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Feb 21st, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. wait(2.0)
  84. local char = game.Players.LocalPlayer.Character
  85. for i,v in pairs(char:children()) do
  86. if v:IsA("Accessory") then
  87. v:Destroy()
  88. end
  89. end
  90. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  91. aura.Size = NumberSequence.new(0)
  92. aura.Lifetime = NumberRange.new(0)
  93. aura.LightEmission = 0
  94. local jun =owner
  95. local p =owner
  96. local char = p.Character
  97.  
  98. local larm = char["Left Arm"]
  99. local rarm = char["Right Arm"]
  100. local lleg = char["Left Leg"]
  101. local rleg = char["Right Leg"]
  102. local hed = char.Head
  103. local torso = char.Torso
  104. local hum = char.Humanoid
  105. local cam = game.Workspace.CurrentCamera
  106. local root = char.HumanoidRootPart
  107. local deb = false
  108. local shot = 0
  109. local debris=game:service"Debris"
  110. local l = game:GetService("Lighting")
  111. local rs = game:GetService("RunService").RenderStepped
  112.  
  113. ypcall(function()
  114. shirt = Instance.new("Shirt", char)
  115. shirt.Name = "Shirt"
  116. pants = Instance.new("Pants", char)
  117. pants.Name = "Pants"
  118. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
  119. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
  120. end)
  121. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  122. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  123. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  124. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  125. Hair99 = Instance.new("Part")
  126.  
  127. Hair99.Parent = jun.Character
  128. Hair99.Name = "Hair"
  129. Hair99.formFactor = "Symmetric"
  130. Hair99.Size = Vector3.new(1, 1, 1)
  131. Hair99.CFrame = jun.Character.Head.CFrame
  132. Hair99:BreakJoints()
  133. Hair99.CanCollide = false
  134. Hair99.TopSurface = "Smooth"
  135. Hair99.BottomSurface = "Smooth"
  136. Hair99.BrickColor = BrickColor.new("New Yeller")
  137. Hair99.Transparency = 1
  138.  
  139. Weld = Instance.new("Weld")
  140. Weld.Part0 = jun.Character.Head
  141. Weld.Part1 = Hair99
  142. Weld.Parent = jun.Character.Head
  143. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  144.  
  145. Hair7 = Instance.new("Part")
  146. Hair7.Parent = jun.Character
  147. Hair7.Name = "Hair"
  148. Hair7.CanCollide = false
  149. Hair7.Locked = true
  150. Hair7.TopSurface = "Smooth"
  151. Hair7.BottomSurface = "Smooth"
  152. Hair7.formFactor = "Symmetric"
  153. Hair7.Material = "Neon"
  154. Hair7.BrickColor = BrickColor.new("Black")
  155. Hair7.CFrame = jun.Character.Torso.CFrame
  156. Hair7.Size = Vector3.new(1, 1, 1)
  157. Hair7.Transparency = 1
  158.  
  159. Mesh = Instance.new("SpecialMesh")
  160. Mesh.Parent = Hair99
  161. Mesh.MeshType = "Sphere"
  162. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  163. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  164.  
  165.  
  166. Weld = Instance.new("Weld")
  167. Weld.Parent = jun.Character.Head
  168. Weld.Part0 = jun.Character.Head
  169. Weld.Part1 = Hair7
  170. Weld.C0 = CFrame.new(0, 1, 0)
  171.  
  172. Mesh = Instance.new("SpecialMesh")
  173. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  174. Mesh.Parent = Hair7
  175. Mesh.Scale = Vector3.new(1, 1, 1)
  176. Mesh.MeshType = "FileMesh"
  177. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  178. Mesh.TextureId = ""
  179.  
  180.  
  181. for i = 1, 6 do
  182. Hair99.Transparency = Hair99.Transparency - .2
  183. Hair7.Transparency = Hair7.Transparency - .2
  184. wait(0)
  185. end
  186. local m = Instance.new("Model")
  187. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://0"
  188. local p = game.Players.LocalPlayer
  189. local char = p.Character
  190. local mouse = p:GetMouse()
  191. local larm = char["Left Arm"]
  192. local rarm = char["Right Arm"]
  193. local lleg = char["Left Leg"]
  194. local rleg = char["Right Leg"]
  195. local hed = char.Head
  196. local torso = char.Torso
  197. local hum = char.Humanoid
  198. local cam = game.Workspace.CurrentCamera
  199. local root = char.HumanoidRootPart
  200. local deb = false
  201. local shot = 0
  202. local debris=game:service"Debris"
  203. local l = game:GetService("Lighting")
  204. local rs = game:GetService("RunService").RenderStepped
  205.  
  206.  
  207. local p = game.Players.LocalPlayer
  208. local char = p.Character
  209. z = Instance.new("Sound", char)
  210. z.SoundId = "rbxassetid://740161429"
  211. z.Pitch = 1
  212. z.Volume = 999
  213. wait(.1)
  214. z:Play()
  215. Vegeta = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  216. Vegeta.Name = "Vegeta"
  217. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.Vegeta)
  218. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.Vegeta)
  219. shirt.Name = "Shirt"
  220. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.Vegeta)
  221. pants.Name = "Pants"
  222. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  223. torso.Size = Vector3.new(2,2,1)
  224. torso.Rotation = Vector3.new(0,180,0)
  225. torso.Position = Vector3.new(0,4,0)
  226. torso.BrickColor = BrickColor.new("Pastel brown")
  227. torso.Name = "Torso"
  228. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  229. head.Size = Vector3.new(1.25,1.25,1.25)
  230. head.BrickColor = BrickColor.new("Pastel brown")
  231. head.Name = "Head"
  232. head.Position = Vector3.new(0,6,0)
  233. headmesh = Instance.new("SpecialMesh",head)
  234. headmesh.MeshType = "Head"
  235. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  236. larm.Size = Vector3.new(1,2,1)
  237. larm.BrickColor = BrickColor.new("Pastel brown")
  238. larm.Name = "Left Arm"
  239. larm.Position = Vector3.new(-2,4,0)
  240. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  241. rarm.Size = Vector3.new(1,2,1)
  242. rarm.BrickColor = BrickColor.new("Pastel brown")
  243. rarm.Name = "Right Arm"
  244. rarm.Position = Vector3.new(2,4,0)
  245. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  246. lleg.Size = Vector3.new(1,2,1)
  247. lleg.Name = "Left Leg"
  248. lleg.Position = Vector3.new(1,2,0)
  249. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  250. rleg.Size = Vector3.new(1,2,1)
  251. rleg.Name = "Right Leg"
  252. rleg.Position = Vector3.new(-1,2,0)
  253. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  254. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  255. headweld.Part1 = torso
  256. headweld.C0 = CFrame.new(0, -1.5, 0)
  257. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  258. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  259. larmweld.Part1 = larm
  260. larmweld.C0 = CFrame.new(1.5, 0, 0)
  261. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  262. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  263. rarmweld.Part1 = rarm
  264. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  265. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  266. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  267. rlegweld.Part1 = rleg
  268. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  269. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  270. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  271. llegweld.Part1 = lleg
  272. llegweld.C0 = CFrame.new(0.5, -2, 0)
  273. modelhair = Instance.new("Model",game.Players.LocalPlayer.Character.Torso.Vegeta)
  274. modelhair.Name = "Hair"
  275. hair = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  276. hair.Name = "hair"
  277. hair.BrickColor = BrickColor.new("Black")
  278. hairmesh = Instance.new("SpecialMesh",hair)
  279. hairmesh.Scale = Vector3.new(7,7,7)
  280. hairmesh.Offset = Vector3.new(0, 0.8, 0.7)
  281. hairmesh.MeshType = "FileMesh"
  282. hairmesh.MeshId = "http://www.roblox.com/asset/?id=560180459"
  283. hairweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  284. hairweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  285. hairweld.Part1 = hair
  286. hairweld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  287. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  288. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  289. npctoplayer.Part1 = torso
  290. npctoplayer.C0 = CFrame.new(5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  291. game.Players.LocalPlayer.Character.Torso.Vegeta.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=268667762"
  292. game.Players.LocalPlayer.Character.Torso.Vegeta.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=268667843"
  293. hum.WalkSpeed = 0
  294.  
  295.  
  296. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  297. earring1.Size = Vector3.new(2,2,2)
  298. earring1.CanCollide = false
  299. earring1.Position = earring1.Position + Vector3.new(999,999,999)
  300. earring1.BrickColor = BrickColor.new("New Yeller")
  301. earmesh1 = Instance.new("SpecialMesh",earring1)
  302. earmesh1.MeshType = "Sphere"
  303. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  304. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  305. earweld1.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  306. earweld1.Part1 = earring1
  307. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  308. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  309. earring2.Size = Vector3.new(2,2,2)
  310. earring2.Position = earring2.Position + Vector3.new(999,999,999)
  311. earring2.CanCollide = false
  312. earring2.BrickColor = BrickColor.new("New Yeller")
  313. earmesh2 = Instance.new("SpecialMesh",earring2)
  314. earmesh2.MeshType = "Sphere"
  315. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  316. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  317. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  318. earweld2.Part1 = earring2
  319. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  320. wait(3)
  321. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Lets Go","Red")
  322. wait(2.0)
  323. earring5 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  324. earring5.Size = Vector3.new(2,2,2)
  325. earring5.CanCollide = false
  326. earring5.Position = earring5.Position + Vector3.new(999,999,999)
  327. earring5.BrickColor = BrickColor.new("White")
  328. earmesh5 = Instance.new("SpecialMesh",earring5)
  329. earmesh5.MeshType = "Sphere"
  330. earring5.TopSurface = "Smooth"
  331. earring5.BottomSurface = "Smooth"
  332. earmesh5.Scale = Vector3.new(0.15,0.15,0.15)
  333. earweld5 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  334. earweld5.Part0 = game.Players.LocalPlayer.Character.Torso
  335. earweld5.Part1 = earring5
  336. earweld5.C0 = CFrame.new(2.5, 1, 0)
  337.  
  338. for i=1,5 do
  339. wait(0.1)
  340. earmesh5.Scale = earmesh5.Scale + Vector3.new(1,1,1)
  341. end
  342.  
  343. wait(0.1)
  344.  
  345. game.Players.LocalPlayer.Character.Torso.Vegeta:Destroy()
  346.  
  347.  
  348. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  349. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  350. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  351. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  352. local p = game.Players.LocalPlayer
  353. local char = p.Character
  354. local mouse = p:GetMouse()
  355. local larm = char["Left Arm"]
  356. local rarm = char["Right Arm"]
  357. local lleg = char["Left Leg"]
  358. local rleg = char["Right Leg"]
  359. local hed = char.Head
  360. local torso = char.Torso
  361. local hum = char.Humanoid
  362. local cam = game.Workspace.CurrentCamera
  363. local root = char.HumanoidRootPart
  364. local deb = false
  365. local shot = 0
  366. local debris=game:service"Debris"
  367. local l = game:GetService("Lighting")
  368. local rs = game:GetService("RunService").RenderStepped
  369. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  370. function lerp(a, b, t) -- Linear interpolation
  371. return a + (b - a)*t
  372. end
  373.  
  374. function slerp(a, b, t) --Spherical interpolation
  375. dot = a:Dot(b)
  376. if dot > 0.99999 or dot < -0.99999 then
  377. return t <= 0.5 and a or b
  378. else
  379. r = math.acos(dot)
  380. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  381. end
  382. end
  383. function matrixInterpolate(a, b, t)
  384. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  385. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  386. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  387. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  388. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  389. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  390. local t = v1:Dot(v2)
  391. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  392. return CFrame.new()
  393. end
  394. return CFrame.new(
  395. v0.x, v0.y, v0.z,
  396. v1.x, v1.y, v1.z,
  397. v2.x, v2.y, v2.z,
  398. v3.x, v3.y, v3.z)
  399. end
  400. ----------------------------------------------------
  401. function genWeld(a,b)
  402. local w = Instance.new("Weld",a)
  403. w.Part0 = a
  404. w.Part1 = b
  405. return w
  406. end
  407. function weld(a, b)
  408. local weld = Instance.new("Weld")
  409. weld.Name = "W"
  410. weld.Part0 = a
  411. weld.Part1 = b
  412. weld.C0 = a.CFrame:inverse() * b.CFrame
  413. weld.Parent = a
  414. return weld;
  415. end
  416. ----------------------------------------------------
  417. function Lerp(c1,c2,al)
  418. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  419. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  420. for i,v in pairs(com1) do
  421. com1[i] = v+(com2[i]-v)*al
  422. end
  423. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  424. end
  425. ----------------------------------------------------
  426. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  427. local wld = Instance.new("Weld", wp1)
  428. wld.Part0 = wp0
  429. wld.Part1 = wp1
  430. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  431. end
  432. ----------------------------------------------------
  433. function weld5(part0, part1, c0, c1)
  434. weeld=Instance.new("Weld", part0)
  435. weeld.Part0=part0
  436. weeld.Part1=part1
  437. weeld.C0=c0
  438. weeld.C1=c1
  439. return weeld
  440. end
  441. ----------------------------------------------------
  442. function HasntTouched(plrname)
  443. local ret = true
  444. for _, v in pairs(Touche) do
  445. if v == plrname then
  446. ret = false
  447. end
  448. end
  449. return ret
  450. end
  451. newWeld(torso, larm, -1.5, 0.5, 0)
  452. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  453. newWeld(torso, rarm, 1.5, 0.5, 0)
  454. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  455. newWeld(torso, hed, 0, 1.5, 0)
  456. newWeld(torso, lleg, -0.5, -1, 0)
  457. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  458. newWeld(torso, rleg, 0.5, -1, 0)
  459. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  460. newWeld(root, torso, 0, -1, 0)
  461. torso.Weld.C1 = CFrame.new(0, -1, 0)
  462. hum.MaxHealth = math.huge
  463. wait(1)
  464. hum.Health = math.huge
  465. ----------------------------------------------------
  466. local p = game.Players.LocalPlayer
  467. local char = p.Character
  468. local mouse = p:GetMouse()
  469. local larm = char["Left Arm"]
  470. local rarm = char["Right Arm"]
  471. local lleg = char["Left Leg"]
  472. local rleg = char["Right Leg"]
  473. local hed = char.Head
  474. local torso = char.Torso
  475. local hum = char.Humanoid
  476. local cam = game.Workspace.CurrentCamera
  477. local root = char.HumanoidRootPart
  478. local deb = false
  479. local shot = 0
  480. local debris=game:service"Debris"
  481. local l = game:GetService("Lighting")
  482. local rs = game:GetService("RunService").RenderStepped
  483. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  484. math.randomseed(os.time())
  485. for i,v in pairs(char:children()) do
  486. if v:IsA("Hat") then
  487. v:Destroy()
  488. end
  489. end
  490. for i,v in pairs (hed:GetChildren()) do
  491. if v:IsA("Sound") then
  492. v:Destroy()
  493. end
  494. end
  495. ----------------------------------------------------
  496. Debounces = {
  497. CanAttack = true;
  498. NoIdl = false;
  499. Slashing = false;
  500. Slashed = false;
  501. RPunch = false;
  502. RPunched = false;
  503. LPunch = false;
  504. LPunched = false;
  505. }
  506. local Touche = {char.Name, }
  507. ----------------------------------------------------
  508.  
  509. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  510. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  511. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  512. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  513. ----------------------------------------------------
  514.  
  515. ----------------------------------------------------
  516. function lerp(a, b, t) -- Linear interpolation
  517. return a + (b - a)*t
  518. end
  519.  
  520. function slerp(a, b, t) --Spherical interpolation
  521. dot = a:Dot(b)
  522. if dot > 0.99999 or dot < -0.99999 then
  523. return t <= 0.5 and a or b
  524. else
  525. r = math.acos(dot)
  526. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  527. end
  528. end
  529.  
