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- -- Objects
- local p = game.Players.LocalPlayer
- local fe = game.Workspace.FilteringEnabled
- local qtx = Instance.new("ScreenGui", p.PlayerGui)
- local executer = Instance.new("Frame")
- local inject = Instance.new("TextButton")
- local btools = Instance.new("TextButton")
- local verbs = Instance.new("TextButton")
- local admin = Instance.new("TextButton")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local input = Instance.new("TextBox")
- local fecheck = Instance.new("TextLabel")
- local exe = Instance.new("TextButton")
- local clr = Instance.new("TextButton")
- local verb = Instance.new("Frame")
- local hammer = Instance.new("TextButton")
- local grab = Instance.new("TextButton")
- local clone = Instance.new("TextButton")
- local exit = Instance.new("TextButton")
- local main = Instance.new("Frame")
- local execute = Instance.new("TextButton")
- local verbs2 = Instance.new("TextButton")
- -- Properties
- qtx.Name = "qtx"
- qtx.Parent = p.PlayerGui
- executer.Name = "executer"
- executer.Parent = qtx
- executer.Active = true
- executer.BackgroundColor3 = Color3.new(1, 1, 1)
- executer.Draggable = true
- executer.Position = UDim2.new(0.297744364, 0, 0.111445785, 0)
- executer.Size = UDim2.new(0, 503, 0, 280)
- executer.Visible = false
- inject.Name = "inject"
- inject.Parent = executer
- inject.BackgroundColor3 = Color3.new(1, 1, 1)
- inject.Position = UDim2.new(0.928429425, 0, 0.0285714287, 0)
- inject.Size = UDim2.new(0, 20, 0, 24)
- inject.Font = Enum.Font.SourceSans
- inject.Text = "IJ"
- inject.TextSize = 14
- inject.MouseButton1Down:connect(function()
- if fe == true then
- fecheck.Text = "Injecting..."
- wait(2)
- fecheck.Text = "Scanning..."
- wait(3)
- fecheck.Text = "FE"
- else
- fecheck.Text = "Injecting"
- wait(2)
- fecheck.Text = "Scanning"
- wait(3)
- fecheck.Text = "FD"
- end
- end)
- btools.Name = "btools"
- btools.Parent = executer
- btools.BackgroundColor3 = Color3.new(1, 1, 1)
- btools.Position = UDim2.new(0.0357852876, 0, 0.0535714291, 0)
- btools.Size = UDim2.new(0, 92, 0, 30)
- btools.Font = Enum.Font.SourceSans
- btools.Text = "BTools"
- btools.TextSize = 14
- btools.MouseButton1Down:connect(function()
- Instance.new("HopperBin", game.Players.LocalPlayer.Backpack).BinType = 2
- Instance.new("HopperBin", game.Players.LocalPlayer.Backpack).BinType = 3
- Instance.new("HopperBin", game.Players.LocalPlayer.Backpack).BinType = 4
- end)
- verbs.Name = "verbs"
- verbs.Parent = executer
- verbs.BackgroundColor3 = Color3.new(1, 1, 1)
- verbs.Position = UDim2.new(0.384691864, 0, 0.0535714291, 0)
- verbs.Size = UDim2.new(0, 92, 0, 30)
- verbs.Font = Enum.Font.SourceSans
- verbs.Text = "VTools"
- verbs.TextSize = 14
- verbs.MouseButton1Down:connect(function()
- verb.Visible = not verb.Visible
- end)
- admin.Name = "admin"
- admin.Parent = executer
- admin.BackgroundColor3 = Color3.new(1, 1, 1)
- admin.Position = UDim2.new(0.700795233, 0, 0.0535714291, 0)
- admin.Size = UDim2.new(0, 92, 0, 30)
- admin.Font = Enum.Font.SourceSans
- admin.Text = "Admin"
- admin.TextSize = 14
- admin.MouseButton1Down:connect(function()
- local NOCLIP = false
- local JESUSFLY = false
- local SWIM = false
- game:GetService('RunService').Stepped:connect(function()
- if NOCLIP then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- elseif JESUSFLY then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(12)
- elseif SWIM then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(4)
- end
- end)
- _G.Rc7Notification = function(a,b,c)
- game:GetService("CoreGui"):WaitForChild("RobloxGui").SendNotification:Fire(a, b, "rbxassetid://571324445", c)
- end
- local gPlayers = game:GetService("Players")
- local admin = gPlayers.LocalPlayer.Name
- local bannedplyrs = {}
- local admins = {'NAME','NAME'} -- names here of people who have access to your commands! (Your name doesn't need to be in here.)
