide = false
  435. sloc.Shape = "Ball"
  436. sloc.Anchored = true
  437. sloc.Material = "Neon"
  438. local s = Instance.new("Sound",workspace)
  439. s.SoundId = "rbxassetid://342793847"
  440. s.Pitch = 1
  441. s.Volume = 1
  442. s.Looped = false
  443. s:Play()
  444. local s2 = Instance.new("Sound",workspace)
  445. s2.SoundId = "rbxassetid://137463716"
  446. s2.Pitch = 0.25
  447. s2.Volume = 1
  448. s2.Looped = false
  449. s2:Play()
  450. local val = 0.65*5
  451. for i = 0 , 75 do
  452. sloc.Transparency = sloc.Transparency - 0.035
  453. msh.Scale = msh.Scale + vt(val,val,val)
  454. sloc.Position = sloc.Position + vt(0,val,0)
  455. val = val - 0.0075*5
  456. wait()
  457. end
  458. msh.Scale = msh.Scale - vt(1,1,1)
  459. sloc.Transparency = sloc.Transparency + 0.015
  460. local spart = Instance.new("Part",workspace)
  461. local msh2 = Instance.new("SpecialMesh",spart)
  462. msh2.MeshType = "Sphere"
  463. spart.Size = vt(2,2,2)
  464. spart.Shape = "Ball"
  465. spart.BrickColor = Character.Torso.BrickColor
  466. spart.Material = "Neon"
  467. spart.Transparency = 0
  468. spart.Anchored = false
  469. msh2.Scale = msh.Scale/2
  470. spart.Rotation = hed.Rotation
  471. spart.CanCollide = false
  472. spart.Position = sloc.Position + vt(math.random(-0,0),math.random(-0,0),math.random(-0,0))
  473. local bv = Instance.new("BodyVelocity")
  474. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  475. bv.velocity = spart.CFrame.lookVector*75
  476. bv.Parent = spart
  477. local tick = Instance.new("Sound",workspace)
  478. tick.SoundId = "rbxassetid://203691467"
  479. tick.Volume = 2
  480. tick.Pitch = 0.75
  481. tick:Play()
  482. sloc:Destroy()
  483. wait(0.00001)
  484. pewdiepie=spart.Touched:connect(function(hit)
  485. ExplodeMass(100,spart)
  486. end)
  487. sloc:Destroy()
  488. end
  489. if ultcooldown < 1 then
  490. for i = 0, 29 do
  491. ultcooldown = ultcooldown + 1
  492. wait(1)
  493. end
  494. end
  495. end
  496.  
  497. euler = CFrame.fromEulerAnglesXYZ
  498. angles = CFrame.Angles
  499. mr = math.rad
  500. local Weapon = {}
  501. local p = game.Players.LocalPlayer
  502. local char = p.Character
  503. local mouse = p:GetMouse()
  504. local larm = char["Left Arm"]
  505. local rarm = char["Right Arm"]
  506. local lleg = char["Left Leg"]
  507. local rleg = char["Right Leg"]
  508. local hed = char.Head
  509. local torso = char.Torso
  510. local hum = char.Humanoid
  511. local cam = game.Workspace.CurrentCamera
  512. local root = char.HumanoidRootPart
  513. local deb = false
  514. local shot = 0
  515. local debris=game:service"Debris"
  516. local l = game:GetService("Lighting")
  517. local rs = game:GetService("RunService").RenderStepped
  518. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  519. math.randomseed(os.time())
  520. for i,v in pairs (hed:GetChildren()) do
  521. if v:IsA("Sound") then
  522. v:Destroy()
  523. end
  524. end
  525.  
  526. wait(0.016666666666667)
  527. script.Archivable = false
  528. Effects = {}
  529. local Player = game.Players.localPlayer
  530. local Character = Player.Character
  531. local Humanoid = Character.Humanoid
  532. local mouse = Player:GetMouse()
  533. local m = Instance.new("Model", Character)
  534. m.Name = "WeaponModel"
  535. local effect = Instance.new("Model", Character)
  536. effect.Name = "effecsfsafzx"
  537. local demon = Instance.new("Model", Character)
  538. demon.Name = "demdemd"
  539. local LeftArm = Character["Left Arm"]
  540. local RightArm = Character["Right Arm"]
  541. local LeftLeg = Character["Left Leg"]
  542. local RightLeg = Character["Right Leg"]
  543. local do2target = nil
  544. local Head = Character.Head
  545. local Torso = Character.Torso
  546. TorsoColor = Torso.BrickColor
  547. z = Instance.new("Sound", Torso)
  548. z.SoundId = "rbxassetid://0" -- Put Music ID Here.
  549. z.Looped = true
  550. z.Pitch = 0
  551. z.Volume = 0
  552. wait(.1)
  553. z:Play()
  554. local cam = game.Workspace.CurrentCamera
  555. local RootPart = Character.HumanoidRootPart
  556. local RootJoint = RootPart.RootJoint
  557. local equipped = false
  558. local attack = false
  559. local Anim = "Idle"
  560. local idle = 0
  561. local attacktype = 1
  562. local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  563. local velocity = RootPart.Velocity.y
  564. local sine = 0
  565. local change = 1
  566. local mana = 0
  567. local it = Instance.new
  568. vt = Vector3.new
  569. local grabbed = false
  570. local cf = CFrame.new
  571. local mr = math.rad
  572. local angles = CFrame.Angles
  573. local ud = UDim2.new
  574. local c3 = Color3.new
  575. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  576. Humanoid.Animator:Destroy()
  577. Character.Animate:Destroy()
  578. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  579. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  580. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  581. RSH = nil
  582. RW = Instance.new("Weld")
  583. LW = Instance.new("Weld")
  584. RH = Torso["Right Hip"]
  585. LH = Torso["Left Hip"]
  586. RSH = Torso["Right Shoulder"]
  587. LSH = Torso["Left Shoulder"]
  588. RSH.Parent = nil
  589. LSH.Parent = nil
  590. RW.Name = "RW"
  591. RW.Part0 = Torso
  592. RW.C0 = cf(1.5, 0.5, 0)
  593. RW.C1 = cf(0, 0.5, 0)
  594. RW.Part1 = RightArm
  595. RW.Parent = Torso
  596. LW.Name = "LW"
  597. LW.Part0 = Torso
  598. LW.C0 = cf(-1.5, 0.5, 0)
  599. LW.C1 = cf(0, 0.5, 0)
  600. LW.Part1 = LeftArm
  601. LW.Parent = Torso
  602. clerp = function(a, b, t)
  603.  
  604. return a:lerp(b, t)
  605. end
  606.  
  607. local RbxUtility = LoadLibrary("RbxUtility")
  608. local Create = RbxUtility.Create
  609. RemoveOutlines = function(part)
  610.  
  611. part.TopSurface = 10
  612. end
  613.  
  614. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  615.  
  616. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  617. RemoveOutlines(Part)
  618. return Part
  619. end
  620.  
  621. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  622.  
  623. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  624. if Mesh == "SpecialMesh" then
  625. Msh.MeshType = MeshType
  626. Msh.MeshId = MeshId
  627. end
  628. return Msh
  629. end
  630.  
  631. local co1 = 3
  632. local co2 = 10
  633. local co3 = 15
  634. local co4 = 30
  635. local cooldown1 = 0
  636. local cooldown2 = 0
  637. local cooldown3 = 0
  638. local cooldown4 = 0
  639. local maxEnergy = 100
  640. local Energy = 0
  641. local skill1stam = 1000
  642. local skill2stam = 1000
  643. local skill3stam = 1000
  644. local skill4stam = 1000
  645. local recovermana = 5
  646. local skillcolorscheme = BrickColor.new("White").Color
  647. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  648. makeframe = function(par, trans, pos, size, color)
  649.  
  650. local frame = Instance.new("Frame", par)
  651. frame.BackgroundTransparency = trans
  652. frame.BorderSizePixel = 0
  653. frame.Position = pos
  654. frame.Size = size
  655. frame.BackgroundColor3 = color
  656. return frame
  657. end
  658.  
  659. makelabel = function(par, text)
  660.  
  661. local label = Instance.new("TextLabel", par)
  662. label.BackgroundTransparency = 1
  663. label.Size = UDim2.new(1, 0, 1, 0)
  664. label.Position = UDim2.new(0, 0, 0, 0)
  665. label.TextColor3 = Color3.new(255, 255, 255)
  666. label.TextStrokeTransparency = 0
  667. label.FontSize = Enum.FontSize.Size32
  668. label.Font = Enum.Font.SourceSansLight
  669. label.BorderSizePixel = 0
  670. label.TextScaled = true
  671. label.Text = text
  672. end
  673.  
  674. ArtificialHB = Instance.new("BindableEvent", script)
  675. ArtificialHB.Name = "Heartbeat"
  676. script:WaitForChild("Heartbeat")
  677. frame = 0.033333333333333
  678. tf = 0
  679. allowframeloss = false
  680. tossremainder = false
  681. lastframe = tick()
  682. script.Heartbeat:Fire()
  683. game:GetService("RunService").Heartbeat:connect(function(s, p)
  684.  
  685. tf = tf + s
  686. if frame <= tf then
  687. if allowframeloss then
  688. script.Heartbeat:Fire()
  689. lastframe = tick()
  690. else
  691. for i = 1, math.floor(tf / frame) do
  692. script.Heartbeat:Fire()
  693. end
  694. lastframe = tick()
  695. end
  696. if tossremainder then
  697. tf = 0
  698. else
  699. tf = tf - frame * math.floor(tf / frame)
  700. end
  701. end
  702. end
  703. )
  704. swait = function(num)
  705.  
  706. if num == 0 or num == nil then
  707. ArtificialHB.Event:wait()
  708. else
  709. for i = 0, num do
  710. ArtificialHB.Event:wait()
  711. end
  712. end
  713. end
  714.  
  715. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  716.  
  717. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  718. return Weld
  719. end
  720.  
  721. rayCast = function(Position, Direction, Range, Ignore)
  722.  
  723. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  724. end
  725.  
  726. CreateSound = function(id, par, vol, pit)
  727.  
  728. coroutine.resume(coroutine.create(function()
  729.  
  730. local sou = Instance.new("Sound", par or workspace)
  731. sou.Volume = vol
  732. sou.Pitch = pit or 1
  733. sou.SoundId = id
  734. swait()
  735. sou:play()
  736. game:GetService("Debris"):AddItem(sou, 6)
  737. end
  738. ))
  739. end
  740.  
  741. local getclosest = function(obj, distance)
  742.  
  743. local last, lastx = distance + 1, nil
  744. for i,v in pairs(workspace:GetChildren()) do
  745. if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  746. local t = v.Torso
  747. local dist = t.Position - obj.Position.magnitude
  748. if dist <= distance and dist < last then
  749. last = dist
  750. lastx = v
  751. end
  752. end
  753. end
  754. return lastx
  755. end
  756.  
  757. CreatePart2 = function(Parent, Material, Reflectance, Transparency, PartType, BColor, Name, Size)
  758.  
  759. if PartType == "Part" then
  760. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  761. RemoveOutlines(Part)
  762. return Part
  763. else
  764. do
  765. if PartType == "WedgePart" then
  766. local Part = Create("WedgePart")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  767. RemoveOutlines(Part)
  768. return Part
  769. end
  770. end
  771. end
  772. end
  773.  
  774. for _,c in pairs(m:children()) do
  775. if c.className == "Weld" then
  776. table.insert(CBladeWelds, R67_PC6072)
  777. print(R66_PC6093)
  778. end
  779. end
  780. -- NIGH-OMNI FATAL ERROR at PC6105: Re-wrote register: R67 in 'AssignReg'
  781.  
  782. -- NIGH-OMNI FATAL ERROR at PC6106: Re-wrote register: R67 in 'AssignReg'
  783.  
  784. --Hit = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", R66_PC6093, R67_PC6072(5, 0.200000003, 5))
  785. -- NIGH-OMNI FATAL ERROR at PC6120: Re-wrote register: R66 in 'AssignReg'
  786.  
  787. -- NIGH-OMNI FATAL ERROR at PC6134: Re-wrote register: R66 in 'AssignReg'
  788.  
  789. HitWeld = CreateWeld(demon, Character.HumanoidRootPart, Hit, CFrame.new(0, R66_PC6093, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(R66_PC6093, -3.50004387, 0.0299530029, 0, 1, 0, 0, 0, -1, -1, 0, 0))
  790. CreateMesh("SpecialMesh", Hit, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(3, 4, 3))
  791. FakeMotor = CreatePart(demon, Enum.Material.Neon, 0, 1, "Really black", "FakeMotor", Vector3.new(2.01999998, 0.2016, 2.36000013))
  792. FakeMotorWeld = CreateWeld(demon, Hit, FakeMotor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0199999809, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  793. Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  794. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -5.06998634, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  795. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(2.5, 10, 2.5))
  796. Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  797. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -7.1599884, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  798. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(1, 10, 1))
  799. TornadoHat = CreatePart(demon, Enum.Material.Neon, 0.20000000298023, 0.5, "Really black", "TornadoHat", Vector3.new(3, 0.400000006, 3))
  800. TornadoHatWeld = CreateWeld(demon, FakeMotor, TornadoHat, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00997924805, -1.65001106, -0.0699994564, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  801. CreateMesh("SpecialMesh", TornadoHat, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1051557", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5))
  802. local DBlade = {}
  803. local DBladeWelds = {}
  804. for _,c in pairs(demon:children()) do
  805. if c.className == "Part" then
  806. table.insert(DBlade, c)
  807. end
  808. end
  809. for _,c in pairs(demon:children()) do
  810. if c.className == "Weld" then
  811. table.insert(DBladeWelds, c)
  812. print(c)
  813. end
  814. end
  815. demon.Parent = nil
  816.  
  817. Debounces = {
  818. CanAttack = true;
  819. NoIdl = false;
  820. Slashing = false;
  821. Slashed = false;
  822. RPunch = false;
  823. RPunched = false;
  824. LPunch = false;
  825. LPunched = false;
  826. }
  827. local Touche = {char.Name, }
  828. ----------------------------------------------------
  829. function lerp(a, b, t) -- Linear interpolation
  830. return a + (b - a)*t
  831. end
  832.  
  833. function slerp(a, b, t) --Spherical interpolation
  834. dot = a:Dot(b)
  835. if dot > 0.99999 or dot < -0.99999 then
  836. return t <= 0.5 and a or b
  837. else
  838. r = math.acos(dot)
  839. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  840. end
  841. end
  842.  
  843. function matrixInterpolate(a, b, t)
  844. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  845. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  846. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  847. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  848. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  849. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  850. local t = v1:Dot(v2)
  851. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  852. return CFrame.new()
  853. end
  854. return CFrame.new(
  855. v0.x, v0.y, v0.z,
  856. v1.x, v1.y, v1.z,
  857. v2.x, v2.y, v2.z,
  858. v3.x, v3.y, v3.z)
  859. end
  860. ----------------------------------------------------
  861. function genWeld(a,b)
  862. local w = Instance.new("Weld",a)
  863. w.Part0 = a
  864. w.Part1 = b
  865. return w
  866. end
  867. function weld(a, b)
  868. local weld = Instance.new("Weld")
  869. weld.Name = "W"
  870. weld.Part0 = a
  871. weld.Part1 = b
  872. weld.C0 = a.CFrame:inverse() * b.CFrame
  873. weld.Parent = a
  874. return weld;
  875. end
  876. ----------------------------------------------------
  877. function Lerp(c1,c2,al)
  878. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  879. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  880. for i,v in pairs(com1) do
  881. com1[i] = v+(com2[i]-v)*al
  882. end
  883. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  884. end
  885. ----------------------------------------------------
  886. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  887. local wld = Instance.new("Weld", wp1)
  888. wld.Part0 = wp0
  889. wld.Part1 = wp1
  890. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  891. end
  892. ----------------------------------------------------
  893. function Tween(a,b,c)
  894. return a+(b-a)*c
  895. end
  896. ----------------------------------------------------
  897. function FindNearestTorso(Position,Distance,SinglePlayer)
  898. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  899. local List = {}
  900. for i,v in pairs(workspace:GetChildren())do
  901. if v:IsA("Model")then
  902. if v:findFirstChild("Torso")then
  903. if v ~= char then
  904. if(v.Torso.Position -Position).magnitude <= Distance then
  905. table.insert(List,v)
  906. end
  907. end
  908. end
  909. end
  910. end
  911. return List
  912. end
  913.  
  914. mod3 = Instance.new("Model",rleg)
  915.  