  530. function matrixInterpolate(a, b, t)
  531. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  532. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  533. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  534. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  535. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  536. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  537. local t = v1:Dot(v2)
  538. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  539. return CFrame.new()
  540. end
  541. return CFrame.new(
  542. v0.x, v0.y, v0.z,
  543. v1.x, v1.y, v1.z,
  544. v2.x, v2.y, v2.z,
  545. v3.x, v3.y, v3.z)
  546. end
  547. ----------------------------------------------------
  548. function genWeld(a,b)
  549. local w = Instance.new("Weld",a)
  550. w.Part0 = a
  551. w.Part1 = b
  552. return w
  553. end
  554. function weld(a, b)
  555. local weld = Instance.new("Weld")
  556. weld.Name = "W"
  557. weld.Part0 = a
  558. weld.Part1 = b
  559. weld.C0 = a.CFrame:inverse() * b.CFrame
  560. weld.Parent = a
  561. return weld;
  562. end
  563. ----------------------------------------------------
  564. function Lerp(c1,c2,al)
  565. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  566. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  567. for i,v in pairs(com1) do
  568. com1[i] = v+(com2[i]-v)*al
  569. end
  570. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  571. end
  572. ----------------------------------------------------
  573. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  574. local wld = Instance.new("Weld", wp1)
  575. wld.Part0 = wp0
  576. wld.Part1 = wp1
  577. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  578. end
  579. ----------------------------------------------------
  580. function weld5(part0, part1, c0, c1)
  581. weeld=Instance.new("Weld", part0)
  582. weeld.Part0=part0
  583. weeld.Part1=part1
  584. weeld.C0=c0
  585. weeld.C1=c1
  586. return weeld
  587. end
  588. ----------------------------------------------------
  589. function HasntTouched(plrname)
  590. local ret = true
  591. for _, v in pairs(Touche) do
  592. if v == plrname then
  593. ret = false
  594. end
  595. end
  596. return ret
  597. end
  598. ----------------------------------------------------
  599.  
  600. ----------------------------------------------------
  601.  
  602. ----------------------------------------------------
  603. local Transforming = true
  604.  
  605.  
  606.  
  607.  
  608. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  609. if c.className == "Hat" then -- base form hair.
  610. c.Handle.Transparency = 0 -- Put after transformation
  611. end
  612. if c.Name == "Hair" then
  613. c:Remove()
  614. end
  615. end
  616. wait(1.0)
  617. ypcall(function()
  618.  
  619. shirt = Instance.new("Shirt", char)
  620. shirt.Name = "Shirt"
  621. pants = Instance.new("Pants", char)
  622. pants.Name = "Pants"
  623. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=276106335"
  624. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=254301872"
  625. end)
  626. ----------------------------------------------------
  627. local m = Instance.new("Model")
  628. m.Name = "Hair"
  629. b1 = Instance.new("SpecialMesh", p)
  630. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  631. b1.TextureId = ""
  632. b1.MeshType = Enum.MeshType.FileMesh
  633. b1.Name = "Mesh"
  634. b1.VertexColor = Vector3.new(0, 0, 0)
  635. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  636. p2 = Instance.new("Part", m)
  637. p2.BrickColor = BrickColor.new("Pastel brown")
  638. p2.Transparency = 1
  639. p2.Name = "Head"
  640. p2.FormFactor = Enum.FormFactor.Symmetric
  641. p2.Size = Vector3.new(2, 1, 1)
  642. p2.CFrame = CFrame.new(9,9,9)
  643. p2.CanCollide = false
  644. p2.Locked = true
  645. p2.TopSurface = Enum.SurfaceType.Smooth
  646. b2 = Instance.new("SpecialMesh", p2)
  647. b2.MeshType = Enum.MeshType.Head
  648. b2.Name = "Mesh"
  649. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  650. p3 = Instance.new("Part", m)
  651. p3.BrickColor = BrickColor.new("Dark red")
  652. p3.FormFactor = Enum.FormFactor.Symmetric
  653. p3.Size = Vector3.new(3,3,3)
  654. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  655. p3.CanCollide = false
  656. p3.Locked = true
  657. p3.BottomSurface = Enum.SurfaceType.Smooth
  658. p3.TopSurface = Enum.SurfaceType.Smooth
  659. b3 = Instance.new("SpecialMesh", p3)
  660. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  661. b3.TextureId = ""
  662. b3.MeshType = Enum.MeshType.FileMesh
  663. b3.Name = "Mesh"
  664. b3.VertexColor = Vector3.new(0, 0, 0)
  665. b3.Scale = Vector3.new(6.2,6.2,6.2)
  666. w1 = Instance.new("Weld", p1)
  667. w1.Name = "Head_Weld"
  668. w1.Part0 = p1
  669. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  670. w1.Part1 = p2
  671. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  672. w2 = Instance.new("Weld", p2)
  673. w2.Name = "Part_Weld"
  674. w2.Part0 = p2
  675. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  676. w2.Part1 = p3
  677. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  678. w3 = Instance.new("Weld", p3)
  679. w3.Name = "Part_Weld"
  680. w3.Part0 = p3
  681. w3.C0 = CFrame.new()
  682. w3.Part1 = p4
  683. w3.C1 = CFrame.new()
  684.  
  685. m.Parent = char
  686. m:MakeJoints()
  687. ----------------------------------------------------
  688. local cor = Instance.new("Part", char.Hair)
  689. cor.Name = "Link"
  690. cor.Locked = true
  691. cor.BottomSurface = 0
  692. cor.CanCollide = false
  693. cor.Size = Vector3.new(1, 9, 1)
  694. cor.Transparency = 1
  695. cor.TopSurface = 0
  696. corw = Instance.new("Weld", cor)
  697. corw.Part0 = hed
  698. corw.Part1 = cor
  699. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  700. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  701. weld1 = Instance.new("Weld", char.Hair)
  702. weld1.Part0 = cor
  703. weld1.Part1 = char.Hair.Head
  704. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  705. ----------------------------------------------------
  706. GroundWave1 = function()
  707. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  708. local Colors = {"New Yeller", "New Yeller"}
  709. local wave = Instance.new("Part", torso)
  710. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  711. wave.Anchored = true
  712. wave.CanCollide = false
  713. wave.Locked = true
  714. wave.Size = Vector3.new(1, 1, 1)
  715. wave.TopSurface = "Smooth"
  716. wave.BottomSurface = "Smooth"
  717. wave.Transparency = 0.35
  718. wave.CFrame = HandCF
  719. wm = Instance.new("SpecialMesh", wave)
  720. wm.MeshId = "rbxassetid://3270017"
  721. coroutine.wrap(function()
  722. for i = 1, 30, 1 do
  723. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  724. wave.Size = wm.Scale
  725. wave.CFrame = HandCF
  726. wave.Transparency = i/30
  727. wait()
  728. end
  729. wait()
  730. wave:Destroy()
  731. end)()
  732. end
  733. ----------------------------------------------------
  734. GroundWave = function()
  735. if Transforming == true then
  736. local wave = Instance.new("Part", torso)
  737. wave.BrickColor = BrickColor.new("Teal")
  738. wave.Anchored = true
  739. wave.CanCollide = false
  740. wave.Locked = true
  741. wave.Size = Vector3.new(1, 1, 1)
  742. wave.TopSurface = "Smooth"
  743. wave.BottomSurface = "Smooth"
  744. wave.Transparency = 0.35
  745. wm = Instance.new("SpecialMesh", wave)
  746. wm.MeshType = "Sphere"
  747. wm.Scale = Vector3.new(1,1,1)
  748. coroutine.wrap(function()
  749.  
  750. wait()
  751. wave:Destroy()
  752. end)()
  753. elseif Transforming == false then
  754. wait()
  755. end
  756. end
  757.  
  758.  
  759.  
  760. spawn(function()
  761. while wait(1) do
  762. GroundWave()
  763. end
  764. end)
  765.  
  766. wait(4)
  767.  
  768. Transforming = false
  769. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  770. earring1.Size = Vector3.new(2,2,2)
  771. earring1.CanCollide = false
  772. earring1.Position = Vector3.new(999,999,999)
  773. earring1.BrickColor = BrickColor.new("New Yeller")
  774. earmesh1 = Instance.new("SpecialMesh",earring1)
  775. earmesh1.MeshType = "Sphere"
  776. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  777. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  778. earweld1.Part0 = game.Players.LocalPlayer.Character.Head
  779. earweld1.Part1 = earring1
  780. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  781. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  782. earring2.Size = Vector3.new(2,2,2)
  783. earring2.CanCollide = false
  784. earring2.Position = Vector3.new(999,999,999)
  785. earring2.BrickColor = BrickColor.new("New Yeller")
  786. earmesh2 = Instance.new("SpecialMesh",earring2)
  787. earmesh2.MeshType = "Sphere"
  788. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  789. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  790. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  791. earweld2.Part1 = earring2
  792. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  793. earring5:Destroy()
  794. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Alright!","Red")
  795. hum.Jump = true
  796. burst = Instance.new("BodyThrust",torso)
  797. burst.Force = Vector3.new(0,5000,-8000)
  798. for i = 1,20 do
  799.  
  800. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  801. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  802. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  803. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  804. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  805. end
  806. wait(1)
  807. for i = 1,20 do
  808. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  809. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  810. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  811.  
  812. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  813. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  814.  
  815. end
  816. burst:Destroy()
  817. wait(11)
  818. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"I am the one that will defeat you","Red")
  819. wait(4.5)
  820. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Im the fusion between vegeta and kakarot","Red")
  821. wait(3.2)
  822. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Vegito","Red")
  823. wait(2)
  824. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"And This Is","Red")
  825. wait(1.3)
  826. for i = 1,20 do
  827. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  828.  
  829. end
  830. wait(0.4)
  831. for i = 1,20 do
  832.  
  833. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  834. end
  835. wait(0.8)
  836. for i = 1,20 do
  837. wait()
  838. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  839. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  840. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  841. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  842. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  843. end
  844. wait(0.5)
  845. for i = 1,20 do
  846. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  847. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  848. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  849.  
  850. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  851. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  852.  
  853. end
  854. wait()
  855. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Vegito Blue!","Red")
  856. bomb = Instance.new("Explosion",torso)
  857. bomb.BlastRadius = 0
  858. bomb.DestroyJointRadiusPercent = 100
  859. bomb.ExplosionType = "CratersAndDebris"
  860. bomb = Instance.new("Explosion",torso)
  861. bomb.BlastRadius = 0
  862. bomb.DestroyJointRadiusPercent = 100
  863. bomb.ExplosionType = "CratersAndDebris"
  864. bomb = Instance.new("Explosion",torso)
  865. bomb.BlastRadius = 0
  866. bomb.DestroyJointRadiusPercent = 100
  867. bomb.ExplosionType = "CratersAndDebris"
  868. bomb = Instance.new("Explosion",torso)
  869. bomb.BlastRadius = 0
  870. bomb.DestroyJointRadiusPercent = 100
  871. bomb.ExplosionType = "CratersAndDebris"
  872. wait()
  873.  
  874. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  875. if c.className == "Hat" then -- base form hair.
  876. c.Handle.Transparency = 0 -- Put after transformation
  877. end
  878. if c.Name == "Hair" then
  879. c:Remove()
  880. end
  881. end
  882. wait(0.00001)
  883. local m = Instance.new("Model")
  884. m.Name = "Hair"
  885. b1 = Instance.new("SpecialMesh", p)
  886. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  887. b1.TextureId = ""
  888. b1.MeshType = Enum.MeshType.FileMesh
  889. b1.Name = "Mesh"
  890. b1.VertexColor = Vector3.new(0, 0, 0)
  891. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  892. p2 = Instance.new("Part", m)
  893. p2.BrickColor = BrickColor.new("Pastel brown")
  894. p2.Transparency = 1
  895. p2.Name = "Head"
  896. p2.FormFactor = Enum.FormFactor.Symmetric
  897. p2.Size = Vector3.new(2, 1, 1)
  898. p2.CFrame = CFrame.new(9,9,9)
  899. p2.CanCollide = false
  900. p2.Locked = true
  901. p2.TopSurface = Enum.SurfaceType.Smooth
  902. b2 = Instance.new("SpecialMesh", p2)
  903. b2.MeshType = Enum.MeshType.Head
  904. b2.Name = "Mesh"
  905. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  906. p3 = Instance.new("Part", m)
  907. p3.BrickColor = BrickColor.new("Teal")
  908. p3.FormFactor = Enum.FormFactor.Symmetric
  909. p3.Size = Vector3.new(3,3,3)
  910. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  911. p3.CanCollide = false
  912. p3.Locked = true
  913. p3.BottomSurface = Enum.SurfaceType.Smooth
  914. p3.TopSurface = Enum.SurfaceType.Smooth
  915. b3 = Instance.new("SpecialMesh", p3)
  916. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  917. b3.TextureId = ""
  918. b3.MeshType = Enum.MeshType.FileMesh
  919. b3.Name = "Mesh"
  920. b3.VertexColor = Vector3.new(0, 0, 0)
  921. b3.Scale = Vector3.new(6.2,6.2,6.2)
  922. w1 = Instance.new("Weld", p1)
  923. w1.Name = "Head_Weld"
  924. w1.Part0 = p1
  925. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  926. w1.Part1 = p2
  927. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  928. w2 = Instance.new("Weld", p2)
  929. w2.Name = "Part_Weld"
  930. w2.Part0 = p2
  931. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  932. w2.Part1 = p3
  933. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  934. w3 = Instance.new("Weld", p3)
  935. w3.Name = "Part_Weld"
  936. w3.Part0 = p3
  937. w3.C0 = CFrame.new()
  938. w3.Part1 = p4
  939. w3.C1 = CFrame.new()
  940.  
  941. m.Parent = char
  942. m:MakeJoints()
  943. ----------------------------------------------------
  944. local cor = Instance.new("Part", char.Hair)
  945. cor.Name = "Link"
  946. cor.Locked = true
  947. cor.BottomSurface = 0
  948. cor.CanCollide = false
  949. cor.Size = Vector3.new(1, 9, 1)
  950. cor.Transparency = 1
  951. cor.TopSurface = 0
  952. corw = Instance.new("Weld", cor)
  953. corw.Part0 = hed
  954. corw.Part1 = cor
  955. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  956. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  957. weld1 = Instance.new("Weld", char.Hair)
  958. weld1.Part0 = cor
  959. weld1.Part1 = char.Hair.Head
  960. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  961.  
  962. local torso = game.Players.LocalPlayer.Character.Torso
  963. local block = Instance.new("Part",torso)
  964. block.Size = Vector3.new(0.1,0.1,0.1)
  965. block.Position = block.Position + Vector3.new(2,2,2)
  966. block.Transparency = 1
  967. local weld = Instance.new("Weld",torso)
  968. weld.Part0 = torso
  969. weld.Part1 = block
  970. weld.C0 = CFrame.new(0,5,0)
  971. local tables = {5,4,3,2,1}
  972. local part = Instance.new("ParticleEmitter")
  973. part.Parent = game.Players.LocalPlayer.Character.Torso
  974. part.LockedToPart = true
  975.  
  976. part.Texture = "rbxassetid://300899323"
  977. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  978. part.Transparency = NumberSequence.new(0.7)
  979. part.Lifetime = NumberRange.new(2)
  980. part.Rate = 30
  981. local part2 = Instance.new("ParticleEmitter",block)
  982. part2.Lifetime = NumberRange.new(5)
  983. part2.Speed = NumberRange.new(0)
  984. part2.Size = NumberSequence.new(18)
  985. part2.LockedToPart = true
  986. part2.Transparency = NumberSequence.new(0.5)
  987. part2.Rate = 3
  988. part2.Color = ColorSequence.new(Color3.fromRGB(83,215,255))
  989. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  990. local model = Instance.new("Model",torso)
  991.  
