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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  4. Initialize engine version: 2021.3.19f1 (c9714fde33b6)
  5. [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  6. Forcing GfxDevice: Direct3D 11
  7. GfxDevice: creating device client; threaded=1; jobified=0
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.1]
  10. Renderer: AMD Radeon RX 6700 XT (ID=0x73df)
  11. Vendor: ATI
  12. VRAM: 12243 MB
  13. Driver: 30.0.15021.7000
  14. Begin MonoManager ReloadAssembly
  15. - Completed reload, in 3.318 seconds
  16. D3D11 device created for Microsoft Media Foundation video decoding.
  17. <RI> Initializing input.
  18.  
  19. <RI> Input initialized.
  20.  
  21. <RI> Initialized touch support.
  22.  
  23. UnloadTime: 1.117800 ms
  24. 2023-08-09T20:46:04 0.022 INF Version: Alpha 21.1 (b16) Compatibility Version: Alpha 21.1, Build: WindowsPlayer 64 Bit
  25. 2023-08-09T20:46:04 0.023 INF System information:
  26. 2023-08-09T20:46:04 0.023 INF OS: Windows 11 (10.0.22621) 64bit
  27. 2023-08-09T20:46:04 0.023 INF CPU: 12th Gen Intel(R) Core(TM) i5-12500 (cores: 12)
  28. 2023-08-09T20:46:04 0.023 INF RAM: 32509 MB
  29. 2023-08-09T20:46:04 0.023 INF GPU: AMD Radeon RX 6700 XT (12243 MB)
  30. 2023-08-09T20:46:04 0.027 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  31. 2023-08-09T20:46:04 0.053 INF Last played version: Alpha 21.1
  32. 2023-08-09T20:46:04 0.055 INF Local UTC offset: -4 hours
  33. 2023-08-09T20:46:04 0.075 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -logfile C:\Users\Neko\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-08-09__20-45-49.txt
  34. 2023-08-09T20:46:04 0.085 INF [Platform] Init
  35. 2023-08-09T20:46:04 0.146 INF [Platform] Using native platform: Steam
  36. 2023-08-09T20:46:04 0.147 INF [Platform] Using cross platform: EOS
  37. 2023-08-09T20:46:04 0.148 INF [Platform] Using server platform: Steam
  38. 2023-08-09T20:46:04 0.148 INF [Platform] Using server platform: XBL
  39. 2023-08-09T20:46:04 0.153 INF Starting PlayerInputManager...
  40. 2023-08-09T20:46:05 0.336 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  41. 2023-08-09T20:46:05 0.347 INF [Platform] Initializing Steam
  42. 2023-08-09T20:46:05 0.835 INF [Steamworks.NET] SteamAPI_Init() ok
  43. 2023-08-09T20:46:05 0.837 INF [Steamworks.NET] Registering auth callbacks
  44. 2023-08-09T20:46:05 0.838 INF Not running in Big Picture Mode, no on-screen keyboard available
  45. 2023-08-09T20:46:05 0.838 INF [Platform] Initializing EOS
  46. 2023-08-09T20:46:05 1.095 INF [EOS] Initialize: Success
  47. 2023-08-09T20:46:06 1.242 INF [Platform] Initializing XBL
  48. 2023-08-09T20:46:06 1.399 INF Localization language from prefs: english
  49. 2023-08-09T20:46:06 1.401 INF Texture quality is set to 0
  50. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  51. UnloadTime: 7.568100 ms
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001D6C6894070.dll
  53. 2023-08-09T20:46:07 2.855 INF Awake IsFocused: True
  54. 2023-08-09T20:46:07 2.855 INF Awake
  55. 2023-08-09T20:46:07 3.065 INF Occlusion: Awake
  56. 2023-08-09T20:46:07 3.071 WRN Device name for flag StandaloneWindows is unknown
  57. 2023-08-09T20:46:07 3.072 INF ApplyAllOptions streaming budget 11018.7 MB
  58. 2023-08-09T20:46:07 3.073 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
  59. 2023-08-09T20:46:07 3.074 INF Texture quality is set to 0
  60. 2023-08-09T20:46:07 3.074 INF ApplyTextureFilter 2, AF Enable
  61. 2023-08-09T20:46:07 3.075 INF ApplyTerrainOptions 3
  62. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6570.
  63. Total: 12.976900 ms (FindLiveObjects: 0.618600 ms CreateObjectMapping: 0.633600 ms MarkObjects: 11.639200 ms DeleteObjects: 0.083200 ms)
  64.  
  65. 2023-08-09T20:46:08 3.616 INF [MODS] No mods folder found
  66. 2023-08-09T20:46:08 3.617 INF [MODS] Initializing mod code
  67. 2023-08-09T20:46:08 3.617 INF [MODS] Loading done
  68. 2023-08-09T20:46:08 3.630 INF Loading permissions file at 'C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  69. 2023-08-09T20:46:08 3.671 INF Loading permissions file done.
  70. 2023-08-09T20:46:08 3.760 INF GameSense server not found (no props file), disabling
  71. 2023-08-09T20:46:08 3.761 INF [PartyQuests] Initialized
  72. 2023-08-09T20:46:08 3.762 INF Awake done in 906 ms
  73. 2023-08-09T20:46:08 3.969 INF [XUi] Instantiating XUi from default prefab.
  74. 2023-08-09T20:46:08 3.979 INF [XUi] XUi instantiation completed in 9 ms
  75. 2023-08-09T20:46:08 4.091 INF [XUi] Loading XUi asynchronously
  76. 2023-08-09T20:46:08 4.110 INF Updated culture for display texts
  77. 2023-08-09T20:46:09 4.380 INF Reloading serveradmin.xml
  78. 2023-08-09T20:46:09 4.381 INF Loading permissions file at 'C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  79. 2023-08-09T20:46:09 4.381 INF Loading permissions file done.
  80. 2023-08-09T20:46:09 4.649 INF [XUi] Parsing all window groups completed in 518 ms total.
  81. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  82. 2023-08-09T20:46:10 5.919 INF [XUi] Initialized all window groups completed in 608 ms total.
  83. 2023-08-09T20:46:11 6.471 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  84. 2023-08-09T20:46:15 10.625 INF LoadTextureArraysForQuality took 4.153
  85. 2023-08-09T20:46:15 10.659 INF Loaded (local): rwgmixer in 0.03
  86. 2023-08-09T20:46:15 10.720 INF Loaded (local): archetypes in 0.06
  87. 2023-08-09T20:46:15 10.745 INF Loaded (local): loadingscreen in 0.02
  88. 2023-08-09T20:46:15 10.746 INF WorldStaticData.Init() needed 5.000s
  89. 2023-08-09T20:46:15 10.764 INF [Steamworks.NET] Login ok.
  90. 2023-08-09T20:46:15 10.765 INF [EOS] Login
  91. 2023-08-09T20:46:15 11.007 INF AchievementManager: Received stats and achievements from Steam
  92. 2023-08-09T20:46:15 11.032 WRN [Steam] Tick took exceptionally long: 103 ms
  93. 2023-08-09T20:46:16 12.065 INF [EOS] Login succeeded, PUID: 0002eabe897543399a37ebdd8ad99c00
  94. 2023-08-09T20:46:16 12.066 INF [EOS] Getting native user for 0002eabe897543399a37ebdd8ad99c00
  95. 2023-08-09T20:46:16 12.067 INF [EOS] CopyIdToken result: Success
  96. 2023-08-09T20:46:17 13.046 INF [EOS] TransferProgress: News.xml, 4090 / 4090
  97. 2023-08-09T20:46:18 13.265 INF [EOS] Read (News.xml) completed: Success, received 4032 bytes
  98. 2023-08-09T20:46:18 13.333 INF Started thread ServerBrowserListUpdater
  99. 2023-08-09T20:46:19 14.587 INF [EOS] Session search filters: ServerVersion:Alpha.21.1., Region=~$#$~northamericaeast, FreePlayerSlots>=1,
  100. 2023-08-09T20:46:19 14.587 INF [EOS] Starting session search with 2 filters
  101. 2023-08-09T20:46:19 14.959 INF [EOS] Search took: 371 ms
  102. 2023-08-09T20:46:19 14.960 INF [EOS] Sessions received: 200
  103. Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
  104. Direct3D: detected that vsync is broken (it does not limit frame rate properly). Delta time will now be calculated using cpu-side time stampling until the game window is moved.
  105. 2023-08-09T20:46:40 35.885 INF Exited thread ServerBrowserListUpdater
  106. 2023-08-09T20:46:46 41.632 INF NET: Starting server protocols
  107. 2023-08-09T20:46:46 41.776 INF NET: LiteNetLib server started
  108. 2023-08-09T20:46:46 41.777 INF [Steamworks.NET] NET: Server started
  109. 2023-08-09T20:46:46 41.777 INF Started thread SteamNetworkingServer
  110. 2023-08-09T20:46:46 41.777 INF [EOS-P2PS] Server started
  111. 2023-08-09T20:46:46 41.778 INF StartGame
  112. 2023-08-09T20:46:46 41.778 INF NetPackageManager Init
  113. 2023-08-09T20:46:46 41.843 INF [XUi] Instantiating XUi from default prefab.
