Znimator

puppet

Apr 28th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153. wait(0.016666666666667)
  154. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  155. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  156. local C3 = {tRGB= function(c3) return c3.r*255,c3.g*255,c3.b*255 end,N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  157. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  158. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  159. local R3 = {N=Region3.new}
  160. local De = S.Debris
  161. local WS = workspace
  162. local Lght = S.Lighting
  163. local RepS = S.ReplicatedStorage
  164. local IN = Instance.new
  165. local Plrs = S.Players
  166. local Plr = owner
  167. local Char = Plr.Character
  168. local Hum = Char:FindFirstChildOfClass'Humanoid'
  169. local RArm = Char["Right Arm"]
  170. local LArm = Char["Left Arm"]
  171. local RLeg = Char["Right Leg"]
  172. local LLeg = Char["Left Leg"]
  173. local Root = Char:FindFirstChild'HumanoidRootPart'
  174. local Torso = Char.Torso
  175. local Head = Char.Head
  176. local NeutralAnims = true
  177. local Attack = false
  178. local Debounces = {Debounces={}}
  179. local Mouse = Plr:GetMouse()
  180. local Hit = {}
  181. local Sine = 0
  182. local Change = 1
  183. local BloodPuddles = {}
  184. local Glitching = false
  185. local Target;
  186. local Cam = workspace.CurrentCamera
  187. local Effects = IN("Folder",Char)
  188. Effects.Name = "Effects"
  189. local Kills = 0;
  190. local PlrGui = Plr:WaitForChild'PlayerGui'
  191. function Debounces:New(name,cooldown)
  192. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  193. setmetatable(aaaaa,{__index = Debounces})
  194. Debounces.Debounces[name] = aaaaa
  195. return aaaaa
  196. end
  197. function Debounces:Use(overrideUsable)
  198. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  199. if(self.Usable or overrideUsable)then
  200. self.Usable = false
  201. self.CoolingDown = true
  202. local LastUse = time()
  203. self.LastUse = LastUse
  204. delay(self.Cooldown or 2,function()
  205. if(self.LastUse == LastUse)then
  206. self.CoolingDown = false
  207. self.Usable = true
  208. end
  209. end)
  210. end
  211. end
  212. function Debounces:Get(name)
  213. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  214. for i,v in next, Debounces.Debounces do
  215. if(i == name)then
  216. return v;
  217. end
  218. end
  219. end
  220. function Debounces:GetProgressPercentage()
  221. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  222. if(self.CoolingDown and not self.Usable)then
  223. return math.max(
  224. math.floor(
  225. (
  226. (time()-self.LastUse)/self.Cooldown or 2
  227. )*100
  228. )
  229. )
  230. else
  231. return 100
  232. end
  233. end
  234. local baseSound = IN("Sound")
  235. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  236. local Sound = baseSound:Clone()
  237. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  238. Sound.Pitch = pitch or 1
  239. Sound.Volume = volume or 1
  240. Sound.Looped = looped or false
  241. if(autoPlay)then
  242. coroutine.wrap(function()
  243. repeat wait() until Sound.IsLoaded
  244. Sound.Playing = autoPlay or false
  245. end)()
  246. end
  247. if(not looped and effect)then
  248. Sound.Stopped:connect(function()
  249. Sound.Volume = 0
  250. Sound:destroy()
  251. end)
  252. elseif(effect)then
  253. warn("Sound can't be looped and a sound effect!")
  254. end
  255. Sound.Parent =parent or Torso
  256. return Sound
  257. end
  258. function Part(parent,color,material,size,cframe,anchored,cancollide)
  259. local part = IN("Part")
  260. part.Parent = parent or Char
  261. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  262. part.Material = material or Enum.Material.SmoothPlastic
  263. part.TopSurface,part.BottomSurface=10,10
  264. part.Size = size or V3.N(1,1,1)
  265. part.CFrame = cframe or CF.N(0,0,0)
  266. part.CanCollide = cancollide or false
  267. part.Anchored = anchored or false
  268. return part
  269. end
  270. function Weld(part0,part1,c0,c1)
  271. local weld = IN("Weld")
  272. weld.Parent = part0
  273. weld.Part0 = part0
  274. weld.Part1 = part1
  275. weld.C0 = c0 or CF.N()
  276. weld.C1 = c1 or CF.N()
  277. return weld
  278. end
  279. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  280. local part = IN("SpecialMesh")
  281. part.MeshId = meshid or ""
  282. part.TextureId = textid or ""
  283. part.Scale = scale or V3.N(1,1,1)
  284. part.Offset = offset or V3.N(0,0,0)
  285. part.MeshType = meshtype or Enum.MeshType.Sphere
  286. part.Parent = parent
  287. return part
  288. end
  289. NewInstance = function(instance,parent,properties)
  290. local inst = Instance.new(instance)
  291. inst.Parent = parent
  292. if(properties)then
  293. for i,v in next, properties do
  294. pcall(function() inst[i] = v end)
  295. end
  296. end
  297. return inst;
  298. end
  299. function Clone(instance,parent,properties)
  300. local inst = instance:Clone()
  301. inst.Parent = parent
  302. if(properties)then
  303. for i,v in next, properties do
  304. pcall(function() inst[i] = v end)
  305. end
  306. end
  307. return inst;
  308. end
  309. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  310. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  311. local Sound = IN("Sound")
  312. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  313. Sound.Pitch = pitch or 1
  314. Sound.Volume = volume or 1
  315. Sound.Looped = looped or false
  316. if(autoPlay)then
  317. coroutine.wrap(function()
  318. repeat wait() until Sound.IsLoaded
  319. Sound.Playing = autoPlay or false
  320. end)()
  321. end
  322. if(not looped and effect)then
  323. Sound.Stopped:connect(function()
  324. Sound.Volume = 0
  325. soundPart:destroy()
  326. end)
  327. elseif(effect)then
  328. warn("Sound can't be looped and a sound effect!")
  329. end
  330. Sound.Parent = soundPart
  331. return Sound
  332. end
  333. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  334. function CamShake(who,times,intense,origin)
  335. coroutine.wrap(function()
  336. if(script:FindFirstChild'CamShake')then
  337. local cam = script.CamShake:Clone()
  338. cam:WaitForChild'intensity'.Value = intense
  339. cam:WaitForChild'times'.Value = times
  340.  
  341. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  342. cam.Parent = who
  343. wait()
  344. cam.Disabled = false
  345. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  346. local intensity = intense
  347. if(Hum and not Hum:FindFirstChild'CamShaking')then
  348. local cam = workspace.CurrentCamera
  349. local oCO = Hum.CameraOffset
  350. local cs = Instance.new("BoolValue",Hum)
  351. cs.Name = "CamShaking"
  352. for i = 1, times do
  353. local camDistFromOrigin
  354. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  355. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.Position).magnitude )/25
  356. elseif(typeof(origin) == 'Vector3')then
  357. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin).magnitude )/25
  358. end
  359. if(camDistFromOrigin)then
  360. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  361. end
  362. if(Hum)then
  363. Hum.CameraOffset = Vector3.new(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
  364. end
  365. swait()
  366. end
  367. if(Hum)then
  368. Hum.CameraOffset = oCO
  369. end
  370. cs:destroy()
  371. end
  372. end
  373. end)()
  374. end
  375.  
  376.  
  377. function CamShakeAll(times,intense,origin)
  378. for _,v in next, Plrs:players() do
  379. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  380. end
  381. end
  382.  
  383. function ServerScript(code)
  384. if(script:FindFirstChild'Loadstring')then
  385. local load = script.Loadstring:Clone()
  386. load:WaitForChild'Sauce'.Value = code
  387. load.Disabled = false
  388. load.Parent = workspace
  389. elseif(NS and typeof(NS) == 'function')then
  390. NS(code,workspace)
  391. else
  392. warn("no serverscripts lol")
  393. end
  394. end
  395.  
  396. function LocalOnPlayer(who,code)
  397. ServerScript([[
  398. wait()
  399. script.Parent=nil
  400. if(not _G.Http)then _G.Http = game:service'HttpService' end
  401.  