  916. function Stomp()
  917. part=Instance.new('Part',mod3)
  918. part.Anchored=true
  919. part.CanCollide=false
  920. part.FormFactor='Custom'
  921. part.Size=Vector3.new(.2,.2,.2)
  922. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  923. part.Transparency=.7
  924. part.BrickColor=BrickColor.new('Bright green')
  925. mesh=Instance.new('SpecialMesh',part)
  926. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  927. mesh.Scale=Vector3.new(25,25,25)
  928. part2=part:clone()
  929. part2.Parent=mod3
  930. part2.BrickColor=BrickColor.new('Bright green')
  931. mesh2=mesh:clone()
  932. mesh2.Parent=part2
  933. mesh2.Scale=Vector3.new(15,15,15)
  934. part3=part:clone()
  935. part3.Parent=mod3
  936. part3.TopSurface=0
  937. part3.BottomSurface=0
  938. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  939. mesh3=Instance.new('SpecialMesh',part3)
  940. mesh3.MeshType = 3
  941. mesh3.Scale=Vector3.new(12,12,12)
  942. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  943. if v:FindFirstChild('Humanoid') then
  944. v.Humanoid:TakeDamage(math.random(20,60))
  945. v.Humanoid.PlatformStand = true
  946. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  947. end
  948. end
  949. coroutine.resume(coroutine.create(function()
  950. for i=0,3.8,0.05 do
  951. wait()
  952. part.CFrame=part.CFrame
  953. part.Transparency=i
  954. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  955. part2.CFrame=part2.CFrame
  956. part2.Transparency=i
  957. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  958. part3.CFrame=part3.CFrame
  959. part3.Transparency=i
  960. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  961. end
  962. end))
  963. end
  964. ----------------------------------------------------
  965. function nwPrt(prnt,siz,cf,col)
  966. local prt=Instance.new("Part")
  967. prt.Parent=prnt
  968. prt.FormFactor=3
  969. prt.Name="Part"
  970. prt.Size=siz
  971. prt.CanCollide=false
  972. prt.Anchored=true
  973. prt.Locked=true
  974. prt.TopSurface=10
  975. prt.BottomSurface=10
  976. prt.FrontSurface=10
  977. prt.BackSurface=10
  978. prt.LeftSurface=10
  979. prt.RightSurface=10
  980. prt:BreakJoints()
  981. prt.CFrame=cf or CFrame.new(30,10,30)
  982. prt.Material="Neon"
  983. prt.BrickColor=TorsoColor
  984. m=Instance.new("SpecialMesh",prt)
  985. m.MeshType=6
  986. return prt
  987. end
  988. ----------------------------------------------------
  989. function nwSnd(prnt,pch,vol,id)
  990. local s=Instance.new("Sound",prnt)
  991. s.Pitch=pch
  992. s.Volume=vol
  993. s.SoundId="rbxassetid://"..id
  994. s.PlayOnRemove=true
  995. return s
  996. end
  997. ----------------------------------------------------
  998. function newRay(start,face,range,wat)
  999. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1000. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1001. return rey,hit,pos
  1002. end
  1003. ----------------------------------------------------
  1004. function Lerp(c1,c2,al)
  1005. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  1006. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  1007. for i,v in pairs(com1) do
  1008. com1[i] = v+(com2[i]-v)*al
  1009. end
  1010. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  1011. end
  1012. ----------------------------------------------------
  1013. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  1014. local wld = Instance.new("Weld", wp1)
  1015. wld.Part0 = wp0
  1016. wld.Part1 = wp1
  1017. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  1018. end
  1019. ----------------------------------------------------
  1020. function weld5(part0, part1, c0, c1)
  1021. weeld=Instance.new("Weld", part0)
  1022. weeld.Part0=part0
  1023. weeld.Part1=part1
  1024. weeld.C0=c0
  1025. weeld.C1=c1
  1026. return weeld
  1027. end
  1028. ----------------------------------------------------
  1029. function HasntTouched(plrname)
  1030. local ret = true
  1031. for _, v in pairs(Touche) do
  1032. if v == plrname then
  1033. ret = false
  1034. end
  1035. end
  1036. return ret
  1037. end
  1038. ----------------------------------------------------
  1039. newWeld(torso, larm, -1.5, 0.5, 0)
  1040. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1041. newWeld(torso, rarm, 1.5, 0.5, 0)
  1042. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1043. newWeld(torso, hed, 0, 1.5, 0)
  1044. newWeld(torso, lleg, -0.5, -1, 0)
  1045. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  1046. newWeld(torso, rleg, 0.5, -1, 0)
  1047. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  1048. newWeld(root, torso, 0, -1, 0)
  1049. torso.Weld.C1 = CFrame.new(0, -1, 0)
  1050. ----------------------------------------------------
  1051. z = Instance.new("Sound", char)
  1052. z.SoundId = "rbxassetid://679359907"--679359907
  1053. z.Looped = true
  1054. z.Pitch = 1
  1055. z.Volume = 4
  1056. wait(.1)
  1057. z:Play()
  1058. ----------------------------------------------------
  1059. local Transforming = true
  1060. hum.WalkSpeed = 0
  1061. local fx = Instance.new("Part",torso)
  1062. wit = torso.BrickColor.Color
  1063. wit2 = Color3.new(0,0,0)
  1064. local glowz = Instance.new("ParticleEmitter",fx)
  1065. glowz.LightEmission = 1
  1066. glowz.Texture = "rbxassetid://284205403"
  1067. glowz.Color = ColorSequence.new(wit)
  1068. glowz.Size = NumberSequence.new(5)
  1069. glowz.Speed = NumberRange.new(25,50)
  1070. glowz.LockedToPart = false
  1071. glowz.Transparency = NumberSequence.new(0.75)
  1072. glowz.RotSpeed = NumberRange.new(-2000,2000)
  1073. glowz.Lifetime = NumberRange.new(1)
  1074. glowz.Rate = 50000
  1075. glowz.VelocitySpread = 9001
  1076. local glowz2 = Instance.new("ParticleEmitter",fx)
  1077. glowz2.LightEmission = 0.5
  1078. glowz.Texture = "rbxassetid://284205403"
  1079. glowz2.Color = ColorSequence.new(wit2)
  1080. glowz2.Size = NumberSequence.new(5)
  1081. glowz2.Speed = NumberRange.new(25,50)
  1082. glowz2.LockedToPart = false
  1083. glowz2.Transparency = NumberSequence.new(0.75)
  1084. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  1085. glowz2.Lifetime = NumberRange.new(1)
  1086. glowz2.Rate = 50000
  1087. glowz2.VelocitySpread = 9001
  1088. fx.Anchored = true
  1089. fx.Material = "Neon"
  1090. fx.CanCollide = false
  1091. fx.Locked = true
  1092. fx.Transparency = 1
  1093. fx.Material = "Neon"
  1094. fx.Size = Vector3.new(1,1,1)
  1095. fx.TopSurface = "SmoothNoOutlines"
  1096. fx.BottomSurface = "SmoothNoOutlines"
  1097. fx.BrickColor = BrickColor.new("Really black")
  1098. fxm = Instance.new("SpecialMesh",fx)
  1099. fxm.MeshType = "Sphere"
  1100. local sa2 = Instance.new("Sound",torso)
  1101. sa2.SoundId = "rbxassetid://93724183"
  1102. sa2.Pitch = 0.5
  1103. sa2.Volume = 5
  1104. sa2.Looped = false
  1105. sa2:Play()
  1106. local value = 1
  1107. fxm.Scale = Vector3.new(1,1,1)
  1108. for i = 1, 20 do rs:wait()
  1109. value = value - 0.05
  1110. fx.Transparency = fx.Transparency - (1/20)
  1111. fx.CFrame = torso.CFrame
  1112. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  1113. rs:wait()
  1114. end
  1115. ----------------------------------------------------
  1116. GroundWave1 = function()
  1117. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1118. local Colors = {"White", "Really black"}
  1119. local wave = Instance.new("Part", torso)
  1120. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1121. wave.Anchored = true
  1122. wave.CanCollide = false
  1123. wave.Locked = true
  1124. wave.Size = Vector3.new(1, 1, 1)
  1125. wave.TopSurface = "Smooth"
  1126. wave.BottomSurface = "Smooth"
  1127. wave.Transparency = 0.35
  1128. wave.CFrame = HandCF
  1129. wm = Instance.new("SpecialMesh", wave)
  1130. wm.MeshId = "rbxassetid://3270017"
  1131. coroutine.wrap(function()
  1132. for i = 1, 30, 1 do
  1133. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  1134. wave.Size = wm.Scale
  1135. wave.CFrame = HandCF
  1136. wave.Transparency = i/30
  1137. wait()
  1138. end
  1139. wait()
  1140. wave:Destroy()
  1141. end)()
  1142. end
  1143. ----------------------------------------------------
  1144. GroundWave = function()
  1145. if Transforming == true then
  1146. local value = 5
  1147. local value2 = 10
  1148. local value3 = 20
  1149. local sa2 = Instance.new("Sound",torso)
  1150. sa2.SoundId = "rbxassetid://413682983"
  1151. sa2.Pitch = 1
  1152. sa2.Volume = 10
  1153. sa2.Looped = false
  1154. sa2:Play()
  1155. local wave = Instance.new("Part", torso)
  1156. local glowz = Instance.new("ParticleEmitter",wave)
  1157. glowz.LightEmission = 1
  1158. glowz.Texture = "rbxassetid://284205403"
  1159. glowz.Color = ColorSequence.new(wit)
  1160. glowz.Size = NumberSequence.new(30)
  1161. glowz.Speed = NumberRange.new(25,100)
  1162. glowz.LockedToPart = false
  1163. glowz.Transparency = NumberSequence.new(0.75)
  1164. glowz.RotSpeed = NumberRange.new(-2000,2000)
  1165. glowz.Lifetime = NumberRange.new(1)
  1166. glowz.Rate = 50000
  1167. glowz.VelocitySpread = 9001
  1168. local glowz2 = Instance.new("ParticleEmitter",wave)
  1169. glowz2.LightEmission = 1
  1170. glowz.Texture = "rbxassetid://284205403"
  1171. glowz2.Color = ColorSequence.new(wit)
  1172. glowz2.Size = NumberSequence.new(30)
  1173. glowz2.Speed = NumberRange.new(25,100)
  1174. glowz2.LockedToPart = false
  1175. glowz2.Transparency = NumberSequence.new(0.75)
  1176. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  1177. glowz2.Lifetime = NumberRange.new(1)
  1178. glowz2.Rate = 50000
  1179. glowz2.VelocitySpread = 9001
  1180. wave.BrickColor = TorsoColor
  1181. wave.Anchored = true
  1182. wave.CanCollide = false
  1183. wave.Locked = true
  1184. wave.Size = Vector3.new(1, 1, 1)
  1185. wave.TopSurface = "Smooth"
  1186. wave.BottomSurface = "Smooth"
  1187. wave.Transparency = 0.35
  1188. wave.CFrame = fx.CFrame
  1189. wave.Material = "Neon"
  1190. wm = Instance.new("SpecialMesh", wave)
  1191. wm.MeshType = "Sphere"
  1192. wm.Scale = Vector3.new(1,1,1)
  1193. local wave2 = Instance.new("Part", torso)
  1194. wave2.BrickColor = TorsoColor
  1195. wave2.Anchored = true
  1196. wave2.CanCollide = false
  1197. wave2.Locked = true
  1198. wave2.Size = Vector3.new(1, 1, 1)
  1199. wave2.TopSurface = "Smooth"
  1200. wave2.BottomSurface = "Smooth"
  1201. wave2.Transparency = 0.35
  1202. wave2.CFrame = fx.CFrame
  1203. wave2.Material = "Neon"
  1204. wm2 = Instance.new("SpecialMesh", wave2)
  1205. wm2.MeshType = "FileMesh"
  1206. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1207. wm2.Scale = Vector3.new(1,1,1)
  1208. local wave3 = Instance.new("Part", torso)
  1209. wave3.BrickColor = BrickColor.new("Really black")
  1210. wave3.Anchored = true
  1211. wave3.CanCollide = false
  1212. wave3.Locked = true
  1213. wave3.Size = Vector3.new(1, 1, 1)
  1214. wave3.TopSurface = "Smooth"
  1215. wave3.BottomSurface = "Smooth"
  1216. wave3.Transparency = 0.35
  1217. wave3.CFrame = fx.CFrame
  1218. wave3.Material = "Neon"
  1219. wm3 = Instance.new("SpecialMesh", wave3)
  1220. wm3.MeshType = "FileMesh"
  1221. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1222. wm3.Scale = Vector3.new(1,1,1)
  1223. coroutine.wrap(function()
  1224. for i = 1, 18, 1 do
  1225. value = value - 0.5
  1226. value2 = value2 - 0.75*1.5
  1227. value3 = value3 - 0.475*1.5
  1228. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  1229. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  1230. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  1231. --wave.Size = wm.Scale
  1232. wave.CFrame = fx.CFrame
  1233. wave.Transparency = i/14
  1234. --wave2.Size = wm2.Scale
  1235. wave2.CFrame = fx.CFrame
  1236. wave2.Rotation = Vector3.new(90, 0, 0)
  1237. wave2.Transparency = i/14
  1238. --wave3.Size = wm3.Scale
  1239. wave3.CFrame = fx.CFrame
  1240. wave3.Rotation = Vector3.new(90, 0, 0)
  1241. wave3.Transparency = i/14
  1242. wait()
  1243. glowz.Rate = 0
  1244. glowz2.Rate = 0
  1245. end
  1246. wait()
  1247. wave:Destroy()
  1248. wave2:Destroy()
  1249. wave3:Destroy()
  1250. end)()
  1251. elseif Transforming == false then
  1252. wait()
  1253. end
  1254. end
  1255.  
  1256. for i = 1, 100 do rs:wait()
  1257. fx.CFrame = torso.CFrame
  1258. end
  1259.  
  1260. Spawn(function()
  1261. while wait(1) do
  1262. GroundWave()
  1263. end
  1264. end)
  1265.  
  1266. wait(4)
  1267.  
  1268. Transforming = false
  1269.  
  1270. local value2 = 1
  1271. for i = 1, 20 do rs:wait()
  1272. value2 = value2 - 0.05
  1273. glowz.Rate = 0
  1274. glowz2.Rate = 0
  1275. fx.Transparency = fx.Transparency + (1/20)
  1276. fx.CFrame = torso.CFrame
  1277. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1278. rs:wait()
  1279. end
  1280. glowz:Destroy()
  1281. glowz2:Destroy()
  1282.  
  1283. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1284. local valuer = 5
  1285. local valuer2 = 10
  1286. local valuer3 = 15
  1287. local sa2 = Instance.new("Sound",torso)
  1288. sa2.SoundId = "rbxassetid://130972023"
  1289. sa2.Pitch = 1
  1290. sa2.Volume = 5
  1291. sa2.Looped = false
  1292. sa2:Play()
  1293. local sar2 = Instance.new("Sound",torso)
  1294. sar2.SoundId = "rbxassetid://153274423"
  1295. sar2.Pitch = 1
  1296. sar2.Volume = 5
  1297. sar2.Looped = false
  1298. sar2:Play()
  1299. local wave = Instance.new("Part", torso)
  1300. wave.BrickColor = TorsoColor
  1301. wave.Anchored = true
  1302. wave.CanCollide = false
  1303. wave.Locked = true
  1304. wave.Size = Vector3.new(1, 1, 1)
  1305. wave.TopSurface = "Smooth"
  1306. wave.BottomSurface = "Smooth"
  1307. wave.Transparency = 0.35
  1308. wave.CFrame = HandCF
  1309. wm = Instance.new("SpecialMesh", wave)
  1310. wm.MeshId = "rbxassetid://3270017"
  1311. local wave2 = Instance.new("Part", torso)
  1312. wave2.BrickColor = BrickColor.new("Really black")
  1313. wave2.Anchored = true
  1314. wave2.CanCollide = false
  1315. wave2.Locked = true
  1316. wave2.Size = Vector3.new(1, 1, 1)
  1317. wave2.TopSurface = "Smooth"
  1318. wave2.BottomSurface = "Smooth"
  1319. wave2.Transparency = 0.35
  1320. wave2.CFrame = HandCF
  1321. wm2 = Instance.new("SpecialMesh", wave2)
  1322. wm2.MeshId = "rbxassetid://3270017"
  1323. local wave3 = Instance.new("Part", torso)
  1324. wave3.BrickColor = TorsoColor
  1325. wave3.Anchored = true
  1326. wave3.CanCollide = false
  1327. wave3.Locked = true
  1328. wave3.Size = Vector3.new(1, 1, 1)
  1329. wave3.TopSurface = "Smooth"
  1330. wave3.BottomSurface = "Smooth"
  1331. wave3.Transparency = 0.35
  1332. wave3.CFrame = HandCF
  1333. wm3 = Instance.new("SpecialMesh", wave3)
  1334. wm3.MeshId = "rbxassetid://3270017"
  1335. coroutine.wrap(function()
  1336. for i = 1, 14, 1 do
  1337. valuer = valuer - 0.35
  1338. valuer2 = valuer - 0.45
  1339. valuer3 = valuer3 - 0.475
  1340. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1341. wave.Size = wm.Scale
  1342. wave.CFrame = HandCF
  1343. wave.Transparency = i/14
  1344. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1345. wave2.Size = wm2.Scale
  1346. wave2.CFrame = HandCF
  1347. wave2.Transparency = i/14
  1348. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1349. wave3.Size = wm2.Scale
  1350. wave3.CFrame = HandCF
  1351. wave3.Transparency = i/14
  1352. wait()
  1353. end
  1354. wait()
  1355. wave:Destroy()
  1356. wave2:Destroy()
  1357. end)()
  1358. hum.WalkSpeed = 16
  1359. ----------------------------------------------------
  1360. local cor = Instance.new("Part", char)
  1361. cor.Name = "Thingy"
  1362. cor.Locked = true
  1363. cor.BottomSurface = 0
  1364. cor.CanCollide = false
  1365. cor.Size = Vector3.new(1, 13, 1)
  1366. cor.Transparency = 1
  1367. cor.TopSurface = 0
  1368. corw = Instance.new("Weld", cor)
  1369. corw.Part0 = rarm
  1370. corw.Part1 = cor
  1371. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1372. corw.C1 = CFrame.new(0, 0, 0)
  1373. weld1 = Instance.new("Weld", char)
  1374. weld1.Part0 = cor
  1375. weld1.Part1 = p6
  1376. weld1.C0 = CFrame.new(0, 0, 0)
  1377. ----------------------------------------------------
  1378. Blast = function()
  1379. local Colors = {"Really black", "Really black"}
  1380. local wave = Instance.new("Part", torso)
  1381. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1382. wave.Anchored = true
  1383. wave.CanCollide = false
  1384. wave.Locked = true
  1385. wave.Size = Vector3.new(1, 1, 1)
  1386. wave.TopSurface = "Smooth"
  1387. wave.BottomSurface = "Smooth"
  1388. wave.Transparency = 0.35
  1389. wave.CFrame = rarm.CFrame
  1390. wm = Instance.new("SpecialMesh", wave)
  1391. wm.MeshType = "Sphere"
  1392. wm.Scale = Vector3.new(1,1,1)
  1393. z = Instance.new("Sound",wave)
  1394. z.SoundId = "rbxassetid://237035051"
  1395. z.Volume = 1
  1396. z.Pitch = .9
  1397. z:Play()
  1398. coroutine.wrap(function()
  1399. for i = 1, 30, 1 do
  1400. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1401. --wave.Size = wm.Scale
  1402. wave.CFrame = rarm.CFrame
  1403. wave.Transparency = (1/14)
  1404. rs:wait()
  1405. end
  1406. rs:wait()
  1407. wave:Destroy()
  1408. z:Destroy()
  1409. end)()
  1410. end
  1411. ----------------------------------------------------
  1412. rarm.Touched:connect(function(ht)
  1413. hit = ht.Parent
  1414. if ht and hit:IsA("Model") then
  1415. if hit:FindFirstChild("Humanoid") then
  1416. if hit.Name ~= p.Name then
  1417. if Debounces.RPunch == true and Debounces.RPunched == false then
  1418. Debounces.RPunched = true
  1419. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1420. if Debounces.ks==true then
  1421. z = Instance.new("Sound",hed)
  1422. z.SoundId = "rbxassetid://169380525"
  1423. z.Pitch = ptz[math.random(1,#ptz)]
  1424. z.Volume = 1
  1425. z:Play()
  1426. end
  1427. wait(.2)
  1428. Debounces.RPunched = false
  1429. end
  1430. end
  1431. end
  1432. elseif ht and hit:IsA("Hat") then
  1433. if hit.Parent.Name ~= p.Name then
  1434. if hit.Parent:FindFirstChild("Humanoid") then
  1435. if Debounces.RPunch == true and Debounces.RPunched == false then
  1436. Debounces.RPunched = true
  1437. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1438. if Debounces.ks==true then
  1439. z = Instance.new("Sound",hed)
  1440. z.SoundId = "rbxassetid://169380525"
  1441. z.Pitch = ptz[math.random(1,#ptz)]
  1442. z.Volume = 1
  1443. z:Play()
  1444. end
  1445. wait(.2)
  1446. Debounces.RPunched = false
  1447. end
  1448. end
  1449. end
  1450. end
  1451. end)
  1452. larm.Touched:connect(function(ht)
  1453. hit = ht.Parent
  1454. if ht and hit:IsA("Model") then
  1455. if hit:FindFirstChild("Humanoid") then
  1456. if hit.Name ~= p.Name then
  1457. if Debounces.LPunch == true and Debounces.LPunched == false then
  1458. Debounces.LPunched = true
  1459. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1460. if Debounces.ks2==true then
  1461. z = Instance.new("Sound",hed)
  1462. z.SoundId = "rbxassetid://169380525"
  1463. z.Pitch = ptz[math.random(1,#ptz)]
  1464. z.Volume = 1
  1465. z:Play()
  1466. end
  1467. wait(.2)
  1468. Debounces.LPunched = false
  1469. end
  1470. end
  1471. end
  1472. elseif ht and hit:IsA("Hat") then
  1473. if hit.Parent.Name ~= p.Name then
  1474. if hit.Parent:FindFirstChild("Humanoid") then
  1475. if Debounces.LPunch == true and Debounces.LPunched == false then
  1476. Debounces.LPunched = true
  1477. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1478. if Debounces.ks2==true then
  1479. z = Instance.new("Sound",hed)
  1480. z.SoundId = "rbxassetid://169380525"
  1481. z.Pitch = ptz[math.random(1,#ptz)]
  1482. z.Volume = 1
  1483. z:Play()
  1484. end
  1485. wait(.2)
  1486. Debounces.LPunched = false
  1487. end
  1488. end
  1489. end
  1490. end
  1491. end)
  1492. ----------------------------------------------------
  1493. mod4 = Instance.new("Model",char)
  1494.  
