AlieN_Adriano

[DD] Cross D4 - By DuuhZeHBruuuH

Jul 22nd, 2017
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  1. //Cross D4 - By DuuhZeHBruuuH
  2.  
  3. CreateObject(3458,4357.2002000,560.7998000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (2)
  4. CreateObject(3458,4392.6006000,560.7998000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (5)
  5. CreateObject(3458,4374.9004000,560.7998000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (6)
  6. CreateObject(8558,4374.9004000,502.8999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (5)
  7. CreateObject(3458,4374.9004000,520.5000000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (7)
  8. CreateObject(3458,4392.6006000,520.5000000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (8)
  9. CreateObject(3458,4357.2002000,520.5000000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (9)
  10. CreateObject(3458,4339.5000000,520.5000000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (3)
  11. CreateObject(3458,4321.7998000,520.5000000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (10)
  12. CreateObject(3458,4304.0996000,520.5000000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (11)
  13. CreateObject(3458,4339.5000000,560.7998000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (12)
  14. CreateObject(3458,4321.7998000,560.7998000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (13)
  15. CreateObject(3458,4304.0996000,560.7998000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (14)
  16. CreateObject(3458,4286.3994000,520.5000000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (15)
  17. CreateObject(3458,4268.6992000,520.5000000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (16)
  18. CreateObject(3458,4250.9990000,520.5000000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (17)
  19. CreateObject(3458,4233.2988000,520.5000000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (18)
  20. CreateObject(3458,4286.3994000,560.7998000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (20)
  21. CreateObject(3458,4268.6992000,560.7998000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (21)
  22. CreateObject(3458,4250.9990000,560.7998000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (22)
  23. CreateObject(3458,4233.2988000,560.7998000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (23)
  24. CreateObject(8558,4374.9004000,673.0019500,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (29)
  25. CreateObject(8558,4374.9004000,693.4023400,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (30)
  26. CreateObject(8558,4334.6006000,673.0029300,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (35)
  27. CreateObject(8558,4334.6006000,693.4033200,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (36)
  28. CreateObject(8558,4294.3008000,673.0039100,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (41)
  29. CreateObject(8558,4294.3008000,693.4043000,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (42)
  30. CreateObject(8558,4254.0010000,673.0048800,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (47)
  31. CreateObject(8558,4254.0010000,693.4052700,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (48)
  32. CreateObject(3458,4392.6006000,601.0996100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (26)
  33. CreateObject(3458,4392.6006000,641.3994100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (27)
  34. CreateObject(3458,4392.6006000,681.6992200,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (28)
  35. CreateObject(3458,4374.9004000,601.0996100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (32)
  36. CreateObject(3458,4374.9004000,641.3994100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (33)
  37. CreateObject(3458,4374.9004000,681.6992200,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (34)
  38. CreateObject(3458,4357.2002000,601.0996100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (35)
  39. CreateObject(3458,4357.2002000,641.3994100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (36)
  40. CreateObject(3458,4357.2002000,681.6992200,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (37)
  41. CreateObject(3458,4339.5000000,601.0996100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (38)
  42. CreateObject(3458,4339.5000000,641.3994100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (39)
  43. CreateObject(3458,4339.5000000,681.6992200,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (40)
  44. CreateObject(3458,4321.7998000,601.0996100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (44)
  45. CreateObject(3458,4321.7998000,641.3994100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (41)
  46. CreateObject(3458,4321.7998000,681.6992200,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (42)
  47. CreateObject(3458,4304.0996000,601.0996100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (43)
