WhiteXShadow

4N JC Arena Config 4/11/2025

Apr 11th, 2025
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  1. Settings:
  2. Updater:
  3. Check: true
  4. Notify: true
  5. Properties:
  6. Fire:
  7. DynamicLight:
  8. Enabled: false
  9. Brightness: 13
  10. KeepAlive: 600
  11. MobCollisions:
  12. Enabled: true
  13. AbilityCollisions:
  14. Enabled: true
  15. PerWorldConfig: true
  16. FireTickMethod: larger
  17. LogDebug: false
  18. ChiRestrictor:
  19. Enabled: false
  20. ResetCooldown: true
  21. MeleeDistance: 7
  22. Whitelist: []
  23. CooldownEnforcer:
  24. Enabled: false
  25. OnReload: true
  26. Abilities:
  27. Avatar:
  28. ElementSphere:
  29. Enabled: true
  30. Description: 'ElementSphere is a very all round ability, being able to shoot
  31. attacks of each element, each with a different affect. To use, simply Left-Click.
  32. Once active, Sneak (Default: Shift) to fly around. Sneak and double Left-Click
  33. to disable the ability! To use each element, simply select hotbar slots 1-4
  34. and Left-Click. Each element has limited uses! Once an element is used up,
  35. the element''s ring will disappear!'
  36. Cooldown: 180000
  37. Duration: 300000
  38. MaxControlledHeight: 40
  39. FlySpeed: 1.3
  40. Air:
  41. Cooldown: 250
  42. Range: 40
  43. Uses: 500
  44. Damage: 2.0
  45. Knockback: 2
  46. Speed: 5
  47. Earth:
  48. Cooldown: 400
  49. Uses: 500
  50. Damage: 3.0
  51. ImpactCraterSize: 4
  52. ImpactRevert: 15000
  53. Fire:
  54. Cooldown: 400
  55. Range: 60
  56. Uses: 500
  57. Damage: 4.0
  58. BurnDuration: 4000
  59. Speed: 3
  60. Controllable: false
  61. Water:
  62. Cooldown: 400
  63. Range: 80
  64. Uses: 20
  65. Damage: 3.0
  66. Speed: 3
  67. Stream:
  68. Cooldown: 500
  69. Range: 75
  70. Knockback: 2.0
  71. Damage: 16.0
  72. RequiredUses: 10
  73. EndAbility: true
  74. ImpactCraterSize: 2
  75. ImpactRevert: 30000
  76. SpiritBeam:
  77. Enabled: true
  78. Description: 'An energybending ability usable by the Avatar. To use, one must
  79. enter the AvatarState and hold down Sneak (Default: Shift). This ability lasts
  80. only for a few seconds before requiring another activation.'
  81. Cooldown: 0
  82. Duration: 3000
  83. Range: 30
  84. Damage: 5.0
  85. AvatarStateOnly: true
  86. BlockDamage:
  87. Enabled: true
  88. Radius: 3
  89. Regen: 5000
  90. Air:
  91. AirBlade:
  92. Enabled: true
  93. Description: With this ability bound, Left-Click to shoot a strong blade of
  94. air at your targets doing some damage!
  95. Cooldown: 6000
  96. Range: 16.5
  97. Damage: 2
  98. EntityCollisionRadius: 0.75
  99. AbilityCollisionRadius: 0.75
  100. Collisions:
  101. FireBlast:
  102. Enabled: false
  103. RemoveFirst: true
  104. RemoveSecond: true
  105. FireBlastCharged:
  106. Enabled: false
  107. RemoveFirst: true
  108. RemoveSecond: false
  109. AirBreath:
  110. Enabled: true
  111. Description: 'To use, hold Sneak (Default: Shift) to release a strong breath
  112. of wind knocking your opponents back. This ability also has a longer range
  113. and stronger knockback while in AvatarState!'
  114. Cooldown: 6000
  115. Duration: 1500
  116. Particles: 3
  117. AffectBlocks:
  118. Lava: false
  119. Fire: true
  120. ExtinguishEntities: true
  121. Damage:
  122. Enabled: false
  123. Player: 1.0
  124. Mob: 2.0
  125. Knockback: 0.8
  126. Range: 7
  127. LaunchPower: 0.85
  128. RegenTargetOxygen: true
  129. Avatar:
  130. Enabled: true
  131. Range: 35
  132. Knockback: 4.0
  133. AirGlide:
  134. Enabled: true
  135. Description: While falling, tap Sneak for a somewhat slow and somewhat steady
  136. descent, tap Sneak again to stop gliding.
  137. Speed: 0.4
  138. FallSpeed: 0.1
  139. Particles: 4
  140. AllowAirSpout: false
  141. Cooldown: 6000
  142. Duration: 3000
  143. RequireGround: true
  144. AirPunch:
  145. Enabled: true
  146. Description: Left-Click in rapid succession to punch high desnity packets of
  147. air at enemies to do slight damage to them. A few punches can be thrown before
  148. the ability has a cooldown.
