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- ##################################################
- # Global configuration
- ##################################################
- config:
- # Whether or not a mob's lifespan resets when
- # they are interacted with (damaged, etc.)
- reset_on_interaction: true
- # Whether or not mobs killed by this plugin are
- # allowed to drop items.
- allow_drops: false
- ##################################################
- # Entity configuration
- ##################################################
- # Example:
- # <source>.<entity>.lifespan: <ticks>
- # natural.spider.lifespan: 6000
- # natural.ANY.lifespan: 5000
- # ANY.zombie.lifespan: 2500
- #
- # For a list of supported entity types, see the list here:
- # http://jd.bukkit.org/apidocs/org/bukkit/entity/EntityType.html
- #
- # For a list of entity sources is, see the list here:
- # http://jd.bukkit.org/apidocs/org/bukkit/event/entity/CreatureSpawnEvent.SpawnReason.html
- #
- # Since the configuration seems to be case sensitive (sigh), everything must
- # be entered in lower case, with the exception of "ANY" which must be in
- # upper case.
- #
- # Also note that the lifespan is in ticks, not seconds (or milliseconds).
- # 20 ticks represents 1 second (roughly speaking).
- #
- # Any source/entity combination that isn't matched here defaults to 0. Any
- # mob with a lifespan of 0 or lower will be unmanaged by the MobTimer module.
- ANY:
- # ANY.lifespan: 6000
- zombie.lifespan: 12000
- skeleton.lifespan: 12000
- spider.lifespan: 12000
- cave_spider.lifespan: 12000
- slime.lifespan: 12000
- creeper.lifespan: 12000
- enderman.lifespan: 12000
- spawner_egg:
- ANY.lifespan: 60
- spawner:
- ANY.lifespan: 6000
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