  402. local Http = _G.Http or game:service'HttpService'
  403.  
  404. local source = ]].."[["..code.."]]"..[[
  405. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  406. local asd = Http:PostAsync(link,source)
  407. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  408. local ID = Http:JSONDecode(asd).Result.Require_ID
  409. local vs = require(ID).VORTH_SCRIPT
  410. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  411. ]])
  412. end
  413.  
  414. function Nametag(color,tag)
  415. local r,g,b = C3.tRGB(color)
  416. local c3 = C3.RGB(r/2,g/2,b/2)
  417. local name = script:FindFirstChild'Nametag' and script.Nametag:Clone();
  418. if(not name)then
  419. name = NewInstance("BillboardGui",nil,{MaxDistance=150,AlwaysOnTop=true,Active=false,Size=UDim2.new(5,0,1,0),SizeOffset=Vector2.new(0,6)})
  420. NewInstance("TextLabel",name,{Name='Title',BackgroundTransparency=1,Size=UDim2.new(2.5,0,1.5,0),Position=UDim2.new(-.75,0,.9,0),Text=tag,Font=Enum.Font.Fantasy,TextColor3 = color,TextStrokeColor3 = c3,TextStrokeTransparency=0,TextSize=14,TextScaled=true,TextWrapped=true,})
  421. end
  422. name.Title.Text = tag
  423. name.Title.TextColor3 = color
  424. name.Title.TextStrokeColor3 = c3
  425.  
  426.  
  427. name.Parent = Char
  428. name.Adornee = Head
  429. name.PlayerToHideFrom = Plr
  430.  
  431. return name
  432. end
  433.  
  434. local Frame_Speed = 60
  435. local Remove_Hats = false
  436. local Remove_Clothing = false
  437. local PlayerSize = 1
  438. local DamageColor = BrickColor.new'Really red'
  439. local MusicID = 486598641
  440. local God = false
  441. local Muted = false
  442. local WalkSpeed = 8
  443. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  444. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  445. New = function(Object, Parent, Name, Data)
  446. local Object = Instance.new(Object)
  447. for Index, Value in pairs(Data or {}) do
  448. Object[Index] = Value
  449. end
  450. Object.Parent = Parent
  451. Object.Name = Name
  452. return Object
  453. end
  454. local NoClear = {}
  455. local Voodoo = New("Model",Char,"Voodoo",{})
  456. local VTorso = New("Part",Voodoo,"Torso",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9809666, 34.1897087, 12.3049202, 0.979014099, -0.138922885, 0.149103805, 0.203679025, 0.691457033, -0.693110347, -0.0068100011, 0.708934069, 0.705241799),LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,})
  457. local VHead = New("Part",Voodoo,"Head",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.300145775, 0.300145775),CFrame = CFrame.new(16.9182777, 34.5018272, 12.6228008, 0.981222212, -0.146387979, 0.125594378, 0.192836046, 0.730337858, -0.655302107, 0.0042019859, 0.667215884, 0.744852483),TopSurface = Enum.SurfaceType.Smooth,})
  458. local SMesh = New("SpecialMesh",VHead,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
  459. local mot = New("Motor",Head,"mot",{Part0 = VHead,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.981222093, 0.192836031, 0.00420200033, -0.146387964, 0.730337918, 0.667215943, 0.125594392, -0.655302107, 0.744852543),C1 = CFrame.new(3.43322754e-05, 0.449882507, -0.00149726868, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  460. local VLA = New("Part",Voodoo,"Left Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.5398445, 34.0791664, 12.4485207, 0.842483878, 0.427749634, 0.327492595, -0.371340811, 0.901513815, -0.222213656, -0.390290886, 0.0656000972, 0.918351531),})
  461. local mot = New("Motor",VLA,"mot",{Part0 = VLA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.842483819, -0.371340901, -0.390290916, 0.427749544, 0.901513815, 0.0656001195, 0.327492595, -0.222213745, 0.91835165),C1 = CFrame.new(-0.455356598, 0.0866508484, 0.112116814, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  462. local VLL = New("Part",Voodoo,"Left Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9056549, 33.7453232, 11.9883003, 0.984823465, -0.0888315961, 0.149104908, 0.137862071, 0.922279239, -0.361102521, -0.10543903, 0.376178026, 0.920528531),BottomSurface = Enum.SurfaceType.Smooth,})
  463. local mot = New("Motor",VLL,"mot",{Part0 = VLL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.984823227, 0.137862027, -0.105439022, -0.0888316259, 0.922279298, 0.376178056, 0.149104908, -0.361102551, 0.920528591),C1 = CFrame.new(-0.162086487, -0.521272659, 0.0734844208, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  464. local VRL = New("Part",Voodoo,"Right Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.2400646, 33.8107071, 11.9597893, 0.959730387, -0.238088086, 0.149103299, 0.276998103, 0.890439391, -0.36109513, -0.0467950329, 0.387855232, 0.920531631),BottomSurface = Enum.SurfaceType.Smooth,})
  465. local mot = New("Motor",VRL,"mot",{Part0 = VRL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.959730327, 0.276998103, -0.0467950143, -0.238088101, 0.89043951, 0.387855232, 0.149103299, -0.361095101, 0.92053175),C1 = CFrame.new(0.178815842, -0.542732239, 0.0579204559, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  466. local VRA = New("Part",Voodoo,"Right Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.508316, 34.2938004, 12.3892946, 0.695788145, -0.716024339, -0.0564649031, 0.695248008, 0.651688695, 0.303202778, -0.180302992, -0.250221908, 0.951251626),})
  467. local mot = New("Motor",VRA,"mot",{Part0 = VRA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.695788085, 0.695248067, -0.180303007, -0.71602428, 0.651688814, -0.250221968, -0.0564648844, 0.303202778, 0.951251745),C1 = CFrame.new(0.536909103, 0.0585308075, 0.0659856796, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  468.  
  469. local VHum = NewInstance("Humanoid",Voodoo,{PlatformStand=true,Health=0,DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None})
  470.  
  471. for _,v in next, Voodoo:GetDescendants() do
  472. NoClear[v] = true
  473. end
  474.  
  475. local knife = Part(Char,BrickColor.new'Medium stone grey',Enum.Material.SmoothPlastic,V3.N(.3,3,.5),CF.N(),false,false)
  476. Mesh(knife,Enum.MeshType.FileMesh,'rbxassetid://1245215297','rbxassetid://1245215354',V3.N(1.25,1.45,1.25))
  477.  
  478. if(PlayerSize ~= 1)then
  479. for _,v in next, Char:GetDescendants() do
  480. if(v:IsA'BasePart')then
  481. v.Size = v.Size * PlayerSize
  482. end
  483. end
  484. end
  485.  
  486. Nametag(C3.N(.75,.75,.75),"The Voodoo Master")
  487.  
  488. local gui = NewInstance("ScreenGui",PlrGui,{})
  489. local txt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.842,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
  490. local ktxt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.742,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
  491.  
  492. local Music = Sound(Char,MusicID,1,3,true,false,true)
  493. Music.Name = 'Music'
  494. for _,v in next, Hum:GetPlayingAnimationTracks() do
  495. v:Stop();
  496. end
  497.  
  498. pcall(game.Destroy,Char:FindFirstChild'Animate')
  499. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  500. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  501. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  502. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  503. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  504. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  505. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  506.  
  507. local KW = NewInstance('Motor',Char,{Part0=LArm,Part1=knife,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0),C1=CF.N(0,-1,0)})
  508. local VW = NewInstance('Motor',Char,{Part0=RArm,Part1=VTorso,C0=CF.N(0,-.8,-.5)*CF.A(M.R(-43),0,0)})
  509.  
  510. local LSC0 = LS.C0
  511. local RSC0 = RS.C0
  512. local NKC0 = NK.C0
  513. local LHC0 = LH.C0
  514. local RHC0 = RH.C0
  515. local RJC0 = RJ.C0
  516. local ArtificialHB = IN("BindableEvent", script)
  517. ArtificialHB.Name = "Heartbeat"
  518.  
  519. script:WaitForChild("Heartbeat")
  520.  