- -- declare services / init stuff --
- local services={}
- local cmds={}
- local std={}
- function KICK(PLAYER_KICK)
- if PLAYER_KICK.Character:FindFirstChild('Humanoid') then
- local KICK_1 = Instance.new('SkateboardPlatform', PLAYER_KICK.Character)
- KICK_1.Name = ''
- KICK_1.CFrame = CFrame.new(math.random(-1000, 1000), 1000, math.random(-1000, 1000))
- KICK_1.CanCollide = false
- KICK_1.Transparency = 1
- PLAYER_KICK.Character.Humanoid.WalkSpeed = 0
- wait()
- local WELD_1 = Instance.new('Weld', KICK_1)
- WELD_1.Name = ''
- WELD_1.Part0 = PLAYER_KICK.Character.Torso
- WELD_1.Part1 = KICK_1
- WELD_1.C0 = CFrame.new(0, -400, 0)
- wait()
- KICK_1.Anchored = true
- WELD_1:remove()
- end
- end
- local serverLocked = false
- game.Players.PlayerAdded:connect(function(player)
- if serverLocked == true then
- player.CharacterAdded:connect(function()
- wait(2)
- KICK(player)
- end)
- end
- end)
- function FIX_LIGHTING()
- game.Lighting.Ambient = Color3.new(0.5, 0.5, 0.5)
- game.Lighting.Brightness = 1
- game.Lighting.GlobalShadows = true
- game.Lighting.Outlines = false
- game.Lighting.TimeOfDay = 14
- game.Lighting.FogEnd = 100000
- end
- services.players=gPlayers
- services.lighting=game:GetService('Lighting')
- services.workspace=game:GetService('Workspace')
- services.events = {}
- local user = gPlayers.LocalPlayer
- local cmdprefix=';'
- local scriptprefix='/'
- local split=" "
- updateevents=function()
- for i,v in pairs(services.events) do services.events:remove(i) v:disconnect() end
- for i,v in pairs(gPlayers:players())do
- local ev = v.Chatted:connect(function(msg) do_exec(msg,v) end)
- services.events[#services.events+1] = ev
- end
- end
- -- safazi's lib --
- std.inTable=function(tbl,val)
- if tbl==nil then return false end
- for _,v in pairs(tbl)do
- if v==val then return true end
- end
- return false
- end
- std.out=function(str)
- print(str)
- end
- std.list=function(tbl) --turns table into list with commas
- local str=''
- for i,v in pairs(tbl)do
- str=str..tostring(v)
- if i~=#tbl then str=str..', ' end
- end
- return str
- end
- std.endat=function(str,val)
- local z=str:find(val)
- if z then
- return str:sub(0,z-string.len(val)),true
- else
- return str,false
- end
- end
- std.first=function(str) return str:sub(1,1) end
- isAdmin=function(name)
- if name==admin then
- return true
- elseif admins[name]==true then
- return true
- end
- return false
- end
- gPlayers.PlayerAdded:connect(function(player)
- for i,v in pairs(bannedplyrs) do
- if player == v then player:Destroy() end
- end
- end)
- local exec=function(str)
- spawn(function()
- local script, loaderr = loadstring(str)
- if not script then
- error(loaderr)
- else
- script()
- end
- end)
- end
- local findCmd=function(cmd_name)
- for i,v in pairs(cmds)do
- if v.NAME:lower()==cmd_name:lower() or std.inTable(v.ALIAS,cmd_name:lower())then
- return v
- end
- end
- end
- local getCmd=function(msg)
- local cmd,hassplit=std.endat(msg:lower(),split)
- if hassplit then
- return {cmd,true}
- else
- return {cmd,false}
- end
- end
- local getprfx=function(strn)
- if strn:sub(1,string.len(cmdprefix))==cmdprefix then return{'cmd',string.len(cmdprefix)+1}