  992. local ball0 = Instance.new("Part",model)
  993. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  994. ball0.Transparency = 0.5
  995. ball0.BrickColor = BrickColor.new("Teal")
  996. ball0.Size = Vector3.new(1,1,1)
  997. ball0mesh = Instance.new("SpecialMesh",ball0)
  998. ball0mesh.MeshType = "Sphere"
  999. ball0mesh.Scale = Vector3.new(1,1,1)
  1000. ballweld = Instance.new("Weld",model)
  1001. ballweld.Part0 = torso
  1002. ballweld.Part1 = ball0
  1003. for i = 1,15 do
  1004. wait(0.1)
  1005. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1006. part2.Size = NumberSequence.new(15)
  1007. for i = 1 , 3 do
  1008. wait()
  1009. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1010.  
  1011. end
  1012.  
  1013. wait(0.1)
  1014. part2.Size = NumberSequence.new(8)
  1015. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1016. ball0mesh.Scale = Vector3.new(1,1,1)
  1017.  
  1018. end
  1019.  
  1020. hum.WalkSpeed = 16
  1021. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1022. local wave = Instance.new("Part", torso)
  1023. wave.BrickColor = BrickColor.new("Institutional white")
  1024. wave.Anchored = true
  1025. wave.CanCollide = false
  1026. wave.Locked = true
  1027. wave.Size = Vector3.new(1, 1, 1)
  1028. wave.TopSurface = "Smooth"
  1029. wave.BottomSurface = "Smooth"
  1030. wave.Transparency = 0.35
  1031. wave.CFrame = HandCF
  1032. wm = Instance.new("SpecialMesh", wave)
  1033. wm.MeshId = "rbxassetid://3270017"
  1034. coroutine.wrap(function()
  1035. for i = 1, 14, 1 do
  1036. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1037. wave.Size = wm.Scale
  1038. wave.CFrame = HandCF
  1039. wave.Transparency = i/14
  1040. wait()
  1041. end
  1042. wait()
  1043. wave:Destroy()
  1044. end)()
  1045.  
  1046.  
  1047. z1 = Instance.new("Sound", char)
  1048. z1.SoundId = "rbxassetid://600060450"
  1049. z1.Pitch = 1
  1050. z1.Volume = 1
  1051. z1.Looped = true
  1052. wait(.1)
  1053. z1:Play()
  1054. ----------------------------------------------------
  1055. Blast = function()
  1056. local Colors = {"New Yeller", "New Yeller"}
  1057. local wave = Instance.new("Part", torso)
  1058. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1059. wave.Anchored = true
  1060. wave.CanCollide = false
  1061. wave.Locked = true
  1062. wave.Size = Vector3.new(1, 1, 1)
  1063. wave.TopSurface = "Smooth"
  1064. wave.BottomSurface = "Smooth"
  1065. wave.Transparency = 0.35
  1066. wave.CFrame = rarm.CFrame
  1067. wm = Instance.new("SpecialMesh", wave)
  1068. wm.MeshType = "Sphere"
  1069. wm.Scale = Vector3.new(1,1,1)
  1070. z = Instance.new("Sound",wave)
  1071. z.SoundId = "rbxassetid://237035051"
  1072. z.Volume = 1
  1073. z.Pitch = .9
  1074. z:Play()
  1075. coroutine.wrap(function()
  1076. for i = 1, 30, 1 do
  1077. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1078. --wave.Size = wm.Scale
  1079. wave.CFrame = rarm.CFrame
  1080. wave.Transparency = (1/14)
  1081. rs:wait()
  1082. end
  1083. rs:wait()
  1084. wave:Destroy()
  1085. z:Destroy()
  1086. end)()
  1087. end
  1088. ----------------------------------------------------
  1089. rarm.Touched:connect(function(ht)
  1090. hit = ht.Parent
  1091. if ht and hit:IsA("Model") then
  1092. if hit:FindFirstChild("Humanoid") then
  1093. if hit.Name ~= p.Name then
  1094. if Debounces.RPunch == true and Debounces.RPunched == false then
  1095. Debounces.RPunched = true
  1096. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1097. if Debounces.ks==true then
  1098. z = Instance.new("Sound",hed)
  1099. z.SoundId = "rbxassetid://169380525"
  1100. z.Pitch = ptz[math.random(1,#ptz)]
  1101. z.Volume = 1
  1102. z:Play()
  1103. end
  1104. wait(.2)
  1105. Debounces.RPunched = false
  1106. end
  1107. end
  1108. end
  1109. elseif ht and hit:IsA("Hat") then
  1110. if hit.Parent.Name ~= p.Name then
  1111. if hit.Parent:FindFirstChild("Humanoid") then
  1112. if Debounces.RPunch == true and Debounces.RPunched == false then
  1113. Debounces.RPunched = true
  1114. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1115. if Debounces.ks==true then
  1116. z = Instance.new("Sound",hed)
  1117. z.SoundId = "rbxassetid://169380525"
  1118. z.Pitch = ptz[math.random(1,#ptz)]
  1119. z.Volume = 1
  1120. z:Play()
  1121. end
  1122. wait(.2)
  1123. Debounces.RPunched = false
  1124. end
  1125. end
  1126. end
  1127. end
  1128. end)
  1129. larm.Touched:connect(function(ht)
  1130. hit = ht.Parent
  1131. if ht and hit:IsA("Model") then
  1132. if hit:FindFirstChild("Humanoid") then
  1133. if hit.Name ~= p.Name then
  1134. if Debounces.LPunch == true and Debounces.LPunched == false then
  1135. Debounces.LPunched = true
  1136. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1137. if Debounces.ks2==true then
  1138. z = Instance.new("Sound",hed)
  1139. z.SoundId = "rbxassetid://169380525"
  1140. z.Pitch = ptz[math.random(1,#ptz)]
  1141. z.Volume = 1
  1142. z:Play()
  1143. end
  1144. wait(.2)
  1145. Debounces.LPunched = false
  1146. end
  1147. end
  1148. end
  1149. elseif ht and hit:IsA("Hat") then
  1150. if hit.Parent.Name ~= p.Name then
  1151. if hit.Parent:FindFirstChild("Humanoid") then
  1152. if Debounces.LPunch == true and Debounces.LPunched == false then
  1153. Debounces.LPunched = true
  1154. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1155. if Debounces.ks2==true then
  1156. z = Instance.new("Sound",hed)
  1157. z.SoundId = "rbxassetid://169380525"
  1158. z.Pitch = ptz[math.random(1,#ptz)]
  1159. z.Volume = 1
  1160. z:Play()
  1161. end
  1162. wait(.2)
  1163. Debounces.LPunched = false
  1164. end
  1165. end
  1166. end
  1167. end
  1168. end)
  1169. ----------------------------------------------------
  1170. mod4 = Instance.new("Model",char)
  1171.  
  1172. ptez = {0.7, 0.8, 0.9, 1}
  1173.  
  1174. function FindNearestTorso(Position,Distance,SinglePlayer)
  1175. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1176. local List = {}
  1177. for i,v in pairs(workspace:GetChildren())do
  1178. if v:IsA("Model")then
  1179. if v:findFirstChild("Torso")then
  1180. if v ~= char then
  1181. if(v.Torso.Position -Position).magnitude <= Distance then
  1182. table.insert(List,v)
  1183. end
  1184. end
  1185. end
  1186. end
  1187. end
  1188. return List
  1189. end
  1190.  
  1191. function Punch()
  1192. part=Instance.new('Part',mod4)
  1193. part.Anchored=true
  1194. part.CanCollide=false
  1195. part.FormFactor='Custom'
  1196. part.Size=Vector3.new(.2,.2,.2)
  1197. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1198. part.Transparency=.7
  1199. part.BrickColor=BrickColor.new('New Yeller')
  1200. mesh=Instance.new('SpecialMesh',part)
  1201. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1202. mesh.Scale=Vector3.new(3,3,3)
  1203. part2=Instance.new('Part',mod4)
  1204. part2.Anchored=true
  1205. part2.CanCollide=false
  1206. part2.FormFactor='Custom'
  1207. part2.Size=Vector3.new(.2,.2,.2)
  1208. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1209. part2.Transparency=.7
  1210. part2.BrickColor=BrickColor.new('New Yeller')
  1211. mesh2=Instance.new('SpecialMesh',part2)
  1212. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1213. mesh2.Scale=Vector3.new(3,1.5,3)
  1214. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1215. if v:FindFirstChild('Humanoid') then
  1216. v.Humanoid:TakeDamage(math.random(9999,9999))
  1217. end
  1218. end
  1219. coroutine.resume(coroutine.create(function()
  1220. for i=0,0.62,0.4 do
  1221. wait()
  1222. part.CFrame=part.CFrame
  1223. part.Transparency=i
  1224. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1225. part2.CFrame=part2.CFrame
  1226. part2.Transparency=i
  1227. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1228. end
  1229. part.Parent=nil
  1230. part2.Parent=nil
  1231. end))
  1232. end
  1233. ----------------------------------------------------
  1234. rarm.Touched:connect(function(ht)
  1235. hit = ht.Parent
  1236. if ht and hit:IsA("Model") then
  1237. if hit:FindFirstChild("Humanoid") then
  1238. if hit.Name ~= p.Name then
  1239. if Debounces.RPunch == true and Debounces.RPunched == false then
  1240. Debounces.RPunched = true
  1241. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1242. if Debounces.ks==true then
  1243. z = Instance.new("Sound",hed)
  1244. z.SoundId = "rbxassetid://169380525"
  1245. z.Pitch = ptz[math.random(1,#ptz)]
  1246. z.Volume = 1
  1247. z:Play()
  1248. end
  1249. wait(.2)
  1250. Debounces.RPunched = false
  1251. end
  1252. end
  1253. end
  1254. elseif ht and hit:IsA("Hat") then
  1255. if hit.Parent.Name ~= p.Name then
  1256. if hit.Parent:FindFirstChild("Humanoid") then
  1257. if Debounces.RPunch == true and Debounces.RPunched == false then
  1258. Debounces.RPunched = true
  1259. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1260. if Debounces.ks==true then
  1261. z = Instance.new("Sound",hed)
  1262. z.SoundId = "rbxassetid://169380525"
  1263. z.Pitch = ptz[math.random(1,#ptz)]
  1264. z.Volume = 1
  1265. z:Play()
  1266. end
  1267. wait(.2)
  1268. Debounces.RPunched = false
  1269. end
  1270. end
  1271. end
  1272. end
  1273. end)
  1274. larm.Touched:connect(function(ht)
  1275. hit = ht.Parent
  1276. if ht and hit:IsA("Model") then
  1277. if hit:FindFirstChild("Humanoid") then
  1278. if hit.Name ~= p.Name then
  1279. if Debounces.LPunch == true and Debounces.LPunched == false then
  1280. Debounces.LPunched = true
  1281. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1282. if Debounces.ks2==true then
  1283. z = Instance.new("Sound",hed)
  1284. z.SoundId = "rbxassetid://169380525"
  1285. z.Pitch = ptz[math.random(1,#ptz)]
  1286. z.Volume = 1
  1287. z:Play()
  1288. end
  1289. wait(.2)
  1290. Debounces.LPunched = false
  1291. end
  1292. end
  1293. end
  1294. elseif ht and hit:IsA("Hat") then
  1295. if hit.Parent.Name ~= p.Name then
  1296. if hit.Parent:FindFirstChild("Humanoid") then
  1297. if Debounces.LPunch == true and Debounces.LPunched == false then
  1298. Debounces.LPunched = true
  1299. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1300. if Debounces.ks2==true then
  1301. z = Instance.new("Sound",hed)
  1302. z.SoundId = "rbxassetid://169380525"
  1303. z.Pitch = ptz[math.random(1,#ptz)]
  1304. z.Volume = 1
  1305. z:Play()
  1306. end
  1307. wait(.2)
  1308. Debounces.LPunched = false
  1309. end
  1310. end
  1311. end
  1312. end
  1313. end)
  1314. ----------------------------------------------------
  1315. local player = game.Players.LocalPlayer
  1316. local pchar = player.Character
  1317. local mouse = player:GetMouse()
  1318. local cam = workspace.CurrentCamera
  1319.  
  1320. local rad = math.rad
  1321.  
  1322. local keysDown = {}
  1323. local flySpeed = 0
  1324. local MAX_FLY_SPEED = 150
  1325.  
  1326. local canFly = false
  1327. local flyToggled = false
  1328.  
  1329. local forward, side = 0, 0
  1330. local lastForward, lastSide = 0, 0
  1331.  
  1332. local floatBP = Instance.new("BodyPosition")
  1333. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1334. local flyBV = Instance.new("BodyVelocity")
  1335. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1336. local turnBG = Instance.new("BodyGyro")
  1337. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1338.  
  1339. mouse.KeyDown:connect(function(key)
  1340. keysDown[key] = true
  1341.  
  1342. if key == "f" then
  1343. flyToggled = not flyToggled
  1344.  
  1345. if not flyToggled then
  1346. stanceToggle = "Normal"
  1347. floatBP.Parent = nil
  1348. flyBV.Parent = nil
  1349. turnBG.Parent = nil
  1350. root.Velocity = Vector3.new()
  1351. pchar.Humanoid.PlatformStand = false
  1352. end
  1353. end
  1354.  
  1355. end)
  1356. mouse.KeyUp:connect(function(key)
  1357. keysDown[key] = nil
  1358. end)
  1359.  
  1360. local function updateFly()
  1361.  
  1362. if not flyToggled then return end
  1363.  
  1364. lastForward = forward
  1365. lastSide = side
  1366.  
  1367. forward = 0
  1368. side = 0
  1369.  
  1370. if keysDown.w then
  1371. forward = forward + 1
  1372. end
  1373. if keysDown.s then
  1374. forward = forward - 1
  1375. end
  1376. if keysDown.a then
  1377. side = side - 1
  1378. end
  1379. if keysDown.d then
  1380. side = side + 1
  1381. end
  1382.  
  1383. canFly = (forward ~= 0 or side ~= 0)
  1384.  
  1385. if canFly then
  1386. stanceToggle = "Floating"
  1387. turnBG.Parent = root
  1388. floatBP.Parent = nil
  1389. flyBV.Parent = root
  1390.  
  1391. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1392. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1393. else
  1394. floatBP.position = root.Position
  1395. floatBP.Parent = root
  1396.  
  1397. flySpeed = flySpeed - 1
  1398. if flySpeed < 0 then flySpeed = 0 end
  1399. end
  1400.  
  1401. local camCF = cam.CoordinateFrame
  1402. local in_forward = canFly and forward or lastForward
  1403. local in_side = canFly and side or lastSide
  1404.  
  1405. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1406. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1407.  
  1408. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1409. 0)
  1410. end
  1411.  
  1412. game:service'RunService'.RenderStepped:connect(function()
  1413. if flyToggled then
  1414. pchar.Humanoid.PlatformStand = true
  1415. end
  1416. updateFly()
  1417. end)
  1418. -------------------------------
  1419. mouse.KeyDown:connect(function(key)
  1420. if key == "q" then
  1421.  