  521. local tf = 0
  522. local allowframeloss = false
  523. local tossremainder = false
  524. local lastframe = tick()
  525. local frame = 1/Frame_Speed
  526. ArtificialHB:Fire()
  527.  
  528. game:GetService("RunService").Heartbeat:connect(function(s, p)
  529. tf = tf + s
  530. if tf >= frame then
  531. if allowframeloss then
  532. script.Heartbeat:Fire()
  533. lastframe = tick()
  534. else
  535. for i = 1, math.floor(tf / frame) do
  536. ArtificialHB:Fire()
  537. end
  538. lastframe = tick()
  539. end
  540. if tossremainder then
  541. tf = 0
  542. else
  543. tf = tf - frame * math.floor(tf / frame)
  544. end
  545. end
  546. end)
  547.  
  548. function swait(num)
  549. if num == 0 or num == nil then
  550. ArtificialHB.Event:wait()
  551. else
  552. for i = 0, num do
  553. ArtificialHB.Event:wait()
  554. end
  555. end
  556. end
  557. function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId,Axis)
  558. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  559. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  560. local Scale = 1
  561. local speeder = Speed
  562. if(Type == "Multiply")then
  563. Scale = 1*Inc
  564. elseif(Type == "Divide")then
  565. Scale = 1/Inc
  566. end
  567. coroutine.wrap(function()
  568. for i = 0,10/Lifetime,.1 do
  569.  
  570. if(Type == "Multiply")then
  571. Scale = Scale - 0.01*Inc/Lifetime
  572. elseif(Type == "Divide")then
  573. Scale = Scale - 0.01/Inc*Lifetime
  574. end
  575. speeder = speeder - 0.01*Speed*Lifetime
  576. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  577. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  578. if(Axis == 'x')then
  579. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, 0, 0)
  580. elseif(Axis == 'y')then
  581. fxM.Scale = fxM.Scale + Vector3.new(0, Scale*Lifetime, 0)
  582. elseif(Axis == 'z')then
  583. fxM.Scale = fxM.Scale + Vector3.new(0, 0, Scale*Lifetime)
  584. elseif(Axis == 'xyz')then
  585. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,Scale*Lifetime,Scale*Lifetime)
  586. elseif(Axis == 'yz')then
  587. fxM.Scale = fxM.Scale + Vector3.new(0,Scale*Lifetime,Scale*Lifetime)
  588. elseif(Axis == 'xz')then
  589. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,0,Scale*Lifetime)
  590. else
  591. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
  592. end
  593. if(fxP.Transparency >= 1)then break end
  594. swait()
  595. end
  596. fxP:destroy()
  597. end)()
  598. return fxP
  599. end
  600.  
  601. function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId)
  602. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
  603. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  604.  
  605. local Scale = 1
  606. if(Type == "Multiply")then
  607. Scale = 1*Inc
  608. elseif(Type == "Divide")then
  609. Scale = 1/Inc
  610. end
  611. coroutine.wrap(function()
  612. for i = 0,10/Lifetime,.1 do
  613.  
  614. if(Type == "Multiply")then
  615. Scale = Scale - 0.01*Inc/Lifetime
  616. elseif(Type == "Divide")then
  617. Scale = Scale - 0.01/Inc*Lifetime
  618. end
  619. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  620. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  621. swait()
  622. end
  623. fxP:destroy()
  624. end)()
  625. end
  626.  
  627. function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
  628. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  629. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  630. local Scale = 1
  631. local speeder = Speed
  632. if(Type == "Multiply")then
  633. Scale = 1*Inc
  634. elseif(Type == "Divide")then
  635. Scale = 1/Inc
  636. end
  637. coroutine.wrap(function()
  638. for i = 0,10/Lifetime,.1 do
  639. if(Type == "Multiply")then
  640. Scale = Scale - 0.01*Inc/Lifetime
  641. elseif(Type == "Divide")then
  642. Scale = Scale - 0.01/Inc*Lifetime
  643. end
  644. if(Fade)then
  645. fxP.Transparency = i/(10/Lifetime)
  646. end
  647. speeder = speeder - 0.01*Speed*Lifetime/10
  648. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  649. fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  650. swait()
  651. end
  652. fxP:destroy()
  653. end)()
  654. end
  655.  
  656. function Bezier(startpos, pos2, pos3, endpos, t)
  657. local A = startpos:lerp(pos2, t)
  658. local B = pos2:lerp(pos3, t)
  659. local C = pos3:lerp(endpos, t)
  660. local lerp1 = A:lerp(B, t)
  661. local lerp2 = B:lerp(C, t)
  662. local cubic = lerp1:lerp(lerp2, t)
  663. return cubic
  664. end
  665. function Puddle(hit,pos,norm,data)
  666. local material = data.Material or Enum.Material.SmoothPlastic
  667. local color = data.Color or BrickColor.new'Crimson'
  668. local size = data.Size or 1
  669.  
  670. if(hit.Name ~= 'BloodPuddle')then
  671. local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  672. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  673. BloodPuddles[Puddle] = 0
  674. else
  675. local cyl = hit:FindFirstChild'CylinderMesh'
  676. if(cyl)then
  677. BloodPuddles[hit] = 0
  678. cyl.Scale = cyl.Scale + V3.N(size,0,size)
  679. hit.Transparency = 0
  680. end
  681. end
  682. end
  683.  
  684. function Droplet(data)
  685. local Size = data.Size or 1
  686. local Color = data.Color or BrickColor.new'Crimson'
  687. local StudsPerFrame = data.Speed or 1
  688. local Shape = data.Shape or 'Ball'
  689. local Frames = (data.Frames or 160)+1
  690. local Pos = data.Origin or Root.CFrame
  691. local Direction = data.Direction or Root.CFrame.lookVector*100000
  692. local Material = data.Material or Enum.Material.SmoothPlastic
  693. local Drop = data.Drop or .05
  694. local Ignorelist = data.Ignorelist or nil
  695.  
  696. local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
  697. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  698. if(Shape == 'Ball')then
  699. BMesh.MeshType = Enum.MeshType.Sphere
  700. elseif(Shape == 'Head')then
  701. BMesh.MeshType = Enum.MeshType.Head
  702. elseif(Shape == 'Cylinder')then
  703. BMesh.MeshType = Enum.MeshType.Cylinder
  704. end
  705.  
  706. coroutine.wrap(function()
  707. for i = 1, Frames do
  708. Pos = Pos * CF.N(0,-(Drop*i),0)
  709. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
  710. if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
  711. Puddle(hit,pos,norm,data)
  712. break;
  713. else
  714. Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
  715. end
  716. swait()
  717. end
  718. Bullet:destroy()
  719. end)()
  720. end
  721.  
  722. function SphereFX(duration,color,scale,pos,endScale,increment)
  723. return Effect{
  724. Effect='ResizeAndFade',
  725. Color=color,
  726. Size=scale,
  727. Mesh={MeshType=Enum.MeshType.Sphere},
  728. CFrame=pos,
  729. FXSettings={
  730. EndSize=endScale,
  731. EndIsIncrement=increment
  732. }
  733. }
  734. end
  735.  
  736. function BlastFX(duration,color,scale,pos,endScale,increment)
  737. return Effect{
  738. Effect='ResizeAndFade',
  739. Color=color,
  740. Size=scale,
  741. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  742. CFrame=pos,
  743. FXSettings={
  744. EndSize=endScale,
  745. EndIsIncrement=increment
  746. }
  747. }
  748. end
  749.  
  750. function BlockFX(duration,color,scale,pos,endScale,increment)
  751. return Effect{
  752. Effect='ResizeAndFade',
  753. Color=color,
  754. Size=scale,
  755. CFrame=pos,
  756. FXSettings={
  757. EndSize=endScale,
  758. EndIsIncrement=increment
  759. }
  760. }
  761. end
  762.  