- elseif strn:sub(1,string.len(scriptprefix))==scriptprefix then return{'exec',string.len(scriptprefix)+1}
- end return
- end
- local getArgs=function(str)
- local args={}
- local new_arg=nil
- local hassplit=nil
- local s=str
- repeat
- new_arg,hassplit=std.endat(s:lower(),split)
- if new_arg~='' then
- args[#args+1]=new_arg
- s=s:sub(string.len(new_arg)+string.len(split)+1)
- end
- until hassplit==false
- return args
- end
- local function execCmd(str, plr)
- local s_cmd
- local a
- local cmd
- s_cmd = getCmd(str) --separate command from string using split {command name,arg bool (for arg system)}
- cmd = findCmd(s_cmd[1]) --get command object {NAME,DESC,{ALIASES},function(args)}
- if cmd == nil then return end
- a = str:sub(string.len(s_cmd[1]) + string.len(split) + 1)--start string "a" after command and split
- local args=getArgs(a)--gets us a nice table of arguments
- pcall(function()
- cmd.FUNC(args, plr)
- end)
- end
- function do_exec(str,plr)
- if not isAdmin(plr.Name)then return end
- str=str:gsub('/e ','')--remove "/e " the easy way!
- local t=getprfx(str)
- if t==nil then return end
- str=str:sub(t[2])
- if t[1]=='exec' then
- exec(str)
- elseif t[1]=='cmd' then
- execCmd(str, plr)
- end
- end
- updateevents()
- _G.exec_cmd = execCmd
- --game.Players.LocalPlayer.Chatted:connect(doexec)
- local _char=function(plr_name)
- for i,v in pairs(game.Players:GetChildren())do
- if v:IsA'Player'then
- if v.Name==plr_name then return v.Character end
- end
- end
- return
- end
- local _plr=function(plr_name)
- for i,v in pairs(game.Players:GetChildren())do
- if v:IsA'Player'then
- if v.Name==plr_name then return v end
- end
- end
- return
- end
- function addcmd(name,desc,alias,func)
- cmds[#cmds+1]=
- {
- NAME=name;
- DESC=desc;
- ALIAS=alias;
- FUNC=func;
- }
- end
- local function getPlayer(name)
- local nameTable = {}
- name=name:lower()
- if name == "me" then
- return {admin}
- elseif name == "others" then
- for i,v in pairs(gPlayers:GetChildren()) do
- if v:IsA'Player'then
- if v.Name~=admin then
- nameTable[#nameTable+1]=v.Name
- end
- end
- end
- elseif name == "all" then
- for i,v in pairs(gPlayers:GetChildren()) do
- if v:IsA'Player'then
- nameTable[#nameTable+1]=v.Name
- end
- end
- else
- for i,v in pairs(gPlayers:GetChildren()) do
- local lname = v.Name:lower()
- local i,j = lname:find(name)
- if i == 1 then
- return {v.Name}
- end
- end
- end
- return nameTable
- end
- -- commands --
- addcmd('ff',"ff's a player",{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- Instance.new("ForceField", pchar)
- end
- end)
- addcmd('noff',"unff's a player",{'unff'},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- for j,v1 in pairs(pchar:GetChildren()) do
- if v1:IsA("ForceField") then
- v1:Destroy()
- end
- end
- end
- end)
- addcmd('fire','set a player on fire',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- Instance.new("Fire", pchar.Torso)
- end
- end)
- addcmd('nofire','extinguish a player',{'unfire'},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- for j,v1 in pairs(pchar.Torso:GetChildren()) do
- if v1:IsA("Fire") then
- v1:Destroy()
- end
- end
- end
- end)