  114. 2023-08-09T20:46:46 41.852 INF [XUi] XUi instantiation completed in 9 ms
  115. 2023-08-09T20:46:46 41.861 INF Persistent GamePrefs saved
  116. GamePref.AdminFileName = serveradmin.xml
  117. GamePref.AirDropFrequency = 72
  118. GamePref.AirDropMarker = True
  119. GamePref.AllowSpawnNearBackpack = True
  120. GamePref.AutopilotMode = 0
  121. GamePref.BedrollDeadZoneSize = 15
  122. GamePref.BedrollExpiryTime = 45
  123. GamePref.BlockDamageAI = 100
  124. GamePref.BlockDamageAIBM = 100
  125. GamePref.BlockDamagePlayer = 100
  126. GamePref.BloodMoonEnemyCount = 8
  127. GamePref.BloodMoonFrequency = 7
  128. GamePref.BloodMoonRange = 0
  129. GamePref.BloodMoonWarning = 8
  130. GamePref.BuildCreate = False
  131. GamePref.ConnectToServerIP = 127.0.0.1
  132. GamePref.ConnectToServerPort = 26900
  133. GamePref.CraftTimer =
  134. GamePref.CreateLevelDim = 8
  135. GamePref.CreateLevelName = My Level
  136. GamePref.CreativeMenuEnabled = False
  137. GamePref.DayCount = 3
  138. GamePref.DayLightLength = 18
  139. GamePref.DayNightLength = 60
  140. GamePref.DebugMenuEnabled = False
  141. GamePref.DebugMenuShowTasks = False
  142. GamePref.DebugStopEnemiesMoving = False
  143. GamePref.DropOnDeath = 1
  144. GamePref.DropOnQuit = 0
  145. GamePref.DynamicMeshDistance = 1000
  146. GamePref.DynamicMeshEnabled = True
  147. GamePref.DynamicMeshLandClaimBuffer = 3
  148. GamePref.DynamicMeshLandClaimOnly = True
  149. GamePref.DynamicMeshMaxItemCache = 3
  150. GamePref.DynamicMeshMaxRegionCache = 1
  151. GamePref.DynamicMeshUseImposters = False
  152. GamePref.DynamicSpawner =
  153. GamePref.EACEnabled = False
  154. GamePref.EnableMapRendering = False
  155. GamePref.EnemyDifficulty = 0
  156. GamePref.EnemySpawnMode = True
  157. GamePref.FavoriteServersList =
  158. GamePref.FragLimit = 20
  159. GamePref.GameDifficulty = 1
  160. GamePref.GameGuidClient =
  161. GamePref.GameMode = GameModeSurvival
  162. GamePref.GameName = navez
  163. GamePref.GameNameClient = My Game
  164. GamePref.GameVersion = Alpha 21.1
  165. GamePref.GameWorld = Navezgane
  166. GamePref.HideCommandExecutionLog = 0
  167. GamePref.JoiningOptions = True
  168. GamePref.LandClaimCount = 1
  169. GamePref.LandClaimDeadZone = 30
  170. GamePref.LandClaimDecayMode = 0
  171. GamePref.LandClaimExpiryTime = 7
  172. GamePref.LandClaimOfflineDelay = 0
  173. GamePref.LandClaimOfflineDurabilityModifier = 4
  174. GamePref.LandClaimOnlineDurabilityModifier = 4
  175. GamePref.LandClaimSize = 41
  176. GamePref.Language = English
  177. GamePref.LanguageBrowser =
  178. GamePref.LastGameResetRevision = 13
  179. GamePref.LastLoadedPrefab = installation_red_mesa
  180. GamePref.LastLoadingTipRead = 1
  181. GamePref.LootAbundance = 100
  182. GamePref.LootRespawnDays = 7
  183. GamePref.LootTimer =
  184. GamePref.MatchLength = 10
  185. GamePref.MaxChunkAge = -1
  186. GamePref.MaxQueuedMeshLayers = 40
  187. GamePref.MaxSpawnedAnimals = 50
  188. GamePref.MaxSpawnedZombies = 64
  189. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  190. GamePref.NewGameSetDefaults = True
  191. GamePref.NoGraphicsMode = False
  192. GamePref.OptionsAllowController = True
  193. GamePref.OptionsAmbientVolumeLevel = 0.6008359
  194. GamePref.OptionsAudioOcclusion = False
  195. GamePref.OptionsBackgroundGlobalOpacity = 0.9010776
  196. GamePref.OptionsControllerTriggerEffects = False
  197. GamePref.OptionsControllerVibration = True
  198. GamePref.OptionsControlsResetRevision = 6
  199. GamePref.OptionsDisableChunkLODs = False
  200. GamePref.OptionsDynamicMusicDailyTime = 0.45
  201. GamePref.OptionsDynamicMusicEnabled = True
  202. GamePref.OptionsForegroundGlobalOpacity = 1
  203. GamePref.OptionsGfxAA = 4
  204. GamePref.OptionsGfxAASharpness = 0.05
  205. GamePref.OptionsGfxBloom = False
  206. GamePref.OptionsGfxBrightness = 1
  207. GamePref.OptionsGfxDOF = False
  208. GamePref.OptionsGfxDynamicMinFPS = 30
  209. GamePref.OptionsGfxDynamicMode = 0
  210. GamePref.OptionsGfxDynamicScale = 1
  211. GamePref.OptionsGfxFOV = 65
  212. GamePref.OptionsGfxGameplayResolutionHeight = 0
  213. GamePref.OptionsGfxGameplayResolutionWidth = 0
  214. GamePref.OptionsGfxGrassDistance = 3
  215. GamePref.OptionsGfxLODDistance = 0.75
  216. GamePref.OptionsGfxMotionBlur = 0
  217. GamePref.OptionsGfxObjQuality = 3
  218. GamePref.OptionsGfxOcclusion = True
  219. GamePref.OptionsGfxQualityPreset = 5
  220. GamePref.OptionsGfxReflectQuality = 0
  221. GamePref.OptionsGfxReflectShadows = False
  222. GamePref.OptionsGfxResetRevision = 3
  223. GamePref.OptionsGfxResolution = 0
  224. GamePref.OptionsGfxShadowDistance = 0
  225. GamePref.OptionsGfxSSAO = True
  226. GamePref.OptionsGfxSSReflections = 0
  227. GamePref.OptionsGfxStreamMipmaps = True
  228. GamePref.OptionsGfxSunShafts = False
  229. GamePref.OptionsGfxTerrainQuality = 3
  230. GamePref.OptionsGfxTexFilter = 2
  231. GamePref.OptionsGfxTexQuality = 0
  232. GamePref.OptionsGfxTreeDistance = 4
  233. GamePref.OptionsGfxUMATexQuality = 0
  234. GamePref.OptionsGfxViewDistance = 6
  235. GamePref.OptionsGfxVsync = 1
  236. GamePref.OptionsGfxWaterPtlLimiter = 0.75
  237. GamePref.OptionsGfxWaterQuality = 1
  238. GamePref.OptionsHudOpacity = 1
  239. GamePref.OptionsHudSize = 1
  240. GamePref.OptionsInterfaceSensitivity = 1
  241. GamePref.OptionsIntroMovieEnabled = True
  242. GamePref.OptionsInvertMouse = False
  243. GamePref.OptionsJournalPopup = True
  244. GamePref.OptionsLiteNetLibMtuOverride = False
  245. GamePref.OptionsLookSensitivity = 0.25
  246. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  247. GamePref.OptionsMicVolumeLevel = 0.75
  248. GamePref.OptionsMumblePositionalAudioSupport = False
  249. GamePref.OptionsMusicVolumeLevel = 0.599791
  250. GamePref.OptionsOverallAudioVolumeLevel = 1
  251. GamePref.OptionsPlayChanceFrequency = 3
  252. GamePref.OptionsPlayChanceProbability = 0.983
  253. GamePref.OptionsPlayerModel = playerFemale
  254. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  255. GamePref.OptionsPOICulling = 1
  256. GamePref.OptionsQuestsAutoAccept = True
  257. GamePref.OptionsQuestsAutoShare = False
  258. GamePref.OptionsScreenBoundsValue = 1
  259. GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
  260. GamePref.OptionsShowCompass = True
  261. GamePref.OptionsShowCrosshair = True
  262. GamePref.OptionsStabSpawnBlocksOnGround = True
  263. GamePref.OptionsSubtitlesEnabled = True
  264. GamePref.OptionsTempCelsius = False
  265. GamePref.OptionsUiFpsScaling = 1
  266. GamePref.OptionsVehicleLookSensitivity = 0.5
  267. GamePref.OptionsVoiceChatEnabled = True
  268. GamePref.OptionsVoiceInputDevice = {139753ca-4cea-49fa-9c7c-b996bdcf5278}
  269. GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{5fa2aa5f-4195-402c-9581-5ec7aa5387ea}
  270. GamePref.OptionsVoiceVolumeLevel = 0.75
  271. GamePref.OptionsWeaponAiming = False
  272. GamePref.OptionsZoomAccel = 0.5