  763. function ShootBullet(data)
  764. local Size = data.Size or V3.N(2,2,2)
  765. local Color = data.Color or BrickColor.new'Crimson'
  766. local StudsPerFrame = data.Speed or 10
  767. local Shape = data.Shape or 'Ball'
  768. local Frames = data.Frames or 160
  769. local Pos = data.Origin or Torso.CFrame
  770. local Direction = data.Direction or Mouse.Hit
  771. local Material = data.Material or Enum.Material.Neon
  772. local OnHit = data.HitFunction or function(hit,pos)
  773. Effect{
  774. Effect='ResizeAndFade',
  775. Color=Color,
  776. Size=V3.N(10,10,10),
  777. Mesh={MeshType=Enum.MeshType.Sphere},
  778. CFrame=CF.N(pos),
  779. FXSettings={
  780. EndSize=V3.N(.05,.05,.05),
  781. EndIsIncrement=true
  782. }
  783. }
  784. for i = 1, 5 do
  785. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  786. Effect{
  787. Effect='Fade',
  788. Frames=65,
  789. Size=V3.N(5,5,10),
  790. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  791. Mesh = {MeshType=Enum.MeshType.Sphere},
  792. Material=Enum.Material.Neon,
  793. Color=Color,
  794. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  795. }
  796. end
  797. end
  798.  
  799. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  800. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  801. if(Shape == 'Ball')then
  802. BMesh.MeshType = Enum.MeshType.Sphere
  803. elseif(Shape == 'Head')then
  804. BMesh.MeshType = Enum.MeshType.Head
  805. elseif(Shape == 'Cylinder')then
  806. BMesh.MeshType = Enum.MeshType.Cylinder
  807. end
  808.  
  809. coroutine.wrap(function()
  810. for i = 1, Frames+1 do
  811. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  812. if(hit)then
  813. OnHit(hit,pos,norm,dist)
  814. break;
  815. else
  816. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  817. end
  818. swait()
  819. end
  820. Bullet:destroy()
  821. end)()
  822.  
  823. end
  824.  
  825.  
  826. function Zap(data)
  827. local sCF,eCF = data.StartCFrame,data.EndCFrame
  828. assert(sCF,"You need a start CFrame!")
  829. assert(eCF,"You need an end CFrame!")
  830. local parts = data.PartCount or 15
  831. local zapRot = data.ZapRotation or {-5,5}
  832. local startThick = data.StartSize or 3;
  833. local endThick = data.EndSize or startThick/2;
  834. local color = data.Color or BrickColor.new'Electric blue'
  835. local delay = data.Delay or 35
  836. local delayInc = data.DelayInc or 0
  837. local lastLightning;
  838. local MagZ = (sCF.p - eCF.p).magnitude
  839. local thick = startThick
  840. local inc = (startThick/parts)-(endThick/parts)
  841.  
  842. for i = 1, parts do
  843. local pos = sCF.p
  844. if(lastLightning)then
  845. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  846. end
  847. delay = delay + delayInc
  848. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  849. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  850. if(parts == i)then
  851. local MagZ = (pos-eCF.p).magnitude
  852. zapPart.Size = V3.N(endThick,endThick,MagZ)
  853. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  854. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  855. else
  856. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  857. end
  858.  
  859. lastLightning = zapPart
  860. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  861.  
  862. thick=thick-inc
  863.  
  864. end
  865. end
  866.  
  867. function Zap2(data)
  868. local Color = data.Color or BrickColor.new'Electric blue'
  869. local StartPos = data.Start or Torso.Position
  870. local EndPos = data.End or Mouse.Hit.p
  871. local SegLength = data.SegL or 2
  872. local Thicc = data.Thickness or 0.5
  873. local Fades = data.Fade or 45
  874. local Parent = data.Parent or Effects
  875. local MaxD = data.MaxDist or 200
  876. local Branch = data.Branches or false
  877. local Material = data.Material or Enum.Material.Neon
  878. local Raycasts = data.Raycasts or false
  879. local Offset = data.Offset or {0,360}
  880. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  881. if((StartPos-EndPos).magnitude > MaxD)then
  882. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  883. end
  884. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  885. if(Raycasts)then
  886. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  887. end
  888. local segments = dist/SegLength
  889. local model = IN("Model",Parent)
  890. model.Name = 'Lightning'
  891. local Last;
  892. for i = 1, segments do
  893. local size = (segments-i)/25
  894. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  895. if(AddMesh)then IN("CylinderMesh",prt) end
  896. if(Last and math.floor(segments) == i)then
  897. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  898. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  899. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  900. elseif(not Last)then
  901. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  902. else
  903. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  904. end
  905. Last = prt
  906. if(Branch)then
  907. local choice = M.RNG(1,7+((segments-i)*2))
  908. if(choice == 1)then
  909. local LastB;
  910. for i2 = 1,M.RNG(2,5) do
  911. local size2 = ((segments-i)/35)/i2
  912. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  913. if(AddMesh)then IN("CylinderMesh",prt) end
  914. if(not LastB)then
  915. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  916. else
  917. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  918. end
  919. LastB = prt
  920. end
  921. end
  922. end
  923. end
  924. if(Fades > 0)then
  925. coroutine.wrap(function()
  926. for i = 1, Fades do
  927. for _,v in next, model:children() do
  928. if(v:IsA'BasePart')then
  929. v.Transparency = (i/Fades)
  930. end
  931. end
  932. swait()
  933. end
  934. model:destroy()
  935. end)()
  936. else
  937. S.Debris:AddItem(model,.01)
  938. end
  939. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  940. end
  941.  
  942. function Tween(obj,props,time,easing,direction,repeats,backwards)
  943. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  944. local tween = S.TweenService:Create(obj, info, props)
  945.  
  946. tween:Play()
  947. end
  948.  
  949. function Effect(data)
  950. local FX = data.Effect or 'ResizeAndFade'
  951. local Parent = data.Parent or Effects
  952. local Color = data.Color or C3.N(0,0,0)
  953. local Size = data.Size or V3.N(1,1,1)
  954. local MoveDir = data.MoveDirection or nil
  955. local MeshData = data.Mesh or nil
  956. local SndData = data.Sound or nil
  957. local Frames = data.Frames or 45
  958. local Manual = data.Manual or nil
  959. local Material = data.Material or nil
  960. local CFra = data.CFrame or Torso.CFrame
  961. local Settings = data.FXSettings or {}
  962. local Shape = data.Shape or Enum.PartType.Block
  963. local Snd,Prt,Msh;
  964. local RotInc = data.RotInc or {0,0,0}
  965. if(typeof(RotInc) == 'number')then
  966. RotInc = {RotInc,RotInc,RotInc}
  967. end
  968. coroutine.wrap(function()
  969. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  970. Prt = Manual
  971. else
  972. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  973. Prt.Shape = Shape
  974. end
  975. if(typeof(MeshData) == 'table')then
  976. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  977. elseif(typeof(MeshData) == 'Instance')then
  978. Msh = MeshData:Clone()
  979. Msh.Parent = Prt
  980. elseif(Shape == Enum.PartType.Block)then
  981. Msh = Mesh(Prt,Enum.MeshType.Brick)
  982. end
  983. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  984. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  985. end
  986. if(Snd)then
  987. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  988. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  989. end
  990. Size = (Msh and Msh.Scale or Size)
  991. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  992.  