  149. Cooldown: 6900
  150. Threshold: 2800
  151. Shots: 3
  152. Range: 13
  153. Damage: 1.0
  154. EntityCollisionRadius: 0.4
  155. AbilityCollisionRadius: 0.4
  156. Collisions:
  157. FireBlast:
  158. Enabled: false
  159. RemoveFirst: true
  160. RemoveSecond: false
  161. FireBlastCharged:
  162. Enabled: false
  163. RemoveFirst: true
  164. RemoveSecond: false
  165. AirBlade:
  166. Enabled: false
  167. RemoveFirst: true
  168. RemoveSecond: false
  169. Meditate:
  170. Enabled: true
  171. Description: 'Hold Sneak (Default: Shift) to start meditating. After you have
  172. focused your energy, you will obtain several buffs.'
  173. UnfocusMessage: You have become unfocused from taking damage!
  174. LossFocusMessage: true
  175. ChargeTime: 5000
  176. Cooldown: 20000
  177. BoostDuration: 20000
  178. ParticleDensity: 5
  179. AbsorptionBoost: 0
  180. SpeedBoost: 5
  181. JumpBoost: 5
  182. SonicBlast:
  183. Enabled: true
  184. Description: 'SonicBlast is a soundbending ability, known by very few airbenders.
  185. It allows the airbender to stun and deafen an opponent by creating a sonic
  186. blast, this is achieved by creating two regions of high and low pressure and
  187. bringing them together. To use, hold Sneak (Default: Shift) in the direction
  188. of the target. Once particles start appearing around you, let go of Sneak
  189. to shoot a SonicBlast at your target! The technique is very powerful, even
  190. if it doesn''t seem it, and comes with a short cooldown.'
  191. ChargeTime: 500
  192. Damage: 2.0
  193. Effects:
  194. BlindnessDuration: 3000
  195. NauseaDuration: 6500
  196. Cooldown: 14000
  197. EntityCollisionRadius: 1.4
  198. AbilityCollisionRadius: 1.4
  199. Range: 25
  200. ChargeSwapping: false
  201. AirCombo:
  202. AirSlam:
  203. Combination:
  204. - AirSwipe:SHIFT_DOWN
  205. - AirBlast:SHIFT_UP
  206. - AirBlast:SHIFT_DOWN
  207. Instructions: AirSwipe (Hold sneak) > AirBlast (Release sneak) > AirBlast
  208. (Hold sneak)
  209. Enabled: true
  210. Description: Kick your enemy up into the air then blast them away!
  211. Cooldown: 6000
  212. Power: 3.0
  213. Range: 8
  214. SwiftStream:
  215. Combination:
  216. - Flight:SHIFT_DOWN
  217. - Flight:SHIFT_UP
  218. - Flight:SHIFT_DOWN
  219. - Flight:SHIFT_UP
  220. Instructions: Flight (Double tap sneak)
  221. Enabled: true
  222. Description: Create a stream of air as you fly which causes nearby entities
  223. to be thrown in your direction.
  224. DragFactor: 1.5
  225. Duration: 2000
  226. Cooldown: 6000
  227. Earth:
  228. EarthArmor:
  229. Enabled: true
  230. Description: If the block is metal, then you will get metal armor!
  231. Resistance:
  232. Strength: 2
  233. Duration: 4000
  234. UseIronArmor: true
  235. EarthKick:
  236. MultipleHits: false
  237. SourceRange: 2.0
  238. Spread: 20
  239. Velocity: 0.7
  240. Enabled: false
  241. Description: 'This move enables an earthbender to create a large earthen cover,
  242. ideal for defense. To use, Sneak (Default: Shift) at an earth source and it
  243. will raise and launch towards your foe!'
  244. Cooldown: 6000
  245. EarthBlocks: 4
  246. Damage: 3.0
  247. EntityCollisionRadius: 1.15
  248. AbilityCollisionRadius: 1.15
  249. Collisions:
  250. FireBlast:
  251. Enabled: true
  252. RemoveFirst: false
  253. RemoveSecond: true
  254. EarthBlast:
  255. Enabled: true
  256. RemoveFirst: false
  257. RemoveSecond: true
  258. WaterManipulation:
  259. Enabled: true
  260. RemoveFirst: false
  261. RemoveSecond: true
  262. AirSwipe:
  263. Enabled: true
  264. RemoveFirst: false
  265. RemoveSecond: true
  266. Combustion:
  267. Enabled: true
  268. RemoveFirst: true
  269. RemoveSecond: true
  270. WaterSpout:
  271. Enabled: true
  272. RemoveFirst: false
  273. RemoveSecond: true
  274. AirSpout:
  275. Enabled: true
  276. RemoveFirst: false
  277. RemoveSecond: true
  278. AirWheel:
  279. Enabled: true
  280. RemoveFirst: false
  281. RemoveSecond: true
  282. EarthLine:
  283. Enabled: true
  284. Description: 'To use, place your cursor over an earth-bendable block on the
  285. ground, then Sneak (Default: Shift) to select the block. After selecting the
  286. block you may release Sneak. If you then Left-Click at an object or player,
  287. a small piece of earth will come up from the ground and move towards your
  288. target to deal damage and knock them back. Additionally, hold Sneak to control
  289. the flow of the line!'
