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Apr 23rd, 2018
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  1. local friend = UnitIsFriend("player","target")
  2. local mytarget = 100 * UnitHealth("target") / UnitHealthMax("target")
  3. local riptide = UnitBuffID("target", 61295)
  4. local buff,_,_,TPCount = UnitAura("player","Приливные волны")
  5. local CD = GetSpellCooldown("61295")
  6. if friend ~= nil and mytarget < 95 and riptide == nil and if CD ~= true and TPCount < 2 and IsMounted() == nil then
  7. return true
  8. end
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