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- -- i did not make this script
- local player = game.Players.LocalPlayer
- local library = loadstring(game:HttpGet('https://pastebin.com/raw/JsdM2jiP',true))()
- library.options.underlinecolor = 'rainbow'
- local Farming = library:CreateWindow('Farming')
- local GK = Farming:Toggle('Auto-Good Karma', { flag = 'GK'})
- local BK = Farming:Toggle('Auto-Bad Karma', { flag = 'BK'})
- local Swing = Farming:Toggle('Auto-Swing', { flag = 'Swing'})
- local Sell = Farming:Toggle('Auto-Sell', { flag = 'Sell'})
- local BackpackFull = Farming:Toggle('Auto-Full Sell', { flag = 'FullSell'})
- local EAR = Farming:Toggle('Auto-Pet Levels', { flag = 'L'})
- local Boss = Farming:Toggle('Auto-Robot Boss', { flag = 'Boss'})
- local ETBoss = Farming:Toggle('Auto-Eternal Boss', { flag = 'EBoss'})
- local AMBoss = Farming:Toggle('Auto-Ancient Boss', { flag = 'ABoss'})
- local Chi = Farming:Toggle('Auto-Chi', { flag = 'Chi'})
- local Kat = Farming:Button('Auto-Koth/Boss/Kill', function()
- loadstring(game: HttpGet('https://pastebin.com/raw/2qKmDuiy', true))()
- end)
- local Hi = Farming:Button('Auto-Hoops', function()
- _G.Hoops = true
- while _G.Hoops do
- local stuff = workspace.Hoops:getChildren()
- for i = 1, #stuff do
- if _G.Hoops then
- for i = 1, 10 do
- stuff[i].touchPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait()
- end
- end
- wait()
- end
- end
- end)
- local AutoBuy = library:CreateWindow('Auto Buy')
- local Sword = AutoBuy:Toggle('Auto-Sword', { flag = 'Sword'}) --AutoBuy.flags.Sword
- local Belt = AutoBuy:Toggle('Auto-Belt', { flag = 'Belt'}) --AutoBuy.flags.Belt
- local Rank = AutoBuy:Toggle('Auto-Rank', { flag = 'Rank'}) --AutoBuy.flags.Rank
- local Skill = AutoBuy:Toggle('Auto-Skills', { flag = 'Skill'}) --AutoBuy.flags.Skill
- local Shuriken = AutoBuy:Toggle('Auto-Shurikens', { flag = 'Shurikens'}) --AutoBuy.flags.Shurikens
- _G.Enabled = AutoBuy.flags.Purchase
- _G.Sword = AutoBuy.flags.Sword
- _G.Belt = AutoBuy.flags.Belt
- _G.Rank = AutoBuy.flags.Rank
- _G.Skill = AutoBuy.flags.Skill
- -- Misc
- local Misc = library:CreateWindow('Misc')
- Misc: Section('--== Pets ==--')
- Misc: Dropdown('Eggs', {
- location = _G, flag = 'Egg', list = {
- 'Blue Crystal',
- 'Purple Crystal',
- 'Orange Crystal',
- 'Enchanted Crystal',
- 'Astral Crystal',
- 'Golden Crystal',
- 'Inferno Crystal',
- 'Galaxy Crystal',
- 'Frozen Crystal',
- 'Eternal Crystal',
- 'Storm Crystal',
- 'Thunder Crystal',
- 'Legends Crystal',
- 'Eternity Crystal'
- }
- }, function(new) print('Selected Egg:', new) end)
- local Eggs = Misc:Toggle('Open Eggs', { flag = 'TEgg'}) --Misc.flags.TEgg
- local Basic = Misc:Toggle('Sell Basic', { flag = 'SBasic'}) --Misc.flags.SBasic
- local Advanced = Misc:Toggle('Sell Advanced', { flag = 'SAdvanced'}) --Misc.flags.SAdvanced
- local Rare = Misc:Toggle('Sell Rare', { flag = 'SRare'}) --Misc.flags.SRare
- local Epic = Misc:Toggle('Sell Epic', { flag = 'SEpic'}) --Misc.flags.SEpic
- local Unique = Misc:Toggle('Sell Unique', { flag = 'SUnique'})
- local IPB = Misc:Toggle('Sell Omega', { flag = 'SIPB'})
- local Evolve = Misc:Toggle('Auto-Evolve', { flag = 'Evolve'}) --Misc.flags.TEgg
- local Eternalise = Misc:Toggle('Auto-Eternalise', { flag = 'Eternalise'}) --Misc.flags.Eternalise
- local Immortalize = Misc:Toggle('Auto-Immortalize', { flag = 'Immortalize'}) --Misc.flags.Eternalise
- local Legend = Misc:Toggle('Auto-Legend', { flag = 'Legend'}) --Misc.flags.Eternalise
- Misc: Section('--== Other Stuff ==--')
- local FastThing = Misc:Toggle('Fast Shuriken', { flag = 'Fast'}) --AutoBuy.flags.Belt
- local head = Misc:Button('Big Head All', function()
- while wait(1) do
- for _, v in pairs(game: GetService('Players'):GetPlayers()) do
- if v.Name ~= game:GetService('Players').LocalPlayer.Name then
- v.Character.Head.CanCollide = false
- v.Character.Head.Size = Vector3.new (5, 5, 5)
- v.Character.Head.Transparency = 0
- end
- end
- end
- end)
- local HideName = Misc:Button('Hide Name', function()
- local plrname = game.Players.LocalPlayer.Name
- workspace[plrname].Head.nameGui:Destroy()
- end)
- local Invis = Misc:Button('Invisibility', function()
- while true do
- wait(.0001)
- local A_1 = 'goInvisible'
- local Event = game.Players.LocalPlayer.ninjaEvent