  273. GamePref.OptionsZoomSensitivity = 0.3
  274. GamePref.PartySharedKillRange = 100
  275. GamePref.PersistentPlayerProfiles = False
  276. GamePref.PlayerAutologin = False
  277. GamePref.PlayerKillingMode = 2
  278. GamePref.PlayerName = NekoPawtato
  279. GamePref.PlayerSafeZoneHours = 7
  280. GamePref.PlayerSafeZoneLevel = 5
  281. GamePref.PlayerToken =
  282. GamePref.PlaytestBiome = 3
  283. GamePref.RebuildMap = False
  284. GamePref.Region =
  285. GamePref.SaveDataLimit = -1
  286. GamePref.SaveGameFolder = C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves
  287. GamePref.SelectionContextMode = 0
  288. GamePref.SelectionOperationMode = 0
  289. GamePref.ServerAdminSlots = 0
  290. GamePref.ServerAdminSlotsPermission = 0
  291. GamePref.ServerDescription =
  292. GamePref.ServerDisabledNetworkProtocols =
  293. GamePref.ServerHistoryCache = 185.209.179.61$25012:1691541487$False;185.209.179.61$25004:1691182603$False;134.255.251.155$27000:1690677796$False;185.209.179.61$25000:1691021176$False
  294. GamePref.ServerIP =
  295. GamePref.ServerIsPublic = True
  296. GamePref.ServerLoginConfirmationText =
  297. GamePref.ServerMaxAllowedViewDistance = 12
  298. GamePref.ServerMaxPlayerCount = 8
  299. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  300. GamePref.ServerName = Default Server
  301. GamePref.ServerPort = 26900
  302. GamePref.ServerReservedSlots = 0
  303. GamePref.ServerReservedSlotsPermission = 100
  304. GamePref.ServerVisibility = 0
  305. GamePref.ServerWebsiteURL =
  306. GamePref.ShowFriendPlayerOnMap = True
  307. GamePref.TelnetEnabled = True
  308. GamePref.TelnetFailedLoginLimit = 10
  309. GamePref.TelnetFailedLoginsBlocktime = 10
  310. GamePref.TelnetPort = 8081
  311. GamePref.TerminalWindowEnabled = True
  312. GamePref.TwitchBloodMoonAllowed = False
  313. GamePref.TwitchServerPermission = 90
  314. GamePref.UNUSED_ControlPanelEnabled = False
  315. GamePref.UNUSED_ControlPanelPort = 8080
  316. GamePref.UNUSED_LastLoadedPrefabSize =
  317. GamePref.UNUSED_OptionsBloom =
  318. GamePref.UNUSED_OptionsDOF =
  319. GamePref.UNUSED_OptionsFieldOfViewNew =
  320. GamePref.UNUSED_OptionsGamma =
  321. GamePref.UNUSED_OptionsMotionBlur =
  322. GamePref.UNUSED_OptionsObjectBlur =
  323. GamePref.UNUSED_OptionsReflectionBounces =
  324. GamePref.UNUSED_OptionsReflectionCullList =
  325. GamePref.UNUSED_OptionsReflectionFarClip =
  326. GamePref.UNUSED_OptionsReflectionRefreshMode =
  327. GamePref.UNUSED_OptionsReflectionShadowDistance =
  328. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  329. GamePref.UNUSED_OptionsSSAO =
  330. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  331. GamePref.UNUSED_OptionsSunShafts =
  332. GamePref.UNUSED_PlayerId =
  333. GamePref.UserDataFolder = C:\Users\Neko\AppData\Roaming/7DaysToDie
  334. GamePref.WebDashboardEnabled = False
  335. GamePref.WebDashboardPort = 8080
  336. GamePref.WebDashboardUrl =
  337. GamePref.WorldGenSeed =
  338. GamePref.WorldGenSize = 8192
  339. GamePref.XPMultiplier = 100
  340. GamePref.ZombieBMMove = 3
  341. GamePref.ZombieFeralMove = 3
  342. GamePref.ZombieFeralSense = 0
  343. GamePref.ZombieMove = 0
  344. GamePref.ZombieMoveNight = 3
  345. GamePref.ZombiePlayers = True
  346. GameStat.AirDropFrequency = 0
  347. GameStat.AirDropMarker = True
  348. GameStat.AllowedViewDistance = 12
  349. GameStat.AnimalCount = 0
  350. GameStat.AutoParty = False
  351. GameStat.BedrollExpiryTime = 45
  352. GameStat.BlockDamagePlayer = 100
  353. GameStat.BloodMoonDay = 0
  354. GameStat.BloodMoonEnemyCount = 8
  355. GameStat.BloodMoonWarning = 8
  356. GameStat.ChunkStabilityEnabled = True
  357. GameStat.CraftTimer =
  358. GameStat.CurrentRoundIx = 0
  359. GameStat.DayLightLength = 18
  360. GameStat.DayLimitActive = False
  361. GameStat.DayLimitThisRound = 0
  362. GameStat.DropOnDeath = 1
  363. GameStat.DropOnQuit = 0
  364. GameStat.EnemyCount = 0
  365. GameStat.EnemyDifficulty = Normal
  366. GameStat.EnemySpawnMode = True
  367. GameStat.FragLimitActive = False
  368. GameStat.FragLimitThisRound = 0
  369. GameStat.GameDifficulty = 2
  370. GameStat.GameDifficultyBonus = 1
  371. GameStat.GameModeId = 0
  372. GameStat.GameState = 0
  373. GameStat.GlobalMessageToShow =
  374. GameStat.IsCreativeMenuEnabled = False
  375. GameStat.IsFlyingEnabled = False
  376. GameStat.IsPlayerCollisionEnabled = True
  377. GameStat.IsPlayerDamageEnabled = True
  378. GameStat.IsResetMapOnRestart = False
  379. GameStat.IsSaveSupplyCrates = True
  380. GameStat.IsSpawnEnemies = True
  381. GameStat.IsSpawnNearOtherPlayer = False
  382. GameStat.IsTeleportEnabled = False
  383. GameStat.IsVersionCheckDone = False
  384. GameStat.LandClaimCount = 3
  385. GameStat.LandClaimDeadZone = 30
  386. GameStat.LandClaimDecayMode = 0
  387. GameStat.LandClaimExpiryTime = 3
  388. GameStat.LandClaimOfflineDelay = 0
  389. GameStat.LandClaimOfflineDurabilityModifier = 32
  390. GameStat.LandClaimOnlineDurabilityModifier = 32
  391. GameStat.LandClaimSize = 41
  392. GameStat.LoadScene =
  393. GameStat.LootTimer =
  394. GameStat.OptionsPOICulling = 0
  395. GameStat.PartySharedKillRange = 100
  396. GameStat.PlayerKillingMode = KillStrangersOnly
  397. GameStat.ScoreDiedMultiplier = -5
  398. GameStat.ScorePlayerKillMultiplier = 1
  399. GameStat.ScoreZombieKillMultiplier = 1
  400. GameStat.ShowAllPlayersOnMap = False
  401. GameStat.ShowFriendPlayerOnMap = True
  402. GameStat.ShowSpawnWindow = False
  403. GameStat.ShowWindow =
  404. GameStat.TimeLimitActive = False
  405. GameStat.TimeLimitThisRound = 0
  406. GameStat.TimeOfDayIncPerSec = 20
  407. GameStat.TwitchBloodMoonAllowed = True
  408. GameStat.UNUSED_ShowZombieCounter =
  409. GameStat.XPMultiplier = 100
  410. GameStat.ZombieHordeMeter = False
  411. 2023-08-09T20:46:46 41.894 INF StartAsServer
  412. 2023-08-09T20:46:47 42.265 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  413. 2023-08-09T20:46:47 42.265 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  414. 2023-08-09T20:46:47 42.265 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  415. 2023-08-09T20:46:47 42.294 INF Loaded (local): materials in 0.37
  416. 2023-08-09T20:46:47 42.343 INF Loaded (local): physicsbodies in 0.05
  417. 2023-08-09T20:46:47 42.394 INF Loaded (local): painting in 0.05
  418. 2023-08-09T20:46:47 42.517 INF Loaded (local): shapes in 0.12
  419. Unloading 3 Unused Serialized files (Serialized files now loaded: 12)
  420. 2023-08-09T20:47:02 57.834 INF Block IDs with mapping
  421. 2023-08-09T20:47:02 57.842 INF Block IDs total 22097, terr 29, last 22319
  422. 2023-08-09T20:47:02 57.853 INF Loaded (local): blocks in 15.34
  423. Unloading 65057 unused Assets to reduce memory usage. Loaded Objects now: 120901.
  424. Total: 305.448700 ms (FindLiveObjects: 10.069800 ms CreateObjectMapping: 6.582900 ms MarkObjects: 268.700100 ms DeleteObjects: 20.095300 ms)
  425.  