  1422. if Debounces.CanAttack == true then
  1423. Debounces.CanAttack = false
  1424. Debounces.NoIdl = true
  1425. Debounces.on = true
  1426. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  1427. function FindNearestTorso(Position,Distance,SinglePlayer)
  1428. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1429. local List = {}
  1430. for i,v in pairs(workspace:GetChildren())do
  1431. if v:IsA("Model")then
  1432. if v:findFirstChild("Torso")then
  1433. if v ~= char then
  1434. if(v.Torso.Position -Position).magnitude <= Distance then
  1435. table.insert(List,v)
  1436. end
  1437. end
  1438. end
  1439. end
  1440. end
  1441. return List
  1442. end
  1443. z = Instance.new("Sound",hed)
  1444. z.SoundId = "rbxassetid://232213955"
  1445. z.Pitch = 1
  1446. z.Volume = 1
  1447. wait(0.2)
  1448. z:Play()
  1449. sp = Instance.new("Part",hed)
  1450. sp.Anchored = true
  1451. sp.CanCollide = false
  1452. sp.Locked = false
  1453. sp.Transparency = 0
  1454. sp.Material = "Neon"
  1455. sp.Size = Vector3.new(1,1,1)
  1456. sp.TopSurface = "SmoothNoOutlines"
  1457. sp.BottomSurface = "SmoothNoOutlines"
  1458. sp.BrickColor = BrickColor.new("Teal")
  1459. spm = Instance.new("SpecialMesh",sp)
  1460. spm.MeshType = "Sphere"
  1461. spm.Scale = Vector3.new(1,1,1)
  1462. sp2 = Instance.new("Part", rarm)
  1463. sp2.Name = "Energy"
  1464. sp2.BrickColor = BrickColor.new("New Yeller")
  1465. sp2.Size = Vector3.new(1,1,1)
  1466. sp2.Shape = "Ball"
  1467. sp2.CanCollide = false
  1468. sp2.Anchored = true
  1469. sp2.Locked = true
  1470. sp2.TopSurface = 0
  1471. sp2.BottomSurface = 0
  1472. sp2.Transparency = 1
  1473. spm2 = Instance.new("SpecialMesh",sp2)
  1474. spm2.MeshId = "rbxassetid://9982590"
  1475. spm2.Scale = Vector3.new(1,1,1)
  1476. for i = 1, 20 do
  1477. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1478. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1479. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1480. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1481. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1482. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1483. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1484. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1485. if Debounces.on == false then break end
  1486. rs:wait()
  1487. end
  1488. for i = 1, 100, 20 do rs:wait()
  1489. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1490. end
  1491. for i = 1, 20 do
  1492. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1493. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1494. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1495. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1496. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1497. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1498. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1499. if Debounces.on == false then break end
  1500. rs:wait()
  1501. end
  1502. sp.Transparency = 0
  1503. for i = 1, 20 do
  1504. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1505. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1506. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1507. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1508. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1509. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1510. if Debounces.on == false then break end
  1511. rs:wait()
  1512. end
  1513. wait(1)
  1514. sp.Transparency = 0
  1515. sp2.Transparency = 0.84
  1516. for i = 1, 20 do
  1517. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  1518. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1519. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1520. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1521. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  1522. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1523. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1524. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  1525. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  1526. if Debounces.on == false then break end
  1527. rs:wait()
  1528. end
  1529. for i = 1, 2880, 50 do
  1530. rs:wait()
  1531. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1532. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  1533. rs:wait()
  1534. end
  1535. sp:Destroy()
  1536. sp2:Destroy()
  1537. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  1538. local X = Instance.new("Part",char)
  1539. local O = Instance.new("ObjectValue",X)
  1540. O.Name = "creator"
  1541. X.Locked = true
  1542. X.Name = "Shell"
  1543. X.Anchored = false
  1544. X.CanCollide = false
  1545. X.Transparency = 0
  1546. X.Reflectance = 0
  1547. X.BottomSurface = 0
  1548. X.TopSurface = 0
  1549. X.Shape = 0
  1550. local V = Instance.new("ObjectValue",X)
  1551. V.Value = char
  1552. V.Name = "creator"
  1553. X.BrickColor = BrickColor.new("Teal")
  1554. X.Size = Vector3.new(1,1,1)
  1555. X.Material = "Neon"
  1556. local Z = Instance.new("SpecialMesh",X)
  1557. Z.MeshType = "Sphere"
  1558. Z.Scale = Vector3.new(15,15,15)
  1559. X.CFrame = rarm.CFrame*CFrame.new(4,4,4)
  1560. local bv = Instance.new("BodyVelocity",X)
  1561. bv.maxForce = Vector3.new(99999,99999,99999)
  1562. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1563. bv.velocity = X.CFrame.lookVector*65
  1564.  
  1565. Explode = X.Touched:connect(function(hit)
  1566.  
  1567. local cf = X.CFrame
  1568. bv:Destroy()
  1569. X.Anchored = true
  1570. Z:Remove()
  1571. Explode:disconnect()
  1572. X.Size = Vector3.new(3,3,3)
  1573. X.Touched:connect(function(hit) end)
  1574. X.CanCollide = false
  1575. local part3 = Instance.new("Part", rarm)
  1576. part3.Anchored=true
  1577. part3.CanCollide=false
  1578. part3.Locked = true
  1579. part3.TopSurface = "SmoothNoOutlines"
  1580. part3.BottomSurface = "SmoothNoOutlines"
  1581. part3.FormFactor='Custom'
  1582. part3.Size=Vector3.new(1,1, 1)
  1583. part3.CFrame=X.CFrame
  1584. part3.Transparency=0
  1585. part3.BrickColor=BrickColor.new("Teal")
  1586. local mesh3 = Instance.new("SpecialMesh",part3)
  1587. mesh3.MeshType = "Sphere"
  1588. mesh3.Scale = Vector3.new(1,1,1)
  1589. --debris:AddItem(X,8)
  1590. local part4 = Instance.new("Part", rarm)
  1591. part4.Material = "Neon"
  1592. part4.Anchored=true
  1593. part4.CanCollide=false
  1594. part4.Locked = true
  1595. part4.TopSurface = "SmoothNoOutlines"
  1596. part4.BottomSurface = "SmoothNoOutlines"
  1597. part4.FormFactor='Custom'
  1598. part4.Size=Vector3.new(1,1, 1)
  1599. part4.CFrame=X.CFrame
  1600. part4.Transparency=0
  1601. part4.BrickColor=BrickColor.new("Teal")
  1602. local mesh4 = Instance.new("SpecialMesh",part4)
  1603. mesh4.MeshType = "Sphere"
  1604. mesh4.Scale = Vector3.new(.5,.5,.5)
  1605. local part7 = Instance.new("Part", rarm)
  1606. part7.Material = "Neon"
  1607. part7.Anchored=true
  1608. part7.CanCollide=false
  1609. part7.Locked = true
  1610. part7.TopSurface = "SmoothNoOutlines"
  1611. part7.BottomSurface = "SmoothNoOutlines"
  1612. part7.FormFactor='Custom'
  1613. part7.Size=Vector3.new(1,1, 1)
  1614. part7.CFrame=X.CFrame
  1615. part7.Transparency=0
  1616. part7.BrickColor=BrickColor.new("Teal")
  1617. local mesh7 = Instance.new("SpecialMesh",part7)
  1618. mesh7.MeshType = "Sphere"
  1619. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1620. --[[X.Touched:connect(function(ht)
  1621. hit = ht.Parent
  1622. if ht and hit:IsA("Model") then
  1623. if hit:FindFirstChild("Humanoid") then
  1624. if hit.Name ~= p.Name then
  1625. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1626. wait(.3)
  1627. end
  1628. end
  1629. elseif ht and hit:IsA("Hat") then
  1630. if hit.Parent.Name ~= p.Name then
  1631. if hit.Parent:FindFirstChild("Humanoid") then
  1632. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1633. wait(.3)
  1634. end
  1635. end
  1636. end
  1637. end)
  1638. part3.Touched:connect(function(ht)
  1639. hit = ht.Parent
  1640. if ht and hit:IsA("Model") then
  1641. if hit:FindFirstChild("Humanoid") then
  1642. if hit.Name ~= p.Name then
  1643. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999,9999))
  1644. wait(.3)
  1645. end
  1646. end
  1647. elseif ht and hit:IsA("Hat") then
  1648. if hit.Parent.Name ~= p.Name then
  1649. if hit.Parent:FindFirstChild("Humanoid") then
  1650. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1651. wait(.3)
  1652. end
  1653. end
  1654. end
  1655. end)]]--
  1656. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1657. if v:FindFirstChild('Humanoid') then
  1658. v.Humanoid:TakeDamage(math.random(100,100))
  1659. v.Humanoid.PlatformStand = true
  1660. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1661. end
  1662. end
  1663.  
  1664. local acos = math.acos
  1665. local sqrt = math.sqrt
  1666. local Vec3 = Vector3.new
  1667. local fromAxisAngle = CFrame.fromAxisAngle
  1668.  
  1669. local function toAxisAngle(CFr)
  1670. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1671. local Angle = math.acos((R00+R11+R22-1)/2)
  1672. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1673. A = A == 0 and 0.00001 or A
  1674. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1675. B = B == 0 and 0.00001 or B
  1676. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1677. C = C == 0 and 0.00001 or C
  1678. local x = (R21-R12)/sqrt(A)
  1679. local y = (R02-R20)/sqrt(B)
  1680. local z = (R10-R01)/sqrt(C)
  1681. return Vec3(x,y,z),Angle
  1682. end
  1683.  
  1684. function ApplyTrig(Num,Func)
  1685. local Min,Max = Func(0),Func(1)
  1686. local i = Func(Num)
  1687. return (i-Min)/(Max-Min)
  1688. end
  1689.  
  1690. function LerpCFrame(CFrame1,CFrame2,Num)
  1691. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1692. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1693. end
  1694.  
  1695. function Crater(Torso,Radius)
  1696. Spawn(function()
  1697. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1698. local Ignore = {}
  1699. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1700. if v.Character ~= nil then
  1701. Ignore[#Ignore+1] = v.Character
  1702. end
  1703. end
  1704. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1705. if Hit == nil then return end
  1706. local Parts = {}
  1707. for i = 1,360,10 do
  1708. local P = Instance.new("Part",Torso.Parent)
  1709. P.Anchored = true
  1710. P.FormFactor = "Custom"
  1711. P.BrickColor = Hit.BrickColor
  1712. P.Material = Hit.Material
  1713. P.TopSurface = "Smooth"
  1714. P.BottomSurface = "Smooth"
  1715. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1716. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1717. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1718. if math.random(0,5) == 0 then -- rubble
  1719. local P = Instance.new("Part",Torso.Parent)
  1720. P.Anchored = true
  1721. P.FormFactor = "Custom"
  1722. P.BrickColor = Hit.BrickColor
  1723. P.Material = Hit.Material
  1724. P.TopSurface = "Smooth"
  1725. P.BottomSurface = "Smooth"
  1726. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1727. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1728. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1729. end
  1730. end
  1731. for i = 0,1,0.05 do
  1732. for i2,v in pairs(Parts) do
  1733. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1734. end
  1735. wait(0.02)
  1736. end
  1737. for i,v in pairs(Parts) do
  1738. if v[1].Size.X > 2.1 then
  1739. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1740. end
  1741. v[1].Anchored = false
  1742. end
  1743. for i = 0,1,0.05 do
  1744. for i2,v in pairs(Parts) do
  1745. v[1].Transparency = i
  1746. if i == 1 then
  1747. v[1]:Destroy()
  1748. elseif i >= 0.25 then
  1749. v[1].CanCollide = false
  1750. end
  1751. end
  1752. wait(0.02)
  1753. end
  1754. Parts = nil
  1755. end)
  1756. end
  1757.  
  1758. local ROW = function(out, trans, s, wt, t, ang, plus)
  1759. for i = 1, 360, 360/t do
  1760. local c = Instance.new("Part", game.Workspace)
  1761. c.FormFactor = 3
  1762. c.TopSurface = 0
  1763. c.BottomSurface = 0
  1764. c.Size = s
  1765. c.Anchored = true
  1766. c.CanCollide = wt
  1767. c.Material=workspace.Base.Material
  1768. c.Transparency = trans
  1769. c.BrickColor = workspace.Base.BrickColor
  1770. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1771. c.Locked=true
  1772. game.Debris:AddItem(c,15)
  1773. end
  1774. end
  1775.  
  1776. Part = function(x,y,z,color,tr,cc,an,parent)
  1777. local p = Instance.new('Part',parent or Weapon)
  1778. p.formFactor = 'Custom'
  1779. p.Size = Vector3.new(x,y,z)
  1780. p.BrickColor = BrickColor.new(color)
  1781. p.CanCollide = cc
  1782. p.Transparency = tr
  1783. p.Anchored = an
  1784. p.TopSurface,p.BottomSurface = 0,0
  1785. p.Locked=true
  1786. p:BreakJoints()
  1787. return p end
  1788.  
  1789. Mesh = function(par,num,x,y,z)
  1790. local msh = _
  1791. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1792. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1793. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1794. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1795. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1796. end msh.Scale = Vector3.new(x,y,z)
  1797. return msh end
  1798.  
  1799. function explosion(col1,col2,cfr,sz,rng,dmg)
  1800. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1801. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1802. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1803. v1,v2,v3=sz.x,sz.y,sz.z
  1804. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1805. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1806. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1807. a.CFrame=cfr
  1808. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1809. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1810.  
  1811. spawn(function()
  1812. while wait() do
  1813. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1814. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1815. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1816. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1817. a.Transparency=a.Transparency+0.05
  1818. a2.Transparency=a2.Transparency+0.05
  1819. a3.Transparency=a3.Transparency+0.05
  1820. end
  1821. end)
  1822. end
  1823.  
  1824. Crater(X,20)
  1825. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1826. z = Instance.new("Sound",X)
  1827. z.SoundId = "rbxassetid://231917744"
  1828. z.Pitch = .5
  1829. z.Volume = 10
  1830. z1 = Instance.new("Sound",X)
  1831. z1.SoundId = "rbxassetid://231917744"
  1832. z1.Pitch = .5
  1833. z1.Volume = 10
  1834. z2 = Instance.new("Sound",X)
  1835. z2.SoundId = "rbxassetid://231917744"
  1836. z2.Pitch = .5
  1837. z2.Volume = 10
  1838. z3 = Instance.new("Sound",X)
  1839. z3.SoundId = "rbxassetid://245537790"
  1840. z3.Pitch = .7
  1841. z3.Volume = 1
  1842. z4 = Instance.new("Sound",X)
  1843. z4.SoundId = "rbxassetid://245537790"
  1844. z4.Pitch = .7
  1845. z4.Volume = 1
  1846. wait(0.1)
  1847. z:Play()
  1848. z1:Play()
  1849. z2:Play()
  1850. z3:Play()
  1851. z4:Play()
  1852.  
  1853. local part=Instance.new('Part',rarm)
  1854. part.Anchored=true
  1855. part.CanCollide=false
  1856. part.Locked = true
  1857. part.FormFactor='Custom'
  1858. part.Size=Vector3.new(1,1,1)
  1859. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1860. part.Transparency=0
  1861. part.BrickColor=BrickColor.new('Teal')
  1862. local mesh=Instance.new('SpecialMesh',part)
  1863. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1864. mesh.Scale=Vector3.new(2,2,2)
  1865. local part2=part:clone()
  1866. part2.Parent = rarm
  1867. part2.BrickColor=BrickColor.new("Teal")
  1868. local part5=part:clone()
  1869. part5.Parent = rarm
  1870. part5.BrickColor=BrickColor.new("Teal")
  1871. local part6=part:clone()
  1872. part6.Parent = rarm
  1873. part6.BrickColor=BrickColor.new("Teal")
  1874. local mesh2=mesh:clone()
  1875. mesh2.Parent=part2
  1876. mesh2.Scale=Vector3.new(3, 3, 3)
  1877. local mesh5=mesh:clone()
  1878. mesh5.Parent=part5
  1879. mesh5.Scale=Vector3.new(3, 3, 3)
  1880. local mesh6=mesh:clone()
  1881. mesh6.Parent=part6
  1882. mesh6.Scale=Vector3.new(3, 3, 3)
  1883. local blast = Instance.new("Part", rarm)
  1884. blast.BrickColor = BrickColor.new("New Yeller")
  1885. blast.Anchored = true
  1886. blast.CanCollide = false
  1887. blast.Locked = true
  1888. blast.Size = Vector3.new(1, 1, 1)
  1889. blast.TopSurface = "Smooth"
  1890. blast.BottomSurface = "Smooth"
  1891. blast.Transparency = 0
  1892. blast.CFrame = HandCF
  1893. local bm = Instance.new("SpecialMesh", blast)
  1894. bm.Scale = Vector3.new(5,1,5)
  1895. bm.MeshId = "rbxassetid://3270017"
  1896. local blast2 = Instance.new("Part", rarm)
  1897. blast2.BrickColor = BrickColor.new("New Yeller")
  1898. blast2.Anchored = true
  1899. blast2.CanCollide = false
  1900. blast2.Locked = true
  1901. blast2.Size = Vector3.new(1, 1, 1)
  1902. blast2.TopSurface = "Smooth"
  1903. blast2.BottomSurface = "Smooth"
  1904. blast2.Transparency = 0
  1905. blast2.CFrame = HandCF
  1906. local bm2 = Instance.new("SpecialMesh", blast2)
  1907. bm2.Scale = Vector3.new(3,1,3)
  1908. bm2.MeshId = "rbxassetid://3270017"
  1909. local blast3 = Instance.new("Part", rarm)
  1910. blast3.BrickColor = BrickColor.new("New Yeller")
  1911. blast3.Anchored = true
  1912. blast3.CanCollide = false
  1913. blast3.Locked = true
  1914. blast3.Size = Vector3.new(1, 1, 1)
  1915. blast3.TopSurface = "Smooth"
  1916. blast3.BottomSurface = "Smooth"
  1917. blast3.Transparency = 0
  1918. blast3.CFrame = HandCF
  1919. local bm3 = Instance.new("SpecialMesh", blast3)
  1920. bm3.Scale = Vector3.new(3,1,3)
  1921. bm3.MeshId = "rbxassetid://3270017"
  1922. for i = 1,120 do rs:wait()
  1923.  
