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  1. LoginId:b0be613447f44528c78611830bcccddd
  2. EpicAccountId:2cb030ba28b64304b9f7abf322cf189e
  3.  
  4. Access violation - code c0000005 (first/second chance not available)
  5.  
  6. UE4Editor_Project_ARMS!APlayer_Militiabot_Base::HandleUnpause_Implementation() [c:\p4v\timoffice_gauntlet\project_arms\source\project_arms\player\player_militiabot_base.cpp:2291]
  7. UE4Editor_CoreUObject!UFunction::Invoke() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\class.cpp:4861]
  8. UE4Editor_CoreUObject!UObject::ProcessEvent() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1480]
  9. UE4Editor_Engine!AActor::ProcessEvent() [c:\p4v\timoffice_gauntlet\engine\source\runtime\engine\private\actor.cpp:713]
  10. UE4Editor_Project_ARMS!TMulticastScriptDelegate<FWeakObjectPtr>::ProcessMulticastDelegate<UObject>() [c:\p4v\timoffice_gauntlet\engine\source\runtime\core\public\uobject\scriptdelegates.h:488]
  11. UE4Editor_CoreUObject!UFunction::Invoke() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\class.cpp:4861]
  12. UE4Editor_CoreUObject!UObject::CallFunction() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:816]
  13. UE4Editor_CoreUObject!UObject::ProcessContextOpcode() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:2330]
  14. UE4Editor_CoreUObject!UObject::ProcessInternal() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1031]
  15. UE4Editor_CoreUObject!UObject::CallFunction() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:940]
  16. UE4Editor_CoreUObject!UObject::ProcessInternal() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1031]
  17. UE4Editor_CoreUObject!UObject::CallFunction() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:940]
  18. UE4Editor_CoreUObject!UObject::ProcessContextOpcode() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:2330]
  19. UE4Editor_CoreUObject!UObject::ProcessInternal() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1031]
  20. UE4Editor_CoreUObject!UObject::CallFunction() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:940]
  21. UE4Editor_CoreUObject!UObject::ProcessInternal() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1031]
  22. UE4Editor_CoreUObject!UFunction::Invoke() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\class.cpp:4861]
  23. UE4Editor_CoreUObject!UObject::ProcessEvent() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1480]
  24. UE4Editor_Engine!AActor::ProcessEvent() [c:\p4v\timoffice_gauntlet\engine\source\runtime\engine\private\actor.cpp:713]
  25. UE4Editor_CoreUObject!TMulticastScriptDelegate<FWeakObjectPtr>::ProcessMulticastDelegate<UObject>() [c:\p4v\timoffice_gauntlet\engine\source\runtime\core\public\uobject\scriptdelegates.h:488]
  26. UE4Editor_CoreUObject!FCallDelegateHelper::CallMulticastDelegate() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:2491]
  27. UE4Editor_CoreUObject!UObject::ProcessInternal() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1031]
  28. UE4Editor_CoreUObject!UObject::CallFunction() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:940]
  29. UE4Editor_CoreUObject!UObject::ProcessInternal() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1031]
  30. UE4Editor_CoreUObject!UFunction::Invoke() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\class.cpp:4861]
  31. UE4Editor_CoreUObject!UObject::ProcessEvent() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1480]
  32. UE4Editor_Engine!AActor::ProcessEvent() [c:\p4v\timoffice_gauntlet\engine\source\runtime\engine\private\actor.cpp:713]
  33. UE4Editor_UMG!TMulticastScriptDelegate<FWeakObjectPtr>::ProcessMulticastDelegate<UObject>() [c:\p4v\timoffice_gauntlet\engine\source\runtime\core\public\uobject\scriptdelegates.h:488]
  34. UE4Editor_UMG!UButton::SlateHandleClicked() [c:\p4v\timoffice_gauntlet\engine\source\runtime\umg\private\components\button.cpp:189]
  35. UE4Editor_UMG!TBaseUObjectMethodDelegateInstance<0,UButton,FReply __cdecl(void)>::Execute() [c:\p4v\timoffice_gauntlet\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:617]
  36. UE4Editor_Slate!SButton::OnMouseButtonUp() [c:\p4v\timoffice_gauntlet\engine\source\runtime\slate\private\widgets\input\sbutton.cpp:290]
  37. UE4Editor_Slate!FEventRouter::Route<FReply,FEventRouter::FToLeafmostPolicy,FPointerEvent,<lambda_1002768c627006711ef2f351a87ec0e7> >() [c:\p4v\timoffice_gauntlet\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:270]
