ShadowStalker

compiles.sqf

Oct 1st, 2014
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  1. if (!isDedicated) then {
  2. player_build = compile preprocessFileLineNumbers "custom\snap_pro\player_build.sqf";
  3. snap_build = compile preprocessFileLineNumbers "custom\snap_pro\snap_build.sqf";
  4. dayz_spaceInterrupt = compile preprocessFileLineNumbers "custom\snap_pro\dayz_spaceInterrupt.sqf";
  5.  
  6. fnc_usec_selfActions = compile preprocessFileLineNumbers "custom\fn_selfActions.sqf";
  7. player_lockVault = compile preprocessFileLineNumbers "custom\player_lockVault.sqf";
  8. player_unlockVault = compile preprocessFileLineNumbers "custom\player_unlockVault.sqf";
  9. VehicleColourPaint = compile preprocessFileLineNumbers "Paint\vehicleColourPaint.sqf";
  10. VehicleColourUpdate = compile preprocessFileLineNumbers "Paint\VehicleColourUpdate.sqf";
  11. VehicleColourUpdate2 = compile preprocessFileLineNumbers "Paint\VehicleColourUpdate2.sqf";
  12. player_paint = compile preprocessFileLineNumbers "Paint\player_paint.sqf";
  13. };
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