  1924. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1925. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1926. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1927. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1928. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1929. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1930. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1931. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1932. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1933. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1934. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1935. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1936. X.CFrame = cf
  1937. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1938. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1939. part3.CFrame=X.CFrame
  1940. part4.CFrame=X.CFrame
  1941. part7.CFrame=X.CFrame
  1942. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1943. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1944. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1945. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1946. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1947. rs:wait()
  1948. end
  1949. X:Destroy()
  1950. part:Destroy()
  1951. part2:Destroy()
  1952. part3:Destroy()
  1953. part4:Destroy()
  1954. part5:Destroy()
  1955. part6:Destroy()
  1956. blast:Destroy()
  1957. blast2:Destroy()
  1958. blast3:Destroy()
  1959. z:Destroy()
  1960. z1:Destroy()
  1961. z2:Destroy()
  1962. z3:Destroy()
  1963. z4:Destroy()
  1964.  
  1965. end)
  1966. for i = 1, 20 do
  1967. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1968. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1969. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1970. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1971. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1972. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1973. if Debounces.on == false then break end
  1974. rs:wait()
  1975. end
  1976. if Debounces.CanAttack == false then
  1977. Debounces.CanAttack = true
  1978. Debounces.NoIdl = false
  1979. Debounces.on = false
  1980. end
  1981. end
  1982. end
  1983. end)
  1984. ----------------------------------------------------
  1985. mouse.KeyDown:connect(function(key)
  1986. if key == "e" then
  1987. if Debounces.CanAttack == true then
  1988. Debounces.CanAttack = false
  1989. Debounces.on = true
  1990. Debounces.NoIdl = true
  1991. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1992. z = Instance.new("Sound", rarm)
  1993. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1994. z.Volume = .6
  1995. z.Pitch = pt[math.random(1,#pt)]
  1996. z.Looped = false
  1997. z:Play()
  1998. Debounces.RPunch = true
  1999. Debounces.LPunch = true
  2000. Debounces.ks = true
  2001. Debounces.ks2 = true
  2002. for i = 1, 3 do
  2003. wait()
  2004. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2005. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2006. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2007. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2008. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2009. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2010.  
  2011. end
  2012. z2 = Instance.new("Sound", larm)
  2013. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2014. z2.Volume = .6
  2015. z2.Pitch = pt[math.random(1,#pt)]
  2016. z2.Looped = false
  2017. z2:Play()
  2018. for i = 1, 3 do
  2019. wait()
  2020. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2021. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2022. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2023. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2024. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2025. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2026.  
  2027. end
  2028. z3 = Instance.new("Sound", rarm)
  2029. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2030. z3.Volume = 0.6
  2031. z3.Pitch = pt[math.random(1,#pt)]
  2032. z3.Looped = false
  2033. z3:Play()
  2034. for i = 1, 3 do
  2035. wait()
  2036. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2037. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2038. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2039. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2040. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2041. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2042.  
  2043. end
  2044. z4 = Instance.new("Sound", larm)
  2045. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2046. z4.Volume = .6
  2047. z4.Pitch = pt[math.random(1,#pt)]
  2048. z4.Looped = false
  2049. z4:Play()
  2050. for i = 1, 3 do
  2051. wait()
  2052. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2053. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2054. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2055. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2056. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2057. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2058.  
  2059. end
  2060. z5 = Instance.new("Sound", rarm)
  2061. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2062. z5.Volume = .6
  2063. z5.Pitch = pt[math.random(1,#pt)]
  2064. z5.Looped = false
  2065. z5:Play()
  2066. for i = 1, 3 do
  2067. wait()
  2068. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2069. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2070. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2071. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2072. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2073. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2074.  
  2075. end
  2076. z6 = Instance.new("Sound", larm)
  2077. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2078. z6.Volume = .6
  2079. z6.Pitch = pt[math.random(1,#pt)]
  2080. z6.Looped = false
  2081. z6:Play()
  2082. for i = 1, 3 do
  2083. wait()
  2084. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2085. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2086. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2087. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2088. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2089. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2090.  
  2091. end
  2092. z7 = Instance.new("Sound", rarm)
  2093. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2094. z7.Volume = .6
  2095. z7.Pitch = pt[math.random(1,#pt)]
  2096. z7.Looped = false
  2097. z7:Play()
  2098. for i = 1, 3 do
  2099. wait()
  2100. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2101. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2102. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2103. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2104. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2105. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2106.  
  2107. end
  2108. z8 = Instance.new("Sound", larm)
  2109. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2110. z8.Volume = .6
  2111. z8.Pitch = pt[math.random(1,#pt)]
  2112. z8.Looped = false
  2113. z8:Play()
  2114. for i = 1, 3 do
  2115. wait()
  2116. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2117. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2118. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2119. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2120. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2121. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2122.  
  2123. end
  2124. z9 = Instance.new("Sound", rarm)
  2125. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2126. z9.Volume = 0.6
  2127. z9.Pitch = pt[math.random(1,#pt)]
  2128. z9.Looped = false
  2129. z9:Play()
  2130. for i = 1, 3 do
  2131. wait()
  2132. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2133. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2134. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2135. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2136. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2137. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2138.  
  2139. end
  2140. z10 = Instance.new("Sound", larm)
  2141. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2142. z10.Volume = .6
  2143. z10.Pitch = pt[math.random(1,#pt)]
  2144. z10.Looped = false
  2145. z10:Play()
  2146. for i = 1, 3 do
  2147. wait()
  2148. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2149. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2150. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2151. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2152. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2153. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2154.  
  2155. end
  2156. z11 = Instance.new("Sound", rarm)
  2157. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2158. z11.Volume = .6
  2159. z11.Pitch = pt[math.random(1,#pt)]
  2160. z11.Looped = false
  2161. z11:Play()
  2162. for i = 1, 3 do
  2163. wait()
  2164. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2165. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2166. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2167. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2168. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2169. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2170.  
  2171. end
  2172. z12 = Instance.new("Sound", larm)
  2173. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2174. z12.Volume = .6
  2175. z12.Pitch = pt[math.random(1,#pt)]
  2176. z12.Looped = false
  2177. z12:Play()
  2178. for i = 1, 3 do
  2179. wait()
  2180. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2181. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2182. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2183. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2184. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2185. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2186.  
  2187.  
  2188. end
  2189. z13 = Instance.new("Sound", rarm)
  2190. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2191. z13.Volume = 0.6
  2192. z13.Pitch = pt[math.random(1,#pt)]
  2193. z13.Looped = false
  2194. z13:Play()
  2195. for i = 1, 3 do
  2196. wait()
  2197. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2198. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2199. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2200. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2201. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2202. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2203.  
  2204. end
  2205. z14 = Instance.new("Sound", larm)
  2206. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2207. z14.Volume = .6
  2208. z14.Pitch = pt[math.random(1,#pt)]
  2209. z14.Looped = false
  2210. z14:Play()
  2211. for i = 1, 3 do
  2212. wait()
  2213. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2214. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2215. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2216. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2217. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2218. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2219.  
  2220. end
  2221. z15 = Instance.new("Sound", rarm)
  2222. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2223. z15.Volume = .6
  2224. z15.Pitch = pt[math.random(1,#pt)]
  2225. z15.Looped = false
  2226. z15:Play()
  2227. for i = 1, 3 do
  2228. wait()
  2229. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2230. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2231. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2232. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2233. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2234. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2235.  
  2236. end
  2237. z16 = Instance.new("Sound", larm)
  2238. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2239. z16.Volume = .6
  2240. z16.Pitch = pt[math.random(1,#pt)]
  2241. z16.Looped = false
  2242. z16:Play()
  2243. for i = 1, 3 do
  2244. wait()
  2245. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2246. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2247. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2248. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2249. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2250. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2251.  
  2252. end
  2253. z17 = Instance.new("Sound", rarm)
  2254. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2255. z17.Volume = .6
  2256. z17.Pitch = pt[math.random(1,#pt)]
  2257. z17.Looped = false
  2258. z17:Play()
  2259. for i = 1, 3 do
  2260. wait()
  2261. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2262. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2263. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2264. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2265. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2266. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2267.  
  2268. end
  2269. z18 = Instance.new("Sound", larm)
  2270. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2271. z18.Volume = .6
  2272. z18.Pitch = pt[math.random(1,#pt)]
  2273. z18.Looped = false
  2274. z18:Play()
  2275. for i = 1, 3 do
  2276. wait()
  2277. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2278. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2279. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2280. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2281. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2282. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2283.  
  2284. end
  2285. z19 = Instance.new("Sound", rarm)
  2286. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2287. z19.Volume = 0.6
  2288. z19.Pitch = pt[math.random(1,#pt)]
  2289. z19.Looped = false
  2290. z19:Play()
  2291. for i = 1, 3 do
  2292. wait()
  2293. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2294. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2295. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2296. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2297. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2298. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2299.  
  2300. end
  2301. z20 = Instance.new("Sound", larm)
  2302. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2303. z20.Volume = .6
  2304. z20.Pitch = pt[math.random(1,#pt)]
  2305. z20.Looped = false
  2306. z20:Play()
  2307. for i = 1, 3 do
  2308. wait()
  2309. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2310. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2311. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2312. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2313. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2314. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2315.  
  2316. end
  2317. z:Destroy()
  2318. z2:Destroy()
  2319. z3:Destroy()
  2320. z4:Destroy()
  2321. z5:Destroy()
  2322. z6:Destroy()
  2323. z7:Destroy()
  2324. z8:Destroy()
  2325. z9:Destroy()
  2326. z10:Destroy()
  2327. z11:Destroy()
  2328. z12:Destroy()
  2329. z13:Destroy()
  2330. z14:Destroy()
  2331. z15:Destroy()
  2332. z16:Destroy()
  2333. z17:Destroy()
  2334. z18:Destroy()
  2335. z19:Destroy()
  2336. z20:Destroy()
  2337. Debounces.LPunch = false
  2338. Debounces.RPunch = false
  2339. Debounces.ks = false
  2340. Debounces.ks2 = false
  2341. if Debounces.CanAttack == false then
  2342. Debounces.CanAttack = true
  2343. Debounces.on = false
  2344. Debounces.NoIdl = false
  2345. end
  2346. end
  2347. end
  2348. end)
  2349. -------------------------------
  2350. mouse.KeyDown:connect(function(key)
  2351. if key == "t" then
  2352. if Debounces.CanAttack == true then
  2353. Debounces.CanAttack = false
  2354. Debounces.NoIdl = true
  2355. Debounces.on = true
  2356. Debounces.ks = true
  2357. kik = rleg.Touched:connect(function(ht)
  2358. hit = ht.Parent
  2359. if ht and hit:IsA("Model") then
  2360. if hit:FindFirstChild("Humanoid") then
  2361. if hit.Name ~= p.Name then
  2362. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2363. Debounces.Slashed = true]]--
  2364. if Debounces.ks==true then
  2365. z = Instance.new("Sound",hed)
  2366. z.SoundId = "rbxassetid://169380525"
  2367. z.Volume = 1
  2368. z:Play()
  2369. Debounces.ks=false
  2370. end
  2371. hit:FindFirstChild("Humanoid"):TakeDamage(9999)
  2372. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2373. --Debounces.Slashed = false
  2374. --end
  2375. end
  2376. end
  2377. elseif ht and hit:IsA("Hat") then
  2378. if hit.Parent.Name ~= p.Name then
  2379. if hit.Parent:FindFirstChild("Humanoid") then
  2380. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2381. Debounces.Slashed = true]]--
  2382. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(9999)
  2383. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2384. --Debounces.Slashed = false
  2385. --end
  2386. end
  2387. end
  2388. end
  2389. end)
  2390. for i = 1,20 do
  2391. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2392. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2393. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2394. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2395. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2396. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2397. if Debounces.on == false then break end
  2398. rs:wait()
  2399. end
  2400. kik:disconnect()
  2401. if Debounces.CanAttack == false then
  2402. Debounces.CanAttack = true
  2403. Debounces.NoIdl = false
  2404. Debounces.on = false
  2405. end
  2406. end
  2407. end
  2408. end)
  2409. ----------------------------------------------------
  2410.  
  2411. mouse.KeyDown:connect(function(key)
  2412. if key == "y" then
  2413.  
  2414.  
  2415.  
  2416. if Debounces.CanAttack == true then
  2417. Debounces.CanAttack = false
  2418. Debounces.on = true
  2419. Debounces.NoIdl = true
  2420. for i = 1, 15 do
  2421. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2422. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2423. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2424. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2425. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2426. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2427. if Debounces.on == false then break end
  2428. rs:wait(7.7)
  2429. end
  2430. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2431. wait(1.0)
  2432.  
  2433.  
  2434. Debounces.on = false
  2435. Debounces.Here = false
  2436. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"KAME","Red")
  2437. wait(1.8)
  2438. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAME","Red")
  2439. wait(1.8)
  2440. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2441. shot = shot + 1
  2442. for i = 1, 15 do
  2443. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.2)
  2444. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-90)), 0.6)
  2445. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2446. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2447. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2448. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2449.  
