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Jabberer

Named items of dungeonbound

Feb 13th, 2017
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  1. Named items of dungeon bound
  2.  
  3. The Sea king's razor
  4. A sickle forged from the shell of a jabberwock crab(half dragon half sea creature) some say it's vengeful apirit still dwells in the blade
  5.  
  6. +2 sickle
  7. Upon hitting, for 3d8 turns, the target suffers 1d4 bleeding damage. On a natural twenty roll a six sided die dismember a limb based on this table
  8. _______
  9. 1.head
  10. 2.right arm
  11. 3.Right leg
  12. 4.left arm
  13. 5.left leg
  14. 6.Bisection
  15. _______
  16. Should the creature be able to live without the lost limb deal another 10d4+strength modifier slash damage.
  17.  
  18.  
  19.  
  20. The katana of zillywen
  21. In spite of it's silly name it is easily the coolest magic weapon in the universe. Truly a real hard sword for a real hard dude.
  22.  
  23. +3 katana
  24. This weapon ignores non natural armor or if the armor is magical , ignores the enchantment. Upon a critical hit behead the opponent. This weapon has five charges, you may expend a charge to rewind the past twenty minutes. This weapon regains one charge per day until it recharges the maximum of five. This weapon can not be broken or rusted
  25.  
  26. Ahab's Crosshair
  27. A powerful and reliable crossbow, handed down the ampora family line for three centuries. it is So used to their essence, it only allows itself to work in their hands.
  28.  
  29. +2 Large Light crossbow.
  30. This weapon deals double damage to large or higher foes. When this weapon is used by someone with magical ability. You may add the properties of any spell up to the 4th level. Be it arcane or divine. For instance imbuing a bolt with burning hands will cause the cone of fire from where the arrow hits, rather than from the hands of the weapon's user.
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