- Event: FireServer(A_1)
- end
- end)
- local MaxJump = Misc:Button('Max Jump', function()
- while true do
- wait(.001)
- game.Players.LocalPlayer.multiJumpCount.Value = '50'
- end
- end)
- local UnlockIsland = Misc:Button('Unlock Islands', function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService('Workspace').islandUnlockParts['Enchanted Island'].CFrame
- wait(.7)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService('Workspace').islandUnlockParts['Astral Island'].CFrame
- wait(.7)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService('Workspace').islandUnlockParts['Mystical Island'].CFrame
- wait(.7)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService('Workspace').islandUnlockParts['Space Island'].CFrame
- wait(.7)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService('Workspace').islandUnlockParts['Tundra Island'].CFrame
- wait(.7)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService('Workspace').islandUnlockParts['Eternal Island'].CFrame
- wait(.7)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService('Workspace').islandUnlockParts['Sandstorm'].CFrame
- wait(.7)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService('Workspace').islandUnlockParts['Thunderstorm'].CFrame
- wait(.7)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService('Workspace').islandUnlockParts['Ancient Inferno Island'].CFrame
- end)
- local StatEffects = Misc:Button('Toggle Popups', function()
- game: GetService('Players').LocalPlayer.PlayerGui.statEffectsGui.Enabled = not game: GetService('Players').LocalPlayer.PlayerGui.statEffectsGui.Enabled
- game: GetService('Players').LocalPlayer.PlayerGui.hoopGui.Enabled = not game: GetService('Players').LocalPlayer.PlayerGui.hoopGui.Enabled
- end)
- Misc: Bind('Toggle Key',
- { flag = 'Toggle', owo = true, default = Enum.KeyCode.RightControl},
- function()
- library.toggled = not library.toggled;
- for i, data in next, library.queue do
- local pos = (library.toggled and data.p or UDim2.new (- 1, 0, -0.5,0))
- data.w:TweenPosition(pos, (library.toggled and 'Out' or 'In'), 'Quad', 0.15, true)
- wait();
- end
- end)
- --Teleports
- local Teleports = library:CreateWindow('Teleports')
- Teleports: Section('--== Utilitys ==--')
- local Shop = Teleports:Button('Shop', function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService('Workspace').shopAreaCircle5.circleInner.CFrame
- end)
- local KOTH = Teleports:Button('KOTH', function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService('Workspace').kingOfTheHillPart.CFrame
- end)
- Teleports: Section('--== Worlds ==--')
- local EnchantedIsland = Teleports:Button('Enchanted Island', function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService('Workspace').islandUnlockParts['Enchanted Island'].CFrame
- end)
- local AstralIsland = Teleports:Button('Astral Island', function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService('Workspace').islandUnlockParts['Astral Island'].CFrame
- end)
- local MysticalIsland = Teleports:Button('Mystical Island', function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService('Workspace').islandUnlockParts['Mystical Island'].CFrame
- end)
- local SpaceIsland = Teleports:Button('Space Island', function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService('Workspace').islandUnlockParts['Space Island'].CFrame
- end)
- local TundraIsland = Teleports:Button('Tundra Island', function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService('Workspace').islandUnlockParts['Tundra Island'].CFrame
- end)
- local EternalIsland = Teleports:Button('Eternal Island', function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService('Workspace').islandUnlockParts['Eternal Island'].CFrame
- end)
- local Sandstorm = Teleports:Button('Sandstorm Island', function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService('Workspace').islandUnlockParts['Sandstorm'].CFrame
- end)
- local Thunderstorm = Teleports:Button('Thunderstorm Island', function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService('Workspace').islandUnlockParts['Thunderstorm'].CFrame
- end)
- local Ancient = Teleports:Button('Ancient Island', function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService('Workspace').islandUnlockParts['Ancient Inferno Island'].CFrame