  426. 2023-08-09T20:47:03 58.258 INF Loaded (local): progression in 0.40
  427. 2023-08-09T20:47:03 58.690 INF Loaded (local): buffs in 0.43
  428. Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  429. Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  430. Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  431. Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  432. Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
  433. Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  434. Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
  435. Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
  436. 2023-08-09T20:47:03 58.731 INF Loaded (local): misc in 0.04
  437. 2023-08-09T20:47:03 59.158 INF Loaded (local): items in 0.43
  438. 2023-08-09T20:47:04 59.244 INF Item IDs with mapping
  439. 2023-08-09T20:47:04 59.245 INF ItemIDs from Mapping
  440. 2023-08-09T20:47:04 59.305 INF Loaded (local): item_modifiers in 0.15
  441. 2023-08-09T20:47:04 59.395 INF Loaded (local): entityclasses in 0.09
  442. 2023-08-09T20:47:04 59.440 INF Loaded (local): qualityinfo in 0.04
  443. 2023-08-09T20:47:04 59.509 INF Loaded (local): sounds in 0.07
  444. 2023-08-09T20:47:04 59.568 INF Loaded (local): recipes in 0.06
  445. 2023-08-09T20:47:04 59.623 INF Loaded (local): blockplaceholders in 0.06
  446. 2023-08-09T20:47:04 59.698 INF Loaded (local): loot in 0.07
  447. 2023-08-09T20:47:04 59.757 INF Loaded (local): entitygroups in 0.06
  448. 2023-08-09T20:47:04 59.806 INF Loaded (local): utilityai in 0.05
  449. 2023-08-09T20:47:04 59.857 INF Loaded (local): vehicles in 0.05
  450. 2023-08-09T20:47:04 59.907 INF Loaded (local): rwgmixer in 0.05
  451. 2023-08-09T20:47:04 59.957 INF Loaded (local): weathersurvival in 0.05
  452. 2023-08-09T20:47:04 60.006 INF Loaded (local): archetypes in 0.05
  453. 2023-08-09T20:47:04 60.086 INF Loaded (local): quests in 0.08
  454. 2023-08-09T20:47:04 60.144 INF Loaded (local): traders in 0.06
  455. 2023-08-09T20:47:05 60.195 INF Loaded (local): npc in 0.05
  456. 2023-08-09T20:47:05 60.244 INF Loaded (local): dialogs in 0.05
  457. 2023-08-09T20:47:05 60.294 INF Loaded (local): ui_display in 0.05
  458. 2023-08-09T20:47:05 60.344 INF Loaded (local): nav_objects in 0.05
  459. 2023-08-09T20:47:05 60.411 INF Loaded (local): gamestages in 0.07
  460. 2023-08-09T20:47:05 60.621 INF Loaded (local): gameevents in 0.21
  461. 2023-08-09T20:47:05 60.692 INF Loaded (local): twitch in 0.07
  462. 2023-08-09T20:47:05 60.733 INF Loaded (local): twitch_events in 0.04
  463. 2023-08-09T20:47:05 60.796 INF Loaded (local): dmscontent in 0.06
  464. 2023-08-09T20:47:05 60.833 INF Loaded (local): XUi_Common/styles in 0.04
  465. 2023-08-09T20:47:05 60.883 INF Loaded (local): XUi_Common/controls in 0.05
  466. 2023-08-09T20:47:05 60.933 INF Loaded (local): XUi/styles in 0.05
  467. 2023-08-09T20:47:05 60.983 INF Loaded (local): XUi/controls in 0.05
  468. 2023-08-09T20:47:05 61.050 INF Loaded (local): XUi/windows in 0.07
  469. 2023-08-09T20:47:05 61.100 INF [XUi] Loading XUi asynchronously
  470. 2023-08-09T20:47:05 61.128 INF Loaded (local): XUi/xui in 0.08
  471. 2023-08-09T20:47:06 61.263 INF Loaded (local): biomes in 0.13
  472. 2023-08-09T20:47:06 61.396 INF Loaded (local): worldglobal in 0.13
  473. 2023-08-09T20:47:06 61.552 INF Loaded (local): spawning in 0.16
  474. 2023-08-09T20:47:06 61.703 INF Loaded (local): loadingscreen in 0.15
  475. 2023-08-09T20:47:06 61.794 INF createWorld: Navezgane, navez, GameModeSurvival
  476. 2023-08-09T20:47:06 61.795 INF Occlusion: Enabled
  477. 2023-08-09T20:47:06 61.809 INF [XUi] Parsing all window groups completed in 581 ms total.
  478. 2023-08-09T20:47:06 61.843 INF Started thread ChunkRegeneration
  479. 2023-08-09T20:47:06 61.844 INF Started thread ChunkCalc
  480. 2023-08-09T20:47:06 61.845 INF Started thread ChunkMeshBake
  481. 2023-08-09T20:47:06 61.935 INF World.Load: Navezgane
  482. 2023-08-09T20:47:06 61.943 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  483. 2023-08-09T20:47:06 61.985 INF Started thread WaterSimulationApplyChanges
  484. 2023-08-09T20:47:08 63.551 INF ShapeControllers: 96
  485. 2023-08-09T20:47:09 64.659 INF [XUi] Initialized all window groups completed in 915 ms total.
  486. 2023-08-09T20:47:20 75.378 INF Started thread GenerateChunks
  487. 2023-08-09T20:47:20 75.753 INF Calculating world hashes took 349 ms (world size 189 MiB)
  488. 2023-08-09T20:47:20 75.831 INF Loading dtm raw file took 444ms
  489. 2023-08-09T20:47:20 75.935 INF Biomes image size w= 3072, h = 3072
  490. 2023-08-09T20:47:21 76.507 INF Loading and creating biomes took 676ms
  491. 2023-08-09T20:47:22 77.453 INF Loading and creating shader control textures took 945ms
  492. 2023-08-09T20:47:22 77.709 INF Loading and parsing of generator took 255ms
  493. 2023-08-09T20:47:22 77.729 INF Computed 401 chunk groups containing a total of 7813 chunks. Largest group contains 462 chunks.
  494. 2023-08-09T20:47:22 77.775 INF Started thread SaveChunks C:\Users\Neko\AppData\Roaming\7DaysToDie\Saves\Navezgane\navez\Region
  495. 2023-08-09T20:47:23 78.723 INF [DECO] read 76164
  496. 2023-08-09T20:47:23 78.780 INF Dynamic Music Initialized on Server
  497. 2023-08-09T20:47:23 78.796 INF Dynamic Music Initialized on Client
  498. 2023-08-09T20:47:23 78.968 INF AstarManager Init
  499. 2023-08-09T20:47:24 79.238 INF WeatherManager: Init 8 weather packages
  500. 2023-08-09T20:47:24 79.404 INF WeatherManager: ApplySavedPackages
  501. 2023-08-09T20:47:24 79.406 INF createWorld() done
  502. 2023-08-09T20:47:24 79.408 INF Loading players.xml
  503. 2023-08-09T20:47:24 79.797 INF Created player with id=1013
  504. 2023-08-09T20:47:24 79.804 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=NekoPawtato, id=1013]
  505. 2023-08-09T20:47:24 79.870 INF Loaded player
  506. 2023-08-09T20:47:24 80.059 INF VehicleManager C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/Navezgane/navez/vehicles.dat, loaded 0
  507. 2023-08-09T20:47:24 80.060 INF DroneManager C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/Navezgane/navez/drones.dat, loaded 0
  508. 2023-08-09T20:47:25 80.206 INF [EOS] Registering server
  509. 2023-08-09T20:47:25 80.265 INF [DECO] written 76164, in 11ms
  510. 2023-08-09T20:47:25 80.267 INF [DECO] write thread 2ms
  511. 2023-08-09T20:47:25 80.315 INF OpenSpawnWindow
  512. 2023-08-09T20:47:25 80.770 INF Loading dymesh settings
  513. 2023-08-09T20:47:25 80.770 INF Dynamic Mesh Settings
  514. 2023-08-09T20:47:25 80.770 INF Use Imposter Values: False
  515. 2023-08-09T20:47:25 80.770 INF Only Player Areas: True
  516. 2023-08-09T20:47:25 80.770 INF Player Area Buffer: 3
  517. 2023-08-09T20:47:25 80.770 INF Max View Distance: 1000
  518. 2023-08-09T20:47:25 80.770 INF Regen all on new world: False
  519. 2023-08-09T20:47:25 80.772 INF Dymesh: Prepping dynamic mesh. Resend Default: True
  520. 2023-08-09T20:47:25 80.772 INF Dymesh: Mesh location: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/Navezgane/navez/DynamicMeshes/
  521. 2023-08-09T20:47:25 80.772 INF StartGame done
  522. 2023-08-09T20:47:25 80.918 INF [Steamworks.NET] GameServer.Init successful
  523. Calling Animator.GotoState on Synchronize layer
  524. 2023-08-09T20:47:26 81.197 INF [EOS] Server registered, session: 8d2b35f689fa484fb0e0e27811469635
  525. 2023-08-09T20:47:26 81.199 INF [EOS] Session address: 107.13.151.7
  526. 2023-08-09T20:47:26 81.204 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  527. 2023-08-09T20:47:26 81.375 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775243710032226, server SteamID=, server public IP=10*.1*.15*.*, server port=26900
  528. 2023-08-09T20:47:26 81.378 INF [Steamworks.NET] Lobby entered: 109775243710032226
  529. 2023-08-09T20:47:26 81.492 INF Dymesh: Warming dynamic mesh
  530. 2023-08-09T20:47:26 81.492 INF Dymesh: Creating dynamic mesh manager
  531. 2023-08-09T20:47:26 81.495 INF Dymesh: Awake
  532. 2023-08-09T20:47:26 81.495 INF Dymesh: Mesh location: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/Navezgane/navez/DynamicMeshes/
  533. 2023-08-09T20:47:26 81.496 INF Dymesh: Loading Items: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/Navezgane/navez/DynamicMeshes/
  534. 2023-08-09T20:47:26 81.528 INF Dymesh: Loaded Items: 8
  535. 2023-08-09T20:47:26 81.528 INF Dymesh: Loading all items took: 0.0331082 seconds.