  2450. rs:wait(7.7)
  2451. end
  2452. local rng = Instance.new("Part", larm)
  2453. rng.Anchored = true
  2454. rng.BrickColor = BrickColor.new("New Yeller")
  2455. rng.CanCollide = false
  2456. rng.FormFactor = 3
  2457. rng.Name = "Ring"
  2458. rng.Size = Vector3.new(1, 1, 1)
  2459. rng.Transparency = 0.35
  2460. rng.TopSurface = 0
  2461. rng.BottomSurface = 0
  2462. rng2 = rng:clone()
  2463. rng3 = rng2:clone()
  2464. rng4 = rng2:clone()
  2465. local rngm = Instance.new("SpecialMesh", rng)
  2466. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2467. rngm.Scale = Vector3.new(10, 10, 1)
  2468. rngm2 = rngm:clone()
  2469. rngm2.Scale = Vector3.new(5, 5, 3)
  2470. rngm3=rngm2:clone()
  2471. rngm3.Parent = rng3
  2472. rngm3.Scale = Vector3.new(8, 8, 1)
  2473. rngm4 = rngm2:clone()
  2474. rngm4.Parent = rng4
  2475. rngm4.Scale = Vector3.new(6, 6, 1)
  2476. local bem = Instance.new("Part", larm)
  2477. bem.Anchored = true
  2478. bem.BrickColor = BrickColor.new("New Yeller")
  2479. bem.CanCollide = false
  2480. bem.FormFactor = 3
  2481. bem.Name = "Beam" .. shot
  2482. bem.Size = Vector3.new(1, 1, 1)
  2483. bem.Transparency = 0.35
  2484. bem.TopSurface = 0
  2485. bem.BottomSurface = 0
  2486. local bemm = Instance.new("SpecialMesh", bem)
  2487. bemm.MeshType = 4
  2488. bemm.Scale = Vector3.new(1, 4, 4)
  2489. local out = Instance.new("Part", larm)
  2490. out.Anchored = true
  2491. out.BrickColor = BrickColor.new("New Yeller")
  2492. out.CanCollide = false
  2493. out.FormFactor = 3
  2494. out.Name = "Out"
  2495. out.Size = Vector3.new(4, 4, 4)
  2496. out.Transparency = 0.35
  2497. out.TopSurface = 0
  2498. out.BottomSurface = 0
  2499. local outm = Instance.new("SpecialMesh", out)
  2500. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2501. outm.Scale = Vector3.new(6, 4, 6)
  2502. local bnd = Instance.new("Part", larm)
  2503. bnd.Anchored = true
  2504. bnd.BrickColor = BrickColor.new("New Yeller")
  2505. bnd.CanCollide = false
  2506. bnd.FormFactor = 3
  2507. bnd.Name = "Bend"
  2508. bnd.Size = Vector3.new(1, 1, 1)
  2509. bnd.Transparency = 1
  2510. bnd.TopSurface = 0
  2511. bnd.BottomSurface = 0
  2512. local bndm = Instance.new("SpecialMesh", bnd)
  2513. bndm.MeshType = 3
  2514. bndm.Scale = Vector3.new(8, 8, 8)
  2515. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2516. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2517. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2518. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2519. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2520. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2521. Debounces.Shewt = true
  2522. coroutine.wrap(function()
  2523. for i = 1, 20, 0.2 do
  2524. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2525. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2526. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2527. rng.Transparency = i/20
  2528. rng3.Transparency = 1/24
  2529. rng4.Transparency = i/26
  2530. wait()
  2531. end
  2532. wait(3.0)
  2533. rng:Destroy()
  2534. end)()
  2535. if Debounces.Shewt == true then
  2536. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2537. hit = ht.Parent
  2538. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2539. if HasntTouched(hit.Name) == true and deb == false then
  2540. deb = true
  2541. coroutine.wrap(function()
  2542. hit:FindFirstChild("Humanoid").PlatformStand = true
  2543. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2544. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2545. end)()
  2546. table.insert(Touche, hit.Name)
  2547. deb = false
  2548. end
  2549. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2550. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2551. deb = true
  2552. coroutine.wrap(function()
  2553. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2554. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2555. wait(1)
  2556. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2557. end)()
  2558. table.insert(Touche, hit.Parent.Name)
  2559. deb = false
  2560. for i, v in pairs(Touche) do
  2561. print(v)
  2562. end
  2563. end
  2564. end
  2565. end)
  2566. end
  2567. for i = 0, 260, 8 do
  2568. bem.Size = Vector3.new(i, 3, 3)
  2569. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2570. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2571. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2572. bnd.Size = Vector3.new(1,1,1)
  2573. bndm.Scale = Vector3.new(8,8,8)
  2574. if i % 10 == 0 then
  2575. local newRng = rng2:Clone()
  2576. newRng.Parent = larm
  2577. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2578. local newRngm = rngm2:clone()
  2579. newRngm.Parent=newRng
  2580. coroutine.wrap(function()
  2581. for i = 1, 10, 0.2 do
  2582. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2583. newRng.Transparency = i/10
  2584. wait()
  2585. end
  2586. wait(3.0)
  2587. newRng:Destroy()
  2588. end)()
  2589. end
  2590. wait()
  2591. end
  2592. wait(3.0)
  2593. Debounces.Shewt = false
  2594. bem:Destroy()
  2595. out:Destroy()
  2596. bnd:Destroy()
  2597. Debounces.Ready = false
  2598. for i, v in pairs(Touche) do
  2599. table.remove(Touche, i)
  2600. end
  2601. wait()
  2602. table.insert(Touche, char.Name)
  2603. Debounces.NoIdl = false
  2604. if Debounces.CanAttack == false then
  2605. Debounces.CanAttack = true
  2606. end
  2607. end
  2608. end
  2609. end)
  2610. ----------------------------------------------------
  2611. --[[mouse.KeyDown:connect(function(key)
  2612. if key == "y" then
  2613. if Debounces.CanAttack == true then
  2614. Debounces.CanAttack = false
  2615. Debounces.NoIdl = true
  2616. Debounces.on = true
  2617. local shell = Instance.new("Part",torso)
  2618. shell.BrickColor = BrickColor.new("New Yeller")
  2619. shell.Anchored = false
  2620. shell.CanCollide = false
  2621. shell.Locked = true
  2622. shell.TopSurface = "SmoothNoOutlines"
  2623. shell.BottomSurface = "SmoothNoOutlines"
  2624. shell.Size = Vector3.new(1.2,1.2,1.2)
  2625. shell.FormFactor = 3
  2626. local shellm = Instance.new("SpecialMesh",shell)
  2627. shellm.MeshType = "Sphere"
  2628. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2629. Omega = function()
  2630. local X = Instance.new("Part",char)
  2631. local O = Instance.new("ObjectValue",X)
  2632. O.Name = "creator"
  2633. X.Locked = true
  2634. X.Name = "Shell"
  2635. X.Anchored = false
  2636. X.CanCollide = false
  2637. X.Transparency = 0.5
  2638. X.Reflectance = 0
  2639. X.BottomSurface = 0
  2640. X.TopSurface = 0
  2641. X.Shape = 0
  2642. local V = Instance.new("ObjectValue",X)
  2643. V.Value = char
  2644. V.Name = "creator"
  2645. X.BrickColor = BrickColor.new("New Yeller")
  2646. X.Size = Vector3.new(40,40,40)
  2647. --X.Material = "Neon"
  2648. local Z = Instance.new("SpecialMesh",X)
  2649. Z.MeshType = "Sphere"
  2650. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2651. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2652. local bv = Instance.new("BodyVelocity",X)
  2653. bv.maxForce = Vector3.new(99999,99999,99999)
  2654. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2655. bv.velocity = root.CFrame.lookVector*10
  2656. Explode = X.Touched:connect(function(hit)
  2657. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2658. local cf = X.CFrame
  2659. bv:Destroy()
  2660. X.Anchored = true
  2661. Z:Remove()
  2662. Explode:disconnect()
  2663. X.Size = Vector3.new(3,3,3)
  2664. X.Touched:connect(function(hit) end)
  2665. X.CanCollide = false
  2666. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2667. if v:FindFirstChild('Humanoid') then
  2668. v.Humanoid:TakeDamage(math.random(9999,9999))
  2669. end
  2670. end
  2671. for i = 1, (40) do rs:wait()
  2672. X.Transparency = X.Transparency + (1/40)
  2673. X.Size = X.Size + Vector3.new(1,1,1)
  2674. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2675. end
  2676. X:Destroy()
  2677. end
  2678. end)
  2679. end
  2680. for i = 1,200 do
  2681. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2682. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2683. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2684. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2685. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2686. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2687. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2688. if Debounces.on == false then break end
  2689. rs:wait()
  2690. end
  2691. for i = 1,30 do
  2692. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2693. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2694. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2695. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2696. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2697. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2698. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2699. if Debounces.on == false then break end
  2700. rs:wait()
  2701. end
  2702. for i = 1,40 do
  2703. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2704. shell.Size = shell.Size + Vector3.new(1,1,1)
  2705. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2706. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2707. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2708. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2709. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2710. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2711. if Debounces.on == false then break end
  2712. rs:wait()
  2713. end
  2714. for i = 1,40 do
  2715. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2716. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2717. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2718. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2719. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2720. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2721. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2722. if Debounces.on == false then break end
  2723. rs:wait()
  2724. end
  2725. for i = 1,60 do
  2726. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2727. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2728. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2729. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2730. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2731. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2732. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2733. if Debounces.on == false then break end
  2734. rs:wait()
  2735. end
  2736. for i = 1,60 do
  2737. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2738. shell.Size = shell.Size + Vector3.new(1,1,1)
  2739. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2740. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2741. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2742. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2743. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2744. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2745. if Debounces.on == false then break end
  2746. rs:wait()
  2747. end
  2748. if Debounces.CanAttack == false then
  2749. Debounces.CanAttack = true
  2750. Debounces.NoIdl = false
  2751. Debounces.on = false
  2752. end
  2753. end
  2754. end
  2755. end)]]
  2756. ----------------------------------------------------
  2757.  
  2758. mouse.KeyDown:connect(function(key)
  2759. if key == "h" then
  2760.  
  2761.  
  2762.  
  2763. if Debounces.CanAttack == true then
  2764. Debounces.CanAttack = false
  2765. Debounces.on = true
  2766. Debounces.NoIdl = true
  2767. for i = 1, 15 do
  2768. wait()
  2769. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)
  2770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.6)
  2771. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2772. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2775. if Debounces.on == false then break end
  2776.  
  2777. end
  2778. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2779. wait(1.0)
  2780. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"FINAL!","Red")
  2781.  
  2782. local larm = game.Players.LocalPlayer.Character["Left Arm"]
  2783. local balls = Instance.new("Part",larm)
  2784. balls.Anchored = false
  2785. local aura = Instance.new("ParticleEmitter",balls)
  2786. aura.Size = NumberSequence.new(2)
  2787. aura.Lifetime = NumberRange.new(0.5)
  2788. aura.LightEmission = 1
  2789. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2790. aura.Speed = NumberRange.new(0)
  2791. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2792. aura.Rate = 20
  2793. balls.Material = "Neon"
  2794. balls.CanCollide = false
  2795. balls.Locked = true
  2796. balls.Transparency = 0
  2797. balls.Material = "SmoothPlastic"
  2798. balls.Size = Vector3.new(1,1,1)
  2799. balls.TopSurface = "SmoothNoOutlines"
  2800. balls.BottomSurface = "SmoothNoOutlines"
  2801. balls.BrickColor = BrickColor.new("Teal")
  2802. ballsm = Instance.new("SpecialMesh",balls)
  2803. ballsm.MeshType = "Sphere"
  2804. ballsm.Scale = Vector3.new(2,2,2)
  2805. local cor = Instance.new("Part", larm)
  2806. cor.Name = "Link"
  2807. cor.Locked = true
  2808. cor.BottomSurface = 0
  2809. cor.CanCollide = false
  2810. cor.Size = Vector3.new(1, 9, 1)
  2811. cor.Transparency = 1
  2812. cor.TopSurface = 0
  2813. corw = Instance.new("Weld",larm)
  2814. corw.Part0 = larm
  2815. corw.Part1 = cor
  2816. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2817. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2818. weld1 = Instance.new("Weld",larm)
  2819. weld1.Part0 = balls
  2820. weld1.Part1 = torso
  2821. weld1.C0 = CFrame.new(0,-.5, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2822.  
  2823. x = Instance.new("Sound",char)
  2824. x.SoundId = "rbxassetid://670166779"
  2825. x.Pitch = 1
  2826. x.Volume = 5
  2827. wait(.0000001)
  2828. x:Play()
  2829. for i = 1, 15 do
  2830. wait()
  2831. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-15)), 0.2)
  2832. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(15)), 0.6)
  2833. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2834. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2835. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2836. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2837.  
  2838.  
  2839. end
  2840.  
  2841. wait(0.5)
  2842.  
  2843.  
  2844. Debounces.on = false
  2845. Debounces.Here = false
  2846. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Kameeeeee","Red")
  2847.  
  2848. wait(0.7)
  2849.  
  2850. for i = 1, 15 do
  2851. wait()
  2852. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2853. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2854. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2855. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2856. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2857. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2858. weld1.C0 = CFrame.new(0,1, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2859. end
  2860.  
  2861. wait()
  2862. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Hameeeeee","Red")
  2863. wait()
  2864. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2865. balls:Destroy()
  2866. wait()
  2867. for i = 1, 15 do
  2868. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.6,0)*CFrame.Angles(math.rad(80),math.rad(20),math.rad(-20)), 0.2)
  2869. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.6,0)*CFrame.Angles(math.rad(100),math.rad(-20),math.rad(20)), 0.6)
  2870. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2871. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2872. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2873. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2874.  
  2875.  
  2876. end
  2877. wait(1.6)
  2878. shot = shot + 1
  2879.  
  2880.  