- end)
- Teleports: Section('--== Training Areas ==--')
- local a1 = Teleports:Button('Mystical Waters (Good)', function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new (347.74881, 8824.53809, 114.271019)
- end)
- local a2 = Teleports:Button('Sword of Legends (Good)', function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new (1834.15967, 38.704483, -141.375641)
- end)
- local a3 = Teleports:Button('Lava Pit (Bad)', function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new (- 116.631485, 12952.5381, 271.14624)
- end)
- local a4 = Teleports:Button('Tornado (Bad)', function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new (325.641174, 16872.0938, -9.9906435)
- end)
- spawn(function()
- while wait(.01) do
- if Misc.flags.TEgg then
- local oh1 = 'openCrystal'
- local oh2 = _G.Egg
- print('Purchased', _G.Egg)
- game: GetService('ReplicatedStorage').rEvents.openCrystalRemote:InvokeServer(oh1, oh2)
- end
- end
- end)
- spawn(function()
- while wait() do
- if Farming.flags.Swing then
- if game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart') then
- if game.Players.LocalPlayer.Character:FindFirstChildOfClass('Tool') then
- game.Players.LocalPlayer.ninjaEvent:FireServer('swingKatana')
- else
- for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v.ClassName == 'Tool' and v:FindFirstChild('attackShurikenScript') then
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- wait()
- if v.ClassName == 'Tool' and v:FindFirstChild('attackKatanaScript') then
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- end
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(0.01) do
- if Farming.flags.Sell then
- if game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart') then
- game.workspace.sellAreaCircles['sellAreaCircle7'].circleInner.CFrame = game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart').CFrame
- wait(.05)
- game.workspace.sellAreaCircles['sellAreaCircle7'].circleInner.CFrame = game.Workspace.Part.CFrame
- end
- end
- end
- end)
- spawn(function()
- while wait(0.01) do
- if Farming.flags.FullSell then
- if game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart') then
- if player.PlayerGui.gameGui.maxNinjitsuMenu.Visible == true then
- game.workspace.sellAreaCircles['sellAreaCircle7'].circleInner.CFrame = game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart').CFrame
- wait(.05)
- game.workspace.sellAreaCircles['sellAreaCircle7'].circleInner.CFrame = game.Workspace.Part.CFrame
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(0.4) do
- if Farming.flags.GK then
- loadstring(game: HttpGet(('https://pastebin.com/raw/AaqHqPyw'), true))()
- end
- end
- end)
- spawn(function()
- while wait(0.00011) do
- if Farming.flags.L then
- local plr = game.Players.LocalPlayer
- for _, v in pairs(workspace.Hoops:GetDescendants()) do
- if v.ClassName == 'MeshPart' then
- v.touchPart.CFrame = plr.Character.HumanoidRootPart.CFrame
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(0.4) do
- if Farming.flags.BK then
- loadstring(game: HttpGet(('https://pastebin.com/raw/wEEB3nQt'), true))()
- end
- end
- end)
- spawn(function()
- while wait(.001) do
- if Farming.flags.Boss then
- if game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart') then
- if game:GetService('Workspace').bossFolder:WaitForChild('RobotBoss'):WaitForChild('HumanoidRootPart') then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder.RobotBoss.HumanoidRootPart.CFrame
- if player.Character:FindFirstChildOfClass('Tool') then
- player.Character:FindFirstChildOfClass('Tool'):Activate()
- else
- for i, v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == 'Tool' and v:FindFirstChild('attackKatanaScript') then
- v.attackTime.Value = 0.2
- player.Character.Humanoid:EquipTool(v)
- if attackfar then
- for i, v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == 'Tool' and v:FindFirstChild('attackShurikenScript') then
- player.Character.Humanoid:EquipTool(v)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(.001) do
- if Farming.flags.EBoss then
- if game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart') then
