Advertisement
Stxrburst

The raid itself

Sep 21st, 2019
179
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C++ 6.88 KB | None | 0 0
  1. Mutadile:
  2. Blowpipe as normal and barrage small mutadile around 40-50% health. You don't need to swap gear normally.
  3. ZGS big mutadile with prot melee and melee gear around 40-50% health. If slow at switching, you can switch a bit sooner.
  4. Freeze the big mutadile if you have tekton, be in best mage gear possible while freezing.
  5. Use bells If you get that layout. This bugs big mutadile and makes it so you dont need to zgs/freeze.
  6.            
  7. Mystics:
  8. When enterting you can bow the first hit and swap into blowpipe to maximize dps.
  9. You can also swap to bow after last hit on previous mystic and hit the next mystic thats not in blowpipe distance to avoid missing ticks.
  10. Always blowpipe mystics and try to get them into their safespots as you go throughout the room. Refer to synq's solo guide to understand safespots for mystics. https://youtu.be/X3DK-tztm6c?t=2352
  11.             Reference: https://streamable.com/zun53
  12.  
  13. Shamans:
  14. Try to keep shamans away from alter.
  15. Know all the possible safespots these are very imporant
  16. Always hug walls to avoid shamans from jumping, this saves you tons of time.
  17. If safespot isn't possible try to have 1 person singled out to be focused by the shamans so the remaining people can just focus dps. This shouldn't ever be the alter
  18.  
  19. Guardians:
  20. When entering the room hit the closest guardian first always, then hit whichever you want.
  21.             Reference: https://streamable.com/lhbog
  22. NEVER dwh spec.
  23. Try to attack same time as your partner/team to avoid taking unneccesary damage.
  24. It's good to have alter on their own guardian so they can miss ticks safely and be the person who drops seeds while the team advances through the raid.
  25. Don't have 2 people dropping seeds its a waste of time, only one person should need to drop.
  26.  
  27. Vespula:
  28. Attack from the best tile possible to avoid vespula from getting to the grubs.
  29. Designate someone to feed, normally the alter wont feed unless they prefer to. If not all max gear the worst gear should be feeder.
  30.  
  31. Tekton:
  32. Dump dwh specs, bgser should do 2 scythe hits then dump bgs
  33. You can claw is specs land, this is preference if you choose to bring them. Claw after bgser specs.
  34. If pulled back all the way and tick perfect you should get 2 specs and 5-6 scythe hits.
  35. If tekton isnt 0 anviled but is low hp, make sure to hit tekton instantly after anvil to kill him faster.
  36.             Reference: https://streamable.com/r0nzq
  37. Pay attention to where tekton is in the raid to know if you need to bank, drop, or use the overloads.
  38. Someone should help carry overloads if needed.
  39.  
  40. Vasa:
  41. Constantly veng previous rooms to make sure every is venged for vasa.
  42. Be prevenged with as high hp as you can given your supplies.
  43. Everyone enters the room.
  44. If you're not the two people under vasa after teleports make sure you have your prayers up to instantly hit vasa with rigour on.
  45. You can make your last hit on vasa with accurate before crystals.
  46. Be towards the crystal as you hit your last hit.
  47. Be towards exit as vasa is about to die.
  48. Team Claw if Vasa is 1st room and there is no tekton.
  49. Leave the pots you shouldn't need them.
  50. Full vasa reference: https://streamable.com/5yc65
  51.  
  52. Normal rope:
  53. Do mages as normal, if bowing and your current mage is low hp you can hit the other mager to maximize your hit while your teammates finish off the first mager.
  54. Instantly tag a ranger after each is dead to avoid missing any ticks/dps.
  55. After the 3 ranger is tagged someone should be crossing.
  56.                 Reference: https://streamable.com/pf5q2
  57. Rope Skip:
  58. Refer to pictures to know where you should be standing for each role.           https://i.imgur.com/obcNCZp.png
  59. Crosser should be waiting at the rope for freezer to freeze. After you cross, pick up the crystal (make sure you have room for it while you're running to the rope), and drop it where you are standing, then cross back.
  60. Pray mage since you should be tanking a mager if the alter isn't there.
  61. Freezer should be freezing in as negative mage bonus as possible to ensure a splash. Freeze as soon as you possibly can.
  62. After you cast freeze hide behind the plant. Re freeze after they drop the crystal and are ready to cross back.
  63. Telegrabber should instantly tag a mager when they enter the room. Stand in the proper spot and hit the mager until ready to telegrab (make sure you have an open inventory space when you enter the room).
  64. The crystal should be under the feet where the crosser picked up.
  65. Full rope skip reference: https://streamable.com/3kley
  66.  
  67. Crabs:
  68. Make sure you mark all the proper tiles unless your a comfortable without them. Always follow proper order when doing crabs and shift always.
  69. Do not run in and aggro all the crabs, pull with a distanced weapon to try to get only 1 on you.
  70. IF you aggro multiple, after each crystal bounces off your crab you have a few seconds to run away, smash your second crab and then move into your assigned position.
  71. Having multiple crabs on you can potentially slow you down.
  72. 1st person to enter should be pulling with ranged and running to the first tile instantly
  73. 2nd person should be ready for melee.
  74. For good crabs: After melee, pull the crab with mage until you're in the proper spot. Make sure it hits you towards the middle of the pull so you keep aggro.
  75. Alternatively if you have 2 crabs on you at melee, you can smash one before the orb gets to your crab and start setting up for the yellow crystal.
  76. 3rd person should be ready for mage (this person should be trying to stun crabs away from possibly hitting anyone during this downtime)
  77. If the alter is there, they can hold any stray crabs.
  78. Follow these proper tiles, shift where the arrows go.
  79. The tiles marked are where the crab MUST be.
  80. Good crabs:
  81. https://i.imgur.com/16Nat3z.png
  82. https://i.imgur.com/eZom67L.png
  83. Video reference: https://streamable.com/1uy5e
  84. Bad Crabs:
  85. https://i.imgur.com/Zcnj3pr.png
  86. https://i.imgur.com/bYk2xfI.png
  87. Video reference: https://streamable.com/1fyeo
  88.  
  89. Ice Demon:
  90. When entering the room make sure you have 2 free spaces, equip hammer/defender if you need. Grab axe and tinder.
  91. Bank your whole inventory and pull out axe/tinder and chop an inventory of 20+.
  92. Light in your own brazier!!!
  93. If you're first or second to light you should have time to chop more logs to get more points, normally around 5-20 more depending on your woodcutting level.
  94. If alter needs, they can opt out of cutting to help make sure prep is finished.
  95. ALTER/FIRE SURGE NEVER RUNS ICE.
  96. Designate someone to run ice.
  97. Safespots are always NORTH or EAST.
  98. https://i.imgur.com/3iqu1N3.png
  99. https://i.imgur.com/OATP5j9.png
  100. Dwh 1 time if olm is next and you have over 80 spec.
  101. Dwh 2 times if ice is early with no need for spec in the raid.
  102. If overloads are in the chest and split already, you can overload at ice and it should last you the entire raid.
  103. Keep your 1 dose on you for olm. This also allows you to brew while running to olm so you can go in with higher hp, and speeds up ice demon. This assumes you finish the raid with at least 2 minutes spare on average.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement