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Feb 28th, 2020
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  1. Panel:AddControl("Label", {Text = "#vjbase.menu.snpc.settings.label1"})
  2. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.togglewandering", Command = "vj_npc_nowandering"})
  3. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.togglechasingenemy", Command = "vj_npc_nochasingenemy"})
  4. Panel:ControlHelp("#vjbase.menu.snpc.settings.label2")
  5. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.togglemedics", Command = "vj_npc_nomedics"})
  6. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.togglefollowplayer", Command = "vj_npc_nofollowplayer"})
  7. Panel:ControlHelp("#vjbase.menu.snpc.settings.label3")
  8. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.toggleallies", Command = "vj_npc_noallies"})
  9. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.togglebecomeenemytoply", Command = "vj_npc_nobecomeenemytoply"})
  10. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.toggleproppush", Command = "vj_npc_noproppush"})
  11. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.togglepropattack", Command = "vj_npc_nopropattack"})
  12. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.togglescarednade", Command = "vj_npc_noscarednade"})
  13. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.togglereloading", Command = "vj_npc_noreload"})
  14.  
  15. Panel:AddControl("Label", {Text = "#vjbase.menu.snpc.settings.label4"})
  16. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.togglemelee", Command = "vj_npc_nomelee"})
  17. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.togglerange", Command = "vj_npc_norange"})
  18. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.toggleleap", Command = "vj_npc_noleap"})
  19. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.togglethrownade", Command = "vj_npc_nothrowgrenade"})
  20. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.toggleweapons", Command = "vj_npc_noweapon"})
  21. Panel:ControlHelp("#vjbase.menu.snpc.settings.label5")
  22. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.togglemeleedsp", Command = "vj_npc_nomeleedmgdsp"})
  23. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.toggleslowplayer", Command = "vj_npc_slowplayer"})
  24. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.togglebleedonmelee", Command = "vj_npc_bleedenemyonmelee"})
  25.  
  26. Panel:AddControl("Label", {Text = "#vjbase.menu.snpc.settings.label6"})
  27. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.toggleidleparticles", Command = "vj_npc_noidleparticle"})
  28. Panel:ControlHelp("#vjbase.menu.snpc.settings.label7")
  29. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.togglesnpcchat", Command = "vj_npc_nosnpcchat"})
  30. Panel:ControlHelp("#vjbase.menu.snpc.settings.label8")
  31.  
  32. Panel:AddControl("Label", {Text = "#vjbase.menu.snpc.settings.label9"})
  33. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.toggleflinching", Command = "vj_npc_noflinching"})
  34. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.togglebleeding", Command = "vj_npc_nobleed"})
  35. Panel:ControlHelp("#vjbase.menu.snpc.settings.label10")
  36. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.togglebloodpool", Command = "vj_npc_nobloodpool"})
  37. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.togglegib", Command = "vj_npc_nogib"})
  38. Panel:ControlHelp("#vjbase.menu.snpc.settings.label11")
  39. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.togglegibdecals", Command = "vj_npc_nogibdecals"})
  40. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.togglegibdeathparticles", Command = "vj_npc_nogibdeathparticles"})
  41. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.toggledeathanim", Command = "vj_npc_nodeathanimation"})
  42. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.togglecorpses", Command = "vj_npc_nocorpses"})
  43.  
  44. Panel:AddControl("Label", {Text = "#vjbase.menu.snpc.settings.label12"})
  45. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.togglerunontouch", Command = "vj_npc_animal_runontouch"})
  46. Panel:AddControl("Checkbox", {Label = "#vjbase.menu.snpc.settings.togglerunonhit", Command = "vj_npc_animal_runonhit"})
  47.  
  48. add("vjbase.menu.snpc.settings.label1", "AI Settings:")
  49. add("vjbase.menu.snpc.settings.togglewandering", "Disable Wandering When Idle")
  50. add("vjbase.menu.snpc.settings.togglechasingenemy", "Disable Chasing Enemy")
  51. add("vjbase.menu.snpc.settings.label2", "Use this setting with caution, it can break a lot of things!")