  48. CreateObject(3458,4304.0996000,641.3994100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (45)
  49. CreateObject(3458,4304.0996000,681.6992200,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (46)
  50. CreateObject(3458,4286.3994000,601.0996100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (47)
  51. CreateObject(3458,4286.3994000,641.3994100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (48)
  52. CreateObject(3458,4286.3994000,681.6992200,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (49)
  53. CreateObject(3458,4268.6992000,601.0996100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (50)
  54. CreateObject(3458,4268.6992000,641.3994100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (51)
  55. CreateObject(3458,4268.6992000,681.6992200,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (52)
  56. CreateObject(3458,4250.9990000,601.0996100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (53)
  57. CreateObject(3458,4250.9990000,641.3994100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (54)
  58. CreateObject(3458,4250.9990000,681.6992200,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (55)
  59. CreateObject(3458,4233.2988000,601.0996100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (59)
  60. CreateObject(3458,4233.2988000,641.3994100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (56)
  61. CreateObject(3458,4233.2988000,681.6992200,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (57)
  62. CreateObject(8558,4254.0010000,652.6044900,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (21)
  63. CreateObject(8558,4254.0010000,632.2041000,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (24)
  64. CreateObject(8558,4254.0010000,611.8037100,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (49)
  65. CreateObject(8558,4254.0010000,591.4033200,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (50)
  66. CreateObject(8558,4254.0010000,571.0029300,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (51)
  67. CreateObject(8558,4254.0010000,550.6025400,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (52)
  68. CreateObject(8558,4254.0010000,530.2021500,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (53)
  69. CreateObject(8558,4254.0010000,509.8017600,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (54)
  70. CreateObject(8558,4294.3008000,652.6035200,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (55)
  71. CreateObject(8558,4294.3008000,632.2031300,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (56)
  72. CreateObject(8558,4294.3008000,611.8027300,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (57)
  73. CreateObject(8558,4294.3008000,591.4023400,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (58)
  74. CreateObject(8558,4294.3008000,571.0019500,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (59)
  75. CreateObject(8558,4294.3008000,550.6015600,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (60)
  76. CreateObject(8558,4294.3008000,530.2011700,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (61)
  77. CreateObject(8558,4294.3008000,509.8007800,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (62)
  78. CreateObject(8558,4334.6006000,652.6025400,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (63)
  79. CreateObject(8558,4334.6006000,632.2021500,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (64)
  80. CreateObject(8558,4334.6006000,611.8017600,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (65)
  81. CreateObject(8558,4334.6006000,591.4013700,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (66)
  82. CreateObject(8558,4334.6006000,571.0009800,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (67)
  83. CreateObject(8558,4334.6006000,550.6005900,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (68)
  84. CreateObject(8558,4334.6006000,530.2002000,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (69)
  85. CreateObject(8558,4334.6006000,509.7998000,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (70)
  86. CreateObject(8558,4374.9004000,652.6015600,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (71)
  87. CreateObject(8558,4374.9004000,632.2011700,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (72)
  88. CreateObject(8558,4374.9004000,611.8007800,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (73)
  89. CreateObject(8558,4374.9004000,591.4003900,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (74)
  90. CreateObject(8558,4374.9004000,571.0000000,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (75)
  91. CreateObject(8558,4374.9004000,550.5996100,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (76)
  92. CreateObject(8558,4374.9004000,530.1992200,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (77)
  93. CreateObject(8558,4374.9004000,509.7988300,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (78)
