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- [SK]
- Soul Carapace=3,520,530,255,255,255,Soul Carapace:
- Soul Carapaceready=3,620,530,0,255,0,${If[${Me.CombatAbilityReady[Soul Carapace]},Ready,]}
- Soul Carapacenotready=3,620,530,0,255,255,${If[!${Me.CombatAbilityReady[Soul Carapace]},${Me.CombatAbilityTimer[Soul Carapace].TimeHMS},]}
- UAD=3,520,542,255,255,255,Unholy Aura:
- UADready=3,620,542,0,255,0,${If[${Me.CombatAbilityReady[Unholy Aura Discipline]},Ready,]}
- UADnotready=3,620,542,0,255,255,${If[!${Me.CombatAbilityReady[Unholy Aura Discipline]},${Me.CombatAbilityTimer[Unholy Aura Discipline].TimeHMS},]}
- LC=3,520,554,255,255,255,Leech Curse:
- LCready=3,620,554,0,255,0,${If[${Me.CombatAbilityReady[LeechCurse Discipline]},Ready,]}
- LCnotready=3,620,554,0,255,255,${If[!${Me.CombatAbilityReady[LeechCurse Discipline]},${Me.CombatAbilityTimer[LeechCurse Discipline].TimeHMS},]}
- [Warrior]
- Ramp=3,520,530,255,255,255,Rampage:
- Rampready=3,620,530,0,255,0,${If[${Me.AltAbilityReady[Rampage]},Ready,]}
- Rampnotready=3,620,530,0,255,255,${If[!${Me.AltAbilityReady[Rampage]},${Me.AltAbilityTimer[Rampage].TimeHMS},]}
- Defensive=3,520,554,255,255,255,Defensive:
- Defensiveready=3,620,554,0,255,0,${If[${Me.CombatAbilityReady[Defensive State]},Ready,]}
- Defensivenotready=3,620,554,0,255,255,${If[!${Me.CombatAbilityReady[Defensive State]},${Me.CombatAbilityTimer[Defensive State].TimeHMS},]}
- Defensive2=3,520,554,255,255,255,Defensive:
- Defensive2ready=3,620,554,0,255,0,${If[${Me.CombatAbilityReady[Stonewall Discipline]},Ready,]}
- Defensive2notready=3,620,554,0,255,255,${If[!${Me.CombatAbilityReady[Stonewall Discipline]},${Me.CombatAbilityTimer[Evasive Discipline].TimeHMS},]}
- AreaTaunt=3,520,578,255,255,255,Furious:
- AreaTauntready=3,620,578,0,255,0,${If[${Me.CombatAbilityReady[Furious Discipline]},Ready,]}
- AreaTauntnotready=3,620,578,0,255,255,${If[!${Me.CombatAbilityReady[Furious Discipline]},${Me.CombatAbilityTimer[Furious Discipline].TimeHMS},]}
- [Monk]
- DF=3,520,530,255,255,255,Destructive Force:
- DFready=3,620,530,0,255,0,${If[${Me.AltAbilityReady[Destructive Force]},Ready,]}
- DFnotready=3,620,530,0,255,255,${If[!${Me.AltAbilityReady[Destructive Force]},${Me.AltAbilityTimer[Destructive Force].TimeHMS},]}
- [Rogue]
- [Necro]
- CS1=3,700,510,255,255,255, ~~~~~ CASTING ~~~~~
- CS2=3,700,522,255,255,255,Cast Effect: ${If[${Cast.Effect.ID},${Cast.Effect.Name},NONE]}
- CS3=3,700,534,255,255,255,Cast Timing: ${Cast.Timing}
- CS4=3,700,546,255,255,255,Cast Ready : ${Cast.Ready}
- CS5=3,700,558,255,255,255,Cast Status: ${Cast.Status}
- CS6=3,700,570,255,255,255,Cast Result: ${Cast.Result}
- CS7=3,700,582,255,255,255,Cast Stored: ${If[${Cast.Stored.ID},${Cast.Stored.Name},NONE]}
- LB=3,520,530,255,255,255,Life Burn:
- LBready=3,620,530,0,255,0,${If[${Me.AltAbilityReady[Life Burn]},Ready,]}
- LBnotready=3,620,530,0,255,255,${If[!${Me.AltAbilityReady[Life Burn]},${Me.AltAbilityTimer[Life Burn].TimeHMS},]}
- MC=3,520,542,255,255,255,Mend Companion:
- MCready=3,620,542,0,255,0,${If[${Me.AltAbilityReady[Replenish Companion]},Ready,]}
- MCnotready=3,620,542,0,255,255,${If[!${Me.AltAbilityReady[Replenish Companion]},${Me.AltAbilityTimer[Replenish Companion].TimeHMS},]}
- SOD=3,520,554,255,255,255,Swarm of Decay:
- SODready=3,620,554,0,255,0,${If[${Me.AltAbilityReady[Swarm of Decay]},Ready,]}
- SODnotready=3,620,554,0,255,255,${If[!${Me.AltAbilityReady[Swarm of Decay]},${Me.AltAbilityTimer[Swarm of Decay].TimeHMS},]}
- wtd=3,520,566,255,255,255,Wake the Dead:
- wtdready=3,620,566,0,255,0,${If[${Me.AltAbilityReady[Wake the Dead]},Ready,]}
- wtdnotready=3,620,566,0,255,255,${If[!${Me.AltAbilityReady[Wake the Dead]},${Me.AltAbilityTimer[Wake the Dead].TimeHMS},]}
- [Caster]
- CS1=3,700,510,255,255,255, ~~~~~ CASTING ~~~~~
- CS2=3,700,522,255,255,255,Cast Effect: ${If[${Cast.Effect.ID},${Cast.Effect.Name},NONE]}
- CS3=3,700,534,255,255,255,Cast Timing: ${Cast.Timing}
- CS4=3,700,546,255,255,255,Cast Ready : ${Cast.Ready}
- CS5=3,700,558,255,255,255,Cast Status: ${Cast.Status}
- CS6=3,700,570,255,255,255,Cast Result: ${Cast.Result}
- CS7=3,700,582,255,255,255,Cast Stored: ${If[${Cast.Stored.ID},${Cast.Stored.Name},NONE]}
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