  52. add("vjbase.menu.snpc.settings.togglemedics", "Disable Medic SNPCs")
  53. add("vjbase.menu.snpc.settings.togglefollowplayer", "Disable Following Player")
  54. add("vjbase.menu.snpc.settings.label3", "Example: When you press 'E' on a SNPC and they follow you")
  55. add("vjbase.menu.snpc.settings.toggleallies", "Disable Alliance (No Allies!)")
  56. add("vjbase.menu.snpc.settings.togglebecomeenemytoply", "Disable Allies Becoming Enemy")
  57. add("vjbase.menu.snpc.settings.toggleproppush", "Disable Prop Pushing (Creatures)")
  58. add("vjbase.menu.snpc.settings.togglepropattack", "Disable Prop Attacking (Creatures)")
  59. add("vjbase.menu.snpc.settings.togglescarednade", "Disable Humans Running from Grenades")
  60. add("vjbase.menu.snpc.settings.togglereloading", "Disable Weapon Reloading")
  61. add("vjbase.menu.snpc.settings.label4", "Attack Settings:")
  62. add("vjbase.menu.snpc.settings.togglemelee", "Disable Melee Attacks")
  63. add("vjbase.menu.snpc.settings.togglerange", "Disable Range Attacks")
  64. add("vjbase.menu.snpc.settings.toggleleap", "Disable Leap Attacks (Creatures)")
  65. add("vjbase.menu.snpc.settings.togglethrownade", "Disable Grenade Attacks (Humans)")
  66. add("vjbase.menu.snpc.settings.toggleweapons", "Disable Weapons (Humans)")
  67. add("vjbase.menu.snpc.settings.label5", "Humans will not be able to use weapons!")
  68. add("vjbase.menu.snpc.settings.togglemeleedsp", "Disable DSP Effect On Heavy Melee Damages")
  69. add("vjbase.menu.snpc.settings.toggleslowplayer", "Disable Players Slowing Down on Melee Attack")
  70. add("vjbase.menu.snpc.settings.togglebleedonmelee", "Disable Players/NPCs Bleeding on Melee Attack")
  71. add("vjbase.menu.snpc.settings.label6", "Miscellaneous Settings:")
  72. add("vjbase.menu.snpc.settings.toggleidleparticles", "Disable Idle Particles and Effects")
  73. add("vjbase.menu.snpc.settings.label7", "Disabling this can help with performance")
  74. add("vjbase.menu.snpc.settings.togglesnpcchat", "Disable SNPC Chat")
  75. add("vjbase.menu.snpc.settings.label8", "For example: 'Scientist is now following you'")
  76. add("vjbase.menu.snpc.settings.label9", "Damage & Corpse Settings:")
  77. add("vjbase.menu.snpc.settings.toggleflinching", "Disable Flinching")
  78. add("vjbase.menu.snpc.settings.togglebleeding", "Disable Bleeding")
  79. add("vjbase.menu.snpc.settings.label10", "Disables blood particles, decals, blood pools etc.")
  80. add("vjbase.menu.snpc.settings.togglebloodpool", "Disable Blood Pools (On Death)")
  81. add("vjbase.menu.snpc.settings.togglegib", "Disable Gibbing")
  82. add("vjbase.menu.snpc.settings.label11", "Disabling this can help with performance")
  83. add("vjbase.menu.snpc.settings.togglegibdecals", "Disable Gib Decals")
  84. add("vjbase.menu.snpc.settings.togglegibdeathparticles", "Disable Gib/Death Particles and Effects")
  85. add("vjbase.menu.snpc.settings.toggledeathanim", "Disable Death Animation")
  86. add("vjbase.menu.snpc.settings.togglecorpses", "Disable Corpses")
  87. add("vjbase.menu.snpc.settings.label12", "Passive Settings:")
  88. add("vjbase.menu.snpc.settings.togglerunontouch", "Disable Running on Touch")
  89. add("vjbase.menu.snpc.settings.togglerunonhit", "Disable Running on Hit")
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