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  1. !Id:5051ef7ac8e91959b33b711a293158cd
  2.  
  3. Unknown exception - code 00000001 (first/second chance not available)
  4.  
  5. Pure virtual not implemented (AWeapon::FireWeapon)
  6.  
  7. KERNELBASE + 37901 bytes
  8. UE4Editor_Core + 3095292 bytes
  9. UE4Editor_Core + 1662581 bytes
  10. UE4Editor_FPS!ADemoWeapon::FireWeapon() + 45 bytes [c:\users\marc philippe\documents\unreal
  11. projects\FPS\source\FPS\demoweapon.cpp:19]
  12. UE4Editor_FPS!AFPSCharacter::OnFire() + 203 bytes [c:\users\marc philippe\documents\unreal
  13. projects\FPS\source\FPS\FPScharacter.cpp:242]
  14. UE4Editor_Engine + 14774027 bytes
  15. UE4Editor_Engine + 6109054 bytes
  16. UE4Editor_Engine + 6100946 bytes
  17. UE4Editor_Engine + 6155367 bytes
  18. UE4Editor_Engine + 1589192 bytes
  19. UE4Editor_Engine + 8419590 bytes
  20. UE4Editor_Engine + 8471261 bytes
  21. UE4Editor_Core + 749570 bytes
  22. UE4Editor_Core + 749965 bytes
  23. UE4Editor_Core + 870533 bytes
  24. UE4Editor_Engine + 8588839 bytes
  25. UE4Editor_Engine + 8598183 bytes
  26. UE4Editor_Engine + 5363542 bytes
  27. UE4Editor_Engine + 5390998 bytes
  28. UE4Editor_UnrealEd + 1814406 bytes
  29. UE4Editor_UnrealEd + 5925286 bytes
  30. UE4Editor!FEngineLoop::Tick() + 3294 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\launchengineloop.cpp:2098]
  31. UE4Editor!GuardedMain() + 476 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\launch.cpp:133]
  32. UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
  33. UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\windows\launchwindows.cpp:201]
  34. UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
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