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- Shadow Blast (Phys/80/100/--%) -> Duskstrike (Phys/90/100/20%)
- The target is lashed with a dark, phantasmic extension. This attack may reduce the Defense of the target by 1 stage.
- Shadow Rush (Phys/55/100/--%) -> Twilight Tackle (Phys/60/100/--%)
- The user rams themselves into the target while covered in a hazy aura.
- Shadow Storm (Spec/95/100/--%) -> Shadow Blast (Spec/95/100/10%)
- A pulse of shadow energy is launched at the target. This has a chance to lower the target's Special Defense by 1 stage.
- Shadow Break (Phys/75/100/--%) -> Nightbreak (Phys/65/100/100%)
- The target is slammed into the ground with a shadow-infused limb, tail, etc. This breaks all Screen effects on their side.
- Shadow Down (Stat/--/100/100%) -> Terrify (Stat/--/---/100%)
- The user casts a shadowy illusion to scare the target, reducing their defenses by 1 stage. This attack never misses.
- Shadow End (Phys/120/60/100%) -> Downfall (Phys/120/100/--%)
- The user launches themselves into a frenzy and rams into the target. This deals recoil equal to 1/3 of the damage dealt.
- Shadow Half (Stat/--/100/100%) -> Famine (Stat/--/100/100%)
- The user sends the battlefield into a darkened state. This cuts the HP of all Pokémon on the field in half.
- Shadow Hold (Stat/--/80/100%) -> Dusktrap (Stat/--/100/100%)
- The user traps the target using shadow energy. This prevents fleeing.
- Shadow Mist (Stat/--/100/100%) -> Spectral Haze (Stat/--/100/100%)
- The user creates a shadowy haze over the battlefield. This drops the accuracy of all non-Shadow-type-Pokémon on the field by 2 stages.
- Shadow Panic (Stat/--/60/100%) -> Fallout (Stat/--/90/100%)
- The user uses shadowy power to bend the user to their will. This confuses the target and lowers their Speed by 1 stage.
- Shadow Rave (Spec/70/100/--%) -> Duskbeam (Spec/80/--/30%)
- The user launches a beam of shadow energy at the target. This attack never misses. It may also reduce the target's SpDef.
- Shadow Raze (Phys/75/100/--%)
- The user launches spikes of shadow at the target from the ground. This deals double damage against Flying-type opponents.
- Shadow Shed (Stat/--/100/100%) -> Dispel (Stat/--/100/100%)
- The user launches a pulse of shadow across the field, removing all hazards, stat buffs, screens, and Leech Seed-like effects.
- Shadow Sky (Stat/--/100/100%) -> Engulf (Stat/--/100/100%)
- Brings the field into the Endless Night weather condition.
- Shadow Wave (Spec/50/100/--%) -> Darkening Burst (Spec/55/100/--%)
- The user fires repeated shadow pulses at the target to inflict damage.
- Terrorize (Stat/--/85/100%)
- The user cows the target with shadow energy, paralyzing them.
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