  1495. ptez = {0.7, 0.8, 0.9, 1}
  1496.  
  1497. function FindNearestTorso(Position,Distance,SinglePlayer)
  1498. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1499. local List = {}
  1500. for i,v in pairs(workspace:GetChildren())do
  1501. if v:IsA("Model")then
  1502. if v:findFirstChild("Torso")then
  1503. if v ~= char then
  1504. if(v.Torso.Position -Position).magnitude <= Distance then
  1505. table.insert(List,v)
  1506. end
  1507. end
  1508. end
  1509. end
  1510. end
  1511. return List
  1512. end
  1513.  
  1514. function Punch()
  1515. part=Instance.new('Part',mod4)
  1516. part.Anchored=true
  1517. part.CanCollide=false
  1518. part.FormFactor='Custom'
  1519. part.Size=Vector3.new(.2,.2,.2)
  1520. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1521. part.Transparency=.7
  1522. part.BrickColor=BrickColor.new('Really black')
  1523. mesh=Instance.new('SpecialMesh',part)
  1524. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1525. mesh.Scale=Vector3.new(3,3,3)
  1526. part2=Instance.new('Part',mod4)
  1527. part2.Anchored=true
  1528. part2.CanCollide=false
  1529. part2.FormFactor='Custom'
  1530. part2.Size=Vector3.new(.2,.2,.2)
  1531. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1532. part2.Transparency=.7
  1533. part2.BrickColor=BrickColor.new('Really black')
  1534. mesh2=Instance.new('SpecialMesh',part2)
  1535. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1536. mesh2.Scale=Vector3.new(3,1.5,3)
  1537. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1538. if v:FindFirstChild('Humanoid') then
  1539. v.Humanoid:TakeDamage(math.random(2,6))
  1540. end
  1541. end
  1542. coroutine.resume(coroutine.create(function()
  1543. for i=0,0.62,0.4 do
  1544. wait()
  1545. part.CFrame=part.CFrame
  1546. part.Transparency=i
  1547. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1548. part2.CFrame=part2.CFrame
  1549. part2.Transparency=i
  1550. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1551. end
  1552. part.Parent=nil
  1553. part2.Parent=nil
  1554. end))
  1555. end
  1556. ----------------------------------------------------
  1557. rarm.Touched:connect(function(ht)
  1558. hit = ht.Parent
  1559. if ht and hit:IsA("Model") then
  1560. if hit:FindFirstChild("Humanoid") then
  1561. if hit.Name ~= p.Name then
  1562. if Debounces.RPunch == true and Debounces.RPunched == false then
  1563. Debounces.RPunched = true
  1564. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1565. if Debounces.ks==true then
  1566. z = Instance.new("Sound",hed)
  1567. z.SoundId = "rbxassetid://169380525"
  1568. z.Pitch = ptz[math.random(1,#ptz)]
  1569. z.Volume = 1
  1570. z:Play()
  1571. end
  1572. wait(.2)
  1573. Debounces.RPunched = false
  1574. end
  1575. end
  1576. end
  1577. elseif ht and hit:IsA("Hat") then
  1578. if hit.Parent.Name ~= p.Name then
  1579. if hit.Parent:FindFirstChild("Humanoid") then
  1580. if Debounces.RPunch == true and Debounces.RPunched == false then
  1581. Debounces.RPunched = true
  1582. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1583. if Debounces.ks==true then
  1584. z = Instance.new("Sound",hed)
  1585. z.SoundId = "rbxassetid://169380525"
  1586. z.Pitch = ptz[math.random(1,#ptz)]
  1587. z.Volume = 1
  1588. z:Play()
  1589. end
  1590. wait(.2)
  1591. Debounces.RPunched = false
  1592. end
  1593. end
  1594. end
  1595. end
  1596. end)
  1597. larm.Touched:connect(function(ht)
  1598. hit = ht.Parent
  1599. if ht and hit:IsA("Model") then
  1600. if hit:FindFirstChild("Humanoid") then
  1601. if hit.Name ~= p.Name then
  1602. if Debounces.LPunch == true and Debounces.LPunched == false then
  1603. Debounces.LPunched = true
  1604. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1605. if Debounces.ks2==true then
  1606. z = Instance.new("Sound",hed)
  1607. z.SoundId = "rbxassetid://169380525"
  1608. z.Pitch = ptz[math.random(1,#ptz)]
  1609. z.Volume = 1
  1610. z:Play()
  1611. end
  1612. wait(.2)
  1613. Debounces.LPunched = false
  1614. end
  1615. end
  1616. end
  1617. elseif ht and hit:IsA("Hat") then
  1618. if hit.Parent.Name ~= p.Name then
  1619. if hit.Parent:FindFirstChild("Humanoid") then
  1620. if Debounces.LPunch == true and Debounces.LPunched == false then
  1621. Debounces.LPunched = true
  1622. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1623. if Debounces.ks2==true then
  1624. z = Instance.new("Sound",hed)
  1625. z.SoundId = "rbxassetid://169380525"
  1626. z.Pitch = ptz[math.random(1,#ptz)]
  1627. z.Volume = 1
  1628. z:Play()
  1629. end
  1630. wait(.2)
  1631. Debounces.LPunched = false
  1632. end
  1633. end
  1634. end
  1635. end
  1636. end)
  1637. ----------------------------------------------------
  1638. local player = game.Players.LocalPlayer
  1639. local pchar = player.Character
  1640. local mouse = player:GetMouse()
  1641. local cam = workspace.CurrentCamera
  1642.  
  1643. local rad = math.rad
  1644.  
  1645. local keysDown = {}
  1646. local flySpeed = 0
  1647. local MAX_FLY_SPEED = 3000
  1648.  
  1649. local canFly = false
  1650. local flyToggled = false
  1651.  
  1652. local forward, side = 0, 0
  1653. local lastForward, lastSide = 0, 0
  1654.  
  1655. local floatBP = Instance.new("BodyPosition")
  1656. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1657. local flyBV = Instance.new("BodyVelocity")
  1658. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1659. local turnBG = Instance.new("BodyGyro")
  1660. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1661.  
  1662. mouse.KeyDown:connect(function(key)
  1663. keysDown[key] = true
  1664.  
  1665. if key == "f" then
  1666. flyToggled = not flyToggled
  1667.  
  1668. if not flyToggled then
  1669. stanceToggle = "Normal"
  1670. floatBP.Parent = nil
  1671. flyBV.Parent = nil
  1672. turnBG.Parent = nil
  1673. root.Velocity = Vector3.new()
  1674. pchar.Humanoid.PlatformStand = false
  1675. end
  1676. end
  1677.  
  1678. end)
  1679. mouse.KeyUp:connect(function(key)
  1680. keysDown[key] = nil
  1681. end)
  1682.  
  1683. local function updateFly()
  1684.  
  1685. if not flyToggled then return end
  1686.  
  1687. lastForward = forward
  1688. lastSide = side
  1689.  
  1690. forward = 0
  1691. side = 0
  1692.  
  1693. if keysDown.w then
  1694. forward = forward + 1
  1695. end
  1696. if keysDown.s then
  1697. forward = forward - 1
  1698. end
  1699. if keysDown.a then
  1700. side = side - 1
  1701. end
  1702. if keysDown.d then
  1703. side = side + 1
  1704. end
  1705.  
  1706. canFly = (forward ~= 0 or side ~= 0)
  1707.  
  1708. if canFly then
  1709. stanceToggle = "Floating"
  1710. turnBG.Parent = root
  1711. floatBP.Parent = nil
  1712. flyBV.Parent = root
  1713.  
  1714. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1715. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1716. else
  1717. floatBP.position = root.Position
  1718. floatBP.Parent = root
  1719.  
  1720. flySpeed = flySpeed - 1
  1721. if flySpeed < 0 then flySpeed = 0 end
  1722. end
  1723.  
  1724. local camCF = cam.CoordinateFrame
  1725. local in_forward = canFly and forward or lastForward
  1726. local in_side = canFly and side or lastSide
  1727.  
  1728. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1729. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1730.  
  1731. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1732. 0)
  1733. end
  1734.  
  1735. game:service'RunService'.RenderStepped:connect(function()
  1736. if flyToggled then
  1737. pchar.Humanoid.PlatformStand = true
  1738. end
  1739. updateFly()
  1740. end)
  1741. -------------------------------
  1742. mouse.KeyDown:connect(function(key)
  1743. if key == "q" then
  1744. if Debounces.CanAttack == true then
  1745. Debounces.CanAttack = false
  1746. Debounces.NoIdl = true
  1747. Debounces.on = true
  1748. function FindNearestTorso(Position,Distance,SinglePlayer)
  1749. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1750. local List = {}
  1751. for i,v in pairs(workspace:GetChildren())do
  1752. if v:IsA("Model")then
  1753. if v:findFirstChild("Torso")then
  1754. if v ~= char then
  1755. if(v.Torso.Position -Position).magnitude <= Distance then
  1756. table.insert(List,v)
  1757. end
  1758. end
  1759. end
  1760. end
  1761. end
  1762. return List
  1763. end
  1764. z = Instance.new("Sound",workspace)
  1765. z.SoundId = "rbxassetid://232213955"
  1766. z.Pitch = 0.75
  1767. z.Volume = 5
  1768. wait(0.2)
  1769. z:Play()
  1770. sp = Instance.new("Part",rarm)
  1771. sp.Anchored = true
  1772. sp.CanCollide = false
  1773. sp.Locked = true
  1774. sp.Transparency = 0
  1775. sp.Material = "Neon"
  1776. sp.Size = Vector3.new(2,2,2)
  1777. sp.TopSurface = "SmoothNoOutlines"
  1778. sp.BottomSurface = "SmoothNoOutlines"
  1779. sp.BrickColor = TorsoColor
  1780. spm = Instance.new("SpecialMesh",sp)
  1781. spm.MeshType = "Sphere"
  1782. spm.Scale = Vector3.new(42,42,42)
  1783. sp2 = Instance.new("Part", rarm)
  1784. sp2.Name = "Energy"
  1785. sp2.BrickColor = TorsoColor
  1786. sp2.Size = Vector3.new(1, 1, 1)
  1787. sp2.Shape = "Ball"
  1788. sp2.CanCollide = false
  1789. sp2.Anchored = true
  1790. sp2.Locked = true
  1791. sp2.TopSurface = 0
  1792. sp2.BottomSurface = 0
  1793. sp2.Transparency = 1
  1794. spm2 = Instance.new("SpecialMesh",sp2)
  1795. spm2.MeshId = "rbxassetid://9982590"
  1796. spm2.Scale = Vector3.new(4,4,4)
  1797. sp3 = Instance.new("Part", rarm)
  1798. sp3.Name = "Energy"
  1799. sp3.BrickColor = TorsoColor
  1800. sp3.Size = Vector3.new(1, 1, 1)
  1801. sp3.Shape = "Ball"
  1802. sp3.CanCollide = false
  1803. sp3.Anchored = true
  1804. sp3.Locked = true
  1805. sp3.TopSurface = 0
  1806. sp3.BottomSurface = 0
  1807. sp3.Transparency = 1
  1808. spm3 = Instance.new("SpecialMesh",sp2)
  1809. spm3.MeshId = "rbxassetid://9982590"
  1810. spm3.Scale = Vector3.new(8,8,8)
  1811. for i = 1, 20 do
  1812. spm.Scale = spm.Scale - Vector3.new(2,2,2)
  1813. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1814. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1815. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1816. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1817. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1818. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1819. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1820. if Debounces.on == false then break end
  1821. rs:wait()
  1822. end
  1823. for i = 1, 100, 20 do rs:wait()
  1824. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1825. end
  1826. for i = 1, 20 do
  1827. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1828. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1829. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1830. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1831. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1832. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1833. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1834. if Debounces.on == false then break end
  1835. rs:wait()
  1836. end
  1837. sp.Transparency = 1
  1838. for i = 1, 20 do
  1839. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1840. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1841. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1842. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1843. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1844. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1845. if Debounces.on == false then break end
  1846. rs:wait()
  1847. end
  1848. wait(1)
  1849. sp.Transparency = 0
  1850. sp2.Transparency = 0.84
  1851. for i = 1, 20 do
  1852. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1853. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1854. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1855. sp3.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1856. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1857. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1858. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1859. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1860. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1861. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1862. if Debounces.on == false then break end
  1863. rs:wait()
  1864. end
  1865. for i = 1, 2880, 50 do
  1866. rs:wait()
  1867. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1868. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1869. sp3.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/-10), math.rad(-i/-10), math.rad(i/-10))
  1870. rs:wait()
  1871. end
  1872. sp:Destroy()
  1873. sp2:Destroy()
  1874. sp3:Destroy()
  1875. local X = Instance.new("Part",char)
  1876. local O = Instance.new("ObjectValue",X)
  1877. O.Name = "creator"
  1878. X.Locked = true
  1879. X.Name = "Shell"
  1880. X.Anchored = false
  1881. X.CanCollide = false
  1882. X.Transparency = 0
  1883. X.Reflectance = 0
  1884. X.BottomSurface = 0
  1885. X.TopSurface = 0
  1886. X.Shape = 0
  1887. local V = Instance.new("ObjectValue",X)
  1888. V.Value = char
  1889. V.Name = "creator"
  1890. X.BrickColor = TorsoColor
  1891. X.Size = Vector3.new(2,2,2)
  1892. X.Material = "Neon"
  1893. local Z = Instance.new("SpecialMesh",X)
  1894. Z.MeshType = "Sphere"
  1895. Z.Scale = Vector3.new(0.5,0.5,1)
  1896. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1897. local bv = Instance.new("BodyVelocity",X)
  1898. bv.maxForce = Vector3.new(99999,99999,99999)
  1899. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1900. bv.velocity = X.CFrame.lookVector*75
  1901.  
  1902. Explode = X.Touched:connect(function(hit)
  1903. if hit ~= char and hit.Name ~= "Shell" then
  1904. local cf = X.CFrame
  1905. bv:Destroy()
  1906. X.Anchored = true
  1907. Z:Remove()
  1908. Explode:disconnect()
  1909. X.Size = Vector3.new(6,6,6)
  1910. X.Touched:connect(function(hit) end)
  1911. X.CanCollide = false
  1912. local part3 = Instance.new("Part", rarm)
  1913. part3.Anchored=true
  1914. part3.CanCollide=false
  1915. part3.Locked = true
  1916. part3.TopSurface = "SmoothNoOutlines"
  1917. part3.BottomSurface = "SmoothNoOutlines"
  1918. part3.FormFactor='Custom'
  1919. part3.Size=Vector3.new(2,2, 2)
  1920. part3.CFrame=X.CFrame
  1921. part3.Transparency=0
  1922. part3.BrickColor=TorsoColor
  1923. local mesh3 = Instance.new("SpecialMesh",part3)
  1924. mesh3.MeshType = "Sphere"
  1925. mesh3.Scale = Vector3.new(2,2,2)
  1926. --debris:AddItem(X,8)
  1927. local part4 = Instance.new("Part", rarm)
  1928. part4.Material = "Neon"
  1929. part4.Anchored=true
  1930. part4.CanCollide=false
  1931. part4.Locked = true
  1932. part4.TopSurface = "SmoothNoOutlines"
  1933. part4.BottomSurface = "SmoothNoOutlines"
  1934. part4.FormFactor='Custom'
  1935. part4.Size=Vector3.new(2,2, 2)
  1936. part4.CFrame=X.CFrame
  1937. part4.Transparency=0
  1938. part4.BrickColor=BrickColor.new("Black")
  1939. local mesh4 = Instance.new("SpecialMesh",part4)
  1940. mesh4.MeshType = "Sphere"
  1941. mesh4.Scale = Vector3.new(1,1,1)
  1942. local part7 = Instance.new("Part", rarm)
  1943. part7.Material = "Neon"
  1944. part7.Anchored=true
  1945. part7.CanCollide=false
  1946. part7.Locked = true
  1947. part7.TopSurface = "SmoothNoOutlines"
  1948. part7.BottomSurface = "SmoothNoOutlines"
  1949. part7.FormFactor='Custom'
  1950. part7.Size=Vector3.new(2,2, 2)
  1951. part7.CFrame=X.CFrame
  1952. part7.Transparency=0
  1953. part7.BrickColor=BrickColor.new("Really black")
  1954. local mesh7 = Instance.new("SpecialMesh",part7)
  1955. mesh7.MeshType = "Sphere"
  1956. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  1957. --[[X.Touched:connect(function(ht)
  1958. hit = ht.Parent
  1959. if ht and hit:IsA("Model") then
  1960. if hit:FindFirstChild("Humanoid") then
  1961. if hit.Name ~= p.Name then
  1962. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1963. wait(.3)
  1964. end
  1965. end
  1966. elseif ht and hit:IsA("Hat") then
  1967. if hit.Parent.Name ~= p.Name then
  1968. if hit.Parent:FindFirstChild("Humanoid") then
  1969. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1970. wait(.3)
  1971. end
  1972. end
  1973. end
  1974. end)
  1975. part3.Touched:connect(function(ht)
  1976. hit = ht.Parent
  1977. if ht and hit:IsA("Model") then
  1978. if hit:FindFirstChild("Humanoid") then
  1979. if hit.Name ~= p.Name then
  1980. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1981. wait(.3)
  1982. end
  1983. end
  1984. elseif ht and hit:IsA("Hat") then
  1985. if hit.Parent.Name ~= p.Name then
  1986. if hit.Parent:FindFirstChild("Humanoid") then
  1987. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1988. wait(.3)
  1989. end
  1990. end
  1991. end
  1992. end)]]--
  1993. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1994. if v:FindFirstChild('Humanoid') then
  1995. v.Humanoid:TakeDamage(math.random(60,90))
  1996. v.Humanoid.PlatformStand = true
  1997. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1998. end
  1999. end
  2000.  
  2001. local acos = math.acos
  2002. local sqrt = math.sqrt
  2003. local Vec3 = Vector3.new
  2004. local fromAxisAngle = CFrame.fromAxisAngle
  2005.  