  2881. local rng = Instance.new("Part",larm)
  2882. rng.Anchored = true
  2883. rng.BrickColor = BrickColor.new("New Yeller")
  2884. rng.CanCollide = false
  2885. rng.FormFactor = 3
  2886. rng.Name = "Ring"
  2887. rng.Size = Vector3.new(8,8,8)
  2888. rng.Transparency = 0.35
  2889. rng.TopSurface = 0
  2890. rng.BottomSurface = 0
  2891. rng2 = rng:clone()
  2892. rng3 = rng2:clone()
  2893. rng4 = rng2:clone()
  2894. local rngm = Instance.new("SpecialMesh", rng)
  2895. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2896. rngm.Scale = Vector3.new(1,1,1)
  2897. rngm2 = rngm:clone()
  2898. rngm2.Scale = Vector3.new(1,1,1)
  2899. rngm3=rngm2:clone()
  2900. rngm3.Parent = rng3
  2901. rngm3.Scale = Vector3.new(1,1,1)
  2902. rngm4 = rngm2:clone()
  2903. rngm4.Parent = rng4
  2904. rngm4.Scale = Vector3.new(1,1,1)
  2905. local bem = Instance.new("Part",larm)
  2906. bem.Anchored = true
  2907. bem.Position = bem.Position + Vector3.new(0,0,5)
  2908. bem.BrickColor = BrickColor.new("Teal")
  2909. bem.CanCollide = false
  2910. local aura = Instance.new("ParticleEmitter",bem)
  2911. aura.Size = NumberSequence.new(11)
  2912. aura.Lifetime = NumberRange.new(0.5)
  2913. aura.LightEmission = 1
  2914. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2915. aura.Speed = NumberRange.new(0)
  2916. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2917. aura.Rate = 400
  2918. bem.FormFactor = 3
  2919. bem.Name = "Beam" .. shot
  2920. bem.Size = Vector3.new(50,50,50)
  2921. bem.Transparency = 0.35
  2922. bem.TopSurface = 0
  2923. bem.BottomSurface = 0
  2924. local bemm = Instance.new("SpecialMesh", bem)
  2925. bemm.MeshType = 4
  2926. bemm.Scale = Vector3.new(1, 1, 1)
  2927. local out = Instance.new("Part",char)
  2928. out.Anchored = true
  2929. out.BrickColor = BrickColor.new("Teal")
  2930. out.CanCollide = false
  2931. out.FormFactor = 3
  2932. out.Name = "Out"
  2933. out.Size = Vector3.new(1,1,1)
  2934. out.Transparency = 0.35
  2935. out.TopSurface = 0
  2936. out.BottomSurface = 0
  2937. local outm = Instance.new("SpecialMesh", out)
  2938. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2939. outm.Scale = Vector3.new(1, 1, 1)
  2940. local bnd = Instance.new("Part", larm)
  2941. bnd.Anchored = true
  2942. bnd.BrickColor = BrickColor.new("Teal")
  2943. bnd.CanCollide = false
  2944. bnd.FormFactor = 3
  2945. bnd.Name = "Bend"
  2946. bnd.Size = Vector3.new(10,10,10)
  2947. bnd.Transparency = 1
  2948. bnd.TopSurface = 0
  2949. bnd.BottomSurface = 0
  2950. local bndm = Instance.new("SpecialMesh", bnd)
  2951. bndm.MeshType = 3
  2952. bndm.Scale = Vector3.new(1,1,1)
  2953. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0)
  2954. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  2955. bnd.CFrame = bem.CFrame * CFrame.new(0,0,0)
  2956. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  2957. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2958. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2959. Debounces.Shewt = true
  2960. coroutine.wrap(function()
  2961. for i = 1, 20, 0.2 do
  2962. rngm.Scale = Vector3.new(16 + i*6, 10 + i*6, 2)
  2963. rngm3.Scale = Vector3.new(18 + i*8, 8 + i*8, 2)
  2964. rngm4.Scale = Vector3.new(20 + i*10, 6 + i*10, 2)
  2965. rng.Transparency = i/20
  2966. rng3.Transparency = 1/24
  2967. rng4.Transparency = i/26
  2968. wait()
  2969. end
  2970. wait(5.0)
  2971. rng:Destroy()
  2972. end)()
  2973. if Debounces.Shewt == true then
  2974. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2975. hit = ht.Parent
  2976. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2977. if HasntTouched(hit.Name) == true and deb == false then
  2978. deb = true
  2979. coroutine.wrap(function()
  2980. hit:FindFirstChild("Humanoid").PlatformStand = true
  2981. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2982. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2983. end)()
  2984. table.insert(Touche, hit.Name)
  2985. deb = false
  2986. end
  2987. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2988. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2989. deb = true
  2990. coroutine.wrap(function()
  2991. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2992. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0,0,5)
  2993. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2994. wait(1)
  2995. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2996. end)()
  2997. table.insert(Touche, hit.Parent.Name)
  2998. deb = false
  2999. for i, v in pairs(Touche) do
  3000. print(v)
  3001. end
  3002. end
  3003. end
  3004. end)
  3005. end
  3006. for i = 0, 260, 8 do
  3007. bem.Size = Vector3.new(i, 16,16)
  3008. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  3009. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  3010. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  3011. bnd.Size = Vector3.new(10,10,10)
  3012. bndm.Scale = Vector3.new(10,10,10)
  3013. if i % 10 == 0 then
  3014. local newRng = rng2:Clone()
  3015. newRng.Parent = torso
  3016. newRng.CFrame = torso.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3017. local newRngm = rngm2:clone()
  3018. newRngm.Parent=newRng
  3019. coroutine.wrap(function()
  3020. for i = 1, 10, 0.2 do
  3021. newRngm.Scale = Vector3.new(12 + i*2, 12 + i*2, 3)
  3022. newRng.Transparency = i/10
  3023. wait()
  3024. end
  3025. wait(3.0)
  3026. newRng:Destroy()
  3027. pt:Destroy()
  3028. pt2:Destroy()
  3029. end)()
  3030. end
  3031. wait()
  3032. end
  3033. wait(3.0)
  3034. Debounces.Shewt = false
  3035. bem:Destroy()
  3036. out:Destroy()
  3037. bnd:Destroy()
  3038. Debounces.Ready = false
  3039. for i, v in pairs(Touche) do
  3040. table.remove(Touche, i)
  3041. end
  3042. wait()
  3043. table.insert(Touche, char.Name)
  3044. Debounces.NoIdl = false
  3045. if Debounces.CanAttack == false then
  3046. Debounces.CanAttack = true
  3047. end
  3048. end
  3049. end
  3050. end)
  3051. ----------------------------------------------------
  3052. --[[mouse.KeyDown:connect(function(key)
  3053. if key == "h" then
  3054. if Debounces.CanAttack == true then
  3055. Debounces.CanAttack = false
  3056. Debounces.NoIdl = true
  3057. Debounces.on = true
  3058. local shell = Instance.new("Part",torso)
  3059. shell.BrickColor = BrickColor.new("New Yeller")
  3060. shell.Anchored = false
  3061. shell.CanCollide = false
  3062. shell.Locked = true
  3063. shell.TopSurface = "SmoothNoOutlines"
  3064. shell.BottomSurface = "SmoothNoOutlines"
  3065. shell.Size = Vector3.new(1.2,1.2,1.2)
  3066. shell.FormFactor = 3
  3067. local shellm = Instance.new("SpecialMesh",shell)
  3068. shellm.MeshType = "Sphere"
  3069. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  3070. Omega = function()
  3071. local X = Instance.new("Part",char)
  3072. local O = Instance.new("ObjectValue",X)
  3073. O.Name = "creator"
  3074. X.Locked = true
  3075. X.Name = "Shell"
  3076. X.Anchored = false
  3077. X.CanCollide = false
  3078. X.Transparency = 0.5
  3079. X.Reflectance = 0
  3080. X.BottomSurface = 0
  3081. X.TopSurface = 0
  3082. X.Shape = 0
  3083. local V = Instance.new("ObjectValue",X)
  3084. V.Value = char
  3085. V.Name = "creator"
  3086. X.BrickColor = BrickColor.new("New Yeller")
  3087. X.Size = Vector3.new(40,40,40)
  3088. --X.Material = "Neon"
  3089. local Z = Instance.new("SpecialMesh",X)
  3090. Z.MeshType = "Sphere"
  3091. Z.Scale = Vector3.new(0.2,0.2,0.2)
  3092. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3093. local bv = Instance.new("BodyVelocity",X)
  3094. bv.maxForce = Vector3.new(99999,99999,99999)
  3095. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3096. bv.velocity = root.CFrame.lookVector*10
  3097. Explode = X.Touched:connect(function(hit)
  3098. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  3099. local cf = X.CFrame
  3100. bv:Destroy()
  3101. X.Anchored = true
  3102. Z:Remove()
  3103. Explode:disconnect()
  3104. X.Size = Vector3.new(3,3,3)
  3105. X.Touched:connect(function(hit) end)
  3106. X.CanCollide = false
  3107. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  3108. if v:FindFirstChild('Humanoid') then
  3109. v.Humanoid:TakeDamage(math.random(9999,9999))
  3110. end
  3111. end
  3112. for i = 1, (40) do rs:wait()
  3113. X.Transparency = X.Transparency + (1/40)
  3114. X.Size = X.Size + Vector3.new(1,1,1)
  3115. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  3116. end
  3117. X:Destroy()
  3118. end
  3119. end)
  3120. end
  3121. for i = 1,200 do
  3122. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3123. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3124. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3125. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3126. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3127. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3128. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3129. if Debounces.on == false then break end
  3130. rs:wait()
  3131. end
  3132. for i = 1,30 do
  3133. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3134. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3135. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3136. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3137. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3138. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3139. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3140. if Debounces.on == false then break end
  3141. rs:wait()
  3142. end
  3143. for i = 1,40 do
  3144. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3145. shell.Size = shell.Size + Vector3.new(1,1,1)
  3146. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3147. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3148. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3149. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3150. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3151. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3152. if Debounces.on == false then break end
  3153. rs:wait()
  3154. end
  3155. for i = 1,40 do
  3156. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3157. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3158. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3159. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3160. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3161. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3162. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3163. if Debounces.on == false then break end
  3164. rs:wait()
  3165. end
  3166. for i = 1,60 do
  3167. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3168. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3169. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3170. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3171. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3172. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3173. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3174. if Debounces.on == false then break end
  3175. rs:wait()
  3176. end
  3177. for i = 1,60 do
  3178. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3179. shell.Size = shell.Size + Vector3.new(1,1,1)
  3180. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3181. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3182. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3183. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3184. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3185. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3186. if Debounces.on == false then break end
  3187. rs:wait()
  3188. end
  3189. if Debounces.CanAttack == false then
  3190. Debounces.CanAttack = true
  3191. Debounces.NoIdl = false
  3192. Debounces.on = false
  3193. end
  3194. end
  3195. end
  3196. end)]]
  3197. ----------------------------------------------------
  3198. Charging = false
  3199. mouse.KeyDown:connect(function(key)
  3200. if key == "r" then
  3201. if Charging == false then
  3202. Charging = true
  3203. if Debounces.CanAttack == true then
  3204. Debounces.CanAttack = false
  3205. Debounces.NoIdl = true
  3206. Debounces.on = true
  3207. for i = 1,20 do
  3208. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3209. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3210. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3211. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3212. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3213. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3214. if Debounces.on == false then break end
  3215. rs:wait()
  3216. end
  3217. --[[for i = 1,20 do
  3218. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3219. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3220. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3221. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3222. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3223. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3224. if Debounces.on == false then break end
  3225. rs:wait()
  3226. end]]--
  3227. pt=Instance.new('Part',torso)
  3228. pt.Anchored=true
  3229. pt.CanCollide=false
  3230. pt.Locked = true
  3231. pt.FormFactor='Custom'
  3232. pt.Size=Vector3.new(1,1,1)
  3233. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3234. pt.Transparency=.6
  3235. pt.BrickColor=BrickColor.new('New Yeller')
  3236. msh=Instance.new('SpecialMesh',pt)
  3237. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3238. msh.Scale=Vector3.new(8,4,8)
  3239. pt2=pt:clone()
  3240. pt2.Parent = torso
  3241. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3242. pt2.BrickColor=BrickColor.new("New Yeller")
  3243. msh2=msh:clone()
  3244. msh2.Parent=pt2
  3245. msh2.Scale=Vector3.new(10,5,10)
  3246.  
  3247. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3248.  
  3249. bl = Instance.new("Part", char)
  3250. bl.Locked = true
  3251. bl.Name = "Shell"
  3252. bl.BrickColor = BrickColor.new("New Yeller")
  3253. bl.Anchored = true
  3254. bl.CanCollide = false
  3255. bl.Transparency = 0
  3256. bl.Reflectance = 0
  3257. bl.BottomSurface = 0
  3258. bl.TopSurface = 0
  3259. bl.Shape = 0
  3260. blm = Instance.new("SpecialMesh",bl)
  3261. blm.MeshType = "Sphere"
  3262. blm.Scale = Vector3.new(1,1,1)
  3263. blm.MeshId = "rbxassetid://9982590"
  3264.  
  3265. coroutine.resume(coroutine.create(function()
  3266. for i=1, math.huge, 4 do
  3267. if Charging == true then
  3268. rs:wait()
  3269. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3270. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  3271. bl.Transparency = bl.Transparency + 0.005
  3272. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3273. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3274. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  3275. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  3276. elseif Charging == false then break
  3277. end
  3278. end
  3279. end))
  3280.  
  3281. repeat
  3282. local p = Instance.new('Part',torso)
  3283. p.formFactor = 'Custom'
  3284. p.Size = Vector3.new(1,1,1)
  3285. p.BrickColor = workspace.Base.BrickColor
  3286. p.CanCollide = false
  3287. p.Transparency = 0
  3288. p.Anchored = true
  3289. p.Locked=true
  3290. p.Material = workspace.Base.Material
  3291. s = math.random(1,40)/10
  3292. local m = Instance.new("BlockMesh",p)
  3293. m.Scale = Vector3.new(s,s,s)
  3294. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3295. --[[coroutine.wrap(function()
  3296. wait(2)
  3297. while Charging == true do
  3298. wait(2)
  3299. GroundWave1()
  3300. wait(2)
  3301. end
  3302. end)()]]--
  3303. Spawn(function()
  3304. while rs:wait() do
  3305. if Charging == true then
  3306. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3307. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3308. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3309. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3310. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3311. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3312. elseif Charging == false then break
  3313. end
  3314. end
  3315. end)
  3316. Spawn(function()
  3317. while rs:wait() do
  3318. if p.Transparency >= 1 then p:Destroy() break end
  3319. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3320. p.Transparency = p.Transparency+0.01
  3321. end
  3322. end)
  3323. wait(.3)
  3324. until Charging == false
  3325. end
  3326. end
  3327. end
  3328. end)
  3329. ----------------------------------------------------
  3330. mouse.KeyUp:connect(function(key)
  3331. if key == "r" then
  3332. if Charging == true then
  3333. Charging = false
  3334. pt:Destroy()
  3335. pt2:Destroy()
  3336. bl:Destroy()
  3337. if Debounces.CanAttack == false then
  3338. Debounces.CanAttack = true
  3339. Debounces.NoIdl = false
  3340. Debounces.on = false
  3341. end
  3342. end
  3343. end
  3344. end)
  3345. ----------------------------------------------------
  3346. mouse.KeyDown:connect(function(key)
  3347. if key == "g" then
  3348. if Debounces.CanAttack == true then
  3349. Debounces.CanAttack = false
  3350. Debounces.NoIdl = true
  3351. Debounces.on = true
  3352. local shell = Instance.new("Part",torso)
  3353. shell.BrickColor = BrickColor.new("New Yeller")
  3354. shell.Anchored = true
  3355. shell.CanCollide = false
  3356. shell.Locked = true
  3357. shell.TopSurface = "SmoothNoOutlines"
  3358. shell.BottomSurface = "SmoothNoOutlines"
  3359. shell.Size = Vector3.new(1,1,1)
  3360. shellm = Instance.new("SpecialMesh",shell)
  3361. shellm.MeshType = "Sphere"
  3362. shellm.Scale = Vector3.new(1,1,1)
  3363. local shell2 = Instance.new("Part",torso)
  3364. shell2.BrickColor = BrickColor.new("New Yeller")
  3365. shell2.Anchored = true
  3366. shell2.CanCollide = false
  3367. shell2.Locked = true
  3368. shell2.TopSurface = "SmoothNoOutlines"
  3369. shell2.BottomSurface = "SmoothNoOutlines"
  3370. shell2.Size = Vector3.new(1,1,1)
  3371. shellm2 = Instance.new("SpecialMesh",shell2)
  3372. shellm2.MeshType = "Sphere"
  3373. shellm2.Scale = Vector3.new(1,1,1)
  3374.  
  3375. function FindNearestTorso(Position,Distance,SinglePlayer)
  3376. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3377. local List = {}
  3378. for i,v in pairs(workspace:GetChildren())do
  3379. if v:IsA("Model")then
  3380. if v:findFirstChild("Torso")then
  3381. if v ~= char then
  3382. if(v.Torso.Position -Position).magnitude <= Distance then
  3383. table.insert(List,v)
  3384. end
  3385. end
  3386. end
  3387. end
  3388. end
  3389. return List
  3390. end
  3391.  