  290. Cooldown: 4000
  291. PrepareCooldown: 0
  292. Range: 23
  293. PrepareRange: 6
  294. SourceKeepRange: 7
  295. AffectingRadius: 2
  296. AllowChangeDirection: true
  297. MaxDuration: 3000
  298. Damage: 2.0
  299. RemovalPolicy:
  300. SwappedSlots:
  301. Enabled: false
  302. EarthPillar:
  303. Enabled: false
  304. Description: 'With this ability bound, tap Sneak (Default: Shift) on any Earthbendable
  305. surface to create pillar of earth in the direction of the block face!'
  306. Height: 8
  307. Range: 12
  308. EarthShard:
  309. Enabled: true
  310. Description: EarthShard is a variation of EarthBlast which the earthbender may
  311. use to hit a target. This ability deals a fair amount of damage and is easy
  312. to rapid-fire. To use, simply shift at an earthbendable block, and it will
  313. ascend to your eye height. Then, click towards your target and the block will
  314. launch itself towards it.
  315. Cooldown: 4500
  316. Damage:
  317. Normal: 1.0
  318. Metal: 1.5
  319. PrepareRange: 5
  320. AbilityRange: 30
  321. MaxShards: 3
  322. AbilityCollisionRadius: 0.7
  323. EntityCollisionRadius: 0.7
  324. EarthSurf:
  325. Enabled: true
  326. Description: This ability allows an earth bender to ride up on a wave of earth,
  327. allowing them to travel a little faster than normal. To use, simply be in
  328. the air just above the ground, and Left Click! Additionally, if an entity
  329. just so happens to get caught in the wave, they will be moved with the wave.
  330. Cooldown:
  331. Cooldown: 2000
  332. MinimumCooldown: 2000
  333. Scaled: true
  334. Enabled: true
  335. Duration:
  336. Duration: 8000
  337. Enabled: false
  338. RelaxedCollisions: true
  339. RemoveOnAnyDamage: true
  340. Speed: 0.55
  341. HeightTolerance: 4
  342. SpringStiffness: 0.35
  343. Fissure:
  344. Enabled: true
  345. Description: 'Fissure is an advanced Lavabending ability enabling a lavabender
  346. to tear up the ground, swallowing up any enemies. To use, simply swing at
  347. an enemy and a line of lava will crack open. Then, tap Sneak (Default: Shift)
  348. to expand the crevice. The crevice has a maximum width and depth. Once the
  349. crevice has reached it''s maximum width, Sneak while looking at the crevice
  350. to close it!'
  351. Cooldown: 30000
  352. Duration: 15000
  353. MaxWidth: 3
  354. SlapRange: 12
  355. SlapDelay: 50
  356. LavaDisc:
  357. Enabled: true
  358. Description: 'Hold Sneak (Default: Shift) on a lava source block to generate
  359. a disc of lava at your finger tips. Releasing Sneak will shoot the disc off
  360. in the direction you are looking! If you tap or hold Sneak again, the disc
  361. will attempt to return to you!'
  362. Cooldown: 8000
  363. Duration: 1500
  364. Damage: 2.0
  365. Particles: 3
  366. ContinueAfterEntityHit: false
  367. RecallLimit: 1
  368. Destroy:
  369. RegenTime: 5000
  370. BlockDamage: true
  371. AdditionalMeltableBlocks:
  372. - COBBLESTONE
  373. - STONE
  374. - OAK_LOG
  375. - SPRUCE_LOG
  376. - JUNGLE_LOG
  377. - DARK_OAK_LOG
  378. - BIRCH_LOG
  379. - ACACIA_LOG
  380. - OAK_FENCE
  381. - SPRUCE_FENCE
  382. - JUNGLE_FENCE
  383. - DARK_OAK_FENCE
  384. - BIRCH_FENCE
  385. - ACADIA_FENCE
  386. - OAK_STAIRS
  387. - SPRUCE_STAIRS
  388. - JUNGLE_STAIRS
  389. - DARK_OAK_STAIRS
  390. - BIRCH_STAIRS
  391. - ACADIA_STAIRS
  392. - VINE
  393. LavaTrail: false
  394. TrailFlow: false
  395. Source:
  396. RegenTime: 10000
  397. LavaOnly: false
  398. Range: 4.0
  399. RemovalPolicy:
  400. SwappedSlots:
  401. Enabled: true
  402. LavaFlux:
  403. KnockUp: 0.5
  404. KnockBack: 0.65
  405. Enabled: true
  406. Description: This offensive ability enables a Lavabender to create a wave of
  407. lava, swiftly progressing forward and hurting/burning anything in its way.