  2006. local function toAxisAngle(CFr)
  2007. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  2008. local Angle = math.acos((R00+R11+R22-1)/2)
  2009. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2010. A = A == 0 and 0.00001 or A
  2011. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2012. B = B == 0 and 0.00001 or B
  2013. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2014. C = C == 0 and 0.00001 or C
  2015. local x = (R21-R12)/sqrt(A)
  2016. local y = (R02-R20)/sqrt(B)
  2017. local z = (R10-R01)/sqrt(C)
  2018. return Vec3(x,y,z),Angle
  2019. end
  2020.  
  2021. function ApplyTrig(Num,Func)
  2022. local Min,Max = Func(0),Func(1)
  2023. local i = Func(Num)
  2024. return (i-Min)/(Max-Min)
  2025. end
  2026.  
  2027. function LerpCFrame(CFrame1,CFrame2,Num)
  2028. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  2029. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  2030. end
  2031.  
  2032. function Crater(Torso,Radius)
  2033. Spawn(function()
  2034. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  2035. local Ignore = {}
  2036. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2037. if v.Character ~= nil then
  2038. Ignore[#Ignore+1] = v.Character
  2039. end
  2040. end
  2041. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2042. if Hit == nil then return end
  2043. local Parts = {}
  2044. for i = 1,360,10 do
  2045. local P = Instance.new("Part",Torso.Parent)
  2046. P.Anchored = true
  2047. P.FormFactor = "Custom"
  2048. P.BrickColor = Hit.BrickColor
  2049. P.Material = Hit.Material
  2050. P.TopSurface = "Smooth"
  2051. P.BottomSurface = "Smooth"
  2052. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  2053. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2054. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2055. if math.random(0,5) == 0 then -- rubble
  2056. local P = Instance.new("Part",Torso.Parent)
  2057. P.Anchored = true
  2058. P.FormFactor = "Custom"
  2059. P.BrickColor = Hit.BrickColor
  2060. P.Material = Hit.Material
  2061. P.TopSurface = "Smooth"
  2062. P.BottomSurface = "Smooth"
  2063. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  2064. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2065. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2066. end
  2067. end
  2068. for i = 0,1,0.05 do
  2069. for i2,v in pairs(Parts) do
  2070. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2071. end
  2072. wait(0.02)
  2073. end
  2074. for i,v in pairs(Parts) do
  2075. if v[1].Size.X > 2.1 then
  2076. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2077. end
  2078. v[1].Anchored = false
  2079. end
  2080. for i = 0,1,0.05 do
  2081. for i2,v in pairs(Parts) do
  2082. v[1].Transparency = i
  2083. if i == 1 then
  2084. v[1]:Destroy()
  2085. elseif i >= 0.25 then
  2086. v[1].CanCollide = false
  2087. end
  2088. end
  2089. wait(0.02)
  2090. end
  2091. Parts = nil
  2092. end)
  2093. end
  2094.  
  2095. ROW = function(out, trans, s, wt, t, ang, plus)
  2096. for i = 1, 360, 360/t do
  2097. local c = Instance.new("Part", game.Workspace)
  2098. c.FormFactor = 3
  2099. c.TopSurface = 0
  2100. c.BottomSurface = 0
  2101. c.Size = s
  2102. c.Anchored = true
  2103. c.CanCollide = wt
  2104. c.Material=workspace.Base.Material
  2105. c.Transparency = trans
  2106. c.BrickColor = workspace.Base.BrickColor
  2107. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2108. c.Locked=true
  2109. game.Debris:AddItem(c,15)
  2110. end
  2111. end
  2112.  
  2113. Part = function(x,y,z,color,tr,cc,an,parent)
  2114. local p = Instance.new('Part',parent or Weapon)
  2115. p.formFactor = 'Custom'
  2116. p.Size = Vector3.new(x,y,z)
  2117. p.BrickColor = BrickColor.new(color)
  2118. p.CanCollide = cc
  2119. p.Transparency = tr
  2120. p.Anchored = an
  2121. p.TopSurface,p.BottomSurface = 0,0
  2122. p.Locked=true
  2123. p:BreakJoints()
  2124. return p end
  2125.  
  2126. Mesh = function(par,num,x,y,z)
  2127. local msh = _
  2128. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2129. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2130. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2131. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2132. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2133. end msh.Scale = Vector3.new(x,y,z)
  2134. return msh end
  2135.  
  2136. function explosion(col1,col2,cfr,sz,rng,dmg)
  2137. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2138. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2139. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2140. v1,v2,v3=sz.x,sz.y,sz.z
  2141. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2142. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2143. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2144. a.CFrame=cfr
  2145. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2146. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2147.  
  2148. Spawn(function()
  2149. while wait() do
  2150. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2151. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2152. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2153. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2154. a.Transparency=a.Transparency+0.05
  2155. a2.Transparency=a2.Transparency+0.05
  2156. a3.Transparency=a3.Transparency+0.05
  2157. end
  2158. end)
  2159. end
  2160.  
  2161. Crater(X,20)
  2162. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2163. z = Instance.new("Sound",workspace)
  2164. z.SoundId = "rbxassetid://231917744"
  2165. z.Pitch = .5
  2166. z.Volume = 5
  2167. z1 = Instance.new("Sound",workspace)
  2168. z1.SoundId = "rbxassetid://231917744"
  2169. z1.Pitch = .5
  2170. z1.Volume = 5
  2171. z2 = Instance.new("Sound",workspace)
  2172. z2.SoundId = "rbxassetid://231917744"
  2173. z2.Pitch = .5
  2174. z2.Volume = 5
  2175. z3 = Instance.new("Sound",workspace)
  2176. z3.SoundId = "rbxassetid://245537790"
  2177. z3.Pitch = .7
  2178. z3.Volume = 5
  2179. z4 = Instance.new("Sound",workspace)
  2180. z4.SoundId = "rbxassetid://245537790"
  2181. z4.Pitch = .7
  2182. z4.Volume = 5
  2183. z4a = Instance.new("Sound",workspace)
  2184. z4a.SoundId = "rbxassetid://419447292"
  2185. z4a.Pitch = 1
  2186. z4a.Volume = 5
  2187. z3a = Instance.new("Sound",workspace)
  2188. z3a.SoundId = "rbxassetid://421328847"
  2189. z3a.Pitch = 1
  2190. z3a.Volume = 5
  2191. wait(0.1)
  2192. z:Play()
  2193. z1:Play()
  2194. z2:Play()
  2195. z3:Play()
  2196. z4:Play()
  2197. z3a:Play()
  2198. z4a:Play()
  2199.  
  2200. local part=Instance.new('Part',rarm)
  2201. part.Anchored=true
  2202. part.CanCollide=false
  2203. part.Locked = true
  2204. part.FormFactor='Custom'
  2205. part.Size=Vector3.new(2,2,2)
  2206. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2207. part.Transparency=0
  2208. part.BrickColor=BrickColor.new('Really black')
  2209. local mesh=Instance.new('SpecialMesh',part)
  2210. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2211. mesh.Scale=Vector3.new(4,4,4)
  2212. local part2=part:clone()
  2213. part2.Parent = rarm
  2214. part2.BrickColor=TorsoColor
  2215. local part5=part:clone()
  2216. part5.Parent = rarm
  2217. part5.BrickColor=TorsoColor
  2218. local part6=part:clone()
  2219. part6.Parent = rarm
  2220. part6.BrickColor=BrickColor.new("Black")
  2221. local mesh2=mesh:clone()
  2222. mesh2.Parent=part2
  2223. mesh2.Scale=Vector3.new(6, 6, 6)
  2224. local mesh5=mesh:clone()
  2225. mesh5.Parent=part5
  2226. mesh5.Scale=Vector3.new(6, 6, 6)
  2227. local mesh6=mesh:clone()
  2228. mesh6.Parent=part6
  2229. mesh6.Scale=Vector3.new(6, 6, 6)
  2230. local blast = Instance.new("Part", rarm)
  2231. blast.BrickColor = BrickColor.new("Really black")
  2232. blast.Anchored = true
  2233. blast.CanCollide = false
  2234. blast.Locked = true
  2235. blast.Size = Vector3.new(2, 2, 2)
  2236. blast.TopSurface = "Smooth"
  2237. blast.BottomSurface = "Smooth"
  2238. blast.Transparency = 0
  2239. blast.CFrame = HandCF
  2240. local bm = Instance.new("SpecialMesh", blast)
  2241. bm.Scale = Vector3.new(10,2,10)
  2242. bm.MeshId = "rbxassetid://3270017"
  2243. local blast2 = Instance.new("Part", rarm)
  2244. blast2.BrickColor = BrickColor.new("Really black")
  2245. blast2.Anchored = true
  2246. blast2.CanCollide = false
  2247. blast2.Locked = true
  2248. blast2.Size = Vector3.new(2, 2, 2)
  2249. blast2.TopSurface = "Smooth"
  2250. blast2.BottomSurface = "Smooth"
  2251. blast2.Transparency = 0
  2252. blast2.CFrame = HandCF
  2253. local bm2 = Instance.new("SpecialMesh", blast2)
  2254. bm2.Scale = Vector3.new(6,2,6)
  2255. bm2.MeshId = "rbxassetid://3270017"
  2256. local blast3 = Instance.new("Part", rarm)
  2257. blast3.BrickColor = BrickColor.new("Really black")
  2258. blast3.Anchored = true
  2259. blast3.CanCollide = false
  2260. blast3.Locked = true
  2261. blast3.Size = Vector3.new(1, 1, 1)
  2262. blast3.TopSurface = "Smooth"
  2263. blast3.BottomSurface = "Smooth"
  2264. blast3.Transparency = 0
  2265. blast3.CFrame = HandCF
  2266. local bm3 = Instance.new("SpecialMesh", blast3)
  2267. bm3.Scale = Vector3.new(6,2,6)
  2268. bm3.MeshId = "rbxassetid://3270017"
  2269. for i = 1,120 do rs:wait()
  2270. X.Transparency = X.Transparency + (1/120)
  2271. part.Transparency = part.Transparency + (1/120)
  2272. part2.Transparency = part2.Transparency + (1/120)
  2273. part3.Transparency = part3.Transparency + (1/120)
  2274. part4.Transparency = part4.Transparency + (1/120)
  2275. part5.Transparency = part5.Transparency + (1/120)
  2276. part6.Transparency = part6.Transparency + (1/120)
  2277. part7.Transparency = part7.Transparency + (1/120)
  2278. blast.Transparency = blast.Transparency + (1/120)
  2279. blast2.Transparency = blast2.Transparency + (1/120)
  2280. blast3.Transparency = blast3.Transparency + (1/120)
  2281. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  2282. --part3.Size = part3.Size + Vector3.new(6,6,6)
  2283. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  2284. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  2285. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  2286. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  2287. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  2288. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  2289. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  2290. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  2291. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  2292. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  2293. X.CFrame = cf
  2294. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2295. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2296. part3.CFrame=X.CFrame
  2297. part4.CFrame=X.CFrame
  2298. part7.CFrame=X.CFrame
  2299. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2300. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2301. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2302. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2303. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2304. rs:wait()
  2305. end
  2306. X:Destroy()
  2307. part:Destroy()
  2308. part2:Destroy()
  2309. part3:Destroy()
  2310. part4:Destroy()
  2311. part5:Destroy()
  2312. part6:Destroy()
  2313. blast:Destroy()
  2314. blast2:Destroy()
  2315. blast3:Destroy()
  2316. z:Destroy()
  2317. z1:Destroy()
  2318. z2:Destroy()
  2319. z3:Destroy()
  2320. z4:Destroy()
  2321. end
  2322. end)
  2323. for i = 1, 20 do
  2324. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2325. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2326. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2327. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2328. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2329. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2330. if Debounces.on == false then break end
  2331. rs:wait()
  2332. end
  2333. if Debounces.CanAttack == false then
  2334. Debounces.CanAttack = true
  2335. Debounces.NoIdl = false
  2336. Debounces.on = false
  2337. end
  2338. end
  2339. end
  2340. end)
  2341. ----------------------------------------------------
  2342. mouse.KeyDown:connect(function(key)
  2343. if key == "c" then
  2344. Blaze()
  2345. end
  2346. end)
  2347. ----------------------------------------------------
  2348. mouse.KeyDown:connect(function(key)
  2349. if key == "v" then
  2350. Blaze2()
  2351. end
  2352. end)
  2353. ----------------------------------------------------
  2354. mouse.KeyDown:connect(function(key)
  2355. if key == "x" then
  2356. hum.WalkSpeed = 0.01
  2357. if Debounces.CanAttack == true then
  2358. Debounces.CanAttack = false
  2359. Debounces.NoIdl = true
  2360. Debounces.on = true
  2361. for i = 1, 30 do
  2362. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2363. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2364. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2365. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2366. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2367. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2368. if Debounces.on == false then break end
  2369. rs:wait(6)
  2370. end
  2371. v = Instance.new("Sound")
  2372. v.SoundId = "rbxassetid://435742675"
  2373. v.Parent = char
  2374. v.Looped = false
  2375. v.Pitch = 1
  2376. v.Volume = 18
  2377. wait(.01)
  2378. v:Play()
  2379.  
  2380. if Daytime == true then
  2381. Daytime = false
  2382. l.TimeOfDay = 00
  2383. else
  2384. Daytime = true
  2385. l.TimeOfDay = 12
  2386. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2387. end
  2388.  
  2389. local Shockwave = function()
  2390. local rng1 = Instance.new("Part", char)
  2391. rng1.Anchored = true
  2392. rng1.BrickColor = BrickColor.new("Really black")
  2393. rng1.CanCollide = false
  2394. rng1.FormFactor = 3
  2395. rng1.Name = "Ring"
  2396. rng1.Material = "Neon"
  2397. rng1.Size = Vector3.new(1, 1, 1)
  2398. rng1.Transparency = 0.35
  2399. rng1.TopSurface = 0
  2400. rng1.BottomSurface = 0
  2401. local rngm1 = Instance.new("SpecialMesh", rng)
  2402. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2403. rngm1.Scale = Vector3.new(10, 10, 1)
  2404. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2405. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2406. Wave.Name = "Shockwave"
  2407. Wave.BrickColor = BrickColor.new("Really black")
  2408. Wave.Material = "Neon"
  2409. Wave.Size = Vector3.new(1, 1, 1)
  2410. Wave.Shape = "Ball"
  2411. Wave.CanCollide = false
  2412. Wave.Anchored = true
  2413. Wave.TopSurface = 0
  2414. Wave.BottomSurface = 0
  2415. local Wave2 = Instance.new("Part", game.Workspace--[[?]])
  2416. Wave2.Name = "Shockwave2"
  2417. Wave2.BrickColor = TorsoColor
  2418. Wave2.Material = "Neon"
  2419. Wave2.Size = Vector3.new(1, 1, 1)
  2420. Wave2.Shape = "Ball"
  2421. Wave2.CanCollide = false
  2422. Wave2.Anchored = true
  2423. Wave2.TopSurface = 0
  2424. Wave2.BottomSurface = 0
  2425. Wave2.Touched:connect(function(hit)
  2426. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2427. local Occlude = true
  2428. local NotOccludes = {
  2429. char.Name;
  2430. "Wings";
  2431. "Scythe";
  2432. "Thingy";
  2433. "Thingy2"; -- put all of the names in a table pls
  2434. }
  2435. for i,v in pairs(NotOccludes) do
  2436. if hit.Parent.Name == v then
  2437. Occlude = false
  2438. end
  2439. end
  2440. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2441. if Occlude then
  2442. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2443. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2444. end
  2445. end
  2446. end)
  2447.  
  2448. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2449.  
  2450. coroutine.wrap(function()
  2451. for i = 1, 20, 0.2 do
  2452. rngm1.Scale = Vector3.new(10 + i*20, 10 + i*20, 20)
  2453. rng1.Transparency = i/20
  2454. wait()
  2455. end
  2456. wait()
  2457. rng1:Destroy()
  2458. end)()
  2459.  
  2460. Delay(0, function()
  2461.  