- if game:GetService('Workspace').bossFolder:WaitForChild('EternalBoss'):WaitForChild('HumanoidRootPart') then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder.EternalBoss.HumanoidRootPart.CFrame
- if player.Character:FindFirstChildOfClass('Tool') then
- player.Character:FindFirstChildOfClass('Tool'):Activate()
- else
- for i, v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == 'Tool' and v:FindFirstChild('attackKatanaScript') then
- v.attackTime.Value = 0.2
- player.Character.Humanoid:EquipTool(v)
- if attackfar then
- for i, v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == 'Tool' and v:FindFirstChild('attackShurikenScript') then
- player.Character.Humanoid:EquipTool(v)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(.001) do
- if Farming.flags.ABoss then
- if game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart') then
- if game:GetService('Workspace').bossFolder:WaitForChild('AncientMagmaBoss'):WaitForChild('HumanoidRootPart') then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder.AncientMagmaBoss.HumanoidRootPart.CFrame
- if player.Character:FindFirstChildOfClass('Tool') then
- player.Character:FindFirstChildOfClass('Tool'):Activate()
- else
- for i, v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == 'Tool' and v:FindFirstChild('attackKatanaScript') then
- v.attackTime.Value = 0.2
- player.Character.Humanoid:EquipTool(v)
- if attackfar then
- for i, v in pairs(player.Backpack:GetChildren()) do
- if v.ClassName == 'Tool' and v:FindFirstChild('attackShurikenScript') then
- player.Character.Humanoid:EquipTool(v)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(0.5) do
- if AutoBuy.flags.Sword then
- if game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart') then
- local oh1 = 'buyAllSwords'
- local oh2 = { 'Ground', 'Astral Island', 'Space Island', 'Tundra Island', 'Eternal Island', 'Sandstorm', 'Thunderstorm', 'Ancient Inferno Island' }
- for i = 1,#oh2 do
- game:GetService('Players').LocalPlayer.ninjaEvent:FireServer(oh1, oh2[i])
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(0.5) do
- if AutoBuy.flags.Belt then
- if game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart') then
- local oh1 = 'buyAllBelts'
- local oh2 = { 'Ground', 'Astral Island', 'Space Island', 'Tundra Island', 'Eternal Island', 'Sandstorm', 'Thunderstorm', 'Ancient Inferno Island' }
- for i = 1,#oh2 do
- game:GetService('Players').LocalPlayer.ninjaEvent:FireServer(oh1, oh2[i])
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(0.5) do
- if AutoBuy.flags.Skill then
- if game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart') then
- local oh1 = 'buyAllSkills'
- local oh2 = { 'Ground', 'Astral Island', 'Space Island', 'Tundra Island', 'Eternal Island', 'Sandstorm', 'Thunderstorm', 'Ancient Inferno Island' }
- for i = 1,#oh2 do
- game:GetService('Players').LocalPlayer.ninjaEvent:FireServer(oh1, oh2[i])
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(0.5) do
- if AutoBuy.flags.Rank then
- if game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart') then
- local oh1 = 'buyRank'
- local oh2 = game:GetService('ReplicatedStorage').Ranks.Ground:GetChildren()
- for i = 1,#oh2 do
- game:GetService('Players').LocalPlayer.ninjaEvent:FireServer(oh1, oh2[i].Name)
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(0.5) do
- if AutoBuy.flags.Shurikens then
- if game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart') then
- local oh1 = 'buyAllShurikens'
- local oh2 = { 'Ground', 'Astral Island', 'Space Island', 'Tundra Island', 'Eternal Island', 'Sandstorm', 'Thunderstorm', 'Ancient Inferno Island' }
- for i = 1,#oh2 do
- game:GetService('Players').LocalPlayer.ninjaEvent:FireServer(oh1, oh2[i])
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(0.033) do
- if game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart') then
- if Farming.flags.Chi then
- for i, v in pairs(game.Workspace.spawnedCoins.Valley:GetChildren()) do
- if v.Name == 'Blue Chi Crate' then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new (v.Position)
- wait(.16)
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(3) do
- if Misc.flags.Evolve then
- if game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart') then
- for i, v in pairs(game: GetService('Players').LocalPlayer.petsFolder:GetChildren()) do