  536. 2023-08-09T20:47:26 81.535 INF Meshlist count is now 1
  537. 2023-08-09T20:47:26 81.535 INF Meshlist count is now 2
  538. 2023-08-09T20:47:26 81.535 INF Force load took 0 seconds
  539. 2023-08-09T20:47:26 81.536 INF Clearing queues.
  540. 2023-08-09T20:47:26 81.536 INF Cleared queues.
  541. 2023-08-09T20:47:26 81.538 INF Dynamic thread starting
  542. 2023-08-09T20:47:26 81.540 INF Dymesh door replacement: imposterBlock
  543. 2023-08-09T20:47:27 82.806 INF Respawn almost done
  544. 2023-08-09T20:47:27 82.811 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 496, 61, 169): localplayer
  545. 2023-08-09T20:47:27 82.850 INF 11400+1 Origin Reposition (0.0, 0.0, 0.0) to (496.0, 48.0, 160.0)
  546. 2023-08-09T20:47:28 83.651 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90175192319735826, public IP=10*.1*.15*.*
  547. 2023-08-09T20:47:28 83.654 INF [Steamworks.NET] Exiting Lobby
  548. 2023-08-09T20:47:28 83.654 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  549. 2023-08-09T20:47:28 83.828 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775243710032305, server SteamID=90175192319735826, server public IP=10*.1*.15*.*, server port=26900
  550. 2023-08-09T20:47:28 83.830 INF [Steamworks.NET] Lobby entered: 109775243710032305
  551. 2023-08-09T20:47:30 85.667 INF Executing command 'dm'
  552. 2023-08-09T20:47:31 86.249 INF Executing command 'cm'
  553. 2023-08-09T20:47:32 88.081 INF Saving 94 of chunks took 366ms
  554. 2023-08-09T20:47:37 92.217 INF Respawn almost done
  555. 2023-08-09T20:47:37 92.217 INF PlayerSpawnedInWorld (reason: Teleport, position: 414, 88, 310): localplayer
  556. Calling Animator.GotoState on Synchronize layer
  557. 2023-08-09T20:47:40 95.988 INF 12132+1 Origin Reposition (496.0, 48.0, 160.0) to (352.0, 80.0, 400.0)
  558. 2023-08-09T20:47:41 96.956 WRN 12191 World unloadEntity !dict [type=EntityZombie, name=zombieBusinessMan, id=1260], Unloaded, was Unloaded
  559. 2023-08-09T20:47:41 96.956 WRN 12191 World unloadEntity !dict [type=EntityZombie, name=zombieMoe, id=1262], Unloaded, was Unloaded
  560. 2023-08-09T20:47:41 96.957 WRN 12191 World unloadEntity !dict [type=EntityAnimalRabbit, name=animalRabbit, id=1259], Unloaded, was Unloaded
  561. 2023-08-09T20:47:55 111.136 INF Time: 1.63m FPS: 59.25 Heap: 1744.6MB Max: 1744.6MB Chunks: 243 CGO: 128 Ply: 1 Zom: 3 Ent: 6 (17) Items: 1 CO: 1 RSS: 3712.5MB
  562. 2023-08-09T20:47:58 113.639 INF Executing command 'killall'
  563. 2023-08-09T20:47:58 113.642 INF Entity zombieMoe 1264 killed
  564. 2023-08-09T20:47:58 113.646 INF Entity zombieMarlene 1265 killed
  565. 2023-08-09T20:47:58 113.647 INF Entity animalBear 1267 killed
  566. 2023-08-09T20:48:25 141.155 INF [DECO] written 76171, in 9ms
  567. 2023-08-09T20:48:25 141.156 INF Time: 2.13m FPS: 60.00 Heap: 1771.4MB Max: 1771.4MB Chunks: 249 CGO: 137 Ply: 1 Zom: 1 Ent: 7 (18) Items: 1 CO: 1 RSS: 3735.2MB
  568. 2023-08-09T20:48:25 141.159 INF [DECO] write thread 2ms
  569. 2023-08-09T20:48:55 171.145 INF Time: 2.63m FPS: 60.00 Heap: 1788.9MB Max: 1788.9MB Chunks: 249 CGO: 137 Ply: 1 Zom: 1 Ent: 5 (18) Items: 1 CO: 1 RSS: 3744.6MB
  570. 2023-08-09T20:49:05 180.703 INF Executing command 'killall'
  571. 2023-08-09T20:49:05 180.704 INF Entity zombieMoe 1269 killed
  572. 2023-08-09T20:49:05 180.705 INF Entity animalBossGrace 1270 killed
  573. 2023-08-09T20:49:14 189.991 INF Executing command 'killall'
  574. 2023-08-09T20:49:22 198.147 INF Executing command 'killall'
  575. 2023-08-09T20:49:22 198.147 INF Entity animalBear 1272 killed
  576. 2023-08-09T20:49:22 198.148 INF Entity animalBossGrace 1273 killed
  577. 2023-08-09T20:49:25 201.131 INF VehicleManager saving 0 (0 + 0)
  578. 2023-08-09T20:49:25 201.131 INF DroneManager saving 0 (0 + 0)
  579. 2023-08-09T20:49:25 201.133 INF VehicleManager saved 9 bytes
  580. 2023-08-09T20:49:25 201.134 INF DroneManager saved 9 bytes
  581. 2023-08-09T20:49:25 201.147 INF Time: 3.13m FPS: 59.74 Heap: 1719.0MB Max: 1788.9MB Chunks: 249 CGO: 137 Ply: 1 Zom: 0 Ent: 5 (22) Items: 2 CO: 1 RSS: 3748.7MB
  582. 2023-08-09T20:49:55 231.147 INF Time: 3.63m FPS: 60.00 Heap: 1735.8MB Max: 1788.9MB Chunks: 249 CGO: 137 Ply: 1 Zom: 0 Ent: 5 (22) Items: 2 CO: 1 RSS: 3748.9MB
  583. 2023-08-09T20:50:25 261.158 INF Time: 4.13m FPS: 59.68 Heap: 1755.6MB Max: 1788.9MB Chunks: 249 CGO: 137 Ply: 1 Zom: 0 Ent: 5 (22) Items: 2 CO: 1 RSS: 3753.7MB
  584. 2023-08-09T20:50:35 270.800 INF SectionType change from None to Exploration
  585. 2023-08-09T20:50:35 270.803 INF Loading new config for Exploration...
  586. 2023-08-09T20:50:35 270.805 INF Played Exploration
  587. 2023-08-09T20:50:35 270.805 INF Fading in Exploration
  588. 2023-08-09T20:50:35 270.805 INF Notified SectionSelector that music played
  589. 2023-08-09T20:50:35 270.824 INF Loading new ClipSets for Exploration...