  2462. if Daytime == false then
  2463. for i = 3, 50, 1 do
  2464. Wave.Size = Vector3.new(0 + i*3, 0 + i*3, 0 + i*3)
  2465. Wave.CFrame = char.Torso.CFrame
  2466. local t = i / 50
  2467. Wave.Transparency = t
  2468. Wave2.Size = Vector3.new(1 + i*2.5, 1 + i*2.5, 1 + i*2.5)
  2469. Wave2.CFrame = char.Torso.CFrame
  2470. local tq = i / 50
  2471. Wave2.Transparency = tq
  2472. wait()
  2473. end
  2474. else
  2475. for i = 3, 50, 1 do
  2476. Wave.Size = Vector3.new(0 + i*3, 0 + i*3, 0 + i*3)
  2477. Wave.CFrame = char.Torso.CFrame
  2478. local t = i / 50
  2479. Wave.Transparency = t
  2480. Wave2.Size = Vector3.new(1 + i*2.5, 1 + i*2.5, 1 + i*2.5)
  2481. Wave2.CFrame = char.Torso.CFrame
  2482. local tq = i / 50
  2483. Wave2.Transparency = tq
  2484. wait()
  2485. end
  2486. end
  2487. Wave:Destroy()
  2488. Wave2:Destroy()
  2489. end)
  2490. Delay(0, function()
  2491. while wait() do
  2492. if Wave ~= nil then
  2493. Wave.CFrame = char.Torso.CFrame
  2494. else
  2495. break
  2496. end
  2497. end
  2498. end)
  2499. end
  2500. Shockwave()
  2501. for i = 1, 30 do
  2502. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2503. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2504. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2505. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2506. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2507. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2508. if Debounces.on == false then break end
  2509. rs:wait()
  2510. end
  2511. wait(2.4)
  2512. Debounces.NoIdl = false
  2513. hum.WalkSpeed = 16
  2514. Debounces.on = false
  2515. wait()
  2516. if Debounces.CanAttack == false then
  2517. Debounces.CanAttack = true
  2518. v:Destroy()
  2519. end
  2520. end
  2521. end
  2522. end)
  2523. ----------------------------------------------------
  2524. mouse.KeyDown:connect(function(key)
  2525. if key == "e" then
  2526. if Debounces.CanAttack == true then
  2527. Debounces.CanAttack = false
  2528. Debounces.on = true
  2529. Debounces.NoIdl = true
  2530. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2531. z = Instance.new("Sound", rarm)
  2532. z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  2533. z.Volume = 1.25
  2534. z.Pitch = pt[math.random(1,#pt)]
  2535. z.Looped = false
  2536. z:Play()
  2537. Debounces.RPunch = true
  2538. Debounces.LPunch = true
  2539. Debounces.ks = true
  2540. Debounces.ks2 = true
  2541. for i = 1, 3 do
  2542. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2543. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2544. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2545. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2546. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2547. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2548. if Debounces.on == false then break end
  2549. wait()
  2550. end
  2551. z2 = Instance.new("Sound", larm)
  2552. z2.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2553. z2.Volume = 1.25
  2554. z2.Pitch = pt[math.random(1,#pt)]
  2555. z2.Looped = false
  2556. z2:Play()
  2557. for i = 1, 3 do
  2558. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2559. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2560. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2561. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2562. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2563. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2564. if Debounces.on == false then break end
  2565. wait()
  2566. end
  2567. z3 = Instance.new("Sound", rarm)
  2568. z3.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2569. z3.Volume = 1.25
  2570. z3.Pitch = pt[math.random(1,#pt)]
  2571. z3.Looped = false
  2572. z3:Play()
  2573. for i = 1, 3 do
  2574. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2575. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2576. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2577. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2578. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2579. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2580. if Debounces.on == false then break end
  2581. wait()
  2582. end
  2583. z4 = Instance.new("Sound", larm)
  2584. z4.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2585. z4.Volume = 1.25
  2586. z4.Pitch = pt[math.random(1,#pt)]
  2587. z4.Looped = false
  2588. z4:Play()
  2589. for i = 1, 3 do
  2590. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2591. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2592. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2593. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2594. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2595. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2596. if Debounces.on == false then break end
  2597. wait()
  2598. end
  2599. z5 = Instance.new("Sound", rarm)
  2600. z5.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2601. z5.Volume = 1.25
  2602. z5.Pitch = pt[math.random(1,#pt)]
  2603. z5.Looped = false
  2604. z5:Play()
  2605. for i = 1, 3 do
  2606. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2607. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2608. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2609. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2610. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2611. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2612. if Debounces.on == false then break end
  2613. wait()
  2614. end
  2615. z6 = Instance.new("Sound", larm)
  2616. z6.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2617. z6.Volume = 1.25
  2618. z6.Pitch = pt[math.random(1,#pt)]
  2619. z6.Looped = false
  2620. z6:Play()
  2621. for i = 1, 3 do
  2622. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2623. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2624. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2625. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2626. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2627. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2628. if Debounces.on == false then break end
  2629. wait()
  2630. end
  2631. z7 = Instance.new("Sound", rarm)
  2632. z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  2633. z7.Volume = 1.25
  2634. z7.Pitch = pt[math.random(1,#pt)]
  2635. z7.Looped = false
  2636. z7:Play()
  2637. for i = 1, 3 do
  2638. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2639. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2640. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2641. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2642. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2643. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2644. if Debounces.on == false then break end
  2645. wait()
  2646. end
  2647. z8 = Instance.new("Sound", larm)
  2648. z8.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2649. z8.Volume = 1.25
  2650. z8.Pitch = pt[math.random(1,#pt)]
  2651. z8.Looped = false
  2652. z8:Play()
  2653. for i = 1, 3 do
  2654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2658. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2659. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2660. if Debounces.on == false then break end
  2661. wait()
  2662. end
  2663. z9 = Instance.new("Sound", rarm)
  2664. z9.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2665. z9.Volume = 1.25
  2666. z9.Pitch = pt[math.random(1,#pt)]
  2667. z9.Looped = false
  2668. z9:Play()
  2669. for i = 1, 3 do
  2670. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2671. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2672. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2673. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2674. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2675. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2676. if Debounces.on == false then break end
  2677. wait()
  2678. end
  2679. z10 = Instance.new("Sound", larm)
  2680. z10.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2681. z10.Volume = 1.25
  2682. z10.Pitch = pt[math.random(1,#pt)]
  2683. z10.Looped = false
  2684. z10:Play()
  2685. for i = 1, 3 do
  2686. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2687. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2688. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2689. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2690. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2691. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2692. if Debounces.on == false then break end
  2693. wait()
  2694. end
  2695. z11 = Instance.new("Sound", rarm)
  2696. z11.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2697. z11.Volume = 1.25
  2698. z11.Pitch = pt[math.random(1,#pt)]
  2699. z11.Looped = false
  2700. z11:Play()
  2701. for i = 1, 3 do
  2702. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2703. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2705. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2708. if Debounces.on == false then break end
  2709. wait()
  2710. end
  2711. z12 = Instance.new("Sound", larm)
  2712. z12.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2713. z12.Volume = 1.25
  2714. z12.Pitch = pt[math.random(1,#pt)]
  2715. z12.Looped = false
  2716. z12:Play()
  2717. for i = 1, 3 do
  2718. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2719. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2720. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2721. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2722. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2723. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2724. if Debounces.on == false then break end
  2725. wait()
  2726. end
  2727. z13 = Instance.new("Sound", rarm)
  2728. z13.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2729. z13.Volume = 1.25
  2730. z13.Pitch = pt[math.random(1,#pt)]
  2731. z13.Looped = false
  2732. z13:Play()
  2733. for i = 1, 3 do
  2734. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2735. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2736. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2737. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2738. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2739. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2740. if Debounces.on == false then break end
  2741. wait()
  2742. end
  2743. z14 = Instance.new("Sound", larm)
  2744. z14.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2745. z14.Volume = 1.25
  2746. z14.Pitch = pt[math.random(1,#pt)]
  2747. z14.Looped = false
  2748. z14:Play()
  2749. for i = 1, 3 do
  2750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2756. if Debounces.on == false then break end
  2757. wait()
  2758. end
  2759. z15 = Instance.new("Sound", rarm)
  2760. z15.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2761. z15.Volume = 1.25
  2762. z15.Pitch = pt[math.random(1,#pt)]
  2763. z15.Looped = false
  2764. z15:Play()
  2765. for i = 1, 3 do
  2766. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2767. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2769. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2770. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2771. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2772. if Debounces.on == false then break end
  2773. wait()
  2774. end
  2775. z16 = Instance.new("Sound", larm)
  2776. z16.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2777. z16.Volume = 1.25
  2778. z16.Pitch = pt[math.random(1,#pt)]
  2779. z16.Looped = false
  2780. z16:Play()
  2781. for i = 1, 3 do
  2782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2784. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2785. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2788. if Debounces.on == false then break end
  2789. wait()
  2790. end
  2791. z17 = Instance.new("Sound", rarm)
  2792. z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  2793. z17.Volume = 1.25
  2794. z17.Pitch = pt[math.random(1,#pt)]
  2795. z17.Looped = false
  2796. z17:Play()
  2797. for i = 1, 3 do
  2798. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2799. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2800. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2801. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2802. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2803. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2804. if Debounces.on == false then break end
  2805. wait()
  2806. end
  2807. z18 = Instance.new("Sound", larm)
  2808. z18.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2809. z18.Volume = 1.25
  2810. z18.Pitch = pt[math.random(1,#pt)]
  2811. z18.Looped = false
  2812. z18:Play()
  2813. for i = 1, 3 do
  2814. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2815. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2816. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2817. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2818. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2819. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2820. if Debounces.on == false then break end
  2821. wait()
  2822. end
  2823. z19 = Instance.new("Sound", rarm)
  2824. z19.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2825. z19.Volume = 1.25
  2826. z19.Pitch = pt[math.random(1,#pt)]
  2827. z19.Looped = false
  2828. z19:Play()
  2829. for i = 1, 3 do
  2830. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2831. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2832. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2833. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2834. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2835. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2836. if Debounces.on == false then break end
  2837. wait()
  2838. end
  2839. z20 = Instance.new("Sound", larm)
  2840. z20.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2841. z20.Volume = 1.25
  2842. z20.Pitch = pt[math.random(1,#pt)]
  2843. z20.Looped = false
  2844. z20:Play()
  2845. for i = 1, 3 do
  2846. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2847. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2848. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2849. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2850. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2851. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2852. if Debounces.on == false then break end
  2853. wait()
  2854. end
  2855. z:Destroy()
  2856. z2:Destroy()
  2857. z3:Destroy()
  2858. z4:Destroy()
  2859. z5:Destroy()
  2860. z6:Destroy()
  2861. z7:Destroy()
  2862. z8:Destroy()
  2863. z9:Destroy()
  2864. z10:Destroy()
  2865. z11:Destroy()
  2866. z12:Destroy()
  2867. z13:Destroy()
  2868. z14:Destroy()
  2869. z15:Destroy()
  2870. z16:Destroy()
  2871. z17:Destroy()
  2872. z18:Destroy()
  2873. z19:Destroy()
  2874. z20:Destroy()
  2875. Debounces.LPunch = false
  2876. Debounces.RPunch = false
  2877. Debounces.ks = false
  2878. Debounces.ks2 = false
  2879. if Debounces.CanAttack == false then
  2880. Debounces.CanAttack = true
  2881. Debounces.on = false
  2882. Debounces.NoIdl = false
  2883. end
  2884. end
  2885. end
  2886. end)
  2887. -------------------------------
  2888. mouse.KeyDown:connect(function(key)
  2889. if key == "t" then
  2890. if Debounces.CanAttack == true then
  2891. Debounces.CanAttack = false
  2892. Debounces.NoIdl = true
  2893. Debounces.on = true
  2894. Debounces.ks = true
  2895. kik = rleg.Touched:connect(function(ht)
  2896. hit = ht.Parent
  2897. if ht and hit:IsA("Model") then
  2898. if hit:FindFirstChild("Humanoid") then
  2899. if hit.Name ~= p.Name then
  2900. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2901. Debounces.Slashed = true]]--
  2902. if Debounces.ks==true then
  2903. z = Instance.new("Sound",hed)
  2904. z.SoundId = "rbxassetid://169380525"
  2905. z.Volume = 1
  2906. z:Play()
  2907. Debounces.ks=false
  2908. end
  2909. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2910. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2911. --Debounces.Slashed = false
  2912. --end
  2913. end
  2914. end
  2915. elseif ht and hit:IsA("Hat") then
  2916. if hit.Parent.Name ~= p.Name then
  2917. if hit.Parent:FindFirstChild("Humanoid") then
  2918. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2919. Debounces.Slashed = true]]--
  2920. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2921. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2922. --Debounces.Slashed = false
  2923. --end
  2924. end
  2925. end
  2926. end
  2927. end)
  2928. for i = 1,20 do
  2929. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2930. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2931. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2932. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2933. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2934. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2935. if Debounces.on == false then break end
  2936. rs:wait()
  2937. end
  2938. kik:disconnect()
  2939. if Debounces.CanAttack == false then
  2940. Debounces.CanAttack = true
  2941. Debounces.NoIdl = false
  2942. Debounces.on = false
  2943. end
  2944. end
  2945. end
  2946. end)
  2947. ----------------------------------------------------
  2948. mouse.KeyDown:connect(function(key)
  2949. if key == "y" then
  2950. if Debounces.CanAttack == true then
  2951. Debounces.CanAttack = false
  2952. Debounces.on = true
  2953. Debounces.NoIdl = true
  2954. for i = 1, 15 do
  2955. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,-0.25)*CFrame.Angles(math.rad(0),math.rad(-35),math.rad(-90)), 0.2)
  2956. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(-35),math.rad(-90)), 0.6)
  2957. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2)
  2958. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.4)
  2959. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2960. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2961. if Debounces.on == false then break end
  2962. rs:wait(2.7)
  2963. end
  2964. xa = Instance.new("Sound",char)
  2965. xa.SoundId = "rbxassetid://419447292"
  2966. xa.Pitch = 1
  2967. xa.Volume = 2.5
  2968. wait(.1)
  2969. xa:Play()
  2970. Debounces.on = false
  2971. Debounces.Here = false
  2972. shot = shot + 1
  2973. local rng = Instance.new("Part", larm)
  2974. rng.Anchored = true
  2975. rng.BrickColor = TorsoColor
  2976. rng.CanCollide = false
  2977. rng.FormFactor = 3
  2978. rng.Name = "Ring"
  2979. rng.Size = Vector3.new(1, 1, 1)
  2980. rng.Transparency = 0.35
  2981. rng.TopSurface = 0
  2982. rng.BottomSurface = 0
  2983. rng2 = rng:clone()