  38. UE4Editor_Slate!FSlateApplication::RoutePointerUpEvent() [c:\p4v\timoffice_gauntlet\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:5528]
  39. UE4Editor_UMG!UWidgetInteractionComponent::ReleasePointerKey() [c:\p4v\timoffice_gauntlet\engine\source\runtime\umg\private\components\widgetinteractioncomponent.cpp:477]
  40. UE4Editor_UMG!UWidgetInteractionComponent::execReleasePointerKey() [c:\p4v\timoffice_gauntlet\engine\source\runtime\umg\public\components\widgetinteractioncomponent.h:58]
  41. UE4Editor_CoreUObject!UFunction::Invoke() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\class.cpp:4861]
  42. UE4Editor_CoreUObject!UObject::CallFunction() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:816]
  43. UE4Editor_CoreUObject!UObject::ProcessContextOpcode() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:2330]
  44. UE4Editor_CoreUObject!UObject::ProcessInternal() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1031]
  45. UE4Editor_CoreUObject!UObject::CallFunction() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:940]
  46. UE4Editor_CoreUObject!UObject::ProcessInternal() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1031]
  47. UE4Editor_CoreUObject!UObject::CallFunction() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:940]
  48. UE4Editor_CoreUObject!UObject::ProcessContextOpcode() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:2330]
  49. UE4Editor_CoreUObject!UObject::ProcessInternal() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1031]
  50. UE4Editor_CoreUObject!UObject::CallFunction() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:940]
  51. UE4Editor_CoreUObject!UObject::ProcessInternal() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1031]
  52. UE4Editor_CoreUObject!UFunction::Invoke() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\class.cpp:4861]
  53. UE4Editor_CoreUObject!UObject::ProcessEvent() [c:\p4v\timoffice_gauntlet\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1480]
  54. UE4Editor_Engine!AActor::ProcessEvent() [c:\p4v\timoffice_gauntlet\engine\source\runtime\engine\private\actor.cpp:713]
  55. UE4Editor_Engine!UPlayerInput::ProcessInputStack() [c:\p4v\timoffice_gauntlet\engine\source\runtime\engine\private\userinterface\playerinput.cpp:1298]
  56. UE4Editor_Engine!APlayerController::ProcessPlayerInput() [c:\p4v\timoffice_gauntlet\engine\source\runtime\engine\private\playercontroller.cpp:2476]
  57. UE4Editor_Engine!APlayerController::TickPlayerInput() [c:\p4v\timoffice_gauntlet\engine\source\runtime\engine\private\playercontroller.cpp:4404]
  58. UE4Editor_Engine!APlayerController::PlayerTick() [c:\p4v\timoffice_gauntlet\engine\source\runtime\engine\private\playercontroller.cpp:2137]
  59. UE4Editor_Engine!APlayerController::TickActor() [c:\p4v\timoffice_gauntlet\engine\source\runtime\engine\private\playercontroller.cpp:4543]
  60. UE4Editor_Engine!FActorTickFunction::ExecuteTick() [c:\p4v\timoffice_gauntlet\engine\source\runtime\engine\private\actor.cpp:137]
  61. UE4Editor_Engine!FTickTaskLevel::RunPauseFrame() [c:\p4v\timoffice_gauntlet\engine\source\runtime\engine\private\ticktaskmanager.cpp:1063]
  62. UE4Editor_Engine!FTickTaskManager::RunPauseFrame() [c:\p4v\timoffice_gauntlet\engine\source\runtime\engine\private\ticktaskmanager.cpp:1458]
  63. UE4Editor_Engine!UWorld::Tick() [c:\p4v\timoffice_gauntlet\engine\source\runtime\engine\private\leveltick.cpp:1494]
  64. UE4Editor_UnrealEd!UEditorEngine::Tick() [c:\p4v\timoffice_gauntlet\engine\source\editor\unrealed\private\editorengine.cpp:1727]
  65. UE4Editor_UnrealEd!UUnrealEdEngine::Tick() [c:\p4v\timoffice_gauntlet\engine\source\editor\unrealed\private\unrealedengine.cpp:403]
  66. UE4Editor!FEngineLoop::Tick() [c:\p4v\timoffice_gauntlet\engine\source\runtime\launch\private\launchengineloop.cpp:3699]
  67. UE4Editor!GuardedMain() [c:\p4v\timoffice_gauntlet\engine\source\runtime\launch\private\launch.cpp:174]
  68. UE4Editor!GuardedMainWrapper() [c:\p4v\timoffice_gauntlet\engine\source\runtime\launch\private\windows\launchwindows.cpp:145]
  69. UE4Editor!WinMain() [c:\p4v\timoffice_gauntlet\engine\source\runtime\launch\private\windows\launchwindows.cpp:276]
  70. UE4Editor!__scrt_common_main_seh() [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
  71. kernel32
  72. ntdll
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