  993. local MoveSpeed = nil;
  994. if(MoveDir)then
  995. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  996. end
  997. if(FX ~= 'Arc')then
  998. for Frame = 1, Frames do
  999. if(FX == "Fade")then
  1000. Prt.Transparency = (Frame/Frames)
  1001. elseif(FX == "Resize")then
  1002. if(not Settings.EndSize)then
  1003. Settings.EndSize = V3.N(0,0,0)
  1004. end
  1005. if(Settings.EndIsIncrement)then
  1006. if(Msh)then
  1007. Msh.Scale = Msh.Scale + Settings.EndSize
  1008. else
  1009. Prt.Size = Prt.Size + Settings.EndSize
  1010. end
  1011. else
  1012. if(Msh)then
  1013. Msh.Scale = Msh.Scale - grow/Frames
  1014. else
  1015. Prt.Size = Prt.Size - grow/Frames
  1016. end
  1017. end
  1018. elseif(FX == "ResizeAndFade")then
  1019. if(not Settings.EndSize)then
  1020. Settings.EndSize = V3.N(0,0,0)
  1021. end
  1022. if(Settings.EndIsIncrement)then
  1023. if(Msh)then
  1024. Msh.Scale = Msh.Scale + Settings.EndSize
  1025. else
  1026. Prt.Size = Prt.Size + Settings.EndSize
  1027. end
  1028. else
  1029. if(Msh)then
  1030. Msh.Scale = Msh.Scale - grow/Frames
  1031. else
  1032. Prt.Size = Prt.Size - grow/Frames
  1033. end
  1034. end
  1035. Prt.Transparency = (Frame/Frames)
  1036. end
  1037. if(Settings.RandomizeCFrame)then
  1038. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1039. else
  1040. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  1041. end
  1042. if(MoveDir and MoveSpeed)then
  1043. local Orientation = Prt.Orientation
  1044. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1045. Prt.Orientation = Orientation
  1046. end
  1047. swait()
  1048. end
  1049. Prt:destroy()
  1050. else
  1051. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1052. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1053. if(start and endP)then
  1054. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1055. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1056. for Frame = 0, 1, (Settings.Speed or 0.01) do
  1057. if(Settings.Home)then
  1058. endP = Settings.Home.CFrame
  1059. end
  1060. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  1061. end
  1062. if(Settings.RemoveOnGoal)then
  1063. Prt:destroy()
  1064. end
  1065. else
  1066. Prt:destroy()
  1067. assert(start,"You need a start position!")
  1068. assert(endP,"You need a start position!")
  1069. end
  1070. end
  1071. end)()
  1072. return Prt,Msh,Snd
  1073. end
  1074. function SoulSteal(whom)
  1075. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  1076. print(torso)
  1077. if(torso and torso:IsA'BasePart')then
  1078. local Model = Instance.new("Model",Effects)
  1079. Model.Name = whom.Name.."'s Soul"
  1080. whom:BreakJoints()
  1081. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1082. Soul.Name = 'Head'
  1083. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1084. Effect{
  1085. Effect="Arc",
  1086. Manual = Soul,
  1087. FXSettings={
  1088. Start=torso.CFrame,
  1089. Home = Torso,
  1090. RemoveOnGoal = true,
  1091. }
  1092. }
  1093. local lastPoint = Soul.CFrame.p
  1094.  
  1095. for i = 0, 1, 0.01 do
  1096. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1097. local mag = (lastPoint - Soul.Position).magnitude
  1098. Effect{
  1099. Effect = "Fade",
  1100. CFrame = point * CF.N(0, mag/2, 0),
  1101. Size = V3.N(.5,mag+.5,.5),
  1102. Color = Soul.BrickColor
  1103. }
  1104. lastPoint = Soul.CFrame.p
  1105. swait()
  1106. end
  1107. for i = 1, 5 do
  1108. Effect{
  1109. Effect="Fade",
  1110. Color = BrickColor.new'Really red',
  1111. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1112. }
  1113. end
  1114. end
  1115. end
  1116.  
  1117. function MultiplyCF(cf,mult)
  1118. local a,b,c,d,e,f,g,h,i,j,k,l = cf:components()
  1119. return CF.N(a*mult,b*mult,c*mult,d*mult,e*mult,f*mult,g*mult,h*mult,i*mult,j*mult,k*mult,l*mult)
  1120. end
  1121.  
  1122. function ResetVoodoo()
  1123. for _,v in next, Voodoo:GetDescendants() do
  1124. if(not NoClear[v])then
  1125. v:destroy()
  1126. end
  1127. end
  1128. VRA.Color = C3.RGB(163,162,165)
  1129. VLA.Color = C3.RGB(163,162,165)
  1130. VRL.Color = C3.RGB(163,162,165)
  1131. VLL.Color = C3.RGB(163,162,165)
  1132. VTorso.Color = C3.RGB(163,162,165)
  1133. VHead.Color = C3.RGB(163,162,165)
  1134. end
  1135.  
  1136. function ChangeTarget(who)
  1137. local h = who:FindFirstChildOfClass'Humanoid'
  1138. ResetVoodoo()
  1139. if(h and h.Health <= 0)then return end
  1140. Target = who
  1141. for _,v in next, who:children() do
  1142. if(v:IsA'Clothing' or v:IsA'CharacterMesh')then
  1143. v:Clone().Parent = Voodoo
  1144. elseif(v:FindFirstChild'face' and v.Name == 'Head')then
  1145. v.face:Clone().Parent = VHead
  1146. elseif(v:IsA'BodyColors')then
  1147. VTorso.BrickColor = v.TorsoColor
  1148. VHead.BrickColor = v.HeadColor
  1149. VLA.BrickColor = v.LeftArmColor
  1150. VRA.BrickColor = v.RightArmColor
  1151. VLL.BrickColor = v.LeftLegColor
  1152. VRL.BrickColor = v.RightLegColor
  1153. elseif(Voodoo:FindFirstChild(v.Name) and Voodoo[v.Name]:IsA'BasePart' and v:IsA'BasePart')then
  1154. Voodoo[v.Name].Color = v.Color
  1155. end
  1156. end
  1157. end
  1158.  
  1159. function CastRay(startPos,endPos,range,ignoreList)
  1160. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1161. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1162. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1163. end
  1164.  
  1165. function getRegion(point,range,ignore)
  1166. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1167. end
  1168.  
  1169. function clerp(startCF,endCF,alpha)
  1170. return startCF:lerp(endCF, alpha)
  1171. end
  1172.  
  1173. function GetTorso(char)
  1174. return char and (char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart')
  1175. end
  1176.  
  1177. function ShowDamage(Pos, Text, Time, Color)
  1178. coroutine.wrap(function()
  1179. local Rate = (1 / Frame_Speed)
  1180. local Pos = (Pos or Vector3.new(0, 0, 0))
  1181. local Text = (Text or "")
  1182. local Time = (Time or 2)
  1183. local Color = (Color or Color3.new(1, 0, 1))
  1184. local EffectPart = NewInstance("Part",Effects,{
  1185. Material=Enum.Material.SmoothPlastic,
  1186. Reflectance = 0,
  1187. Transparency = 1,
  1188. BrickColor = BrickColor.new(Color),
  1189. Name = "Effect",
  1190. Size = Vector3.new(0,0,0),
  1191. Anchored = true,
  1192. CFrame = CF.N(Pos)
  1193. })
  1194. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1195. Size = UDim2.new(1.25, 0, 1.25, 0),
  1196. Adornee = EffectPart,
  1197. })
  1198. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1199. BackgroundTransparency = 1,
  1200. Size = UDim2.new(1, 0, 1, 0),
  1201. Text = Text,
  1202. Font = "Bodoni",
  1203. TextColor3 = Color,
  1204. TextStrokeColor3 = Color3.new(0,0,0),
  1205. TextStrokeTransparency=0,
  1206. TextScaled = true,
  1207. })
  1208. S.Debris:AddItem(EffectPart, (Time))
  1209. EffectPart.Parent = workspace
  1210. delay(0, function()
  1211. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1212. local Frames = (Time / Rate)
  1213. for Frame = 1, Frames do
  1214. swait()
  1215. local Percent = (Frame / Frames)
  1216. TextLabel.TextTransparency = Percent
  1217. TextLabel.TextStrokeTransparency = Percent
  1218. end
  1219. if EffectPart and EffectPart.Parent then
  1220. EffectPart:Destroy()
  1221. end
  1222. end) end)()
  1223. end
  1224.  
  1225. function DealDamage(data)
  1226. local Who = data.Who;
  1227. local MinDam = data.MinimumDamage or 15;
  1228. local MaxDam = data.MaximumDamage or 30;
  1229. local MaxHP = data.MaxHP or 1e5;
  1230.  
  1231. local DB = data.Debounce or .2;
  1232.  
  1233. local CritData = data.Crit or {}
  1234. local CritChance = CritData.Chance or 0;
  1235. local CritMultiplier = CritData.Multiplier or 1;
  1236.  
  1237. local DamageEffects = data.DamageFX or {}
  1238. local DamageType = DamageEffects.Type or "Normal"
  1239. local DeathFunction = DamageEffects.DeathFunction
  1240.  