  2984. rng3 = rng2:clone()
  2985. rng4 = rng2:clone()
  2986. local rngm = Instance.new("SpecialMesh", rng)
  2987. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2988. rngm.Scale = Vector3.new(10, 10, 1)
  2989. rngm2 = rngm:clone()
  2990. rngm2.Scale = Vector3.new(5, 5, 3)
  2991. rngm3=rngm2:clone()
  2992. rngm3.Parent = rng3
  2993. rngm3.Scale = Vector3.new(8, 8, 1)
  2994. rngm4 = rngm2:clone()
  2995. rngm4.Parent = rng4
  2996. rngm4.Scale = Vector3.new(6, 6, 1)
  2997. local bem = Instance.new("Part", larm)
  2998. bem.Anchored = true
  2999. bem.BrickColor = BrickColor.new("Really black")
  3000. bem.CanCollide = false
  3001. bem.FormFactor = 3
  3002. bem.Name = "Beam" .. shot
  3003. bem.Size = Vector3.new(1, 1, 1)
  3004. bem.Transparency = 0.35
  3005. bem.Material = "Neon"
  3006. bem.TopSurface = 0
  3007. bem.BottomSurface = 0
  3008. local bemm = Instance.new("SpecialMesh", bem)
  3009. bemm.MeshType = 4
  3010. bemm.Scale = Vector3.new(1, 50, 50)
  3011. local out = Instance.new("Part", larm)
  3012. out.Anchored = true
  3013. out.BrickColor = BrickColor.new("Really black")
  3014. out.CanCollide = false
  3015. out.FormFactor = 3
  3016. out.Name = "Out"
  3017. out.Size = Vector3.new(8, 8, 8)
  3018. out.Transparency = 0.35
  3019. out.TopSurface = 0
  3020. out.BottomSurface = 0
  3021. local outm = Instance.new("SpecialMesh", out)
  3022. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  3023. outm.Scale = Vector3.new(12, 8, 12)
  3024. local bnd = Instance.new("Part", larm)
  3025. bnd.Anchored = true
  3026. bnd.BrickColor = BrickColor.new("Really black")
  3027. bnd.CanCollide = false
  3028. bnd.FormFactor = 3
  3029. bnd.Name = "Bend"
  3030. bnd.Size = Vector3.new(1, 1, 1)
  3031. bnd.Transparency = 1
  3032. bnd.TopSurface = 0
  3033. bnd.BottomSurface = 0
  3034. local bndm = Instance.new("SpecialMesh", bnd)
  3035. bndm.MeshType = 3
  3036. bndm.Scale = Vector3.new(16, 16, 16)
  3037. out.CFrame = larm.CFrame * CFrame.new(0, -5.4, 0)
  3038. bem.CFrame = out.CFrame * CFrame.new(0, -50, 0) * CFrame.Angles(0, 0, math.rad(90))
  3039. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  3040. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  3041. rng3.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  3042. rng4.CFrame = rng.CFrame * CFrame.new(0, -2, 0)
  3043. Debounces.Shewt = true
  3044. coroutine.wrap(function()
  3045. for i = 1, 20, 0.2 do
  3046. rngm.Scale = Vector3.new(20 + i*4, 20 + i*4, 2)
  3047. rngm3.Scale = Vector3.new(16 + i*6, 16 + i*6, 2)
  3048. rngm4.Scale = Vector3.new(12 + i*8, 12 + i*8, 2)
  3049. rng.Transparency = i/20
  3050. rng3.Transparency = 1/24
  3051. rng4.Transparency = i/26
  3052. wait()
  3053. end
  3054. wait()
  3055. rng:Destroy()
  3056. end)()
  3057. if Debounces.Shewt == true then
  3058. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  3059. hit = ht.Parent
  3060. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  3061. if HasntTouched(hit.Name) == true and deb == false then
  3062. deb = true
  3063. coroutine.wrap(function()
  3064. hit:FindFirstChild("Humanoid").PlatformStand = true
  3065. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 275
  3066. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  3067. end)()
  3068. table.insert(Touche, hit.Name)
  3069. deb = false
  3070. end
  3071. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  3072. if HasntTouched(hit.Parent.Name) == true and deb == false then
  3073. deb = true
  3074. coroutine.wrap(function()
  3075. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  3076. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 275
  3077. wait(1)
  3078. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  3079. end)()
  3080. table.insert(Touche, hit.Parent.Name)
  3081. deb = false
  3082. for i, v in pairs(Touche) do
  3083. print(v)
  3084. end
  3085. end
  3086. end
  3087. end)
  3088. end
  3089. for i = 0, 260, 8 do
  3090. bem.Size = Vector3.new(i, 30, 30)
  3091. out.CFrame = larm.CFrame * CFrame.new(0, -5.4, 0)
  3092. bem.CFrame = larm.CFrame * CFrame.new(0, -42 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  3093. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  3094. bnd.Size = Vector3.new(2,2,2)
  3095. bndm.Scale = Vector3.new(16,16,16)
  3096. if i % 10 == 0 then
  3097. local newRng = rng2:Clone()
  3098. newRng.Parent = larm
  3099. newRng.CFrame = larm.CFrame * CFrame.new(0, -8.4-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3100. local newRngm = rngm2:clone()
  3101. newRngm.Parent=newRng
  3102. coroutine.wrap(function()
  3103. for i = 1, 10, 0.2 do
  3104. newRngm.Scale = Vector3.new(16 + i*4, 16 + i*4, 6)
  3105. newRng.Transparency = i/10
  3106. wait()
  3107. end
  3108. wait()
  3109. newRng:Destroy()
  3110. end)()
  3111. end
  3112. wait()
  3113. end
  3114. wait()
  3115. Debounces.Shewt = false
  3116. bem:Destroy()
  3117. out:Destroy()
  3118. bnd:Destroy()
  3119. Debounces.Ready = false
  3120. for i, v in pairs(Touche) do
  3121. table.remove(Touche, i)
  3122. end
  3123. wait()
  3124. table.insert(Touche, char.Name)
  3125. Debounces.NoIdl = false
  3126. if Debounces.CanAttack == false then
  3127. Debounces.CanAttack = true
  3128. end
  3129. end
  3130. end
  3131. end)
  3132. ----------------------------------------------------
  3133. mouse.KeyDown:connect(function(key)
  3134. if key == "h" then
  3135. if Debounces.CanAttack == true then
  3136. Debounces.CanAttack = false
  3137. Debounces.on = true
  3138. Debounces.NoIdl = true
  3139. for i = 1, 20 do
  3140. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  3141. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  3142. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  3143. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  3144. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  3145. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  3146. if Debounces.on == false then break end
  3147. rs:wait(2.6)
  3148. end
  3149. Spawn(function()
  3150. local Parts = {}
  3151. for Y = -5,5 do
  3152. local P = Instance.new("Part",char)
  3153. P.Anchored = true
  3154. P.FormFactor = "Custom"
  3155. P.CanCollide = false
  3156. P.Size = Vector3.new(2,4,2)
  3157. P.TopSurface = "SmoothNoOutlines"
  3158. P.BottomSurface = "SmoothNoOutlines"
  3159. P.Material = "Neon"
  3160. P.BrickColor = BrickColor.new("Really black")
  3161. P.Name = tostring(Y)
  3162. local i = (Y+5)/(10)
  3163. i = 1-math.cos(math.pi*i-(math.pi/2))
  3164. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  3165. --[[P.Touched:connect(function(ht)
  3166. local hit = ht.Parent
  3167. if hit:FindFirstChild("Humanoid") then
  3168. hit.Humanoid:TakeDamage(math.random(20,50))
  3169. end
  3170. end)]]--
  3171. s = Instance.new("Sound",P)
  3172. s.SoundId = "rbxassetid://228343271"
  3173. s.Volume = 1
  3174. s.Pitch = 0.9
  3175. s:Play()
  3176. sa = Instance.new("Sound",P)
  3177. sa.SoundId = "rbxassetid://419447292"
  3178. sa.Volume = 1
  3179. sa.Pitch = 1
  3180. sa:Play()
  3181. P.Touched:connect(function(ht)
  3182. hit = ht.Parent
  3183. if ht and hit:IsA("Model") then
  3184. if hit:FindFirstChild("Humanoid") then
  3185. if hit.Name ~= p.Name then
  3186. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3187. Debounces.Slashed = true]]--
  3188. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  3189. hit:FindFirstChild("Humanoid").PlatformStand = true
  3190. wait(1)
  3191. --Debounces.Slashed = false
  3192. --end
  3193. end
  3194. end
  3195. elseif ht and hit:IsA("Hat") then
  3196. if hit.Parent.Name ~= p.Name then
  3197. if hit.Parent:FindFirstChild("Humanoid") then
  3198. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3199. Debounces.Slashed = true]]--
  3200. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  3201. hit:FindFirstChild("Humanoid").PlatformStand = true
  3202. wait(1)
  3203. --Debounces.Slashed = false
  3204. --end
  3205. end
  3206. end
  3207. end
  3208. end)
  3209. Parts[#Parts+1] = P
  3210. end
  3211. local BREAKIT = false
  3212. local CParts = {}
  3213. local Rocks = {}
  3214. local LastPos = nil
  3215. for i = 1,70 do
  3216. for i2,v in pairs(Parts) do
  3217. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  3218. local cf = v.CFrame
  3219. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  3220. v.CFrame = cf
  3221. v.Transparency = v.Transparency+0.02
  3222. if v.Transparency >= 0.975 then BREAKIT = true end
  3223. if v.Name == "0" then
  3224. local Ignore = {}
  3225. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3226. if v.Character ~= nil then
  3227. Ignore[#Ignore+1] = v.Character
  3228. end
  3229. end
  3230. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  3231. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  3232. if Hit ~= nil then
  3233. if #Rocks == 0 then
  3234. for i = 1,5 do
  3235. local P = Instance.new("Part",char)
  3236. Rocks[#Rocks+1] = P
  3237. P.Anchored = true
  3238. P.FormFactor = "Custom"
  3239. P.BrickColor = Hit.BrickColor
  3240. P.Material = Hit.Material
  3241. P.TopSurface = "Smooth"
  3242. P.BottomSurface = "Smooth"
  3243. P.Size = Vector3.new(2,2,2)*(math.random(500,900)/100)
  3244. end
  3245. end
  3246. for i,P in pairs(Rocks) do
  3247. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  3248. end
  3249. local P = Instance.new("Part",char)
  3250. CParts[#CParts+1] = {P,tick()}
  3251. P.Anchored = true
  3252. P.FormFactor = "Custom"
  3253. P.BrickColor = Hit.BrickColor
  3254. P.Material = Hit.Material
  3255. P.TopSurface = "Smooth"
  3256. P.BottomSurface = "Smooth"
  3257. P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100)
  3258. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  3259. Pos = Pos.p
  3260. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  3261. local P = P:Clone()
  3262. CParts[#CParts+1] = {P,tick()}
  3263. P.Parent = char
  3264. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  3265. Pos = Pos.p
  3266. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  3267. if LastPos ~= nil then
  3268. local P = P:Clone()
  3269. CParts[#CParts+1] = {P,tick()}
  3270. P.Parent = char
  3271. P.BrickColor = TorsoColor
  3272. P.Material = "Neon"
  3273. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  3274. Pos = Pos.p
  3275. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  3276. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  3277. --P.Velocity = Vector3.new(0,-1000,0)
  3278. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  3279. end
  3280. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  3281. end
  3282. end
  3283. end
  3284. if BREAKIT then break end
  3285. wait(0.002)
  3286. end
  3287. for i,v in pairs(Rocks) do
  3288. CParts[#CParts+1] = {v,tick()}
  3289. end
  3290. for i,v in pairs(Parts) do
  3291. v:Destroy()
  3292. end
  3293. Parts = nil
  3294. while true do
  3295. local t = tick()
  3296. local p = nil
  3297. for i,v in pairs(CParts) do
  3298. if t-v[2] > 4 then
  3299. v[1].Transparency = v[1].Transparency+0.05
  3300. if v[1].Transparency >= 1 then
  3301. v[1]:Destroy()
  3302. CParts[i] = nil
  3303. end
  3304. end
  3305. p = v
  3306. end
  3307. if p == nil then break end
  3308. wait(0.002)
  3309. end
  3310. for i,v in pairs(CParts) do
  3311. v:Destroy()
  3312. end
  3313. CParts = {}
  3314. end)
  3315. for i = 1, 20 do
  3316. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3317. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3318. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3319. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3320. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3321. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3322. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  3323. if Debounces.on == false then break end
  3324. rs:wait(2)
  3325. end
  3326. if Debounces.CanAttack == false then
  3327. Debounces.CanAttack = true
  3328. Debounces.on = false
  3329. Debounces.NoIdl = false
  3330. end
  3331. end
  3332. end
  3333. end)
  3334. ----------------------------------------------------
  3335. local orbt={}
  3336. local stlt={}
  3337. local chot={}
  3338. local cfxt={}
  3339. local pfxt={}
  3340. local cns=0
  3341. local cnOrb=nil
  3342. mouse.KeyDown:connect(function(key)
  3343. if key == "u" then
  3344. if Debounces.CanAttack == true then
  3345. Debounces.CanAttack = false
  3346. Debounces.NoIdl = true
  3347. Debounces.on = true
  3348. orbt={}
  3349. stlt={}
  3350. chot={}
  3351. cfxt={}
  3352. for i = 1, 20 do
  3353. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  3354. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  3355. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  3356. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  3357. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3358. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3359. if Debounces.on == false then end
  3360. rs:wait()
  3361. end
  3362. z2 = Instance.new("Sound",char)
  3363. z2.SoundId = "rbxassetid://489657591"
  3364. z2.Pitch = 1
  3365. z2.Volume = 2
  3366. wait(0.1)
  3367. z2:Play()
  3368. cnOrb=nwPrt(char,Vector3.new(1,1,1),larm.CFrame*CFrame.new(0,-3.4,-0.1),"White")
  3369. debris:AddItem(cnOrb,50)
  3370. cnOrb.Mesh.MeshType=3
  3371. cnOrb.Transparency = 0.5
  3372. table.insert(orbt,cnOrb)
  3373. table.insert(stlt,cnOrb)
  3374. local nt=0
  3375. for i=0,14.75,0.02 do
  3376. nt=nt+1
  3377. cns=i
  3378. if nt>=2 then
  3379. nt=0
  3380. local cho=nwPrt(mod3,Vector3.new(0.2,0.2,0.2),cnOrb.CFrame*CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))*CFrame.new(0,5+cns,0),"White")
  3381. debris:AddItem(cho,1)
  3382. cho.Mesh.MeshType=3
  3383. cho.Transparency = 1
  3384. table.insert(chot,cho)
  3385. end
  3386. cnOrb.CFrame=larm.CFrame*CFrame.new(0,-3.4-(cns/2),-0.1)
  3387. cnOrb.Mesh.Scale=Vector3.new(i,i,i)
  3388. wait()
  3389. end
  3390. for i = 1, 14 do
  3391. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  3392. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  3393. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  3394. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  3395. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  3396. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  3397. if Debounces.on == false then end
  3398. rs:wait()
  3399. end
  3400. coroutine.wrap(function()
  3401. for i = 1, 20 do
  3402. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3403. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3404. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3405. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3406. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3407. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3408. if Debounces.on == false then end
  3409. rs:wait()
  3410. end
  3411. end)()
  3412. wait(0.1)
  3413. stlt={}
  3414. local ry,ht,ps=newRay(root.CFrame*CFrame.new(0,0,-4),root.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(math.rad(-5),0,0)*CFrame.new(0,0,-2),160,{char})
  3415. cnOrb.CFrame=root.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(math.rad(-5),0,0)
  3416. local nt=0
  3417. for i=0,160,3 do
  3418. cnOrb.CFrame=cnOrb.CFrame*CFrame.new(0,0,-3)
  3419. nt=nt+1
  3420. if nt>=6 then
  3421. nt=0
  3422. local cfx=nwPrt(mod3,Vector3.new(10,10,10),cnOrb.CFrame*CFrame.new(0,0,2)*CFrame.Angles(math.rad(90),0,0),"Really black")
  3423. cfx.Mesh.MeshId="rbxassetid://0"
  3424. cfx.Transparency=0.4
  3425. table.insert(cfxt,cfx)
  3426. debris:AddItem(cfx,1)
  3427. end
  3428. if (cnOrb.Position-ps).magnitude<12 then
  3429. break
  3430. end
  3431. wait()
  3432. end
  3433. orbt={}
  3434.  
  3435. for i=0,1,0.1 do
  3436. local cs=cnOrb.Mesh.Scale
  3437. cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,100,i),Tween(cs.Y,100,i),Tween(cs.Z,100,i))
  3438. wait()
  3439. end
  3440. local ofx=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame,"Really black")
  3441. ofx.Transparency=0.5
  3442. ofx.Mesh.MeshType=3
  3443. ofx.Mesh.Scale=Vector3.new(30,30,30)
  3444. for _,v in pairs(game:service"Players":GetChildren()) do
  3445. pcall(function()
  3446. for _,c in pairs(v.Character:GetChildren()) do
  3447. if v~=p and c:IsA("Part") and (cnOrb.CFrame.p-c.CFrame.p).magnitude<120 and (cnOrb.CFrame.p-c.CFrame.p).magnitude>50 then
  3448. local hrp=v.Character:FindFirstChild("HumanoidRootPart")
  3449. hrp.Velocity=CFrame.new(hrp.CFrame.p,(cnOrb.CFrame*CFrame.new(0,10,0)).p).lookVector*2500
  3450. end
  3451. end
  3452. end)
  3453. end
  3454. for i=0,1,0.05 do
  3455. local cs=cnOrb.Mesh.Scale
  3456. cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,0.1,i),Tween(cs.Y,0.1,i),Tween(cs.Z,0.1,i))
  3457. local ofs=ofx.Mesh.Scale
  3458. ofx.Mesh.Scale=Vector3.new(Tween(ofs.X,0.1,i),Tween(ofs.Y,0.1,i),Tween(ofs.Z,0.1,i))
  3459. ofx.Transparency=Tween(ofx.Transparency,1,i)
  3460. wait()
  3461. end
  3462. ofx:Destroy()
  3463. cnOrb.CFrame=CFrame.new(cnOrb.Position)*CFrame.new(0,10,0)
  3464. local cnfx=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"Really black")
  3465. cnfx.Mesh.MeshType=3
  3466. cnOrb.Transparency=0.5
  3467. local cnr=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"Really black")
  3468. cnr.Transparency=0.5
  3469. cnr.Mesh.MeshType=3
  3470. local rn1=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame*CFrame.Angles(math.rad(90),0,0),"White")
  3471. rn1.Transparency=1
  3472. rn1.Mesh.MeshId="rbxassetid://3270017"
  3473. local rn2=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame,"White")
  3474. rn2.Transparency=1
  3475. rn2.Mesh.MeshId="rbxassetid://3270017"
  3476. local rn3=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame*CFrame.Angles(math.rad(-90),0,0),"White")
  3477. rn3.Transparency=1
  3478. rn3.Mesh.MeshId="rbxassetid://3270017"
  3479. local rn4=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"White")
  3480. rn4.Transparency=1
  3481. rn4.Mesh.MeshId="rbxassetid://3270017"
  3482. local rn5=nwPrt(cnOrb,Vector3.new(200,200,100),cnOrb.CFrame,"White")
  3483. rn5.Transparency=1
  3484. rn5.Mesh.MeshId="rbxassetid://3270017"
  3485. local rn6=nwPrt(cnOrb,Vector3.new(200,200,100),cnOrb.CFrame,"White")
  3486. rn6.Transparency=1
  3487. rn6.Mesh.MeshId="rbxassetid://3270017"
  3488. local nt=0
  3489. local cs=nil
  3490. z4 = Instance.new("Sound",char)
  3491. z4.SoundId = "rbxassetid://419447292"
  3492. z4.Pitch = 1
  3493. z4.Volume = 10
  3494. wait(0.1)
  3495. z4:Play()
  3496. z3 = Instance.new("Sound",char)
  3497. z3.SoundId = "rbxassetid://421328847"
  3498. z3.Pitch = 1
  3499. z3.Volume = 10
  3500. wait(0.1)
  3501. z3:Play()
  3502. for i=0,1,0.05 do
