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- 1. MOV rules for Mechs:
- Rocks no longer cost extra MOV, Thick Forest costs 1 MOV instead of 2.
- 2. MOV rules for Tanks and Gunships:
- Continue: This vehicle can move after action as long as it has unused MOV points left.
- 3. Combat
- Fighting at range 1 grants +10 Hit bonus.
- 4. EXP and Level system:
- Hitting an enemy: 2xp
- Killing an enemy: 4xp
- Killing a boss (named) unit: 30xp
- Healing/repaiting oper/vehicle with a kit/assembly: 2xp
- Missing an enemy/getting wounded: 1xp
- 100 xp = level up! Characters at levels 2 to 11 gain 3 stat points, 12 to 21 gain 2 stat points, 22 and above 1 stat point.
- Stat points can be spend to increase stats (except MOV)
- 5. Sortie-based system
- Specified amount of peeps eligible for missions, missions ranked from easy to hard.
- Side-missions/training courses for benched people so they get some stuff as well.
- *6. Grenades (currently postponed)
- Operatives only.
- Name User Rank Range Damage Hit Crt QL
- SmallFrag Oper (E) 1-3 25-30 80 0 3 [Autohits random adjacent on miss]
- EMP Oper (D) 1-3 0-0 80 0 3 [%100 chance for Malfunction on Hit, autohits random adjacent on miss]
- 124Frag Oper (C) 1-3 50-60 80 0 3 [25-30 splash damage on adjacent, autohits random adjacent on miss]
- SmallFrag: 25 RU
- EMP: 45 RU
- 124Frag: 85 RU
- 7. Personal Traits:
- Every character gets 1 Trait to choose from.
- Badass:
- +1 DMG with all Weapons, +1 HP every 4 levels.
- Blade Nut:
- +10 Crt and +2 DMG with Combat Knife (Oper) and Blades (Mechs).
- Born Medic:
- Opers healed by this Character regain 6HP extra.
- Charismatic:
- Allies in 3 tile radius receive +10 Hit and Evasion.
- Deatheye:
- +5 Crt; final %Crit cannot go below 5.
- The Dreaded:
- Enemies in 3 tile radius receive -5 penalty to Hit, Evasion and Crit.
- Lucky:
- This Character, and vehicles piloted by him/her, cannot suffer Criticals.
- Mechanical Prodigy:
- Vehicles repaired by this Character regain 12SP extra.
- Natural Pilot:
- This Character receives +10 Evasion and Dodge when Piloting any vehicle.
- Potential:
- This Character does not start with Stat Points to spend; instead, they gain 1 Stat Point extra per level.
- Swift:
- +1 MOV outside Vehicles.
- Wrath:
- This Character receives +40 Crit bonus when at 30% HP or less.
- 8. Extra Equipment:
- Name Type Rank Range Damage Hit Crt QL
- Combat Knife Oper (E) 1 1-10* 75 5 50 [Combat Triangle Bonus vs Opers, does not impede MOV, +5 max.DMG if Heavy]
- Charge Cannon Tank (B) 1-5 15-25* 75 0 20 [Can spend extra Turn to Charge for +10 min/max DMG]
- Thunderblade Mech (B) 1 15-20 70 0 30 [%(20+SKL) chance for Malfunction on Hit, Combat Triangle Bonus vs Mechs]
- S-Bomb Gshp (D) 1 20-25 90 0 12 [Cannot target Gunships]
- E-Bomb Gshp (C) 1 5-15 90 0 12 [Cannot target Gunships, %(40+SKL) chance for Malfunction on Hit]
- B-Bomb Gshp (B) 1 10-15* 90 0 12 [Cannot target Gunships, tripled DMG range vs Opers]
- H-Bomb Gshp (A) 1 50-55 90 0 12 [Cannot target Gunships]
- Name QL Effect
- H-Comb Guard - +15 Evasion against attacks at range 2 or higher
- Combat Knife: 10 RU
- Charge Cannon: 50 RU
- Thunderblade: 65 RU
- S-Bomb: 25 RU
- E-Bomb: 50 RU
- B-Bomb: 60 RU
- H-Bomb: 80 RU
- H-Comb Guard: 30 RU
- 9. Gunships:
- Roc:
- Gunship for carrying Opers around; reinforced structural framework ensures better survival chances during combat situations.
- Structural Points: 145
- Movement Points: 7
- Weapon Slots: 1
- Specials: Passenger Compartment: Up to 2 people (pilot excluded) can hide in a Roc; they cannot be targeted whilst inside, and can use Items.
- 10. Tanks:
- Landship's Transport Compartment now can hold 4 Opers at once.
- 11. Vehicles (all):
- All Vehicles +1 Weapon Slot.
- 12. Vehicle Modules:
- Vehicles only: Modules can be inserted into Weapon Slots instead of normal weapons:
- Charge Nullifier:
- Vehicle cannot suffer from Malfunctions.
- Displacement Device:
- +20 Evasion.
- Microbooster:
- +1 MOV.
- Nanorepair System:
- Vehicle recovers 1 SP per Turn.
- Positron Shielding:
- First five attacks each Turn against this Vehicle deal 3 Damage less.
- Charge Nullifier: 40 RU
- Displacement Device: 45 RU
- Microbooster: 35 RU
- Nanorepair System: 40 RU
- Positron Shielding: 45 RU
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