  1241. assert(Who,"Specify someone to damage!")
  1242.  
  1243. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  1244. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  1245.  
  1246. local canHit = true
  1247. if(Humanoid)then
  1248. for _, p in pairs(Hit) do
  1249. if p[1] == Humanoid then
  1250. if(time() - p[2] <= DB) then
  1251. canHit = false
  1252. else
  1253. Hit[_] = nil
  1254. end
  1255. end
  1256. end
  1257. if(canHit)then
  1258. table.insert(Hit,{Humanoid,time()})
  1259. local HitTorso = GetTorso(Who)
  1260. local player = S.Players:GetPlayerFromCharacter(Who)
  1261. if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  1262. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  1263. print'Got kill'
  1264. Humanoid.Health = 0;
  1265. Who:BreakJoints();
  1266. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  1267. else
  1268. local c = Instance.new("ObjectValue",Hum)
  1269. c.Name = "creator"
  1270. c.Value = Plr
  1271. S.Debris:AddItem(c,0.35)
  1272. if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
  1273. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
  1274. end
  1275. if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  1276. Humanoid.Health = Humanoid.Health - DoneDamage
  1277.  
  1278. if(DamageType == 'Knockback' and HitTorso)then
  1279. local up = DamageEffects.KnockUp or 25
  1280. local back = DamageEffects.KnockBack or 25
  1281. local origin = DamageEffects.Origin or Root
  1282. local decay = DamageEffects.Decay or .5;
  1283.  
  1284. local bfos = Instance.new("BodyVelocity",HitTorso)
  1285. bfos.P = 20000
  1286. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1287. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  1288. S.Debris:AddItem(bfos,decay)
  1289. end
  1290. end
  1291. end
  1292. end
  1293. end
  1294. end
  1295.  
  1296. function Kill(dude)
  1297. Kills = Kills + 1
  1298. local t = GetTorso(dude)
  1299. local h = dude:FindFirstChildOfClass'Humanoid'
  1300. if(dude == Target)then
  1301. Target = nil
  1302. ResetVoodoo()
  1303. end
  1304. if(h)then Instance.new("BoolValue",h).Name = 'Killed' end
  1305. if(t)then
  1306. Sound(t,429400881,.7,3,false,true,true)
  1307. local pe = NewInstance("ParticleEmitter",t,{Size=NumberSequence.new(.2,5),Enabled=false,Texture='rbxassetid://771221224',Speed=NumberRange.new(15),VelocitySpread=90,Color=ColorSequence.new(C3.N(1,0,0)),Transparency=NumberSequence.new(0,1),ZOffset=.8,Acceleration=V3.N(0,-25,0),EmissionDirection=Enum.NormalId.Top,Lifetime=NumberRange.new(1),Rate=2500,Rotation=NumberRange.new(-100,100),RotSpeed=NumberRange.new(-100,100),})
  1308. pe:Emit(250)
  1309. NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
  1310. ResetVoodoo()
  1311. coroutine.wrap(function()
  1312. swait(60)
  1313. for i = 0, 1, .025 do
  1314. for _,v in next, dude:children() do
  1315. if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
  1316. v.Transparency = i
  1317. end
  1318. end
  1319. swait()
  1320. end
  1321. for _,v in next, dude:children() do
  1322. if(v:IsA'BasePart')then
  1323. v:destroy()
  1324. end
  1325. end
  1326. end)()
  1327. end
  1328. dude:breakJoints()
  1329. end
  1330.  
  1331. function Burn(dude)
  1332. local t = GetTorso(dude)
  1333. local h = dude:FindFirstChildOfClass'Humanoid'
  1334. if(t and h)then
  1335. local pe = NewInstance("ParticleEmitter",t,{Color=ColorSequence.new(C3.RGB(255,105,19),C3.RGB(255,255,127)),LightEmission=.8,Size=NumberSequence.new(1,0),Transparency=NumberSequence.new(0,1),Texture='rbxassetid://242102147',ZOffset=.3,EmissionDirection=Enum.NormalId.Top,Rate=1000,Lifetime=NumberRange.new(1),Speed=NumberRange.new(5)})
  1336. Sound(t,192104941,.8,5,false,true,true)
  1337. Sound(t,147758746,1,5,false,true,true)
  1338. coroutine.wrap(function()
  1339. repeat h.Health = h.Health - (h.MaxHealth/200) swait() until h.Health <= 0
  1340. dude:breakJoints()
  1341. if(not h:FindFirstChild'Killed')then Kills = Kills + 1 end
  1342. h:destroy()
  1343. if(dude == Target)then
  1344. Target = nil
  1345. ResetVoodoo()
  1346. end
  1347. NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
  1348. swait(60)
  1349. for i = 0, 1, .025 do
  1350. for _,v in next, dude:children() do
  1351. if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
  1352. v.Transparency = i
  1353. v.Color = C3.N(0,0,0)
  1354. v.Material = Enum.Material.Slate
  1355. end
  1356. end
  1357. swait()
  1358. end
  1359. for _,v in next, dude:children() do
  1360. if(v:IsA'BasePart')then
  1361. v:destroy()
  1362. end
  1363. end
  1364. end)()
  1365. end
  1366. end
  1367.  
  1368. function AOEDamage(where,range,options)
  1369. local hit = {}
  1370. for _,v in next, getRegion(where,range,{Char}) do
  1371. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1372. local callTable = {Who=v.Parent}
  1373. hit[v.Parent] = true
  1374. for _,v in next, options do callTable[_] = v end
  1375. DealDamage(callTable)
  1376. end
  1377. end
  1378. return hit
  1379. end
  1380.  
  1381. function AOEHeal(where,range,amount)
  1382. local healed = {}
  1383. for _,v in next, getRegion(where,range,{Char}) do
  1384. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1385. if(hum and not healed[hum])then
  1386. hum.Health = hum.Health + amount
  1387. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1388. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1389. end
  1390. end
  1391. end
  1392. end
  1393.  
  1394. function BurnANigga()
  1395. Attack = true
  1396. NeutralAnims = false
  1397. local Target = Target
  1398. for i = 0, 3, 0.1 do
  1399. swait()
  1400. local Alpha = .2
  1401. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1402. LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1403. RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1404. LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
  1405. RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1406. NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
  1407. end
  1408. knife.Transparency = 1
  1409. local Match = New("Model",Char,"Match",{})
  1410. local Handle = New("Part",Match,"Handle",{BrickColor = BrickColor.new("Brick yellow"),Material = Enum.Material.Wood,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.2069068, 0.200000003),CFrame = CFrame.new(22.6316547, 30.6187859, 20.0125217, 0.836512625, -0.224143878, -0.499997824, 0.258817941, 0.965925753, 2.13843787e-08, 0.482960761, -0.129409477, 0.866021514),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.843137, 0.772549, 0.603922),})
  1411.  
  1412. local FXHead = New("Part",Match,"FXHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.144828811, 0.225289285, 0.144828811),CFrame = CFrame.new(22.4783554, 31.2793884, 19.9240131, 0.836508334, -0.224146977, -0.499995291, 0.258818597, 0.965925217, -3.05112985e-06, 0.482958704, -0.129407614, 0.866017997),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
  1413. local Mesh = New("SpecialMesh",FXHead,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  1414. local mot = New("Motor",FXHead,"mot",{Part0 = FXHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515725, 0.258820862, 0.482963055, -0.224147007, 0.965925395, -0.129407734, -0.499999642, -3.10509813e-06, 0.866025686),C1 = CFrame.new(-7.62939453e-06, 0.683908463, -9.53674316e-07, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),})
  1415. local MHead = New("Part",Match,"MHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0804604515, 0.0482763015, 0.0804604515),CFrame = CFrame.new(22.4945812, 31.209444, 19.9333839, 0.836508274, -0.224147394, -0.499995291, 0.258818835, 0.965925217, -3.39144185e-06, 0.482958704, -0.12940748, 0.866017878),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
  1416. local mot = New("Motor",MHead,"mot",{Part0 = MHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515665, 0.2588211, 0.482963055, -0.224147394, 0.965925276, -0.12940757, -0.499999642, -3.44821296e-06, 0.866025627),C1 = CFrame.new(-1.14440918e-05, 0.611497879, 1.90734863e-06, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),}) local Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(0.400000006, 1, 0.400000006),})
  1417.  