- addcmd('sp','give a player sparkles',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- Instance.new("Sparkles", pchar.Torso)
- end
- end)
- addcmd('nosp','remove sparkles from a player',{'unsp'},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- for j,v1 in pairs(pchar.Torso:GetChildren()) do
- if v1:IsA("Sparkles") then
- v1:Destroy()
- end
- end
- end
- end)
- addcmd('smoke','give a player smoke',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- Instance.new("Smoke", pchar.Torso)
- end
- end)
- addcmd('nosmoke','remove smoke from a player',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- for j,v1 in pairs(pchar.Torso:GetChildren()) do
- if v1:IsA("Smoke") then
- v1:Destroy()
- end
- end
- end
- end)
- addcmd('btools','gives a player btools',{},
- function(args)
- local players=getPlayer(args[1])
- if players ~= nil then
- for i, v in pairs(players) do
- Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 2
- Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 3
- Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 4
- end
- end
- end)
- addcmd('god','gods player',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- if pchar then pchar.Humanoid.MaxHealth=math.huge end
- end
- end)
- addcmd('sgod','silently gods player',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- spawn(function()
- pchar.Humanoid.MaxHealth = 10000000
- wait()
- pchar.Humanoid.Health = 10000000
- end)
- end
- end)
- addcmd('ungod','removes god from a player',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- if pchar then
- pchar.Humanoid.MaxHealth=100
- pchar.Humanoid.Health=100
- end
- end
- end)
- addcmd('heal','resets a players health',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- if pchar then pchar.Humanoid.Health=pchar.Humanoid.MaxHealth;end
- end
- end)
- addcmd('freeze','freezes a player',{},
- function(args)
- local players = getPlayer(args[1])
- if players ~= nil then
- for i, v in pairs(players) do
- _char(v).Torso.Anchored = true
- end
- end
- end)
- addcmd('thaw','freezes a player',{},
- function(args)
- local players = getPlayer(args[1])
- if players ~= nil then
- for i, v in pairs(players) do
- _char(v).Torso.Anchored = false
- end
- end
- end)
- addcmd('kill','kills a player',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- if pchar then pchar.Humanoid.MaxHealth=0;pchar.Humanoid.Health=0;end
- end
- end)
- addcmd('sound','plays a sound',{},
- function(args)
- local function dels(instance)
- for i,v in pairs(instance:GetChildren())do
- if v:IsA'Sound'then v:Destroy()end
- dels(v)
- end
- end
- dels(workspace)
- local c=args[1]or'stop'
- if std.inTable({'stop'},c:lower())then return end
- local s=Instance.new("Sound", workspace)
- s.Looped = true
- s.SoundId = "rbxassetid://"..c
- s.Volume=1
- s:Play() s.Name = "Musickek"
- end)
- addcmd('explode','explode a player', {},
- function(args)
- local players=getPlayer(args[1])
- for i, v in pairs(players) do
- local char = _char(v)
- if char:FindFirstChild("Torso") then
- Instance.new("Explosion", char).Position = char.Torso.Position
- end
- end
- end)
- addcmd('invis','make a player invisible',{},
- function(args)
- local players=getPlayer(args[1])