  590. 2023-08-09T20:50:35 270.869 INF Exploration loaded new config and clipsets
  591. 2023-08-09T20:50:36 272.183 INF Executing command 'killall'
  592. 2023-08-09T20:50:38 273.869 INF fadeInCo complete on Exploration
  593. 2023-08-09T20:50:48 284.028 INF Respawn almost done
  594. 2023-08-09T20:50:48 284.028 INF PlayerSpawnedInWorld (reason: Teleport, position: 518, 60, 611): localplayer
  595. 2023-08-09T20:50:48 284.044 INF 23348+1 Origin Reposition (352.0, 80.0, 400.0) to (512.0, 48.0, 608.0)
  596. Calling Animator.GotoState on Synchronize layer
  597. 2023-08-09T20:50:52 287.538 INF 23558 Vehicle PostInit [type=EntityMotorcycle, name=vehicleMotorcycle, id=1279], (511.02, 61.33, 614.84) (chunk 31, 38), rbPos (512.00, 48.00, 608.00)
  598. 2023-08-09T20:50:52 287.540 WRN navobject already exists in list
  599. 2023-08-09T20:50:56 291.429 INF Time: 4.63m FPS: 60.00 Heap: 1870.4MB Max: 1870.4MB Chunks: 249 CGO: 100 Ply: 1 Zom: 1 Ent: 6 (28) Items: 3 CO: 1 RSS: 3924.5MB
  600. 2023-08-09T20:50:57 293.053 INF 23889 VehicleManager RemoveTrackedVehicle [type=EntityMotorcycle, name=vehicleMotorcycle, id=1279], Killed
  601. 2023-08-09T20:51:02 297.529 INF VehicleManager saving 0 (0 + 0)
  602. 2023-08-09T20:51:02 297.530 INF VehicleManager saved 9 bytes
  603. 2023-08-09T20:51:08 303.198 INF 24498 Vehicle PostInit [type=EntityMotorcycle, name=vehicleMotorcycle, id=1284], (515.33, 59.36, 683.44) (chunk 32, 42), rbPos (512.00, 48.00, 608.00)
  604. 2023-08-09T20:51:08 303.198 WRN navobject already exists in list
  605. 2023-08-09T20:51:15 310.487 INF 24935 VehicleManager RemoveTrackedVehicle [type=EntityMotorcycle, name=vehicleMotorcycle, id=1284], Killed
  606. 2023-08-09T20:51:18 313.196 INF VehicleManager saving 0 (0 + 0)
  607. 2023-08-09T20:51:18 313.197 INF VehicleManager saved 9 bytes
  608. 2023-08-09T20:51:18 313.730 INF 25130 Vehicle PostInit [type=EntityMotorcycle, name=vehicleMotorcycle, id=1286], (509.13, 60.59, 673.56) (chunk 31, 42), rbPos (512.00, 48.00, 608.00)
  609. 2023-08-09T20:51:18 313.730 WRN navobject already exists in list
  610. 2023-08-09T20:51:26 321.396 INF DroneManager saving 0 (0 + 0)
  611. 2023-08-09T20:51:26 321.397 INF DroneManager saved 9 bytes
  612. 2023-08-09T20:51:26 321.429 INF Time: 5.13m FPS: 60.00 Heap: 1889.5MB Max: 1889.5MB Chunks: 249 CGO: 130 Ply: 1 Zom: 3 Ent: 8 (34) Items: 3 CO: 1 RSS: 3929.3MB
  613. 2023-08-09T20:51:28 323.729 INF VehicleManager saving 1 (1 + 0)
  614. 2023-08-09T20:51:28 323.729 INF 25730 VehicleManager write #0, id 1286, vehicleMotorcycle, (490.4, 60.9, 694.6), chunk 30, 43
  615. 2023-08-09T20:51:28 323.730 INF VehicleManager saved 544 bytes
  616. 2023-08-09T20:51:30 325.704 INF 25848 VehicleManager RemoveTrackedVehicle [type=EntityMotorcycle, name=vehicleMotorcycle, id=1286], Killed
  617. 2023-08-09T20:51:35 330.901 INF 26160 Vehicle PostInit [type=EntityMotorcycle, name=vehicleMotorcycle, id=1291], (529.57, 61.25, 686.05) (chunk 33, 42), rbPos (512.00, 48.00, 608.00)
  618. 2023-08-09T20:51:35 330.901 WRN navobject already exists in list
  619. 2023-08-09T20:51:40 335.237 INF 26420 VehicleManager RemoveTrackedVehicle [type=EntityMotorcycle, name=vehicleMotorcycle, id=1291], Killed
  620. 2023-08-09T20:51:40 335.698 INF VehicleManager saving 0 (0 + 0)
  621. 2023-08-09T20:51:40 335.699 INF VehicleManager saved 9 bytes
  622. 2023-08-09T20:51:42 337.232 INF 26540 Vehicle PostInit [type=EntityMotorcycle, name=vehicleMotorcycle, id=1294], (527.02, 60.82, 686.63) (chunk 32, 42), rbPos (512.00, 48.00, 608.00)
  623. 2023-08-09T20:51:42 337.232 WRN navobject already exists in list
  624. 2023-08-09T20:51:45 340.791 INF 26752 VehicleManager RemoveTrackedVehicle [type=EntityMotorcycle, name=vehicleMotorcycle, id=1294], Killed
  625. 2023-08-09T20:51:48 343.849 INF Respawn almost done
  626. 2023-08-09T20:51:48 343.850 INF PlayerSpawnedInWorld (reason: Teleport, position: 974, 64, 1268): localplayer
  627. 2023-08-09T20:51:48 343.863 INF 26932+1 Origin Reposition (512.0, 48.0, 608.0) to (960.0, 64.0, 1264.0)
  628. Calling Animator.GotoState on Synchronize layer
  629. 2023-08-09T20:51:52 347.238 INF VehicleManager saving 0 (0 + 0)
  630. 2023-08-09T20:51:52 347.240 INF VehicleManager saved 9 bytes
  631. 2023-08-09T20:51:55 350.539 INF 27332 Vehicle PostInit [type=EntityMotorcycle, name=vehicleMotorcycle, id=1301], (982.68, 59.40, 1249.12) (chunk 61, 78), rbPos (960.00, 64.00, 1264.00)
  632. 2023-08-09T20:51:55 350.540 WRN navobject already exists in list
  633. 2023-08-09T20:51:56 351.438 INF Time: 5.63m FPS: 60.00 Heap: 1923.5MB Max: 1923.5MB Chunks: 249 CGO: 130 Ply: 1 Zom: 2 Ent: 8 (51) Items: 3 CO: 1 RSS: 3950.2MB
  634. 2023-08-09T20:51:58 353.655 INF Saving 200 of chunks took 958ms
  635. 2023-08-09T20:51:58 353.668 INF [DECO] written 76174, in 12ms
  636. 2023-08-09T20:51:58 353.669 INF Paused Exploration
  637. 2023-08-09T20:51:58 353.671 INF [DECO] write thread 2ms
  638. 2023-08-09T20:57:03 659.139 INF Unpaused Exploration
  639. 2023-08-09T20:57:11 667.005 INF VehicleManager saving 1 (1 + 0)
  640. 2023-08-09T20:57:11 667.005 INF 46260 VehicleManager write #0, id 1301, vehicleMotorcycle, (982.7, 58.8, 1249.1), chunk 61, 78
  641. 2023-08-09T20:57:11 667.006 INF VehicleManager saved 544 bytes
  642. 2023-08-09T20:57:18 673.877 INF 354.1533 SleeperVolume 1031, 60, 1243: Spawning 1035, 62, 1251 (64, 78), group 'ZombiesCrawlers', class zombieSteveCrawler, count 3
  643. 2023-08-09T20:57:32 687.910 INF Time: 6.13m FPS: 60.00 Heap: 1879.2MB Max: 1923.5MB Chunks: 249 CGO: 149 Ply: 1 Zom: 8 Ent: 14 (43) Items: 0 CO: 1 RSS: 4065.6MB
  644. 2023-08-09T20:57:35 691.016 INF 47700 VehicleManager RemoveTrackedVehicle [type=EntityMotorcycle, name=vehicleMotorcycle, id=1301], Killed
  645. 2023-08-09T20:57:37 692.288 INF Saving 173 of chunks took 773ms
  646. 2023-08-09T20:57:37 692.288 INF Paused Exploration
  647. 2023-08-09T20:57:38 693.818 INF Disconnect
  648. 2023-08-09T20:57:38 693.818 INF Unpaused Exploration
  649. 2023-08-09T20:57:38 693.824 INF [NET] ServerShutdown
  650. 2023-08-09T20:57:38 693.824 INF NET: Stopping server protocols
  651. 2023-08-09T20:57:38 693.931 INF NET: LiteNetLib server stopped
  652. 2023-08-09T20:57:38 693.935 INF Exited thread SteamNetworkingServer
  653. 2023-08-09T20:57:38 693.935 INF [Steamworks.NET] NET: Server stopped
  654. 2023-08-09T20:57:38 693.936 INF [EOS-P2PS] Server stopped
  655. 2023-08-09T20:57:38 693.938 INF SaveAndCleanupWorld
  656. 2023-08-09T20:57:39 694.273 INF Saving 72 of chunks took 322ms
  657. 2023-08-09T20:57:39 694.276 INF [EOS] Unregistering server
  658. 2023-08-09T20:57:39 694.277 INF [Steamworks.NET] Stopping server
  659. 2023-08-09T20:57:39 694.291 INF [Steamworks.NET] Exiting Lobby
  660. 2023-08-09T20:57:39 694.293 INF [PartyQuests] Player unregistered
  661. 2023-08-09T20:57:39 694.454 INF AstarManager Cleanup
  662. 2023-08-09T20:57:39 694.597 INF Clearing queues.
  663. 2023-08-09T20:57:39 694.597 INF Cleared queues.
  664. 2023-08-09T20:57:40 695.461 INF Clearing queues.
  665. 2023-08-09T20:57:40 695.461 INF Cleared queues.