  1418. local fire = NewInstance("ParticleEmitter",FXHead,{
  1419. Color = ColorSequence.new(C3.RGB(255,237,210),C3.RGB(255,170,0)),
  1420. LightEmission=1,
  1421. LightInfluence=0,
  1422. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.3,.25),NumberSequenceKeypoint.new(.597,.312),NumberSequenceKeypoint.new(1,0)},
  1423. Texture='rbxassetid://242461088',
  1424. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(.199,.825),NumberSequenceKeypoint.new(.6,1),NumberSequenceKeypoint.new(1,1)},
  1425. ZOffset=.2,
  1426. Acceleration=V3.N(0,.75,0),
  1427. LockedToPart=true,
  1428. EmissionDirection=Enum.NormalId.Top,
  1429. Lifetime=NumberRange.new(.75),
  1430. Rate=50,
  1431. Speed=NumberRange.new(0)
  1432. })
  1433. local HW = NewInstance('Weld',Char,{Part0=LArm,Part1=Handle,C0=CF.N(0,-1,0)*CF.A(M.R(-90),0,0)})
  1434. for i = 0, 7, 0.1 do
  1435. swait()
  1436. local Alpha = .1
  1437. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21805193e-08, -0.0789600536, 1.08964741e-06, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1438. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1439. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1440. LS.C0 = LS.C0:lerp(CFrame.new(-1.28626728, 0.457301795, 0.0561587811, 0.779788852, 0.617777467, -0.101375088, -0.0164614469, -0.141639799, -0.98978132, -0.625823021, 0.773489416, -0.100280359),Alpha)
  1441. RS.C0 = RS.C0:lerp(CFrame.new(1.49997759, 0.499910235, 1.22189522e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1442. NK.C0 = NK.C0:lerp(CFrame.new(3.81376594e-06, 1.5000037, 3.7914142e-06, 0.561061919, 0.0163413882, 0.827610493, -0.0240478665, 0.999704778, -0.00343565643, -0.827422142, -0.0179739445, 0.561289608),Alpha)
  1443. end
  1444. for i = 0, 1, 0.1 do
  1445. swait()
  1446. local Alpha = .15
  1447. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1448. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113295, -1.96695328e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1449. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1450. LS.C0 = LS.C0:lerp(CFrame.new(-0.56364888, 0.845062912, -0.882486701, 0.556871235, -0.829850614, 0.0351991951, -0.0293087214, -0.0619851053, -0.99764663, 0.830079675, 0.554528773, -0.0588402748),Alpha)
  1451. RS.C0 = RS.C0:lerp(CFrame.new(1.49997818, 0.499908328, 1.7285347e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1452. NK.C0 = NK.C0:lerp(CFrame.new(-2.10106373e-06, 1.50000787, -1.17905438e-06, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
  1453. end
  1454. Burn(Target)
  1455. for i = 0, 6, 0.1 do
  1456. swait()
  1457. local Alpha = .15
  1458. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1459. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1460. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1461. LS.C0 = LS.C0:lerp(CFrame.new(-0.431874216, 0.854955196, -0.97056669, 0.117097467, -0.829880476, -0.545511901, -0.991014123, -0.0618889406, -0.118577883, 0.064643696, 0.554494739, -0.829670548),Alpha)
  1462. RS.C0 = RS.C0:lerp(CFrame.new(1.55841696, 0.530878901, -0.013287276, 0.846236467, 0.325094491, 0.422130316, 0.464434087, -0.0617963374, -0.883448958, -0.261117637, 0.943658531, -0.203279719),Alpha)
  1463. NK.C0 = NK.C0:lerp(CFrame.new(-3.43844295e-06, 1.50000417, 3.09199095e-07, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
  1464. end
  1465. for i = 0, 3, 0.1 do
  1466. swait()
  1467. local Alpha = .1
  1468. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1469. LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1470. RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1471. LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
  1472. RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1473. NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
  1474. end
  1475. knife.Transparency = 0
  1476. Match:destroy()
  1477. Attack = false
  1478. NeutralAnims = true
  1479.  
  1480. end
  1481.  
  1482. function KillVoodoo()
  1483. Attack = true
  1484. NeutralAnims = false
  1485. WalkSpeed = 0
  1486. local Target = Target
  1487. for i = 0, 1.9, 0.1 do
  1488. swait()
  1489. local Alpha = .1
  1490. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1491. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1492. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1493. LS.C0 = LS.C0:lerp(CFrame.new(-1.30809402, 0.707052946, -0.212298125, 0.324948817, 0.857990444, 0.397815555, 0.638829648, -0.509305477, 0.576632023, 0.697354972, 0.0667604953, -0.71360743),Alpha)
  1494. RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
  1495. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1496. end
  1497. local gay = Plrs:GetPlayerFromCharacter(Target)
  1498. if(not gay or Plr.UserId == 5719877 or gay.UserId ~= 5719877 and gay.UserId ~= 19909695 and gay.UserId ~= 33104243)then
  1499. Kill(Target)
  1500. for i = 0, 1.2, 0.1 do
  1501. swait()
  1502. local Alpha = .2
  1503. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1504. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1505. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1506. LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
  1507. RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
  1508. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1509. end
  1510. for i = 0, .9, 0.1 do
  1511. swait()
  1512. local Alpha = .2
  1513. RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
  1514. LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
  1515. RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
  1516. LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
  1517. RS.C0 = RS.C0:lerp(CFrame.new(1.1734798, 0.596339762, -0.226573557, 0.880385041, 0.216106832, 0.422140598, 0.452991217, -0.1196879, -0.883443415, -0.140389711, 0.968996823, -0.203268081),Alpha)
  1518. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1519. end
  1520. else
  1521. for i = 0, 1.2, 0.1 do
  1522. swait()
  1523. local Alpha = .2
  1524. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1525. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1526. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1527. LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
  1528. RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
  1529. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1530. end
  1531. for i = 0, .9, 0.1 do
  1532. swait()
  1533. local Alpha = .2
  1534. RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
  1535. LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
  1536. RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
  1537. LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
  1538. RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
  1539. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1540. end
  1541. end
  1542. WalkSpeed = 8
  1543. Attack = false
  1544. NeutralAnims = true
  1545. end
  1546.  
  1547. Mouse.KeyDown:connect(function(k)
  1548. if(Attack)then return end
  1549. if(k == 'q')then
  1550. local targ = (Mouse.Target and Mouse.Target.Parent)
  1551. if(targ and GetTorso(targ) and targ:FindFirstChildOfClass'Humanoid')then
  1552. ChangeTarget(targ)
  1553. end
  1554. elseif(k == 'z' and Target)then
  1555. BurnANigga()
  1556. end
  1557. end)
  1558.  
  1559. Mouse.Button1Down:connect(function()
  1560. if(Attack)then return end
  1561. if(Target)then
  1562. KillVoodoo()
  1563. else
  1564. end
  1565. end)
  1566.  
  1567. coroutine.wrap(function()
  1568. while true do
  1569. if(M.RNG(1,350) == 1 and not Glitching)then
  1570. for i = 1, M.RNG(100,300)/100 do
  1571. local TP = Music.TimePosition
  1572. Glitching = true
  1573. swait(M.RNG(15,30))
  1574. Glitching = false
  1575. Music.TimePosition = TP
  1576. end
  1577. end
  1578. swait()
  1579. end
  1580. end)()
  1581.  