- for i, v in pairs(players) do
- for k, v2 in pairs(_char(v):GetChildren()) do
- if v2.className == "Part" then
- if v2.Name ~= "HumanoidRootPart" then v2.Transparency = 1 end
- elseif v2.className == "Hat" then
- if v2:FindFirstChild("Handle") then
- v2.Handle.Transparency = 1
- end
- end
- if v2:FindFirstChild("face") then
- v2.face:Destroy()
- end
- end
- end
- end)
- addcmd('vis','make a player visible',{},
- function(args)
- local players=getPlayer(args[1])
- for i, v in pairs(players) do
- for k, v2 in pairs(_char(v):GetChildren()) do
- if v2.className == "Part" then
- if v2.Name ~= "HumanoidRootPart" then v2.Transparency = 0 end
- elseif v2.className == "Hat" then
- if v2:FindFirstChild("Handle") then v2.Handle.Transparency = 0 end
- end
- if v2:FindFirstChild("face") then
- v2.face:Destroy()
- end
- end
- end
- end)
- addcmd('goto','go to a player',{},
- function(args)
- local players=getPlayer(args[1])
- if players ~= nil and _char(players[1]):FindFirstChild("HumanoidRootPart") then
- _char(admin).HumanoidRootPart.CFrame = _char(players[1]).HumanoidRootPart.CFrame
- end
- end)
- addcmd('bring','bring a player to you',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players) do
- if _char(v):FindFirstChild("HumanoidRootPart") then
- _char(v).HumanoidRootPart.CFrame = _char(admin).HumanoidRootPart.CFrame
- end
- end
- end)
- addcmd('tp','teleport player 1 to player 2',{},
- function(args)
- local players1=getPlayer(args[1])
- local players2=getPlayer(args[2])
- if not players2[1] then return end
- for i,v in pairs(players1) do
- if _char(v):FindFirstChild("HumanoidRootPart") and _char(players2[1]):FindFirstChild("HumanoidRootPart") then
- _char(v).HumanoidRootPart.CFrame = _char(players2[1]).HumanoidRootPart.CFrame
- end
- end
- end)
- addcmd('char','change a players appearance',{},
- function(args)
- local players=getPlayer(args[1])
- if not args[1]or not args[2]then return end
- local id=args[2]
- if players ~= nil then
- for i,v in pairs(players) do
- gPlayers[v].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..id
- if _char(v):FindFirstChild("Head") then
- _char(v).Head:Destroy()
- end
- end
- end
- end)
- addcmd('ws','change a players walkspeed',{},
- function(args)
- local players=getPlayer(args[1])
- if not args[1]or not args[2]then return end
- local num=args[2]
- for i,v in pairs(players) do
- if _char(v):FindFirstChild("Humanoid") then
- _char(v).Humanoid.WalkSpeed=tonumber(num)
- end
- end
- end)
- addcmd('jp','change a players walkspeed',{},
- function(args)
- local players=getPlayer(args[1])
- if not args[1]or not args[2]then return end
- local num=args[2]
- for i,v in pairs(players) do
- if _char(v):FindFirstChild("Humanoid") then
- _char(v).Humanoid.JumpPower=tonumber(num)
- end
- end
- end)
- addcmd('time','change the time of day',{},
- function(args)
- if not args[1]then return end
- local time_=tonumber(args[1])
- game.Lighting:SetMinutesAfterMidnight(time_*60)
- end)
- addcmd('unlockws','unlock the whole workspace',{},
- function(args)
- local function unlock(instance)
- for i,v in pairs(instance:GetChildren()) do
- if v:IsA("BasePart") then
- v.Locked = false
- end
- unlock(v)