  3392. Shell = function()
  3393. local X = Instance.new("Part",char)
  3394. local O = Instance.new("ObjectValue",X)
  3395. O.Name = "creator"
  3396. X.Locked = true
  3397. X.Name = "Shell"
  3398. X.Anchored = false
  3399. X.CanCollide = false
  3400. X.Transparency = 0
  3401. X.Reflectance = 0
  3402. X.BottomSurface = 0
  3403. X.TopSurface = 0
  3404. X.Shape = 0
  3405. local V = Instance.new("ObjectValue",X)
  3406. V.Value = char
  3407. V.Name = "creator"
  3408. X.BrickColor = BrickColor.new("New Yeller")
  3409. X.Size = Vector3.new(1,1,1)
  3410. --X.Material = "Neon"
  3411. local Z = Instance.new("SpecialMesh",X)
  3412. Z.MeshType = "Sphere"
  3413. Z.Scale = Vector3.new(1,1,1)
  3414. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3415. local bv = Instance.new("BodyVelocity",X)
  3416. bv.maxForce = Vector3.new(99999,99999,99999)
  3417. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3418. bv.velocity = root.CFrame.lookVector*65
  3419. Explode = X.Touched:connect(function(hit)
  3420. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3421. local cf = X.CFrame
  3422. bv:Destroy()
  3423. X.Anchored = true
  3424. Z:Remove()
  3425. Explode:disconnect()
  3426. X.Size = Vector3.new(3,3,3)
  3427. X.Touched:connect(function(hit) end)
  3428. X.CanCollide = false
  3429. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3430. if v:FindFirstChild('Humanoid') then
  3431. v.Humanoid:TakeDamage(math.random(99999,99999))
  3432. end
  3433. end
  3434. for i = 1, (40) do rs:wait()
  3435. X.Transparency = X.Transparency + (1/40)
  3436. X.Size = X.Size + Vector3.new(1,1,1)
  3437. X.CFrame = cf
  3438. end
  3439. X:Destroy()
  3440. end
  3441. end)
  3442. end
  3443. Shell()
  3444. for i = 1, 10 do
  3445. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3446. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3447. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3448. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3449. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3450. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3451. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3452. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3453. if Debounces.on == false then break end
  3454. rs:wait()
  3455. end
  3456. Shell()
  3457. shell.Transparency = 1
  3458. for i = 1, 10 do
  3459. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3460. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3461. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3462. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3463. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3464. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3465. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3466. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3467. if Debounces.on == false then break end
  3468. rs:wait()
  3469. end
  3470. Shell()
  3471. shell.Transparency = 0
  3472. shell2.Transparency = 1
  3473. for i = 1, 10 do
  3474. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3475. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3476. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3477. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3478. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3479. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3480. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3481. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3482. if Debounces.on == false then break end
  3483. rs:wait()
  3484. end
  3485. Shell()
  3486. shell2.Transparency = 0
  3487. shell.Transparency = 1
  3488. for i = 1, 10 do
  3489. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3490. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3491. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3492. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3493. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3494. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3495. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3496. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3497. if Debounces.on == false then break end
  3498. rs:wait()
  3499. end
  3500. Shell()
  3501. shell.Transparency = 0
  3502. shell2.Transparency = 1
  3503. for i = 1, 10 do
  3504. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3505. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3506. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3507. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3508. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3509. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3510. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3511. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3512. if Debounces.on == false then break end
  3513. rs:wait()
  3514. end
  3515. Shell()
  3516. shell2.Transparency = 0
  3517. shell.Transparency = 1
  3518. for i = 1, 10 do
  3519. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3520. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3521. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3522. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3523. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3524. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3525. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3526. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3527. if Debounces.on == false then break end
  3528. rs:wait()
  3529. end
  3530. Shell()
  3531. shell.Transparency = 0
  3532. shell2.Transparency = 1
  3533. for i = 1, 10 do
  3534. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3535. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3536. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3537. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3538. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3539. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3540. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3541. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3542. if Debounces.on == false then break end
  3543. rs:wait()
  3544. end
  3545. Shell()
  3546. shell2.Transparency = 0
  3547. shell.Transparency = 1
  3548. for i = 1, 10 do
  3549. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3550. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3551. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3552. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3553. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3554. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3555. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3556. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3557. if Debounces.on == false then break end
  3558. rs:wait()
  3559. end
  3560. Shell()
  3561. shell.Transparency = 0
  3562. shell2.Transparency = 1
  3563. for i = 1, 10 do
  3564. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3565. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3566. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3567. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3568. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3569. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3570. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3571. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3572. if Debounces.on == false then break end
  3573. rs:wait()
  3574. end
  3575. Shell()
  3576. shell2.Transparency = 0
  3577. shell.Transparency = 1
  3578. for i = 1, 10 do
  3579. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3580. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3581. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3582. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3583. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3584. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3585. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3586. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3587. if Debounces.on == false then break end
  3588. rs:wait()
  3589. end
  3590. Shell()
  3591. shell.Transparency = 0
  3592. shell2.Transparency = 1
  3593. for i = 1, 10 do
  3594. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3595. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3596. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3597. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3598. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3599. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3600. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3601. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3602. if Debounces.on == false then break end
  3603. rs:wait()
  3604. end
  3605. Shell()
  3606. shell2.Transparency = 0
  3607. shell.Transparency = 1
  3608. for i = 1, 10 do
  3609. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3610. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3611. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3612. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3613. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3614. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3615. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3616. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3617. if Debounces.on == false then break end
  3618. rs:wait()
  3619. end
  3620. Shell()
  3621. shell.Transparency = 0
  3622. shell2.Transparency = 1
  3623. for i = 1, 10 do
  3624. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3625. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3626. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3627. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3628. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3629. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3632. if Debounces.on == false then break end
  3633. rs:wait()
  3634. end
  3635. shell.Transparency = 1
  3636. if Debounces.CanAttack == false then
  3637. Debounces.CanAttack = true
  3638. Debounces.NoIdl = false
  3639. Debounces.on = false
  3640. end
  3641. end
  3642. end
  3643. end)
  3644. ----------------------------------------------------
  3645. Search = false
  3646. mouse.KeyDown:connect(function(key)
  3647. if key == "n" then
  3648. if Search == false then
  3649. Search = true
  3650. for i,v in pairs(game.Players:getPlayers()) do
  3651. if v.Name~=char.Name then
  3652. for j,k in pairs(v.Character:GetChildren()) do
  3653. if k:IsA("BasePart") and k.Transparency >= 1 then
  3654. bawx=Instance.new("SelectionBox",cam)
  3655. bawx.Color = BrickColor.new("Bright red")
  3656. bawx.Transparency = .5
  3657. bawx.Adornee = k
  3658. end
  3659. end
  3660. end
  3661. end
  3662. elseif Search == true then
  3663. Search = false
  3664. for i, v in pairs(cam:GetChildren()) do
  3665. if v:IsA("SelectionBox") then
  3666. v:Destroy()
  3667. end
  3668. end
  3669. end
  3670. end
  3671. end)
  3672. ----------------------------------------------------
  3673. Grab = false
  3674. mouse.KeyDown:connect(function(key)
  3675. if key == "z" then
  3676. Debounces.on = true
  3677. Debounces.NoIdl = true
  3678. Debounces.ks = true
  3679. if Grab == false then
  3680. gp = nil
  3681. for i = 1, 20 do
  3682. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3683. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3684. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3685. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3686. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3687. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3688. if Debounces.on == false then break end
  3689. rs:wait()
  3690. end
  3691. con1=larm.Touched:connect(function(hit) -- this is grab
  3692. ht = hit.Parent
  3693. hum1=ht:FindFirstChild('Humanoid')
  3694. if hum1 ~= nil then
  3695. if Debounces.ks==true then
  3696. z = Instance.new("Sound",hed)
  3697. z.SoundId = "rbxassetid://169380525"
  3698. z.Volume = 1
  3699. z:Play()
  3700. Debounces.ks=false
  3701. end
  3702. hum1.PlatformStand=true
  3703. gp = ht
  3704. Grab = true
  3705. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3706. asd.Parent = larm
  3707. asd.Name = "asd"
  3708. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3709. --[[elseif hum1 == nil then
  3710. con1:disconnect()
  3711. wait() return]]--
  3712. end
  3713. end)
  3714. for i = 1, 20 do
  3715. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3716. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3717. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3718. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3719. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3720. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3721. if Debounces.on == false then break end
  3722. rs:wait()
  3723. end
  3724. if hum1 == nil then
  3725. Debounces.on = false
  3726. Debounces.NoIdl = false
  3727. end
  3728. con1:disconnect()
  3729. elseif Grab == true then
  3730. Grab = false
  3731. Punch()
  3732. z = Instance.new("Sound",hed)
  3733. z.SoundId = "rbxassetid://169380525"
  3734. z.Pitch = ptz[math.random(1,#ptz)]
  3735. z.Volume = 1
  3736. z:Play()
  3737. for i = 1, 10 do
  3738. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3739. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3740. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3741. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3742. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3743. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3744. if Debounces.on == false then break end
  3745. rs:wait()
  3746. end
  3747. Punch()
  3748. z = Instance.new("Sound",hed)
  3749. z.SoundId = "rbxassetid://169380525"
  3750. z.Pitch = ptz[math.random(1,#ptz)]
  3751. z.Volume = 1
  3752. z:Play()
  3753. for i = 1, 10 do
  3754. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3756. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3757. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3758. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3759. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3760. if Debounces.on == false then break end
  3761. rs:wait()
  3762. end
  3763. Punch()
  3764. z = Instance.new("Sound",hed)
  3765. z.SoundId = "rbxassetid://169380525"
  3766. z.Pitch = ptz[math.random(1,#ptz)]
  3767. z.Volume = 1
  3768. z:Play()
  3769. for i = 1, 10 do
  3770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3771. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3772. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3776. if Debounces.on == false then break end
  3777. rs:wait()
  3778. end
  3779. Punch()
  3780. z = Instance.new("Sound",hed)
  3781. z.SoundId = "rbxassetid://169380525"
  3782. z.Pitch = ptz[math.random(1,#ptz)]
  3783. z.Volume = 1
  3784. z:Play()
  3785. for i = 1, 10 do
  3786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3787. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3791. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3792. if Debounces.on == false then break end
  3793. rs:wait()
  3794. end
  3795. Punch()
  3796. z = Instance.new("Sound",hed)
  3797. z.SoundId = "rbxassetid://169380525"
  3798. z.Pitch = ptz[math.random(1,#ptz)]
  3799. z.Volume = 1
  3800. z:Play()
  3801. for i = 1, 10 do
  3802. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3803. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3804. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3805. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3806. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3807. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3808. if Debounces.on == false then break end
  3809. rs:wait()
  3810. end
  3811. Punch()
  3812. z = Instance.new("Sound",hed)
  3813. z.SoundId = "rbxassetid://169380525"
  3814. z.Pitch = ptz[math.random(1,#ptz)]
  3815. z.Volume = 1
  3816. z:Play()
  3817. for i = 1, 10 do
  3818. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3819. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3820. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3821. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3822. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3823. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3824. if Debounces.on == false then break end
  3825. rs:wait()
  3826. end
  3827. Punch()
  3828. z = Instance.new("Sound",hed)
  3829. z.SoundId = "rbxassetid://169380525"
  3830. z.Pitch = ptz[math.random(1,#ptz)]
  3831. z.Volume = 1
  3832. z:Play()
  3833. for i = 1, 10 do
  3834. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3835. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3836. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3837. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3838. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3839. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3840. if Debounces.on == false then break end
  3841. rs:wait()
  3842. end
  3843. Punch()
  3844. z = Instance.new("Sound",hed)
  3845. z.SoundId = "rbxassetid://169380525"
  3846. z.Pitch = ptz[math.random(1,#ptz)]
  3847. z.Volume = 1
  3848. z:Play()
  3849. for i = 1, 10 do
  3850. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3851. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3852. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3853. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3854. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3855. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3856. if Debounces.on == false then break end
  3857. rs:wait()
  3858. end
  3859. Punch()
  3860. z = Instance.new("Sound",hed)
  3861. z.SoundId = "rbxassetid://169380525"
  3862. z.Pitch = ptz[math.random(1,#ptz)]
  3863. z.Volume = 1
  3864. z:Play()
  3865. for i = 1, 10 do
  3866. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3867. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3868. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3869. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3870. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3871. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3872. if Debounces.on == false then break end
  3873. rs:wait()
  3874. end
  3875. Punch()
  3876. z = Instance.new("Sound",hed)
  3877. z.SoundId = "rbxassetid://169380525"
  3878. z.Pitch = ptz[math.random(1,#ptz)]
  3879. z.Volume = 1
  3880. z:Play()
  3881. for i = 1, 10 do
  3882. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3883. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3884. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3885. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3886. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3887. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3888. if Debounces.on == false then break end
  3889. rs:wait()
  3890. end
  3891. Punch()
  3892. z = Instance.new("Sound",hed)
  3893. z.SoundId = "rbxassetid://169380525"
  3894. z.Pitch = ptz[math.random(1,#ptz)]
  3895. z.Volume = 1
  3896. z:Play()
  3897. for i = 1, 10 do
  3898. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3899. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3900. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3901. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3902. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3903. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3904. if Debounces.on == false then break end
  3905. rs:wait()
  3906. end
  3907. Punch()
  3908. z = Instance.new("Sound",hed)
  3909. z.SoundId = "rbxassetid://169380525"
  3910. z.Pitch = ptz[math.random(1,#ptz)]
  3911. z.Volume = 1
  3912. z:Play()
  3913. for i = 1, 10 do
  3914. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3915. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3916. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3917. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3918. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3919. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3920. if Debounces.on == false then break end
  3921. rs:wait()
  3922. end
  3923. con1:disconnect()
  3924. Debounces.on = false
  3925. Debounces.NoIdl = false
  3926. if gp ~= nil then
  3927. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3928. for i,v in pairs(larm:GetChildren()) do
  3929. if v.Name == "asd" and v:IsA("Weld") then
  3930. v:Remove()
  3931. end
  3932. end
  3933. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3934. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3935. bv.P = 125000
  3936. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3937. hum1=nil
  3938. ht=nil
  3939. Debounces.on = false
  3940. Debounces.NoIdl = false
  3941. elseif ht == nil then wait()
  3942. Grab = false
  3943. Debounces.on = false
  3944. Debounces.NoIdl = false
  3945. end
  3946. end
  3947. end
  3948. end)
  3949. ----------------------------------------------------
  3950. mouse.KeyDown:connect(function(key)
  3951. if string.byte(key) == 52 then
  3952. char.Humanoid.WalkSpeed = 60
  3953. end
  3954. end)
  3955. mouse.KeyUp:connect(function(key)
  3956. if string.byte(key) == 52 then
  3957. char.Humanoid.WalkSpeed = 8
  3958. end
  3959. end)
  3960. -------------------------------
  3961. local animpose = "Idle"
  3962. local lastanimpose = "Idle"
  3963. local sine = 0
  3964. local change = 1
  3965. local val = 0
  3966. local ffing = false
  3967. -------------------------------
  3968. game:GetService("RunService").RenderStepped:connect(function()
  3969. --[[if char.Humanoid.Jump == true then
  3970. jump = true
  3971. else
  3972. jump = false
  3973. end]]
  3974. char.Humanoid.FreeFalling:connect(function(f)
  3975. if f then
  3976. ffing = true
  3977. else
  3978. ffing = false
  3979. end
  3980. end)
  3981. sine = sine + change
  3982. if jumpn == true then
  3983. animpose = "Jumping"
  3984. elseif ffing == true then
  3985. animpose = "Freefalling"
  3986. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3987. animpose = "Idle"
  3988. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3989. animpose = "Walking"
  3990. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3991. animpose = "Running"
  3992. end
  3993. if animpose ~= lastanimpose then
  3994. sine = 0
  3995. if Debounces.NoIdl == false then
  3996. if animpose == "Idle" then
  3997. for i = 1, 2 do
  3998. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3999. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4000. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4001. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4002. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4003. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4004. end
  4005. elseif animpose == "Walking" then
  4006. for i = 1, 2 do
  4007. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4008. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4009. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4010. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4011. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4012. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4013. end
  4014. elseif animpose == "Running" then
  4015. for i = 1, 2 do
  4016. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4017. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4018. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4019. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4020. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4021. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4022. wait()
  4023. end
  4024. end
  4025. else
  4026. end
  4027. end
  4028. lastanimpose = animpose
  4029. if Debounces.NoIdl == false then
  4030. if animpose == "Idle" then
  4031. change = 0.5
  4032. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  4033. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  4034. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  4035. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  4036. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  4037. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  4038. elseif animpose == "Walking" then
  4039. change = 1
  4040. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4041. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4042. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4043. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4044. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4045. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4046. elseif animpose == "Running" then
  4047. change = 1
  4048. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4049. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4050. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4051. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4052. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  4053. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  4054. end
  4055. end
  4056. end)
  4057.  
  4058. hum.MaxHealth = math.huge
  4059. wait(1)
  4060. hum.Health = math.huge
  4061. local p =owner
  4062. local char = p.Character
  4063. z = Instance.new("Sound", char)
  4064. z.SoundId = "rbxassetid://620889412"
  4065. z.Pitch = 1
  4066. z.Volume = 999
  4067. z.Looped = true
  4068. wait(.1)
  4069. z:Play()
  4070. while true do --Loop
  4071. wait(0.04)
  4072. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4073. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4074. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4075. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4076. wait(0.04)
  4077. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4078. wait(0.04)
  4079. end
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