  408. To use, simply swing your arm towards a target and the ability will activate.
  409. Range: 12
  410. Cooldown: 8000
  411. Duration: 5000
  412. Cleanup: 1000
  413. Damage: 0.1
  414. Speed: 0.2
  415. Wave: true
  416. LavaThrow:
  417. Enabled: true
  418. Description: 'Throwing lava is a fundamental technique for the rare subskill.
  419. Use Sneak(Deafult: Shift) while looking at a pool of lava infront of you,
  420. then Left-Click to splash the lava at your target.'
  421. Cooldown: 1100
  422. MaxShots: 1
  423. Range: 26
  424. Damage: 3.0
  425. SourceGrabRange: 4
  426. SourceRegenDelay: 0
  427. FireTicks: 20
  428. MagnetShield:
  429. Materials:
  430. - IRON_INGOT
  431. - IRON_HELMET
  432. - IRON_CHESTPLATE
  433. - IRON_LEGGINGS
  434. - IRON_BOOTS
  435. - IRON_BLOCK
  436. - IRON_AXE
  437. - IRON_PICKAXE
  438. - IRON_SWORD
  439. - IRON_HOE
  440. - IRON_SHOVEL
  441. - IRON_DOOR
  442. - IRON_NUGGET
  443. - IRON_BARS
  444. - IRON_HORSE_ARMOR
  445. - IRON_TRAPDOOR
  446. - HEAVY_WEIGHTED_PRESSURE_PLATE
  447. - GOLD_INGOT
  448. - GOLDEN_HELMET
  449. - GOLDEN_CHESTPLATE
  450. - GOLDEN_LEGGINGS
  451. - GOLDEN_BOOTS
  452. - GOLD_BLOCK
  453. - GOLD_NUGGET
  454. - GOLDEN_AXE
  455. - GOLDEN_PICKAXE
  456. - GOLDEN_SHOVEL
  457. - GOLDEN_SWORD
  458. - GOLDEN_HOE
  459. - GOLDEN_HORSE_ARMOR
  460. - LIGHT_WEIGHTED_PRESSURE_PLATE
  461. - CLOCK
  462. - COMPASS
  463. - RAW_GOLD_BLOCK
  464. - RAW_IRON_BLOCK
  465. - RAW_IRON
  466. - RAW_GOLD
  467. - ANVIL
  468. - CHIPPED_ANVIL
  469. - DAMAGED_ANVIL
  470. - IRON_ORE
  471. - GOLD_ORE
  472. - DEEPSLATE_IRON_ORE
  473. - DEEPSLATE_GOLD_ORE
  474. - SHIELD
  475. Duration: 6000
  476. Cooldowns:
  477. Shift: 5000
  478. Click: 5000
  479. Range: 5.0
  480. RepelArrows: true
  481. RepelLivingEntities: true
  482. Velocity: 0.1
  483. Enabled: true
  484. Description: Repel any metal projectiles using a strong magnetic shield. To
  485. activate, simply hold sneak with this ability bound.
  486. MetalFragments:
  487. Velocity: 2.0
  488. Enabled: true
  489. Description: 'MetalFragments allows you to select a source and shoot multiple
  490. fragments of metal out of that source block towards your target, injuring
  491. them on impact. To use, tap Sneak (Default: Shift) at a metal source block
  492. and it will float up. Then, turn around and click at your target to fling
  493. metal fragments at them.'
  494. Cooldown: 6000
  495. MaxSources: 5
  496. SourceRange: 10
  497. MaxFragments: 20
  498. Damage: 1.0
  499. MetalHook:
  500. BarrierHooking: false
  501. Enabled: true
  502. Description: 'This ability lets a Metalbender bend metal into grappling hooks,
  503. allowing them to easily manouver terrain. To use this ability, the user must
  504. either have Iron in their inventory or be wearing an Iron/Chainmail Chestplate.
  505. Left-Click in the direction you are looking to fire a grappling hook, several
  506. hooks can be active at once, allowing the bender to ''hang'' in locations.
  507. To disengage the hooks, hold Shift (Default: Sneak) or Sprint.'
  508. Cooldown: 3000
  509. Range: 50
  510. MaxHooks: 2
  511. TotalHooks: 10
  512. RequireItems: false
  513. MetalShred:
  514. Enabled: true
  515. Description: 'MetalShred allows you to tear a metal surface allowing you to
  516. sneak in to the other side.To use, you must find a flat metal surface. Then,
  517. Sneak(Default: Shift) at a piece of metal on that surface, and two pieces
  518. of metal will be pulled toward you. Finally, run alongside the surface to
  519. coil the metal around those two pieces. The way will be open, and the blocks
  520. will not reset until you either select a new source or you switch abilities.
  521. If you click after having torn a hole in a vertical surface, you can Left-Click
  522. in any direction and the metal will unfold in that direction. If you are fast
  523. and precise enough, the metal can bend in any shape. The length of this sheet
  524. of metal depends on how much was coiled in the first place.'