- end
- end
- unlock(workspace)
- end)
- addcmd('unanchorws','unanchor the whole workspace',{},
- function(args)
- local function unanchor(instance)
- for i,v in pairs(instance:GetChildren()) do
- if v:IsA("BasePart") then
- v.Anchored=false
- end
- unanchor(v)
- end
- end
- unanchor(workspace)
- end)
- addcmd('admin','gives a player admin',{},
- function(args)
- if not args[1]then return end
- local players=getPlayer(args[1])
- table.foreach(players,function(k,v)
- admins[v]=true
- end)
- end)
- addcmd('unadmin','removes a players admin',{},
- function(args)
- if not args[1] then return end
- local players=getPlayer(args[1])
- table.foreach(players,function(k,v)
- admins[v]=nil
- end)
- end)
- addcmd('view','view player',{},
- function(args)
- local players=getPlayer(args[1])
- workspace.CurrentCamera.CameraSubject = game.Players[players[1]].Character
- end)
- addcmd('noclip','noclips local player',nil,
- function(args,speaker)
- NOCLIP = true
- JESUSFLY = false
- SWIM = false
- end)
- addcmd('clip','clips local player',nil,
- function(args,speaker)
- NOCLIP = false
- end)
- addcmd('jesusfly','jesusfly',nil,
- function(args,speaker)
- NOCLIP = false
- JESUSFLY = true
- SWIM = false
- end)
- addcmd('nofly','nofly',nil,
- function(args)
- JESUSFLY = false
- end)
- addcmd('swim','swim',nil,
- function(args)
- NOCLIP = false
- JESUSFLY = false
- SWIM = true
- end)
- addcmd('noswim','noswim',nil,
- function(args)
- SWIM = false
- end)
- addcmd('skybox','sky <id>',nil,
- function(args)
- for i,v in pairs(game.Lighting:GetChildren()) do
- if v:IsA('Sky') then
- v:remove()
- end
- end
- local ID = (args[1])
- local sky = Instance.new('Sky', game.Lighting)
- sky.SkyboxBk = 'rbxassetid://' .. ID
- sky.SkyboxDn = 'rbxassetid://' .. ID
- sky.SkyboxFt = 'rbxassetid://' .. ID
- sky.SkyboxLf = 'rbxassetid://' .. ID
- sky.SkyboxRt = 'rbxassetid://' .. ID
- sky.SkyboxUp = 'rbxassetid://' .. ID
- end)
- addcmd('shrek','shrek <p>',nil,
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players) do
- local pchar = gPlayers[v].Character
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA('Hat') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') then
- v:remove()
- end
- end
- for i,v in pairs(pchar.Head:GetChildren()) do
- if v:IsA('Decal') or v:IsA('SpecialMesh')then
- v:remove()
- end
- end
- if pchar:FindFirstChild('Shirt Graphic') then
- pchar['Shirt Graphic'].Archivable = false
- pchar['Shirt Graphic'].Graphic = ''
- end
- local mesh = Instance.new('SpecialMesh', pchar.Head)
- mesh.MeshType = 'FileMesh'
- pchar.Head.Mesh.MeshId = 'http://www.roblox.com/asset/?id=19999257'
- pchar.Head.Mesh.Offset = Vector3.new(-0.1, 0.1, 0)
- pchar.Head.Mesh.TextureId = 'http://www.roblox.com/asset/?id=156397869'
- local Shirt = Instance.new('Shirt', gPlayers[v].Character)
- local Pants = Instance.new('Pants', gPlayers[v].Character)
- Shirt.ShirtTemplate = 'rbxassetid://133078194'
- Pants.PantsTemplate = 'rbxassetid://133078204'
- end
- end)
- addcmd('ambient','ambient <n> <n> <n>',nil,
- function(args)
- game.Lighting.Ambient = Color3.new(args[1], args[2], args[3])
- end)
- addcmd('fetp','fetp',nil,
- function(args)
