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- for i,v in pairs(game:GetService("Workspace")["Glass Bridge"].GlassPane:GetDescendants()) do
- if v:IsA("BasePart") and v.CanCollide == false then
- v.CanCollide = true
- v.Color = Color3.fromRGB(255, 0, 0)
- end
- end
- spawn(function()
- while true do
- task.wait()
- for i,v in pairs(game:GetService("Workspace")["Glass Bridge"].GlassPane:GetDescendants()) do
- if v:IsA("TouchTransmitter") then
- v:Destroy()
- end
- end
- end
- end)
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