  94. CreateObject(8947,4312.7998000,601.5996100,-0.0400000,0.0000000,0.0000000,0.0000000); //object(vgelkup) (1)
  95. CreateObject(3458,4228.2002000,681.7002000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (19)
  96. CreateObject(3458,4223.1016000,681.7011700,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (24)
  97. CreateObject(3458,4228.2002000,641.3994100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (25)
  98. CreateObject(3458,4223.1016000,641.3994100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (29)
  99. CreateObject(3458,4228.2002000,560.7978500,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (31)
  100. CreateObject(3458,4223.1016000,601.0976600,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (58)
  101. CreateObject(3458,4223.1016000,560.7959000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (60)
  102. CreateObject(3458,4228.2002000,520.4970700,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (61)
  103. CreateObject(3458,4223.1016000,520.4941400,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (62)
  104. CreateObject(3458,4397.7002000,520.5000000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (63)
  105. CreateObject(3458,4402.7998000,520.5000000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (64)
  106. CreateObject(3458,4397.7002000,560.7998000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (65)
  107. CreateObject(3458,4402.7998000,560.7998000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (66)
  108. CreateObject(3458,4397.7002000,641.3994100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (68)
  109. CreateObject(3458,4397.7002000,681.6992200,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (69)
  110. CreateObject(3458,4402.7998000,601.0996100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (70)
  111. CreateObject(3458,4402.7998000,641.3994100,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (71)
  112. CreateObject(3458,4402.7998000,681.6992200,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (72)
  113. CreateObject(1482,4388.7002000,513.7998000,1.5700000,0.0000000,0.0000000,314.9950000); //object(dyn_garrage1) (4)
  114. CreateObject(1482,4371.0000000,534.2002000,1.5700000,0.0000000,0.0000000,314.9950000); //object(dyn_garrage1) (6)
  115. CreateObject(1482,4353.2998000,554.5996100,1.5700000,0.0000000,0.0000000,314.9950000); //object(dyn_garrage1) (15)
  116. CreateObject(1482,4335.5996000,575.0000000,1.5700000,0.0000000,0.0000000,314.9950000); //object(dyn_garrage1) (7)
  117. CreateObject(1482,4300.1992000,615.7998000,1.5700000,0.0000000,0.0000000,314.9950000); //object(dyn_garrage1) (9)
  118. CreateObject(1482,4282.4990000,636.2002000,1.5700000,0.0000000,0.0000000,314.9950000); //object(dyn_garrage1) (10)
  119. CreateObject(1482,4264.7988000,656.6005900,1.5700000,0.0000000,0.0000000,314.9950000); //object(dyn_garrage1) (11)
  120. CreateObject(1482,4247.0986000,677.0000000,1.5700000,0.0000000,0.0000000,314.9950000); //object(dyn_garrage1) (12)
  121. CreateObject(1482,4229.3984000,697.4002100,1.5000000,0.0000000,0.0000000,315.0000000); //object(dyn_garrage1) (13)
  122. CreateObject(1482,4378.7998000,526.2002000,1.5700000,0.0000000,0.0000000,134.9950000); //object(dyn_garrage1) (16)
  123. CreateObject(1482,4361.1006000,546.5996100,1.5700000,0.0000000,0.0000000,134.9950000); //object(dyn_garrage1) (17)
  124. CreateObject(1482,4343.4004000,567.0000000,1.5700000,0.0000000,0.0000000,134.9840000); //object(dyn_garrage1) (21)
  125. CreateObject(1482,4325.7012000,587.4003900,1.5700000,0.0000000,0.0000000,134.9840000); //object(dyn_garrage1) (18)
  126. CreateObject(1482,4290.3018000,628.2002000,1.5700000,0.0000000,0.0000000,134.9730000); //object(dyn_garrage1) (20)
  127. CreateObject(1482,4272.6016000,648.5996100,1.5700000,0.0000000,0.0000000,134.9620000); //object(dyn_garrage1) (22)
  128. CreateObject(1482,4254.9023000,669.0000000,1.5700000,0.0000000,0.0000000,134.9620000); //object(dyn_garrage1) (23)
  129. CreateObject(1482,4237.2021000,689.3994100,1.5700000,0.0000000,0.0000000,134.9510000); //object(dyn_garrage1) (24)
  130. CreateObject(1634,4293.7998000,601.5999800,4.1000000,0.0000000,0.0000000,270.0000000); //object(landjump2) (1)
  131. CreateObject(1634,4312.8999000,578.4000200,4.1000000,0.0000000,0.0000000,0.0000000); //object(landjump2) (2)
  132. CreateObject(1634,4312.9004000,624.7998000,4.1000000,0.0000000,0.0000000,179.9950000); //object(landjump2) (3)
  133. CreateObject(1634,4332.1006000,601.5996100,4.1000000,0.0000000,0.0000000,90.0000000); //object(landjump2) (4)
  134. CreateObject(8558,4273.7998000,601.5999800,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (2)
  135. CreateObject(8558,4352.2002000,601.5996100,1.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (3)
  136. CreateObject(8558,4312.9004000,651.5000000,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgshseing28) (4)