  666. 2023-08-09T20:57:40 695.468 INF World.Unload
  667. 2023-08-09T20:57:40 695.471 INF Exited thread GenerateChunks
  668. 2023-08-09T20:57:40 695.748 INF Exited thread SaveChunks C:\Users\Neko\AppData\Roaming\7DaysToDie\Saves\Navezgane\navez\Region
  669. 2023-08-09T20:57:40 695.775 INF World.Cleanup
  670. 2023-08-09T20:57:40 695.777 INF Exited thread ChunkRegeneration
  671. 2023-08-09T20:57:40 695.782 INF Exited thread ChunkCalc
  672. 2023-08-09T20:57:40 695.782 INF Exited thread ChunkMeshBake
  673. 2023-08-09T20:57:40 695.797 INF Exited thread WaterSimulationApplyChanges
  674. 2023-08-09T20:57:40 695.801 INF VehicleManager saving 0 (0 + 0)
  675. 2023-08-09T20:57:40 695.801 INF VehicleManager saved 9 bytes
  676. 2023-08-09T20:57:40 695.802 INF DroneManager saving 0 (0 + 0)
  677. 2023-08-09T20:57:40 695.802 INF DroneManager saved 9 bytes
  678. 2023-08-09T20:57:40 695.820 INF Persistent GamePrefs saved
  679. 2023-08-09T20:57:41 696.258 INF [EOS] Server unregistered
  680. 2023-08-09T20:57:41 696.425 INF Preparing quit
  681. 2023-08-09T20:57:41 696.426 INF Persistent GamePrefs saved
  682. 2023-08-09T20:57:41 696.427 INF Cleanup
  683. 2023-08-09T20:57:41 696.767 INF AchievementManager.Cleanup
  684. 2023-08-09T20:57:41 696.978 INF Terminating threads
  685. 2023-08-09T20:57:41 696.978 INF OnApplicationQuit
  686. 2023-08-09T20:57:41 696.980 INF Terminating threads
  687. 2023-08-09T20:57:41 696.980 INF OnApplicationQuit
  688. Setting up 6 worker threads for Enlighten.
  689. Memory Statistics:
  690. [ALLOC_TEMP_TLS] TLS Allocator
  691. StackAllocators :
  692. [ALLOC_TEMP_MAIN]
  693. Peak usage frame count: [2.0 KB-4.0 KB]: 7111 frames, [4.0 KB-8.0 KB]: 2 frames, [8.0 KB-16.0 KB]: 4107 frames, [16.0 KB-32.0 KB]: 26 frames, [32.0 KB-64.0 KB]: 20572 frames, [64.0 KB-128.0 KB]: 13904 frames, [128.0 KB-256.0 KB]: 1007 frames, [256.0 KB-0.5 MB]: 378 frames, [0.5 MB-1.0 MB]: 734 frames, [1.0 MB-2.0 MB]: 7 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 3 frames
  694. Initial Block Size 4.0 MB
  695. Current Block Size 7.5 MB
  696. Peak Allocated Bytes 7.5 MB
  697. Overflow Count 14
  698. [ALLOC_TEMP_Loading.AsyncRead]
  699. Initial Block Size 64.0 KB
  700. Current Block Size 128.0 KB
  701. Peak Allocated Bytes 128.0 KB
  702. Overflow Count 1
  703. [ALLOC_TEMP_Loading.PreloadManager]
  704. Initial Block Size 256.0 KB
  705. Current Block Size 508.0 KB
  706. Peak Allocated Bytes 507.0 KB
  707. Overflow Count 15819
  708. [ALLOC_TEMP_Background Job.Worker 8]
  709. Initial Block Size 32.0 KB
  710. Current Block Size 52.0 KB
  711. Peak Allocated Bytes 48.3 KB
  712. Overflow Count 1
  713. [ALLOC_TEMP_Job.Worker 6]
  714. Initial Block Size 256.0 KB
  715. Current Block Size 272.0 KB
  716. Peak Allocated Bytes 222.4 KB
  717. Overflow Count 0
  718. [ALLOC_TEMP_Job.Worker 0]
  719. Initial Block Size 256.0 KB
  720. Current Block Size 256.0 KB
  721. Peak Allocated Bytes 78.2 KB
  722. Overflow Count 0
  723. [ALLOC_TEMP_Background Job.Worker 10]
  724. Initial Block Size 32.0 KB
  725. Current Block Size 36.0 KB
  726. Peak Allocated Bytes 35.4 KB
  727. Overflow Count 1
  728. [ALLOC_TEMP_Background Job.Worker 9]
  729. Initial Block Size 32.0 KB
  730. Current Block Size 36.0 KB
  731. Peak Allocated Bytes 33.0 KB
  732. Overflow Count 1
  733. [ALLOC_TEMP_Job.Worker 5]
  734. Initial Block Size 256.0 KB
  735. Current Block Size 256.0 KB
  736. Peak Allocated Bytes 151.3 KB
  737. Overflow Count 0
  738. [ALLOC_TEMP_Background Job.Worker 14]
  739. Initial Block Size 32.0 KB
  740. Current Block Size 32.0 KB
  741. Peak Allocated Bytes 54 B
  742. Overflow Count 0
  743. [ALLOC_TEMP_Background Job.Worker 6]
  744. Initial Block Size 32.0 KB
  745. Current Block Size 36.0 KB
  746. Peak Allocated Bytes 32.0 KB
  747. Overflow Count 1
  748. [ALLOC_TEMP_Job.Worker 4]
  749. Initial Block Size 256.0 KB
  750. Current Block Size 256.0 KB
  751. Peak Allocated Bytes 75.9 KB
  752. Overflow Count 0
  753. [ALLOC_TEMP_Job.Worker 3]
  754. Initial Block Size 256.0 KB
  755. Current Block Size 256.0 KB
  756. Peak Allocated Bytes 78.3 KB
  757. Overflow Count 0
  758. [ALLOC_TEMP_Background Job.Worker 12]
  759. Initial Block Size 32.0 KB
  760. Current Block Size 36.0 KB
  761. Peak Allocated Bytes 32.0 KB
  762. Overflow Count 0
  763. [ALLOC_TEMP_EnlightenWorker] x 6
  764. Initial Block Size 64.0 KB
  765. Current Block Size 64.0 KB
  766. Peak Allocated Bytes 54 B
  767. Overflow Count 0
  768. [ALLOC_TEMP_Background Job.Worker 15]
  769. Initial Block Size 32.0 KB
  770. Current Block Size 32.0 KB
  771. Peak Allocated Bytes 54 B
  772. Overflow Count 0
  773. [ALLOC_TEMP_Background Job.Worker 1]
  774. Initial Block Size 32.0 KB
  775. Current Block Size 36.0 KB
  776. Peak Allocated Bytes 32.0 KB
  777. Overflow Count 0
  778. [ALLOC_TEMP_Background Job.Worker 2]
  779. Initial Block Size 32.0 KB
  780. Current Block Size 36.0 KB
  781. Peak Allocated Bytes 32.0 KB
  782. Overflow Count 0
  783. [ALLOC_TEMP_Background Job.Worker 7]
  784. Initial Block Size 32.0 KB
  785. Current Block Size 36.0 KB
  786. Peak Allocated Bytes 32.0 KB
  787. Overflow Count 1
  788. [ALLOC_TEMP_UnityGfxDeviceWorker]
  789. Initial Block Size 256.0 KB
  790. Current Block Size 256.0 KB
  791. Peak Allocated Bytes 66.4 KB
  792. Overflow Count 6
  793. [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
  794. Initial Block Size 64.0 KB
  795. Current Block Size 64.0 KB
  796. Peak Allocated Bytes 0 B
  797. Overflow Count 0
  798. [ALLOC_TEMP_Background Job.Worker 5]
  799. Initial Block Size 32.0 KB
  800. Current Block Size 36.0 KB
  801. Peak Allocated Bytes 32.0 KB
  802. Overflow Count 0
  803. [ALLOC_TEMP_Job.Worker 9]
  804. Initial Block Size 256.0 KB
  805. Current Block Size 256.0 KB
  806. Peak Allocated Bytes 60.5 KB
  807. Overflow Count 0
  808. [ALLOC_TEMP_Background Job.Worker 13]
  809. Initial Block Size 32.0 KB
  810. Current Block Size 32.0 KB
  811. Peak Allocated Bytes 54 B
  812. Overflow Count 0
  813. [ALLOC_TEMP_Job.Worker 8]
  814. Initial Block Size 256.0 KB
  815. Current Block Size 256.0 KB
  816. Peak Allocated Bytes 77.4 KB
  817. Overflow Count 0
  818. [ALLOC_TEMP_Job.Worker 7]
  819. Initial Block Size 256.0 KB
  820. Current Block Size 256.0 KB
  821. Peak Allocated Bytes 97.4 KB
  822. Overflow Count 0
  823. [ALLOC_TEMP_Job.Worker 1]
  824. Initial Block Size 256.0 KB
  825. Current Block Size 256.0 KB
  826. Peak Allocated Bytes 75.8 KB
  827. Overflow Count 0
  828. [ALLOC_TEMP_Job.Worker 2]
  829. Initial Block Size 256.0 KB
  830. Current Block Size 256.0 KB
  831. Peak Allocated Bytes 75.8 KB
  832. Overflow Count 0
  833. [ALLOC_TEMP_Background Job.Worker 3]
  834. Initial Block Size 32.0 KB
  835. Current Block Size 52.0 KB
  836. Peak Allocated Bytes 50.7 KB
  837. Overflow Count 0
  838. [ALLOC_TEMP_Background Job.Worker 11]
  839. Initial Block Size 32.0 KB
  840. Current Block Size 60.0 KB
  841. Peak Allocated Bytes 58.4 KB
  842. Overflow Count 0
  843. [ALLOC_TEMP_Job.Worker 10]
  844. Initial Block Size 256.0 KB
  845. Current Block Size 256.0 KB
  846. Peak Allocated Bytes 143.3 KB
  847. Overflow Count 0
  848. [ALLOC_TEMP_Background Job.Worker 0]
  849. Initial Block Size 32.0 KB
  850. Current Block Size 32.0 KB