  3503. cs=cnOrb.Mesh.Scale
  3504. cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,100,i),Tween(cs.Y,100,i),Tween(cs.Z,100,i))
  3505. local fs=cnfx.Mesh.Scale
  3506. cnfx.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,120,i))
  3507. cnfx.Transparency=cnfx.Transparency+0.05
  3508. rn1.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,60,i))
  3509. rn2.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,60,i))
  3510. rn1.CFrame=rn1.CFrame*CFrame.Angles(math.rad(10),math.rad(6),math.rad(3))
  3511. rn2.CFrame=rn2.CFrame*CFrame.Angles(math.rad(10),math.rad(6),math.rad(3))
  3512. rn1.Transparency=Tween(rn1.Transparency,0.8,i)
  3513. rn2.Transparency=Tween(rn2.Transparency,0.8,i)
  3514. rn3.Mesh.Scale=Vector3.new(Tween(fs.X,1200,i),Tween(fs.Y,1200,i),Tween(fs.Z,600,i))
  3515. rn4.Mesh.Scale=Vector3.new(Tween(fs.X,1200,i),Tween(fs.Y,1200,i),Tween(fs.Z,600,i))
  3516. rn3.CFrame=rn3.CFrame*CFrame.Angles(math.rad(-10),math.rad(-6),math.rad(-3))
  3517. rn4.CFrame=rn4.CFrame*CFrame.Angles(math.rad(-10),math.rad(-6),math.rad(-3))
  3518. rn3.Transparency=Tween(rn1.Transparency,0.8,i)
  3519. rn4.Transparency=Tween(rn2.Transparency,0.8,i)
  3520. rn5.Transparency=Tween(rn2.Transparency,0.25,i)
  3521. rn5.CFrame=rn5.CFrame*CFrame.Angles(math.rad(-20),math.rad(-18),math.rad(-9))
  3522. rn5.Mesh.Scale=Vector3.new(Tween(fs.X,2400,i),Tween(fs.Y,2400,i),Tween(fs.Z,1200,i))
  3523. rn6.Transparency=Tween(rn2.Transparency,0.25,i)
  3524. rn6.CFrame=rn6.CFrame*CFrame.Angles(math.rad(20),math.rad(18),math.rad(9))
  3525. rn6.Mesh.Scale=Vector3.new(Tween(fs.X,2400,i),Tween(fs.Y,2400,i),Tween(fs.Z,1200,i))
  3526. local rs=cnr.Mesh.Scale
  3527. cnr.Mesh.Scale=Vector3.new(Tween(rs.X,10,i),Tween(rs.Y,10,i),Tween(rs.Z,10,i))
  3528. nt=nt+1
  3529. if nt>=6 then
  3530. local pls={}
  3531. for _,v in pairs(game.Players:GetChildren()) do
  3532. table.insert(pls,v)
  3533. end
  3534. local ry2,ht2,ps2=newRay(cnOrb.CFrame,cnOrb.CFrame*CFrame.new(0,-1,0),1000,pls)
  3535. local pffx=nwPrt(mod3,Vector3.new(1,1,1),CFrame.new(ps2)*CFrame.new(0,10,-12),"White")
  3536. pffx.Mesh.MeshId="rbxassetid://0"
  3537. pffx.Mesh.Scale=Vector3.new(cs.X,cs.Y/5,cs.Z)
  3538. debris:AddItem(pffx,2)
  3539. table.insert(pfxt,pffx)
  3540. nt=0
  3541. end
  3542. wait()
  3543. end
  3544. local int=0
  3545. coroutine.wrap(function()
  3546. for i=1,500 do
  3547. rn1.CFrame=rn1.CFrame*CFrame.Angles(math.rad(10),math.rad(5),math.rad(5))
  3548. rn2.CFrame=rn2.CFrame*CFrame.Angles(math.rad(10),math.rad(5),math.rad(5))
  3549. rn3.CFrame=rn3.CFrame*CFrame.Angles(math.rad(-10),math.rad(-5),math.rad(-5))
  3550. rn4.CFrame=rn4.CFrame*CFrame.Angles(math.rad(-10),math.rad(-5),math.rad(-5))
  3551. rn5.CFrame=rn5.CFrame*CFrame.Angles(math.rad(5),math.rad(5),math.rad(5))
  3552. rn6.CFrame=rn6.CFrame*CFrame.Angles(math.rad(-5),math.rad(-5),math.rad(-5))
  3553. nt=nt+1
  3554. int=int+1
  3555. local htd={p}
  3556. for _,v in pairs(game:service"Players":GetChildren()) do
  3557. pcall(function()
  3558. for _,c in pairs(v.Character:GetChildren()) do
  3559. if c:IsA("Part") and not inT(v,htd) and (cnOrb.CFrame.p-c.CFrame.p).magnitude<50 then
  3560. v.Character:FindFirstChild("Humanoid").Health=v.Character:FindFirstChild("Humanoid").Health-2
  3561. v.Character:FindFirstChild("HumanoidRootPart").Velocity=Vector3.new(0,0,0)
  3562. table.insert(htd,v)
  3563. end
  3564. end
  3565. end)
  3566. end
  3567. htd={p}
  3568. if int>=6 then
  3569. for _,v in pairs(game:service"Players":GetChildren()) do
  3570. pcall(function()
  3571. for _,c in pairs(v.Character:GetChildren()) do
  3572. if c:IsA("Part") and not inT(v,htd) and (cnOrb.CFrame.p-c.CFrame.p).magnitude<50 then
  3573. table.insert(htd,v)
  3574. local hfx=nwPrt(mod3,Vector3.new(1,1,1),c.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)),"White")
  3575. hfx.Mesh.Scale=Vector3.new(2,2,2)
  3576. hfx.Mesh.MeshType=3
  3577. debris:AddItem(hfx,2)
  3578. coroutine.wrap(function()
  3579. pcall(function()
  3580. for i=0,1,0.05 do
  3581. pcall(function()
  3582. local hs=hfx.Mesh.Scale
  3583. hfx.CFrame=Lerp(hfx.CFrame,cnOrb.CFrame,i)
  3584. hfx.Mesh.Scale=Vector3.new(Tween(hs.X,0.1,i),Tween(hs.Y,0.1,i),Tween(hs.Z,0.1,i))
  3585. end)
  3586. wait()
  3587. end
  3588. hfx:Destroy()
  3589. end)
  3590. end)()
  3591. end
  3592. end
  3593. end)
  3594. end
  3595. int=0
  3596. end
  3597. if nt>=4 then
  3598. local pls={}
  3599. for _,v in pairs(game.Players:GetChildren()) do
  3600. table.insert(pls,v)
  3601. end
  3602. local ry2,ht2,ps2=newRay(cnOrb.CFrame,cnOrb.CFrame*CFrame.new(0,-1,0),1000,pls)
  3603. local pffx=nwPrt(mod3,Vector3.new(1,1,1),CFrame.new(ps2)*CFrame.new(0,10,-12),"White")
  3604. pffx.Transparency=0.4
  3605. pffx.Mesh.MeshId="rbxassetid://0"
  3606. pffx.Mesh.Scale=Vector3.new(cs.X-10,cs.Y/5,cs.Z-10)
  3607. debris:AddItem(pffx,2)
  3608. table.insert(pfxt,pffx)
  3609. nt=0
  3610. end
  3611. wait()
  3612. end
  3613. cnOrb:Destroy()
  3614. cnfx:Destroy()
  3615. for _,v in pairs(mod3:GetChildren()) do
  3616. v:Destroy()
  3617. end
  3618. orbt={}
  3619. stlt={}
  3620. chot={}
  3621. cfxt={}
  3622. pfxt={}
  3623. end)()
  3624. if Debounces.CanAttack == false then
  3625. Debounces.CanAttack = true
  3626. Debounces.NoIdl = false
  3627. Debounces.on = false
  3628. end
  3629. end
  3630. end
  3631. end)
  3632. ----------------------------------------------------
  3633. --[[mouse.KeyDown:connect(function(key)
  3634. if key == "y" then
  3635. if Debounces.CanAttack == true then
  3636. Debounces.CanAttack = false
  3637. Debounces.NoIdl = true
  3638. Debounces.on = true
  3639. local shell = Instance.new("Part",torso)
  3640. shell.BrickColor = TorsoColor
  3641. shell.Anchored = false
  3642. shell.CanCollide = false
  3643. shell.Locked = true
  3644. shell.TopSurface = "SmoothNoOutlines"
  3645. shell.BottomSurface = "SmoothNoOutlines"
  3646. shell.Size = Vector3.new(1.2,1.2,1.2)
  3647. shell.FormFactor = 3
  3648. local shellm = Instance.new("SpecialMesh",shell)
  3649. shellm.MeshType = "Sphere"
  3650. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  3651. Omega = function()
  3652. local X = Instance.new("Part",char)
  3653. local O = Instance.new("ObjectValue",X)
  3654. O.Name = "creator"
  3655. X.Locked = true
  3656. X.Name = "Shell"
  3657. X.Anchored = false
  3658. X.CanCollide = false
  3659. X.Transparency = 0.5
  3660. X.Reflectance = 0
  3661. X.BottomSurface = 0
  3662. X.TopSurface = 0
  3663. X.Shape = 0
  3664. local V = Instance.new("ObjectValue",X)
  3665. V.Value = char
  3666. V.Name = "creator"
  3667. X.BrickColor = TorsoColor
  3668. X.Size = Vector3.new(40,40,40)
  3669. --X.Material = "Neon"
  3670. local Z = Instance.new("SpecialMesh",X)
  3671. Z.MeshType = "Sphere"
  3672. Z.Scale = Vector3.new(0.2,0.2,0.2)
  3673. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3674. local bv = Instance.new("BodyVelocity",X)
  3675. bv.maxForce = Vector3.new(99999,99999,99999)
  3676. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3677. bv.velocity = root.CFrame.lookVector*10
  3678. Explode = X.Touched:connect(function(hit)
  3679. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  3680. local cf = X.CFrame
  3681. bv:Destroy()
  3682. X.Anchored = true
  3683. Z:Remove()
  3684. Explode:disconnect()
  3685. X.Size = Vector3.new(3,3,3)
  3686. X.Touched:connect(function(hit) end)
  3687. X.CanCollide = false
  3688. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  3689. if v:FindFirstChild('Humanoid') then
  3690. v.Humanoid:TakeDamage(math.random(80,120))
  3691. end
  3692. end
  3693. for i = 1, (40) do rs:wait()
  3694. X.Transparency = X.Transparency + (1/40)
  3695. X.Size = X.Size + Vector3.new(1,1,1)
  3696. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  3697. end
  3698. X:Destroy()
  3699. end
  3700. end)
  3701. end
  3702. for i = 1,200 do
  3703. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3704. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3705. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3706. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3707. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3708. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3709. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3710. if Debounces.on == false then break end
  3711. rs:wait()
  3712. end
  3713. for i = 1,30 do
  3714. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3715. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3716. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3717. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3718. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3719. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3720. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3721. if Debounces.on == false then break end
  3722. rs:wait()
  3723. end
  3724. for i = 1,40 do
  3725. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3726. shell.Size = shell.Size + Vector3.new(1,1,1)
  3727. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3728. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3729. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3730. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3731. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3732. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3733. if Debounces.on == false then break end
  3734. rs:wait()
  3735. end
  3736. for i = 1,40 do
  3737. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3738. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3739. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3740. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3741. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3742. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3743. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3744. if Debounces.on == false then break end
  3745. rs:wait()
  3746. end
  3747. for i = 1,60 do
  3748. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3749. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3750. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3751. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3752. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3753. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3754. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3755. if Debounces.on == false then break end
  3756. rs:wait()
  3757. end
  3758. for i = 1,60 do
  3759. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3760. shell.Size = shell.Size + Vector3.new(1,1,1)
  3761. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3762. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3763. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3764. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3765. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3766. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3767. if Debounces.on == false then break end
  3768. rs:wait()
  3769. end
  3770. if Debounces.CanAttack == false then
  3771. Debounces.CanAttack = true
  3772. Debounces.NoIdl = false
  3773. Debounces.on = false
  3774. end
  3775. end
  3776. end
  3777. end)]]--
  3778. ----------------------------------------------------
  3779. Charging = false
  3780. mouse.KeyDown:connect(function(key)
  3781. if key == "r" then
  3782. if Charging == false then
  3783. Charging = true
  3784. if Debounces.CanAttack == true then
  3785. Debounces.CanAttack = false
  3786. Debounces.NoIdl = true
  3787. Debounces.on = true
  3788. for i = 1,20 do
  3789. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3790. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3791. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3792. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3793. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3794. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3795. if Debounces.on == false then break end
  3796. rs:wait()
  3797. end
  3798. --[[for i = 1,20 do
  3799. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3800. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3801. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3802. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3803. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3804. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3805. if Debounces.on == false then break end
  3806. rs:wait()
  3807. end]]--
  3808. xay = Instance.new("Sound",char)
  3809. xay.SoundId = "rbxassetid://419447292"
  3810. xay.Pitch = 1
  3811. xay.Volume = 2.5
  3812. xay:Play()
  3813. pt=Instance.new('Part',torso)
  3814. pt.Anchored=true
  3815. pt.CanCollide=false
  3816. pt.Locked = true
  3817. pt.FormFactor='Custom'
  3818. pt.Size=Vector3.new(1,1,1)
  3819. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3820. pt.Transparency=.6
  3821. pt.BrickColor=BrickColor.new('Really black')
  3822. msh=Instance.new('SpecialMesh',pt)
  3823. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3824. msh.Scale=Vector3.new(8,4,8)
  3825. pt2=pt:clone()
  3826. pt2.Parent = torso
  3827. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3828. pt2.BrickColor=TorsoColor
  3829. msh2=msh:clone()
  3830. msh2.Parent=pt2
  3831. msh2.Scale=Vector3.new(10,5,10)
  3832.  
  3833. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3834.  
  3835. bl = Instance.new("Part", char)
  3836. bl.Locked = true
  3837. bl.Name = "Shell"
  3838. bl.BrickColor = BrickColor.new("Really black")
  3839. bl.Anchored = true
  3840. bl.CanCollide = false
  3841. bl.Transparency = 0
  3842. bl.Reflectance = 0
  3843. bl.BottomSurface = 0
  3844. bl.TopSurface = 0
  3845. bl.Shape = 0
  3846. blm = Instance.new("SpecialMesh",bl)
  3847. blm.MeshType = "Sphere"
  3848. blm.Scale = Vector3.new(1,1,1)
  3849. blm.MeshId = "rbxassetid://9982590"
  3850.  
  3851. bl2 = Instance.new("Part", char)
  3852. bl2.Locked = true
  3853. bl2.Name = "Shella"
  3854. bl2.BrickColor = BrickColor.new("Really black")
  3855. bl2.Anchored = true
  3856. bl2.CanCollide = false
  3857. bl2.Transparency = 0
  3858. bl2.Reflectance = 0
  3859. bl2.BottomSurface = 0
  3860. bl2.TopSurface = 0
  3861. bl2.Shape = 0
  3862. blm2 = Instance.new("SpecialMesh",bl2)
  3863. blm2.MeshType = "Sphere"
  3864. blm2.Scale = Vector3.new(1,1,1)
  3865. blm2.MeshId = "rbxassetid://9982590"
  3866.  
  3867. coroutine.resume(coroutine.create(function()
  3868. for i=1, math.huge, 4 do
  3869. if Charging == true then
  3870. rs:wait()
  3871. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3872. blm.Scale = blm.Scale + Vector3.new(15, 15, 15)
  3873. bl.Transparency = bl.Transparency + 0.075
  3874. bl2.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3875. blm2.Scale = blm2.Scale + Vector3.new(5, 5, 5)
  3876. bl2.Transparency = bl2.Transparency + 0.025
  3877. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3878. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3879. msh.Scale = msh.Scale + Vector3.new(5,2.5,5)
  3880. msh2.Scale = msh2.Scale + Vector3.new(10,5,10)
  3881. elseif Charging == false then break
  3882. end
  3883. end
  3884. end))
  3885.  
  3886. repeat
  3887. local p = Instance.new('Part',torso)
  3888. p.formFactor = 'Custom'
  3889. p.Size = Vector3.new(1,1,1)
  3890. p.BrickColor = workspace.Base.BrickColor
  3891. p.CanCollide = false
  3892. p.Transparency = 0
  3893. p.Anchored = true
  3894. p.Locked=true
  3895. p.Material = workspace.Base.Material
  3896. s = math.random(1,40)/10
  3897. local m = Instance.new("BlockMesh",p)
  3898. m.Scale = Vector3.new(s,s,s)
  3899. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3900. --[[coroutine.wrap(function()
  3901. wait(2)
  3902. while Charging == true do
  3903. wait(2)
  3904. GroundWave1()
  3905. wait(2)
  3906. end
  3907. end)()]]--
  3908. Spawn(function()
  3909. while rs:wait() do
  3910. if Charging == true then
  3911. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3912. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3913. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3914. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3915. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3916. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3917. elseif Charging == false then break
  3918. end
  3919. end
  3920. end)
  3921. Spawn(function()
  3922. while rs:wait() do
  3923. if p.Transparency >= 1 then p:Destroy() break end
  3924. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3925. p.Transparency = p.Transparency+0.01
  3926. end
  3927. end)
  3928. wait(.3)
  3929. until Charging == false
  3930. end
  3931. end
  3932. end
  3933. end)
  3934. ----------------------------------------------------
  3935. mouse.KeyUp:connect(function(key)
  3936. if key == "r" then
  3937. if Charging == true then
  3938. Charging = false
  3939. pt:Destroy()
  3940. pt2:Destroy()
  3941. bl:Destroy()
  3942. if Debounces.CanAttack == false then
  3943. Debounces.CanAttack = true
  3944. Debounces.NoIdl = false
  3945. Debounces.on = false
  3946. end
  3947. end
  3948. end
  3949. end)
  3950. ----------------------------------------------------
  3951. mouse.KeyDown:connect(function(key)
  3952. if key == "g" then
  3953. if Debounces.CanAttack == true then
  3954. Debounces.CanAttack = false
  3955. Debounces.NoIdl = true
  3956. Debounces.on = true
  3957. local shell = Instance.new("Part",torso)
  3958. shell.BrickColor = TorsoColor
  3959. shell.Anchored = true
  3960. shell.CanCollide = false
  3961. shell.Locked = true
  3962. shell.TopSurface = "SmoothNoOutlines"
  3963. shell.BottomSurface = "SmoothNoOutlines"
  3964. shell.Size = Vector3.new(1,1,1)
  3965. shellm = Instance.new("SpecialMesh",shell)
  3966. shellm.MeshType = "Sphere"
  3967. shellm.Scale = Vector3.new(1,1,1)
  3968. local shell2 = Instance.new("Part",torso)
  3969. shell2.BrickColor = TorsoColor
  3970. shell2.Anchored = true
  3971. shell2.CanCollide = false
  3972. shell2.Locked = true
  3973. shell2.TopSurface = "SmoothNoOutlines"
  3974. shell2.BottomSurface = "SmoothNoOutlines"
  3975. shell2.Size = Vector3.new(1,1,1)
  3976. shellm2 = Instance.new("SpecialMesh",shell2)
  3977. shellm2.MeshType = "Sphere"
  3978. shellm2.Scale = Vector3.new(1,1,1)
  3979.  
  3980. function FindNearestTorso(Position,Distance,SinglePlayer)
  3981. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3982. local List = {}
  3983. for i,v in pairs(workspace:GetChildren())do
  3984. if v:IsA("Model")then
  3985. if v:findFirstChild("Torso")then
  3986. if v ~= char then
  3987. if(v.Torso.Position -Position).magnitude <= Distance then
  3988. table.insert(List,v)
  3989. end
  3990. end
  3991. end
  3992. end
  3993. end
  3994. return List
  3995. end
  3996.  