  525. SourceRange: 5
  526. ExtendTick: 80
  527. Damage: 4.0
  528. MudSurge:
  529. Enabled: true
  530. Description: This ability lets an earthbender send a surge of mud in any direction,
  531. knocking back enemies and dealing moderate damage. This ability has a chance
  532. of blinding the target. To use, select a source of earth and click in any
  533. direction.
  534. Cooldown: 6000
  535. Damage: 1.0
  536. Waves: 2
  537. SourceRange: 7
  538. BlindChance: 0
  539. WetSourceOnly: false
  540. WaterSearchRadius: 5
  541. BlindTicks: 60
  542. CollisionRadius: 1.6
  543. MultipleHits: false
  544. AllowFallDamage: false
  545. RemovalPolicy:
  546. SwappedSlots:
  547. Enabled: false
  548. OutOfRange:
  549. Enabled: true
  550. Range: 30.0
  551. SandBlast:
  552. Enabled: true
  553. Description: 'This ability lets an earthbender blast a bunch of sand at an enemy
  554. damaging them and temporarily blinding them! Just Sneak (Default: Shift) on
  555. a sand bendable block, then Left-Click in a direction to shoot a blast of
  556. sand!'
  557. Cooldown: 4000
  558. Damage: 2.0
  559. SourceRange: 10
  560. Range: 34
  561. MaxSandBlocks: 12
  562. EarthCombo:
  563. Crevice:
  564. Combination:
  565. - Collapse:RIGHT_CLICK_BLOCK
  566. - Shockwave:SHIFT_DOWN
  567. - Shockwave:SHIFT_UP
  568. - Shockwave:SHIFT_DOWN
  569. Instructions: Collapse (Right-click a block) > Shockwave (Tap sneak) > Shockwave
  570. (Tap sneak)
  571. Enabled: true
  572. Description: Create a Crevice in the ground! Once opened, anyone can Tap Sneak
  573. with Shockwave to close the Crevice!
  574. Range: 35
  575. RevertDelay: 7500
  576. Depth: 5
  577. AvatarStateDepth: 8
  578. Cooldown: 10000
  579. MagmaBlast:
  580. Combination:
  581. - EarthBlast:SHIFT_DOWN
  582. - LavaFlow:SHIFT_UP
  583. - LavaFlow:SHIFT_DOWN
  584. - LavaFlow:RIGHT_CLICK_BLOCK
  585. Instructions: EarthBlast (Hold sneak) > LavaFlow (Release sneak) > LavaFlow
  586. (Hold sneak) > LavaFlow (Right-click a block) > LavaFlow (Left-click multiple
  587. times)
  588. Enabled: true
  589. Description: Fire balls of magma at your enemy!
  590. MaxShots: 3
  591. ImpactDamage: 3.0
  592. SearchRange: 3
  593. Cooldown: 6000
  594. ShotCooldown: 1000
  595. RequireLavaFlow: false
  596. PlayerCollisions: true
  597. EntitySelection: true
  598. SelectRange: 30.0
  599. ExplosionRadius: 5.0
  600. FireSpeed: 3.0
  601. MaxDuration: 15000
  602. MaxDistanceFromSources: 15
  603. Fire:
  604. Combustion:
  605. Speed: 0.65
  606. Enabled: true
  607. Description: Hold Shift to focus large amounts of energy into your body, Release
  608. Shift to fire Combustion. Move your mouse to direct where the beam travels.
  609. Left-Click to detonate the beam manually
  610. Damage: 4.0
  611. FireTick: 30
  612. MisfireModifier: -1
  613. Power: 2
  614. Range: 45
  615. Warmup: 1600
  616. Cooldown: 10000
  617. RegenTime: 19000
  618. EntityCollisionRadius: 1.0
  619. AbilityCollisionRadius: 1.0
  620. DamageBlocks: true
  621. RegenBlocks: true
  622. WaitForRegen: false
  623. InstantExplodeIfHit: true
  624. ExplodeOnDeath: true
  625. RemovalPolicy:
  626. SwappedSlots:
  627. Enabled: true
  628. Discharge:
  629. Enabled: true
  630. Description: Left-Click to shoot bolts of electricity out of your fingertips
  631. zapping what ever it hits!
  632. Damage: 2.0
  633. Cooldown: 5900
  634. AvatarCooldown: 1000
  635. Duration: 1050
  636. SlotSwapping: false
  637. EntityCollisionRadius: 0.7
  638. AbilityCollisionRadius: 0.7
  639. FireBall:
  640. Enabled: true
  641. Description: To use, simply Left-Click to shoot a fireball at your target!
  642. Cooldown: 6000
  643. Range: 24
  644. Damage: 2.0
  645. FireDuration: 0
  646. Controllable: false
  647. FireTrail: true
  648. CollisionRadius: 0.7
  649. Collisions:
  650. FireShield:
  651. Enabled: true
  652. RemoveFirst: true
  653. RemoveSecond: false
  654. AirShield:
  655. Enabled: true
  656. RemoveFirst: false
  657. RemoveSecond: false
  658. Reflect: true
  659. FireBreath:
  660. Enabled: true
  661. Description: 'To use, hold Sneak (Default: Shift) to start breathing fire! Some
  662. Firebenders possess the power to infuse color when they breathe, it''s unclear
  663. how they do this, but some suggest it can be obtained by saying "Bring fire
  664. and light together as one and allow the breath of color" and can be brought
  665. back to normal by saying "Split the bond of fire and light and set the color
  666. free".'