  1582. local Texts = {"INSANITY","BURN","DIE","CRY","VOODOO","NO STRINGS ATTACHED"}
  1583. coroutine.wrap(function()
  1584. while true do
  1585. if(M.RNG(1,65) >= (Glitching and 5 or 40))then
  1586. local frame = NewInstance("Frame",gui,{Size=UDim2.new(.26,0,.07,0),BackgroundTransparency=1,Position=UDim2.new(M.RNG(0,100)/100,0,M.RNG(0,100)/100,0)})
  1587. local fat = Texts[M.RNG(1,#Texts)]
  1588. local toxt = "";
  1589. for i = 1, #fat do
  1590. if(M.RNG(1,2) == 1)then
  1591. toxt = toxt..fat:sub(i,i):lower()
  1592. else
  1593. toxt = toxt..fat:sub(i,i)
  1594. end
  1595. end
  1596. local rot = M.RNG(-15,15)
  1597. local txt = NewInstance('TextLabel',frame,{Rotation=rot,TextTransparency=1,Text=toxt,TextColor3=C3.N(M.RNG(50,100)/100,0,0),FontSize=M.RNG(8,14),Font=Enum.Font.Antique})
  1598. coroutine.wrap(function()
  1599. for i = 1, 30 do
  1600. swait()
  1601. txt.Rotation = rot+M.RNG(-15,15)
  1602. txt.TextTransparency = txt.TextTransparency - 1/30
  1603. end
  1604. for i = 1, 30 do
  1605. swait()
  1606. txt.Rotation = rot+M.RNG(-15,15)
  1607. txt.TextTransparency = txt.TextTransparency + 1/30
  1608. end
  1609. txt:destroy()
  1610. end)()
  1611. end
  1612. swait()
  1613. end
  1614. end)()
  1615.  
  1616. local FT,RA,LA,RL,LL = Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh")
  1617.  
  1618. local Meshes = {FT,RA,LA,RL,LL}
  1619.  
  1620. for _,v in next, Char:GetDescendants() do
  1621. if(v:IsA'DataModelMesh')then
  1622. table.insert(Meshes,v)
  1623. end
  1624. end
  1625.  
  1626. while true do
  1627. swait()
  1628.  
  1629. if(Target and (not Target.Parent or not Target:FindFirstChildOfClass'Humanoid' or Target:FindFirstChildOfClass'Humanoid'.Health <= 0))then
  1630. Target = nil
  1631. ResetVoodoo()
  1632. end
  1633. txt.Rotation = M.RNG(-150,150)/150
  1634. txt.Text = 'Target: '..(Target and Target.Name or '')
  1635.  
  1636. ktxt.Rotation = M.RNG(-150,150)/150
  1637. ktxt.Text = 'Kills: '..Kills
  1638.  
  1639. Hum.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
  1640.  
  1641. VHum.PlatformStand = true
  1642. VHum:ChangeState(Enum.HumanoidStateType.Physics)
  1643. VHum:SetStateEnabled(Enum.HumanoidStateType.Dead,false)
  1644.  
  1645. Sine = Sine + Change
  1646. if(not Music or not Music.Parent)then
  1647. local tp = (Music and Music.TimePosition)
  1648. Music = Sound(Char,MusicID,1,10,true,false,true)
  1649. Music.Name = 'Music'
  1650. Music.TimePosition = tp
  1651. end
  1652. Music.SoundId = "rbxassetid://"..MusicID
  1653. Music.Parent = Torso
  1654. Music.Pitch = (Glitching and M.RNG(55,175)/100 or 1)
  1655. Music.Volume = 3
  1656. if(not Muted)then
  1657. Music:Resume()
  1658. else
  1659. Music:Pause()
  1660. end
  1661.  
  1662. if(God)then
  1663. Hum.MaxHealth = 1e100
  1664. Hum.Health = 1e100
  1665. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  1666. Hum.Name = M.RNG()*100
  1667. end
  1668.  
  1669. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  1670.  
  1671. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1672. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  1673. if(not Effects or not Effects.Parent)then
  1674. Effects = IN("Model",Char)
  1675. Effects.Name = "Effects"
  1676. end
  1677. if(State == 'Run')then
  1678. local wsVal = 16 / (Hum.WalkSpeed/16)
  1679. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1680. Change = 1
  1681. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25-15*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  1682. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25+15*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  1683. elseif(State == 'Walk')then
  1684. local wsVal = 7 / (Hum.WalkSpeed/16)
  1685. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  1686. Change = 1
  1687. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-5*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  1688. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+5*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  1689. else
  1690. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  1691. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  1692. end
  1693. Hum.WalkSpeed = WalkSpeed
  1694. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  1695. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  1696.  
  1697. if(Glitching)then
  1698. Hum.CameraOffset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
  1699. elseif(not Hum:FindFirstChild'CamShaking')then
  1700. Hum.CameraOffset = V3.N(0,0,0)
  1701. end
  1702.  
  1703. if(Glitching)then
  1704. RA.Parent = RArm
  1705. LA.Parent = LArm
  1706. FT.Parent = Torso
  1707. RL.Parent = RLeg
  1708. LL.Parent = LLeg
  1709. for _,v in next, Meshes do
  1710. v.Offset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
  1711. end
  1712.  
  1713. RLeg.Material = Enum.Material.Neon
  1714. LLeg.Material = Enum.Material.Neon
  1715. RArm.Material = Enum.Material.Neon
  1716. LArm.Material = Enum.Material.Neon
  1717. Torso.Material = Enum.Material.Neon
  1718. Head.Material = Enum.Material.Neon
  1719. else
  1720. for _,v in next, Meshes do
  1721. v.Offset = V3.N(0,0,0)
  1722. end
  1723. RA.Parent = nil
  1724. LA.Parent = nil
  1725. FT.Parent = nil
  1726. RL.Parent = nil
  1727. LL.Parent = nil
  1728. RLeg.Material = Enum.Material.SmoothPlastic
  1729. LLeg.Material = Enum.Material.SmoothPlastic
  1730. RArm.Material = Enum.Material.SmoothPlastic
  1731. LArm.Material = Enum.Material.SmoothPlastic
  1732. Torso.Material = Enum.Material.SmoothPlastic
  1733. Head.Material = Enum.Material.SmoothPlastic
  1734. end
  1735.  
  1736. if(NeutralAnims)then
  1737. if(State == 'Idle')then
  1738. local Alpha = .1
  1739. Change = 1
  1740. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  1741. if(M.RNG(1,45) == 45)then
  1742. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  1743. end
  1744. if(not Glitching)then
  1745. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1+.05*M.C(Sine/24),0)*CF.A(M.R(-15),0,0),Alpha)
  1746. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(15),0,M.R(-5-5*M.C(Sine/24))),Alpha)
  1747. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
  1748. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(-5)),Alpha)
  1749. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(5)),Alpha)
  1750. else
  1751. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  1752. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
  1753. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
  1754. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  1755. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  1756. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
  1757. end
  1758.  
  1759. elseif(State == 'Run')then
  1760. local wsVal = 7 / (Hum.WalkSpeed/16)
  1761. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1762. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  1763. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1764. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  1765. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  1766. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1767. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1768. elseif(State == 'Walk')then
  1769. local wsVal = 7 / (Hum.WalkSpeed/16)
  1770. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  1771. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  1772. if(M.RNG(1,45) == 45)then
  1773. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  1774. end
  1775. if(not Glitching)then
  1776. RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-15-2.5*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
  1777. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(28*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
  1778. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
  1779. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  1780. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  1781. else
  1782. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  1783. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
  1784. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
  1785. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  1786. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  1787. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
  1788. end
  1789.  
  1790. elseif(State == 'Jump')then
  1791. local Alpha = .1
  1792. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1793. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  1794. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  1795. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1796. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1797. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1798. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1799. elseif(State == 'Fall')then
  1800. local Alpha = .1
  1801. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1802. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  1803. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  1804. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1805. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1806. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1807. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1808. elseif(State == 'Paralyzed')then
  1809. elseif(State == 'Sit')then
  1810. end
  1811. end
  1812.  
  1813. for i,v in next, BloodPuddles do
  1814. local mesh = i:FindFirstChild'CylinderMesh'
  1815. BloodPuddles[i] = v + 1
  1816. if(not mesh or i.Transparency >= 1)then
  1817. i:destroy()
  1818. BloodPuddles[i] = nil
  1819. elseif(v >= Frame_Speed*4)then
  1820. local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
  1821. i.Transparency = trans
  1822. if(mesh.Scale.Z > 0)then
  1823. mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
  1824. end
  1825. else
  1826. i.Transparency = 0
  1827. end
  1828. end
  1829. end
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