- local last_pos = game.Players.LocalPlayer.Character.Torso.CFrame
- for _, Player in pairs(game:GetService("Players"):GetChildren()) do
- if game.Workspace:findFirstChild(Player.Name) then
- local w = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- w.Part0 = w.Parent
- w.Part1 = Player.Character.Torso
- w.C0 = last_pos
- w.C1 = last_pos
- wait(0.1)
- w:Destroy()
- game.Players.LocalPlayer.Character.Torso.CFrame = last_pos
- end
- end
- wait(1)
- game.Players.LocalPlayer.Character.Torso.CFrame = last_pos
- end)
- addcmd('fogend','fogend <n>',nil,
- function(args)
- game.Lighting.FogEnd = args[1]
- end)
- addcmd('slock','serverlock',nil,
- function(args)
- serverLocked = true
- end)
- addcmd('unslock','unserverlock',nil,
- function(args)
- serverLocked = false
- end)
- addcmd('fogend','fogend <n>',{},
- function(args)
- game.Lighting.FogEnd = args[1]
- end)
- addcmd('fogcolor','fogcolor <n> <n> <n>',{},
- function(args)
- game.Lighting.FogColor = Color3.new(args[1], args[2], args[3])
- end)
- addcmd('fixl','fixlighting',nil,
- function(args)
- FIX_LIGHTING()
- end)
- addcmd('particles','particles <p> <id>',{'pts'},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players) do
- local pchar = gPlayers[v].Character
- for i,v in pairs(pchar.Torso:GetChildren()) do
- if v:IsA('ParticleEmitter') then
- v:remove()
- end
- end
- wait()
- Instance.new('ParticleEmitter', pchar.Torso).Texture = 'http://www.roblox.com/asset/?id=' .. args[2] - 1
- end
- end)
- _G.Rc7Notification("Loaded 49 Cmds","Raindrop Admin V.1",5)
- wait(5)
- if game.Workspace.FilteringEnabled == true then
- _G.Rc7Notification("Filtering","Fltering is Enabled",5)
- else
- _G.Rc7Notification("Filtering","Fltering is Disabled",5)
- end
- end)
- ScrollingFrame.Parent = executer
- ScrollingFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- ScrollingFrame.Position = UDim2.new(0.0357852876, 0, 0.239285707, 0)
- ScrollingFrame.Size = UDim2.new(0, 439, 0, 129)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 2.34543229e+20, 0)
- input.Name = "input"
- input.Parent = ScrollingFrame
- input.BackgroundColor3 = Color3.new(1, 1, 1)
- input.BackgroundTransparency = 1
- input.Size = UDim2.new(0, 421, 0, 618)
- input.Font = Enum.Font.SourceSans
- input.MultiLine = true
- input.Text = "print(\"QTX\")"
- input.TextSize = 17
- input.TextWrapped = true
- input.TextXAlignment = Enum.TextXAlignment.Left
- input.TextYAlignment = Enum.TextYAlignment.Top
- fecheck.Name = "fecheck"
- fecheck.Parent = executer
- fecheck.BackgroundColor3 = Color3.new(1, 1, 1)
- fecheck.Position = UDim2.new(0.902584493, 0, 0.160714284, 0)
- fecheck.Size = UDim2.new(0, 46, 0, 16)
- fecheck.Font = Enum.Font.SourceSans
- fecheck.Text = ""
- fecheck.TextScaled = true
- fecheck.TextSize = 14
- fecheck.TextWrapped = true
- exe.Name = "exe"
- exe.Parent = executer
- exe.BackgroundColor3 = Color3.new(1, 1, 1)
- exe.Position = UDim2.new(0.0357852876, 0, 0.764285743, 0)
- exe.Size = UDim2.new(0, 356, 0, 38)
- exe.Font = Enum.Font.SourceSans
- exe.Text = "Execute"
- exe.TextSize = 31
- exe.MouseButton1Down:connect(function()
- loadstring(input.Text)()
- end)
- clr.Name = "clr"
- clr.Parent = executer