  3997. Shell = function()
  3998. local X = Instance.new("Part",char)
  3999. local O = Instance.new("ObjectValue",X)
  4000. O.Name = "creator"
  4001. X.Locked = true
  4002. X.Name = "Shell"
  4003. X.Anchored = false
  4004. X.CanCollide = false
  4005. X.Transparency = 0
  4006. X.Reflectance = 0
  4007. X.BottomSurface = 0
  4008. X.TopSurface = 0
  4009. X.Shape = 0
  4010. local V = Instance.new("ObjectValue",X)
  4011. V.Value = char
  4012. V.Name = "creator"
  4013. X.BrickColor = TorsoColor
  4014. X.Size = Vector3.new(1,1,1)
  4015. --X.Material = "Neon"
  4016. local Z = Instance.new("SpecialMesh",X)
  4017. Z.MeshType = "Sphere"
  4018. Z.Scale = Vector3.new(1,1,1)
  4019. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  4020. local bv = Instance.new("BodyVelocity",X)
  4021. bv.maxForce = Vector3.new(99999,99999,99999)
  4022. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  4023. bv.velocity = root.CFrame.lookVector*65
  4024. Explode = X.Touched:connect(function(hit)
  4025. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  4026. local cf = X.CFrame
  4027. bv:Destroy()
  4028. X.Anchored = true
  4029. Z:Remove()
  4030. Explode:disconnect()
  4031. X.Size = Vector3.new(3,3,3)
  4032. X.Touched:connect(function(hit) end)
  4033. X.CanCollide = false
  4034. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  4035. if v:FindFirstChild('Humanoid') then
  4036. v.Humanoid:TakeDamage(math.random(6,12))
  4037. end
  4038. end
  4039. for i = 1, (40) do rs:wait()
  4040. X.Transparency = X.Transparency + (1/40)
  4041. X.Size = X.Size + Vector3.new(1,1,1)
  4042. X.CFrame = cf
  4043. end
  4044. X:Destroy()
  4045. end
  4046. end)
  4047. end
  4048. Shell()
  4049. for i = 1, 10 do
  4050. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4051. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4052. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4053. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4054. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  4055. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  4056. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  4057. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  4058. if Debounces.on == false then break end
  4059. rs:wait()
  4060. end
  4061. Shell()
  4062. shell.Transparency = 1
  4063. for i = 1, 10 do
  4064. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4065. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4066. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4067. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4068. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4069. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4070. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4071. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4072. if Debounces.on == false then break end
  4073. rs:wait()
  4074. end
  4075. Shell()
  4076. shell.Transparency = 0
  4077. shell2.Transparency = 1
  4078. for i = 1, 10 do
  4079. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4080. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4081. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4082. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4083. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4084. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4085. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4086. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4087. if Debounces.on == false then break end
  4088. rs:wait()
  4089. end
  4090. Shell()
  4091. shell2.Transparency = 0
  4092. shell.Transparency = 1
  4093. for i = 1, 10 do
  4094. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4095. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4096. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4097. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4098. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4099. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4100. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4101. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4102. if Debounces.on == false then break end
  4103. rs:wait()
  4104. end
  4105. Shell()
  4106. shell.Transparency = 0
  4107. shell2.Transparency = 1
  4108. for i = 1, 10 do
  4109. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4110. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4111. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4112. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4113. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4114. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4115. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4116. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4117. if Debounces.on == false then break end
  4118. rs:wait()
  4119. end
  4120. Shell()
  4121. shell2.Transparency = 0
  4122. shell.Transparency = 1
  4123. for i = 1, 10 do
  4124. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4125. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4126. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4127. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4128. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4129. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4130. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4131. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4132. if Debounces.on == false then break end
  4133. rs:wait()
  4134. end
  4135. Shell()
  4136. shell.Transparency = 0
  4137. shell2.Transparency = 1
  4138. for i = 1, 10 do
  4139. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4140. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4141. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4142. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  4143. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4144. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4145. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4146. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4147. if Debounces.on == false then break end
  4148. rs:wait()
  4149. end
  4150. Shell()
  4151. shell2.Transparency = 0
  4152. shell.Transparency = 1
  4153. for i = 1, 10 do
  4154. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4155. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4156. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4157. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4158. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4159. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4160. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4161. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4162. if Debounces.on == false then break end
  4163. rs:wait()
  4164. end
  4165. Shell()
  4166. shell.Transparency = 0
  4167. shell2.Transparency = 1
  4168. for i = 1, 10 do
  4169. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4170. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4171. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4172. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4173. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4174. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4175. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4176. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4177. if Debounces.on == false then break end
  4178. rs:wait()
  4179. end
  4180. Shell()
  4181. shell2.Transparency = 0
  4182. shell.Transparency = 1
  4183. for i = 1, 10 do
  4184. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4185. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4186. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4187. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4188. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4189. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4190. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4191. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4192. if Debounces.on == false then break end
  4193. rs:wait()
  4194. end
  4195. Shell()
  4196. shell.Transparency = 0
  4197. shell2.Transparency = 1
  4198. for i = 1, 10 do
  4199. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4200. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4201. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4202. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4203. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4204. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4205. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4206. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4207. if Debounces.on == false then break end
  4208. rs:wait()
  4209. end
  4210. Shell()
  4211. shell2.Transparency = 0
  4212. shell.Transparency = 1
  4213. for i = 1, 10 do
  4214. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4215. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4216. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4217. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4218. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4219. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4220. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4221. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4222. if Debounces.on == false then break end
  4223. rs:wait()
  4224. end
  4225. Shell()
  4226. shell.Transparency = 0
  4227. shell2.Transparency = 1
  4228. for i = 1, 10 do
  4229. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4230. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4231. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4232. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4233. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4234. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4235. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4236. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4237. if Debounces.on == false then break end
  4238. rs:wait()
  4239. end
  4240. shell.Transparency = 1
  4241. if Debounces.CanAttack == false then
  4242. Debounces.CanAttack = true
  4243. Debounces.NoIdl = false
  4244. Debounces.on = false
  4245. end
  4246. end
  4247. end
  4248. end)
  4249. ----------------------------------------------------
  4250. Search = false
  4251. mouse.KeyDown:connect(function(key)
  4252. if key == "n" then
  4253. if Search == false then
  4254. Search = true
  4255. for i,v in pairs(game.Players:getPlayers()) do
  4256. if v.Name~=char.Name then
  4257. for j,k in pairs(v.Character:GetChildren()) do
  4258. if k:IsA("BasePart") and k.Transparency >= 1 then
  4259. bawx=Instance.new("SelectionBox",cam)
  4260. bawx.Color = BrickColor.new("Bright red")
  4261. bawx.Transparency = .5
  4262. bawx.Adornee = k
  4263. end
  4264. end
  4265. end
  4266. end
  4267. elseif Search == true then
  4268. Search = false
  4269. for i, v in pairs(cam:GetChildren()) do
  4270. if v:IsA("SelectionBox") then
  4271. v:Destroy()
  4272. end
  4273. end
  4274. end
  4275. end
  4276. end)
  4277. ----------------------------------------------------
  4278. Grab = false
  4279. mouse.KeyDown:connect(function(key)
  4280. if key == "z" then
  4281. Debounces.on = true
  4282. Debounces.NoIdl = true
  4283. Debounces.ks = true
  4284. if Grab == false then
  4285. gp = nil
  4286. for i = 1, 20 do
  4287. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  4288. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  4289. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  4290. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  4291. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  4292. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  4293. if Debounces.on == false then break end
  4294. rs:wait()
  4295. end
  4296. con1=larm.Touched:connect(function(hit) -- this is grab
  4297. ht = hit.Parent
  4298. hum1=ht:FindFirstChild('Humanoid')
  4299. if hum1 ~= nil then
  4300. if Debounces.ks==true then
  4301. z = Instance.new("Sound",hed)
  4302. z.SoundId = "rbxassetid://169380525"
  4303. z.Volume = 1
  4304. z:Play()
  4305. Debounces.ks=false
  4306. end
  4307. hum1.PlatformStand=true
  4308. gp = ht
  4309. Grab = true
  4310. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  4311. asd.Parent = larm
  4312. asd.Name = "asd"
  4313. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  4314. --[[elseif hum1 == nil then
  4315. con1:disconnect()
  4316. wait() return]]--
  4317. end
  4318. end)
  4319. for i = 1, 20 do
  4320. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  4321. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  4322. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  4323. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  4324. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  4325. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  4326. if Debounces.on == false then break end
  4327. rs:wait()
  4328. end
  4329. if hum1 == nil then
  4330. Debounces.on = false
  4331. Debounces.NoIdl = false
  4332. end
  4333. con1:disconnect()
  4334. elseif Grab == true then
  4335. Grab = false
  4336. Punch()
  4337. z = Instance.new("Sound",hed)
  4338. z.SoundId = "rbxassetid://169380525"
  4339. z.Pitch = ptz[math.random(1,#ptz)]
  4340. z.Volume = 1
  4341. z:Play()
  4342. for i = 1, 10 do
  4343. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4344. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4345. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4346. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4347. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4348. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4349. if Debounces.on == false then break end
  4350. rs:wait()
  4351. end
  4352. Punch()
  4353. z = Instance.new("Sound",hed)
  4354. z.SoundId = "rbxassetid://169380525"
  4355. z.Pitch = ptz[math.random(1,#ptz)]
  4356. z.Volume = 1
  4357. z:Play()
  4358. for i = 1, 10 do
  4359. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4360. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4361. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4362. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4363. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4364. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4365. if Debounces.on == false then break end
  4366. rs:wait()
  4367. end
  4368. Punch()
  4369. z = Instance.new("Sound",hed)
  4370. z.SoundId = "rbxassetid://169380525"
  4371. z.Pitch = ptz[math.random(1,#ptz)]
  4372. z.Volume = 1
  4373. z:Play()
  4374. for i = 1, 10 do
  4375. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4376. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4377. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4378. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4379. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4380. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4381. if Debounces.on == false then break end
  4382. rs:wait()
  4383. end
  4384. Punch()
  4385. z = Instance.new("Sound",hed)
  4386. z.SoundId = "rbxassetid://169380525"
  4387. z.Pitch = ptz[math.random(1,#ptz)]
  4388. z.Volume = 1
  4389. z:Play()
  4390. for i = 1, 10 do
  4391. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4392. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4393. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4394. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4395. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4396. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4397. if Debounces.on == false then break end
  4398. rs:wait()
  4399. end
  4400. Punch()
  4401. z = Instance.new("Sound",hed)
  4402. z.SoundId = "rbxassetid://169380525"
  4403. z.Pitch = ptz[math.random(1,#ptz)]
  4404. z.Volume = 1
  4405. z:Play()
  4406. for i = 1, 10 do
  4407. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4408. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4409. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4410. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4411. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4412. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4413. if Debounces.on == false then break end
  4414. rs:wait()
  4415. end
  4416. Punch()
  4417. z = Instance.new("Sound",hed)
  4418. z.SoundId = "rbxassetid://169380525"
  4419. z.Pitch = ptz[math.random(1,#ptz)]
  4420. z.Volume = 1
  4421. z:Play()
  4422. for i = 1, 10 do
  4423. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4424. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4425. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4426. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4427. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4428. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4429. if Debounces.on == false then break end
  4430. rs:wait()
  4431. end
  4432. Punch()
  4433. z = Instance.new("Sound",hed)
  4434. z.SoundId = "rbxassetid://169380525"
  4435. z.Pitch = ptz[math.random(1,#ptz)]
  4436. z.Volume = 1
  4437. z:Play()
  4438. for i = 1, 10 do
  4439. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4440. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4441. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4442. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4443. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4444. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4445. if Debounces.on == false then break end
  4446. rs:wait()
  4447. end
  4448. Punch()
  4449. z = Instance.new("Sound",hed)
  4450. z.SoundId = "rbxassetid://169380525"
  4451. z.Pitch = ptz[math.random(1,#ptz)]
  4452. z.Volume = 1
  4453. z:Play()
  4454. for i = 1, 10 do
  4455. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4456. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4457. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4458. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4459. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4460. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4461. if Debounces.on == false then break end
  4462. rs:wait()
  4463. end
  4464. Punch()
  4465. z = Instance.new("Sound",hed)
  4466. z.SoundId = "rbxassetid://169380525"
  4467. z.Pitch = ptz[math.random(1,#ptz)]
  4468. z.Volume = 1
  4469. z:Play()
  4470. for i = 1, 10 do
  4471. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4472. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4473. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4474. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4475. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4476. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4477. if Debounces.on == false then break end
  4478. rs:wait()
  4479. end
  4480. Punch()
  4481. z = Instance.new("Sound",hed)
  4482. z.SoundId = "rbxassetid://169380525"
  4483. z.Pitch = ptz[math.random(1,#ptz)]
  4484. z.Volume = 1
  4485. z:Play()
  4486. for i = 1, 10 do
  4487. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4488. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4489. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4490. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4491. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4492. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4493. if Debounces.on == false then break end
  4494. rs:wait()
  4495. end
  4496. Punch()
  4497. z = Instance.new("Sound",hed)
  4498. z.SoundId = "rbxassetid://169380525"
  4499. z.Pitch = ptz[math.random(1,#ptz)]
  4500. z.Volume = 1
  4501. z:Play()
  4502. for i = 1, 10 do
  4503. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4504. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4505. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4506. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4507. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4508. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4509. if Debounces.on == false then break end
  4510. rs:wait()
  4511. end
  4512. Punch()
  4513. z = Instance.new("Sound",hed)
  4514. z.SoundId = "rbxassetid://169380525"
  4515. z.Pitch = ptz[math.random(1,#ptz)]
  4516. z.Volume = 1
  4517. z:Play()
  4518. for i = 1, 10 do
  4519. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4520. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4521. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4522. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4523. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4524. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4525. if Debounces.on == false then break end
  4526. rs:wait()
  4527. end
  4528. con1:disconnect()
  4529. Debounces.on = false
  4530. Debounces.NoIdl = false
  4531. if gp ~= nil then
  4532. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  4533. for i,v in pairs(larm:GetChildren()) do
  4534. if v.Name == "asd" and v:IsA("Weld") then
  4535. v:Remove()
  4536. end
  4537. end
  4538. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  4539. bv.maxForce = Vector3.new(400000, 400000, 400000)
  4540. bv.P = 125000
  4541. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  4542. hum1=nil
  4543. ht=nil
  4544. Debounces.on = false
  4545. Debounces.NoIdl = false
  4546. elseif ht == nil then wait()
  4547. Grab = false
  4548. Debounces.on = false
  4549. Debounces.NoIdl = false
  4550. end
  4551. end
  4552. end
  4553. end)
  4554. ----------------------------------------------------
  4555. paly = game.Players.LocalPlayer
  4556. paly = game.Players.LocalPlayer
  4557. p = game.Players.LocalPlayer
  4558. char = paly.Character
  4559. vt = Vector3.new
  4560. rarm = char["Right Arm"]
  4561. larm = char["Left Arm"]
  4562. local maincolor = char.Torso.BrickColor
  4563.  
  4564. local orb = Instance.new("Part")
  4565. orb.Parent = char
  4566. orb.Size = Vector3.new(0.5, 0.5, 0.5)
  4567. orb.Archivable = true
  4568. orb.Transparency = 1
  4569. orb.BrickColor = maincolor
  4570. orb.Material = "Neon"
  4571. orb.CanCollide = false
  4572. local weld1 = Instance.new("Weld")
  4573. weld1.Parent = rarm
  4574. weld1.Part0 = rarm
  4575. weld1.Part1 = orb
  4576. weld1.C1 = CFrame.new(0, 1.125, 0)
  4577. local pt1 = NumberSequenceKeypoint.new(0,0.85,0)
  4578. local pt2 = NumberSequenceKeypoint.new(1,0,0)
  4579. local effecto = Instance.new("ParticleEmitter",orb)
  4580. effecto.LightEmission = 1
  4581. effecto.Texture = "rbxasset://textures/particles/smoke_main.dds"
  4582. effecto.Color = ColorSequence.new(maincolor.Color)
  4583. effecto.Rate = 10000
  4584. effecto.Lifetime = NumberRange.new(1)
  4585. effecto.Size = NumberSequence.new({pt1,pt2})
  4586. effecto.Speed = NumberRange.new(0,0)
  4587. effecto.RotSpeed = NumberRange.new(100,100)
  4588.  
  4589. local orbz = Instance.new("Part")
  4590. orbz.Parent = char
  4591. orbz.Size = Vector3.new(0.5, 0.5, 0.5)
  4592. orbz.Archivable = true
  4593. orbz.Transparency = 1
  4594. orbz.BrickColor = maincolor
  4595. orbz.Material = "Neon"
  4596. orbz.CanCollide = false
  4597. local weldz1 = Instance.new("Weld")
  4598. weldz1.Parent = larm
  4599. weldz1.Part0 = larm
  4600. weldz1.Part1 = orbz
  4601. weldz1.C1 = CFrame.new(0, 1.125, 0)
  4602. local effecton = Instance.new("ParticleEmitter",orbz)
  4603. effecton.LightEmission = 1
  4604. effecton.Texture = "rbxasset://textures/particles/smoke_main.dds"
  4605. effecton.Color = ColorSequence.new(maincolor.Color)
  4606. effecton.Rate = 10000
  4607. effecton.Lifetime = NumberRange.new(1)
  4608. effecton.Size = NumberSequence.new({pt1,pt2})
  4609. effecton.Speed = NumberRange.new(0,0)
  4610. effecton.RotSpeed = NumberRange.new(100,100)
  4611. -------------------------------------------
  4612.  
  4613. mouse.KeyDown:connect(function(key)
  4614. if string.byte(key) == 52 then
  4615. char.Humanoid.WalkSpeed = 60
  4616. end
  4617. end)
  4618. mouse.KeyUp:connect(function(key)
  4619. if string.byte(key) == 52 then
  4620. char.Humanoid.WalkSpeed = 8
  4621. end
  4622. end)
  4623. -------------------------------
  4624. local animpose = "Idle"
  4625. local lastanimpose = "Idle"
  4626. local sine = 0
  4627. local change = 1
  4628. local val = 0
  4629. local och = 0
  4630. local ffing = false
  4631. -------------------------------
  4632. game:GetService("RunService").RenderStepped:connect(function()
  4633. --[[if char.Humanoid.Jump == true then
  4634. jump = true
  4635. else
  4636. jump = false
  4637. end]]
  4638. char.Humanoid.FreeFalling:connect(function(f)
  4639. if f then
  4640. ffing = true
  4641. else
  4642. ffing = false
  4643. end
  4644. end)
  4645. sine = sine + change
  4646. if jumpn == true then
  4647. animpose = "Jumping"
  4648. elseif ffing == true then
  4649. animpose = "Freefalling"
  4650. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4651. animpose = "Idle"
  4652. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4653. animpose = "Walking"
  4654. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4655. animpose = "Running"
  4656. end
  4657. if animpose ~= lastanimpose then
  4658. sine = 0
  4659. if Debounces.NoIdl == false then
  4660. if animpose == "Idle" then
  4661. for i = 1, 2 do
  4662. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4663. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4664. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4665. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4666. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.625, -0.35) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4667. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4668. end
  4669. elseif animpose == "Walking" then
  4670. for i = 1, 2 do
  4671. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4672. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4673. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4674. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4675. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4676. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4677. end
  4678. elseif animpose == "Running" then
  4679. for i = 1, 2 do
  4680. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  4681. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  4682. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  4683. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  4684. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  4685. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  4686. wait()
  4687. end
  4688. end
  4689. else
  4690. end
  4691. end
  4692. lastanimpose = animpose
  4693. if Debounces.NoIdl == false then
  4694. if animpose == "Idle" then
  4695. change = 0.5
  4696. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  4697. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  4698. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  4699. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  4700. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  4701. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  4702. elseif animpose == "Walking" then
  4703. change = 1
  4704. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-32),math.rad(-28),math.rad(10+2*math.cos(sine/14))), 0.2)
  4705. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(50),math.rad(-45),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4706. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4707. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4708. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.215, -0.35) * CFrame.Angles(-0.35, 0, 0), 0.4)
  4709. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(-0.475,0,0), 0.4)
  4710. elseif animpose == "Running" then
  4711. change = 1
  4712. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  4713. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  4714. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  4715. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  4716. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  4717. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  4718. end
  4719. end
  4720. end)
  4721.  
  4722. hum.MaxHealth = math.huge
  4723. wait(3)
  4724. hum.Health = hum.MaxHealth
  4725.  
  4726. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  4727. --[[Part0 = Vector3 (Start pos)
  4728. Part1 = Vector3 (End pos)
  4729. Times = number (Amount of lightning parts)
  4730. Offset = number (Offset)
  4731. Color = color (brickcolor value)
  4732. Thickness = number (thickness)
  4733. Trans = number (transparency)
  4734. ]]--
  4735. local magz = (Part0 - Part1).magnitude
  4736. local curpos = Part0
  4737. local trz = {-Offset,Offset}
  4738. for i=1,Times do
  4739. local li = Instance.new("Part", torso)
  4740. li.Name = "Lightning"
  4741. li.TopSurface =0
  4742. li.Material = "Neon"
  4743. li.BottomSurface = 0
  4744. li.Anchored = true
  4745. li.Locked = true
  4746. li.Transparency = Trans or 0.4
  4747. li.BrickColor = TorsoColor
  4748. li.formFactor = "Custom"
  4749. li.CanCollide = false
  4750. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  4751. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  4752. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  4753. if Times == i then
  4754. local magz2 = (curpos - Part1).magnitude
  4755. li.Size = Vector3.new(Thickness,Thickness,magz2)
  4756. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  4757. else
  4758. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  4759. end
  4760. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  4761. game.Debris:AddItem(li,.1)
  4762. end
  4763. end
  4764.  
  4765. BodyParts = {} -- Parts to emit lightning effects from
  4766. for _, v in pairs(char:GetChildren()) do
  4767. if v:IsA("Part") then
  4768. table.insert(BodyParts, v)
  4769. end
  4770. end
  4771.  
  4772. Bounding = {} -- Calculate the bounding boxes
  4773. for _, v in pairs(BodyParts) do
  4774. local temp = {X=nil, Y=nil, Z=nil}
  4775. temp.X = v.Size.X/2 * 10
  4776. temp.Y = v.Size.Y/2 * 10
  4777. temp.Z = v.Size.Z/2 * 10
  4778. Bounding[v.Name] = temp
  4779. --table.insert(Bounding, v.Name, temp)
  4780. end
  4781.  
  4782. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  4783. local Body1 = BodyParts[math.random(#BodyParts)]
  4784. local Body2 = BodyParts[math.random(#BodyParts)]
  4785. local Pos1 = Vector3.new(
  4786. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  4787. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  4788. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  4789. )
  4790. local Pos2 = Vector3.new(
  4791. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  4792. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  4793. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  4794. )
  4795. local SPos1 = Body1.Position + Pos1
  4796. local SPos2 = Body2.Position + Pos2
  4797. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  4798. end
  4799. och=och+1
  4800. for _,v in pairs(orbt) do
  4801. pcall(function()
  4802. v.Mesh.Scale=Vector3.new(cns+(0.2*math.cos(och/12)),cns+(0.2*math.cos(och/10)),cns+(0.2*math.cos(och/8)))
  4803. end)
  4804. end
  4805. for _,v in pairs(stlt) do
  4806. pcall(function()
  4807. v.CFrame=larm.CFrame*CFrame.new(0,-3.5-(cns/2),-0.1)
  4808. end)
  4809. end
  4810. for _,v in pairs(chot) do
  4811. pcall(function()
  4812. v.CFrame=Lerp(v.CFrame,cnOrb.CFrame,0.1)
  4813. v.Mesh.Scale=Vector3.new(Tween(v.Mesh.Scale.X,0,0.1),Tween(v.Mesh.Scale.Y,0,0.1),Tween(v.Mesh.Scale.Z,0,0.1))
  4814. end)
  4815. end
  4816. for _,v in pairs(cfxt) do
  4817. pcall(function()
  4818. local vs=v.Mesh.Scale
  4819. v.Mesh.Scale=Vector3.new(vs.x+0.5,vs.y+0.1,vs.z+0.5)
  4820. v.Transparency=v.Transparency+0.05
  4821. end)
  4822. end
  4823. for _,v in pairs(pfxt) do
  4824. pcall(function()
  4825. local vs=v.Mesh.Scale
  4826. v.Mesh.Scale=Vector3.new(vs.x+2,vs.y+0.5,vs.z+2)
  4827. v.Transparency=v.Transparency+0.025
  4828. end)
  4829. end
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