  137. CreateObject(8558,4312.8999000,552.7999900,1.5000000,0.0000000,0.0000000,90.0000000); //object(vgshseing28) (6)
  138. CreateObject(3458,4217.8999000,601.0976600,2.3000000,18.0000000,0.0000000,90.0000000); //object(vgncarshade1) (73)
  139. CreateObject(8947,4383.5000000,601.5999800,-0.0400000,0.0000000,0.0000000,0.0000000); //object(vgelkup) (2)
  140. CreateObject(8947,4241.6001000,601.5999800,-0.0400000,0.0000000,0.0000000,0.0000000); //object(vgelkup) (3)
  141. CreateObject(8947,4312.8999000,683.7000100,-0.0400000,0.0000000,0.0000000,0.0000000); //object(vgelkup) (4)
  142. CreateObject(8947,4312.8999000,519.7000100,-0.0400000,0.0000000,0.0000000,0.0000000); //object(vgelkup) (5)
  143. CreateObject(8558,4357.2002000,520.5000000,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (7)
  144. CreateObject(8558,4268.7002000,520.5000000,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (8)
  145. CreateObject(8558,4357.2002000,681.6992200,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (9)
  146. CreateObject(8558,4268.7002000,681.6992200,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (10)
  147. CreateObject(1482,4388.6006000,689.5000000,1.5700000,0.0000000,0.0000000,44.9950000); //object(dyn_garrage1) (27)
  148. CreateObject(1482,4370.9004000,669.0996100,1.5700000,0.0000000,0.0000000,44.9950000); //object(dyn_garrage1) (28)
  149. CreateObject(1482,4353.2002000,648.7002000,1.5700000,0.0000000,0.0000000,44.9950000); //object(dyn_garrage1) (32)
  150. CreateObject(1482,4335.5000000,628.2998000,1.5700000,0.0000000,0.0000000,44.9950000); //object(dyn_garrage1) (29)
  151. CreateObject(1482,4317.7998000,607.9003900,1.5700000,0.0000000,0.0000000,44.9950000); //object(dyn_garrage1) (30)
  152. CreateObject(1482,4300.0996000,587.5000000,1.5700000,0.0000000,0.0000000,44.9950000); //object(dyn_garrage1) (31)
  153. CreateObject(1482,4282.3994000,567.0996100,1.5700000,0.0000000,0.0000000,44.9950000); //object(dyn_garrage1) (33)
  154. CreateObject(1482,4264.6992000,546.7002000,1.5700000,0.0000000,0.0000000,44.9950000); //object(dyn_garrage1) (34)
  155. CreateObject(1482,4246.9990000,526.2998000,1.5700000,0.0000000,0.0000000,44.9950000); //object(dyn_garrage1) (35)
  156. CreateObject(1482,4229.2983000,505.8997800,1.5000000,0.0000000,0.0000000,45.0000000); //object(dyn_garrage1) (36)
  157. CreateObject(1482,4378.9004000,676.9003900,1.5700000,0.0000000,0.0000000,225.0000000); //object(dyn_garrage1) (38)
  158. CreateObject(1482,4361.2002000,656.5000000,1.5700000,0.0000000,0.0000000,225.0000000); //object(dyn_garrage1) (39)
  159. CreateObject(1482,4343.5010000,636.0996100,1.5700000,0.0000000,0.0000000,225.0000000); //object(dyn_garrage1) (43)
  160. CreateObject(1482,4325.8008000,615.7002000,1.5700000,0.0000000,0.0000000,225.0000000); //object(dyn_garrage1) (40)
  161. CreateObject(1482,4308.1016000,595.2998000,1.5700000,0.0000000,0.0000000,225.0000000); //object(dyn_garrage1) (41)
  162. CreateObject(1482,4290.4014000,574.9003900,1.5700000,0.0000000,0.0000000,225.0000000); //object(dyn_garrage1) (42)
  163. CreateObject(1482,4272.7021000,554.5000000,1.5700000,0.0000000,0.0000000,225.0000000); //object(dyn_garrage1) (44)
  164. CreateObject(1482,4255.0020000,534.0996100,1.5700000,0.0000000,0.0000000,225.0000000); //object(dyn_garrage1) (45)
  165. CreateObject(1482,4237.3027000,513.7002000,1.5700000,0.0000000,0.0000000,225.0000000); //object(dyn_garrage1) (46)
  166. CreateObject(3095,4383.7500000,540.4000200,2.4500000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (1)
  167. CreateObject(3095,4242.1499000,540.4000200,2.4500000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (5)
  168. CreateObject(3095,4242.1499000,662.7999900,2.4500000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (7)
  169. CreateObject(3095,4383.7500000,662.7999900,2.4500000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (8)
  170. CreateObject(3458,4408.0000000,601.0976600,2.3000000,17.9960000,0.0000000,270.0000000); //object(vgncarshade1) (80)
  171. CreateObject(8558,4334.6006000,502.9003900,1.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (14)
  172. CreateObject(8558,4294.3008000,502.9007900,1.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (15)
  173. CreateObject(8558,4254.0010000,502.9013700,1.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (16)
  174. CreateObject(8558,4374.9004000,699.2999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (18)
  175. CreateObject(8558,4334.6006000,699.2999900,1.4900000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (19)
  176. CreateObject(8558,4294.3008000,699.2999900,1.4800000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (20)
  177. CreateObject(8558,4254.0010000,699.2999900,1.4700000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (22)
  178.  
  179. Credits: DuuhZeHBruuuH Aka. AlieN_
  180. Skype: DuuhZeHBruuuH
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