- clr.BackgroundColor3 = Color3.new(1, 1, 1)
- clr.Position = UDim2.new(0.773359835, 0, 0.764285743, 0)
- clr.Size = UDim2.new(0, 68, 0, 38)
- clr.Font = Enum.Font.SourceSans
- clr.Text = "Clear"
- clr.TextSize = 31
- clr.MouseButton1Down:connect(function()
- input.Text = ""
- end)
- verb.Name = "verb"
- verb.Parent = qtx
- verb.Active = true
- verb.BackgroundColor3 = Color3.new(1, 1, 1)
- verb.Draggable = true
- verb.Position = UDim2.new(0.0127819553, 0, 0.0286144577, 0)
- verb.Size = UDim2.new(0, 328, 0, 244)
- verb.Visible = false
- hammer.Name = "hammer"
- hammer.Parent = verb
- hammer.BackgroundColor3 = Color3.new(1, 1, 1)
- hammer.Position = UDim2.new(0.298780501, 0, 0.127049178, 0)
- hammer.Size = UDim2.new(0, 132, 0, 39)
- hammer.Font = Enum.Font.SourceSans
- hammer.Text = "Hammer Tool"
- hammer.TextSize = 14
- hammer.MouseButton1Down:connect(function()
- Instance.new("HopperBin", game.Players.LocalPlayer.Backpack).BinType = 4
- end)
- grab.Name = "grab"
- grab.Parent = verb
- grab.BackgroundColor3 = Color3.new(1, 1, 1)
- grab.Position = UDim2.new(0.298780501, 0, 0.356557369, 0)
- grab.Size = UDim2.new(0, 132, 0, 39)
- grab.Font = Enum.Font.SourceSans
- grab.Text = "Grab Tool"
- grab.TextSize = 14
- grab.MouseButton1Down:connect(function()
- Instance.new("HopperBin", game.Players.LocalPlayer.Backpack).BinType = 2
- end)
- clone.Name = "clone"
- clone.Parent = verb
- clone.BackgroundColor3 = Color3.new(1, 1, 1)
- clone.Position = UDim2.new(0.298780501, 0, 0.598360658, 0)
- clone.Size = UDim2.new(0, 132, 0, 39)
- clone.Font = Enum.Font.SourceSans
- clone.Text = "Clone Tool"
- clone.TextSize = 14
- clone.MouseButton1Down:connect(function()
- Instance.new("HopperBin", game.Players.LocalPlayer.Backpack).BinType = 3
- end)
- exit.Name = "exit"
- exit.Parent = verb
- exit.BackgroundColor3 = Color3.new(1, 1, 1)
- exit.Position = UDim2.new(0.902438998, 0, 0.0204918031, 0)
- exit.Size = UDim2.new(0, 24, 0, 26)
- exit.Font = Enum.Font.SourceSans
- exit.Text = "X"
- exit.TextSize = 25
- exit.TextWrapped = true
- exit.MouseButton1Down:connect(function()
- verb.Visible = false
- end)
- main.Name = "main"
- main.Parent = qtx
- main.Active = true
- main.BackgroundColor3 = Color3.new(1, 1, 1)
- main.Draggable = true
- main.Position = UDim2.new(0.381202996, 0, 0.296686769, 0)
- main.Size = UDim2.new(0, 316, 0, 208)
- execute.Name = "execute"
- execute.Parent = main
- execute.BackgroundColor3 = Color3.new(1, 1, 1)
- execute.Position = UDim2.new(0.183544308, 0, 0.0864197537, 0)
- execute.Size = UDim2.new(0, 200, 0, 50)
- execute.Font = Enum.Font.SourceSans
- execute.Text = "Executor"
- execute.TextSize = 34
- execute.MouseButton1Down:connect(function()
- executer.Visible = true
- main.Visible = false
- end)
- verbs2.Name = "verbs2"
- verbs2.Parent = main
- verbs2.BackgroundColor3 = Color3.new(1, 1, 1)
- verbs2.Position = UDim2.new(0.183544308, 0, 0.552469134, 0)
- verbs2.Size = UDim2.new(0, 200, 0, 50)
- verbs2.Font = Enum.Font.SourceSans
- verbs2.Text = "Verb Tools"
- verbs2.TextSize = 34
- verbs2.MouseButton1Down:connect(function()
- verb.Visible = not verb.Visible
- end)
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