  667. Cooldown: 8000
  668. Duration: 2000
  669. Particles: 2
  670. Damage:
  671. Player: 0.75
  672. Mob: 2.0
  673. FireDuration: 0
  674. Range: 8
  675. Avatar:
  676. FireEnabled: true
  677. Melt:
  678. Enabled: true
  679. Chance: 100
  680. RainbowBreath:
  681. Enabled: false
  682. EnabledMessage: You have bonded fire with light and can now breathe pure color.
  683. DisabledMessage: You have split your bond of color and light.
  684. NoAccess: You don't possess the power to bond light with fire.
  685. FireComet:
  686. Enabled: true
  687. Description: 'A firebender can create a great ball of fire, with much destructive
  688. power. Only useable during Sozin''s Comet or while in the AvatarState, hold
  689. Sneak (Default: Shift) to start charging the ability up. Once the ability
  690. is charged, a large mass of particles will follow your cursor, until you release
  691. sneak, launching the great ball of fire in the direction you are looking.'
  692. Cooldown: 20000
  693. ChargeUp: 4000
  694. Damage: 6.0
  695. BlastRadius: 3.5
  696. SozinsComet:
  697. Cooldown: 1000
  698. ChargeUp: 3000
  699. Damage: 15.0
  700. BlastRadius: 8.0
  701. Range: 75
  702. RegenDelay: 18000
  703. SozinsCometOnly: false
  704. AvatarStateBypassComet: true
  705. FirePunch:
  706. Enabled: true
  707. Description: This basic ability allows a Firebender to channel their energies
  708. into a single punch, igniting and damaging the victim.
  709. Cooldown: 850
  710. FireTicks: 2000
  711. Damage: 2.0
  712. FireShots:
  713. Speed: 12.65
  714. Enabled: true
  715. Description: 'To use, tap Sneak (Default: Shift) to summon a FireBalls at your
  716. hand, then Left Click to shoot off each ball! Each shot will follow the cursor
  717. until it runs out or hits something!'
  718. Cooldown: 8000
  719. Range: 24
  720. FireBalls: 3
  721. FireDuration: 0
  722. Damage: 1.0
  723. CollisionRadius: 0.6
  724. Collisions:
  725. FireShield:
  726. Enabled: true
  727. RemoveFirst: true
  728. RemoveSecond: false
  729. AirShield:
  730. Enabled: true
  731. RemoveFirst: false
  732. RemoveSecond: false
  733. Reflect: true
  734. FireSki:
  735. Enabled: true
  736. Cooldown: 3000
  737. Duration: 244
  738. Speed: -1.25
  739. IgniteEntities: true
  740. FireTicks: 40
  741. RequiredHeight: 0.7
  742. PunchActivated: true
  743. LightningBurst:
  744. Enabled: false
  745. Description: 'To use the most explosive lightning move available to a firebender,
  746. hold Sneak (Default: Shift) until blue sparks appear in front of you. Upon
  747. releasing, you will unleash an electrical sphere, shocking anyone who gets
  748. too close'
  749. Cooldown: 6000
  750. ChargeUp: 1800
  751. AvatarCooldown: 500
  752. AvatarChargeUp: 500
  753. Radius: 9
  754. Damage: 2.0
  755. Water:
  756. Bloodbending:
  757. Enabled: true
  758. Description: This ability allows a skilled waterbender to bend the water within
  759. an enemy's blood, granting them full control over the enemy's limbs. This
  760. ability is extremely dangerous and is to be used carefully. To use, sneak
  761. while looking at an entity and its body will follow your movement. If you
  762. click, you will launch the entity towards whatever you were looking at when
  763. you clicked. The entity may collide with others, injuring them and the other
  764. one further.
  765. NightOnly: true
  766. FullMoonOnly: false
  767. UndeadMobs: true
  768. IgnoreWalls: false
  769. RequireBound: false
  770. Distance: 10
  771. HoldTime: 3750
  772. Cooldown: 10000
  773. BloodPuppet:
  774. Enabled: false
  775. Description: This very high-level bloodbending ability lets a master control
  776. entities' limbs, forcing them to attack the master's target. To use this ability,
  777. you must be a bloodbender. Next, sneak while targeting a mob or player and
  778. you will start controlling them. To make the entity hit another, click. To
  779. release your target, stop sneaking.