  851. Peak Allocated Bytes 452 B
  852. Overflow Count 0
  853. [ALLOC_TEMP_Background Job.Worker 4]
  854. Initial Block Size 32.0 KB
  855. Current Block Size 36.0 KB
  856. Peak Allocated Bytes 32.0 KB
  857. Overflow Count 1
  858. [ALLOC_TEMP_BatchDeleteObjects]
  859. Initial Block Size 64.0 KB
  860. Current Block Size 64.0 KB
  861. Peak Allocated Bytes 54 B
  862. Overflow Count 0
  863. [ALLOC_DEFAULT] Dual Thread Allocator
  864. Peak main deferred allocation count 169578
  865. [ALLOC_BUCKET]
  866. Large Block size 4.0 MB
  867. Used Block count 1
  868. Peak Allocated bytes 4.0 MB
  869. Failed Allocations. Bucket layout:
  870. 16B: 1 Subsections = 1024 buckets. Failed count: 1546763
  871. 32B: 15 Subsections = 7680 buckets. Failed count: 1591080
  872. 48B: 53 Subsections = 18090 buckets. Failed count: 944793
  873. 64B: 29 Subsections = 7424 buckets. Failed count: 499724
  874. 80B: 152 Subsections = 31129 buckets. Failed count: 232779
  875. 96B: 3 Subsections = 512 buckets. Failed count: 115711
  876. 112B: 2 Subsections = 292 buckets. Failed count: 123589
  877. 128B: 1 Subsections = 128 buckets. Failed count: 221193
  878. [ALLOC_DEFAULT_MAIN]
  879. Peak usage frame count: [16.0 MB-32.0 MB]: 108 frames, [32.0 MB-64.0 MB]: 10804 frames, [64.0 MB-128.0 MB]: 413 frames, [128.0 MB-256.0 MB]: 35718 frames, [256.0 MB-0.50 GB]: 809 frames
  880. Requested Block Size 16.0 MB
  881. Peak Block count 18
  882. Peak Allocated memory 281.8 MB
  883. Peak Large allocation bytes 144.0 MB
  884. [ALLOC_DEFAULT_THREAD]
  885. Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames, [8.0 MB-16.0 MB]: 10676 frames, [16.0 MB-32.0 MB]: 518 frames, [32.0 MB-64.0 MB]: 39 frames, [64.0 MB-128.0 MB]: 36489 frames, [128.0 MB-256.0 MB]: 129 frames
  886. Requested Block Size 16.0 MB
  887. Peak Block count 16
  888. Peak Allocated memory 226.4 MB
  889. Peak Large allocation bytes 141.7 MB
  890. [ALLOC_TEMP_JOB_1_FRAME]
  891. Initial Block Size 2.0 MB
  892. Used Block Count 1
  893. Overflow Count (too large) 0
  894. Overflow Count (full) 0
  895. [ALLOC_TEMP_JOB_2_FRAMES]
  896. Initial Block Size 2.0 MB
  897. Used Block Count 1
  898. Overflow Count (too large) 0
  899. Overflow Count (full) 0
  900. [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  901. Initial Block Size 2.0 MB
  902. Used Block Count 4
  903. Overflow Count (too large) 3
  904. Overflow Count (full) 0
  905. [ALLOC_TEMP_JOB_ASYNC (Background)]
  906. Initial Block Size 1.0 MB
  907. Used Block Count 10
  908. Overflow Count (too large) 7
  909. Overflow Count (full) 0
  910. [ALLOC_GFX] Dual Thread Allocator
  911. Peak main deferred allocation count 30
  912. [ALLOC_BUCKET]
  913. Large Block size 4.0 MB
  914. Used Block count 1
  915. Peak Allocated bytes 4.0 MB
  916. Failed Allocations. Bucket layout:
  917. 16B: 1 Subsections = 1024 buckets. Failed count: 1546763
  918. 32B: 15 Subsections = 7680 buckets. Failed count: 1591080
  919. 48B: 53 Subsections = 18090 buckets. Failed count: 944793
  920. 64B: 29 Subsections = 7424 buckets. Failed count: 499724
  921. 80B: 152 Subsections = 31129 buckets. Failed count: 232779
  922. 96B: 3 Subsections = 512 buckets. Failed count: 115711
  923. 112B: 2 Subsections = 292 buckets. Failed count: 123589
  924. 128B: 1 Subsections = 128 buckets. Failed count: 221193
  925. [ALLOC_GFX_MAIN]
  926. Peak usage frame count: [64.0 KB-128.0 KB]: 105 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 10700 frames, [4.0 MB-8.0 MB]: 12 frames, [8.0 MB-16.0 MB]: 11 frames, [16.0 MB-32.0 MB]: 14 frames, [32.0 MB-64.0 MB]: 7 frames, [64.0 MB-128.0 MB]: 215 frames, [128.0 MB-256.0 MB]: 36763 frames, [256.0 MB-0.50 GB]: 19 frames
  927. Requested Block Size 16.0 MB
  928. Peak Block count 13
  929. Peak Allocated memory 434.7 MB
  930. Peak Large allocation bytes 304.0 MB
  931. [ALLOC_GFX_THREAD]
  932. Peak usage frame count: [2.0 KB-4.0 KB]: 95 frames, [64.0 KB-128.0 KB]: 10687 frames, [128.0 KB-256.0 KB]: 5 frames, [0.5 MB-1.0 MB]: 2 frames, [1.0 MB-2.0 MB]: 75 frames, [2.0 MB-4.0 MB]: 5 frames, [4.0 MB-8.0 MB]: 3 frames, [8.0 MB-16.0 MB]: 2 frames, [16.0 MB-32.0 MB]: 3 frames, [32.0 MB-64.0 MB]: 18 frames, [64.0 MB-128.0 MB]: 36943 frames, [128.0 MB-256.0 MB]: 14 frames
  933. Requested Block Size 16.0 MB
  934. Peak Block count 7
  935. Peak Allocated memory 141.8 MB
  936. Peak Large allocation bytes 141.7 MB
  937. [ALLOC_CACHEOBJECTS] Dual Thread Allocator
  938. Peak main deferred allocation count 98587
  939. [ALLOC_BUCKET]
  940. Large Block size 4.0 MB
  941. Used Block count 1
  942. Peak Allocated bytes 4.0 MB
  943. Failed Allocations. Bucket layout:
  944. 16B: 1 Subsections = 1024 buckets. Failed count: 1546763
  945. 32B: 15 Subsections = 7680 buckets. Failed count: 1591080
  946. 48B: 53 Subsections = 18090 buckets. Failed count: 944793
  947. 64B: 29 Subsections = 7424 buckets. Failed count: 499724
  948. 80B: 152 Subsections = 31129 buckets. Failed count: 232779
  949. 96B: 3 Subsections = 512 buckets. Failed count: 115711
  950. 112B: 2 Subsections = 292 buckets. Failed count: 123589
  951. 128B: 1 Subsections = 128 buckets. Failed count: 221193
  952. [ALLOC_CACHEOBJECTS_MAIN]
  953. Peak usage frame count: [32.0 MB-64.0 MB]: 100 frames, [64.0 MB-128.0 MB]: 10676 frames, [128.0 MB-256.0 MB]: 37076 frames
  954. Requested Block Size 4.0 MB
  955. Peak Block count 48
  956. Peak Allocated memory 197.9 MB
  957. Peak Large allocation bytes 43.2 MB
  958. [ALLOC_CACHEOBJECTS_THREAD]
  959. Peak usage frame count: [16.0 MB-32.0 MB]: 96 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 10711 frames, [128.0 MB-256.0 MB]: 85 frames, [256.0 MB-0.50 GB]: 36959 frames
  960. Requested Block Size 4.0 MB
  961. Peak Block count 82
  962. Peak Allocated memory 327.9 MB
  963. Peak Large allocation bytes 113.0 MB
  964. [ALLOC_TYPETREE] Dual Thread Allocator
  965. Peak main deferred allocation count 0
  966. [ALLOC_BUCKET]
  967. Large Block size 4.0 MB
  968. Used Block count 1
  969. Peak Allocated bytes 4.0 MB
  970. Failed Allocations. Bucket layout:
  971. 16B: 1 Subsections = 1024 buckets. Failed count: 1546763
  972. 32B: 15 Subsections = 7680 buckets. Failed count: 1591080
  973. 48B: 53 Subsections = 18090 buckets. Failed count: 944793
  974. 64B: 29 Subsections = 7424 buckets. Failed count: 499724
  975. 80B: 152 Subsections = 31129 buckets. Failed count: 232779
  976. 96B: 3 Subsections = 512 buckets. Failed count: 115711
  977. 112B: 2 Subsections = 292 buckets. Failed count: 123589
  978. 128B: 1 Subsections = 128 buckets. Failed count: 221193
  979. [ALLOC_TYPETREE_MAIN]
  980. Peak usage frame count: [0-1.0 KB]: 95 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 11234 frames, [128.0 KB-256.0 KB]: 36522 frames
  981. Requested Block Size 2.0 MB
  982. Peak Block count 1
  983. Peak Allocated memory 133.2 KB
  984. Peak Large allocation bytes 0 B
  985. [ALLOC_TYPETREE_THREAD]
  986. Peak usage frame count: [2.0 KB-4.0 KB]: 95 frames, [256.0 KB-0.5 MB]: 237 frames, [0.5 MB-1.0 MB]: 10478 frames, [2.0 MB-4.0 MB]: 37042 frames
  987. Requested Block Size 2.0 MB
  988. Peak Block count 2
  989. Peak Allocated memory 2.4 MB
  990. Peak Large allocation bytes 0 B
  991.  
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