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- ScriptName sss
- Begin Gamemode
- ;Gamemode runs when the player isn't in a menu
- If GetGameRestarted
- ;GetGameRestarted returns 1 once per script per restart. Many old style integrations use a "short DoOnce" check to do this, but that only happens once per save
- ListAddForm NVALLWeapons qqq
- ;ListAddForm is better than AddItemToFormlist, since it isn't savebaked
- ListAddForm WeaponListRangedAll qqq
- ;qqq stands for the base form, i.e. WeapNV9mmPistol for the 9mm Pistol
- ListAddForm GunsList qqq
- ListAddForm WeaponRiflesList qqq
- ListAddForm WeaponMachinegunList qqq
- ListAddForm WeaponListMeleeAll qqq
- ListAddForm WeaponGrenadeMineLIST qqq
- ListAddForm WeaponsAutomaticMeleeLIST qqq
- ListAddForm ExplodesGasTrapsOnHit qqq
- ListAddForm NVHoldoutWeapons qqq
- ListAddForm NVImprovedHoldoutWeapons qqq
- ListAddForm TheProfessionalWeaponsList qqq
- ListAddForm PerkCowboyWeapons qqq
- ListAddForm ShotgunSurgeonWeaponsList qqq
- ListAddForm WeaponShotgunLIST qqq
- ListAddForm BeamChallengeWeaponLIST qqq
- ListAddForm EnergyWeapons qqq
- ListAddForm LaserCommanderWeaponsList qqq
- ListAddForm NVDLC02PerkGruntWeapons qqq
- ListAddForm PerkPyromaniacWeaponsUsingAmmo qqq
- ListAddForm SupermutantWeapons qqq
- ListAddForm PerkPyromaniacWeapons qqq
- ListAddForm PerkDemolitionExpertWeapons qqq
- ListAddForm Hats qqq
- ListAddForm GrenadeList qqq
- ListAddForm FireWeapons qqq
- ListAddForm FistWeaponsList qqq
- ListAddForm BaseballBatsList qqq
- ;These are all of the potentially important formlists to add your new weapon to ^
- ListAddForm RepairNVDLC04FlareGun qqq
- ;This is a reminder to add your weapon to any base game repair lists
- LeveledListAddForm kkk www 1 1 .
- ;Syntax for LeveledListAddForm is "LeveledListAddForm LeveledListToAddToEditorID LeveledItemToAdd Level Count Condition"
- ;Most lists should have WithAmmo lists added to them, unless they're melee or unarmed weapons, in which case condition lists should be used
- LListSetFlags zzz 1
- ;See the top of the Leveled List Compilation for an explanation of how/why to use this command
- endif
- end
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