  780. NightOnly: true
  781. FullMoonOnly: false
  782. UndeadMobs: true
  783. IgnoreWalls: false
  784. RequireBound: false
  785. Distance: 12
  786. HoldTime: 3000
  787. Cooldown: 11500
  788. Drain:
  789. Enabled: true
  790. Description: 'Inspired by how Hama drained water from the fire lilies, many
  791. benders have practiced in the skill of draining water from plants! With this
  792. ability bound, Sneak (Default: Shift) near/around plant sources to drain the
  793. water out of them to fill up any bottles/buckets in your inventory! Alternatively,
  794. if you have nothing to fill and blasts are enabled in the config, you will
  795. be able to create mini blasts of water to shoot at your targets! Alternatively,
  796. this ability can also be used to quickly fill up bottles from straight water
  797. sources or from falling rain!'
  798. RegenDelay: 15000
  799. Duration: 1500
  800. Cooldown: 9000
  801. AbsorbSpeed: 1.1
  802. AbsorbChance: 100
  803. AbsorbRate: 15
  804. Radius: 8
  805. HoldRange: 2
  806. AllowRainSource: true
  807. BlastsEnabled: true
  808. KeepSource: false
  809. BlastSpeed: 1
  810. BlastDamage: 1.0
  811. BlastRange: 22
  812. MaxBlasts: 10
  813. DrainTempBlocks: true
  814. FrostBreath:
  815. Enabled: true
  816. Description: 'As demonstrated by Katara, a Waterbender is able to freeze their
  817. breath, causing anything it touches to be frozen! With this ability bound,
  818. simply hold Sneak (Default: Shift) to start breathing frost!'
  819. Cooldown: 10000
  820. Duration: 1500
  821. Particles: 3
  822. FrostDuration: 0
  823. FrozenWaterDuration: 4000
  824. Range: 10
  825. Snow: true
  826. SnowDuration: 5800
  827. BendableSnow: true
  828. Damage:
  829. Enabled: true
  830. Player: 0.0
  831. Mob: 2.0
  832. Slow:
  833. Enabled: true
  834. Duration: 3000
  835. RestrictBiomes: false
  836. HealingWaters:
  837. DynamicLight:
  838. Enabled: true
  839. Brightness: 10
  840. KeepAlive: 1500
  841. Enabled: false
  842. Description: To use this ability, the bender has to be partially submerged in
  843. water, OR be holding either a bottle of water or a water bucket. This move
  844. will heal the player automatically if they have it equipped and are standing
  845. in water. If the player sneaks while in water and is targeting another entity,
  846. the bender will heal the targeted entity. The alternate healing method requires
  847. the bender to be holding a bottle of water or a water bucket. To start healing
  848. simply sneak, however if the bender is targeting a mob while sneaking, the
  849. bender will heal the targeted mob.
  850. Power: 1
  851. Range: 5
  852. DrainChance: 5
  853. IceClaws:
  854. Enabled: true
  855. Description: 'As demonstrated by Hama, a Waterbender can pull water out of thin
  856. air to create claws at the tips of their fingers. With IceClaws bound, hold
  857. Sneak (Default: Shift) to start pulling water out the air until you form claws
  858. at your finger tips, then attack an enemy to slow them down and do a bit of
  859. damage!'
  860. Cooldown: 6000
  861. ChargeTime: 1000
  862. SlowDuration: 5000
  863. Damage: 2.0
  864. Range: 22
  865. Throwable: true
  866. IceWall:
  867. Enabled: true
  868. Description: IceWall allows an icebender to create a wall of ice, similar to
  869. raiseearth. To use, simply sneak while targeting either water, ice, or snow.
  870. To break the wall, you must sneak again while targeting it. Be aware that
  871. other icebenders can break your own shields, and if you are too close you
  872. can get hurt by the shards.
  873. Cooldown: 5000
  874. Width: 4
  875. MaxHeight: 7
  876. MinHeight: 3
  877. MaxWallHealth: 12
  878. MinWallHealth: 8
  879. Range: 12
  880. Damage: 2.0
  881. CanBreak: true
  882. Stackable: false
  883. LifeTime:
  884. Enabled: true
  885. Duration: 20000
  886. WallDamage:
  887. Torrent: 5
  888. TorrentFreeze: 9
  889. IceBlast: 8
  890. Fireblast: 3
  891. FireblastCharged: 5
  892. Lightning: 12
  893. Combustion: 12
  894. EarthSmash: 8
  895. AirBlast: 2
  896. WakeFishing:
  897. Enabled: true
  898. Description: 'With this ability bound, hold Shift (Default: Sneak) at a water
  899. block and don''t lose focus of that block. Eventually some fish will investigate
  900. the wake and swim out at you!'