- for i, x in pairs(v: GetChildren()) do
- local oh1 = 'evolvePet'
- local oh2 = x.Name
- game: GetService('ReplicatedStorage').rEvents.petEvolveEvent:FireServer(oh1, oh2)
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(3) do
- if Misc.flags.Eternalise then
- if game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart') then
- for i, v in pairs(game: GetService('Players').LocalPlayer.petsFolder:GetChildren()) do
- for i, x in pairs(v: GetChildren()) do
- local oh1 = 'eternalizePet'
- local oh2 = x.Name
- game: GetService('ReplicatedStorage').rEvents.petEternalizeEvent:FireServer(oh1, oh2)
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(3) do
- if Misc.flags.Immortalize then
- if game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart') then
- for i, v in pairs(game: GetService('Players').LocalPlayer.petsFolder:GetChildren()) do
- for i, x in pairs(v: GetChildren()) do
- local oh1 = 'immortalizePet'
- local oh2 = x.Name
- game: GetService('ReplicatedStorage').rEvents.petImmortalizeEvent:FireServer(oh1, oh2)
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(3) do
- if Misc.flags.Legend then
- if game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart') then
- for i, v in pairs(game: GetService('Players').LocalPlayer.petsFolder:GetChildren()) do
- for i, x in pairs(v: GetChildren()) do
- local oh1 = 'legendPet'
- local oh2 = x.Name
- game: GetService('ReplicatedStorage').rEvents.petLegendEvent:FireServer(oh1, oh2)
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(1) do
- if Misc.flags.SBasic then
- if game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart') then
- for i, v in pairs(game.Players.LocalPlayer.petsFolder.Basic:GetChildren()) do
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer('sellPet', v)
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(1) do
- if Misc.flags.SAdvanced then
- if game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart') then
- for i, v in pairs(game.Players.LocalPlayer.petsFolder.Advanced:GetChildren()) do
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer('sellPet', v)
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(1) do
- if Misc.flags.SRare then
- if game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart') then
- for i, v in pairs(game.Players.LocalPlayer.petsFolder.Rare:GetChildren()) do
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer('sellPet', v)
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(1) do
- if Misc.flags.SEpic then
- if game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart') then
- for i, v in pairs(game.Players.LocalPlayer.petsFolder.Epic:GetChildren()) do
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer('sellPet', v)
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(1) do
- if Misc.flags.SUnique then
- if game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart') then
- for i, v in pairs(game.Players.LocalPlayer.petsFolder.Unique:GetChildren()) do
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer('sellPet', v)
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(1) do
- if Misc.flags.SOmega then
- if game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart') then
- for i, v in pairs(game.Players.LocalPlayer.petsFolder.Omega:GetChildren()) do
- game.ReplicatedStorage.rEvents.sellPetEvent:FireServer('sellPet', v)
- end
- end
- end
- end
- end)
- spawn(function()
- while wait(.001) do
- if Misc.flags.Fast then
- if game.Players.LocalPlayer.Character:WaitForChild('HumanoidRootPart') then
- local plr = game.Players.LocalPlayer
- local Mouse = plr:GetMouse()
- local velocity = 1000
- for _, p in pairs(game.Workspace.shurikensFolder:GetChildren()) do
- if p.Name == 'Handle' then
- if p:FindFirstChild('BodyVelocity') then
- local bv = p:FindFirstChildOfClass('BodyVelocity')
- bv.MaxForce = Vector3.new (math.huge, math.huge, math.huge)
- bv.Velocity = Mouse.Hit.lookVector * velocity
- end
- end
- end
- end
- end
- end
- end)
- local vu = game:GetService('VirtualUser')
- game: GetService('Players').LocalPlayer.Idled:connect(
- function()
- vu: Button2Down(Vector2.new (0, 0), workspace.CurrentCamera.CFrame)
- wait(1)
- vu: Button2Up(Vector2.new (0, 0), workspace.CurrentCamera.CFrame)
- end)
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