  901. Cooldown: 10000
  902. Duration: 20000
  903. Range: 10
  904. WaterCombo:
  905. Maelstrom:
  906. Combination:
  907. - PhaseChange:SHIFT_DOWN
  908. - Torrent:LEFT_CLICK
  909. - Torrent:LEFT_CLICK
  910. Instructions: PhaseChange (Hold sneak) > Torrent (Left-click) > Torrent (Left-click)
  911. Enabled: true
  912. Description: Create a swirling mass of water that drags any entity that enters
  913. it to the bottom of the whirlpool.
  914. Cooldown: 1200
  915. Duration: 10000
  916. MaxDepth: 5
  917. Range: 10
  918. WaterFlow:
  919. Combination:
  920. - WaterManipulation:SHIFT_DOWN
  921. - WaterManipulation:SHIFT_UP
  922. - Torrent:SHIFT_DOWN
  923. - Torrent:SHIFT_UP
  924. - Torrent:SHIFT_DOWN
  925. - WaterManipulation:SHIFT_UP
  926. Instructions: WaterManipulation (Tap sneak) > Torrent (Tap sneak) > Torrent
  927. (Hold sneak) > WaterManipulation (Release sneak)
  928. Enabled: true
  929. Description: 'Some Waterbenders have managed to create torrents of water much
  930. stronger than a regular torrent, that can carry them selves and others,
  931. as well as being able to freeze the entire stream whenever. The bender must
  932. stay focused on the flow or else the flow will stop. If you Sneak (Default:
  933. Shift) while controlling the stream, the stream will return to you.'
  934. Cooldown: 9000
  935. Duration: 6000
  936. MeltDelay: 4000
  937. SourceRange: 14
  938. MaxRange: 21
  939. MinRange: 8
  940. Trail: 20
  941. BottleSource: false
  942. PlantSource: false
  943. RemoveOnAnyDamage: true
  944. Size:
  945. Normal: 1
  946. AvatarState: 2
  947. FullmoonSmall: 1
  948. FullmoonLarge: 1
  949. IsAvatarStateToggle: true
  950. AvatarStateDuration: 60000
  951. PlayerStayNearSource: true
  952. MaxDistanceFromSource: 100
  953. FullMoon:
  954. Enabled: false
  955. Modifier:
  956. Cooldown: 3
  957. Duration: 2
  958. PlayerRideOwnFlow: true
  959. WaterGimbal:
  960. Combination:
  961. - Torrent:SHIFT_DOWN
  962. - Torrent:SHIFT_UP
  963. - Torrent:SHIFT_DOWN
  964. - Torrent:SHIFT_UP
  965. - WaterManipulation:SHIFT_DOWN
  966. Instructions: Torrent (Tap sneak) > Torrent (Tap sneak) > WaterManipulation
  967. (Hold sneak) > WaterManipulation (Left-click multiple times)
  968. SnowSource: true
  969. Enabled: true
  970. Description: Skilled Waterbenders are able to create two spinning rings of
  971. water around their bodies, which can be used as a defensive ability or for
  972. an offensive attack.
  973. Cooldown: 10000
  974. Damage: 2.0
  975. RingSize: 3.5
  976. Range: 25
  977. SourceRange: 10
  978. Speed: 1.9
  979. AnimationSpeed: 3
  980. PlantSource: true
  981. RequireAdjacentPlants: true
  982. BottleSource: false
  983. AbilityCollisionRadius: 1.2
  984. EntityCollisionRadius: 1.2
  985. Collisions:
  986. FireShield:
  987. Enabled: false
  988. RemoveFirst: true
  989. RemoveSecond: false
  990. Ice:
  991. Passive:
  992. Skate:
  993. Enabled: true
  994. SpeedFactor: 3
  995. Chi:
  996. Backstab:
  997. Enabled: true
  998. Description: Strike your foe in the back with a hard jab, temporariliy blocking
  999. their Chi, and inflicting a lot of damage! This ability has a long cooldown.
  1000. You must hit the target in the back or this ability won't work!
  1001. Cooldown: 6000
  1002. Damage: 3.0
  1003. MaxActivationAngle: 90
  1004. DaggerThrow:
  1005. RequireArrows: false
  1006. Enabled: true
  1007. Description: With this ability bound, Left-Click in rapid succession to shoot
  1008. arrows out of your inventory at your target!
  1009. Cooldown: 5700
  1010. MaxDaggers:
  1011. Enabled: true
  1012. Amount: 5
  1013. Damage: 1.0
  1014. ParticleTrail: true
  1015. AbilityCollisionRadius: 0.5
  1016. Interactions:
  1017. WaterSpout:
  1018. Enabled: true
  1019. Cooldown: 6000
  1020. HitsRequired: 1
  1021. AirSpout:
  1022. Enabled: true
  1023. Cooldown: 6000
  1024. HitsRequired: 1
  1025. Passives:
  1026. WallRun:
  1027. Enabled: true
  1028. Cooldown: 0
  1029. Duration: 9999999
  1030. Particles: true
  1031. Air: true
  1032. Earth: false
  1033. Water: false
  1034. Fire: true
  1035. Chi: true
  1036. InvalidBlocks:
  1037. - BARRIER
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